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/jp/ - Otaku Culture


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18424872 No.18424872 [Reply] [Original]

Thanks, /jp/, I really appreciate it.

Previous Thread: >>18368604

What made you stick with playing touhou, whether it be from 1 week to years?

>> No.18425089

>>18424872
It’s a rather low effort game in the sense that you can just pick it up and start playing right away. It’s good for when you don’t feel like playing other longer games and just want to relax and have fun.

>> No.18425112

It's simillar to roguelikes. You just hop in and have a good time right off the bat, no need to log in, find other players or spend 42783 hours progressing to start having fun. Plus its sort of hard, so you get that feel of accomplishment once you've done your runs.

>> No.18425351

>>18424872
It was like nothing I played before, I guess. The difficulty was refreshing, yet it felt really easy to get better at the game. Not really sure why I never gave up when it took me like a month to get a 1cc.

>> No.18425770

>>18424872
Got my first 1cc normal IN three weeks ago and managed to get my second 1cc normal on MoF yesterday. I keep playing because it is satisfying beating tough spell cards like Kanako's final spell.

>> No.18425812

Does PoDD work with suicide timers like PoFV does?

>> No.18425920

>>18424872
It's fun to dodge shit.

>> No.18425931

I have been playing the EOSD for a few years now, playing a few rounds then taking some time off and eventually picking it back up again.

Still haven't 1cc'd normal.

I really want to go on to play the other games... but I can't even get passed the first one :(

Am I making a mistake by not playing nonstop? I continue to score a little better each time I play, despite taking time off in between. I don't want to get sick of the game by grinding it out.

>> No.18425952

With anything, practice requires consistency. Taking huge breaks is not consistent. You will get better really fast if you play every day it will surprise you

>> No.18425957

>>18424872
Similar to first reply, it's a nice quick game to maybe take a breather in between other stuff, and its nice to make progress sometimes. For some reason it took a while to really realize this, cause even though I got into the series late 2010 I mostly stopped playing after beating PCB. Only really checked out the new games whenever they came out for awhile. This year I've ended up playing a ton now and gotten 3 more clears.

>> No.18425963

>>18424872
It's really rewarding, it costed me a lot to progress through but felt so satisfying when I managed to 1cc a game.

>> No.18425966

How much skill do you lose when taking breaks? In two months I've gone from normal / extra to Lunatic player, I'm burned out. Want to take a break until the next game, maybe playing occasionally.

When a new game comes out can I easily get back my skill in a few weeks?

>> No.18425977

>>18425966
It's usually not that big of a problem for me. You'll probably need a handfull of runs to get in the groove again but I don't think there should be any dramatic skill dropoff.

>> No.18426050

>>18425931
>Am I making a mistake by not playing nonstop?
You should not play nonstop, but your breaks should also not be several weeks or your skills will rust.
You will also get better faster if you practice smarter, not harder. Take advantage of the practice mode to practice stages you're not good at yet so you don't have to go through the earlier stages everytime, and you can even use SpoilerAL to practice specific spell cards.

>> No.18426066

>>18425966
You would need to not play for a very long time for there to be any noticeable deterioration to your playing capabilities. When you've spent a lot of time building up your muscle memory, your body isn't going to forget it that easily.

>> No.18426112

Why is SA easier for me than HSiFS? I can get to stage 5 with a lot of lives and then gradually lose them all, but in HSiFS it's incredibly hard to get past stage 4, because later stages are all literal PCB stage 4 but more cancerous.
Is that because of MoF-tier bombing system?

>> No.18426209
File: 157 KB, 630x713, Yuyuko (1957).jpg [View same] [iqdb] [saucenao] [google]
18426209

>>18424872
Care to answer your own question?
That aside, congratulations on LNB anon!!!! I don't think I congratulated you properly.

>> No.18426231
File: 2.28 MB, 1265x951, Issun-Boshi.png [View same] [iqdb] [saucenao] [google]
18426231

I didn't think I'd ever capture this card on normal, let alone hard.

Hard 1cc soon.

>> No.18426727

>>18425931
what parts specifically do you need help with? There are also plenty of reference videos out there that help a bunch

>> No.18427904

Just did a DDC run with Marisa to try and fill in more of my chart. It reminded me of how much I like the Shinmyoumaru fight. Her second non-spell might be my favorite in all of Touhou. The transition from it shooting medium sized bullets to small ones was one of those moments I went "oh shit." Her very last spellcard is one of my favorites as well, I'm a sucker for rainbow-colored danmaku.

>>18425931
If possible I'd recommend playing at least once a day. It doesn't have to be hours every day, even just one or two runs is fine. By doing this I've gone from Easy Mode to almost getting a 1CC in PCB Lunatic in a couple of months. The only other advice I can give you is don't dodge anything you find hard if you have bombs left. Even if you run out of bombs quickly this way, you're more likely to get further than you've gotten before, which means unlocking more in Practice Mode. Use practice mode for the later stages so you don't have to go through easy stuff so much, it can help keep from getting burned out. Practice Mode also gives you a lot of lives so you can use it for routing, i.e. see on average how many bombs and lives you use on a stage.

>> No.18428844

All my prelogue files in the game folder are in japanese, except PCB. What do?

>> No.18428975

I unlocked stage 6 for practice on normal in HSiFS today. Gradually working my way up to my first 1cc. Feels good, man.

>> No.18429409

>>18424872
My original goal was to beat Flandre, but in the meantime I got caught up trying to clear SA on normal and didn't like leaving that unfinished and was also inspired by people like me to get a perfect run of eosd's extra stage. One thing led to another and now I wanna clear touhou games on lunatic without dying or bombing with garbage shots now :3

Fun games, it's really cool to see progression, and there's so much to do and time to spend with just a simple 30 minute shoot'em up.

>> No.18430437
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18430437

>>18424872
I like the rush of stress followed by a possible feeling of satisfaction and victory.

Also managed to beat StB today, just wanted to say thanks for all the help and tips!

>> No.18431823

>>18430437
Did you get the super secret scene, though

>> No.18432476

In EOSD, if I go into options and set my player lives to 3, I only have 2 lives when I start the game. If I set my lives to 4, I start with 3. Always one less.

Any idea why?

>> No.18432524

>>18432476
the side shows extra lives, not total. when you on your last life it shows no lives on the side.

>> No.18432542

>>18432524
Ah. Thanks, that makes sense. I feel silly.

>> No.18432592

>>18426112
HSiFS is pretty much built with bomb spam and high scoring in mind as a perfectly viable tactic and when you play it as so it's probably an even easier game than TD. It gets easier the heavier you stomp the game with seasonal releases because of the score/lives/bomb mechanic.

Otherwise if you don't abuse the hell out of season releases the bullet patterns are LoLK level brutal.

>> No.18436690
File: 909 KB, 1280x960, just.jpg [View same] [iqdb] [saucenao] [google]
18436690

How is spring fair

>> No.18436803
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18436803

I've got the itch. Are any of you familiar with the touhou-pokemon crossovers? which is the best one? I'm aware of the existence of Touhou Puppet Play and its myriad different versions but I wanted to know if there were any other on the newer pokemon engines

>> No.18436918

>>18436803
Puppet Dance Performance is the most recent and said to be the best, but the expansion is currently untranslated and it changed a lot.
Purple is the best romhack and is fully translated, all changes are gameplay though and leaves the pokemon emerald story and music intact and unchanged. Excellent gameplay though.
Enhanced is also good, but I would recommend Purple over Enhanced, only really consider enhanced if your a gen1 babby who hates everything that isn't kanto or johto.

>> No.18437049

>>18436690
Proper spring final experience right there

>> No.18442238

>>18436918
The expansion is actually mostly translated. All the gameplay stuff is done and almost all of the story stuff is done. It's mostly just random NPC dialogue that's not finished.

It's supposed to be 100% done before summer, but you could easily start playing now if you wanted.

>> No.18443906 [DELETED] 

>>18442238
where can i download the game/expansion? what is the expansion called?

>> No.18446948

>>18424872
When I first started playing, I sucked so badly it was almost impressive.

The challenge made me want to keep at it until I beat the game. When I finally 1cc'd my first game (eosd normal), I was pretty hyped.

It then led me on to challenge the rest. Now I'm working towards lunatic clears (I can do normal/extra, and hard with some difficulty).

>> No.18447222

>>18436918
>>18442238

Thanks friends. I think if there were more people like you out there the world would be a slightly better place.

>> No.18447807

>burfegt lnn player smashes desk after being unable to dodge kags bullets

cant contain my smug. "superplayer" of legends.

>> No.18447818

>>18447807
This is a bully free zone.

>> No.18448470

>>18447807
People that actually play the games are allowed to get mad at them

>> No.18449567

>>18447807
a lot of players react like that at some point.

>> No.18449710

During EoSD I found the dialogue funny, the game wasn't impossibly difficult to not improve over time and not easy enough to just rush everything. Also the music, of course.

