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/jp/ - Otaku Culture


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3160296 No.3160296 [Reply] [Original]

How do I get started in touhou if Ive never read or played anything touhou before?

>> No.3160302

Don't bother, the Touhou craze is over.

>> No.3160299

Read and play some Touhou.

>> No.3160309

play thye first touhou game, realize its shit. Make up stuff about a random goth loli and say its a touhou.

they'll never notice.

>> No.3160306

Download and play Imperishable Night.

>> No.3160308

Hold shift etc.

>> No.3160316

Download Perfect Cherry Blossom, Imperishable Night is shit

>> No.3160318

Look for an Embodiment of Scarlet Devil on isohunt or mininova, download a translation patch from the Touhou wiki.

Then check out some of the official fics, Eastern and Little Nature Deity, Strange and Bright Nature Deity, Silent Sinner in Blue.

>> No.3160320

>>3160299
>>3160306
hao/whar

>> No.3160324

Download Imperishable Night, Perfect Cherry Blossom is shit.

Embodiment of Scarlet Devil works too.

>> No.3160332

Read Curiosities of Lotus Asia.

>> No.3160333

Play Perfect Cherry Blossom, worry about the characters/music/fanart/whatever later.

>> No.3160339
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3160339

>>3160309
>random goth loli

>> No.3160365
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3160365

>>3160306
>>3160316
>>3160324

>> No.3160379

>>3160296

1) http://mirror05.x264.nl/Dark/force.php?file=./Imperishable%20Night.7z

2) unzip

3) play

>> No.3160380

>>3160365
IN is one of the worst Windows Touhous, but a lot of people like it just because it was their first.
PCB and EoSD are much better, but you'll probably want to avoid EoSD first due to the lack of hitboxes.

Play PCB to get a general feel of the series, since it's the most straightforward.

>> No.3160390

>>3160380
Why not just use the hitbox patch?

>> No.3160391

>>3160380
>PCB is one of the worst Windows Touhous, but a lot of people like it just because it was their first.

Fixed that for you.

>> No.3160397

>>3160380
And people play Imperishable Night first and recommend it first, for someone who's just learning to play, because it's easy.

I say Mountain of Faith's easy mode is about as easy as IN's except for the last boss and you don't have to worry about some convoluted time system while you're learning the game.

>> No.3160403

>>3160397
But the faith system in MoF is even worse for score runs

>> No.3160412

>>3160397
But why suggest IN for someone's first game? It's chock full of ridiculous scoring mechanisms, the whole time system, and character switching... Not to mention it gets you used to have 3 minutes after getting hit to bomb to safety. None of this carries over to any other game, so he might as well learn from a game that actually has all of the basics of the series like PCB. All that has is the cherry system, and that's basically just a free bomb. Nothing to worry about.

>> No.3160415

>>3160403
Why would a beginner need to care about score?

>> No.3160414

>>3160380

There are only 6 normal Windows Touhou games.

MoF and everything after are worse than IN.

Therefore, if IN is one of the "worst", the "worst" must contain at least 4 out of the 6 games.

>> No.3160418

>>3160380
EoSD is better though, it teaches you better habits like learning to know where your hitbox is without looking at your character so you pay attention to the bullets around you instead of staring at your hitbox.

>> No.3160422

>>3160412

It has the best music and characters.

>>3160397

No, MoF easy is much easier than IN easy. I was able to get to Kanako without one bomb or miss on Easy--back when I couldn't even 1CC either IN or MoF on Normal. It's laughable.

>> No.3160424

i would agree that IN is probably the worst starting touhou game, the scoring system is quite complicated

PCB is a good starting place, I think.

>> No.3160426

>>3160391
IN was my first
It's still shit

>> No.3160428

>>3160397
>And people play Imperishable Night first and recommend it first, for someone who's just learning to play, because it's easy.

I will forever stand by my belief that PCB is much easier than IN. Marisa is a goddamned cockblock as a newbie.

