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/jp/ - Otaku Culture


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19063899 No.19063899 [Reply] [Original]

Tenhou edition

https://pastebin.com/ML5gMMY9

>> No.19064068
File: 37 KB, 528x480, very_sad.jpg [View same] [iqdb] [saucenao] [google]
19064068

>losing streak finds you
and I was doing so well recently too...

>> No.19065110
File: 1.54 MB, 1600x900, print2.png [View same] [iqdb] [saucenao] [google]
19065110

>>19063899
Higurashi made me want to learn how to play Mahjong. Seeing Ooishi play was interesting. Even though I understand nothing.

>> No.19066091
File: 282 KB, 941x707, 1470741926459.png [View same] [iqdb] [saucenao] [google]
19066091

>Want to play Mahjong with some real tiles.
>No-body to play with.

>> No.19066191

>>19066091
join an anime club

>> No.19066271

>>19066091
Where do you live?

>> No.19066511
File: 859 KB, 1920x2218, 1475947531800.jpg [View same] [iqdb] [saucenao] [google]
19066511

4:3:1:3 @ 2dan here. Looks like I need to read more of that riichi book to git gud.

I still spend most of my time looking at my tiles instead of other people's discards.

>> No.19066706

https://youtu.be/Pu-VVxUY3JU

The sound of Mahjong tiles is absolutely beautiful.
You can only get this by playing with real tiles.

>> No.19066863

>>19065110
I really wish that the English community would find a set of agreed upon terms. I'm kind of tired of having to know and explain three different lexicons to friends I try and teach.

>>19066091
>>19066706
Real tiles make me hard. The reason I got into Mahjong wasn't because Akagi looked cool, it was because the tiles looked like they would feel good to play with.

>> No.19067330

>>19066191
I'll pass on this.
I tried inviting my Japanese lang. classmates though, but no one was interested because it was "too hard" to learn.

>>19066271
Taco wall land.

>>19066863
I want to buy the ones from Amazon ( Yellow Mountain's ), they don't seem to be that expensive.

>> No.19067336

>>19067330
where in wall land?

>> No.19067351

>>19067336
Northwest.
Sinaloa

>> No.19067535
File: 283 KB, 360x3177, akagi confused.jpg [View same] [iqdb] [saucenao] [google]
19067535

Was playing a game of Mahjong with friends. I was in tenpai, waiting on the four pin, and my friend opposite me kan'd on his draw. He drew the four pin and discarded it immediately from the dead wall which I ron'd off. We had a debate over whether this would be considers Rinshan, but couldn't come to a solid conclusion.

I thought Rinshan was when the person Tsumo's it, not discards it into another player. Hell, I even mentioned the Akagi episode where he wins of Urabe's third Kan and he didn't get Rinshan for it.

>>19066091
Gotta make some, friend. You'll need some tiles as well so make sure you get those first and then work on teaching others. I got lucky and had a friend who got me into Akagi and then taught me Mahjong, which I then taught to about a dozen other people at my anime society at uni. As of right now I could easily call up 4 people to play together.

>>19066191
Were you referring to a specific anime club? Because I run one at uni and this is exactly what we do every week after we finish watching anime.

>> No.19067562

>>19066706
You'd think that's what all games would sound like but it's really not like that, I've been trying to draw and discard using my middle finger as the main way to hold the tile, but on a felt mat you don't get the beautiful sounds of tiles hitting the table, no matter how hard you do it.

Still, messing around with tiles in real life is the best way to play and handle them. Tenhou can't teach you to shuffle, create the wall, roll the dice to declare the dead wall, flip the dora and play with your middle finger.

Although, with the right play style you can get a consistent *hit* on the mat, which I do quite a bit.

>> No.19067622

>>19067562
Live game is just different. Seriously, try to play one. Especially if you get the chance to play in autotable, just imagining the sound of tiles shuffling in it already makes me twitching in joy.

>> No.19067667

>>19067622
I play games in real life every week, anon. I own a set and a felt mat. I haven't played on a "real" Japanese Automatic Mahjong table though, so maybe it is different.

>> No.19067756

>>19067622
It's been too long since my last outing. I really need to hit the autotables again

>> No.19067761

>>19067330
>Amazon ( Yellow Mountain's )
Yellow Mountain's Riichi tiles are fantastic as a middle-level tile set. They're for people who have played a few rounds before and know that they want to continue playing the game, and want to upgrade from the dollar-store Chinese set they bought that smells like lead paint and cancer.

If it's your very first set, I actually recommend maybe purchasing that dollar-store carcinogen set first just to see if you really like the game, or even just playing online for a bit. YMI is a little more expensive than the quality of their tiles would suggest. I'm still waiting on my Japanese set to come in, but I've heard others state that picking up a real Japanese set, even the cheapest ones, you can immediately feel the difference in quality and there's no comparison.

That said, as many others have stated, I wouldn't recommend you buy an actual Japanese set unless you are physically in Japan or you're a retard like me with a lot of disposable income. The Japanese international shipping rates are killer, and you're actually more liable to pay more just for shipping than the cost of the set + tax.

>> No.19067804

>>19067535
>I thought Rinshan was when the person Tsumo's it, not discards it into another player.
You are correct. You do not get Rinshan off of the discard, you MUST self-draw. The main reason being that there's no guarantee that what the player discards is what was drawn off of the wall unless the player is in Riichi, and even then, it's just better not to worry about that extra conditional.

>> No.19067843
File: 163 KB, 478x650, offset_351882.jpg [View same] [iqdb] [saucenao] [google]
19067843

>>19067761
>buying your set in Japan
I was so excited when I found one in a Kyoto swap meet. guy had a whole setup with all sorts of Eastern and Western games too. I should have checked out his shogi stuff too just for shits and giggles.

took weeks to get the cigarette smell off my set, but I consider that SOUL

>> No.19067908
File: 1.41 MB, 737x901, Screenshot_1.png [View same] [iqdb] [saucenao] [google]
19067908

>>19067562
>but on a felt mat you don't get the beautiful sounds of tiles hitting the table, no matter how hard you do it.
Do you play on a Junk Mat? I had the same problem, but then I converted a card table into a make shift Mahjong table. It turns out that those tables are made with this really sturdy wood, so I applied the new cloth directly to it for maximum smoothness, and now I get a nice "tonk" when I smack a tile down. It's like having sex.

>> No.19067932

>>19067908
Honestly the entire feel of the game changes when you hear all the sounds as you should. Both the table/mat and how you handle the tiles can make a world of difference. Its like the difference between typing on a phone and a mechanical keyboard.

>> No.19068018

>>19066511
At 2dan you should absolutely be spending more time looking at your tiles than at the discards. In fact, if you're stuck at 2dan you're probably not spending enough time looking at your own tiles.

>> No.19068068

>>19066511
Other than honitsu or daisangen you shouldn't pay attention to anyone else at 2d until a riichi happens. You are going to get far more improving your own efficiency than you will gain from better defense.

>> No.19068183

>>19068018
>>19068068

I think it depends on why he's failing. We could tell him to become more efficient at winning, but what if his reason for getting 4th so much is the fact he's dealing in? I think in that case, defense would be more warranted.

>> No.19068445

>>19067843
how did you remove the smell? I've encountered it with stuff I've bought before and it was seemingly insurmountable.

>> No.19068486

>>19068445
I washed them with a damp paper towel and a little dish soap but that didn't remove the smell. The cigarette smell just left by itself over time.

>> No.19068487

>>19068445
Coat things with baking soda and leave it over night, or put the object in a bag along with a bowl of charcoal or coffee grounds. If it isnt out after a day or two, just do it again. Those things absorb odors.

>> No.19068881

Dumb question from a beginner:
Why does everyone like richiiing so much? The way I see it, the oppurtunity to pon for the tiles you need are much better than the yaku you get from richii. I can usually close out a game quickly with tanyao or fanpai.

>> No.19069091

>>19068881
1. Riichi is a yaku by itself, so staying closed and declaring riichi with any hand is often much faster than forcefully chasing yaku
2. Open hands are worth less than closed hands, and riichi in particular can make hands much more valuable through ippatsu and uradora
3. Riichi can force other players into defence, which gives you more time to win without having to worry about dealing in

Riichi is the name of the game and arguably the most powerful option available to you. It's pretty crucial to understand why and when to declare riichi.

>> No.19069412

>>19068881
Pon is useful for two cases:
strong hands (4-6 han) with toitoi, honitsu, chanta/junchan or a pon on the dora
cheap hands (1-2 han) with only a yakuhai that go fast

If you're not in one of these cases, you'll always build something like pinfu + tanyao or iipeikou. Riichi adds a third han, and you can easily get a fourth or fifth with dora, uradora, tsumo or ippatsu.

Therefore if you aren't trying to go fast with yakuhai only or to make honitsu/toitoi/chanta, Riichi is your best friend to make 4-5 han hands. Always aim for mangan. If you already have mangan, don't riichi.

Riichi is also very useful for chiitoitsu.

>> No.19069595

>>19068881
Calling tiles makes your hand significantly easier to read, decreases your hand's value, and decreases your defensive capabilities. This leaves you much more reliant on your skill to win.
On the other hand, reading closed hands is very hard. Calling riichi will also pretty much put luck in the driver's seat, so your skill doesn't matter as much. You'll probably also push other players to defend against you, rather than going for their own hands.

>> No.19069792
File: 41 KB, 600x338, blog-saki_hiroe.jpg [View same] [iqdb] [saucenao] [google]
19069792

>>19068881
>19068881
>Why does everyone like richiiing so much?
Throwing down that 1000 points feels pretty badass

>> No.19069834
File: 181 KB, 785x732, akagi shotgun.jpg [View same] [iqdb] [saucenao] [google]
19069834

>>19068881
Always riichi on potential Yakuman's, it'll show how fucking badass you are.