>> No.18449780

>>18447807
>kags
Who? Kaguya?

>> No.18449834

>>18447807
>smug
Can you LNN it? If not, why are you so smug? Anyone would be mad at losing an LNN at the last boss

>> No.18449856

>>18449710
But EoSD's music is really bad

>> No.18449901
File: 32 KB, 446x330, C4551B70-B4E6-4D13-8BEA-75256F1FD38F.jpg [View same] [iqdb] [saucenao] [google]
18449901

>>18449856
Literally fucking kill yourself you fucking faggot you clearly don’t know anything about music if you believe EoSD has bad music, honestly go back to school and take a class in music if you think that’s the case

>> No.18449990

I just came close to a PCB Lunatic 1CC again. I even made the same mistakes I did last time, dying to Yuyuko when I should have bombed. At least I did better with Youmu this time. Her last spellcard is actually easier on Lunatic than Hard for some reason. It's just a matter of time at this point, then I can finally say I beat a Touhou game on Lunatic.

>> No.18450042

>>18449901
I went to school and took a class in music but EoSD's music still sucks

>> No.18450054
File: 16 KB, 552x627, 1cc_chart.png [View same] [iqdb] [saucenao] [google]
18450054

I feel like I haven't posted my chart in a while. After clearing SA on lunatic, I went back and finished Shoot the Bullet, and just started Double Spoiler last night. I feel bad it took me until now to finally play the photo games, they're really fun and have fantastic music.

>> No.18450302

>>18450054
But StB's music is really bad

>> No.18450365

>>18450302
I wouldn't say that. Black Eyes and Sleepless Night in the Eastern Country are both really great, and Retrospective Kyoto is also good. Everyone has their own taste, I suppose.

>> No.18450505
File: 3.26 MB, 2500x2500, Yuyuko (1057).jpg [View same] [iqdb] [saucenao] [google]
18450505

>>18450054
This is really pleasing to look at, glad you hear you are having fun with the scene games, they are very fun!

>> No.18450622

>>18450302
thonkang

>> No.18451053

EoSD's music is what originally got me into 2hu.

>> No.18453515

>>18450042
Tell me the music sucks when you're dodging patchy, sakuya, and remi

Though I say when you listen to it too much, of course it gets stale

>> No.18453931

>>18449856
Incorrect

>> No.18454609

>>18451053
That must have sucked. I got into Touhou because of actually good music.

https://www.youtube.com/watch?v=FLWkALwp9SA

>> No.18455294
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18455294

What do you guys think about Concealed the Conclusion?

>> No.18455400

>>18450054
How long have you been playing?

>> No.18455525

>>18454609
>I got into Touhou because of actually good music.
No anon, ghostly eyes is probably the worst IN has to offer, you ended up liking it because you can't make it out of stage 1.

>> No.18456040
File: 84 KB, 728x516, kokoro640.jpg [View same] [iqdb] [saucenao] [google]
18456040

>>18455400
My first ever 1cc was a few years ago, but after that I stopped attempting to clear any other game besides a LoLK pointdevice clear when that game came out. I started seriously playing again last summer, at the very beginning of July.

>> No.18456063

>>18450054
not a single legacy clear on LOLK
lmfao get good, it's literally free with Sanae or Reisen

>> No.18456179

>>18456040
Barely half a year and already scoring Lunatic 1ccs?

I've been playing Touhou for about 6 or 7 years now, and I still don't have a single Lunatic 1cc. I guess you were just lucky enough to be born with talent.
I seriously need to just stop and give up already.

>> No.18456362

>>18456179
I wouldn't say talent, rather me having way too much free time. I'm always home, and have barely played any other single player games since playing Touhou again. Even if it was a short amount of time to some people, I seriously worked for these clears, and would hate for them to be disregarded because of some genetics debate.
Regardless, don't give up on achieving your own Lunatic 1cc. I get discouraged all the time due to all of the idiotic deaths and failures I go through. I constantly feel like I've reached my peak, then after a break from playing I somehow clear. Just keep practicing. Lunatic clears take a lot of patience.

>> No.18456549

>>18456179
Don't fall for the talent meme anon. Anyone can achieve their goals as long as they have the motivation and determination to keep up regular and beneficial practice.

>> No.18456603

>>18456549
Nope.

>> No.18456648

>>18456603
Loser.

>> No.18456652

>>18456603
I believe in you anon.

>> No.18457078

>>18456063
not everything has to be a problem

>> No.18460853
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18460853

>>18456603

>> No.18461079
File: 96 KB, 806x960, yukaripoint.jpg [View same] [iqdb] [saucenao] [google]
18461079

>>18456603
Don't worry anon, you'll 1cc eventually.

>> No.18461412

Where does Okyuu rank as far as last bosses go?

>>18456362
This is about right. People who clear Lunatic in six months are probably playing the game for hours every day, while other people might only do one run a day, if even that. It's like with the pros of games like Starcraft or Dota or whatever. It's not natural talent, they're playing that game like a job so they can dumpster anyone who fights them.

>> No.18461544

>>18454609
To be fair, it was actually the black midi remix that first caught my attention.
https://www.youtube.com/watch?v=b14kz7Qa62E
The original's pretty good, too, though.

>> No.18462785
File: 268 KB, 1000x1000, 62883736_p0.png [View same] [iqdb] [saucenao] [google]
18462785

What do you do when you just get worse at a stage the more you practice it?

>> No.18463437

>>18462785
Play something else.

>> No.18463550

Why is SA Hard, so hard? I've cleared other games on Lunatic but this is kicking my ass.

Should I stop using Marisa? Her shot types are fucking ass, it seems like only Reimu A is usable in this shit game.

>> No.18463614

>>18462785
take a break of like 30min-1 hour. I do that while practissing lunatic patche's stage. fucking kill me dudes

>> No.18463630

>>18463550
>Should I stop using Marisa?
Why were you using a shit to begin with?

>> No.18463794

>>18463550
Marisa B is pretty good. You just have to know how to use it.

>> No.18463920

>>18463794
It's fucking shit for survival. It's only good in the hands of scoring / perfect players.

Its forward focus is the weakest in the game, its bomb does no damage unless shotgunned, and still does less than Reimu anyway, and it has the shit 3.5 Marisa hitbox.

>> No.18463940

>>18463920
Not to mention how nasty her Satori spells are, and how useless her bomb is on Okuu.

>> No.18465280

>alt-tab to fire up scrot to capture some funi dialogue
>game shit itself and goes back to main menu

oh well, so much for getting to Remilia at 75 fps.

>> No.18465738
File: 99 KB, 487x345, 1480249526937.png [View same] [iqdb] [saucenao] [google]
18465738

I've only recently got into the games, but every time I quit EoSD my display driver starts to fail and I get a BSOD every time. Do they just not work well in fullscreen or is something else causing the problem? The only thing I can think of is my second monitor messes it up somehow.

>> No.18465813

>>18462785
Don't burn yourself out, anon. Take a break.

>> No.18465913

>>18465280
nvm 1cc'ed that shit
marisa is CUTE

>> No.18465960

>>18463920
The reasons you gave for her being 'shit' for survival are pretty bad. Your post reeks of frustration due to your ineptitude and inexperience with the shot.
The shot being versatile is a very good thing. It makes stages a cakewalk and comes in handy on bosses, too. Especially Orin, since Earth Sign really shines on some of her patterns. Also, Fire Sign is still stronger than ReimuB's power.
The entire point of her bomb is for planned bombskips. No shit her bomb won't do damage if the rings aren't on your target. Her hitbox makes things uncomfortable at times, but that's not a valid reason to label her as shit.

>>18463940
The only troublesome Satori spell she has is Undine. Mercury Poison isn't that hard, and it's better to do Philosopher's Stone in the middle. And the bomb isn't useless on Okuu at all. Plan them.

>> No.18466103

>>18462785
Practice that other stage that I still suck at.

>> No.18466106

>>18465960
Why have a bomb that can only be used for skips, when Reimu A or C can be used anytime for more damage anyway. Plus a smaller hitbox.

>> No.18466232

>>18465960
I would like Patchy a lot more if it actually skipped things, but most of the cards I'm thinking of (like Mt. Ooe, Knockout in three steps, Zombie Fairy) it doesn't come close to enough damage and being in front of the boss is a bad position.

>> No.18466457

>>18465738
While that sounds kinda severe and maybe this won't help, have you tried applying the vpatch to EoSD? That game in particular likes to be a lil bitch when played with modern computers.

>> No.18466974

>>18465738
>my display driver starts to fail and I get a BSOD every time
I have had this issue before with other games. The problem ended up being a defective GPU.

>> No.18467189

>>18461412
Effective practice and previous experience is also a thing

>> No.18467535

Anyone has some Stage 4 and 5 PCB normal replays? I'd like to know of a better way to deal with the stage of 4 and the spellcards of 5.

