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/jp/ - Otaku Culture


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18538196 No.18538196 [Reply] [Original]

Visual Novel translation status


Aheahe Moon - 100% translated, patch should be released "within a month or two"
>Aiyoku No Eustia - 35.23% Translated, 21.57% edited
Amagami - "Script translation done. 579/2308 original edition scenario scripts edited (25.1%)"
Clover Day's - 100% translated, editing + TLC still to go
Chaos;Head Noah - Fan translation ongoing
Daitoshokan - 100% translated and edited, images, engine work and QC remain
Dragon Knight 4 - Being translated
Fate/Extra CCC - 17% translated
Gakuen Heaven 2 - Demo released
HaraChuchu - Kukuri's route patch released
Heart no Kuni no Alice - 91% translated, 4th partial patch released
>Hoka no Onna - 100% translated, looking to go official
Junketsu Megami-Sama - partial patch released
Kanojo to Ore to Koibito to - 8% (2443/28887) lines translated
>Koiken Otome Revive - 13% (3460/27095) lines translated
>Lovely x Cation 2 - Common route translated, majority of Hime's route translated
>Lover Able - 100% translated, 32.72% edited
Maji Koi A-3 - 32/95 scripts translated
Majo Koi Nikki - Through TLC + Editing, QC remains, prologue patch released
Mahou Tsukai no Yoru - 3 semi-active projects, one project released ch 1-7
Monster girl quest paradox - Part 1 patch released
>Musumaker - 49.6% translated
>Nanatsuiro Drops - Partial patch with episodes 1 and 2 released
Nursery Rhyme - 100% translated, technical issues resolved, being edited now
Oreimo Tsuzuku - All scripts through TLC+Editing, 250/268 scripts finalized
>Pure Pure - 63.19% translated
Sayonara wo Oshiete - 116405/257436 (45.2%) characters translated
>Shin Koihime Musou - 92% (99942/108888) translated, 19% (20378/108888) edited
Tsui Yuri - 30% (2687/5872) QC
>Tsujidou-san no Jun'ai Road - 92.54% translated, common + Ai + Maki + Saeko routes released, targeting a full release by April 8th
Tsuriotsu - 7637/31643 (24.1%) lines translated, 4080/31643 (12.9%) lines edited
Ushinawareta Mirai o Motomete - 34% (11889/35476) lines translated
Watashi wa Kyou Koko de Shinimasu - 10% (232/2265) lines translated
>Witch's Garden - 39% (20964/53677) lines translated
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.88%, Motoka 42.76%, Common and Kazuha fully edited


Official work

MangaGamer
Kyonyuu Fantasy Gaiden - March 29th release
>Kuroinu - Chapter 2 released, Chapter 3 in testing
>Higurashi Hou - chapter 5 released. Chapter 6 about to enter testing, chapters 7-8 through TLC+Editing, answer arcs to be released within a year and Rei arcs started
Bokuten - Port in progress
SukiSuki - In Beta
Fata morgana fan disc - 100% translated and edited
Maggot Baits - 73% translated, 22% edited
Hapymaher - In testing
Hadaka Shitsuji fandisc - Picked up
Shiei no Sona-Nyl - 33% translated
Hashihime - 100% translated, 67% edited
Trinoline - 82% translated, 41% edited
Evenicle - In testing
Magical Marriage Lunatics - In testing
Damekoi - "Beta testing complete, in scripting"
Koropokkur - In development
Supipara ch 2 - Through testing
Room No.9 - Picked up
Sengoku Rance - 100% translated and edited
Rance Quest - 74% translated, 55% edited
Sweet Switch - Testing complete
Bitter Exclusion - 100% translated and edited
Overdrive's Final title - English release planned

JAST
>Sweet Home - May 1st release
Princess X fandisc - Picked up
Flowers - Volume 2 Winter release, 100% translated
Katahane - Fully translated, in editing + QC, Early 2018 release
Majikoi - 2018 release
Trample on Schatten- 2018 release, Translation 100%, in editing, porting complete
Django - Waiting on translation.
Sumaga- Fully translated, 70% edited
Machine Child - Announced
Sweet Pool - Picked up

Degica or IXTL
Muv Luv Alternative - Released, R18 patch still to come
Muv-Luv Photonflowers - Translation started
Muv-Luv Photonmelodies - To follow Photonflowers
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up

Aksys
Code: Realize fandisc - March 30th release
Kokuchou no Psychedelica - April 20th release
7'scarlet - May 18th release
Haitaka no Psychedelica - 2018 release

>> No.18538197

Sekai/Denpa/Maiden
>Girls in Glasses - Released
>Creature Romances Series - Released
Tropical Liquor - March 9th release
>Koikuma - Needs testing, Waiting on a third party
Fatal Twelve - In QA, Late March release
2236 A.D. - English version released by the Japanese developer, Sekai release in QA
>Re;Lord ~Herford no Majo to Nuigurumi~ - Needs testing
The Bell Chimes For Gold - In QA
Dracu-Riot - In QA
Maitetsu - In QA
Nanairo Reincarnation - 100% translated, waiting on a third party for engine work
Baldr Sky - 50% translated, Combined release of Dive 1 + Dive 2 in mid 2018
Ley-Line: Daybreak of Remnants Shadow - 100% translated
Ley-Line: Flowers Falling in the Morning Mist - 50% translated
Riajuu Plus - Release "within a couple months"
Hoshizora no Memoria Eternal Heart - Kickstarter finished
Miko no Kanata - Picked up
Memory's Dogma - Code:01 Released, 02 onwards upcoming
Tenshin Ranman - QA and engine work next
Fault - Silence the Pedant - Demo released
Fault Milestone 2 - Side Above released, GE still to come
CyberRebeat - Picked up
G-senjou no Maou - Denpa version announced
Nekopara Vol 4 - Announced
Rewrite+ - Picked up
NarKarma EngineA - Announced
Senren * Banka - Picked up
Ninja Girl - Announced
Island Diary - Announced
Love Duction - 20% translated
Koi ni, Kanmi o Soete - Picked up
Subete no Koi ni, Hanabata o. - Picked up

Frontwing
Sharin no Kuni - April release, Scripting, debugging, and QA remain
Momoiro Closet - Kickstarter started, April 27th release
Island - 100% translated, 40-50% edited, 2018 release
2 upcoming secret announcements

Fruitbat
Seven Days - Picked up
Chuusotsu! 1st graduation - Kickstarter finished, demo released, March 2018 release

Sol Press
Sakura Sakura - March release, demo released, Steam page up
>Newton to Ringo no Ki - 89% of common route, 1st, 2nd route and third route translated, 76% of common route, 100% of 1st route, and 2nd route edited, demo released

Nekonyan
>Fureraba ~Friend to Lover~ - March 30th release
Hello,good-bye - 10% translated, 2018 release, Summer 2018 release
Sanoba Witch - 20% translated, Fall 2018 release
Melty Moment - Aiming for a release next Winter
Suki to Suki to de Sankaku Ren'ai - Early 2019 release

Other
Tayutama 2 - Q1 2018 release, delayed to revise scripts, R18 patch planned but may not be ready at launch
Hakuoki: Edo Blossoms - Spring 2018 release
Hemoimo - Dropped by SakuraGame and no longer being released on Steam, upcoming Fakku release planned within the next couple months
Magical Charming - Release planned
Song of Memories - 2018 release
>Tsundere Idol: My Personal M-Pet! - Kickstarter succeeded
>Neighbor - 2018 release, Kickstarter started
428: Shibuya Scramble - 2018 release
Angel Beats - 50% translated
Love Sweets - Picked up
Noratoto - Picked up
Himawari to Koi no Kioku - On Steam Greenlight
Harumade, Kururu - Seems to have an English release planned
Monmusu - 2018 release
Taisho Alice - Volume 1 released
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
---
>Stuff like this has been either added or updated since the last thread

>> No.18538221

>Amagami - "Script translation done. 579/2308 original edition scenario scripts edited (25.1%)"

MOVE

>> No.18538230

>>18538221
All-ages.

>> No.18538245

>>18538196
>SukiSuki - In Beta

Only two more years to go!

>> No.18538464

>>18538196
>Nanatsuiro Drops - Partial patch with episodes 1 and 2 released
Based!

>> No.18538480

Another thread without Maitetsu changes. They are holding it hostage at this point right?

>> No.18538496

>>18538464
I don't mind the old art. I haven't seen the anime, but it might be good.

>> No.18538601

>>18538496
Also,
>The common route covers up to episode 5, which then branches off into three routes with another 5-8 episodes. If everything goes well, we will be releasing an episode every three months to finish off the common route by the end of the year.
One episode every quarter with 18+ remaining means the final release is expected at the end of 2022. That's pretty fucking long for a medium-sized VN.

>> No.18538612

>>18538480
They said on their AMA that there was going to be "BIG NEWS" for it soon.
So i'd say another year.

>> No.18538776

>>18538612
>soon
When is the first big con? I imagine they are saving any news for then now they have said they are going to tone down the number of announced projects until they are closer to release.

>> No.18538959

>>18538196
>Koikuma delayed again

I am not sure whats more embarassing, that this keeps happening or that I want a translation with only a semblance of quality for an eroge that doesnt have much plot or much to understand anyway

>> No.18540229

>>18538197
>Fureraba ~Friend to Lover~ - March 30th release
What? Fureraba will be release it in english? What the fuck?

>> No.18540245

>>18540229
New translation company that popped right out of nowhere. Formed by astro and his gang. Got pretty good licenses for literal nobodies. People suspect that they are SP rebranded due to their Yuzusoft title and the people in the company. This release will probably decide how the community views them.

>> No.18540282

>>18540245
I see. I was just suprised because I'm reading the HD Renewal and took me for suprise.

>> No.18540301

>Sweet Home - May 1st release

While this is good, what I'm really happy about is that this means the other stuff JAST said would come out this year could be coming. Namely Schatten

>>18538612
>They said on their AMA that there was going to be "BIG NEWS" for it soon.
Now that sounds nice until you realize that in SP land, "Soon" is like another way of saying "when we feel like it". Remember when Tenshin Ranman was coming "soon"? In 2015?

>>18540245
>People suspect that they are SP rebranded
You mean meme

>> No.18540433

so did sucky project steal muv luv from degica or not?

>> No.18540453

>>18540433
Weren't they always connected in one way or another? I remember Sekai shilling hard of their kickstarter.

>> No.18541943

>>18538197
So taundere idol succeeded good to hear.

>> No.18541949

>>18540453
I believe they were. They advertised each other when it was Grisaia for Sekai and Muv Luv was starting out.

