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/jp/ - Otaku Culture


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19477933 No.19477933 [Reply] [Original]

Previous thread: >>19353803 (yeah it actually didn't reach bump limit for once)

Who's the boss and/or pattern you want to see in Violet Detector the most? Personally, I'm hoping for Kokoro.

>> No.19477946

>>19477933
Yukari!

>> No.19477965

>>19477933
Give me an even harder PDH, ZUN. You won't.

>> No.19478031

Not Yukari

>> No.19478170

>>19477933
Yeah, fighting game characters getting proper danmaku spell cards is always nice. I'd also like to see the Yorigami sisters, or even Sumi herself if there's a second playable character.
Definitely NOT looking forward to more of Clappy's bullshit.

>> No.19478225

>>19477933
Kosuzu

>> No.19478494

talent is required

>> No.19478530

>>19467585
It works fine in a vanilla 32bit prefix.

>> No.19479311
File: 195 KB, 1000x667, killing doll 1.jpg [View same] [iqdb] [saucenao] [google]
19479311

tfw 6 kds in a row


with reimuA

>> No.19479341

Real Sumireko because you're playing as a fake one who won in 15.5

Now the real one wants her soul back.

>> No.19480169

any massive handed players here?
my hands are about 9 inches long and a good 80% of my misses are from me fat fingering or just tripping over keys
got any keybind/keyboard advice that you think would help me out?

>> No.19480840

>>19480169
I don't have such condition but I've seen keyboards with bigger keys for people with low vision, maybe that could help... If you don't want to feel like a special person, they I'd suggest remaping your focus, shot, bomb and special key to something like A,D,G,H or A,E,T,V, or just try with anything you feel comfortable enough to play and using the number pad insteaf of arrows may help aswell.

Another easy solution would be using a controller for ps2,3 or 4 or a xbox 360 or one, if you wanna go fancy then get an arcade controller

>> No.19482374
File: 14 KB, 257x196, 22545618500.jpg [View same] [iqdb] [saucenao] [google]
19482374

i beat almost all games on normal, but on hard is like ten times harder than normal. lunatic should be impossible for me
wtf bros

>> No.19482621

>>19482374
I advice you to try some of the easier Extras first. They're a good stepping stone, I hear. I'm also a Normal-tier player and I fun the Extras fun and doable. So far I've beaten 7, 8, 13 and 14's Extras, and I'm working on Flandre.

>> No.19483021

It says "photo game" but I'm seeing shots on the screens. What's up with that?

>> No.19483034

>>19477965
Okina Spring?

>> No.19483079

>>19483034
I said a harder PDH not something harder than PDH. Think the Double Spoiler version of LFS.

>> No.19483213

>>19483079
1st stage of the VD version is actually the 3rd stage of the original.

>> No.19483301

>>19483213
That sounds fun, but I don't see a picture of PDH on ZUN's blog. Where'd you get the info?

>> No.19483309

>>19483301
It's just a suggestion for making it harder.

>> No.19485147

>>19483021
Based on all the images from the blog post and what words I could make out, the system looks something like this:
- Like in ISC, you have to 'capture' the spell card by running down the enemy's health with your normal shot before time runs out.
- You also take photos of the boss while doing so, and photos are worth different amounts of points based on various conditions, like in the photo games
- Unlike previous games, there's no set number of photos you need to take. The scoring seems to be based on your single highest-scoring photo, and how many 'likes' and 'favorites' you get for it on social media. So presumably you just have to get one photo with a high enough score to clear the stage.
- It looks like, at first, your photos don't even cancel bullets. There's a leveling system like in ISC, where the first ability you unlock is bullet cancelling, then teleportation, then telephotography.
So in short, it looks like ISC, but the only item you can use and level up is the camera, and you have to actually take a good photo with it to win.

>> No.19487450

>>19485147
>and how many 'likes' and 'favorites' you get for it on social media.
I wonder how that's even supposed to work from an in-universe perspective.

>> No.19488280

>>19487450
you should be more concerned about sumireko bringing wierd things from the outside world, if sumireko becomes an slutty girl she could bring some diseases into gensokyo that could lead to epidemic

>> No.19489107
File: 7 KB, 250x208, 1422850439697s.jpg [View same] [iqdb] [saucenao] [google]
19489107

>got like 4 spellcards deep into mamizou without dying
>choke and die with bombs left twice
>got her down to like 2 cards but inevitably die

I'm quoting and then killing myself.

>> No.19489114

>>19488280
Maybe Gensokyo suffers from polio and every time a disease is deleted from the outside world Gensokyo becomes more and more of a plague cauldron.

>> No.19489241
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19489241

>>19489107
Okay, so? You're basically already there, just suck it up and do better next time, faggot.

>> No.19490949

>>19477933
Is there a release date for VD?

>> No.19491672

>>19490949
Wiki has it as August 10.

>> No.19494266
File: 567 KB, 900x837, 1485443927019.png [View same] [iqdb] [saucenao] [google]
19494266

Seija's reverse spellcards but photo version.

>> No.19494502
File: 325 KB, 384x447, 9034EC67-6051-4C12-A669-E62CA060A7B7.png [View same] [iqdb] [saucenao] [google]
19494502

I haven't seen anyone time out this spellcard yet, I don't even know if it's possible or not.

>> No.19494562

>>19494502
https://my.mixtape.moe/lotbhl.webm
Eh. I thought it might get faster by the end or something but it was just the same thing throughout. Why did you think this would be impossible?

>> No.19494599

>>19494562
Oh cool

>Why did you think this would be impossible?
Because it seems bullshit to me.

>> No.19496471

I'm disappointed that there are no distinctively new patterns in the previews. Looks like most (if not every) bosses would have at least one pattern lifted straight from their original fight. Lazy

>> No.19496509

Does anyone even like these photo games? Why does ZUN keep making them?

>> No.19496541

>>19496509
Yes, they're more unique than standard shooters

>Why does ZUN keep making them?
it's been about 8 years since double spoiler. ISC isn't a photo game

>> No.19496561

>>19496541
>ISC isn't a photo game
Sure, but neither is this one, strictly speaking. I mean, we don't know the exact mechanics yet, but it's obviously going to be a hybrid system influenced by ISC.
The real answer to every "Why does ZUN..." question is, "Because he wants to."

>> No.19500762

>>19494266
I seriously hope not.

>> No.19500814

I've gotten to Ripples of 495 Years now, although it was with 0 lives and 0 bombs.
I think I just need to not die with bombs in stock and I'll have it.

>> No.19501164

>>19500814
Absolutely. With fifteen bombs, you could use one on every single card and still have three on QED, so if you're just looking to get a clear then don't be shy.

>> No.19501320

I'm not saying I don't like the games(I like them quite a bit), but I just realized I like the music in the games more than the games themselves.

>> No.19501335

>>19501320
Listetning to the music while playing gives them a different meaning rather than just plain listening. I'd suggest you to gives it a chance to the games every in a while just to catch that extra meaning

>> No.19501369

>>19501320
That's not weird. I think Phantom Brave has really good music yet the game itself is fucking shit.

Like anon said, though: Listening while playing > Just listening

>> No.19502090

I don't understand Subterrannean Animism. What is the wifi guage thing in the bottom left? Why do Marisa's bombs only work for like less than a second? Why don't the bullets behave like they do in literally every other game?

>> No.19502201

>>19502090
Read the manual; Alice provides eight bombs instead of four so they're relatively weak; what do you mean?

>> No.19502732

>>19502201
I can't read Japanese

>> No.19502869

I'm done with this series. I just tried DDC on normal and it's basically lunatic. There is just so much shit on the screen all the fucking time. How are you supposed to dodge any of this? What the fuck am I supposed to do when the final boss makes my hitbox take up half the fucking screen? This is garbage.

>> No.19502881

>>19502869
Just dodge.

>> No.19502885

>>19502869
There are literal 13 year olds better than you at Touhou. You won't be handed your first 1cc instantly. Practice or fuck off. Your feeble mind and godawful reaction time was not meant for SHMUPS. You clearly lack any semblance of hand-eye coordination, go do something that retards do instead. Jack off to Touhou porn. Go away.