>> No.18467898

>>18467189
Yeah but that still goes down to practice and experience over just naturally being good at something.

>> No.18467999

>>18467535
I can make some for you. Keep in mind I'm not very good, I'll probably have to bomb a lot on Youmu. Stage 4 I have down pretty good though. Which shot type?

>> No.18468003

Why is it that if I 1cc ending A on IN, the post-game screen still tells me to complete the game without continues?

I've already 1cc'd ending B, but I felt I needed to go back and do it for A, and it was confusing to see that.

>> No.18468086

>>18468003
Because the good ending involves beating Kaguya. Despite doing it 1cc, beating Eirin always gives you the normal ending

>> No.18468298

>>18467999
ReimuA

>> No.18468781

>>18467535
https://mega.nz/#!cyY3hDyT!mhnHaphakOn_bkbYlsqQyWY_wIYW5RItvff0q5bjfHQ
https://mega.nz/#!pmJhwTyS!b-KKcnyK2-hxtGZbPJTYC7Cvi82KfRw6ng99zoxvsOw
They are blind runs so probably not the most efficient way to do the stages, but it works. No misses and no bombs.

>> No.18468906

>>18466457
Thanks for the suggestion anon, tried it out and still the same thing, my desktop starts to spaz out and I get a BSOD.

>>18466974
I thought it might be this, but I can run every other game just fine. It only seems to be Japanese games that have a natively low resolution, and it's only after I actually quit the game that it happens. I want to not be a secondary anymore but the games don't like me.

Funnily enough, I can play the fighting games and some of the more recent ones without an issue.

>> No.18468937

>>18468906
If it's just Japanese games, have you changed your locale? I know EoSD in particular has lots of issues if you don't change your computer's locale to Japanese, though I've never heard of the game bricking your computer only after you close out of it. Does the game run fine besides that issue?

>> No.18469179

>>18424872
Only thing that keeps me coming back is the music. Whatever song I have stuck in my head I'll fire up the game it's from and play until that stage and stop after I beat it. It's also the reason I never played 6 more than once.

>> No.18469672

Myself i started playing touhoumon before touhou, but by the time i started playing the actual series i already knew so much about characters and loved the music so much i couldn't get off it anymore, moreover touhoumon had such comfy feel to me it translated to touhou itself being even comfier. I am really bad considering i cant get any hard or lunatic run done, but I'm very proud of the progress i made in the years.

>> No.18469824

>>18468906
what's your GPU? I can run all the touhous on linux using wine just fine.

>> No.18471892

>>18468906
Maybe you could try getting the dx8 to dx9 converter? http://enbdev.com/convertor_dx8_dx9_v0036.htm

>> No.18472751
File: 101 KB, 659x480, 1519191563028.jpg [View same] [iqdb] [saucenao] [google]
18472751

>>18468937
>>18469824
>>18471892
Thanks for your help anons! I don't know what I did but after completely unplugging and replugging my second monitor, EoSD and all the other games that would BSOD after I closed out seem to be working now. It's baffling that actually fixed it. I thought for sure it was some sort of conflict.

When I tried to run these games before, my second monitor would go black while I played them, but now it actually stays on. Maybe something bugged when I first hooked it up.

>> No.18473982

>>18468298
Here's a replay in practice mode I did quick for stage 4:
http://replays.gensokyo.org/download.php?id=44596

I wanted it to be no miss no bomb but I am not used to Reimu and ReimuA in particular so I had to bomb a lot during the Prismrivers. No bombs are used during the stage portion except for that fairy right before the boss; I've never been able to kill it with ReimuA without using a bomb. You can facetank it with most other shot types though. The replay should give you an idea of how to move through stage 4, although I do mess up and end up breaking borders a few times. It also shows you what not to do for survival, since I get overzealous about collecting items.

>> No.18474061

>>18473982
And here's a Stage 5 run:
http://replays.gensokyo.org/download.php?id=44597

Notice that my strategy for Youmu is to just bomb for most of the spellcards. In particular, her last one is harder on Normal than Hard, and harder on Hard than Lunatic. Don't ask me why. I also do a few border breaks but it's really hard to build up cherry points with ReimuA so I can't border abuse as much. It always feels good to get a border after beating the midboss because of the perfect grazing oppurunity though.

>> No.18474541

>>18472751
That's great. Good luck on your path to not be a secondary.

>> No.18474586

How do I do Satori's Marisa C card, with the green lazers, on Hard difficulty? The Hard version is more difficult than the Lunatic version. I have tried over 100 times with few captures, and I can't find a guide.

>> No.18474702
File: 72 KB, 640x480, Kisumes beautiful hands.jpg [View same] [iqdb] [saucenao] [google]
18474702

Hey guys, I'm not sure if I should make another thread for this, but did anybody dump this game somewhere and if so can you provide a download link?

In return I can

>> No.18475145

>>18474702
Kisume with large breasts is just plain wrong.

>> No.18475746

>>18474586
Don't fucking bother, it's arguably the hardest card in the game. SA is pretty poorly designed when you get down to it. Just use Reimu A and enjoy your free safespot and easily bombable cards on Stage 4.

>> No.18475766

>>18465960
Spread hardly matters in SA stages outside of Stage 4. Reimu is so much better in that game, small hitbox, better bombs, easier Satori. There's a reason most LNN players use Reimu A.

>> No.18475870
File: 212 KB, 1000x1519, __shameimaru_aya_touhou_drawn_by_fkey__909c1ddb8e3dc8d4d65ce3cdbf3f0dc5.jpg [View same] [iqdb] [saucenao] [google]
18475870

How to get gud at StB? If these patterns ever appeared in a mainline I'd bomb them all.

>> No.18475956
File: 584 KB, 640x480, Base Profile Screenshot 2018.02.07 - 14.39.15.93.png [View same] [iqdb] [saucenao] [google]
18475956

>>18475870
most of the time hugging the bottom is a death sentence, it reduces the total amount of bullets you'll take with a snap and increase the amount of time you spend rangefinding increasing the chances a bullet hits you. Generally I would stay around a quarter/third of the screen away from the boss, it gives you enough room to dodge and pictures usually won't need to be rangefound so you can snap almost instantly to capture lots of bullets and often Aya herself. You should be aggressive as well, take pictures as soon as you get a chance and most spells get harder the more pictures taken, so don't dawdle

>> No.18476062

>>18475956
I use the full screen, but my problems mostly stem from having to dodge quickly through random bullets while doing so. Right now 5-1 is destroying me.

>> No.18476232 [DELETED] 

You weren't fucking kidding about Reimu A. This is now piss easy, almost created first try. Teleporting across the screen nullify in the difficulty in half the stage stages, and its bomb is arguably better than Aya's. This is why SA is my least favorite game by far, only one good shot.

>> No.18476238

You weren't fucking kidding about Reimu A. This is now piss easy, almost cleared first try. Teleporting across the screen nullifies the difficulty in half the stages, and its bomb is arguably better than Aya's. This is why SA is my least favorite game by far, only one good shot.

>> No.18476601

>>18476238
>SA is my least favorite game by far
this is one of the worst opinions i've had the displeasure to see in years.

>> No.18476623

>>18476601
SA has terrible shot types, which hurts its replay value tremendously. I like it's music and character designs but I can't get over the fact how shitty most of the shots are.

>> No.18476629

>>18476623
that's such a ridiculous reason to claim that the game with the best music, best stages, best bosses, best final boss, best ambience, best character design, and best plot is the worst game.

>> No.18476680
File: 108 KB, 655x342, 1455388849524.png [View same] [iqdb] [saucenao] [google]
18476680

>>18476629
>best plot
>best final boss
Also he's not wrong. Yuraki is so gimped compared to others it's just not fun playing anyone other than her.

>> No.18477440

>>18466232
Why the fuck are you having trouble at Zombie Fairies when you use Patchy? Water formation is the objectively best way to easily capture this card.
>go to the top left part of the screen
>wait until Orin starts shooting the bullets
>go back to the bottom of the screen as fast as possible clockwise
>stay under Orin in Water formation
>spell captured
It's easy as shit.

>> No.18477732

I just lost 7 lives to Okuu.

>> No.18477766

>>18477732
lol

>> No.18477804

>>18477732
Difficulty?

>> No.18477835

>>18477732
Replay?

>> No.18477894

>>18477732
Thats okay, I lost 7 lives to Orin once.

>> No.18477914

>>18477804
>>18477835
Normal. Sorry, I didn't keep a replay. It was the last 2 spells that did it.

>> No.18477929

>>18477914
Can't blame you. Meltdown/Tokamak is one hell of a spell, even when you're used to it.

>> No.18478021

>>18475870
It's an instance of you simply need to "git gud." Most of the later levels are at least Hard difficulty with some patterns edging into Lunatic territory, so if you aren't already at the skill level where you can clear at least some of the games on those difficulties you can expect that it's going to keep kicking your ass.