>> No.18542979

>>18538196
>Monster girl game
>all ages

ffs

>> No.18542997

why mangagamer is taking so long with tsumiboroshi-hen? ;_;

>> No.18543164

>>18538601
>That said, although the common route will take a year to complete, I plan on bringing in another translator or two to work on the individual routes once we approach the end of common route, so hopefully it won’t actually take five years.

>> No.18543681

>>18542997
Doddler busy with many projects so Higurashi got pushed back because of that, most likely.
He helps pretty much every visual novel publisher out there.
But it looks like they are actively working on it again.

>> No.18543721

Hey guys, anyone here played Maggot Baits? I'm playing it for the first time and the title screen is asking me two questions.

I know the first one is about showing guro CGs, but I have no idea what 簡単設完 in the second question is referring to.

>> No.18543732

>>18543721
You're looking for the Untranslated VN General

>> No.18543733

>>18543721
wrong thread pal

>> No.18543764

>>18543732
>>18543733
Alright.

>> No.18544098

Abominable Grasshopper doujin was prioritized over a full fledged Moege. Lads tell me, why are Steam wogs pay pay/read freeware??

>> No.18544113

>>18544098
Steamfags don't read moege. Retarded meme games which they can gift to their friends, on the other hand...

>> No.18544131

>>18544098
SP is trying to get another meme hit like they did with Nekopara that's pretty much it.
Dunno which moege you're talking about but if it's Koikuma, Koikuma is a nukige or if it's Dracu Riot, it's been readable for over a year now.

>> No.18544432

>>18543721
The answer there is

俺が自殺です

>> No.18544572

The SCA-DI approved Subahibi manga was translated and released through Kickstarter a few days ago. It's about Takuji and Kimika moving on together after they killed themselves at the end of It's My Own Invention. It's about 40 pages and I thought it was pretty good.

>> No.18544583

>>18543681
Ohh i see, true they have a lot of work, thanks!

>> No.18544633

>>18542979
Erotic VNs are garbage.

>> No.18544668

ero is holding the medium back, it could be so much more!

>> No.18544783

Rance 10 when? im guessing 2024

>> No.18544788

>>18543681
He's been working mostly on Mangagamer's website update.

>> No.18545056

>>18544783
Who will translate Rance once the current translator steps down?

>> No.18545095

>>18544783
At current pace? Probably sooner. But that's only if they don't decide to turn around and tl 1-3.

I'm thinking 2021. Tops.
>>18545056
>implying Arunaru's autism will allow him to step down until he's finished the series

>> No.18545566

>>18544113
>Steamfags don't read moege
Then why did Princess Evangile end up fairly successful on the platform? You can't exactly call it a meme game either.

>> No.18545721
File: 51 KB, 853x548, 1510260291558.png [View same] [iqdb] [saucenao] [google]
18545721

>>18545566
Actually, PE only had a few thousand sales, numbers comparable to other moege on steam, until it was featured in the MG humble bundle 3 months ago. Of its 40k current owners, only ~8.7k have even played the game at all. The median playtime is 3h 16m, meaning only 4.3k players actually made it through the prologue, and who knows how many of those read the whole VN. The only metric by which you could consider it successful is raw sale numbers, and those inflated numbers can almost entirely be attributed to the bundle.

>> No.18546037 [DELETED] 

>>18545721
Before the MG bundle it was at roughly 6k on Steam, and also would have had a sizable amount of sales on MG (both downloadable and hard copies). For off Steam sales, Princess Evangile was their best seller on their main website in 2015 (and 5th best seller in 2016+ 9th in 2017) and W Happiness was their best seller on their main website in 2017. It certainly wasn't the overwhelming runaway success like Clannad or Grisaia, and MG's Kindred Spirits sold somewhere around 3 times as many copies on Steam pre-bundle, but MG has constantly called Princess Evangile a significant success.

Of course though, MG's pipeline is budgeted so that they were able to turn a profit on at least some of their longer titles well before Steam, so a title like Princess Evangile which they picked up before the Steam craze began likely was quite profitable, especially compared to the expectations they had when they licensed it. In contrast, a title like G-Senjou outsold it pre-bundle on Steam at least (although likely either similar sales or slightly behind if you include off Steam sales), yet managed to lose money because it was budgeted so that it needed to be a Grisaia level success to make a profit.

>> No.18546083

>>18545721
Before the MG bundle it was at roughly 6k on Steam, and also would have had a sizable amount of sales on MG (both downloadable and hard copies). For off Steam sales, Princess Evangile was their best seller on their main website in 2015 (and 5th best seller in 2016+ 9th in 2017) and W Happiness was their best seller on their main website in 2017. It certainly wasn't the overwhelming runaway success like Clannad or Grisaia, and MG's Kindred Spirits sold somewhere around 3 times as many copies on Steam pre-bundle, but MG has constantly called Princess Evangile a significant success.

Of course though, MG's pipeline is budgeted so that they were able to turn a profit on at least some of their longer titles well before Steam, so a title like Princess Evangile which they picked up before the Steam craze began likely was quite profitable, especially compared to the expectations they had when they licensed it. In contrast, a title like G-Senjou outsold it pre-bundle on Steam at least (although likely either similar sales or slightly behind if you include off Steam sales), yet managed to lose money because it was budgeted so that it needed to be a Grisaia level success to make a profit. Granted though, the point is true that it didn't sell like meme titles on Steam, and a meaningful fraction of its success is thanks to sales off of the platform, but it also is going to be one of MG's bigger titles in terms of revenue it brought in.

>> No.18546230

>>18545566
I recall some big streamer streamed it, making all the normalfags who were watching buy it.

>> No.18546283

>>18546083
I'm not trying to argue otherwise - for MG it did well, but it was not "fairly successful" by steam standards. Discounting the meaningless bundle sales, it only did slightly better than your average moege. You can't use it as evidence that there's a big potential market on steam for moege.

>> No.18546366

>>18544113
Or Nekopara, which is both.

>>18546230
It was a semi-popular meme youtuber. Both MG and him have dropped hints that PE sold a lot through his referral link.

>> No.18546371

>>18546366
I am talking about Sodapoppin.

>> No.18547234

>>18545721
Those 3 hours median playtime isn't really playtime at all, it's the amount of time people idled the game so that the steam cards would drop which they sell on the steam market.

Traders buy these kind of bundles on mass, they wait a few months and then sell 1/2 or 1/3 of the games for the original bundle price alone.

You can buy Princess Evangile for 3$ now in grey shops.
All those poor people who backed Root Double for example now can buy the game for 1.29 $ on g2a.

>>18546083
Speaking of MangaGamers site sales, I'll be really surprised if Imouto Paradise 2 doesn't make it on 1st place this year considering that it's still in their Top 5 weekly even after 4+ months. During their Valentines sale even Imouto Paradise 1 jumped into their Top 5 again even though it was released in 2014.

I wonder if MangaGamer will try and get something similar to the Imouto Paradise series considering how well they do for them.
Sister Scheme 2 HD comes to my mind, Atelier Kaguya has a lot of visual novels with imoutos and onee-sans like Baku Ane which also has a popular H-anime and so on.

>> No.18547248

>>18547234
>I wonder if MangaGamer will try and get something similar to the Imouto Paradise series considering how well they do for them.
Wouldn't they just get ImoPara 3?

>> No.18547256

>>18544783
14mb script wtf
2024 sounds about right

>> No.18547271

>>18547256
Arunaru's a fast boy

>> No.18547280

>>18547248
not him, but i would (if i were in MG's position) grab another Itou Life title rather than IP3, which he didn't work on.

IP3's artist obviously tried to ape him, but honestly the CG isn't as good as his work on IP2 especially.

>> No.18547286

>>18547256
>14mb script
How long is 9?

>> No.18547291

>>18547280
I thought IP2 looked way worse than IP1 and that IP3 looked better than 2. Maybe I just don't like the girl design in IP2, there's like no variety in sizes aside from the token loli and most of the scenes feel mediocre.

>> No.18547295

>>18547280
Demon Busters or Eroge-Bu would be good choices.

>> No.18547302

>>18547291
well, i guess there's no accounting for taste, but in my opinion the CG quality for IP1 isn't nearly as good. IP1 is just overall a worse title as well, including the script. i mean, the script in both titles isn't great, but at least IP2 had a far better sense of humor.

>> No.18547310

>>18547291
No way, man. IP2 looks way better. IP3 looks almost OELVN-tier honestly. I agree about proportions but the new artist just sucks

>>18547295
Eroge-Bu looks great.

>> No.18547347
File: 702 KB, 1280x720, ExHIBIT_364983.png [View same] [iqdb] [saucenao] [google]
18547347

>>18547302
IP2 definitely had better writing, but I liked the character design of 1 better than 2. However I liked the character writing of 2 better than 1. as a result I don't really find myself enjoying IP2 has a nukige, but rather a moege since the characters are better fleshed out and written.

>>18547310
the reason I think IP2 looks worse is because I find the character designs to be atrocious compared to 1. I also love the character designs in IP3 and while I can't comment on the writing for the girls, I think that the nice range in personalities and body types can create a far more enjoyable experience even if the art style is a little off.

>> No.18547355

>>18547347
Obligatory reminder that Yuzu a shit.

>> No.18547359

>>18547347
i really like the look of hinata, but the art is definitely a tier lower than imopara 2. Would still read it desu

>> No.18547361
File: 1.20 MB, 1280x720, ExHIBIT_288808.png [View same] [iqdb] [saucenao] [google]
18547361

>>18547355
yuzu a cute.

>> No.18547368

>>18547361
wish her personality was a bit more of a straight hiyori clone but she's super cute

>> No.18547386

>>18547347
It seems like your primary point in regards to the designs in related to boob size, which, yes, is rather homogenous by comparison in IP2, but it didn't bug me. I don't care about boobs.

The overall quality of art is tremendously better in IP2, though. The iris and hair design especially, in my opinion. I really, really enjoyed the pink in IP2, but didn't really care for her in 1. Her fluffy hair and frillier design was so much better.

The only one which I felt was a straight downgrade was perhaps the sadist. But that's because twin tails a shit

>> No.18547408
File: 371 KB, 1622x913, cute imouto.jpg [View same] [iqdb] [saucenao] [google]
18547408

>>18547386
>I really, really enjoyed the pink in IP2, but didn't really care for her in 1.
Same here lol. Her route was so sweet.

>> No.18547421

Where are the survey results Haro?

>> No.18547436

>>18547408
That scene where she's half asleep was top moe

>> No.18547449

>>18547361
Flat washboard!

>> No.18547468
File: 967 KB, 1280x720, ExHIBIT_308165.png [View same] [iqdb] [saucenao] [google]
18547468

>>18547449

>> No.18547685

>>18547421
My guess is that they may be out by mid March, or early April.