I even riichi'd on a Kokushi Musou waiting on a Hatsu, which was already out. When I opened that bad boy, they laughed at me but little did they know how close they were to death.

>> No.19069840
File: 55 KB, 940x517, real_men_riichi_yakuman_hands.jpg [View same] [iqdb] [saucenao] [google]
19069840

>>19069834

>> No.19069913
File: 701 KB, 1080x1920, yakuman.png [View same] [iqdb] [saucenao] [google]
19069913

>>19069840
Even though I was joking in that post, I've unironically riichi'd and won on the only Yakuman I've ever got.

>> No.19069927

>>19069913
Calling riichi on a shanpon wait for suuankou is the right thing to do though, since if you ron it counts as sanankou + toitoi + whatever else you have - not suuankou.

>> No.19069943

>>19069927
It's a tanki wait

>> No.19069960

>>19069943
the way the north in that image is separated from the hand makes it look like shanpon, oh well.

>> No.19069977
File: 724 KB, 1080x1920, dora.png [View same] [iqdb] [saucenao] [google]
19069977

>>19069943

No >>19069927 is right. It was a shanpon wait. I was waiting on either the West or North to drop. I won with a Tsumo and whenever you draw a tile in the game it'll place it to the right.

Here's another of a stupid 7 dora win I got from kanning.

>> No.19070309

>>19068881
Riichi turns nothing hands into good hands. Recently in a game, someone riichi'd and got riichi, ippatsu, closed tsumo, and the ura-dora. They went from having a literal nothing hand to a mangan just because of it.

Riichi also has the benefit of hiding your tiles. If you call a bunch of tiles, people can see a huge portion of your hand. Then it becomes incredibly easy to see that you're playing a tanyao hand and to discard terminals and honors, avoiding dealing in. Especially so if you're doing something specific, like a full straight or three color straight.

Finally, against good players, riichi becomes a threat. Anyone who is actually good at the game will immediately destroy their hand when they see a riichi on the table, especially if they're ahead. It prevents other players from building their hand.

Finally, it's fun.

>> No.19071215
File: 376 KB, 1033x896, 1499900556342.png [View same] [iqdb] [saucenao] [google]
19071215

>>19068881
It increases the value of your hand significantly.
Strong hands don't benefit that much from it though.

>> No.19072041
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19072041

Fuck

>> No.19072820
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19072820

I like Chiitoitsu.

>> No.19073227

>>19072820
>dama haneman
>riichi
>with those scores in S3

>> No.19073288
File: 838 KB, 959x705, 1511990404505.png [View same] [iqdb] [saucenao] [google]
19073288

>>19073227
Wait until you see this.

I was kinda pissed because I had to pay 11.6k the round earlier.

>> No.19073304
File: 841 KB, 668x1075, 1524176339864.png [View same] [iqdb] [saucenao] [google]
19073304

First is when I dealt in and second one is the round after my chiitoitsu.

Oh yeah, before I dealt into that, the bitch called riichi by turn 3 for a hatsu/2s wait and in turn 6 I dealt the hatsu. It was just 2.6k but still, I thought about dealing it or not

>> No.19073342

http://tenhou.net/0/?log=2018052206gm-0089-0000-49e9f317&tw=0
What a fucking slog, what could've I done better? seriously this went on forever
>inb4 declare victory
I misclicked in the first round

>> No.19073878

>>19068183
Because anyone stuck at 2d has major efficiency problems and you will learn more fixing that than studying anything else. If you know basic defense like suji you can get to Tokujou strictly by working on your efficiency. It's also a lot easier to manage improvement of your own hand (lots of information) than avoiding your opponents (low information). Finally, even when you play perfect defense you will still lose points due to tsumo.

>> No.19073901

>>19073288
Bad riichi. East deals in: comeback with direct hit mangan. Tsumo haneman comeback. Ron anyone else : not a comeback but close enough to win in the next round. Your chances at uradora are only 1 in 5 and only help if you ron someone other than East, while your chances of winning the next round/having someone ron East are better.

>> No.19074210
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19074210

>>19068487
>>19068486

Thanks, I'm gonna be in Tokyo in July, and I want to find a set if I can, along with a junk mat. I was going to look in secondhand markets and hope to get lucky. Been itching to feel real tiles in my hands. Also moving to Philadelphia in a few months, I hope to find riichi players there.

>saw two clubs on meetup
>but they are american mahjong clubs
>mfw

>> No.19074283

>>19074210
Not much is in Philly yet. There is a big club in NYC, a decent sized one in Boston, and a tiny one in Baltimore.

>> No.19074471

How do I get better at counting my Yaku and Fuu?

>> No.19074579

>>19068881
1. To confirm I'm not stupidly breaking my tenpai.
2. Because I have dora and no yaku.
3. As a threat so people fold.
4. Because my tenpai/yaku won't get better.
5. Ura-dora.

A combo of 2-5 is usually why I riichi. But #1 definitely happens.

>> No.19074609

>>19074471
Honestly? Just practice. There's an app on android called Riichi manager that's free and has a hand-scoring quiz you can take over and over.

>> No.19074615
File: 383 KB, 660x720, 1469139368491.png [View same] [iqdb] [saucenao] [google]
19074615

>>19070309
>Finally, against good players, riichi becomes a threat. Anyone who is actually good at the game will immediately destroy their hand when they see a riichi on the table, especially if they're ahead. It prevents other players from building their hand.
Last game I was in furiten because of bad discards. I called riichi and everyone folded.

It felt bad but good.

>> No.19074789
File: 18 KB, 261x379, R2000.png [View same] [iqdb] [saucenao] [google]
19074789

R2000 GET

I have an alt account that made it to 2026, but it's also under 400 games.

>> No.19075356

>>19074615
Devilish

>> No.19075358

>>19074789
>R2000
>with a negative win loss ratio
How did you do that anon?

>> No.19075410

I'm in Tokyo right now, been playing the arcade Mahjong tables for a couple months but I'm still to much of an autist to go to an actual parlor. Does anyone know how much they'll treat me like a reward for being a gaijin? I'm N3 Japanese and can talk pretty fluent but I've been playing video Mahjong so long that I can never remember how to properly score my hand, so I'm convinced I'll get laughed out anywhere I go.

>> No.19075452

>>19075410
They will treat you as lost tourist, so no chance. If you want to play in a parlor, either a)get a group of 4 to rent a table, or b)get someone who's a regular to introduce you to the parlor staffs, or c)go to no-rate parlors like Shibuton where it's much more newbie-friendly than average parlors.

>> No.19075529

>>19075410
You need to know scoring if you plan on going in by yourself. Otherwise you're rudely wasting everyone else's time each time a hand ends. Working out how to calculate fu won't take long at all and then all you need to do is bring a scoring cheatsheet with you.

>> No.19075564

>>19075529
I was thinking a cheatlist would be too pathetic, but I guess wasting everyone's time is worse, isn't it?
Guess I'll stick to Mahjong Fight Club for the time being and download the calculation app to practice in the meantime

>> No.19075598

>>19075564
No shame in a cheatsheet and yeah, wasting time and being a burden to the rest of the table is far worse. Make sure to pay attention to whatever the house rules and yaku are as well. You don't want to be caught out doing something that would be fine in tenhou but that isn't there.

This article is well worth a read.
https://osamuko.com/overview-of-mahjong-parlors-and-why-you-cant-really-win/

>> No.19075697

>Start off with a high point hand
>Spend the rest of the game pulling off shitty open hands so I can stay on top

Is this a bad strategy?
I won my last game doing this, but I want to know if there is anything else I should consider.

Also pulling off shitty hands when one or two players are in riichi.

>> No.19075715

>>19075697
It's a good way to go but calling too many tiles to go fast might leave you with 7 or even 4 tiles which will put you in a pinch if someone riichis before you win. sometimes you have to protect yourself before winning.

>> No.19075746

>>19073901
I meant toimens no yaku tenpai and not my retard-riichi

>> No.19075760
File: 61 KB, 700x450, 1352378513020.jpg [View same] [iqdb] [saucenao] [google]
19075760

Can I get some good mahjong movie recommendations? Preferably MANLY yakuza-esque movies that have english subtitles.

>> No.19075806

>>19075760
If you understand mahjong, you can watch mahjong scenes in Janki/Shin-Janki with no problem. No niprunes knowledge needed.

>> No.19075873
File: 103 KB, 554x238, 1510913808076.png [View same] [iqdb] [saucenao] [google]
19075873

Is pretending to be retarded a viable strategy?

>> No.19076025

>>19075873
>throw red 5 man with a 1-4 man wait
>ippatsu ron
I'M DESCENDING INTO THE DARKNESS

>> No.19076117

>>19076025
Why didn't you go for a closed 4m wait?

>> No.19076184

>>19076117
1-4 gives me pinfu so I only gain by throwing the 5 man

>> No.19076557
File: 21 KB, 400x400, 1513749904056.jpg [View same] [iqdb] [saucenao] [google]
19076557

>>19076184
I doubt your pinfu hand is worth the risk.
If you really want to win with it, you can just call riichi.

>shimocha calls riichi
>2-shanten, only possible yaku is pinfu (1123456 in my hand)
>68p, draw 5p(dora)
>alright now I'll have a guaranteed 2-sided wait
>draw another 5p but now I have dual-pon wait by discarding 1s for safety
>draw another 5p
>tenpai for 36m, with the 6m being in shimocha's pond so it might get out but I have to call a late riichi

Fuck it, if there is a possible dealer mangan, take it (unless you have a super risky tile, a big lead and/or can't into telepathy)
I only had one safe tile (the other 1s) in my hand anyways and all the dealt tiles were complimentary to my tiles so I didn't want to deal any of them

>> No.19076670

>>19076557
>>19076184
Actually I meant that I got the ippatsu ron. It was early and no one else was in riichi.