>> No.19502892

>>19502869
>DDC on normal
>basically lunatic

Is this your first game or what?

>> No.19502920

>>19502869
>I'm done with this series.
>it's basically lunatic
Shameless attention-seeking exaggeration.
>How are you supposed to dodge any of this?
By getting good, obviously, but you already knew that.
>What the fuck am I supposed to do when the final boss makes my hitbox take up half the fucking screen?
This, I will grant you, is bullshit. But one bullshit card shouldn't keep you from clearing a game where you can get free lives just by bombing. Take some of that effort you use to whine so hard and put it into practicing instead, and you'll be fine.

>> No.19503831

>>19477933
Joon and Shion

>> No.19504266

>>19502892
I've 1cc'd HSiFS and TD multiple times on normal.

>> No.19504394

>>19504266
Which means absolutely nothing because TD is the easiest game in the series and you bombcheese HSiFS with release. Now here's a hint how to cheese DDC, you collect shit, you spam bombs. Godspeed you whiny sow.

>> No.19505213
File: 357 KB, 640x480, ReimuB Extra clear.png [View same] [iqdb] [saucenao] [google]
19505213

>>19500814
>>19501164
I did it! Thank you for the encouragement.
I'd like to thank the books for being kind to me. I got through the stage with just a single bomb (on Philosopher's Stone), and arrived at QED with 1 extra life and no bombs.
I still had one more bomb when she was exploding, but I bombed one last time for safety.

>> No.19505747

>>19504394
>because TD is the easiest game in the series
New.

>> No.19507432

Is it cheating to use a script that presses Z?

>> No.19507459

>>19507432
Autofire for Touhou games?

>> No.19507462

>>19507459
well, yes

>> No.19507472

>>19507432
Is holding a key really so hard?
There are instances where you don't want to be holding the fire key, like that one Parsee spell card.

>> No.19507502

>>19507472
Is that in EoSD? Not that hard, but I think it would actually make the game easier, I must be a spastic or something because sometimes I forget to let go of the shift key, which probably wouldn't happen if I wasn't also pressing Z the entire time

>> No.19507511

>>19507432
The only game that matters in is SoEW, right? Any kind of tool assist is technically cheating, but the game cheats back on top of it being janky, so I would not care if you did use it.
If the "safespots are cheating" autist engages you on this, ignore him.

>> No.19507534

>>19507502
I promise you'll get used to it if you play enough.

>> No.19507660

>>19507511
Imagine being so stupid that even after all this time you still don't understand what that safespot argument was actually about.

>> No.19507999

>>19507511
I don't know what a safespot is but it sure sounds nice...

>> No.19508325
File: 310 KB, 728x900, 67410fbce819f98a2701444aa3011886d2cf4b6f19d416e2177e291ede5d35b1.png [View same] [iqdb] [saucenao] [google]
19508325

I've been practicing Flan lately, trying to get more consistent.
Is there some kind of trick to Kagome Kagome? Using MariA, sometimes I get shit RNG when she just moves off to the side and I can't hit her, and then I just kind of sit there and eventually get boxed in by a large bullet and/or a dense wave of green ones. It seems like there should be a more reliable way to do it.
Also, for Four of a Kind, do people generally prefer taking out the clones first to make dodging easier, or just going straight for Flan to finish it as quickly as possible?

>> No.19509712

DDC normal is literally lunatic mode. I can't make it past stage 4 with any lives left and have to burn through multiple continues for stage 5. It doesn't matter what character I pick.

>> No.19509867

>>19509712
You already whined about this. I think you'd get better results if you spent this time fucking practicing instead.

>> No.19509937

>>19509867
shitposting must grant him strength

>> No.19510644

>>19502869
Play Sakuya. The patterns are hard, but the game shits free bombs and lives all over you to compensate. Don't try and dodge You're Bigger Now, just bomb the whole way through with her bomb. DDC is one of the harder ones but it's not the worst.

>> No.19510674

>>19509712
>>19510644

>> No.19510709

>>19510644
>DDC is one of the harder ones
Maybe I'm biased from playing it so much, but I disagree. If we're talking just about the danmaku, then what's difficult? Mostly just stage 6, a couple of Seija's cards, and if you're using an A shot type then what's-her-name as well. Overall, I'd rank it below average for stage portions and about average for boss difficulty.
If we also consider the resource system, then like you mentioned, you can coast through a huge chunk of the game just by bombing liberally, and you can easily stock up on a ton of bombs and lives during the relaxed first half.
If there's any unusual difficulty in DDC, it's simply in getting used to a different play style, in order to take full advantage of the resource system.

>> No.19510811

>>19510709
Are you a lunatic player? I get the feeling that ZUN makes all the lunatics have roughly the same difficulty, or that when you're way up there barely anything makes any difference. Compare Sekibanki to Cirno or practically any other stage 2, or any DDC boss to any other boss of the same stage in any game really. Or maybe not, this is honestly like meeting someone who thinks the sky is green; if you don't understand from the outset then you never will.

>> No.19511717

>>19505747
OK, one of the easiest, duh.

>> No.19514069

>>19510811
No way, I'm a Normal scrub.
About Banki, I see your point that she's a little more difficult than other Stage 2 bosses, but they're all pretty easy anyway, so that's not adding much difficulty. Aside from her, I think Kagerou fits right in with the other Stage 3 bosses, the B Tsukumo sister is actually on the easy side for Stage 4, and Seija doesn't even come close to the likes of Rin, Shou, or the Dancers. Shinmyoumaru can go fuck herself though.
Although again, I've played through it a gorillion times, so maybe that's not a fair analysis.

>> No.19516780

>>19514069
>Kagerou fits right in with the other Stage 3 bosses
Which is funny because most people are calling her unfair because of her RNG stuff.

>> No.19517040

Stage 4 DDC is fucking impossible, how do you dodge this shit

>> No.19517102

>>19517040
By practicing instead of whining on /jp/

>> No.19517167

How do I actually get gud at touhou? Do I just grind normal until I get awesome reflexes or is there some way to progress in skill easier? Should I start with a certain game or just jump in one that seems interesting?

>> No.19517265

>>19517167
>How do I actually get gud at touhou?

>>19517102

>> No.19517392

Touhou has ruined normal shooting games for me. I have a huge collection of PC Engine shmups that I basically can't play now because I'm too used to Touhou movement and hitboxes.

>> No.19517396

>>19517167
Start with DDC, it's easy

>> No.19517447

>>19517167
If you don't play STGs, then yes, start at Normal. Whether you stick with one game or not is up to you; jumping around might make your overall progress slower, but if it makes practicing more fun and/or less frustrating, then maybe it's worth that cost. Either way, you should jump around a bit at the beginning to figure out which ones you most enjoy playing.
You shouldn't worry about having or getting "awesome reflexes". Not only is your reaction time probably perfectly good already, but getting a clear is less about reflexes and more about memorization anyway. The best way to get better is still to "grind", and there's certainly no magic shortcut, but what you should be focusing on is learning a route, and techniques to deal with each pattern. With enough knowledge, many portions will become trivial and you can just autopilot through them, even if they look tough and you would stand no chance flailing around trying to sightread them.

>> No.19519368

>>19517167
>awesome reflexes
You don't need reflexes for shmups unless your plan is to deathbomb everything. You mainly need consistency and good eye–hand coordination

>> No.19522622

do you losers have a favourite spellcard?

>> No.19523167

>>19522622
From an aesthetic point of view, I really like Boundary of Wave and Particle. It looks pretty, it's a perfect fit for Yukari, it captures the flavor of its namesake perfectly, and overall it's just the picture of elegant simplicity.
From a gameplay point of view, I always enjoy Hell's Artificial Sun.

>> No.19523322

>>19522622
https://my.mixtape.moe/sdyxfe.mp4

>> No.19524098

DDC has me literally crying. I lost my last life to stage 5 boss. Stage 6 mid boss burned through all my lives on my first continue. I lost the rest of my continues to the final boss' second spell card. This game is impossible. I can't do it. I'll never be good at this series. I hate myself.

>> No.19524138

>>19524098
Nobody is forcing you to play.

>> No.19524190

This is why I told you letting people come here just to bitch and cry was bad.