>> No.3160441

>>3160426
PCB was my first, it's still shit. What's your point?

>> No.3160455
File: 86 KB, 400x400, trolls trolling trolls.png [View same] [iqdb] [saucenao] [google]
3160455

ITT TROLLS.

PCB is good.

IN is good.

They are both two of the best Touhous ever.

>> No.3160464

IN is easier than PCB because BOMB BOMB BOMB.
if you're a no-bomb player, PCB could be easier.

>> No.3160471

>>3160428
Have new people play as the Magic team and spam Malice Cannon then.

>> No.3160482

OP, don't listen to these faggots.

Play any game you like, and ignore everything else.

>> No.3160493

>>3160380
>IN is one of the worst Windows Touhous, but a lot of people like it just because it was their first.

IN is still the best Windows Touhou simply because it has the greatest amount of content. Eight characters, four routes, and the spell practice mode is like an entire game of its own. It also has kickass characters, music, patterns, and some of Zun's least horrible art.

PCB is good too, and it would be my second recommendation, but EoSD is complete outdated archaic badly-drawn, badly-planned shit and only for people who have played every other Windows Touhou already.

>> No.3160494

Also, if we're going by terms of ease, then Mystic Square was quite easy. I 1 CC'd it on my very first try playing as Mima. Maybe people should start there, and then move on to EoSD or PCB?

>> No.3160505

>>3160428
Marisa is easy.

I had the flu and had smacked my head into a metal staircase on accident just before I attempted her stage, and I still managed to capture most of her cards. I never even did spell practice or a regular stage practice. Hell, I didn't even study the spellcards. Don't freak out and you will be fine.

>> No.3160529

>>3160493

Pretty much this. Tons of content, tons of gameplay (SPELL PRACTICE!), great music, shockingly good art (by ZUN standards), and overall very, very polished.

I thought PCB had a more "unified theme" feel to it overall, but IN definitely holds up in terms of sheer amount of quality content.

>> No.3160533

>>3160494
>Implying a PC-98 Touhou could be worth playing

Let's not get crazy here.

>> No.3160539

>>3160493
it also had easy as shit patterns, you could get rid of bullets just by killing the fairies/familiars that shot them, the deathbomb time was huge, spellcard practice made it even easier.
The only good thing about IN were the Last Worlds, and it was a pain to unlock them, not because it was hard, but because it was long and tedious.

>> No.3160544

>>3160494
PC-98 isnt a good starter.

>> No.3160548

>>3160533
They are fun, though.

>> No.3160557

>>3160505

What can I say, she has just the right type of cards to freak me out. Reimu is absolute smalltime in comparison, and the Prismrivers feel like so much of a joke when I compare them to Marisa I almost feel bad for them.

>> No.3160578

>>3160533
Get out

>> No.3160593

>>3160539

You say easy like it's somehow a bad thing. Easy is exactly what a new player needs, and frankly if you can beat IN on Lunatic you're well equipped for the other games anyway.

>> No.3160612

>>3160539
>the deathbomb time was huge

No, the deathbomb time was normal and sane. In every other Touhou game the deathbomb time window is so ridiculously strict that it's effectively unusable as a tactic.

>> No.3160621

>>3160612
Deathbombing is just supposed to be a grace period for when you get hit and hit the button at the same time. You aren't supposed to bomb after you get hit.

>> No.3160643

>>3160539
Only the Border Team had a relatively large deathbombing window. The other ones were slightly longer than normal, but still at least semi-difficult to pull off. I actually sort-of liked the modified bombs that were used when you death bombed. They were ridiculously powerful, sure, but it added a nice touch to the game.

>> No.3160646

>>3160612
>In every other Touhou game the deathbomb time window is so ridiculously strict that it's effectively unusable as a tactic.
My consistent deathbombing in every game other than EoSD disagrees with you.

>> No.3160656

>>3160593
>Easy is exactly what a new player needs
Lets put it in this way.