>> No.19077003

>>19075760
There is only one that's ever been translated into English, and it's about an autistic boy who is digital-only getting involved with Yakuza on accident. It's decent, but it's very anime. But this is the only one. Like the guy below told you, Shin/Janki is pretty much THE best, but none of it is ever translated.

This one is pretty good because it's literally just a solid hour of them playing with no interruptions for drama scenes that you won't understand.

https://youtu.be/sCqtOxbV-g8

>> No.19078453
File: 1.18 MB, 418x290, 1468492685192.gif [View same] [iqdb] [saucenao] [google]
19078453

3:0

>> No.19078803

>>19075358
>How did you do that anon?
Lots and lots of patience

>> No.19079296

>>19077003
>>19075806
Isn't that like watching Mean Machine for the soccer scenes though?

>> No.19079753

>>19077003
>This one is pretty good because it's literally just a solid hour of them playing with no interruptions for drama scenes that you won't understand.
The video you posted is the same 20 minutes looped 3 times.

>> No.19080780
File: 64 KB, 1280x720, [HorribleSubs] Hina Logi - From Luck & Logic - 11 [720p].mkv_snapshot_01.39_[2017.09.09_14.53.12].jpg [View same] [iqdb] [saucenao] [google]
19080780

>kamicha goes offline in East 1
>ends in third place with 21000 points

i heard you liek ron so I dealt 1 pin so you could ron while you ron

>> No.19080814

>>19079753
. . .I legitimately thought I was going crazy and had just accidentally rewinded. Thank you for confirming I'm sane, just sleepy.

>> No.19081177

>>19069091
>>19069412
>>19069595
>>19069792
>>19069834
>>19070309
>>19071215
>>19074579
Alright everyone, thanks. After reading your comments, I tried for it myself in my next couple games and was surprised how safe of an option it was. I assumed the game closed out the game earlier sp I always rush too fast and choke. I suppose that`s what I get for laying rummy my whole life.
And damn it, it does feel good, just sittung and watching the tiles fly by, knowing that even if the game draws out you'll score some points

>> No.19084473
File: 4 KB, 228x198, Untitled.png [View same] [iqdb] [saucenao] [google]
19084473

>first night playing since 2017
I have no idea how I managed to luck myself to 初段 in the first place

>> No.19084708

>>19080814
>Hmm?
>Ah.
>ROOOOON!

>> No.19084758

>>19077003
Why are they all so surprised at 18:40?

>> No.19085839
File: 737 KB, 1001x891, Daisuushi 5-23-18.png [View same] [iqdb] [saucenao] [google]
19085839

All twenty games I played as a NoName I was absolutely cursed. The first game I play after I made an ID I get this.

>> No.19086810

>>19084758
The guy to his left set him up with a shitty hand that had a bunch of terminals while he had a 13 sided Kokushi hand. Everyone else at the table was somewhat aware of the trickery, but he decided to pull the 9 unrelated tiles aborted hand rule out, so everyone had to reshuffle. It was a good move on his part and he avoided very serious danger.

>> No.19086854
File: 2 KB, 103x125, 1481728256384s.jpg [View same] [iqdb] [saucenao] [google]
19086854

>>19085839
Everytime I see someone deal into open daisuushi I die a little inside.

>> No.19087728

>>19086854
>"surely he's not that lucky!"
>quote from man dealing into yakuman

>> No.19087781

>win no matches in the game
>place second
T-thanks tenhou

>> No.19087828

>>19087728
I always live life with a question in the back of my mind.

"If I do it, and it bites me in the ass, and I tell someone else that I did it, would they call me a fucking dumbass?"

If the answer is yes, regardless of ANY OTHER CIRCUMSTANCES, I just simply don't do it. Sometimes it makes me look like a nut. Most of the time it stops me from looking like a fucking dumbass.

>> No.19088925
File: 666 KB, 1013x569, 1 (2).png [View same] [iqdb] [saucenao] [google]
19088925

I'll never insult a NoName again

>> No.19089894

>>19085839
>Daisuushii not scoring that daisuushii.

>> No.19091109
File: 12 KB, 253x397, 2000.png [View same] [iqdb] [saucenao] [google]
19091109

>>19074789

not hard to get 2000 rating if you have win-streaks. game is totally dictated by RNG.

>> No.19091124

>>19091109
if you're maintaining it over a long period of games then that's reasonably impressive.

>> No.19091194
File: 432 KB, 788x728, Yakuman 07 - Shosuushii.png [View same] [iqdb] [saucenao] [google]
19091194

>>19091109
Zagato, you crazy fuck. Where have you been?

>> No.19092755

How do all of you analyze your games? I've been trying to study my replays to figure out how to not make the same dumb mistakes I keep making, but for the most part I'm completely lost.

>> No.19092874
File: 456 KB, 812x718, 1421460470866.png [View same] [iqdb] [saucenao] [google]
19092874

>>19088925
>getting iipeikou, chanta, 1-2-3 sanshoku with those discards
That's all sorts of bullshit.

>> No.19092884

>>19092755
Mostly you're just looking at tile discard efficiency and the hand shapes of the opponents compared to their discards, especially on rounds where you dealt in or had a shitty hand. You look and see what their hand shape was in, then what it was after their discards, and you try and find patterns in the madness.

Most of the time you're not going to find anything useful to be honest. There's no amount of study that you can do to figure out that a guy was in damaten after discarding 5 terminal/honor tiles, or that he discarded from a 445 shape early on to lay a trap for high level players. Likewise, knowing that you COULD have potentially made a daisangen that one time isn't going to do anything other than hold you back as you play, wondering "Is this another missed chance?". But sometimes you can get useful information out of it.

Personally, I don't really study my shit because I'm fairly confidant in my skills, and I'm good enough to teach the game, but I know some people study their hands religiously and ask for advice. Ultimately, it's up to you how you want to study.

>> No.19092889

>>19092755
Tile efficiency, push/fold, and when you do fold were you doing it correctly. You don't need to go over every move and once you get the hang of it there will only be a couple noteworthy decision points per hand.

>> No.19093003

>>19091109
you waste years of your life to play 12k games that is dictated by RNG holy fuck

>> No.19093164

>>19093003
>not wasting years of your life on rng tile games
What do you think we do here?

>> No.19093337

>>19092755
Post game replay link here.

>> No.19093411

>>19092884
>>19092889
Alright, I'll keep all that in mind - I'll definitely start looking for those key decisions, rather than trying to analyze each discard of every hand. Thank you both.

>>19093337
Alright, here's a recent 4th, since you learn more from what you do wrong etc etc.
http://tenhou.net/0/?log=2018052508gm-0009-0000-1b39a6c7&tw=3

>> No.19093582

>>19093411
Your early turns need some work so start with this: https://mahjong.guide/2017/01/31/haipai-efficiency-part-one/

E1-1 Turn 8 discard 3p here. Throwing away the 9p breaks up your 5th block. It's going to be a cheap hand, but there is no reason to break it up there. Also after the riichi you might as well fold. The hand is garbage and you aren't even tenpai.

East 2 turn 5 throw the 8p. It doesn't fit in the hand and keeping a 79 is far better than a floating 8. Turn 8 when you draw the 4p you should throw 1p instead.

East 3 turn 4 you have a lot of options, but I don't like breaking up an 899 when you could throw the 1p without any real cost.

East 4 you shouldn't be throwing live dora when there are 2 people with open hands. Toimen could easily have toitoi and kamicha can be on anything.

South 1 I really don't like throwing the dora into a riichi here. Throw the 1s and then decide if you want to riichi or dama. Considering you never seem to fold you might as well riichi.

>> No.19093585

>>19093582
>kamicha can be on anything
Shimocha can be on anything

>> No.19095262

>>19092874
he didn't even declare ron; he let me live for some reason

I ron'ed him 2 turns later thinking "HAHA FUCK YOU"

then I saw the replay and uninstalled tenhou

>> No.19095887

>>19095262
It was at least a baiman hand with potential for sanbaiman depending on ura, so it would have killed you and he would've ended up in second place.
Usual tenhou players would probably just take second place, but he had no incentive to give up on first place.
Pretty much he went with the fun option of hoping for tsumo since tsumo with 1 ura would have put him in first without killing anyone.
>>19092874
>chanta
It's junchan.

>> No.19096498

>>19093582
>Turn 8 discard 3p here. Throwing away the 9p breaks up your 5th block
I don't really get your confidence in this discard here. Throwing the 3p would also break up a potential block in the same way. In fact, the 233p shape is waiting on more tiles in general (1, 2, or 3p) whereas that 799p is only waiting on 9p or 8p. Since ALL of the tiles are blocks anyways, something has to go, and I see less reasons for 3p than I see for 9p.

>> No.19096675

>>19096498
Not that guy, but your blocks there are 113m 233p 567p 99p 678s. Discarding any of 13m23p puts you in iishanten, while discarding 9p leaves you in ryanshanten which is nonsensical.

Out of 13m23p, you should discard 3p to lock in the strong ryanmen. A very important part of tile efficiency when you have five blocks is strengthening your weakest shape, which here is 113m. Read this: https://mahjong.guide/2017/07/09/application-of-block-theory-part-2/

>> No.19096722
File: 382 KB, 407x624, 1466902428858.png [View same] [iqdb] [saucenao] [google]
19096722

>>19095887
>It's junchan.

>> No.19096756

>>19095262
He passed on his winning tile after riichi? That's hilarious. Like a manga character: only wants tsumo or a direct hit against the guy with 50000.

Ippan is a little too wild for me.

>> No.19096831

>>19096756
A tsumo with uradora giving him a sanbaiman would have put him into first. As you say, relying on the furiten tsumo and even worse, on an uradora is some manga-tier shit. It was clearly calculated though and it would have been amazing if he pulled it off.

>> No.19097277

>>19096831
>>19096756
>>19095887
How is aiming for first manga-tier?
He's already second place

>> No.19097306

>>19097277
Because the chances of getting first after passing that ron are so low to as not be worth risking his easily lost second place.