>> No.19524415

>>19524098
quit being such a loser
ive been trying to get my first 1cc for 4 months now and you don't see me bitching do you?

>> No.19524446
File: 138 KB, 256x320, 090_eiki_p1_1.png [View same] [iqdb] [saucenao] [google]
19524446

>>19524098
>literally crying
You know the rules, tits or GTFO.

>> No.19524584

>>19522622
Philosophy of a Hated Person is 2deep4me; I love it.

>> No.19524910
File: 173 KB, 352x609, Yuyuko (484).png [View same] [iqdb] [saucenao] [google]
19524910

>>19524098
I lost twice to shimmy's last spell on hard as sakuyaB. Just keep going and don't think much about it anon, this just makes victory better.

>> No.19525966

>>19522622
I love Eyes of Brahma from ISC, it's the most beautiful spell card in the series.
https://www.youtube.com/watch?v=nQ0SxWMTGGQ

>> No.19527267

>>19522622
I forgot what it's called but it's the one in PCB stage 3 where Alice starts shooting bubbles

>> No.19527334

>>19522622
I love the mountain of faith spellcard, i'm always shaking with excitement whenever i play it.
The fact that it's the last spell plays a part in that but it's incredible nonetheless.

>> No.19527458

>>19527334
Indeed. It a great and intense spell card. Probably my favourite as well.

>> No.19527552
File: 1.84 MB, 1282x987, pdh ``master``.png [View same] [iqdb] [saucenao] [google]
19527552

Woo. Now I'll try it with Reisen and aim for sub 2k attempts. This is getting fun.

>> No.19527586

>>19527552
God damn that's impressive, congratulations!

>> No.19527592
File: 239 KB, 488x556, Yuyuko (1393).jpg [View same] [iqdb] [saucenao] [google]
19527592

>>19527552
Would take me 2256 to only capture once, congrats on master anon!

>> No.19528081
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19528081

>>19524098
Spend your resources carefully, try not to die with bombs in stock. Make a list of all the spellcards that give you trouble
and just bomb them. Try to reach stage 5 and 6 with enough resources, so that you can just spam bombs and clear them.
Once you clear the game, practice more to get a better run. Even a shitty 1cc is good, feeling that you have accomplished something
is important if you want to get better.

>> No.19532213

>>19522622
I like the one with the bullets.

>> No.19532336

Kappa-pa Kappa-pa Nitori

>> No.19532598
File: 696 KB, 1035x425, file.png [View same] [iqdb] [saucenao] [google]
19532598

>>19527586
>>19527592
Thank you! Reisen progress seems to be going along nicely as well. I guess my endgoal is to one day get good enough for about a ~10% cap rate. Maybe then I'll try to NN Junko or something. Might be fun, or I might tear my hair out.

>> No.19533129
File: 150 KB, 1270x1000, 2979e7a2ced44a387c251cc938957f0f2639f3be54662864e227f34bc7c72d94.jpg [View same] [iqdb] [saucenao] [google]
19533129

Since someone mentioned it last thread, I tried out Double Spoiler today, despite not having completed StB. I've only done the first three levels, but so far it's definitely more enjoyable than its predecessor. Not only do the added mechanics make it a bit easier, but the photo requirements and progression of card phases seem more reasonable, as well.

>> No.19533137

>>19522622
Devil's Recitation.

>> No.19533272
File: 621 KB, 640x480, 2nd time.png [View same] [iqdb] [saucenao] [google]
19533272

Ufufu

>> No.19534902

>>19533272
>999.99s
What did you do, anon

>> No.19535468

>>19534902
I'm assuming he paused the game for at least that long.
The only other explanation is that his game ran at less than 6 FPS.

>> No.19535629

I finally made it to s5 in pcb, you guys were right, practicing works wonders

>> No.19535639

>>19535629
>>19524098
You guys need post your replays. I like to watch newbies first runs.

>> No.19536049

>>19510644
I dunno.
I don't find DDC too hard. I only really ever died if I made a few fuckups.

>> No.19536241 [DELETED] 

>>19535639
I'll post my first 1cc if when I get it

>> No.19536540

I just cleared LoLK on normal using Reisen on pointdevice mode and boy was it tough as nails.

>> No.19537996

>>19534902
>>19535468
I have honestly no fucking idea what happened. I had constant 60 fps and I didn't pause the game at all.

>> No.19538057

>>19537996
Here's my run:
http://replays.gensokyo.org/download.php?id=45331
It indeed shows 999.99s even on the replay.
But I haven't paused at all during the entire run.

>> No.19538126

Is pausing cheating?

>> No.19538391

>>19538126
I know you're joking, but if anything, pausing hurts by interrupting your flow.

>> No.19538471

>>19538126
if you use it to check where the bullets are and where they are moving to dodge them, then yes it is

>> No.19539057

Is easy modo REALLY unacceptable as a beginner?

>> No.19539082

>>19539057
there's no point to easy mode, you won't learn
play on normal and suffer until you learn or play on hard and suffer a lot until you learn

>> No.19539498

>>19539082
when does the suffering become pleasure

>> No.19539516

>>19539498
Every time you get further than you did last time?

>> No.19539534

>>19539498
When you get okay enough to show the new players how to do some simple pattern and get appreciated like you're some sort of pro despite being just barely okay.

>> No.19540025

>>19539498
When you actually are willing to become a better player and are not giving in to modern life's definition that a game should be easy in order to be enjoyable.

>> No.19540061
File: 1.81 MB, 1280x960, th14_ud0018 (DDC) Hard 1cc - SakuyaB.png [View same] [iqdb] [saucenao] [google]
19540061

I finally got this, after losing it twice to the tiny 2hu last spell.

>> No.19540412

Shou's "Scorched Earth Mandala" from DS is a fucking neat card.

>>19540061
>SakuyaB
Impressive.

>> No.19540648

>>19540061
Nice. I almost 1cc Hard MoF today but fucked up on the last spell.

>> No.19543343

>>19517392
Blame the other games for not being as good as Touhou.

>> No.19544333

Why is it that I get th.exe has stopped working when I try to launch half of the games? It works fine if I try to launch the english patched version. Anyone know how to fix it?

>> No.19544361

First time playing and this feels like guitar hero. My eyes are fucking up and things are moving down.

>> No.19546054

PCB is the best release, prove me wrong
protip: you cant

>> No.19546333

>>19546054
>PCB is the best release
Uh, what?

>> No.19549121

>>19544333
Windows?

>> No.19549126

>>19549121
Yes, Win7.

>> No.19549185

>>19549126
Weird, where did you get them? Moriya shrine?

>> No.19549195

>>19546333
Touhou 07 (Perfect Cherry Blossom) is the best Touhou game to be released, ever.

>> No.19549203

>>19549185
Some batch on nyaa. I downloaded one from moriya to see if it was the torrent that was the issue and still had the same problem.

>> No.19549235

>>19549203
You can try obligatory XP compatibility and Japanese language but it's weird that half of the games don't work. Do you have some custom graphic setting?

>> No.19549327

>>19549235
I tried the XP thing and switched my display language to japanese just in case, my locale and everything were already japanese. I don't have any crazy graphical settings. Guess I'll try it on another computer sometime or something and see if the problem persists. I was just wondering if this was some common thing that happened to people and if there was some stupid thing you had to do to fix it but I guess not.

>> No.19549628

>>19549195
Oh, I see.

You're wrong.

>> No.19549641

>>19549195
I'm glad for you

>> No.19549766

>>19549195
Imagine unironically believing this

>> No.19549916

>>19549327
You can also check the custom file if there is some incompatible setting.

>> No.19550811

>>19549327
While you're at it, try fullscreen vs windowed, and with vs without vpatch.

>> No.19551175

>>19549195
Touhou 08 (Imperishable Night) is the best Touhou game to be released, ever.

>> No.19551289

>>19551175
Touhou 12 (Undefined Fantastic Object) is the best Touhou game to be released, ever.