>> No.18548561
File: 310 KB, 1280x720, wagahigh_photo.jpg [View same] [iqdb] [saucenao] [google]
18548561

>>18547291
>>18547347
I have no problem with the boob sizes in IP2. Then again I had no problem with the boobs in Wagahigh, and the smallest girl (imouto) is around a D-cup.

>>18547361
That Panterbell plushie she has is a nice easter egg. It feels a bit weird when it shows up in one of the H-scenes, though.

>> No.18548581

>>18548561
>Wagahigh
Top tier girls but too much porn for my liking. Couldn't finish a single route becausу of this.

>> No.18548585

>>18548561
Boob sizes in Wagahigh didn't bug me, but the shapes of their tits certainly did. Literal balloons, not softness to them at all.

Really good girls, though.

>> No.18548653

>>18548585
Really fucking big nipples too, kinda irked me.

>> No.18549045

>>18548581
Use the CTRL button, Moenovel supporter.

>> No.18549685

>>18547256
14mb is suspiciously large. That's like, included all of the game script files in the count large. I doubt any game exists with a script size of 7m characters.

>> No.18549695

>>18549685
It's said to be bigger than all the previous games combined.

>> No.18549743

>>18549685
Supposedly the sub-writer alone for the game wrote enough text for a full game, and I remember hearing the main writer wrote double the amount so I guess it's not impossible.

>> No.18549766

>>18549695
That's true, but 1m characters (2mb in usual counting) is usually around 20~30 hours of play time. Most full length games are in the roughly 1m range, really long ones could push up to 2m (or 4mb). Supposedly full play time for Rance 10 is up to 100 hours, but a non trivial amount of that I'm certain must be taken by the gameplay portion. Would be cool to get a real count though.

>> No.18549869

>>18549766
It took me like 200 hours to 100% Seinarukana, and I bet that's smaller. By full play time you mean just one playthrough, not a complete one, right?

>> No.18549959

>>18549766
>Supposedly full play time for Rance 10 is up to 100 hours
that's like one playthrough, not a complete

>> No.18549960
File: 174 KB, 1280x750, 693.jpg [View same] [iqdb] [saucenao] [google]
18549960

>>18547347
Black hair imouto's route in IP2 actually felt like a loving cute route with some crazy fetish fuel as opposed to IP1 which was just a femdom fest where I wasn't sure if she loved nii-sama or wanted him as a dog so that alone would put it over 1 for me

>Shizuku's route ends with lovey-dovey paizuri as she gets shy from MC being honest about how much he loves her
>Michika ends with him literally wearing a fucking dog collar, did they even have a confession scene?

Also Ririna and Yuzu>IP1 counterparts

>> No.18549970

>>18548653
>Really fucking big nipples too, kinda irked me.
That's my fetish

>> No.18550189

>>18549960
Ririna had some damn good scenes

>> No.18550300

>>18549045
Not him but 5 h-scenes is way too much for a moege. You should be reading nukige if you just want to fap.
I like reading in long sessions and it's really annoying to have the story broken up every 30 minutes by yet another h-scene. I don't have the stamina to fap 5 times in several hours, and I don't want to skip the h-scenes because I like reading the dialogue in them and it feels like I'm missing out if I do. 2-3 per route, evenly spread out, is the ideal. Still a good amount, but they can have more non-h CGs and use the lines to expand other parts of the story.

>> No.18550361

So, we all agree that we want Imouto Paradise 3?

>> No.18550366

>>18550361
Was that in any doubt?

>>18550300
>Not him but 5 h-scenes is way too much for a moege
No you shut up

>> No.18550368

>>18550361
I would like it to be translated eventually but i'd like to see some other Moonstone titles translated first.

>> No.18550387

>>18550361
I'd rather have https://vndb.org/v8170 tbqh

>> No.18550394

>>18547256
>14mb script
Does that mean it's the longest single VN ever made?

>> No.18550435

>>18550387
I wouldn't mind if they translate everything from Moonstone at this point.
I really enjoy reading their visual novels, they aren't really anything special and there are most likely better moege out there but I have yet to be disappointed/bored by them like I was with Da Capo 3 and SakuSaku for example.
I'll buy Magical Marriage Lunatics just to support more Moonstone translations.

>> No.18550496

>>18550435
I agree. Moonstone is their most consistent seller. They should just take the entire Moonstone library Sakura no Mori Dreamers 2019

>> No.18550520

>>18550435
Everything but Ojou-sama to Himitsu no Otome please.

>> No.18550556
File: 296 KB, 935x526, top20_cg01.jpg [View same] [iqdb] [saucenao] [google]
18550556

>>18550520
Oh look, it's knockoff Rise.

>> No.18550596

>>18550556
It's pretty much the same thing as PE but the only difference is that the main character is a cross dressing girly-boy.

>> No.18551189

>>18544668
This is sort of true. If only there was more plot than there was ero in a visual novel.

>> No.18551225

>>18550596
While I wouldn't mind another trap protagonist game, looking at Ojou-sama to Himitsu no Otome, it looks pretty low-effort in that area, with the trap protagonist not even voiced as per usual for the genre.

>> No.18552140

>>18549869
>It took me like 200 hours to 100% Seinarukana
Why would you do that to yourself?

>> No.18552175

>>18552140
Because like 70% of the game's backstory and world building is in the skill descriptions?

>> No.18552414

>>18552140
I really enjoyed trying to max rank all the maps on every difficulty without any guides, except for the table which shows the turn limit for max rank. I don't even give a fuck about the backstory. I simply loved the strategic gameplay.

>> No.18553024

>>18550300
I read one route per day, fapping to all the H-scenes. You could bitch only if the scenes were bad, but the H in Wagamama was amazing for a moege.

>> No.18553090

>>18553024
>vanillashit
>amazing

>> No.18553160

>>18553090
I like NTR, tentacles, rape, and guro as much as the next guy, but I can appreciate good vanilla too. It's the point of moege.

>> No.18553180

>>18553090
You just haven't reached enlightenment yet. One day you will come full circle by finding vanilla refreshing after fapping to the most degenerate shit around for a long period.

>> No.18553325

>>18553090
>>18553180
legit, i've spent so long fapping to degenerate shit that i have developed a real appreciation for vanilla.

>> No.18553763

>>18553180
I second this.

>> No.18554371

>>18549685
Alicesoft doesn't script when it needs to duplicate scenes, it copy pastes them. ie If a scene exists in multiple places (eg in game and in the gallery), or has a slight variation due to some branch, there'll be multiple copies of the script. I saw literally up to six copies of the exact same ~90 line H scene in one of their games where the only difference in it was one line, depending on how it was triggered.

When you're pulling that kind of shit, script size is a completely worthless measure.

>> No.18554401

>>18554371
Note also that because of Rance 10's second half, literally every script is duplicated with minor changes to account for female instead of male

So that's probably at least 25% padding alone.

>> No.18554649

lol https://twitter.com/MangaGamer/status/971084959808188416

>> No.18554657

>>18554649
EOLVN-tier art. Disgusting.

>> No.18554659

>>18554649
I don't understand why these companies can't just hire someone who can draw at least semi-decently.

>> No.18554677

>>18554657
>>18554659
Please do not bully Itaru

>> No.18554678

>>18554649
We knew that this will have a Kickstarter since last year though, they announced it together with the reveal, if I remembered correctly.

>>18554657
>>18554659
Drawn by Itaru Hinoue, so it's trying to attract the Keyfags?

>> No.18554681
File: 141 KB, 1000x500, how does her art keep getting worse.jpg [View same] [iqdb] [saucenao] [google]
18554681

>>18554649
I'm so glad that Hinoue Itaru left Key so that real artists could take her place.

>> No.18554687

>>18554649
No surprises there. Practically everyone called this when it announced.

>>18554657
Well, it is Hinoue Itaru. Hardly the best artist.

>> No.18554697

>>18554681
>eyes are just copy pasted and made different sizes
What the fuck Itaru?

>> No.18554704

>>18554697
That's 99% of VN art desu

>> No.18554710

>>18554704
They could at least make them different colors.

>> No.18554732

>>18554710
True

>> No.18554746

>>18554710
Maybe the point of the game is that they have the same eye color. Like that recent Saga Planets game where all the heroines are blonde.

>> No.18554751

>>18554681
>>18554687
Why the fuck is she still so bad after all these years?

>> No.18554771

>>18554751
No talent
But she does undeniably have her fanbase for some reason. It's probably why Key held on to her for so long.

>> No.18554806

>>18554751
imo her old style was much better. At least it was kinda unique. Not it just like something from tumblr western weeb "artist".

>> No.18555015

>>18554649
Looks kind of shit and I don't just mean the Itaru art.

>> No.18555109

Feels like the kickstarter will fail considering how much money they want for making an episode of Supipara.

>> No.18555246

>>18554649
I will most likely pass since it's not my kind of thing.
I wish them good luck with it though.

>> No.18555298
File: 66 KB, 800x480, KanColle-180307-05263447.jpg [View same] [iqdb] [saucenao] [google]
18555298

The dong will protect you from subs they said.

>> No.18555354

>>18549685
There are dozens of characters, and about three events for each one, except for the really generic characters. Semi generic characters have two events tied to them too or so I hear. I know for sure they have events though. None of them are very long (maybe 5-15 minutes depending on the event), but that's bound to add up.

Major quests take about 4-6 hours with some branching paths here or there, and there are about two dozen of them if I had to guess (only on turn 5). There is also the normal way of saving a country (using up 2 turns) and the one turn way of defeating both Fiend at once, so that's bound to add up too since that can lead to different events triggering. There are also a bunch of shorter quests, and a whopping 14 endings. Sometimes the dialogue can even change depending on which characters you've unlocked (not by a huge amount, but still.) That's not even getting into blatant spoiler territory.

>> No.18555395

>>18555298
kancolle vn when

>> No.18555420

>>18555354
I'm not disputing that it's long, but at that length it would make it the longest game released, probably ever. That doesn't sound quite right?

>> No.18555466

>>18554649
Itarufags are prominent enough that one is probably going for the giga land whale tier, but I wouldn't know for sure if an Itaru dinner is worth an extra 8k. Assuming that tier out is of the way, it just has to make about as much as the VN Fruitbat Factory crowdfunded which is plausible enough.

>> No.18555490

>>18555395
Yeah I just noticed I missed. Can't even delete it now, thanks moot.

>> No.18555614

>>18554649
why would people support this? It's an all-ages release designed by a company that localizes porn. It's literally the opposite of what your audience wants.

>> No.18555637

I've been out of the scene for several years. What are people looking forward to / wanting to see translated recently?