>> No.19097408

>>19093582
>>19096675
Actual anon who posted that game here, thank you both for your explanations. One thing that I've really taken from this is that I need to really start using that 15 seconds Tenhou gives you to think through my options.

>Considering you never seem to fold you might as well riichi.
Honestly, the only reason I never fold is that I barely know how to fold, and thus rather than do shitty defense I go for my marginally better offense. Like, I know the basic flowchart of: match kamicha's discards, else match discards of whoever is in riichi, and worst case go for suji, but other than that I'm completely lost on defense.

Still, thank you both for your advice, I'll be taking a good read of those articles, and hopefully start applying all this into my future games.

>> No.19097491
File: 47 KB, 336x464, 1510179051824.png [View same] [iqdb] [saucenao] [google]
19097491

Anyone else had Tenhou suddenly stop displaying characters correctly? This shit drives me nuts.

>> No.19098320

>>19097491
Change locale to JP, or use apps like AppLocale or Locale Emulator.

>> No.19098686

http://tenhou.net/0/?log=2018052606gm-0089-0000-9459544c&tw=0

Why did I get 1st place?
Also kinda funny seeing the winning tiles change or where they are

>>19097408
Paying attention when what tiles go in and which ones get discarded helps as well as keeping the scores in mind.
People like to lay traps by waiting for terminals/honors since a lot of people keep them in their hand to have "safe" tiles to discard.
456 have the highest number (3) of sequences they can fit in (234, 345, 456/345,456,567/456, 567, 678) while other tiles have 1 or 2 and are less likely to be winning tiles.
Don't discard a triplet because that would mean to have two safe turns. You can do it if you are somewhat sure it's not a winning tile but you should try to win.
I also think that you should listen to your gut, like when drawing a "weird" tile. Not saying shit like "believe in the heart of tiles", I do think there is some kind flow and gut-feeling is recognizing something within all the information we see, something like your subconscious working.

>> No.19099310

>>19096675
Oh, okay, I see it now. I was actually looking at it like 799p as a block, which is a worse shape to hold onto than 233p.

>> No.19099423

>>19099310
Supporting tiles are better when supporting weak blocks though.
Considering you don't have any redundant or floating tiles, if you have a 799p block and a 233p block you should discard 3p.

>> No.19099651

>>19091124

I'm hoping for a change in stat roll because i've been playing with 22.6 (1st)/25.7(4th) FOREVER which kept me cycling between 4 and 5 Dan.

I went 30/21 in 300, then 23/26 in 700, then recently 33/12 in 120. Still not in the clear yet because 6 Dan is the biggest wall ever since it requires lower 4th place rate (21% or less) and at least 26% 1st.

>> No.19104828

>>19068881
-If your hand has no yaku but a bunch of dora, Riichi allows you to win.
-Since Riichi gives you a 1 han yaku, you can use it to raise the value of your hand i.e. if you have 5 han you may want to declare Riichi to get to 6 han (going from mangan to haneman) for example.
-Declaring Riichi puts pressure on your opponents and they're more likely to defend and thus giving you more time to draw your winning tile, or making you more likely to end up the only one in tenpai.
-Declaring Riichi gives you access to Ippatsu and Ura dora.

If you chose to declare a pon for example, you can speed up your hand or secure a specific yaku faster (yakuhai or ittsu for example) but you'll lower the value of your hand and you'll have a harder time defending against others since you'll have less tiles in your hand.

So it's all about your strategy and the current game state. If you're ahead in the game you'll want to speed up your hands at the expense of value to get to the end faster while you're still 1st. If you're behind, you'll prefer to wait until you can declare Riichi for a big hand for example. So yeah it's all about the current circumstances, like the point spread, the remaining rounds, the hand quality, the opponent discards/calls, etc.

>> No.19104956

>>19074471
An easy way to remember how to count fu points:
Triplets of simples (tiles from 2 to 8) give 2 fu.
Times 2 if it's a triplet of terminals or honors.
Times 2 if the triplet is closed instead of open.
So for example at max closed triplet of 1p gives 8 fu.

Quads of simples give 8 fu.
Times 2 if it's a quad of terminals or honors.
Times 2 if the quad is closed instead of open.

You get +2 fu if you win by tsumo except if your hand has pinfu.
You get +2 fu if you're waiting for a single tile (i.e. penchan wait, kanchan wait or tanki wait).

Also if you ron with a closed hand you start counting at 30 fu and not 20.

>> No.19105073

>>19097277
odds of 4th > odds of 1st, so he should take 2nd.
He'd have to tsumo AND get an ura while he let go of one 3s already so only 3 tiles left.
In the meantime, the probability for east can ron him or tsumo while he's furiten is probably way higher.
Though in Ippan the penalty for last place isn't big I think ? But even then it doesn't look like he can reasonably take 1st, he should just be happy with 2nd.

>> No.19105145

>>19105073
As I see it so far, Ippan kills way more rate for loosing (as opposed to Joukyuu), because of fucking level novice nonames.

>> No.19105294
File: 109 KB, 355x369, 1507736346237.png [View same] [iqdb] [saucenao] [google]
19105294

http://tenhou.net/0/?log=2018052707gm-0029-0000-eaf1a60a&tw=2
After 20 games of getting shat on, getting a complete landslide win really heals the soul. Poor Kamicha, he never had a chance with his draws.

>> No.19105450
File: 6 KB, 249x174, 1436049587656.jpg [View same] [iqdb] [saucenao] [google]
19105450

>get a slow hand
>(re)build it using tiles that are furiten for other players
This is black magic. It's like I can push AND fold.

>> No.19105620
File: 64 KB, 600x337, 248967.jpg [View same] [iqdb] [saucenao] [google]
19105620

>1175/1200 to 4 Dan
>losing streak until 50/1200
>winning streak to 600/1200
>it's been 2 months now and I keep wandering around 600

>> No.19105653

>>19105620
I've been wandering at 700/1200 for several months too, maybe 2 hundred games or something.

>> No.19105763
File: 383 KB, 1280x1440, 1442700755886.jpg [View same] [iqdb] [saucenao] [google]
19105763

>>19105620
>1175/1200 to 4 Dan
>losing streak until 50/1200
And I thought I had it tough getting 1st, then 4th, 1st then 4th.

>> No.19105855
File: 33 KB, 600x450, 1516800865690.jpg [View same] [iqdb] [saucenao] [google]
19105855

>that one weird tile that you keep in your hand because it could be useful but you draw nothing that would fit anywhere
>finally discard it
>RON

Some games feel like a test to not deal in but where some faggots keep disturbing your progression and you get tsumo'd into 4th anyways

>> No.19105866

>>19105855
if you find you're not drawing the tiles that would make your tile useful chances are that's because someone else has drawn them, so it's a riskier tile to discard

>> No.19105895
File: 352 KB, 968x720, 1521520235057.png [View same] [iqdb] [saucenao] [google]
19105895

>when your opponent get ron ippatsu from your dora discard while you are in riichi

>> No.19105901

>>19105895
>You were on a three tile wait

>> No.19105911
File: 139 KB, 1920x1080, 1522375734952.jpg [View same] [iqdb] [saucenao] [google]
19105911

>when your suuankou tenpai get denied by a chun hand

>> No.19105983

>>19105911
Did you Riichi?

>> No.19106439
File: 4 KB, 232x155, 1519110905234.png [View same] [iqdb] [saucenao] [google]
19106439

Is this good or bad? It's my first month in Joukyuu
Lately (I guess my last 30-40 games) I started in the east seat way like two out of three times.

>> No.19106689

>>19106439
It's not good, but don't worry too much about it. First of all, focus on dealing in less, you are having too many last places. Practice defense, read up Daina Chiba's book and focus on learning how to read waits. Then build from there.

>> No.19106793

>>19104956
Easier way to teach that last part is to say you start at 20 fu, and get +10 on a closed-hand ron.

>> No.19107092
File: 1.91 MB, 495x323, 1525320005233.gif [View same] [iqdb] [saucenao] [google]
19107092

>TFW you get fucked by all the tsumos and all your riichis get you Ron's
Jesus fuck, this streak needs to end before I derank

>> No.19107793

>>19107092
>letting people tsumo you as dealer
>declaring riichi when you're going to draw a tile someone else is waiting on
I hope your effusive complaining is accompanied by an equal volume of regret at your lack of skill.

>> No.19108101

>>19106793
Yeah you're right.

>> No.19108195 [DELETED] 

>>19106793
>>19108101
Unless it's pinfu, which might confuse people.

>> No.19108209

>>19107793
>declaring riichi when you're going to draw a tile someone else is waiting on
How do you even predict that?

>> No.19108285
File: 1002 KB, 500x264, Shiny-Tear-Drops-In-Anime-Reaction-Gif.gif [View same] [iqdb] [saucenao] [google]
19108285

>>19108209
he was just saying not to give up and to fight on, in his own charmingly determined, if semi-retarded, way

>> No.19109210

>>19108101
Just for reference, generally the way I teach it is this way:

Start at 20 fu.
+10 if closed hand ron
+2 if tsumo
+2 if pinfu (that's the way I was taught, and it rounds up to 30 anyways, so this is fine)

+2 for triplet of simples
+4 for triplet of honors/terminals
+8 for quad of simples
+16 for quad of honors/terminals
x2 bonus on any set that is completely closed, not even stolen for ron

+2 if your pair could have become a yaku had you had one more tile of it.

+2 if your wait was anything except for an open-sided wait [Insert brief explanation of an open-sided wait here]

Add it all up, then round up to the next multiple of 10.

7 pairs starts at 25 and stays there, no rounding or additional points apply.

>> No.19109901

>>19106439
At 2 dan, it does the job. Positive points. However, at 3dan or beyond, no.