>> No.19551293

>>19551289
Imagine unironically believing this

>> No.19551317
File: 131 KB, 1024x682, eat_your_ravioli_you_nerd.jpg [View same] [iqdb] [saucenao] [google]
19551317

>>19535639
Can you only save 1cc replays or is it just EOSD that does this? I'm almost there, I got to Remilia 1st spell card today, but used all continues on normal mode. I switched to ReimuB and having an easier time than ReimuA, but Patchouli's new spell card when you use this shot type is nuts.

>> No.19551339

>>19551317
You can save replays of even failed runs, except for
>used all continues
That disqualifies you from saving a replay. It's nothing personal, the replay system probably just isn't programmed to handle Continues.

>> No.19551487

>>19551317
Not to be mean, but if you're using continues just to get TO Remi, you're not "almost there" by a long shot. On the bright side, you've at least unlocked those stages for practice (I think?), so take advantage of that. Just grind stages 4 and 5 to memorize the route and you'll be fine there. For Patche, some of her cards are just RNG-tastic and there's no helping it, but you can at least practice the rest of them and her patterns. For Sakuya, she's actually fairly easy once you know how to deal with her and are no longer psyched out by all the knives.
And if you found ReimuB easier than A, you might want to try out MariA as well.

>> No.19551558

>>19551317
>>19551339
Replays are disallowed if you used continues at all. So yeah, main game replays are 1cc or "from start to where you lost all your lives" only.

>> No.19551598

>>19551293
Give me 5 reasons why it isn't true.

>> No.19551746

>>19551598
Boring characters, ufo mechanic is horrible and curving motherfucking lasers.

>> No.19551873

>>19549628
>>19549766
Except I'm not wrong.

>> No.19551920

how do I stop dying to icicle fall? Once I'm past it I can make it late S4/ early S5 with no mistakes but this spellcard always fucks me
>"just practice bro"
I can't practice what I don't know, surely there's some deep forbidden secret about icicle fall that I don't know about?

>> No.19551948

>>19551920
Nice bait

>> No.19551986

>>19551948
I'm serious man, this spellcard is like a tumor

>> No.19551991

>>19551986
the strat I came up with is stay to the left don't play in the center. I'm still new, but that strat has worked out for me 100% of the time.

>> No.19551997

>>19551920
>>19551986
I don't know what to tell you, man. I figured it out on my own quite easily.
Watch a video of it.

>> No.19552046

>>19551920
>>19551986
Literally just press X.
If you can make it to S5 without mistakes then you probably could just bomb Sakuyas and Remis every spellcard and still have bombs left over.

>> No.19552074

>>19551746
>Boring characters
Subjective and wrong
>ufo mechanic is horrible and curving motherfucking lasers
git fucken gud, loser.

>> No.19552593

>>19551746
How are characters like Kogasa, Byakuren, and Nue boring? Sure, Ichirin and Murasa might not be too interesting, but I'd say everyone from the game is memorable.
UFO mechanic is tough to get a firm grasp on compared to the others, but it's certainly not horrible.
As for the lasers, that's all on you. Get better at reading them.

>> No.19552883

>>19552593
I think Minamitsu is neat, if nothing else it's certainly novel to have a nautical-themed character in Gensoukyou. And remember, Unzan is the real stage 3 boss; Ichirin is just his hitbox, so it makes sense that she's plain.
But there is nothing in this world worse than lasers, especially curvy ones.

>> No.19553322

>>19551920
>surely there's some deep forbidden secret
Yes, it's called talent.

>> No.19553534
File: 69 KB, 900x1200, chiyu.jpg [View same] [iqdb] [saucenao] [google]
19553534

>>19552593
Kasa and Nue are good. Buddhists are filthy. Murasa is inferior Chiyuri.

>> No.19553780
File: 621 KB, 640x480, ds.png [View same] [iqdb] [saucenao] [google]
19553780

How in the world are you supposed to do the last phase of this one? Obviously you have to take the photo from a distance, but without being able to focus-charge, and each wave of curvy lasers being essentially a flip of the coin, the chances of living long enough to get two shots off seem negligible. There must be some kind of trick, especially considering how trivial the first two phases are.

>> No.19553882
File: 1.99 MB, 640x480, jp2.webm [View same] [iqdb] [saucenao] [google]
19553882

>>19553780
>without being able to focus-charge
?

>> No.19553909

>>19553882
I meant in the sense that you can't really move while doing so, so if you happen to be in a spot that the lasers hit, you'll just die. In that example, you happened to be in a safe place four times in a row, but what if you hadn't been? Is there some way to tell where the lasers will go ahead of time?

>> No.19554002
File: 2.55 MB, 640x480, how do i webm.webm [View same] [iqdb] [saucenao] [google]
19554002

>>19553909
>you happened to be in a safe place four times in a row
Ow, my pride. I mean, timing it out might be a bit annoying but it's not that hard to read it for like 7-8 cycles which is all you need at most. You could try dodging it at the sides or something, that way at least one set of lasers will be coming straight down which is easier to manage.

>> No.19554009

Theres not a lot of fun posting in this thread so lets create some!

Whats you're favorite game and why? NO MEAN POSTING

Mine is IN because of the team system. I'd love for the next main game to have teams with different shot types again. Maybe even being able to create your own teams would be fun.

>> No.19554058

>>19554002
Oh. If it's actually just a matter of reading and dodging on the fly, then I can't do that. Guess I'll just try to brute-force it. Thanks for the explanation though, sorry I can't make better use of it.

>> No.19554494 [SPOILER] 
File: 38 KB, 657x554, 1533106117860.png [View same] [iqdb] [saucenao] [google]
19554494

Every time it looks like there are too many bullets on screen, especially while fighting a boss, I forget that there's a bomb button and reflexively close out of the game. Wtf is wrong with me

>> No.19554505

>>19554494
Remap Alt+F4 to X.

>> No.19554531

>>19554009
you are a dum stoopy head!! haha get byulli

>> No.19554620

>>19554505
Clever but it doesn't make my anxiety go away

>> No.19554640

>>19554009
>being able to create your own teams would be fun
It would, but that could lead to balance issues unless each individual shot type were nerfed to the point where none of them stood out in any way. It's also pretty similar to the system from 16, so I doubt we'd see it any time soon if ever.
But you know, functionally, the focus-dependent shot types from 13 and 14 are basically the same thing as the team system.

>> No.19554665
File: 469 KB, 640x480, th000.png [View same] [iqdb] [saucenao] [google]
19554665

>>19540648
I finally did it after a few weeks. It was terrible and lost all of my lives on Source of Rains, but I did my first hard clear.

>> No.19554800

>>19554640
I don't think balance between characters or shots is that important desu. If one character is considered easy mode and the other hard is that really a problem? Like I feel like playing solo Youmou or solo Yuyuko is pretty hard in IN and thats part of the charm of doing so.

>> No.19555195

>>19554531
Oh shit, destroyed

>> No.19555429
File: 724 KB, 1280x960, asdf.jpg [View same] [iqdb] [saucenao] [google]
19555429

that crushing realization when you're absolute SHIT at dodging bullets at odd angles or orientations

>> No.19555926

reminder that there's no such thing as dodging, only farming graze

>> No.19556677
File: 2.35 MB, 1447x2039, 68444431_p0.png [View same] [iqdb] [saucenao] [google]
19556677

>>19555926
>he does not graze every single bullet in the game
never gonna make it

>> No.19557968
File: 254 KB, 1501x1482, Yuyuko (2550).jpg [View same] [iqdb] [saucenao] [google]
19557968

>>19554665
Congratulations anon! Your very first hard 1cc!
>>19555926
>farming graze
boooooring

>> No.19557977
File: 360 KB, 1612x1903, 1532452379655.png [View same] [iqdb] [saucenao] [google]
19557977

>>19554494
Why not just give up?

>> No.19558207

>>19555429
I feel your pain, but IIRC, you're not even supposed to dodge through those ones.

>> No.19558243

>>19556677
triple dubs confirms

>> No.19558473
File: 209 KB, 900x1273, 6c95b346a64b74a9c0b3e3f1542e2869.jpg [View same] [iqdb] [saucenao] [google]
19558473

Is it just me or EOSD is too easy?
I've beaten Flandre, can almost 1cc hard and yet can't 1cc normal on any other game. Even the «easier» ones like th8 and th10.
I don't feel like i'm just too used to eosd controls. Every pattern, even the ones i never saw before feel much easier

>> No.19558605

>>19558473
It's probably down to your playstyle. The danmaku in 6 tends to be faster but less dense than that in other games, so if you're better at quick reading than you are at precise micrododging, you'll naturally find it easier. It also has one of the smallest difficulty gaps between Normal and Hard.
Practicing 7 or 10 might help you diversify your skillset.