>> No.18478048

>>18476680
But you have fun to dodge, not to shoot.

>> No.18478272

I finished HSiFS Extra today. Anarchy Bullet Hell is way more doable than any of the stage 6 season finals on Normal.
Is it because she's still just toying with the player?

>> No.18480486
File: 14 KB, 400x1230, 1494444022231.png [View same] [iqdb] [saucenao] [google]
18480486

How does this look for about one month worth of progress?

And which challenge should I go for next? I'm thinking some game on hard, although I would like to get a PoFV clear in at some point.

>> No.18480491
File: 498 KB, 640x480, th000.png [View same] [iqdb] [saucenao] [google]
18480491

Finished the first half of Double Spoiler. Had a lot more fun with it than Shoot the Bullet, though I had a lot of fun with both regardless. I wasn't sure if I was going to finish the game with Hatate right after finishing with Aya, but she's pretty fun to play, and a nice break from the character I've spent the last 20+ hours playing as, so I might start that soon.
Though that means I have to do all of the scenes I had a lot of trouble with again, like 10-8.

>> No.18481224
File: 37 KB, 226x257, Yuyuko (1732).png [View same] [iqdb] [saucenao] [google]
18481224

>>18480486
That? 1 month? Pretty epic if you ask me anon, keep up the great work!
GFW is a very fun game, give it a go!

>> No.18481412
File: 180 KB, 945x945, Futoquestion.jpg [View same] [iqdb] [saucenao] [google]
18481412

>>18480486
>one month
How'd you do all that in one month? Have you experience with this genre?

>> No.18483724

>>18480491
Hatate has different tough stages than Aya. Stages you might have had difficulty playing with Aya are done in a breeze, while some which you thought were easy with Aya are a lot more difficult. Like Iku's second last scene.

>> No.18483931

>>18480491
>>18483724
What's the functional difference between the two?

>> No.18484048

>>18483931
One is slower to charge and square viewfinder but has very high range and is very fast, and one is very fast to charge and has rectangular viewfinder but doesnt have much range and is slower.

>> No.18484329

>>18484048
This is really read like a lewd description.

>> No.18484364

>>18484048
I see, thank you.

>> No.18484504

>>18484048
But they move at almost (or maybe exactly) the same speed.

>> No.18484894

>>18447807
https://pastebin.com/9RENahD0
Use the correct version of the pastebin, please!

>> No.18486015
File: 491 KB, 640x480, th003.png [View same] [iqdb] [saucenao] [google]
18486015

Is there a better felling than getting a 1cc after over 100 attempts?

>> No.18486577

>>18481412
>>18481224
I played EoSD a couple years ago and I was abysmal at it. Got back into touhou when HSiFS hit steam and after I got my first 1cc in that I moved onto SA and it was all downhill from there

GFW does look fun, I'll probably try that one out soon

>> No.18488179

Why does SanaeA suck so badly in UFO?

Literally no advantages.

>> No.18488183

>>18488179
Does not being Marisa B count as an advantage?

>> No.18488581
File: 295 KB, 640x480, Oh yiss!.png [View same] [iqdb] [saucenao] [google]
18488581

FINALLY

>> No.18488616

>>18488179
>Why does Sanae suck
You know why.

>> No.18489277

is MOF hard one of the easier hard modes?

I just started learning it right now and it doesn't seem too bad, I can get to stage 6 without a continue at least, at the moment

>> No.18489424

>>18489277
Bomb mechanic is broken in MoF. So yes.

>> No.18491004

>>18424872
Wait... there are 2hu games??

>> No.18491161

>>18491004
Very bad bait shitpost. Apply yourself.

>> No.18491550

>>18491004
iS tOuHoU aN aNiMe?????

>> No.18491841
File: 222 KB, 800x800, __komeiji_satori_touhou_drawn_by_twumi__c55a906dcbf485de6adad7740a54eb74.png [View same] [iqdb] [saucenao] [google]
18491841

https://docs.google.com/spreadsheets/d/1Bl1ZiZUqNdbP2OK_W7q6xG6A6FIG78LPfJQrouu6ol4/edit#gid=1978990074
Thoughts?

>> No.18491874

>>18491841
>"My dick is bigger than yours!"
Also
>no use of safespots
Amazing.

>> No.18491898

>>18491874
>having a friendly competition as a community is not ok
>putting something you proud of is not ok
Ok

>Amazing
It's cheating because you're supposed to dodge, not stand still.

>> No.18492017

>>18491841
You know
>Don’t use safespots because it’s cheating.
Doesn't go well with
>Replays are not required
Also, actual score runs do use safespots, often as grazespots but they do use them.
I would recommend making up your mind or consulting /2hug/ on this.

>> No.18492026

>>18491841
What's the difference between a safespot and a supergraze?

>> No.18492059
File: 83 KB, 804x915, __kaenbyou_rin_touhou_drawn_by_ameyu_rapon__588c1d3c1786411d4f7b648ec250ae09.jpg [View same] [iqdb] [saucenao] [google]
18492059

>>18492017
I expect people to be honest. I can't do anything if they lied. The only reason why I don't like safespots because it's so fucking cheap. It's not fair for the people who actually put efforts in dodging the bullets. Plus, ZUN never intended to put safespots in the game, so using it is cheating.

>>18492026
What is supergraze?

>> No.18492075

>>18492059
>ZUN never intended to put safespots in the game, so using it is cheating.
That's not how it works, it doesn't really matter how ZUN intended X pattern to be dodged, it's up to the player to find as many possible ways to dodge it and employ them. Your pattern has a safespot? good, next time pay more attention when coding, unless you actually wanted the spot to be a thing, which I wouldn't surprised with for many patterns in these games.

>> No.18492087

>>18492059
>What is supergraze?
Here are some examples (see timestamps)
https://youtu.be/Bi2VSjz9Bcs?t=2m46s
https://youtu.be/Hk5nuCeu5Kk?t=3m26s
https://youtu.be/UnM0rJQJJ8o?t=10m5s

>> No.18492088

>>18492059
>What is supergraze?
https://www.youtube.com/watch?v=pYObFRnR6fs

>> No.18492133

>>18492075
>as many possible ways to dodge it and employ them
That I agree, but Touhou is a bullet hell game. You're supposed to dodge, not stand still. Safespots are due to error in designing the bullet pattern, which is understandable considering how hard it is to check whether X spellcard have a safespot or not.

>>18492088
>>18492087
I was hoping for some sort of explanation. But thanks for the videos.

>> No.18492200
File: 2.35 MB, 770x894, youmu midboss non safespot.webm [View same] [iqdb] [saucenao] [google]
18492200

>>18492133
>You're supposed to
So long as you're not cheating with external programs and then submitting those runs as legitimate ones, you can play however you want.

ZUN sometimes adds effects on spells where the boss spawns a ton of extra bullets if you're very close to them, probably with the intention of stopping people from using a safespot. But he doesn't do this for every spell.

>> No.18492211

>>18492200
By that logic using MoF MarisaB glitch is not cheating.

>> No.18492217

>>18492133
I don't know if there are an agreed upon definition for safespots, or supergrazes for that matter. What do you call a safespot that grants less graze than beating a card using the (presumably) intended method and at the same time is incredibly precise and has strict timing requirements to get into in the first place? A riskspot? A swagspot?

>> No.18492234

>>18492211
It's not cheating though. It just makes any run that uses the glitch worthless.

>> No.18492238

>>18492133
Standing still IS dodging, if that's what doesn't get you hit. Also you are talking as if all safespot were Cirno Easy tier of free, most of them have a trick to them that could get you killed otherwise.

>> No.18492251

>>18492234
>It's not cheating though
I give up

>> No.18492282

>>18492217
I can see that’s ok to use.

>>18492238
There are intended safespots like you mentioned. And one in the early part of stage 4 DDC. What I’m not ok is the unintended safespots, like Satori’s Border and Wave Particle spell.

>> No.18492298

>>18492282
>Satori’s Border and Wave Particle spell.
That can get you killed pretty easily.
Intended/unintended doesn't really matter.

>> No.18492312

>>18492298
What’s your opinion on >>18492211? Is it cheating?

>> No.18492316

>>18492282
To hell with it all, the rule should be that you have to play with the top half of the screen covered with a paper or black fabric. This way 99% of all safespots can't be safely accessed, and at the same time it is objective and a /jp/ approved challenge modifier.

>> No.18492340

>>18492312
Not by definition, actually iirc score runs with MarisaB use it. Then again, given the nature of the exploit, unlike safespots, using it devalues the run for survival, drastically to the point that no one will give a shit.

>> No.18492394
File: 859 KB, 1024x1125, 24813558-F959-4FE9-B791-BFEF48FB933C.jpg [View same] [iqdb] [saucenao] [google]
18492394

Look, you want this >>18491841 spreadsheet or not? I can give you a copy and you can do whatever you want with it.