>> No.19111142

>>19109901
>>19106689
Most of the losses are from the beginning of the month.
I'm not sure if I got better at all or just have been on a lucky streak

This is my latest game and it doesn't feel like I was playing well at all
http://tenhou.net/0/?log=2018052805gm-0089-0000-0360c714&tw=3

>> No.19111614

>>19106439
>negative win/loss ratio
You can do better than this anon
Focus on avoiding fourth more.

>> No.19112811

Do people play Washizu mahjong? Are there professional tournaments, or online options to play it against other players? Is it even taken seriously or seen as just a novelty?

>> No.19112814

>>19112811
>seen as just a novelty
Who the fuck takes it seriously?

>> No.19112821

>>19112811
People take mahjong seriously?

>> No.19112829

>>19112821
>EMA

>> No.19113169

Ho-ly shit.

I just spent the better part of a full day looking into American Mah-jongg. I knew it was Jewish, but I never actually looked into how deep that rabbit hole went. The thing is an outright scam.

>> No.19113211

>>19113169
>I knew it was Jewish
Points are exchanged using pocket change. So yea.

>> No.19113456

>>19112811
Ive played it. it can be fun but games drag on as no one ever deals in

>> No.19113563

I thought I'd chance asking here since you guys run in similar circles.

Does anyone have a guide to Pachi-slot in Japan? I have played a few times but always feel like an idiot with no clue what to do. Like what do all the numbers above the machines track? I was playing on the Umineko slots and I guess I had some big bonus, but I was supposed to hit them left to right to activate it when I had no fucking idea it even mattered.

How often do you release your credits? Should i only be putting in 3 coins at a time until I get a hit?

>> No.19113836

>>19113456
Wait, did you play like normal or grouped 2 vs 2 like in the mango? You pick a captain and then your frien is to deal in your hand.

>> No.19114385

>>19112811
Yes, no, no (unless you do makeshift Washizu mahjong on Tabletop Simulator, which is pretty tedious), the latter.

My group played a few rounds the other day before deciding to switch back to regular mahjong. It it's really just not as fun as you'd hope. Half of that is because of logistics - you can't see tiles from the side, so you have to just lay the transparent tiles down. The gloves that came with the set were literally worse than nothing. They had no grip which made it hard to handle the tiles, but they were also thin enough that you could still moupai, and to top it off they left black gunk all over your hand. Also unless you've got a hole in the middle of your table, you've just gotta pass around the bag of tiles for people to draw, or leave it in one corner and have people reach all the way across the table to draw, which makes it harder to draw at such an angle that you can't see the tiles in the bag. It's super easy to cheat like that.

Actual gameplay isn't that fun either, no one deals in or discards yakuhai for others to call. It's not as exciting as Akagi and the mind game aspect doesn't stand out as much. I found it pretty effective to almost entirely disregard the other players by just playing for tsumo.

>> No.19114670
File: 4 KB, 200x155, nicolas cage loves pachinko.jpg [View same] [iqdb] [saucenao] [google]
19114670

>>19113563
Depending on what themed game you were playing, there's magazines and even Youtube videos that explain all the crap that goes on the screen. I was into the Star Wars and Ghostbusters ones back in the day and there was a promo vid. Either way, if you like wasting time/money that way cool for you.

A word of caution though, don't be like my friend Peter and make friends with weed dealers cause then you'll fall asleep with a blunt in your hand in the parking lot. The cops will knock on your window and you'll wake up to find that you're on your way to deportation! ! !

>> No.19114832

>>19114385
Should have played 2v2 like in Akagi

>> No.19116365
File: 1.68 MB, 3120x4160, IMG_20180528_160337.jpg [View same] [iqdb] [saucenao] [google]
19116365

how do i learn all the yakus lads

>> No.19116513

>>19116365
Cute bird dude

>> No.19116556

>>19116365
Group them by the types of tiles you receive with your starting hand, and learn the routes to improve. Look at the yaku sheet, make a flowchart and then grab any riichi with bots, roll the hands and solve them with the data for one evening. Of course you'll need to decide on the fly which rout to take while in actual game but this should help. Here's your homework:
>what is possible to add to that yakuhai triplet opened or not (ie ikkitsuukan)
>what is here to do with the hand of 50/50 end triplets and middle triplets in the making
>(if pinfu - what stacks with pinfu)
>what stacks with closed tanyao, opened tanyao
>hands you make while receiving tiles in pairs a lot
>chanta and co. all the way till the yakumans, also standalone honors
>one suit
>what works with riichi, learn closed only hands
etc

>> No.19116683

>>19116556
This is a dumb idea.

>>19116365
Go to the yaku chart, pick two or three easy 1-han yakus, and just ONLY go for those yaku for like 10 rounds until you memorize them. Go for no other yaku. Once you feel like you've memorized them, rotate to the next few yaku. Rinse and repeat.

Obviously you'll lose a lot, so only do this single player in very fast games, like the flash game online.

>> No.19116730

>>19116683
RIP I'm sorry. Kind of helped me personally.

>> No.19117202

>>19113211
>>19113169
Well? Don't leave me hanging.

>> No.19117429

The rarest yakuman is obvious 4 kan but I wanna know the second to it (on Tenhou), what do

>> No.19117474

>>19117429
http://tenhou.net/sc/2018/04/prof.html
Top 3 are suukantsuu, 9-wait chuuren, and tenhou. Sometimes 13-wait kokushi and daisuushi come in, too.

>> No.19117506
File: 106 KB, 406x442, Yuyu Hakusho Vol09 Ch03 page054.png [View same] [iqdb] [saucenao] [google]
19117506

>>19117474
Thank you.

>> No.19117514

>>19117202
I'll give you the barest point explanation I can. All prices in USD

>Mah-jongg requires an American tile set because it uses 8 extra tiles (the jokers)
>To buy just the tiles costs $55
>This is the same cost as a good middle-tier set in Japan or from China
>Except the tiles are the size of a Chinese small and noticeably thinner than Japanese tiles despite having larger face dimensions
>Meaning that you're paying extra for less plastic
>But this is just for a single-tone tile
>If you want two-toned tiles, the cost skyrockets to under $100
>This is despite the fact that Asian sets don't change in price depending on the number of tones noticeably
>Because the tiles are half as thick, they are harder to stack up, and they are flimsy just standing on their ends
>This makes buying the racks necessary, so you're more liable to buy a full set
>Which is $130 for single-tone. $160 for two-tone.
>The National Mah-jongg league also does not publish the rules anywhere
>They also claim that they have a copyright on the rules despite this being illegal, and I have found some sites that seems to have indicated a DMCA takedown
>Up until YMI and Mahjongg Time published them, you couldn't get the rules anywhere
>Except from their book which they sold for $11
Part 2 incoming

>> No.19117532

>>19117514
>Let's talk about the card
>As you may have heard, you have to buy a card which has a list of hands that are valid for that year
>You have to buy this card every year
>Official tournament rules states that you MUST have the card on display while playing at all times. For each player
>The reason being that playing without the cards "intimidates" other players
>There is also a big fat notice on the front of each card stating that it is unlawful to reproduce the card in part or whole
>Meaning no photo copies, and don't even think about going online for the cards goyim
>The card is $8 for standard size, $9 for larger size.
>The card, on my estimate, costs $0.84 to make using commercially available products. The actual cost is most likely less than this due to factory deals or what have you.
>The process for making the card is shrouded in mystery and only one article I've found actually talks about it
>Basically, a group of volunteer workers get together and form the card in a meeting at the start of the year
>The card itself rarely changes from year to year. Most players will comment on expected hands that will show up and recurring patterns which are easy to see.
>They then type this up using color-coded numbers to represent what each hand is. No pictures or fancy font. It's literally just things like blue "111" and green "234" and things like that.
>You could open up LibreOffice, right now, yes you reading this, and just type in letters and numbers, and you'd have very closely recreated the quality of this 84 cent card.
>That will be $9 plus tax.
Part 3 incoming, there's more

>> No.19117569
File: 148 KB, 481x480, 1363662773072.png [View same] [iqdb] [saucenao] [google]
19117569

>>19069834
>tanki wait for haku (was also the dora) for suuankou
>riichi
tsumod

>> No.19117581

>>19117532
>Want to play Mah-jongg online?
>Before Mahjongg Time came around, there was only one site that was allowed to have American Mah-jongg
>Which was naturally lead by the National Mah-jongg League
>You are required to sign up for it and order a subscription every year to play
>According to a mail-order subscription I found, the cost of this subscription is $50
"What do they do with all this money?"
>On their site, they claim that they donate to charity
>If you actually look through their public tax returns, they do donate 93%+ of their revenue as a non-profit.
>Donate to around 32 companies
>Almost all of them are fellow New York based companies
>Each of them gets pocket change. An average of $1,000-$5,000 each. One poor schmuck company got $500
>Except for one place
>They make a HUGE deposit every year of a little under half and up to 80% of their revenue to a single hospital; Joe DiMaggio's Children's Hospital in Florida
>Which is owned by some guy who owns several different hospitals across the nation
>No real record of where that money goes afterwards
>The entire organization itself is shrouded in mystery and has no revealing information on the founders or the site organizers
>Also, fun side note, their customer service is apparently shit according to yelp. Everything except for very obvious shill accounts gave it one star.

Honestly, when I started looking into it, I thought I would find more expensive tiles and the card and that was it. This whole thing reeks of scam.

>> No.19118096
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19118096

>>19117581
So they are unpopular on purpose focusing on addicted oldfags who are soon to be gone but-it-werks-now-so-it's-ok. Won't somebody please think of the children?.jpg (the fucking game)

>> No.19118500

>>19117514
>>19117532
>>19117581
What the fuck

>> No.19118610
File: 29 KB, 1045x800, 1416691316909.jpg [View same] [iqdb] [saucenao] [google]
19118610

>Playing Mahjong with friends
>Didn't win a single round, but never dealt in.
>Came 4th because two people Tsumo'd on my dealer turn, and I wasn't in tenpai in the final round.