>> No.18555640

>>18555637
We're still waiting for SukiSuki

>> No.18555755

>>18555637
I'm looking forward to nothing in particular.
I tend to be hyped and excited if they announce some decent looking visual novels but by the time they translate and actually release them my hype and interest is pretty much dead.

>> No.18555776

>>18555637
Same as back then. They are my noble masters, ruitomo and so on.

Leave it to the market to always skip VNs when they air as anime, and then you never get to experience the full thing.

>> No.18555823

>>18555637
Venus Blood, some day for sure.

>> No.18555865

>>18555637
muramasa or literally any other nitro+ vn

>> No.18555901

>>18555637
WA2 pls

>> No.18556003

>>18555637
Alicesoft titles in general. Though, Rance in particular might be on the top of the MG survey for the next few years because of Rance X.

>> No.18556014

>>18555865
You are getting the Yaoi one soon.

>> No.18556023

>>18556003
I wish they would translate other Alicesoft visual novels too, like Tsumamigui 3 or Pastel Chime 3 for example.

>> No.18556030

>>18555637
Eushully stuff never ever.

>> No.18556112

>>18555637
I've been trying to get every translator under the sun to have a go at Hello Lady for a while.

In terms of things that are actually being worked on, Lovely X Cation 2, Newton and the Apple Tree, Maggot Baits and Damekoi are my most anticipated releases

>> No.18556190

>>18544572
I'm glad you liked it. I wasn't sure if anyone was actually going to read the extras like that manga and the Scaji interview. No one really talks about anything but the main game on /vn/ or /jp/ at least.

>> No.18556524

>>18554649
>all-ages

interest evaporated

>> No.18556571

>>18556190
Yeah, I haven't seen much discussion about those things. It's My Own Invention seems to be a lot of people's favorite chapter so I figured there would be more interest given that the manga is directly related to that. Anyway, I'm looking forward to the artbook translation as well.

>> No.18556606

>>18554649
I actually like Itaru's art, but the story for that VN just doesn't interest me at all. Speaking of Key (I know she isn't involved anymore), Summer Pockets doesn't interest me either. It seems like ever since Tomoyo After all of their VNs have been degrading into more adolescent crap. I guess I'll read them both but I can't say I'm looking forward to it.

>> No.18556612

>>18556112
I'd actually really like to translate Hello Lady. Too bad it's impossible to find a VN localization company that doesn't pay like dogshit.

>> No.18556623

>>18556612
It's cause VNs sell like dogshit, it's kind of amazing there is even a western scene at all

>> No.18556624

>>18554697
>>18554710
>>18554746
They're all fairies so I assume the eye color is meant to be a common physical trait that they share.

>> No.18556639

>>18556612
Nekosekai was bragging about paying their employees fair wages.

>> No.18556668

>>18556623
Nah. Even if VNs sold well, companies would still pay like shit.

>> No.18556703

>>18556668
I guess we'll just take your word for it.

>> No.18556714

>>18556703
iPhones sell well, yet chinese workers still get paid shit. If someone's willing to work for that amount, they will not pay one dollar more.

>> No.18556854

>>18556714
Are you seriously comparing chinese factory workers to VN translators? Chinese workers get paid shit because there's a near limitless amount of them - and a large amount of their market is unskilled labour, which doesn't attract good pay anywhere. Meanwhile good J>E translators are in very short supply. I guarantee you if VNs did well, and there was more competition in the space, companies would be scrambling over each other to get translators like Makoto or koestl. You still think they'd get shit pay then?

>> No.18556989

>>18556854
Sadly there isn't any competition to release quality visual novel translations in this medium, just look at the average visual novel release on steam.

>> No.18557035

>>18556854
Brand is more important than quality. They would be better off spending that money on advertising and that's precisely what they would do.

>> No.18557165

>>18556854
seeing people defending paying for MTL web novels by ESLs makes me wonder if there is even a market for quality translation

>> No.18557189

>>18556023
Yeah Pastel Chime 3 would be nice but it's sad that Daiakuji is confirmed to never happen.

>> No.18557379

>>18557189
>Daiakuji
Maybe they will remake it like they did with older Rance games. Now that the Rance series is over it's the perfect opportunity to remake their older visual novels.
Daibanchou remake when?

>> No.18557439

>>18557165
Nice grammar. Pretty ironic.

>> No.18557527

>>18557439
There is nothing wrong with his sentence other than capitalization and punctuation.

>> No.18557577

>>18556030
It won't happen. The Alicesoft contingent at Mangagamer (and on vg) is tribal as shit. If it's not Alicesoft, it's shit. The only person ever pushing for other gameplay companies was Aroduc through Doddler, but that bridge is burned. Even Daibanchou is treated as a third class game behind Daiteikoku because it wasn't translated by one of their inner circle.

>> No.18557600

>>18550300
>fap 5 times in several hours
ever heard of edgying?

And you might as well buy the kiddie version on steam if you hate H scenes that much.

>> No.18557601

>>18557577
>Even Daibanchou is treated as a third class game behind Daiteikoku because it wasn't translated by one of their inner circle
That's wrong.

>> No.18557613

>>18557601
Hardly.

>> No.18557624

>>18557439
it is what it is senpai

>> No.18557657

>>18557601
You're joking, right? You can check the archive. You have to go all the way back to two days ago to find the thread bitching about how Daibanchou didn't deserve to be translated.

>> No.18557664

>>18556606
Well if you think this will be something like Rewrite or Clannad then your terribly wrong.

>> No.18557674

>>18557657
Considering how the threads have been in full shitposting mode since X was released I can't take it seriously.

>> No.18557684

>>18557674
It's not new. You'd be hardpressed to find any time the game's brought up when it's not immediately shitposted to oblivion.

>> No.18557767

>>18557577
Sounds like getting their own general got to their heads. Fucking hell, I'm a Rancefag too but I want more gameplay titles from other companies like Softhouse Chara and Eushully and I can't rely on JAST to ever translate anything within a decade. Plus, I'm anticipating a garbage fire for Sekek's Baldr Sky release.

>> No.18557816

>>18557767
Don't worry. They're stealing Aroduc's work.

>> No.18558090

>>18554649
Am I the only one that actually legitimately likes the Chibi and regular art?

>> No.18558091

>>18554751
Come on it's better than Clannads horrible art.

>> No.18558138
File: 290 KB, 1072x862, Screenshot_20180306-230926.jpg [View same] [iqdb] [saucenao] [google]
18558138

God this port begging is really getting old.

>> No.18558526

>>18557577
>>18557657
Sounds like a load of bullshit to me. I was actually in the thread two days ago and I certainly don't recall Daibanchou even being mentioned.

>> No.18558836

>>18558091
clannad was also nearly 15 years ago

>> No.18558913

>>18558836
I know but what I am saying is at least it's improved over the years rather than being that bad. At best it's just going to be decent.

>> No.18559055

>>18557527
Nope.
>seeing the people defending
or
>seeing people defend
would be correct. Also, translations - plural.

>> No.18559685

>>18557664
Why would I think that? That's why I'm not excited for it.

>> No.18559901

>>18558138
Seems the Vita got replaced by the Switch as the go to choice for people who want a console port.
>port begging is really getting old
Tell that to the people who have been begging for a Chaos;Child PC port. People are always going to lose out with platform exclusives.

>> No.18561209

MG updated a little about their KS
>Both MG and Steam keys for backers, where Steam only was before
>If they make the Mac/Linux streach goal, they'll port the game on Unity. That will let for both english/japanese support and a console version, but the latter being a great IF
>lowest backing is now 1 dollar, instead of 10
>Thinking about adult content, but as the same with the console port, is a big IF
>EMS shipping as add on on the backerkit
>Changes in the profile page for a better understanding of the novel and characters, with room for more updates, as people sends their feedback.
They haven't made a lot of changes, but I think is better than before. Still, not being +18 since the beginning is maybe the worst thing yet. Anyone can send their feedback on the KS, twitter or whatever.

>> No.18561230

>>18561209
literally no one would seriously want Itaru porn, right?

like, i get the 18+ complaints on a lot of titles, trust me, i've been complaining about them too! but nothing about her artwork is good at all, and i'm in serious doubt that anyone could even jerk off to it

>> No.18561259

>>18561209
>>18561230
Thinking about Itaru porn is actually frightening. I remember playing Little Busters and hearing about Ecstasy. I wanted to play that version too, but the thought of seeing how the H-scenes looked in that style did make me reconsider.

Doujinshis are enough to scratch that H urge.

>> No.18561272

>>18561230
it just makes no logical sense that a company who was founded on and survives via porn, to have their first ever officially developed release be all-ages. If I wanted all-ages titles I wouldn't be buying from MG, i'd be buying from Sekai or moenovel. I'm not saying it SHOULD have porn, i'm saying it makes no sense for it NOT to have +18 scenes given their entire business.
This is like if Pornhub created a child-oriented TV series that aired on PBS for their first official development project. I'm not saying it's good or bad, just that it doesn't make any sense for a business so deeply entrenched and experienced in one specific area to completely ignore all of that and try something completely abnormal right out of the starting gate for their first ever title.

>> No.18561311

>>18558138
are they talking about 18+ eroge? or all-ages trash

>> No.18561313

>>18561272
might be a cost thing, i suppose. actually making a satisfying eroge to compete with modern standards would likely be pretty costly, and that's presuming we have a good artist on-hand, and not Itaru's "art."

even modern moege have at least 5 H-scenes with tons of CG variance. i really doubt MG could actually develop and produce that in a satisfying manner without some serious $$$. and that's just thinking about the artwork alone, then you have all the voice actors you have to pay and what-not, as well as the developers, and the writer.

>> No.18561318

https://may.2chan.net/b/res/544567181.htm

>> No.18561342

>>18559901
Vita has been dying off for about almost a year now. But as for what I mean. Visual novels are not easy to Port over to consoles and it's not really known if the effort is worth it. Unless it's a big time title that is well known in anime form.

I do believe we will see a Chaos;Child port eventually. Just because it's well known in anime and people will buy it.

>> No.18561345

>>18561272

The problem is that it was announced at the same time as Space Live, which failed so hard and sold like 200-300 copies.
If they waited a year for the announcement after they saw how bad Space Live sold, they most likely wouldn't have developed this project but they are stuck now with it since canceling it now would be bad reputation for their company.

I hope that after the kickstarter they learn their lesson and understand that your average visual novel reader doesn't want any original visual novel aimed specifically at the west, they want the same visual novel as the Japan readers but with a decent at best English translation.
That's it, nothing more and nothing less.

Sekai Project can get away with it since most of their fan base are steam users and redditors who think that H-scenes are holding back the medium, but as someone who bought Imouto Paradise 2 from them I have no intention to buy/support this one.