>> No.18492436

>>18492211
>>18492251
I think cheating (in video games) should be considered anything that uses some kind of *external* tool to make the game somehow easier

If you're using a built in feature of the game to do that, it may be cheap, but it's not cheating. Going into the options menu in EoSD and adding more lives to start is not cheating, even if you shouldn't count that as a real 1cc.

>> No.18492441

>>18491841
>no Eirin or PoFV
But why?
>high score
The only score run in that spreadsheet is Vincent's Sanae. Otherwise it's just bunch of 1CC. At least Yuyuman have some constant lunatic clears.
>replays are not required
>safespots are cheating
That literally doesn't make sense.
>what is supergraze
Oh man. Someone please tell me this is a low quality trolling and you guys are not serious.

>> No.18492474

>>18492436
I agree, anything that can happen while playing the game normally (including MarisaB unfocused in MoF, DDC and IN shift spamming damage abuse, excessive bomb or border/trance/release abuse) isn't cheating. Saying no safespots seems very arbitrary, unlike other challenges such as no bomb or no focus.

>> No.18492494
File: 1.14 MB, 1024x768, 4 FUCKING LIVES, BOMBS INCLUDED.png [View same] [iqdb] [saucenao] [google]
18492494

Forget about PDH forget about the Spring version, this is a fucking RECORD. Holy fucking shit.

>> No.18492504

>>18492494
Good job anon, don't forget you are using the worst shottype out of the 16.

>> No.18492517
File: 43 KB, 400x1234, Summary.png [View same] [iqdb] [saucenao] [google]
18492517

>>18492504
I know, but I just needed that Hard Aya clear. I've failed so many times on this card it's unbelievable. Even the Spring version isn't that bad, at least in my opinion.

>> No.18492552

>>18492517
Ups, I thought you were using AyaSpring
Regardless, the autumn final is very tricky in hard mode.

>> No.18492564

>>18492552
Anon
秋 = autumn/fall
春 = spring

>> No.18492567

>>18492282
That safe spot along with most other ones which are actually used in score runs are more difficult to execute consistently than actually dodging the pattern itself.

>> No.18492589

>>18492564
oh I don't really need to know the kanjis, the color already gives it away, I just misread the post, sorry.

>> No.18493069
File: 1.21 MB, 1024x768, extra clear.png [View same] [iqdb] [saucenao] [google]
18493069

Felt like trying my hand at it again and ended up clearing it in a single attempt. This is my second clear.
That last attack is so much easier than Normal Mode's last spells it's not even funny.
I guess that since Okina is much tougher in story mode due to you having canonically no chance against her kinda makes sense though.

>> No.18493213

>>18491841
>/2hug/
What if I don't want to go there?

>> No.18493863

>>18474586
anyone ever figure this out? I have yet to find a consistent way to do this card.

>> No.18493878

>>18493213
I don't think anyone willingly goes there. They've all been stockholmed into thinking they like being there.

>> No.18494685
File: 490 KB, 1706x2048, 65B4F052-CC21-4444-9AF5-DAABB8B3B722.jpg [View same] [iqdb] [saucenao] [google]
18494685

>>18493213
Then I need someone to handle the score submissions from /jp/, since I don’t come here often. Just email me if you want to do it.

>> No.18495697

What is a decent score for MarisaA Normal in PCB? I'm getting around 740,000,000 now, but it shouldn't be hard to get in the 800 millions range if I don't make stupid mistakes in the Youmu and Yuyuko fights.

>> No.18495792

>>18495697
I doubt there are many people who browse these threads who are knowledgeable about PCB normal scoring.

It's possible to go above 2 billion. I dunno, whatever you think feels decent to you, dude. It's a hard game so don't feel discouraged.

>> No.18495805

>>18495792
>It's a hard game
>PCB

>> No.18495882

>>18495792
OK I guess my current goal is to get above a billion. I looked at the world records and I'd be around 433th out of all Normal scores, at least among people who bothered to submit their replays. And PCB is actually the easiest Touhou game to me, which is why it's the only one I'm even trying to get a good score on rather than just 1cc.

>> No.18496316
File: 299 KB, 2480x1650, no ungames either.jpg [View same] [iqdb] [saucenao] [google]
18496316

>>18492441
>But why?
one moonbitch too many?
folks don't play home-run derby?
>you guys
no... well, not all.
>serious
yes.

>> No.18496362
File: 703 KB, 1026x950, 575270A6-ED3E-4A68-8689-E8B21791F897.png [View same] [iqdb] [saucenao] [google]
18496362

>>18496316
Stop pretending to be me. The only reason why I didn’t include Eirin was because there’s already that many empty spots in IN FinalB category. I don’t want to keep adding more empty spots.

>> No.18496398

I like the general style of Touhou. Everything from the characters, music, bullet patterns and even the general fanbase makes them really enjoyable. Touhou is also probably the most accessible bullet hells out there with the possible exception of Jamestown or any bullet hell mobile game that still provides some challenge that feels good to overcome

>> No.18496423

>>18496362
i wasn't pretending to be anyone.
it's astounding that you could dense enough to think that i was.

>> No.18496544

>>18496423
Fine, I'm sorry.

>> No.18497663

>>18495805
Anon probably meant hard scoregame.

>> No.18499555

>>18495697
A billion might be a good goal for you right now.

>> No.18500213

>>18496398
I despise the general style of Touhou. Everything from the characters, music, bullet patterns and even the general fanbase makes them really unbearable. Touhou is also probably the most casual bullet hells out there with the possible exception of Jamestown or any bullet hell mobile game that provides little challenge that feels like a waste of time to overcome.

Fuck you.

>> No.18500307
File: 75 KB, 331x321, 1519751198383.png [View same] [iqdb] [saucenao] [google]
18500307

>>18500213
Rude.

>> No.18501330

>>18474586
bump

>> No.18502227

>>18501330
Have you tried broadening your field of view?

>> No.18502335

>>18502227
yeah ive looked high and lows for replays, cant find someone capturing it, and even if i did that doesnt tell me the logic behind the card. it feels like it wasnt meant to be done in SA with Marisa C's very small range. the MOF marisa C demolishes it because of her huge range.

>> No.18502777

Just started playing Embodiment of Scarlet Devil. I suck dick but im having fun. Never really played shoot em ups before this.

>> No.18502830
File: 562 KB, 640x480, th002.png [View same] [iqdb] [saucenao] [google]
18502830

Finished Double Spoiler. Hatate took me 4 and a half hours to clear, while Aya took almost 12.
There were literally only two scenes the entire game where Aya is superior. Hatate's camera charge speed breaks most of the game. I think she might be my favorite playable character, even if she is only in one game. Had a fun time overall.

>> No.18502886

>>18502830
since youre really good at spellcards would you mind firing up a practice patch and telling me how to
>>18474586

its the only SA hard i havent cleared and i dont want to waste bombs on this card, it bugs me.

>> No.18503106

>>18502335
No, what I'm saying is that you should tackle Satori's green lasers the same way you tackle tackle Kanako's first spellcard in MoF Extra. Don't focus on your hitbox, focus on what's in front of you.

>> No.18503326

>>18503106
>Kanako
>MoF Extra
god damn she is everywhere.

>> No.18503396

SA more like sucks anyways

>> No.18503412

>>18474586
>>18502886
do you have the practice patch for SA?

>> No.18503537

>>18503106
but it seems like some lazers are aimed and often times you get completely walled in. the hard version gives almost no room for error, its micrododing the whole way

i dont know if im supposed to rush under satori each wave, dont move between each wave, move slightly to stream each wave, etc. i dont get the mechanics of the card

>> No.18504294

>>18503412
Download the riri patch
http://eientei.boards.net/thread/1105/touhou-patches-compilation?page=1&scrollTo=55520

>> No.18504634
File: 15 KB, 207x34, fuck.png [View same] [iqdb] [saucenao] [google]
18504634

>>18503537
I've got nothing. Her movements are almost random so you can get stuck on one half of the screen doing no damage.

>> No.18504689
File: 57 KB, 500x500, 1514703290896.jpg [View same] [iqdb] [saucenao] [google]
18504689

>tfw some people actually do take dozens of attempts to 1cc Easy or Normal

>> No.18504710

>>18504689
Whore. Show me your 1cc chart.

>> No.18504718

>>18504689
who are you even quoting

>> No.18506096
File: 294 KB, 638x478, 1507148274389.png [View same] [iqdb] [saucenao] [google]
18506096

Alright I just got my first extra. Now excuse me, I'm going to run around my house naked or something like that.

>> No.18506159

>>18506096
congrats!! eosd extra first, same as me, nice.

>> No.18507552

gfw has fairies shoot aimed bullets on death. every fairy. who invents this shit.

>> No.18507741

>>18507552
But the bullets help you by giving you graze. Who wouldn't want that?