>> No.19119615
File: 1.72 MB, 3120x4160, IMG_20180528_160330.jpg [View same] [iqdb] [saucenao] [google]
19119615

>>19116513
thanks senpai
>>19116556
>>19116683
gonna try both today, hope it sticks

>> No.19119708

>>19113836
normal. we didn't have clear tiles but used two sets, tan being opaque and hidden and blue tiles being shown outwards

>> No.19120305

check out my sick kan play

http://tenhou.net/3/?log=2018052916gm-0009-0000-dedec7d2&tw=3&ts=3

>> No.19120388

>>19120305
nice kan

>> No.19120495

>>19120305
>holding onto the west wind
For what purpose anon

>> No.19120550

>>19117474
>Ippan riichis the most
DELICIOUS CLICK BAIT

>> No.19122597

>>19114385
You gotta build a special table before playing properly yeah, buy proper gloves, it's not worth it.

>> No.19122675

>>19116365
This >>19116683
That's what I did.
Play the japanese riichi flash game that's against bots.
At every starting hand take your time to look at what yaku from your yaku list you can reasonably reproduce with your tiles and just try to complete it. Don't go for any other one until the next hand.
You can memorize most of the yaku list in a few games.

>> No.19122865

Is it possible to play in Tenhou tournament lobby using cracked client?

>> No.19125189
File: 197 KB, 862x592, mangan.png [View same] [iqdb] [saucenao] [google]
19125189

>>19109210
Thanks, anon. Been playing for over a year and never calculated fu before, but you've made me understand it a lot more, been testing it out on games and hands and stuff, but damn WORKING out fu using the calculation was stupid.

Was trying to understand how a 4han hand got a Mangan (pic related) and attempted to work out fu. Which was 20 + 10 (closed ron) + 2 (pinfu) + 4 (triplet of simples that's closed) and got 36 which I rounded to 40. I then found out there's a calculation for this "(fu × 2(2 + han))" and thought "Oh, this must calculate the closest points" calculated it and got 2000+ and it confused the fuck outta me, I thought this was going to give the closets points like somewhere between 8000, but then I noticed why I was being stupid from the page that gave me the calculation and discovered if the calculation is above 2000, it's a Mangan and it's lead me to this conclusion.

It'm better off just using the Mahjong Calculator app on my phone than to actually work out fu in casual games that I've played over the past year and a half. It's not only quicker, but in the end you'd still have to calculate it with a calculator or in your head which could take time. So I might as well use my phone. It's nice I guess, and is expected if I were to ever play in some parlor in Japan (which I highly doubt I will), but outside of the novelty.

Thanks though, it's good to know regardless.

>> No.19125270

>>19125189
Although, in retrospect I guess if you play Mahjong long enough you could memorize the scoring table, and never really HAVE to calculate it beyond the initial fu count.

As long as you know 4 han and 20 fu is 5200 and such, it'd be second nature.

>> No.19125327

>>19122865
Yes, read the install notes you faggot.

>> No.19125385

>>19125189
Counting Fu is important I think just to realize EXACTLY how a Pinfu or a "No points" hand works. Because a lot of shoddy translations and simplifications will just say "all runs", but that's not even true. It needs to have NO points.

But yeah, you touched on the other half of the explanation, which is Base Points and how Japan does it.

Basically, in Chinese Mahjong, you calculate the Fu, then you double it for each yaku you get, double the payment if East is involved between the two players (so if you're East, you have a "transaction" between all players, so you double their payment, etc), and that's your score and how much money is owed to you.

An interesting quirk in Chinese games is that because they'll often have a "Chicken Hand" rule where you get one point just for having a hand with no yaku, the Chinese give way, WAY more shits about Kongs and Pungs than anything else. I was playing with some Chinese once, and the people teaching were watching my hand. I had a pair of winds that weren't the seat/prevailing wind, and I picked up a third one. Because it wouldn't have given me a fan, I went to discard it, but the teachers behind me started flipping out and saying that was a bad move. Something I don't think I would ever consider in Japanese Mahjong at all.

Japanese Mahjong does the same thing, except they round up Fu to the next 10s, then they add two extra doubles for no fucking reason. Then, after figuring out what people owe you, they round it up AGAIN to the next 100s. This is why after 5 han, it actually is calculated as 7 doubles to the Fu, which will always brush into the 2000 base point limit. They skyrocket the points crazy fast.

>> No.19125504
File: 379 KB, 689x752, 1439237921346.png [View same] [iqdb] [saucenao] [google]
19125504

>want to rank up faster
>push instead of folding
>drop from 2nd to 4th in South 4
FFFFF

>> No.19125558

>>19125327
I don't see it. I remember there's crack error when you join tournament lobby that it will stop working unless you re-open it without crack.
That's why I'm worried.

>> No.19126702

>>19125270
That's literally all anyone does. It's very rare for someone to calculate points on the spot, almost all experienced players just memorise the table.

>> No.19131203

im stuck with a piece of shit computer as of now. i dont think i can play anything else on this toaster so, is mahjong fun? i come from a gambling background

>> No.19131218

>>19131203
it's addictive and dark

>> No.19131263

>>19131218
hits close to home. i've been told that riichi is like rummy on crack. now, i dont particularly care about rummy but akagi and hitler playing mahjong looks dope as fuck

>> No.19131444

2:0

>> No.19131448
File: 12 KB, 224x204, 1499423992406.jpg [View same] [iqdb] [saucenao] [google]
19131448

>>19131444
forgot picture

>> No.19131616

3:0

>> No.19131987

>>19131203
>i come from a gambling background

As in parents played it a lot and you were roped in betting your pocket money?

>> No.19132083
File: 113 KB, 450x659, akagiyugi.jpg [View same] [iqdb] [saucenao] [google]
19132083

>>19131203
>Is mahjong fun?
Yeah it's pretty fun
Dunno why we'd be here if we didn't think it was fun
If you're into gambling you'd probably enjoy playing ranked

>> No.19132266

>>19063899
>Playing Sanma for the first time
Holy shit, people actually play this? I know a big part of mahjong is RNG but I feel like I actually do worse in Sanma if I try not to play turning my brain off

>> No.19132928

>>19132266
I play it to keep my accounts alive and make stupid hands.

>> No.19133290
File: 17 KB, 400x289, 2112bff683502edcefdfbaf153b13d79.jpg [View same] [iqdb] [saucenao] [google]
19133290

Kojima is now in space. Good night, sweet Prince.

https://twitter.com/reachmahjong/status/1002069571275079681

>> No.19133301

>>19133290
RIP Mr Mahjong

>> No.19133391

>>19086810
Wait, I thought the guy to the right was setting up the tiles for the most part while the guy to the left replaced his hand with the lower row of his wall.
Makes me wonder how hard/easy to spot trickery/cheating is in Mahjong.
Still kinda weird to see them all surprised, like it's pretty rare to someone actually use the abort.

>>19077003
But isn't the story/drama why you would watch in the first place?
I mean it's nice to see what he pulls off towards the end in this video but context would be nice
https://www.youtube.com/watch?v=FIPEOelNSFg

>> No.19133978

>>19133391
Because abortive draw, while allowed, is deemed as coward. It backfired on his real game against Sakurai.
In Janki world, the 'fights' are always on equal terms. Wits against wits, but once any side finally cheats, all's fair on the table.

>> No.19134806
File: 39 KB, 436x600, Reasons.png [View same] [iqdb] [saucenao] [google]
19134806

Might one of you explain to me the point of Mahjong solitaire? I never got into this game, but right now for "reasons" (unlocking a specific thing) I have to do this, and is just pairing similar ties (at a shit resolution) but then I can never finish it because somehow I stop finding pairs.

Just why? Where is the fun in this? Is like memory but the cards are uncovered and stuck like a mountain and is a mess.
But the real question is what's the strategy?

>> No.19134831

>>19133290
F

>> No.19134868

>>19134806
There's a strategy?

>> No.19134942

>>19134868
Fuck it, I used cheats.

>> No.19135599

>>19134806
In windows solitaire you get more points for removing all 4 copies of the tile at once, more points for doing the same suit combos, and the most for winds or dragons combos, and so people enjoy hunting perfect RNG. No appeal not because it's a boring game, could work for example for kinesthetic (those guys who need to move to perceive) people while listening to music, but rather because the high scores are stored in a fucking txt.

>> No.19135829

>>19133978
>It backfired on his real game against Sakurai.
In that episode or do they play against each other later on?
Because the video that was posted it seemed like it was 2v2

>> No.19135880

finished 33% (1st) and 16% (4th) in 200 games in may. ez.

might have peaked. currently with R2072.

>> No.19136823

>>19125504
Impatience is a killer

>> No.19137496

>>19125504
With what were you pushing?

>> No.19137511

>>19135829
Ignore everything I said, I mistook that episode to another episode that featured kyuushu kyuuhai. My bad.

>> No.19137648

>>19137511
I really wish more Janki was translated.
I only found the first movie but I don't get why he didn't declare a kan at around 11:55, the timecode shows the waits
https://youtu.be/SJd4nb9eobs?t=656

25s wait vs 3m(empty)2s wait
It wouldn't have changed his wait and chankan is only when you upgrade a kan, not declare a closed one, right?

>> No.19137711

>>19134806
>Might one of you explain to me the point of Mahjong solitaire?
Same reason as regular solitare. Someone wanted a fun way to count and organize all their cards/tiles so they could verify all of them were there.

>> No.19137801

>>19133290
https://www.youtube.com/watch?v=-7su2I_D0y4

May he make chuurens in the afterlife.

>> No.19137918

>>19137801
>0:40
>7s draw and discard even though he has 89s

I don't get it

>> No.19137960

>>19137648
Can't kan at the end

>> No.19137978

>>19137918
Watch his hand through the rest. He realizes that he could go for Kokushi and makes the decision right at the start of the game.