>> No.18561361

>>18561345
yeah, i feel like they might've made a poor decision in this case. i hope it doesn't turn out bad for them, but i can't really see the endeavor turning out well, either. we'll see how the kickstarter goes - it's possible that there's enough hardcore Itaru fans, i suppose.

>> No.18561374

>>18561342
It's hard for these companies that don't have a central physical office to target console. Doddler worked on the Grisaia vita port, but Sekai can't exactly ship their dev kit to Canada. Almost all of these VN companies use contractors for the majority of their work, which doesn't work well for console development where most dev kit contracts stipulate how and where it can be used.

>> No.18561386

>>18561342
COZ is supposedly working on a C;C patch

>> No.18561396

>>18561345
>aimed at the west
>All-ages kinetic
Gee I wonder why it failed. Maybe because shit like that is garbage here when we have so many better alternatives? Has any of MG's all-ages only titles had heavy success in the past 2-3 years? I can't think of a single one.

>> No.18561420

>>18561396
the plotge all-ages titles tend to do better, like fata morgana / r07 titles. and i don't think tokyo babel sold poorly either, they just apparently overpaid for it (or so the thread says)

>> No.18561441

>>18561420
They most likely overpaid Tokyo Babel, the VAs for it must have cost a shit ton of money alone.

http://www.behindthevoiceactors.com/video-games/Tokyo-Babel/

>> No.18561452

>>18561345
Space Live I believe sold about at the least 800. I do disagree on original titles though. Because it is something new with at least a talented artist that people will know of. The only thing that may hold it back is because it looks like a moege title than anything serious plotge with something that may have a good premise that has been missing from VNs that people want. I would kill for something like a Psycho Pass, a Ghost in the Shell, maybe even Fata Morgana and also Higurashi. Who knows maybe if this is successful then we may get different games from talented artists? Either way though I do appreciate the effort from them.

>> No.18561464
File: 1.59 MB, 1200x675, 1472256433121.gif [View same] [iqdb] [saucenao] [google]
18561464

>>18561441
why wouldn't they just release a voiceless version or do what SP did and charge $20 dlc for the character voices? With how much the west loves paid +18 patches and kickstarters, they'd have made a ridiculous amount of money.

>> No.18561479
File: 170 KB, 585x952, 1466977617375.png [View same] [iqdb] [saucenao] [google]
18561479

>>18561464
>why wouldn't they just release a voiceless version or do what SP did and charge $20 dlc for the character voices?
That didn't exactly work out well for SP.

>> No.18561487

>>18561479
>we pay them for the work
Arudoc and Chuee would say otherwise.

>> No.18561492

>>18561464
They did something similar like that in the past with Koihime Musou and Kara no Shoujo, they released the visual novel without voices because they couldn't afford paying the VAs.

>> No.18561501

>>18561420
I agree plotge should be the thing emphasized along with an 18+patch. Moege is good and all but the issue is its not something no one has seen before.

>> No.18561513

>>18561479
>What would the VN market be without us floundering.

That came back to haunt him. The reverse is true more than anything now a days. C

>> No.18561520
File: 144 KB, 585x401, 1498806064105.jpg [View same] [iqdb] [saucenao] [google]
18561520

>>18561513
I miss Dovac's angst, honestly. He really made me feel better about myself by being so thoroughly pathetic.

>> No.18561521

>>18561479
>releases a version flat out inferior to the original fan-translation
>wonders why it sells like shit

>>18561492
and both of them sold well enough for them to be able to afford a voice inclusion patch + made standard for future purchases, correct? So why wouldn't they do this again? Not like there's any downsides to this. Worst case it doesn't sell well enough and we rig together a fanpatch that restores voices.

>> No.18561532

>>18561521
honestly, i don't think it would've worked out for TB anyway. it's kind of shit.

hell, the only thing good about it is the fantastic VA work and it was certainly the only reason I bothered to even finish it.

>> No.18561540

>>18561520
Lol it's just too funny. It makes me wonder why after all these years people still are cucked enough to support them.

>> No.18561552

>>18561521
>not like there's any downsides to this
With the way things are now I imagine a fair chunk of people wouldn't buy it because it isn't complete. They would either hold out or pirate it until the patch is available and by then it is normally too late.
The scene is a lot more fussy than it use to be because thee are far more official releases coming out from multiple publishers nowadays.

>> No.18561555

>>18561540
It's simple. The majority don't really concern themselves with any information regarding the company. There's a lack of research in the community.

Also, their Kickstarters basically double as a store, which reigns in a lot of collectors, not just from the West but especially from the Chinese market as well. Basically people who don't really care about the quality of the product at all so long as they get their high-tier backer rewards.

>> No.18561557

>>18561532
based on your comment it'd have worked fine. You'd have purchased it and gotten bored and dropped it and told others to stay away. the only difference now is that you finished it. Honestly I have no fucking idea why they brought that over instead of something like Tokyo Necro or Ayakashibito.

>>18561552
JAST doesn't seem to have this issue with their censored titles.

>> No.18561570

>>18561557
>You'd have purchased it and gotten bored and dropped it and told others to stay away
did you read my post? if it wasn't for the voice acting i probably would've dropped it far earlier. maybe would have even got a refund. how is that working out fine?

by the way, there's pretty much no reason MG would've brought over Tokyo Necro considering Nitro+ is exclusively in the bed with JAST.

>> No.18561572

>>18561540
It's mostly support from uninformed people on steam who just don't care about a good translation.
There is also fuwa and reddit shills which mostly consist of a group of people who sold fan translations to them in the past. SakuSaku and Dracu Riot to name a few. Though Chuee who was one of biggest SP shills and defenders works now for ''not SP company''.

>> No.18561577

>>18561557
>JAST doesn't seem to have this issue with their censored titles.
We aren't talking about simple CG censors though, but voices themselves being cut. You don't have to look far to see how rabid people can get over that with how in the JRPG scene people are very vocal about having Jap voices.

>> No.18561586

>>18561577
>simple CG censors
>cutting out entire heroines or over 12 h-scenes is simple cg censors
Anon...

>> No.18561592

>>18561586
>releases a unofficial patches
What is the problem?

>> No.18561598

>>18561570
> Nitro+ is exclusively in the bed with JAST
I have JAST more than SP because they are sitting on so many good and interesting visual novel licenses for years and are doing nothing.
SPs catalogue is 90% moege and shitty meme visual novels so I ignore them most of the time.

>> No.18561600

>>18561598
hate*
Sorry about that.

>> No.18561609

>>18561318
do the japs think it's as bad as we do

>> No.18561618
File: 352 KB, 1050x1108, Screenshot_20180307-130704.jpg [View same] [iqdb] [saucenao] [google]
18561618

We are a small vocal fanbase guise!

>> No.18561635

>>18561345
>and sold like 200-300 copies.
I think that's being generous

>> No.18561641

>>18561618
in this case i think the people who genuinely want 18+ Itaru content are, indeed, a small vocal fanbase.

i might be hammering MG for this if it were a different title, but in this context i don't really care about 18+ content at all.

>> No.18561655

>>18561641
Oh well it's just an idea. Because they do need to hit 40k.

>> No.18561656

>>18561598
>>18561600
I think everybody doesn't like how JAST takes too long to do things but the thing is that they take so long that you just sort of don't care at a certain point and also unlike everybody else we deal with, VN translation isn't JAST's main thing, it's like a side gig for the real money on J-List so everybody knows it would just barking at nothing getting done. Unlike SP who just makes things worse all the time.

efore.

>> No.18561734

>>18561641
I think it is more of a backup thing. If the story sucks, you at least bought porn. It is a much smaller minority that buys the game only for Itaru art and doesn't care if the text is in English or Hebrew.

>> No.18561745
File: 639 KB, 800x600, PrincessX_939281.png [View same] [iqdb] [saucenao] [google]
18561745

>>18561734
This. I'm trying to imagine an all-ages Princess X and it's such a horrifying thought that I can't even begin to comprehend it.

>> No.18561756

>>18561745
Man this was so bad

>> No.18561764

>>18561756
Agreed, one of the very few visual novels where I can praise anything about it, even the H-scenes were lackluster.

>> No.18561772
File: 853 KB, 800x600, PrincessX_397737.png [View same] [iqdb] [saucenao] [google]
18561772

>>18561764
The lamia was CUTE! and the spider girl was very sweet, otherwise trash.

>> No.18561791
File: 504 KB, 640x480, Kanon_Standard_Edition_0188.png [View same] [iqdb] [saucenao] [google]
18561791

>>18561734
"porn"

>> No.18561946

>>18561764
>>18561772
It had exactly one ending I liked, the one actually good ending where it ends with MC and Lamia married. Also, lamia was pretty cute. I also liked fairy imouto and I laughed my ass off at Niku-Jaguar. But all of that doesn't account for how fucking shit the whole thing was. Man I couldn't even fap much to it

>> No.18562692

>>18561946
>>18561772
No, it was legit a good eroge. Yandere and Oyakodon ends were godlike. True love end was staple, yet good. The joke ending was a funny mind break parody. The 3 endings from Proko's route are admittedly meh, but that might be because I never really liked her (her flat chest is still amazing though). <42> ending, if you didn't like that, you must have no heart. It has the MC's buddy running off with his waifu too, which I know a lot of people hate. But you know what? Fuck spiders. He can have her. Komadori ending was hot as fuck. How can you say you love her if you won't abduct and impregnate your childhood friend for her? Definitely my favorite heroine of the bunch. The harem ends were boring good ends, but the first one had pixie sex. That was very good stuff. The second, if they really wanted to go for a giantess, I prefer they made her a bit hotter, but it is such an usused and rare fetish. You gotta appreciate what you get. Same with robot fucking to be honest. Those couple guys who like to stick dicks in vacuum cleaners must have been ecstatic about it. I liked that scene from both comedy and philosophical viewpoints.
Overall, I fapped to about 80% of the scenes, going through the game in about 1 month. For comparison, it usually takes me 3-4 months to get through a medium length nukige, because I usually can't stick to fapping to only 1 game just so I can progress.

>> No.18562862

>>18561609
It's mostly criticizing the art, especially the coloring.

>> No.18563210
File: 646 KB, 806x620, 44037.png [View same] [iqdb] [saucenao] [google]
18563210

>> No.18563227

>>18563210
You already posted this the other week and got told the reason why they did this.

>> No.18563825

https://steamdb.info/app/766540/history/
It looks like Valve axed Maidens of Michael on steam... it's not apparent why though.

>> No.18563913

So question, is there a good DDL site for fan translations? I think I'm finally done waiting for a official Chaos;Head release at this point.

>> No.18563950

>>18563825
That's pretty strange. I wonder if it's an accident or not.

>> No.18563986

>>18563825
I remember Kaitsu linking their free 18+ patch in the forums maybe that's why.