>> No.19559434

>>19505747
Not him but how isn't that true? You could say 16 is easiest with release, but without it's definitely not.

Otherwise TD is probably up there as the easiest, or fairest if you want to put it that way

>> No.19559513
File: 1.96 MB, 3264x2448, IMG_20180725_175312087.jpg [View same] [iqdb] [saucenao] [google]
19559513

Just playing the best game lads!


What about you guys?

>> No.19559529 [DELETED] 
File: 7 KB, 190x184, DabDab.png [View same] [iqdb] [saucenao] [google]
19559529

>>19559513
Okay, now THIS is epic!

>> No.19559812
File: 779 KB, 1282x987, raisin.jpg [View same] [iqdb] [saucenao] [google]
19559812

>>19527552
Mm did a lot better with Reisen, or maybe I just got better. 10% cap rate still seems very far away though.

>> No.19560294

why is it that I make more silly mistakes in EoSD than in any other release? Is the movement different or something? I'm talking mistakes like dying to touching fairies or slow moving bullets that have been on the screen for quite a long time, I never make those sorta errors in any of the other games

>> No.19560420

>>19559434
I feel people overstate how easy it is. It's not UFO or LoLK, I can definitely agree on that, but I don't think it has easier patterns than the majority of PCB, and the game being seriously stingy with resources help balance the danmaku by making the punishment for mistakes a lot higher than usual.

>>19560294
Are you using the vpatch?

>> No.19563499

>>19560420
>Are you using the vpatch?
probably not

>> No.19563804

>>19560420
>Are you using the vpatch?
I tried to install it before but I'm not very smart and I'm bad with computers so it never worked

>> No.19564011

>>19522622
Danmaku Bounded Field. It looks pretty.

>> No.19564042

>>19551986
Go all the way up and move a bit to the left and right to dodge the shots that she aims at you.

>> No.19566368

>>19522622
Hourai Elixir

>> No.19566897

I've finally 1cc'ed normal DDC, which took me a lot of time for some reason. I died at least 3 times on last spell.
But after taking two beers it was alright and somehow I dodged through last spell on last life.
Now only LoLK remains.

>> No.19567289

why is it that I burn out after like 30 minutes whereas other people can play well for a few hours
what food should I eat for maximum touhou efficiency?

>> No.19567458

>>19567289
dangos

>> No.19567542

>>19563804
1. Put the three vpatch files in game folder
2.if you want to play in jap, open vpatch.exe
3. if you want to play in english go to thcrap folder and edit games.js with "vpatch.exe" instead of the original .exe.
Hope this helps, nobody should be left in misery and playing without vpatch.

>> No.19568175

>>19567542
>>19563804
First of all, you shouldn't bother with thcrap for the first-gen games, since it doesn't translate the endings, and that's the most important part of the translation aside from maybe in-game manuals, which those games don't have.
Secondly, that's not even a correct explanation, since vpatch requires more specific setup for 6. The game executable (either Japanese or English, whichever you choose) must be named "東方紅魔郷.exe". Then, vpatch must be run in Jap locale; if not by changing your system locale, then by using Locale Emulator. You may also need to run it with elevated privileges.

>> No.19568345

Literally the only thing stopping me from 1cc'ing EoSD is that I can't see my hitbox so I keep getting bullshit deaths. No, I won't use the patch, I'm not a cheater.

>> No.19568481

>>19568175
>First of all, you shouldn't bother with thcrap for the first-gen games, since it doesn't translate the endings
They still have better translations so there's that

>> No.19569652

>>19567542
I only have one vpatch file, I dont know what thcrap is and my jap version never launches
I'll just stick to pcb, I like it more anyway

>> No.19569778

>>19568481
I don't disagree, but the in-game dialogue is mostly unimportant anyway, and for most people attempting their first 1ccs, I would think being able to read the endings is more important than well-translated banter.
This guy seems to be an idiot though, so it's a moot point.

>> No.19569818
File: 527 KB, 640x480, ds2.png [View same] [iqdb] [saucenao] [google]
19569818

What the hell is going on in this card? It seems like you don't stand a chance unless you keep circling around her clockwise while cancelling every spiral spawner, but sometimes she hugs the top of the screen so you can't get past, and also it seems impossible to charge the camera fast enough after two or three photos, which makes me think that maybe there's some completely different strategy?
As a bonus, is there any way to do 8-5 without simply hoping that a fairy never spawns on top of you?

>> No.19570077

>>19569818
The second or third (can't remember which one) of the balls of the chain is aimed at you, knowing this and by learning the timing, you can easily stay close to her and worry only about charning your cam

>> No.19570196

>>19522622
https://www.youtube.com/watch?v=QlVAdzIVn_U

>> No.19570216

>>19570077
Yeah, it's obviously aimed, but I'm still having a lot of trouble.
The best I could come up with is to immediately move straight above Utsuho to spawn the suns off the top of the screen, move down to 3 o'clock briefly to charge and to misdirect the suns to the right side, move down to 6 o'clock to finish charging, move up to 9 o'clock to snap a photo with both Utsuho and the spiral spawner in it, then try to repeat.
However, without the initial 50% charge bonus, there's almost no room for error in subsequent waves. And if you don't charge fast enough, or if Okuu headbutts you, or if one of the small blue bullets that are constantly spawning right next to you happens to catch you, or if you don't quite get the previous wave's spiral spawner in the photo, you're done for. There has to be a more consistent way, but I just don't see it.

>> No.19570283
File: 42 KB, 622x126, gay.jpg [View same] [iqdb] [saucenao] [google]
19570283

this is a massive rng shit whether you're inside or outside of the fireball pretzel

>> No.19570301

>>19570283
You think that's RNG shit? You ain't seen nothing yet.

>> No.19570333

>>19569818
>>19570216
Read and dodge the things the spiral thing shoots, and alternate between taking shots of the boss and defensive shots(clearing out all the suns once they start moving towards you). You don't have to get close to her at all.

>> No.19570372
File: 2.75 MB, 640x480, jp2_1.webm [View same] [iqdb] [saucenao] [google]
19570372

>>19570216
Or if you think you can handle it, try to aim each shot so that it caps Okuu and the middle-top right area of the screen where the spinner shows up. Move quickly out of the way when she fires the suns, cap the shot, and focus charge+stream the remaining suns. Tougher to pull off but less to worry about if you can do it.

>> No.19570613
File: 386 KB, 813x861, d8a1d5d73ff6cb29b80f08df0df8d376.jpg [View same] [iqdb] [saucenao] [google]
19570613

>>19570372
Well, I couldn't do it nearly as effortlessly as you made it look, but that basic strategy more or less worked. Thanks, anon.
With that, I've completed level 8 and beaten my record from StB by three cards, so I'm satisfied to just wait for 16.5 now.

>> No.19571004

>>19570613
It's too already for you to be playing these.

>> No.19573458
File: 47 KB, 128x128, 1532186803816.gif [View same] [iqdb] [saucenao] [google]
19573458

>>19571004
>It's too already for you to be playing these.

>> No.19574887

>>19573458
Maybe he meant "early"? But if only people skilled enough to 100% them played the photo games, most people would never play them at all.

>> No.19575240

wtf LoLK is literally impossible, it was balanced for point device mode of dying 999 times and then proceeding.
do I have to 1cc lunatic older games first?

>> No.19575253

>>19575240
or just play pointdevice mode?

>> No.19575685

>>19575240
There are no bad endings, so you can see the legacy/no-miss endings by getting 1ccs on Easy mode.

>> No.19576694

how do you deal with bad days?
I've done 80 eosd credits today and made it out of s1 nine times
im on the verge of crushing my keyboard and starting cigarettes, help

>> No.19576900

>>19576694
Don't do credits, just practice with music and on stream if you are into that.