>> No.19138202
File: 301 KB, 350x464, 1403206684908.gif [View same] [iqdb] [saucenao] [google]
19138202

>>19136823
It's a bad ippan habit.

>>19137496
Tanyao, pinfu, akadora. Discarded the first haku against someone showing a dora triplet.

I was betting on him not being in tenpai yet. I should have folded. My pinfu was already falling apart.

>> No.19138297

Today I busted to a NoName and two DC'd players. I wish I could die. I'll keep playing instead.

>> No.19138566
File: 399 KB, 737x631, DatCall.png [View same] [iqdb] [saucenao] [google]
19138566

Kamicha got fucked

>> No.19138851
File: 13 KB, 193x207, 1508707340520.png [View same] [iqdb] [saucenao] [google]
19138851

>shimocha keeps calling tiles from me like I'm his wishwall
>get fucked in my riichi into ponponron faggotry
>get a decent hand that had the chance to extend the game into west
>faggot toimen who has been annoying all game by taking his/her sweet time to discard tiles deals into shimocha's hand with a completely risky tile that wouldn't even get to tenpai and also had a semi-safe tile


My fault for giving up/missing good hands but still pretty annoying

>> No.19138858
File: 1.01 MB, 1200x733, 1519367689485.png [View same] [iqdb] [saucenao] [google]
19138858

>>19138297
Every fucking time someone disconnects their tiles will always be 100% safe and they end up 2nd. Fuck this shit.

>> No.19139453
File: 1.87 MB, 342x342, 1505601474447.gif [View same] [iqdb] [saucenao] [google]
19139453

Seriously, what is up with this?
I'm not playing well I'm just lucky, especially the haneman in S1-2
http://tenhou.net/0/?log=2018060118gm-0089-0000-da2dca20&tw=0

>> No.19143789
File: 553 KB, 856x720, 1523497027979.png [View same] [iqdb] [saucenao] [google]
19143789

I just started using the "no calling" button. Is that button great, or is it great?

>> No.19143926

>>19138297
NoName is akagi dude

>> No.19143957

Can you call ron on a chow?
Also anyone have a good guide for hong kong mahjong?

>> No.19144176
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19144176

I'm doing something that requires me to not move around for the next few hours, so someone play mahjong with me!

>> No.19144227

3:0

>> No.19144495
File: 48 KB, 307x351, Evil laugh.png [View same] [iqdb] [saucenao] [google]
19144495

>>19143789
>Someone Riichi's
>Turn button off
>Can call a tile
>Let the clock run down to zero

>> No.19145595

>>19144495
>he deals in a very risky tile even though his hand has safe tiles and the risky discard wouldn't get him closer to tenpai and ruining your wait for sanshoku+tanyao+3dora+3akadora

>> No.19145839
File: 1.39 MB, 3000x2400, 1517158332650.jpg [View same] [iqdb] [saucenao] [google]
19145839

>>19143957
You can call ron on anything that completes your hand as long as it's a valid hand (4 triplets and 1 pair) with a yaku

>> No.19146417
File: 146 KB, 1047x936, thanks aniki.jpg [View same] [iqdb] [saucenao] [google]
19146417

The hero we didn't deserve: dumb bluff open kan saves the day in silence - prevents fatal Haitei Tsumo!

>> No.19151084

>>19146417
Why are your tiles so colorful and who's your aniki?

>> No.19151345

>>19151084
He likes his All Green to be green

>> No.19151349

>>19151084
That's what the color green looks like, anon. Japanese tiles for some reason use a mix of black, red, and some blue. They make it have the allusion of green by lightly using black.

>> No.19152244
File: 152 KB, 1019x941, top 10 anime deaths.jpg [View same] [iqdb] [saucenao] [google]
19152244

456 Sanshoku is the sexiest yaku.

For once breaking tenpai was the right call, I'd have gotten a near impossible shanpon wait on 2p 6s otherwise.

>> No.19152821

>>19152244
>>19146417
those fucking 1sous are nightmare fuel

>> No.19152912

http://tenhou.net/0/?log=2018060322gm-0089-0000-b4b05831&tw=2
I almost feel sorry for toimen

>>19151349
Are there settings for the webclient or what did you do?
Not even sure what you can customize in the webclient

>> No.19152937

>>19152912
I use Tenhou English UI for Chrome (and Mozilla). If you click on the extension button and then options you can choose your settings: level of translation but also if you want your tiles to look "clearer", making hatsu and souzu tiles green. Kinda easier to see them on the pond this way.

>> No.19152982

>>19152244
123/789 Sanshoku are better

>> No.19153144

Why do 2000+ rate keep holding on useless honors so late in the game? I assume it's to avoid ippatsu, but they're sacrificing a lot of efficiency by doing that.

>> No.19153562
File: 93 KB, 652x720, 1527034102892.jpg [View same] [iqdb] [saucenao] [google]
19153562

>>19143789
>5:4:0:2 after turning off calls
Fug, it's like I removed my tells and distracting pop-ups at the same time.

>> No.19153579

>>19153562
you also removed 90% of your honitsu/chinitsu hands
it can be a blessing sometimes

>> No.19153582

>>19153144
Ranking system. 4th loses more points than 1st and 2nd gain. So defense > efficiency unless your hand is great.

>> No.19153729
File: 943 KB, 1088x935, Monster Luck.png [View same] [iqdb] [saucenao] [google]
19153729

Holy cow, talk about monster luck. Dealer at 60800 in East 1. And he had a baiman tenpai when toimen busted out.

>tfw when kamicha is sitting on 4 of his winning tiles
Maybe I was crazy to push against that dora 4, but it worked out.

>> No.19154135
File: 308 KB, 1274x992, blew my load too early.jpg [View same] [iqdb] [saucenao] [google]
19154135

>Intense back and forth battle with CPU
>Down a good amount last round
>Formulate the best hand I can get with what I have and wait for pons
>Ron on this killer hand
>Sanbaiman 36000 (Honitsu, Toitoi, Honroutou, Shousangen, Yakuhai)
>Win the game and feel pretty good for myself

Then I realized I could have went for Daisangen.
Loaded up the replay and it was three draws away.

Am I a coward?
Should I have went for it?

>> No.19154206
File: 583 KB, 1588x1123, 1523884782487.jpg [View same] [iqdb] [saucenao] [google]
19154206

>>19154135
I only see baiman with 10 han (2 honitsu 2 toitoi 2 honroutou 2 Shousangen and 2 yakuhai)

Pretty great hand regardless and you'd be foolish to go for a hopeless and rigid Daisangen tsumo when blessed with a flexible monster like this

>> No.19154224

>>19154135
>Then I realized I could have went for Daisangen.
>Loaded up the replay and it was three draws away.
>Am I a coward?
>Should I have went for it?
Take your shousangen with honroutou honitsu and like it

>> No.19154363
File: 206 KB, 1275x1011, sanbaiman.jpg [View same] [iqdb] [saucenao] [google]
19154363

>>19154206
>>19154224
Good advice, thanks
Still probably one of the biggest hands I've gotten and I was building a hand I thought I could get and still win me the game and jumped on it as soon as it came about, so I think I made the right choice thinking at the time.

It's only looking back because potential yakumans excite me.

And the round win gives me an extra yakuhai.

>> No.19154424

>>19154363
Nice.
There isn't much difference between a Sanbaiman and a Yakuman. I could refuse a Haneman to go for the Yakuman since it's almost 3 times more expansive, but a Baiman or a Sanbaiman is a game killer just as much as a Yakuman, even more when you're the dealer.

Besides, you'd have to draw one of the last two dragons to get it (because no one would deal it). It's a losing bet: they're very likely to be in other people's hands or in the dead wall.
The chances that 4 same tiles are available to draw with none in the dead wall are only 2/3. Meaning there were 1/3 chances that you only had one winning dragon available at all, very likely stuck forever in someone else's hand.

Maybe if you had at least one dragons triplet closed, then chances are a careless opponent would draw and discard the last dragon, but with two called dragons they'll fear Shousangen/Daisangen and fold completely.

>> No.19154430
File: 2.01 MB, 4032x3024, IMG_2651.jpg [View same] [iqdb] [saucenao] [google]
19154430

>no clubs to play in my city
>the only MJ association in the country only plays some shitty custom version of the Chinese rule set
>only friends I have to play with st home with tiles have zero defense
>every match is just a race to who can deal in first

I just want to play with competent players using real tiles
Is that too much to ask

>> No.19154442

>>19154430
Teach them defense? Starting with furiten, suji, and what kind of waits people would usually go for

>> No.19154498

>>19154424
You're right, the fact that I drew it myself for tsumo was the only way I would have gotten it. Which would normally be a pretty rare and slim chance.

It's much more likely someone would discard the wind tile, which they did. It's a pretty grand hand all it's own, so I should go for it when it comes about.

>> No.19155119

>>19154430
>only friends I have to play with at home with tiles have zero defense
>every match is just a race to who can deal in first
Goddamn I play in a club and I hate when this happens.

>> No.19155463

>>19152244
only if by 4/5/6 sanshoku you mean sanshoku doukou in 4s, 5s, or 6s.

>> No.19156006

Hellow Mahjong anons, I started playing like 3 hours ago and I finally got a Ron while playing on the flash game...the feeling I got was amazing, but I still need to learn a lot.

>> No.19156312
File: 120 KB, 1280x720, 1436453886673.jpg [View same] [iqdb] [saucenao] [google]
19156312

>10 dan busts out against double ron in East 2

>> No.19156526

>>19156006
It's always satisfying to ron somebody! Especially later on when you're aiming for big hands or trying to make a comeback.

Good luck learning the yaku and how they can be combined. That's the biggest hardship at the beginning, but also the funniest part when you're learning. You'll remember by playing.

>> No.19156584

>>19156006
Feel free to ask questions. A lot of anons are like me and autistically love to teach the game. Good job on your first victory.