>> No.18507883

>>18507741
it also makes the stages more difficult, its a net loss in my opinion.

>> No.18508448

>>18506096
Do HSiFS Extra next, it's fucking simple.

>> No.18508564

>>18508448
More like PCB. It's easier and he won't to take the time to learn how the entire season thing works.

>> No.18508594

>>18508564
Season's not too complicated, especially since you only get one for Extra. I personally find Okina easier than Ran, and even if you think otherwise, you can cheat Okina with Reimu.

>> No.18508630

>>18503106
ive tried practicing the card with little improvement. i have no idea whats aimed and whats not, seems like the pattern is completely random. still wondering whats the optimal way to do this card, wonder if someone could upload a replay.

>> No.18509300

>>18508630
SA sucks, but I'll redownload it and try and upload a replay for you, anon, but no promises

>> No.18509620

>>18508630
http://replays.gensokyo.org/download.php?id=44606
http://replays.gensokyo.org/download.php?id=44607
http://replays.gensokyo.org/download.php?id=44608
http://replays.gensokyo.org/download.php?id=44609
http://replays.gensokyo.org/download.php?id=44610
http://replays.gensokyo.org/download.php?id=44611

I used https://www.shrinemaiden.org/forum/index.php?topic=19187.0 for the SA practice patch. Apparently using vpatch for SA adds input lag (though I did the replays 1-5 without it), so don't use vpatch. I have 0 knowledge of SA, SA sucks anyways. Stage 4, boss, Section 4. I don't play SA, so take this with grain of salt

What I did was read ahead, make sure I'm in a gap when the "first" green lasers come down, and read ahead for the incoming "second" green lasers, both of which constitute a wave. The 1st wave that Satori puts down is just the "first" green lasers. I'm probably used to eosd reimu movement, but don't move too much, just stay under her and read the lasers, get in a gap, then read to get into another gap. Bad rng can fuck you up, and if you're going for a 1cc, bomb away

If you need a webm or other advice, let me know

>> No.18509775
File: 120 KB, 640x480, th031.jpg [View same] [iqdb] [saucenao] [google]
18509775

>>18509620
thanks, this was super helpful. i can get through it much more confidently now.

>> No.18509786

>>18509620
and its also helpful to know its rng dependent. i was banging my head against the wall thinking theres some trick to the card but nope, its just a really hard card.

>> No.18509800

>>18509620
Also, someone pls confirm that using vpatch for SA adds input lag

>>18509775
And as >>18509786 adds, it is rng dependent

>> No.18509817

>>18509775
And np to help a fellow anon in the threads

>> No.18509993 [DELETED] 

>>18509775
SA has many instances of hard being more difficult than lunatic, such as orin's second nonspell. It truly sucks.

>> No.18510006

>>18509775
SA has many instances of Hard being more difficult than Lunatic, like Utsuho's second nonspell. It truly sucks.

>> No.18510469
File: 2.69 MB, 1280x960, th143_000.png [View same] [iqdb] [saucenao] [google]
18510469

Does clearing a scene with no-items before unlocking every item still count towards ISC's no-item clear? I understand the green circle in the middle signals a no-item clear, however after reaching 3-1 and unlocking the next set of items it doesn't say I cleared the scene with them. I'm wondering if I am going to have to redo the few scenes I did without items if I want the no-item clear, or if it still counts despite the graph on the right not being complete.

>> No.18510553

>>18510469
Yeah, it still counts

>> No.18510580

>>18510469
Still counts, but don't try it until you get everything: You'll want to level up all your items through it. Assuming this is your first run I mean.

>> No.18510654
File: 870 KB, 1165x826, kokoro120.jpg [View same] [iqdb] [saucenao] [google]
18510654

>>18510553
>>18510580
Thanks, I assumed that was the case but wanted to make sure.
And yeah, I have no intention of clearing without items until I clear with them first. Some of these early scenes are very easy to clear without items though so I've been going for it whenever I know it'll be quick.

>> No.18510664

>>18510654
When you get the clear it counts as a win for all your items, but only the ones you currently have. It's a good way to level everything later on, especially the easy ones.

>> No.18511957

in SA stage 1, you wont die by touching small fairies.
in SA stage 2, you die by touching small fairies.

What retard programmed this?

>> No.18511967

>>18511957
What small fairies in SA stage 1 doesn't kill when touched? The ones in the very beginning coming from the bottom of the screen?

>> No.18511968

>>18509800
Found out that the regular game is perfect, but vpatch with the practice patch doesn't reduce latency and adds 1 refresh of delay to 120+ hz monitors

>> No.18512106

>>18511967
Yes. It makes no absolutely no sense why it works this way. Yet another reason SA is the worst game, even surpassing POFV and TD.

>> No.18512142

>>18512106
>>18511967
Same logic that gave Letty a bigger hitbox, maybe? It's kind of a stupid thing to do though, I assumed there was no enemy collision for the whole game, outside of bosses.

>> No.18512167

>>18512142
Sad to say but you're the stupid one for assuming things like that after observing a single instance where it was true.

>> No.18512187

>>18511957
>>18512106
It's only those first fairies, dummy. Any small fairy after those will collide with you. They're just specifically set without collision so they don't kill you coming from the bottom. There are a handful of different fairies that won't collide throughout the series.

>> No.18512199

>>18512167
it's not really a game where I constantly collide with enemies anyway, so it never ended up being an issue, just something I noticed in stage one. I also recall asking here and being told it was all fairies in the game.

>> No.18512341 [DELETED] 

>>18512187
all i can think of is IN stage 5 and SA stage 1 but maybe there are more.

HSIFS stage 2 has those fairies who come from the sides and shoot purple circles of bullets, those have collision. HSIFS was consistent about that, the fairies who appear from the mist in Stage 5 also have collision on frame 1.

>> No.18512351

>>18512187
all i can think of is IN stage 5 and SA stage 1 but maybe there are more.

HSIFS stage 2 has those fairies who come from the sides and shoot purple circles of bullets, those have collision. HSIFS was consistent about that, the fairies who appear from the clouds in Stage 4 also have collision on frame 1.

>> No.18512386

>>18512351
There are fairies like that all over IN, in stages 2, 4 and 6 for sure, probably every stage.

>> No.18512590

>WAAAAAAH THERE'S DIFFERENCE IN THE PROGRAMMING THAT BENEFITS THE PLAYER! TRULY THE WORST GAME EVER!
I'm quoting your faggotry and your blind shitposting. SA is a great game. Fuck you faggot.
>>18510006
>Utsuho's second nonspell
ohwowit'sfuckingnothing.jpg

>> No.18512636

>>18512590
who???

>> No.18512701

>>18512106
I bet you like UFO and DDC too

>> No.18513265

>>18512590
Are all SAfaggots like this?

>>18512701
There's literally nothing wrong with UFO, you really need to git gud if you think there is.

>> No.18513281

>>18513265
haha of course you liked it, of course.

>> No.18513291

I can't believe we live in a day and age where SA is regarded as a bad touhou, could it be that since LoLK dethroned it as the hardest noobslayer game it lost all it's charm for new players?

>> No.18513309

Can anyone answer why the hell you play this game for months and never get anywhere, but if you don't play it for months and come back you're suddenly really good? Just got my first 1cc after months of not playing and I even beat Remillia again in practice mode, and easily captured Curse of Vlad of Tepis and Scarlet Shoot, something I've never done before.

>> No.18513665

>>18513281
More than one person can dislike or like a game, you know.

>> No.18513706

>>18513291
>I can't believe we live in a day and age where SA is regarded as a bad touhou
I know, right? How dare people disagree with you.

>> No.18513725

>>18513291
SA doesn't really have anything going for it other then difficulty. All of the spellcards are pretty boring except for Wave and Particle, but thats Yukari's card.

>> No.18513860

>>18513725
you didn't have a blast with peta flare?

>> No.18514203

>>18512590
so SAfags are crossboarding retards? makes sense.

>> No.18514216

>>18513291
SA shot types are fucking awful and your resources and extremely limited. At least in LOLK every shot type (besides Marisa) is super powerful and the game throws lives and bombs at you.

>> No.18514221

>>18513725
>All of the spellcards are pretty boring except for Wave and Particle
And that one has a safespot, because ZUN didn't playtest half of SA.

>> No.18514228

>>18512590
post your spell card history of Extending Arm (Hard) since it's no big deal.

>> No.18514245

>>18514216
What the fuck, how can you dislike the fun and varied shots in SA? The only thing missing is a good homing shot.

>> No.18514252

>>18514245
>fun and varied
They are some of the worst shots in the series. And they have the worst balance in the series, Reimu A is far superior to every other shot for survival.

>> No.18514261 [DELETED] 

>>18514245
i wasnt aware that awful shots were fun. most shots from other games would be far superior to the SA shots with the exception of RA

>> No.18514265

>>18514252
Do you also dislike DDC's shots?