>> No.18564441

By chance, Kouryuu happened to be on Fragments of Silicon tonight to discuss Maidens of Michael just after the game was pulled from Steam. Thus they started the interview addressing that it had just been removed "an hour ago", though Kouryuu just said they weren't sure why it was removed but they were looking into resolving the issue and in the worst case scenario it is still on MG, but it will "likely be available on Steam again".

There wasn't much in the way of new content (as they didn't focus much on upcoming titles as they were running low on time when they normally would), though Kouryuu discussed the Kickstarter and said that they were likely looking at a 21 day campaign to minimize the lull in the middle and noting they got a bunch of requests for R18 content and some for dual language support.

>> No.18564484

Supipara Chapter 2 now up for pre-order it seems.

https://twitter.com/MangaGamer/status/971611642634166272

>> No.18564526

>>18563986
It should have mentioned to look elsewhere to buy it than link it.

>> No.18564578

>>18563825
The best guesses as to a problem Valve would have with it would be either a violation of the "don't link off site R18 patch rules", or the content in the unpatched version was explicit enough that they decided to act upon getting it reported. Hopefully if it is the former, removing the link and promising not to do it again would be enough to satisfy Valve. If it were the latter, then the simplest resolution would be to farther censor the Steam to satisfy what Valve is looking for, provided that Valve hasn't decided that they simply won't bring it back. That wouldn't be a particularly big deal in this case, thanks to the availability of the R18 patch, but it may press other developers to farther censor their Steam releases in the future.

>>18554649
It is difficult to estimate what sort of total MG could get from such a release, as smaller titles have been all over the map in in how much they managed to bring up. Probably the most comparable recent Kickstarter would be Fatal Twelve, where you had some Western recognition based on the Japanese staff for a new title and it managed to get $50k, but there have been quite a few recent titles that got smaller totals (although most of those were from companies with less PR than MG can manage.) The plentiful whale tiers in conjunction with a very well known artist is a good combination to encourage a number of big backers however.

>>18564441
>Kouryuu discussed the Kickstarter and said that they were likely looking at a 21 day campaign to minimize the lull in the middle
While it may be true that the middle to a Kickstarter doesn't bring in much revenue in most cases, the extra time has allowed for struggling Kickstarters to correct their course. Root Double for example managed to be brought back from the dead with adding the Vita release mid run. The best use of a title that may have benefited from a shorter Kickstarter would be something like Subahibi where you aren't likely to reach a much larger audience, and those who wanted to join the Kickstarter were well aware of it from the start, so having a quiet middle may cause people to put off backing it. However a title using an artist well known to the broader anime community has some potential to attract a broader crowd from those who see the Kickstarter in passing.

>> No.18564843

>>18554649
Gross. How about kickstarting Shin Koihime Musou instead?

>> No.18564872
File: 1.15 MB, 1600x1200, 1512188551720.jpg [View same] [iqdb] [saucenao] [google]
18564872

>>18564843
I'd fund it, I know how fucking pricey that series is and would totally be fine with it being kickstarted.

>> No.18564893

>>18564843
Hahaha, why would you crowdfund something people actually want when you can do it for garbage instead?

>> No.18565014

>>18564893
>Actually want

Speak for yourself. I will see what they do next time. I would not mind if they tried something for the plotge and a well known artist for it. At least it would be interesting.

>> No.18565364

Mangagamer put up a poll about adding H-scenes as a stretchgoal.

https://twitter.com/MangaGamer/status/971683080867123200

>> No.18565723

>>18565364
I would wager that if you are following the MG blog, you are probably an individual who prefers H-scenes and the results of their poll will suggest as much. That said, it may be a moot point unless MG manages to find a broad audience to join the Kickstarter, as it would only be added with the $150k stretch goal, beyond the totals of titles such as Chrono Clock, LeyLine, Hoshimemo, and Subahibi.

>> No.18565779

>>18565364
They probably should have added a aquestion of if people would be fine if it was detached or part of the main story/routes. Detached does have its advantages for them with being really easy to tack on and easy to do patch wise, but I would imagine most people would prefer it being part of the main storyline.

>> No.18565913

>>18565014
>I will see what they do next time
Cannot wait for inevitable Supipara chapter 3 kickstarter!

>> No.18565985

>>18565913
I doubt that Supipara will ever get a Kickstarter, wouldn't make sense with the campaign thing and it's basically a throwaway that MG can invest zero time in and doesn't affect them if it fails.

>> No.18566173

>>18565913
If they add in some kind of 18+ content goal it might actually sell. The CG quality was probably the best thing about it, so some high quality porn might go down well.

>> No.18566202

>>18565913
Not going to happen. I think more than likely Supipara will end on the second one.

>> No.18566284

>>18566173
If they were to add R18 content to Supipara, it would be to win the Japanese audience back. Yes a title with R18 content may have sold somewhat better in the West, but it has sold 3-4k to date on Steam while MG and minori were looking for it to be an Eden like success instead and the exclusion of R18 content isn't why it didn't sell Eden like numbers on Steam.

>> No.18566607

>>18566284
Nah, eden* sold well back in the days because there weren't that many visual novels on steam and not because it had 18+ content, same thing goes for If my heart had wings.
No visual novel will reach eden* or IFMHW tier of copies sold today because the market is now flooded with visual novels and you have a visual novel bundle every few months too.

>> No.18566630

>>18566607
That is the same thing that I was saying, Supipara's disappointment in the West wasn't because it lacked R18 content (even if an R18 version might have sold some extra copies), but because it didn't become a viral hit like Eden did. Additionally as you say Eden's success wasn't because it was an R18 title but rather it had great timing with its Steam release, basically the right game to release at the right time.

>> No.18566694

Is this the beginning of the end for MangaGamer?
They lost so much time and money with SukiSuki, their kickstarter is being laughed at by the whole community and now valve is nuking their games from steam.
I could also throw in Bokuten since Overdrive seems to be close to declaring bankruptcy anytime now.

>> No.18566755

How do I take the English patch off of a VN? 'Cause frequently the popular VN's I can't seem to find raw (or if I find it it has zero seeders).

>> No.18566773

>>18566694
why god why isn't this happening to sekai instead.

>> No.18566836

>>18566694
They are still releasing Nukige fairly regularly (is a big maker of money for them) and Rance is probably making them lots of money so I don't see them really collapsing any time soon.

>> No.18566887

>>18565364
Apparently the voice actors they want to hire don't want to do 'H scenes'.

>> No.18566963

>>18566694
If they keep working on all-ages stuff that some people aren't asking for, then I would say yes. Not that I want any of MGs stuff to fail, since the other companies are only worse in different ways.
>>18566773
That's what redditors who pour money into every one of their kickstarters does to a company. It makes them a potential goldmine. Isn't one of the complaints that dovac used to have, before going private, was that Sekai didn't actually make much money from actually selling their VNs?
>>18566836
It depends on the nukige really. If its from a brand with success already then yes, but otherwise it's hit or miss. Especially if the nukige is only in the top 5 for a week or two at best.
While Rance makes good money, it ultimately has the same priority as MGs other releases, and depends on when they get released. My guess is Evenicle gets a late April, May release and Sengoku comes out Nov or late December, like 5D+VI, at best. I wish there were more gameplay localizations, but it's not like MG can help Eushully not wanting their stuff to be in any language other than Japanese.

>> No.18567024

>>18566963
I've bought every visual novel with gameplay elements from MG just to show them that I want more from them.

>> No.18567105

>>18567024
The thing is that MG releases 1 or 2 gameplay titles a year and 10 or so normal VNs. I also buy gameplay VNs because they're usually the most enjoyable to me. Not that the others aren't usually good.

>> No.18567135

>>18567105
I love gameplay titles too but I do understand that visual novels with gameplay need much more time and effort than normal visual novels. The testing alone to see if every quest, side quest and other stuff is working and triggering properly should take up x3 more than normal visual novels.
Can't wait for Evenicle pre-order.

>> No.18567224

>>18567135
You have an absurd overestimation of the amount of effort they put in. That kind of testing isn't done at all. If you're lucky, they playtest as they edit. More often than not, editors won't even do that. DxS, the lead editor on most of their Alicesoft things almost exclusively edits straight from the scripts only. It's understandable in some cases because without full access to the source code, you don't even know how some scripts are triggered at all, but what you've described is not accurate at all.

>> No.18567266

>>18567224
Ya got a single fact to back that up?

>> No.18567299

>>18567224
I saw Doddler mention that he was beta testing Evenicle and giving bug reports. So there is obviously more testing than you are giving credit for if you are trying to give insider information.

>> No.18567312

>>18567299
Maria is doing testing too for a few weeks now posting random screenshots from time to time.
https://twitter.com/tulipgoddess/status/971617180759527424

https://twitter.com/tulipgoddess/status/971246473995317250

>> No.18567340

>>18565364
>detached H
completely fucking worthless. at that point why bother voicing it since it's not like it matters anyway.

>> No.18567354

>>18567340
>implying it wasn't worthless from the beginning since Itaru is doing the art

are you guys so thirsty you actually want to see Itaru pussy

>> No.18567376

>>18567354
it's moreso that detached H is even worse than nothing because it's a half-ass solution to expanding your audience for sales. It's a literal no effort attempt to shoehorn porn somewhere it clearly doesn't need to be and contributes absolutely fucking nothing to the characters or story. At least if you shoehorn it into the main story you can use it for some form of character development even if it's generic as fuck.

>> No.18567379

>>18567299
>>18567312
They're playing the game because they can, doing bug reporting on the side, but that's not why they began doing it, or something they're being paid for.

>> No.18567472

>>18567379
>>18567299
Playing the game and looking for bugs isn't what was claimed.

>The testing alone to see if every quest, side quest and other stuff is working and triggering properly should take up x3 more than normal visual novels.

That is not what is being done. What is being done is equivalent to smoke testing at best. That is a scant percentage of the amount of work that would go into the exhaustive testing described.

And it's clear, especially from the way that Alicesoft just released a patch that completely fucks up Rance 10 from top to bottom, that no VN company, developer or localizer, does anything even close to exhaustive testing.

>> No.18567532

>>18567376
>detached H is even worse than nothing

Be reasonable. It's no worse than shoehorning it into the story.

>> No.18567552

>>18567472
i heard it fucks up your read/unread text... thats really messed up

>> No.18567590

>>18564843
It would cost a fortune and need over $300,000 to reach its goal.

>> No.18567639

>>18567590
I want a BaseSon translation so bad that I would actually support it but only from MangaGamer.