>> No.19156754

>>19154206
>closed ittsuu
Feels like forever since I've had one of these. It's always dora and akadora tied to pinfu, fanpai, tanyao, or riichi these days.

>> No.19156862

>>19154430
It is too much to ask, if you want good opponents outside Japan you kinda have to go Tenhou.

>> No.19157243

6 renchan lets get it boys

>> No.19157692

>>19156862
>Tenhou
>Good

>> No.19157780

went to the bathroom because of diarrhea during a game and came back and i got 2nd

>> No.19159782

>>19157692
Quit playing in ippan

>> No.19159788

>>19154430
Then start a mahjong group of your own. Eventually, you will covert the heathens.

>> No.19159887

>>19157692
ever tried tokujou or houou?

>> No.19160986

>be first with like 14 000 points more than second place
>second place dealer turn, south 2
>ok i must finish this hand fast so he can't comeback
>get to tenpai
>he rons someone else for a small hand
>repeat once or twice
>barely manage to win a 3900 points hand and get back to first place with 2000 points more
>south 4
>he rons someone else for mangan in 8 turns
Why does this keep happening? Even without making any discard mistake he'll manage to be faster than you and slowly but surely comeback.

>> No.19161522

>>19160986
mahjong is a luck-based game

>> No.19161633
File: 6 KB, 204x164, Jun.jpg [View same] [iqdb] [saucenao] [google]
19161633

>>19160986
You let him control the game

>> No.19161676

Why do you guys play mahjong? it's illegal in Japan

>> No.19161679

>>19161676
what

>> No.19161880
File: 127 KB, 704x602, 1437755189800.jpg [View same] [iqdb] [saucenao] [google]
19161880

>start game
>one guy instantly disconnects
This is someone trying to cheat their way to easy wins, right? Saw in a lot in Ippan. First time seeing it in Joukyuu.

>> No.19161901

>>19161880
How would it help you? If you could use another account to cheat you'd deal into your hand, not turn 4P into 3P

>> No.19162005
File: 94 KB, 600x800, Pro Cards.jpg [View same] [iqdb] [saucenao] [google]
19162005

>>19161676
>illegal in Japan
Explain yourself

>> No.19162018

>>19161901
It's a low effort way to avoid last place.

>> No.19162438

>>19159782
>>19159887
>Tokujou players
>Good
They regularly get stomped when they go into actual parlors. Tenhou teaches you bad habits and doesn't teach you the good ones you need to survive at a table.

>> No.19162443

>>19162438
Elaborate?

>> No.19162451

>>19161679
>>19162005
He doesn't know that gambling just recently got made legal in Japan.

>> No.19162481
File: 91 KB, 1280x720, 1467902843840.jpg [View same] [iqdb] [saucenao] [google]
19162481

>>19160986
>tfw you're the guy who makes the big comeback
That guy was the protag for the match
Can't beat the flow, just go with it

>> No.19162494

>>19162443
Shitposting aside, Tenhou teaches you last place avoidance, which is a bad habit to have in a game with real money. Tenhou players will be known to play cheap hands in all last when they aren't the dealer just to get into third, even if their score is in the negative. It also doesn't teach you about dealing with pressure very well, and a lot of players (in general, not just tenhou) will start to lose it even in low rate parlors because money is on the line now if they aren't used to it.

Additionally, tenhou players tend to not develop some of the other tricks of the trade that parlor players will pick up on. I'm sure you've heard stories about people getting crushed because other players will do things like watch which tiles you'll rotate in your hand, indicating a good chance of character/honor tiles, or where you tend to store said tiles when you discard.

Tenhou players also will play very rigorously by statistics. Which is fine, but it also means that players that notice this will be able to just slightly alter their playstyle and catch you in basic traps. I once played a guy who insisted that it was pretty much always safe to discard an honor tile against a riichi if you could see three of them. I wound up with his money because of this cause all I did was shift into hell waits and the tiles came out more easily.

Finally, this last one is just personal theory, but I think that what a lot of "occult" players believe in, the flow and all that, is just them picking up on psychological cues but not knowing how to explain it. In flow, if you start winning a lot, the luck is on your side. In reality, I think it might start affecting the other players subconsciously and they play worse as a result of being intimidated. All of these are things you don't pick up on playing online-only.

Playing on tenhou is fine, and there is absolutely nothing wrong with statistics, but you're missing a good half of the game you just can't replicate. It's actually a fairly common story where someone good who only played on tenhou goes into a live game and comes out poorer. Tenhou should be a supplement to your mahjong experience, not a substitute or replacement.

>> No.19162522

>>19162494
>watch which tiles you'll rotate in your hand, indicating a good chance of character/honor tiles, or where you tend to store said tiles when you discard

I always wondered about this
If you place the tiles in the usual order always, won't others be able to get a feel for what you have?
Like if you draw an honor and put it near the end of your hand, others would be able to make a guess at what you may need to ron.

>> No.19162529

>>19162522
>If you place the tiles in the usual order always, won't others be able to get a feel for what you have?
Yes. And they will watch for that. It's why you'll see some of the older players play without sorting their hand. It's specifically to avoid the mindgames that come with hand and tile placement.

>> No.19162557

>>19162494
>last place avoidance
Of course you'll be worse when playing with a different ruleset (or more accurately a different winstate)

>pressure
>handling tile/rotating them/
Obviously, actually handling the tiles in real life is another experience and part of the skill you'll need in real life.

>statistics
That'd probably be a problem with real life players too, so that depends on the player I guess. Sometimes you just have to break your shit instead of clinging to safety.

>flow/psychology
Flow is definitely a thing in online games too. Psychology is also there but shallower than in real life since you can only judge people's discards and the time they take for each. Plus the times for calls.

>Tenhou should be a supplement to your mahjong experience, not a substitute or replacement
I'd argue it's just two different experiences rather than one being a supplement or a replacement. I don't play mahjong in parlors so I might be wrong though, although I play in real life sometimes.

>> No.19163351

>>19162494
>I once played a guy who insisted that it was pretty much always safe to discard an honor tile against a riichi if you could see three of them. I wound up with his money because of this cause all I did was shift into hell waits and the tiles came out more easily.
That trap also works on tenhou though.

>> No.19163473
File: 83 KB, 800x764, 1515561355393.jpg [View same] [iqdb] [saucenao] [google]
19163473

>when the 4th keeps butting in the big boys play

I'm just 3000 points away from 1st, fuck off

>> No.19163741

>>19162494
That sounds more like online vs offline mahjong in general. I'm pretty sure ron2 is more punishing than Tenhou, both in terms of uma-oka and in terms of rank penalizing, and ron2 is officially supported by Renmei.

>> No.19163904

>>19137496
役牌

>> No.19164075

>draw winning tile (pinfu with 678m, 678p and sadly 789s)
>throw the 9s and call riichi
>draw the last 6s within 4 turns
>hand goes from 2000 to 12000 with riichi tsumo pinfu tanyao sanshoku

A TERRIFYING FLOW

>> No.19164562

>>19162494
>>19162438
well good luck with earning money in parlors, suckers.
i love it when people don't know anything about mahjong and still talk.

>> No.19164577

>>19164562
I mean, disregarding the "parlors are so much more hardcore" feel (might just be me), it makes sense that you'd get stomped if you aren't used to play in real life if only because of tiles handling and "mood" feeling

>> No.19165764

tell me which one to pick anons
http://mamepedia.com/game/category/mahjong-mature?page=1

>> No.19166183

WRC 2020 in Vienna

>> No.19166265

>>19166183
How do I get to play in it to live out my Saki dreams?

>> No.19166379

>>19166265
Talk to your national representative

>> No.19166390

it would be nice to play mahjong with a cute girl

and then mating press her on the board afterwards

>> No.19166425

>>19166379
Fuck. The dream is dead.

>> No.19166471
File: 261 KB, 900x888, mahjong___southern_wind_by_daxiong-d3h0np3.jpg [View same] [iqdb] [saucenao] [google]
19166471

>>19166390
I've played with plenty, but they're just trying to use their looks to distract you from the tiles. bang a few out before playing so you can focus

>> No.19167993

>>19165764
Pick one that has good graphics and 3-5 sequels. Indicates it was really popular, so most likely to be good. Don't go for anything with 6+ sequels unless it released ever 3-4 years and is going strong today, as that would indicate they pump it out like you're going to pump out your soul to these games.

>> No.19168256

>>19166425
If you don't have or don't know your national representatives, email the WRC contact address and they can possibly help you sort things out.

>> No.19168288

tenhou should have a gamechat if it doesnt

>> No.19168312

>>19163473
Please do not post frogs on /jp/ anon

>> No.19168324

>>19168288
I wish there was a way to shit talk people after the game in ranked
A chat box for the results screen where you can laugh at people for dealing in

>> No.19168619

>>19168324
There is a chat in L0, you can enable it in the options in the Windows client. There's not really any point though, it's almost entirely just 死ねカス死ね死ねカス雑魚. Funnily enough if you look up some of the names of the people complaining you'll usually see that they're joukyuu level and often they're sanma players.

>> No.19169407

>>19168256
Doesn't look like there's going to be room anyway, only 225 players in the last one. Not to mention the fact that hardly any countries are represented.
https://worldriichi.org/player-list/

>> No.19170141

>>19169407
What are you talking about? What do you expect from a niche hobby game like riichi mahjong?

>> No.19172559

>>19169407
>only 225 players
The first one was just about half that.

>> No.19172858

Today was my first game against somebody with a name I'd seen here before. it's an interesting kind of tension, almost like I was playing against somebody I knew.

>> No.19173278
File: 47 KB, 1280x720, [Underwater-FFF] Saki Achiga-hen - Episode of Side-A - 11 [BD][720p-AAC][0C7667BD].mkv_snapshot_21.05_[2015.11.29_23.35.16].jpg [View same] [iqdb] [saucenao] [google]
19173278

>Huge mahjong tournament near me
>It's the garbage chinese version with flower and season tiles and shit

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