>> No.18514276

>>18514265
No because they are excellent shots. Reimu A, Reimu B, Marisa B, and Sakuya A are all very strong.

>> No.18514288

>>18514276
How worrisome.

>> No.18514291

>>18514288
nice argument SAfaggot.

>> No.18514346

Captured extending arm the first time, then failed it the next 30 times.

>> No.18514352

>>18514276
>>18514291
I can see that the DDC shots are much more beginner friendly, compared to the non-ReimuA SA shots.

>> No.18514355

>>18514346
lol

>> No.18514364

>>18514352
>beginner friendly
That's a nice way of spelling "bad". The SA shots (besides Reimu A) are bad and would be the worst shots of most games if moved over. I guess Marisa B could be used for scoring, that's about it.

>> No.18514402

http://replays.gensokyo.org/download.php?id=21714

>> No.18514407

>>18514402
its funny how just having a regular bomb in SA breaks the game.

>> No.18514416

>>18514364
>That's a nice way of spelling "bad".
I don't think the DDC shots mentioned previously are bad at all.

I think ReimuA and C are about equally good for getting first 1cc's. MarisaA and B are a bit harder to get used to and require some planning for efficient bomb usage, but they both have the potential to outrange and outdps ReimuA, and MarisaA in particular can get over 100 bombs in a run.

>> No.18514424

>>18514416
I meant that SA shots are "not beginner friendly", which is just another way of saying they are bad. Which they are.

>> No.18514438

>>18514364
>>18514252
>putting Reimu A on such a piedestal
>when Reimu C is even more broken
Truly shows how much of a memespouting idiot you are.

>> No.18514446

>>18514424
Come on, have you put in more than 10 credits with either of the "bad" shots in SA? Also I think ReimuB is pretty bad in SA, but she is in contrast also very beginner friendly with her secondary ability.

>> No.18514451

>>18424872
Is there a better emulator than Neko Project21 to play the older pc98 games? I'd really like to use cheats and be able to change the window size and framerate

>> No.18514473
File: 119 KB, 960x677, 1509340926348.jpg [View same] [iqdb] [saucenao] [google]
18514473

>>18514416
>outdps ReimuA
Oh, so you don't know what you're talking about. Reimu A focused does MORE damage than Marisa A unfocused, unless you are shotgunning the boss. And being focused is a huge advantage. And Marisa A receives a 20% penalty to all power items, weighted for 8 power. And Marisa A has a much bigger hitbox (3.5 vs 2), and no gap ability which makes certain stages sections free.

>> No.18514486

>>18514438
Reimu C is the second best shot for survival if you bombcheese, but Reimu A's bomb is almost as good and has a much stronger shot + gap. Every other shot is trash.

>> No.18514491

>>18514446
>Come on, have you put in more than 10 credits with either of the "bad" shots in SA?
Yes, and they are not good. SA has the worst shot balance in the series, it's not up for debate.

>> No.18514504

>>18514473
>unless you are shotgunning the boss
Yeah that's why I said "potentially" outdps.
MarisaA can get over 150 bombs if you play for that kind of thing, getting a penalty on power is only fair. Also she can focus to get a screen covering spread, which makes certain sections free.

>> No.18514514

>>18514504
it's not realistic that you can unfocus shotgun the boss for any extended period of time. and when you focus Marisa A, it's the weakest forward shot in the game. on 90% of spellcards it does far less DPS.

It's simply amazing that Marisa A unfocused does less damage than Reimu A focused. It's a far inferior shot.

>> No.18514527

>>18514416
you can't defend the shot balance in SA. it's by far the worst. only position you could maybe take is "i don't care".

>> No.18514563

if the price for not only gaining additional approaches but also additional challenges with sa's shot types is getting repeatedly baited and cluttering up gameplay threads, then it is a price worth paying.

>> No.18514574

>>18514527
I'm not trying to "defend" SA's shot balance, just trying to inform this guy. DDC has heavier shot imbalance than SA anyway, not that such a thing makes the game bad in any way. It's a single player game, getting a very different experience just from picking another shot is great.
Anyway I'm glad we can talk about this like human beings, back in the day this discussion would have ended after 2 posts with a "post you're scores".

>> No.18514585

>>18514574
>DDC has heavier shot imbalance
DDC has four good shots all with pros and cons. SA has one shot that is far superior to everything else, and an ok shot if you want to plan bombcheese. The crappy shots in SA are complete ass to play.

>> No.18514608

>>18514563
>additional challenges
That's a nice way of spelling "they suck".

>> No.18514616
File: 294 KB, 637x478, 1480151646353.png [View same] [iqdb] [saucenao] [google]
18514616

>>18508564
>>18508448
Both wrong guys. I still needed Marisa clear.

>> No.18514618

>>18514585
>The crappy shots in SA are complete ass to play.
I'm sorry that you feel that way. I'm sorry that enjoying the full spectrum of blissful joy that is SA is not for everyone ;_;

>> No.18514625

>>18514618
I'm sorry that you enjoy Simply Awful, the worst game even surpassing POFV and TD.

>> No.18514632

>>18514618
>>18512590
please leave crossboarding SAfag.

>> No.18514753

Okay guys, that's enough.

SA is NOT worse than PoFV, that shit beyond any salvation. SA at least has great music.

>> No.18514758

>>18514585
DDC has three overpowered shots and three severely underpowered shots. ReimuA breaks the stages, MarisaB breaks the resource system and SakuyaA breaks the bosses. Their alternatives aren't remotely comparable and you're putting yourself at a huge disadvantage by not playing one of the aforementioned shots types. I think SA has awful shot types as well but don't kid yourself thinking that DDC is anywhere close to being balanced.

>> No.18514803
File: 50 KB, 400x236, gutsy aren't ya.png [View same] [iqdb] [saucenao] [google]
18514803

>>18514753
The only thing beyond salvation is your sinful black ass that is unable to get past Yama.

>> No.18514809

>>18514758
no one said DDC was well balanced, but it is far better balanced than SA which has one good shot. its not scientific but shrinemaiden's shot poll has SA with the largest gap between the first and second best shots.

>> No.18514836
File: 509 KB, 466x262, this keeps getting better.gif [View same] [iqdb] [saucenao] [google]
18514836

>>18514809
>shrinemaiden's shot poll

>> No.18514845

>>18514836
i didnt know that greentexting made Reimu B do more damage

>> No.18514912

Are we really 93 different posters itt? Why don't we do our own polls?

>> No.18514917

>>18514803
I've 1cc'd that trash with every character, thank you very much. Didn't make it a better game.

>> No.18514948

>all this talk about """""beginner friendly"""""

Scrub a dub dub, scrub a dub dub, scrubba dubba dubba dubba dub!

>> No.18515006

>>18514948
Who are you quoting? Go back to your circlejerk.

>> No.18515024

>>18514845
Unfocusing does, not a lot more but it makes it interesting to play with.
>>18514803
Good post anon, I still need to get past her myself.
>>18515006
He is quoting professional touhou players.
>>18514616
Good job anon!
What's next?

>> No.18515051

There is no such thing as a bad shot in Touhou. In all cases, it's just players not knowing how to dodge.

>> No.18515060

>>18514917
Really now? Shame, I also don't like SA that much because shot types but I actually love PoFV.

>> No.18515099

>>18515051
>There is no such thing as a bad shot in Touhou.
Shots can have poor qualities such as low damage and bad bombs. There are bad shots.

Post your pacifist replays, retard.

>> No.18515130

>>18515099
>Using Pacifist as a rebuttal.

No shit if you don't shoot at all stages can wall you. Good thing shots CAN shoot. Your pacifist argument doesn't disprove anything. Holy shit.

>> No.18515142

>>18515130
There are bad shots, this isn't up for debate. UFO Marisa B is a bad shot.

>> No.18515150

>>18515130
Who are you quoting? Why is it always the crossboarders posting retarded opinions?

>> No.18515186

Solo Reimu/Alice/Sakuya/Yuyuko
MoF ReimuC/MarisaA
SA MarisaC/ReimuB
UFO MarisaB
TD Sanae
DDC ReimuB/MarisaA/SakuyaB (survival)
LoLK Marisa
There you go, the bad shots in the series.

>> No.18515230

>>18515142
UFO MarisaB's bomb might not be powerful, but it doesn't slow you down, so you can collect UFO tokens smoothly on stages. The lack of power for the bomb might not be useful on bosses, but it also guarantees you don't have to worry about accidentally destroying a UFO before it fills up.

People also exaggerate how bad the normal shot damage is. You can also shotgun some attacks to do extra damage.

>> No.18515274

>>18515186
This list is objective truth.

>> No.18515294
File: 82 KB, 624x884, 1445067594081.jpg [View same] [iqdb] [saucenao] [google]
18515294

>>18515186
>MarisaC

>> No.18515302

>>18515230
>UFO MarisaB's bomb might not be powerful, but it doesn't slow you down
Most bombs in the game don't slow you down. And they do a lot more damage. And their shots do a lot more damage, instead of Marisa B's pathetic damage. And they don't have Marisa's giant TH10-12 hitbox.