>> No.18567650

>>18567639
>>18567590
>>18564843
Remember, the Fuwanovel Shin Koihime 'translation' is an openly admitted machine translation that they were trying to sell to MG.

https://www.youtube.com/watch?v=98M8jdsyYEI

>I can't read, actually. Text-hooker + a bunch of dictionary tools or just some kanji to romaji converter. But I've watched enough anime to understand what they're saying.

He's watched enough anime.

To understand Japanese.

>> No.18567788

>>18567650
I expect it to come out as fan TL. The machine TL is close to being done and they could speed up the editing if they wanted to.

>> No.18567797

https://kurohanetranslations.blogspot.com.br/2018/01/2-projeto-de-traducao-albatross.html

>the untranslatable is getting translated

>> No.18567809

>>18567797
UMA

>> No.18567810

>>18567788
Calling it fan tl or even editing it does not mean that it stops being machine translation.

>> No.18567836

>>18567797
Well, there are a lot of Japanese people in Brazil so hopefully the translator is a native speaker.

>> No.18568002
File: 190 KB, 566x608, nice try.png [View same] [iqdb] [saucenao] [google]
18568002

>>18567312

>> No.18568050

>>18568002
Yikes. Steiner should know it isn't cool to lie about your profession.

>> No.18568098

>>18567532
Story is good. Detached is better done by releasing a side story game (for free if you didn't bother making it big). But who'd do something good and give it away for free? Better to make bad things and offer it for free.

>> No.18568179

>>18567836
Native speakers tend to be worse translators, though.

>> No.18568287

>>18567532
if you shoehorn it into the story it at least happens in terms of plot, detached literally does not exist. It never happened.

>> No.18568298

>>18568287
My dick says otherwise, but whatever feel free to continue being dumb.

>> No.18568303

Does Haro even do her job anymore? Did she move on from being pretentious about VNs to sakuga now?

>> No.18568430

>>18568303
She said end of february, and it hasn't happened yet as Frontwing hasn't shipped their coroblo items.

>> No.18568434

>>18568287
>if you shoehorn it into the story it at least happens in terms of plot
And it is god awful and easy to tell how out of place it is and makes the plot worse for it in some cases, since they should be used for emotional/relational attachment not a quota. As an example look to Da Capo 3 R x-rated where you had Himeno's route ending on back to back H-scenes because they had no where else to put them.
I am fine with H-scenes but when it ends up feeling like they are being crammed in because they missed their quota and the scenes are also bad, then it really is as bad as just having them detached.

>> No.18568603

>>18568303
She still goes off on rants about BL VNs now and then despite having only played a few of them, so I guess she's still interested.
Speaking of which, it'd be great if she played more of a variety before trying to come off like an expert, but I suspect she's never really liked VNs much as a medium as much as she likes the niche factor and getting sucked off by people who don't know Japanese.

>> No.18568652

>>18568434
Nothing wrong with Himeno's H-scenes though. You must be gay.

>> No.18568700

>>18568603
She's in good company with Reading Steiner and Moogy then.

>> No.18568716

>>18568700
We hate on Steiner now? What did he do? Guess I'm out of the loop.

>> No.18568746

>>18568716
>We hate on Steiner now?
>now
He fucked over Rance fags. You must be new.

>> No.18568784

>>18568746
Guess I am. What did he have to do with Rance? I just remember Steiner because he translated a bunch of Steins Gate stuff back in 2011/12.

>> No.18568806

>>18568716
He used to go by Ludo-Rathowm in the Alicesoft generals on /vg/. He's the one who released garbage translations for years, lied about his progress on things to keep people from working on them, and then got into a pissing match with Aru which ended with him throwing a massive tantrum, claiming he has severe mental issues and can't be held responsible for anything he's said or done. A few months after that, it came up on Reddit when people were fellating him when he reinvented himself as the savior of Sci;Adv, so he deleted all the Alicesoft shit he ever did.

https://foolz.fireden.net/vg/thread/86928642/#87218280

>> No.18568813

>>18568806
Well, shit. Fuck Steiner, I guess.

>> No.18568814

>>18568652
You must be compensating for something if you are saying they weren't. It might have worked if was a single scene but back the back scenes was an awful idea to end the route on.

>>18568784
You might recognize his previous alias which was Ludo. He led people on with fake progress for years and then claimed to have a breakdown after any bit of his translation he posted were criticized.

>> No.18568888

>>18568814
>back the back scenes was an awful idea to end the route on
Objectively wrong. Porn in the middle of the route only distracting from the plot. All
H-scenes should be at the end of the route.

>> No.18568891

>>18568806
>when he reinvented himself as the savior of Sci;Adv
The funny thing is, from what I remember, the only thing that really survived was the song translation. Nearly everything else on the project was redone when it got brought up by JAST.

>> No.18568899

>>18568700
is moogy even still around

>> No.18568911

>>18568888
>H-scenes should be at the end of the route.
Objectively wrong. Porn crammed at the end makes the route end on a whimper.
H-scenes should be spaced out evenly through the route.

>> No.18568976

>>18568888
Wouldn't that be nearly the same as it being detached? The only difference is that it saves you a click. As an example the detached stuff in Chrono Clock happens right after the route ends and it suffers from this because it kinda forces routes to end on the confession.
The best part of romance in VNs is seeing the relationship develop past that stage and cramming the porn at the end limits what you can do unless you are going to have half a route of blue balling the relationship since it can't advance beyond a few dates or the MC being retarded.

>> No.18568999

>>18568911
Porn at the instant of confession is also no good though. I'm ok with detached as long as the route doesn't end immediately at this point.

>> No.18569040

>>18568999
I agree. I hated it in ,say, Wagahai where in Ashe's route she collapses after the play and after the MC takes her home they confess and then 5 min later they are going at it. If they had spaced it better it would have been perfect, but I guess it is just a common thing writers put in unfortunately.

>> No.18569046

>>18568976
>the detached stuff in Chrono Clock happens right after the route ends
And that's exactly why CC is a best 2017 moege. All memes about TL aside.

>> No.18569138

>>18568911
Spaced out mostly so you can fap and then be ready to fap at the next scene. Not to mention it is good with some story inbetween fap sessions.

>> No.18569213

>>18568999
It's the fucking worst in Hoshimemo. Christ.

>> No.18569280

>>18569046
No.

>> No.18569327

>>18569280
Yes

>> No.18569383

>>18569046
>All memes about TL aside
Prologue and Common route re-edited.
Michiru 1 and 2 done.
I just got an update for the tool from the guy on fuwa who made it, which allows me to edit duplicate lines in the script, which I previously wasn't able to do. I'm still taking it easy, though. It won't be done any time soon.

>> No.18569525

>>18567650
Why in the world do people spend so much time "translating" games when the don't know japanese?

>> No.18569665

>>18569525
e-peen

>> No.18569728

>>18566694
>The beginning of the end.

Lol over exaggerated really.

>Lost money with sukisuki

They will still get sales.

>Kickstarter is being laughed at by the community

I would just say the interest is not there for all ages. Honestly I get what MG is trying to do. But it's not something that sales a lot or gains attention. People read for story or sex. It reminds me of erotic literature or even action stories, horror etc.

>Valve getting rid of the game

Small error it depends on what happened to get it off. It will more than likely be back.

>Bokuten, since overdrive is declaring bankruptcy.

Mangagamer will just find a new partner and potentially a better studio in Japan. This might be more of a positive than a negative because the market has decided this is not what they want.

>> No.18569832

>>18566755
You probably can't unless the files that the patch replaced/modified have backups.

>> No.18569850

>>18567376
>It's a literal no effort attempt to shoehorn porn somewhere it clearly doesn't need to be and contributes absolutely fucking nothing to the characters or story.
Well that's what the porn in most Key games is like, so if they're doing it here it would fit since they're using Itaru.

>> No.18570029

https://www.kickstarter.com/projects/sekaiproject/chronoclock-limited-edition-box-set-and-exclusive/posts/2132479

Sekai put out an update for the status of physical goods for Chrono Clock. Of interest though, they'll be polling the backers to see what their reception of the Chrono Clock editing was to decide if they should re-edit it before the hard copy release.

>Now we have a question to backers, we've heard from many mixed messages regarding the editing on ChronoClock. Some comments say it was questionable, yet other comments say it was very enjoyable. So, we want to hear your opinion, we will be sending a survey to your email asking for feedback and opinions on the localization for the different routes in the game. After we get backers feedback we will decide on either re-editing the game from scratch or to continue and print the final discs. Please do note that a re-edit will delay the release of the physical version.

>> No.18570055

>>18570029
Clearly the busters were questionable desu.

>> No.18570073

>>18566694
>Suki Suki/Bokuten losing money
I kind of doubt it. Time seems to be a bigger issue really, and their people aren't paid by the hour (or at least they don't seem to be).

>Kickstarter is being laughed at by the whole community
/jp/ isn't the whole community. Sekai would be doing a lot worse if that was the case. Personally, I think it will at least make the goal because of Itarufags.

>Valve is nuking their games from steam
Eh, that could be resolved painlessly soon enough since the issue seems to be one of the staff linked the 18+ patch. Though, we could joke about Steam being "homophobic" in the meantime.

>> No.18570086

>>18570029
>>18570055
If I was waiting for a physical, I would vote no if only because they are likely to fuck it up more.

>>18569728
Overdrive fags exist, but I'm pretty sure the main reason they did those games was because they were practically given to them and because they aren't adverse to passion projects.

>> No.18570115

>>18570073
>Personally, I think it will at least make the goal because of Itarufags.
I'll back it for that reason alone. Hopefully they won't put needless porn in it.

>> No.18570166

Rance VI + 5D somehow again on MangaGamers Top 5 weekly, the yuri game jumped on 2nd place and as always ImoPara 2 is still there too.

>> No.18571151

>>18570166
Well, Rance X is in the everyone's timeline, and the fact that almost everyone is putting it as the best Alicesoft game ever maybe had to be the reason.

>> No.18571307

MG updated their blogpost about the kickstarter. If ero gets added it'd be as a stretch goal and would come after the two DLC stretch goals. This means ero won't happen, since there's no way it's going to reach well over $150,000 for it to happen.

>> No.18571320

>>18571307
it'll also be detached H and nobody wants to fund that.

>> No.18571355

>>18571320
I agree.

$30,000 - Base goal.

$40,000 - Unity port that will allow game to run on Mac and Linux. Also allows for dual language support.

$80,000 - Full voice acting.

$120,000 - DLC 1: Cirta's side story.

$150,000 - DLC 2: Haruante's side story.

H scene strech goal being added after this likely means that Live2D animation stretch goal will become higher. I really don't see it hitting $80,000 at all. There's just nothing that appealing about the project.