>> No.19576965

>>19576694
Try to figure out what you're doing wrong, then do the opposite. When I put it like that, it sounds dumb, but more specifically: most of my problems these days come from being too aggressive. I force myself to not be aggressive by trying dumb gimmicks like pacifist runs. I'm still garbage, but in different ways, and it's more enjoyable.

That's just my experience, but it might work for you.

>> No.19577189

>>19576694
Accept that sometimes you just suck a dick and sometimes you have godlike form.

>> No.19578235 [DELETED] 
File: 987 KB, 700x726, react (2).gif [View same] [iqdb] [saucenao] [google]
19578235

>getting all excited about the new game
>the main character is fucking Sumireko

>> No.19578249
File: 987 KB, 700x726, react (2).gif [View same] [iqdb] [saucenao] [google]
19578249

>getting excited about the new game
>the main character is fucking Sumireko, the shittiest girl ever
>her goal is to be popular on shitty social networks
>will probably never play Aya or Hatate again

>> No.19578272

>>19578249
tg:dr

>> No.19579943
File: 133 KB, 500x667, reisen_bran.jpg [View same] [iqdb] [saucenao] [google]
19579943

I haven't played in a while (normal mode player) so I decided to grab one of those 1cc progress charts to slowly fill in. I think I replayed all the mainline games again and I keep losing my 1cc on the final attack of the final bosses (except LoLK which I do plotdevice).
What the fuck.

>> No.19579961
File: 2.51 MB, 512x288, 32116546984564564.gif [View same] [iqdb] [saucenao] [google]
19579961

>>19578235
>>19578249

>> No.19581070
File: 112 KB, 375x374, C9tZnk3V0AMoPMn.png [View same] [iqdb] [saucenao] [google]
19581070

I want to play Violet Detector right NOW

>> No.19581113

This game has unlockable "dog filter", touhou is officially over.

>> No.19581144

>>19579943
Makes sense, you probably played them and made incremental progress until you just barely got your 1ccs originally, and now that you're rusty you've regressed to the point of not quite being able to do it again. Spend a day or two brushing up on each one and you'll be fine.

>> No.19581540

fuck sumireko
fuck photo games
fuck glow shit

>> No.19581841

>>19578249
>>19581540
obsessed

>> No.19582415

>>19505747
TD on normal is definitely one of the easiest normal difficulties in the series, if not the easiest.

>> No.19582568

>>19582415
>if not the easiest.
New.

>> No.19583007

>>19582415
play pc98

>> No.19583030

IM SO FUCKING PISSED FUCK

>> No.19583060

>>19583030
How about killing yourself to ease the pain?

>> No.19583065

>>19583030
try this >>19583060

>> No.19585570

>>19581113
What the hell is a dog filter?

>> No.19585976
File: 645 KB, 488x805, Touhou Checklist (332-422).png [View same] [iqdb] [saucenao] [google]
19585976

How is your progress going anons?
I'm close to getting all the hard 1cc in my list!

>> No.19586057

>>19585976
I got my ass thrashed by Koishi ten months ago and still haven't gotten over it.
You should play ISC.

>> No.19586761

>>19581540
What is it about Sumireko that triggers /jp/'s autism?

>> No.19586787

>>19586761
She is a hypocrite.
She has social commentary on current society but she shamelessly participates in it too.
Also she is an underaged girl from the outside world and not a 1b year old loli

>> No.19586975

>>19585976
yuyu yuyuyu yuyuyuyuyuyuyuyuyuyuko

>> No.19587403

>>19586761
she's a fucking asshole

>> No.19588688

>>19586761
Her fedora makes /jp/ feel self-conscious.

>> No.19589582

All wide shots are garbage except Yuyuko.

>> No.19590862

tfw been here for over a decade and just learned about this MASTER shit the first time

>> No.19591778

Newbie struggling with EoSD here
Is it fair to say there is a shitload of RNG luck involved in this?

>> No.19591797

>>19591778
hold shift for focused movement, press x to bomb, download vpatch, git gud skrub

>> No.19591810

>>19591778
There's a decent amount of RNG, but very little that's truly a matter of luck and can't be overcome by simply honing your skills.

>> No.19591903

>>19591778
wait until you play a spin-off, those are RNG shitfest

>> No.19593635

>>19589582
Are you saying that Yuyuko is wide?

>> No.19596745

>>19586057
>I got my ass thrashed by Koishi ten months ago and still haven't gotten over it.
I don't get it. Why would you be this upset that the hardest boss in a game kicked your ass?

>> No.19597460

>>19596745
It's not like I've been mad this whole time or anything. It just bummed me out, so I stopped playing for a while, and haven't been able to get back into it yet.

>> No.19599322 [SPOILER] 
File: 702 KB, 749x1000, 1533599213785.jpg [View same] [iqdb] [saucenao] [google]
19599322

>>19593635

>> No.19599340

why is eosd such garbage while pcb is so much better
I still dont get why pcb isn't the staple game

>> No.19599607

>>19599340
PCB didn't come out first.
That's it.

>> No.19599615
File: 2.98 MB, 384x336, Star Sword Apologetics.webm [View same] [iqdb] [saucenao] [google]
19599615

>>19570613
you really should finish out DS. EX and SP are really fun stages.

>> No.19601713

is there a worse extra spell than moon rape time

>> No.19601859

>>19601713
>moon rape time
You mean Heca's balls? That second Koishi's second heart spells, maybe.

>> No.19604496

>>19599322
That's the good kind of wide.

>> No.19604862

>>19601859
Philosophy and genetics are worse

>> No.19604890

>>19601859
But the hearts are her easier spellcards. You just move left and right in a constant rhythm.

>> No.19605160

>>19599322
A shit.
Lolihus best 2hus.

>> No.19606554
File: 43 KB, 694x600, Yuyuko (2725).jpg [View same] [iqdb] [saucenao] [google]
19606554

>>19599322

>> No.19606568

>>19605160
Enjoy your handful of charcaters, pedo.

>> No.19606767

>>19606568
Quality > Quantity. Enjoy your expired goods.

>> No.19606938

>>19606767
Yukari can instantly turn any old hag into a nymphete, quality insurance guaranteed.

>> No.19607056

>>19606938
>a secondary's interpretation of yukari's powers

>> No.19607214

>>19482621
Seconding this. Extra's are probably a bit harder than Hard in pure pattern challenge, but they're far more based on learning routes and memorising what's coming next. This makes them more approachable than Hard, while also prepping you for Hard by getting you comfortable with faster, denser patterns.
Normal -> Extra -> Hard -> Lunatic

>> No.19607269

>>19517102
Don't listen to this anon. Whining on /jp/ legitimately improves your skills. It's singlehandedly how I cleared Extra Stage on UFO and TD.
You have to practice and put in a lot of effort off of /jp/ of course, but once you reach your breaking point and hit a wall, whining on /jp/ will let you surpass your limits.

>> No.19607273

>>19522622
Devil's Recitation although I've still never capped it.

>> No.19607325
File: 136 KB, 1166x866, __fujiwara_no_mokou_and_houraisan_kaguya_touhou_drawn_by_anarogumaaa__f65d6db770a1fab89fe564904ecfca23.jpg [View same] [iqdb] [saucenao] [google]
19607325

Bros I finally got my first 1cc in 2hu. It was Imperishable Night with Border Team, Normal. I know it's arguably the easiest game but I'm still happy. Am I a primary yet?

>> No.19607358

>>19606938
wtf i like yukari now

>> No.19607491

>>19607269
This, sometimes ago we discovered how whining here about a specific boss and later masturbation to a doujin where such boss is being fucked and is not in a dominant role, helps a lot to improve your skills and has a 99% chance to give you the skill to defeat such boss

>> No.19607790

>>19607325
Nicely done. They'll only get easier from here, until you move on to Hard, anyway.

>> No.19607904

>>19607790
Thanks. I am now pondering whether or not to rack up more 1ccs as different teams or to try some other games. First on my list would be MoF followed by PCB as far as games that I've always wanted to clear go. Maybe EoSD afterwards but it's left a bitter taste in my mouth as it was the first one I attempted to 1cc before giving up because I could barely reach Sakuya with zero lives left every time. I'm surprised by comparison how easy IN was, or rather how advantageous having spell practice as an option is. It seriously took me like 10 hours altogether which is miraculous for me since it took me that long to 1cc Patchy.