A new player is a lvl 1 character in a rpg
He can get to level 5 either by beating one strong monster or by beating several weak monsters.
The first way may be more frustrating but it's quicker
The second way might be slower but safer.

>> No.3160660

>>3160533
I don't understand the stigma against the PC-98 Touhou games. Personally, I found MS to be an enjoyable game, with a great atmosphere and very nice music. In all honesty, I actually had more fun with it than I did with SA.

Or was your post merely attempting to elicit some sort of reaction?

>> No.3160667

>>3160612
>No, the deathbomb time was normal and sane.
Come on...
It's like one second long with Alice/Marisa. No thanks.

>> No.3160674

>>3160656
Actually, if the monster is hard enough, it would end up being faster to first fight the weaker monsters; in the time it took you to finally triumph against the goliath, you could've already reached surpassed his level.

>> No.3160677

>>3160656

You are free to have your stupid belief, but IN is still the best touhou shooter.

>> No.3160679

>>3160660
He's trolling. Most people who say PC-98 is shit have never tried to get past stage 4

>> No.3160686

>>3160667
Also, Final Spark completely decimates the lifebar of the boss you're fighting. Feels good, man.

>> No.3160693

>>3160660
>I don't understand the stigma against the PC-98 Touhou games.

They look like they were made in 1985. That's the problem with them.

Sure, if you're a retro nut, knock yourself out. But I would _not_ fucking recommend them as a starting point to anybody in the whole world.

>> No.3160687

>>3160660

I personally love LLS. Though this might be simply because of awesome Yuka.

>> No.3160720
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3160720

Seriously, this is what you expect people to start with? This is Mystic Square. Look at it. I've played better looking games on Commodore 64.

>> No.3160724

>>3160612
you can literally get up, grab a cookie, and come back in time to use a last spell in IN.

>> No.3160725

>>3160693
Well, I guess you do have a point. In terms of ease, MS would be a good starting point, but I guess people really do care about graphics, don't they?

>>3160687
Yuka's sparks. Oh lord, awesome fight is awesome. Also, I was quite disappointed that in UFO Marisa and Reimu don't fight. They fought in 4, they fought in 8, so why not fight in 12?

>> No.3160734

>>3160724
One time, I was playing FF7 and Touhou at the same time.

Sephiroth used Supernova on my party; I watched the entire thing, looked back at my Touhou screen, and successfully deathbombed.

>> No.3160745

>>3160724

No you can't.

But what you can do is look, notice that OH SHIT I GOT HIT, and mash the X button in time to get away with it, just barely. This is something you cannot do in other touhoes. In other touhou games you have to start pressing the X almost before you get hit to make it in time.

>> No.3160752

>>3160687
Yuka is probably one of my favorite fights.
>>3160725
>I guess people really do care about graphics, don't they?
Plus some people (including myself) complain about not being able to see the bullets coming at you when you first play them.
And Shinki's background is mindfucking.

>> No.3160777

>>3160752
Honestly, I didn't really have a problem with invisible bullets until the Extra Stage. Everything else wasn't that hard (but I do admit that the stage 5 boss ate more of my lives than I expected she would).

Also, despite the mindfucking background, Shinki's fight was quite fun; her danmaku was interesting to look at, to say the least.

>> No.3160831

>>3160720
PoDD and MS, best touhou games

>> No.3160835

>>3160296
You probably should ask somewhere else.
--
> http://at.com/4i = best site on the Web.
> Get your own 4chan signature at: http://users.xoom.net/~m21gy7e/files/4chansig.exe

>> No.3160845

>>3160835
ha

>> No.3160848

>>3160831
I noticed a pattern in your favorite games: playable Mima.

>> No.3160854
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3160854

>>3160296

>> No.3160867

You can still counterbomb using only 1 bomb in IN, right?

>> No.3160901

>>3160867
Yes, but the time to do it is ridiculously short like EoSD, and you probably won't even notice that you deathbombed rather than just used a normal bomb before getting hit.

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