>> No.18571418

>>18568603
>but I suspect she's never really liked VNs much as a medium

The only western BL fans that actually seemed to like the medium were doing stuff in the pre-Haro days (Onadoru, Debono9, Dagger). There was a lot less drama back then.

>> No.18571505
File: 55 KB, 503x653, 1508842029499.jpg [View same] [iqdb] [saucenao] [google]
18571505

>>18571355
My first estimation was less than 100k because of Itarufags and maybe some MG buyers putting money just to to celebrate their 10th anniversary, but I guess 50k is now my estimated goal in the end.
The colors feels so weird compared to Little Buster or Rewrite, but the little time in the KS and the all ages thing could not make it more engaging for whales and backers. At least I hope they learn from this if they try it again in the future.

>> No.18571554

>>18571505
I think this whole project was planned out when Steam sales were much higher than they are now. But even so it has: bad art (even if the artist is fairly well known), literally who writer, boring and generic sounding premise, and all ages only (I doubt stretch goal will be reached and most people don't want hastily tacked on H scenes anyway) when manga of MG's customers want 18+ content.

>> No.18571564

>>18571505
yeah the colors look like shit, Japs were saying this too

you can kinda save Itaru's art in coloring, but damn it looks like they hired some random tumblr artist to color it

>> No.18571594

Weren't MG planning to kickstarter OVERDRIVE's final title that's all ages only with a series of 3 different crowdfunding campaigns? Terrrible idea. For one kickstarter is all about urgency, so 2 follow up campaigns completely kills urgency. Not to mention all ages only is a no go.

>> No.18572633

>>18571594
I remember reading it might go through Campfire first before any Kickstarter.
>Not to mention all ages only is a no go
Tell that to their big money maker in Go! Go! Nippon!

>> No.18572851

I don't get the attitude many people have about porn in VNs, where they think its lack is an ipso facto negative. I mean, I like H scenes, but if a game is all ages I don't really care. I don't think (in a non-nukige) the existence or lack of porn has ever influenced whether I decided to play a VN. A common argument I hear is that a lack of H scenes removes the ability of the reader to "fully" experience the relationship, but I haven't found that to be the case. My favorite VN for example is Clannad, and I don't think I would have gained any deeper understanding of Tomoya and Nagisa's relationship by seeing them fuck. Just like in most other Key games, porn would have made the game worse. But then again, Clannad didn't need to compensate, because it had a meaningful story rather than being generic moege #1658.

>> No.18572973

>>18572851
>Keyshit
>meaningful story
LOL!

>> No.18573018

>>18572973
Damn... I hate Key now.

>> No.18573022

>>18572851
i agree that ero isn't always necessary for me, really unless it's moege or nukige i can deal with it. But most of the people who read VNs disagree so it's just a weird business decision, i guess they wanted to try and cash in on the nekopara steam craze? devs would be better trying to get the danganronpa crowd i think

>> No.18573696

>>18572633
>Tell that to their big money maker in Go! Go! Nippon!
First of all that came during the Steam boom and wouldn't sell nearly as well now. On top of that the title they'll be kickstarter won't be a short meme, but a full length serious title.

>> No.18573901

http://store.steampowered.com/app/788050/ReLord_1_The_witch_of_Hertfort_and_stuffed_animals/

Re;Lord is suddenly being released today.

>> No.18573984

>>18573901
>comedy rape
That's something for steamfriends.

>> No.18574095

>>18573901
What's with Sekai/Denpa and doing simultaneous releases. Do they want their shit to fail?

>> No.18574106

>>18574095
You mean spontaneous?

>> No.18574185

>>18574106
I think he does mean simultaneous, Tropical Liquor is also being released today, and they released both Girls with Glasses and Creatures Romance last week.

>> No.18574471

>>18574095
They have 0 scheduling abilities

>> No.18574606

>>18572851
It's exactly because of the kind of creepy fans that cling onto their porn in otherwise story-oriented games, visual novels will never be taken seriously in the west.

>> No.18574615

>>18574606
Where did you come from?

>> No.18574620

>>18574606
lad that's about 80% of the people who regularly follow VNs, the audiences of the big all ages titles aren't gonna bother with anything that isn't meme-tier like fate, danganronpa etc

>> No.18574623

>>18574606
What games are taken seriously in the west though? Do people run around and show mad respect to anyone who plays Starcraft 2? Is it normal dinner topic to talk about Starcraft 2?

Even being big and neutral, doesn't quite make it a serious thing with normies.

>> No.18574641

>>18574623
>Is it normal dinner topic to talk about Starcraft 2?
I wouldn't be surprised if that were the case in Korea.

>> No.18574651

>>18574623
why would anyone talk about a dead game anon

>> No.18574886

>>18574606
>visual novels will never be taken seriously in the west.
And thanks God for that

>> No.18575169 [DELETED] 

>>18574615
Normally, I would say plebit but the kind that pays ero games and complains about the ero reeks of tumblr.

>> No.18575176

>>18574615
Normally, I would say plebbit but the kind that plays ero games and complains about the ero reeks of tumblr.

>> No.18576457

If I learn base16 will I be able to change the unicode of files?
How do you even get to the files if they're encrypted in a data.dat thing?
Why is this so hard? Why are there no guides? What do I learn?

>> No.18576485

>>18574606
Pretty sure the reason VNs will never get popular in the west is because of the amount of reading required. Gamers don't have the patience to read several books worth of text in a single VN. After that, it's the anime style, which a lot of people hate, and only then can we talk about h-scenes. Basically if you want VNs to catch on in the west, you'd need to remove everything that makes them VNs.

>> No.18576540

>>18576485
And probably add everything that is missing to make it into a movie.

>> No.18576623

>>18576457
Become Doddler's apprentice. Fuwa is the best place for all the documented general technical knowledge.

>> No.18576640

>>18573901
Figu@mate when?

>> No.18576676

>>18576485
In that regards, there are some long more traditional VNs quite a few people have purchased. Clannad has roughly 65k copies sold on Steam (and has never been in a bundle to inflate those numbers), and a look at Steam achievements 75% of them got through the prologue. However, only 18.7% managed to get a single light orb. The original Grisaia title on Steam has roughly 35k copies on Steamspy, yet the second title drops to somewhere around 7k and the third is down around 3k. Steins;Gate has roughly 175k copies sold on Steam, and looking at achievements 90% of people have started the game and 56% have got through the prologue, yet just 16.7% of owners have gotten the achievement for 25% of CGs and 9.1% have gotten the true ending.

These aren't exactly bad titles, they are among the best (and most broadly appealing) that the genre could offer. But despite succeeding in getting a broad audience to buy and give these titles a chance, the overwhelming majority of the audience simply turned out not to be interested enough to try a title for more than an hour or two.

>> No.18576686

>>18576676
sad stats

>> No.18576817

>>18576676
Looks like most people just buy these kind of stuff because they heard it's popular or it has an anime adaptation and not to actually read it.

Sad to see that meme visual novel like Nekopara or Danganronpa are leading the western visual novel scene, at least sales wise.
Once all the good rated visual novels and other stuff with anime adaptations gets translated sales will most likely die down or at least be reduced even more on steam.

Instead of trying to keep their current fan-base, companies like MangaGamer tried to release meme stuff too like Space Live, which failed horribly.
They will lose a few fans and goodwill with their current kickstarter too.

>> No.18576825

Tropical Liquor seems to be off to a strong start, peaking at 215 concurrent users on Steam thus far.

>> No.18577069

>>18576676
What are the statistics like for normal video games? Do a higher percentage of buyers tend to complete those?

>> No.18577297

>>18576817
JAST will save us

>> No.18577331

>>18577069
Nier Automata (with ~800k copies on Steamspy) has 38.9% of users who got the achievement for Ending A and 17.7% who got it for the final credits. This is probably a skewed sample though since it's a pricy game with a cult following.

>> No.18577382

>>18577297
One decade at a time.

>> No.18577617

>>18576825
Most of their releases are bad and almost the whole visual novel community hates them for one reason or other, but you have to praise SP for one thing at least, they know how to cash in on the autistic weeaboos on steam.

>> No.18577652

>>18577617
more to do with Sayori than Sekai tbqh

>> No.18577791

>>18574606
>>18574886
amen. i dont need validation from the self-appointed gatekeepers of value and worth to enjoy what i like. elitists can go be worldly and cultured somewhere else.

>> No.18577810

so is re;lord any good?

>> No.18577818

>>18577810
Looks decent enough.

>> No.18577842
File: 139 KB, 1020x575, quality translation.jpg [View same] [iqdb] [saucenao] [google]
18577842

>>18577810
The translation and QA sure seem to be great when the store page screenshots look like this already.

https://vndb.org/c17790

>> No.18577997

>>18577842
eh, dunno, berg and burg as a german suffix is contextual since they have distinct etymologies, really depends on the meaning of the name and what is most appropriate

>> No.18578113

Why aren't there any sales numbers for PC visuals novels for the Japanese market?

>> No.18578269

http://steamcommunity.com/app/766540/discussions/0/1698293068430721254/?ctp=3#c1698293255123381030

This user appears to be directly claiming responsibility for getting the game pulled from steam.

>> No.18578370

>>18578269
how would it be pedo is both of the characters are in highschool

steam is cancer anyway

>> No.18578380

>>18578370
dumb amerilards think everything below 18 is pedo

>> No.18578385

>>18578380
that dudes claiming to be a leaf though, which is admittedly just a lamer version of a sharter

>> No.18578395

If assets are all inside of of .BIN file encryption does that mean I have to make my own program?
All the tools I find aren't working.

>> No.18579246

>>18578269
God, Canadians are the fucking worst. I refuse to accept them as a developed country when they have such backasswards thinking.

>> No.18579461
File: 100 KB, 479x508, groups.png [View same] [iqdb] [saucenao] [google]
18579461

>>18578269

>> No.18579563

>>18576825
It's up to 400 now. Will probably increase further during peak hours.

>> No.18579738

>>18578395
I hope you didn't just start searching for "how does I open .bin file" tools. First you identify the engine, then search for tools for that engine.

>> No.18579748

Steam is bad and MG is retarded for not going along with my MG and JAST joint store idea. That is what they get for it.

>> No.18579986

>>18579461
I'm a Muslim myself and usually I would never say things like this, but hope Israel arrests him or his family.

>> No.18580115

>>18578395
Just say what game you want to extract. You're hopeless.

>> No.18580299
File: 274 KB, 470x683, absolutely haram.jpg [View same] [iqdb] [saucenao] [google]
18580299

>>18579461
>Muslim
>Hentai

>> No.18580315

>>18561345
Space Live:
>No voices
>A plot that I expect out of Winged Cloud.
>Nipple shots, but no outright h-scenes, so it doesn't fit into either the all-ages or the eroge niche.

Gee, wonder why it failed?

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