>> No.19607988

>>19607056
Who are you quoting?

>> No.19608133

>>19607904
I'd say go for the other teams first, might as well get them out of the way while you have the momentum.
And I suspect that when you go back to 6 after clearing a few other games, you'll find it easy.

>> No.19610543

VD when

>> No.19614154

>>19604890
I said second. First is ok but for some reason I always fuck up the second one.

>> No.19615209

>>19607491
>and later masturbation to a doujin where such boss is being fucked
Is this necessary? Can't I just whine? I don't want to fap to hags.

>> No.19615250

>>19615209
this is really important to establish your superiority on that boss, otherwise you'll be nothing but a whiny fag

>> No.19615318

god the stage 3 midboss spell in DDC is fucking bullshit without some way to kill it quickly

>> No.19615418

>>19615318
Stage 3, Kagerou? The blue bullets give you huge lanes to move through, with plenty of room to dodge the smattering of red bullets. And it doesn't force you to move off center much, so you're always going to finish it in about the same amount of time, depending on shot type.
If you really want to get it over with fast, you could always just bomb; it's DDC, you get a million of them. But it shouldn't be necessary.

>> No.19616011

>>19615418
From what I've seen people don't stay at the center, because aiming the wave down the center will 1) cause you to move away from the center for a long time 2) create a blue bullet distribution that's random+dense enough to make it hard to leave the bottom of the screen or sometimes wall you at the corners. They're misdirecting it to the sides to thin out the blue bullets while relying on their shot type's homing mechanism to kill it. But if this drags on long enough (which happens with weak shot types) you'll eventually get that center wave.

>> No.19619460

No matter how much seed I spill to the UFO cast I can't seem to get my LNB. I guess the trick only works up to a certain difficulty level, or maybe I haven't bitched enough yet.

>> No.19619602

>>19616011
Oh, on Lunatic, right. Sorry, I just assumed you were the same anon crying about DDC from earlier in the thread.
But now that I look, on Normal, it's not even a spell card anyway, just a second pattern. Please forgive my brain problems.

>> No.19619617

I dont fucking understand second engine games help

>> No.19619636

>>19619617
What's there to not understand?

>> No.19620470

How long before 16.5 is up?

>> No.19620830

>>19620470
Comiket opens in less than an hour, so maybe two or three hours if we're lucky, but certainly by tomorrow morning even if we're not.

>> No.19622002
File: 363 KB, 1280x960, 1533870142574.jpg [View same] [iqdb] [saucenao] [google]
19622002

>>19620470
NOW. >>19621886
https://mega.nz/#!dBIjGASQ!837WdHarH8a4QEPK_R9v9VNZzZ91axRkD92uu1v-7tQ

>> No.19622017

>>19622002
I have triskaidekaphilia and I like this post.

>> No.19622044
File: 1.80 MB, 960x720, jp2_1.webm [View same] [iqdb] [saucenao] [google]
19622044

Link's real by the way.
Teleportation shenanigans are kind of fun, but it's been real easy so far. Hopefully it picks up later.

>> No.19622577

Who the fuck would put the teleport on a button that you already double tap regularly?

>> No.19622629

MAKE FOR WEBUMS

>> No.19622668

>>19622629
https://cdn.discordapp.com/attachments/225061030089326593/477339908508483594/2018-08-09-2249-27.webm
too big for 4chan.

>> No.19622714

>>19622577
>that you already double tap regularly
How the hell are you even playing, lol
I've literally never activated teleport by accident once I figured out which input brought it up
Fuck, the actual problem with it in my eyes is trying to activate it on purpose

>> No.19622770
File: 167 KB, 350x407, 1515230199931.png [View same] [iqdb] [saucenao] [google]
19622770

>>19622577
I think it would've been better if it used the C key. That way you wouldn't have to tap twice, since that key has no other fuction.

>> No.19622779 [SPOILER] 
File: 137 KB, 1208x936, 1533878774502.jpg [View same] [iqdb] [saucenao] [google]
19622779

Actual spoiler for new game.

>> No.19622789

>>19622779
Haha, it's Flan.

>> No.19622800

Does anyone know if the only way to unlock new days is to beat a scene from the latest day you have unlocked or if beating more scenes in earlier days makes latter ones show up? I'm at Nightmare Monday and this shit is straight up impossible.

>> No.19622819

>>19622800
If it's like STB/DS then you need a certain number of total scenes cleared + 1 from the previous day.

>> No.19622901

double tap focus to teleport is fucking with me and I hate it
why isn't it just on C, anyway?

at least I haven't done it on accident yet, but it's bound to happen

>> No.19622907

i keep forgetting theres a teleporting feature and it always makes the stage 10x harder than it actually is

>> No.19622921

>>19622819
>+ 1 from the previous day.
Ah shit. Guess I'll just have to knuckle down and do it. Thanks for the confirmation.

>>19622907
Does it, though? I'm quite a ways into the game and I remember very few stages where teleporting would be useful.

>> No.19622969
File: 2.08 MB, 1282x987, file.png [View same] [iqdb] [saucenao] [google]
19622969

Okay I need to go to bed. Is ZUN creatively bankrupt? Is the idea behind the third week's patterns complete laziness or absolute genius? I'm looking forward to your opinions in the morning.

>> No.19623039

>>19622969
its nostalgia bait and i love every minute of it

>> No.19623056
File: 143 KB, 600x799, 1533881464268.jpg [View same] [iqdb] [saucenao] [google]
19623056

>>19623039
>nostalgia bait
I don't remember this kind of nostalgia.

>> No.19623074

>>19622969
The games feels much less original that any other spin off game to the date, there is a lot spellcards being slightly harder copies of other games with little new added at all. Mechanic wise it just feels wierd in a bad way, like if there is a lot of potential with the tools you are given but there is no way to put them to work efficiently.

Those mixed spell cards had a lot of potential but it's the same shit every time

>> No.19623112
File: 123 KB, 540x400, 1509999797377.png [View same] [iqdb] [saucenao] [google]
19623112

Words cannot describe how much I hate Clownpiece, stupid clown fucker with the fag lasers, why does she have a WHOLE DAY with JUST HER

>> No.19623190

>>19622969
I think it's great. It makes the game feel more like a puzzle game. The combinations don't always work (Miko/Remilia has this issue where the first phase is exceedingly easy and the second one is gay and shit and bad and I hate it) but overall I think it's a really good showing.

>>19623074
>like if there is a lot of potential with the tools you are given but there is no way to put them to work efficiently.
What are you talking about? Sure the teleport is a bit out of place, but the dodging, the shooting and the photoing work very well together.

>> No.19623207
File: 25 KB, 369x277, smug.jpg [View same] [iqdb] [saucenao] [google]
19623207

>>19623112
Its just banter mate. Relax.

>> No.19623245

>>19522622
Mountain of Faith. It just always gets the blood flowing.

>> No.19623251
File: 62 KB, 428x243, reimuthinking.png [View same] [iqdb] [saucenao] [google]
19623251

>>19535629
>practicing works wonders
Who would have known that practice makes you better

>> No.19623252

It's so difficult to teleport that not only do even simple cards feel impossible, I'm now wondering if my key presses are even being registered. Does anyone else get in the direction-select state but not actually move, like, 70% of the time?

>> No.19623309

>>19623252
You have to press and hold the key for a little bit for it to register. If you tap it, you won't teleport. I absolutely hate this.

>> No.19623354

>>19623252
you need to hold the second tap to teleport.

>> No.19624044
File: 664 KB, 2710x2100, Yuyuko (16).jpg [View same] [iqdb] [saucenao] [google]
19624044

This game is awesome!
Shame about the teleport tho

>> No.19624384

The game's controls are really a dumpster fire
tap+tap hold focus while standing still then pick one of eight directions to teleport. no sane person would read this description and think "yeah let's implement that"
you have to awkwardly hold two buttons to charge the camera. it doesn't charge without focus
if the camera reaches max charge, your speed suddenly changes back to normal. the speed change can fuck you up if you're continuously charging while micrododging

>> No.19624893
File: 238 KB, 1650x1776, Yuyuko (2718).jpg [View same] [iqdb] [saucenao] [google]
19624893

>>19624384
>if the camera reaches max charge, your speed suddenly changes back to normal. the speed change can fuck you up if you're continuously charging while micrododging
I found this to be as annoying if not more than the teleport.

