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/jp/ - Otaku Culture


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2078713 No.2078713 [Reply] [Original]

You guys play Nasu? You should. It's very exciting.

>> No.2078722

How is playing with a condom exciting?

Explain yourself.

>> No.2078721

Type-Moon?

>> No.2078731

yume nikki

more like shit nikki

>> No.2078733
File: 63 KB, 500x500, 1234575870565.jpg [View same] [iqdb] [saucenao] [google]
2078733

FUCK YEAH NASU YOU ARE THE BEST GAME EVER

>> No.2078770

Why is this game so hard?

>> No.2078785
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2078785

>>2078770
Stab harder.

>> No.2078850

>>2078770
>>2078785

No, I meant Nasu. Fuck that game is hard.

>> No.2078892

>>2078850
Just play Touhou. I think Madotsuki would play Touhou.

>> No.2079033

I'm thinking of making a map of the dream world. Is this possible? Is there already one in existence?

>> No.2079035
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2079035

>>2079033
Yes.

>> No.2079073

>>2079035

Graffiti world? Looks more like "cell world" to me.

>> No.2079080

>>2079035
Snow World has the best music.

>> No.2079106

What kind of bizarre game is this?

>> No.2079112
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2079112

>>2079106
It's a secret to everyone.

>> No.2079119

>>2079080
I find myself looping the music in Poniko's house(both lights on and lights off), the music while standing on top of the department store with the cat, and the music that plays when you fly off said store with the Witch effect for hours at a time.

>> No.2079126
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2079126

>>2079106

Yume Nikki is an LSD trip.

Nasu is a hellishly futile game-within-a-game. Good luck getting more than 2 points.

>> No.2079482

>>2079119

What am I supposed to do in that house?

>> No.2079520

>>2079482

The blonde girl will follow me if I turn into the cat.

>> No.2079523 [SPOILER] 
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2079523

>>2079482
Nothing.

>> No.2079526

>>2079482
1)Enter House
2)Turn lights off
3)Leave house
4) Go back to 1
5)?????
6)PROFIT!

>>2079119
The music in that house fills me with indescribable dread, despite being a rather sweet and soothing melody there's something about it that puts me on edge. Even before I knew what could happen that music really got to me, I don't like spending more than a few hours playing Yume Niki because it makes me feel uncomfortable.

>> No.2079527 [SPOILER] 
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2079527

>>2079482

>> No.2079544

>>2079526

Hey, man. That's not funny. Nothing has happened.

>> No.2079564

>>2079544
Keep trying my friend, it's based on random chance. Sooner or later it'll jump out at you when you least expect it.

>> No.2079563

>>2079544
http://www.youtube.com/watch?v=YJHux3Hda2c

>> No.2079713

This game is full of useless things. Like Mars. What's up with that?

>> No.2079734

>>2079564

I've been trying for the last 15 or so minutes.

>> No.2079756

>>2079734
Make sure you stab her with the knife first.

>> No.2079772

>>2079713
Repostan time.

The "plot" of the game is that this girl and her friends at school have decided to start writing dream diaries just for fun, presumably the females found throughout the game. The duck girls are bullies. However, by exploring and recording her dreams, she slowly finds more and more out about herself.

For example, there is one scene in the Wilderness A dream I believe (where you get the towel) in which she hears music and sees the other girls having a good time, but can't join them. Also, she realizes how isolated she really is and that her dream diaries are just a final desperate attempt, and this isolation is symbolized by things such as the stranger on the train, a representative of all the people she sees every day but can not interact with, such as strangers on a real train.

Over time, she starts to meet very kind beings (the ones who give her effects), and after getting all 25 effects she realizes just how much more fantastic and exciting this dream world really is. As such, she decides that it is better to live forever in the world of dreams, and she enters an eternal state of slumber by killing herself.

All those Effects are aspects of herself, things she personally likes/enjoys, or things she would like to have. She gets rid of them/lets go of all of her aspects that makes her a unique individual by dropping them in the crossroads. She is now an empty shell of a human being. With nothing holding her back to this mortal plane, she is now ready to.. fly off her balcony.

>> No.2079778
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2079778

>>2079482
Nothing at aaaaaaall.

>> No.2079779

>>2079772
But now this raises another question: what do all her effects represent?

I figured the things by the road were kind of supposed to represent traffic lights. First, their appearance has a set of 3 "eyes" in a column, except for the first set which are two to make it look more like a pair of eyes. This is similar to a traffic light. On the road before entering, you hear a car moving, then when you get to the eyes, the noise stops, as they are red or a similar shade of color. The exception is when you go to turn back, there is a green Y that will look directly at her when she goes to leave. These Ys, by the way. also look like female reproductive organs. As she leaves, there is a dead body on the road where you get the "stopsign" power. I really think that this implies some sort of car accident.

She fears travel, to her travel is associated with death, pain and loss. Not only do you have the dead body by the road, the recurring stoplight symbolism and Monoko's reaction to the red light.

You also have the train cars, the one you can enter with the lone character and the crashed one on mars. The crashed one has a creature that has an eye that changes colors like a stoplight. Since it is "in" Mars it must be a well hidden memory, most possibly a trauma.

>> No.2079783

>>2079779
The aztec/mayan theme is mostly present in the first worlds. They are rarely encountered after that. It's because she lacks visual inspiration or any other connection to the outside world at the beginning of the story, but she still contains things deeper within her sub-consciousness.

As for the bird-girls... They are one of the few things that can't be killed with the knife. They are, as I've said, bullies: When they are alone they won't attack you, only in groups. And when they do attack you alone, then because there is something in the room that hints at something terrible they have done. Remember Matsu seeing herself in the closet in that checkered floor room?

Extra: Hell is just the canal way of Madotsuki's mind and Uboa is the ultimate manifestation of her fear.

Given that it's only version 0.10 it's hard to say what most of the worlds symbolize. I think the first initial worlds are basically nonsense dreams that everyone has while the ones they link up to are actually based off her subconscious/memories.

>> No.2080151

>>2079756

Holy fuck! Do I ever get to see it again?

>> No.2080163
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2080163

Hey, guys. What's goin' on?

>> No.2080189

>>2080163

I don't get what she is

>> No.2080212
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2080212

>>2080189

>> No.2080448

>>2080212

What?

>> No.2080513

Theory: That black and white alien dude is Madotsuki's father who lives far away. That's why he's on Mars in the dream.

>> No.2080526

Why is Yume Nikki in version 0.10? Why is it 0.10? Is the guy still working on it?

>> No.2080539

>>2080526

>Is the guy still working on it?

;_;

>> No.2080610

Release date: 2050

>> No.2081997

>>2080610

Hey, man. That's not funny.

>> No.2082168

>>2081997
I know, but it's truth.

>> No.2082212

>>2079772

;_;

I just played this yesterday, it was so interesting.

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