>> No.19626139
File: 2.85 MB, 640x480, 2018-08-10 11-22-14.webm [View same] [iqdb] [saucenao] [google]
19626139

Are you supposed to clear this spellcard like this? This is my first time grazing this close to a woman and it feels naughty

>> No.19626273

>>19626139
Nope, but that's a very neat find anon. Too bad grazing doesn't give you score here.

>> No.19626477 [DELETED] 

to bump or not to bump
something about ludo bile to keep this gameplay related

>> No.19626499
File: 150 KB, 700x700, 1533239568704.png [View same] [iqdb] [saucenao] [google]
19626499

>>19626477
Nice try man.

>> No.19627237
File: 2.11 MB, 1282x987, file.png [View same] [iqdb] [saucenao] [google]
19627237

>Nightmare Diary
Oh boy.

>> No.19627259 [SPOILER] 
File: 1.67 MB, 1282x987, 1533924833861.png [View same] [iqdb] [saucenao] [google]
19627259

Uhhh ZUN? How drunk were you?
Spoilers I guess. Also this track is a banger.

>> No.19627312
File: 1.52 MB, 1282x987, file.png [View same] [iqdb] [saucenao] [google]
19627312

And that's that. The few achievements I haven't gotten yet look like "play for x hours" and "die x times" and a few I'm not sure about. A little too easy in my opinion compared to ISC but it was still a good time.

>> No.19627466
File: 313 KB, 800x800, 1529160872111.jpg [View same] [iqdb] [saucenao] [google]
19627466

>>19627312
>A little too easy in my opinion
Fuck you.

>> No.19627621

>>19627466
Compared to ISC, I mean.
Are you stuck on anything anon? Maybe I can help.

>> No.19627766
File: 396 KB, 640x480, th165_000.png [View same] [iqdb] [saucenao] [google]
19627766

Yay!

>>19627621
Well, not anymore. Thanks for the offer though.

>> No.19627829

16.5 is the worst game yet. ZUN doesn't care about touhou gameplay anymore. Just play IN instead.

>> No.19627841

I can't wait for TH17 so all these dumb exaggerations to stop.

>> No.19627867

>>19622779
YO

>> No.19628197
File: 380 B, 47x52, chart addon.png [View same] [iqdb] [saucenao] [google]
19628197

For whoever might be interested.

>> No.19628362
File: 1.65 MB, 1280x960, Base Profile Screenshot 2018.08.10 - 17.25.20.86.png [View same] [iqdb] [saucenao] [google]
19628362

FUCK YOU ZUN. It's completely retarded that you can die after clearing a scene.

>> No.19628376

>>19628362
All of the mainline games are like that

>> No.19628546

>>19628376
post mof fag detected

>> No.19628575
File: 2.83 MB, 640x480, zun please.webm [View same] [iqdb] [saucenao] [google]
19628575

Oh ZUN. You really fucked up this time.

>> No.19628579

>>19627312
Do it without teleports and retry every time you die. No auto bombs..

Then try saying that again.

>> No.19628586

>>19628579
Not him, but are there achievements (or nicknames, whatever) for beating scenes without teleports or the auto-deathbomb?

>> No.19628592

>>19628579
Junko's pattern in week 3 is a literal wall with zero gaps, so it's 100% impossible.

>>19628586
Nope.

>> No.19628593
File: 86 KB, 308x235, 1533869296984.png [View same] [iqdb] [saucenao] [google]
19628593

>>19628575
Oh wow. And I thought I already found the best menu bug (press R while the game is paused).

>> No.19628600

>>19628592
I know about Junko. You can almost all of them without teleport however.

>> No.19628602

>>19628600
Then what's the point? You could also do no photos but ones like Okina make that impossible so you just don't count those? It's far too arbitrary at that point for a "challenge".

>> No.19628604

>>19628586
The very first spell in which you are told about teleport is already impossible without it.

>> No.19628609

>>19628604
It actually isn't, though.

>> No.19628610

>>19628609
Show me

>> No.19628623

>>19628602
The point is that the spellcards themselves are hard. HSiFS is hard without releases, but the easiest in the series if you use it. Same situation here.

>> No.19628627

>>19628610
Taking photos to the lasers makes them disappear. The lasers reform very quickly though, so you only have an instant to pass through the gap.

>> No.19628637

>>19628627
Have you actually done that anon?It sounds to me that you are just trying to think logically but havent actually beat the spell like that

>> No.19628648

>>19628637
I actually did pass through the lasers like that, and some other people in the VD thread also mentioned it's possible, so it's not just me.

If no one else does, I'll make a webm about it later.

>> No.19628653
File: 2.45 MB, 640x480, 2018-08-10 17-29-59.webm [View same] [iqdb] [saucenao] [google]
19628653

>>19628637
It's very easy to do.

>> No.19628659

>>19628653
I dont think you can do that without the upgrades

>> No.19628668

>>19628659
Now you are just being unreasonable. Look at the percentage. I got 100% before I beat it and was ready to fire another shot. I didn't even charge. You can keep this going for longer and even the reduced damage of the old shot can kill.

>> No.19628674

>>19628659
What upgrade? The only upgrade that affects the camera only changes its range.

>> No.19628684

>>19628674
>>19628668
the more you shoot bosses the faster your camera charges, your shot is upgraded at that point, that's what I mean.
With the weak shot you have when you reach there, it is just not enough.

>> No.19628722

>>19628362
the bullet linger is retardedly long in this game

>> No.19628737

>>19628684
https://my.mixtape.moe/uulclh.mp4
What's your excuse now, faggot.

>> No.19628738
File: 2.90 MB, 640x480, jp2.webm [View same] [iqdb] [saucenao] [google]
19628738

>>19628684
How about this then?

>> No.19628746

>>19628738
Oh well done anon, guess I was wrong.

>> No.19628770

>>19628737
>>19628738
H-hayai, desu!
https://streamable.com/4dzfd
(ignore the cutoff at the bottom of the screen)

>> No.19628851

>>19628623
>HSiFS is hard without releases, but the easiest in the series if you use it. Same situation here.
Does HSiFS have sections where you game over if you don't release? Didn't think so. Even the spells in ISC, as hard as they were, were still designed to be possible with no items. VD has no achievements for not using teleports (in fact it has an achievement for using 1000 teleports) and has spells that are impossible without it. If arbitrary handicaps that go against the design of a game has any impact on how hard the game is, you could say every game is impossible by just putting the handicap of turning the game off before you start.
By the way HSiFS no release still allows like 8 extra lives as long as you cap enough spells, so it really isn't even that hard, but that's beside the point.

>> No.19628863

>>19628851
>If arbitrary handicaps that go against the design of a game has any impact on how hard the game is
See my post again.
>>The point is that the spellcards themselves are hard

>> No.19628875

>>19628863
>the spellcards themselves are hard
For what definition of hard? Hard because you make yourself not use a tool given to you? Again, see my point on arbitrary handicaps.

>> No.19628892

>>19628875
Are you unable to just look at the spellcards and compare them to ISC? It doesn't take a rocket scientist to figure out which one has the harder patterns.

>> No.19628907

>>19628892
>has the harder patterns.
Can you answer my question first? Define hard.
Plus ISC 10-4 without doll sub is still easily harder than any "hard but still possible without teleport" spell in VD, if you want to take that route.

>> No.19628910

>>19628907
Don't even care anymore. Think what you want.

>> No.19628932

>>19628910
You could have just said "I concede" and typed half that text but you sure like to make it hard on yourself, anon.

>> No.19629021

>>19628910
But before you go which spells do you think are the hardest to do with no teleport/autobomb? https://my.mixtape.moe/otnnwl.webm was my pick off the top of my head and it only took 60 tries.

>> No.19629169

>>19628575
If you do this mid-teleport you can warp back to where you were when you respawn apparently.

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