You look so retarded trying to make every shot look good. Not every shot is good.

>> No.18515315

>>18515186
Pretty accurate list, most of SA's shots are pretty bad but you picked the worst of the bunch.
>>18515294
Only good for extra stage.

>> No.18515324

>>18515230
Are you seriously defending UFO MB now, crossie?

>> No.18515340

>>18515302
Marisa's bigger hitbox allows for better grazing and UFO collection. She scores better than both Reimu shots who have smaller hitboxes and stronger bombs. MariB has the overall easy world record as well as 2nd place for both Normal and Hard mode.

And because she's Marisa, she's faster and can move around the screen more efficiently to collect things.

>> No.18515353

Remember to take it easy and think twice before you bully.

>> No.18515356

>>18515340
Scoring is not relevant for 99% of players. By that logic Sakuya B DDC is the best shot ever.

"Marisa's bigger hitbox is a good thing!"
Fucking retard.

>it has the easy score world record
oh, so you're retarded.

>> No.18515360

>>18515340
think this is trolling, has to be.

>> No.18515387
File: 48 KB, 294x346, 1513869592304.png [View same] [iqdb] [saucenao] [google]
18515387

>>18515353
Pachete and Arisu literally gave me SA PTSD and this guy is telling me that they are good shot types. No sir I can't take it easy.

>> No.18515429

This is a good discussion.

>> No.18515446

>>18515387
They both have spread shots which are god-like in SA stages. Alice in particular has 8 powerful bombs which can literally speedkill things. Bombing with her isn't as costly because it only costs 1/8th of her power, compared to the usual 1/4th.

Patchouli has 5 versatile shots which can adapt to different situations.

>> No.18515454
File: 62 KB, 428x243, reimuthinking.png [View same] [iqdb] [saucenao] [google]
18515454

>>18515186
>DDC ReimuB

>> No.18515517

>>18515446
spread barely fucking matters for SA stages and I would rather have Reimu A's gap ability every day of the week.

Spread actually hurts you at times. Alice gets completely fucked by Orin's second nonspell. Alice has to dodge Parsee's second card unfocused.

Patchy fucking sucks unless you are scoring. It has low damage, and it's bomb does 0 damage unless you are on top of the boss.

>> No.18515539
File: 57 KB, 1200x799, coulter28n-1-web.jpg [View same] [iqdb] [saucenao] [google]
18515539

>>18515446
>Bombing with her isn't as costly
But she has a 20% penalty on all power items so it doesn't fucking matter. And her bomb does 0 damage unless you are under the boss, and doesn't clear the whole screen, and often doesn't last long enough to collect resources. Reimu A and C are better in every way.

>> No.18515546

>>18515517
https://youtu.be/-OcN2S-vYxg?t=17m47s

Oh god damn it. Alice is getting fucked so hard. Completely useless against this nonspell. Why even try?

White pellets are aimed during Parsee's second spell. Is it that hard to tap stream. And don't pull the "Marisa speed too fast" card on me, buddy!

>> No.18515547

>>18515446
>Alice in particular has 8 powerful bombs which can literally speedkill things
Which also lasts only a half second also you need to be good enough to shotgun things.
>Patchouli has 5 versatile shots which can adapt to different situations
Which most of the time means fucking nothing when her damage output sucks balls.

>> No.18515565

>>18515546
a perfect player never uses a bomb, why do you think this helps your argument? people have gotten LNN with every shot type, it doesnt mean anything.

>> No.18515579

>>18515546
Pretty sad that Marisa A can't clear that nonspell without using a safespot.

>> No.18515582

Marisa is hard to use for beginners, sure, but she's neither weak nor bad.

>> No.18515597

>>18515582
She's weaker than Reimu A, has worse bombs than Reimu A + C, has a bigger hitbox, and doesn't have useful gap abilities. Outside of scoring, she fucking sucks and her SA shots would be the worst shots in the game if put in any other game.

>> No.18515627

>>18515579
Why are safespots bad? They are technical and advantageous. Only scrubs frown upon them because "muh ethics"

>> No.18515628

>>18515565
>people have gotten LNN with every shot type
Did someone actually got LNN with DDC Sakuya B and LoLK Marisa?

>> No.18515629

>>18515627
No one said safespots are bad.

>> No.18515636

>>18515628
We're talking about SA, which isn't as challenging as those other games. SA doesn't have PDH, you can easily LNN with any shot. That doesn't change the fact that some shots are better than others.

>> No.18515643

>>18515565
The point of showing the video wasn't the fact that it was an LNN but to showcase the strat that shows that MarisaA doesn't get "completely fucked" by Orin's 2nd non. I could have shown any other video using that strat and it wouldn't have made a difference. You're missing the point.

>> No.18515645

>>18515294
best bomb in the series

>> No.18515647

>>18515636
>We're talking about SA
I mean obivously but the question still stands.

>> No.18515676
File: 154 KB, 454x308, 1463344704852.png [View same] [iqdb] [saucenao] [google]
18515676

Reminder that SA's shots are so bad that LOLK Marisa would be an upgrade over every shot except Reimu A.

>> No.18515691

>>18515676
LoLK Marisa is bad in correlation to the game she is in, she is just TD Marisa with slightly weaker MS.
Still, shots are to be judged based on the game they are in, that's how game design works, there is no point in saying stuff like >>18515597
>SA shots would be the worst shots in the game if put in any other game.

>> No.18515696

>>18515691
SA shots (besides RA) would be the worst shots if put in any other game.
This shows how fucking shit they are and not fun to play.

>> No.18515703

>>18515691
>there is no point in saying stuff like
Yes there is, the shots are horribly gimped and it makes SA not as enjoyable to play as other games. I love playing LOLK because even though it is challenging, every shot besides Marisa is strong as shit and the game throws resources at you.

>> No.18515723

>>18515703
So you like LoLK because the shots carry you? I guess it makes sense why you don't like SA then.
>>18515696
It doesn't show anything, taking shots out of the games they were designed for is not very smart anon.

>> No.18515739

>>18515723
It shows how gimped they are. What is considered a horrible shot (LOLK Marisa) would be better than everything else in SA. The SA shots are like playing basketball in a wheelchair. No fun.

>> No.18515756

I could see SA MarisaB being lots of fun and way better than MarisaA and non-glitched MarisaB in MoF. Imagine having that screen coverage for the extra, or stage 4, would trivialize it a little too much perhaps.

>> No.18515769

>>18515739
You already said that, it means nothing and I already explained why.
If you don't want to like SA it's fine, but stop repeating yourself please.

>> No.18515773

>>18515756
Marisa C has better screen coverage, and incredible damage + incredible bomb. It would be a much worse Marisa C.

>> No.18515776

>>18515769
I explained why you are wrong. The shot types in SA are crap. The shot balance in SA is not good.
If you want to keep nuthugging SA it's fine, but stop repeating yourself please.

>> No.18515786

>>18515756
MarisaA and B are already acknowledged to be shit, and Patchy would be way outclassed by Marisa C. The low damage in MOF would be a killer. Plus stage 4 is just streaming, what you really need is damage for the tough spots (big fairies and momiji and aya).

>> No.18515788

>>18515773
I think SA MarisaB has the edge on screen coverage, but you can't go wrong with MarisaC in MoF such a beast shot. It's perhaps the best Marisa bar MarisaB in DDC if you like bomb abuse?

>> No.18515790

>>18515776
Are all DDCfags this obnoxious?
You are wrong, SA is fine.

>> No.18515806
File: 130 KB, 640x480, awdefawdefawdef.jpg [View same] [iqdb] [saucenao] [google]
18515806

>>18515756
Marisa A's bomb is infinitely better than Patchy's, can be used at any range, autocollects resources, and does a shit ton more damage. I would gladly take Marisa A over most shots in SA.

>> No.18515813

I find it amusing how adamantly scrubs distaste MariA/B in SA.

>> No.18515816

>>18515790
SA is not fine, its shot balance is crap and it has so many oversights. If you want to talk about obnoxious let's talk about SAfaggot crossboarders.
>>18512590

>> No.18515823

>>18515813
theyre much worse than Reimu A/C, besides scoring, not up for debate.

>> No.18515842

>>18515823
I'm happy that you at least include ReimuC in the good SA shots now.

>> No.18515844

>>18515823
My sides! What is this "not up for debate" meme that keeps getting spouted?

>> No.18515850

>>18515842
The shot itself isn't very good but the bomb can be cheesed. It would be awful if put into any other game.

>> No.18515859

>>18515850
>It would be awful if put into any other game.
And this is relevant because...?

>> No.18515864

People are hating on SA even though it has
>best music
>best stage design
>best atmosphere
>balanced difficulty

Maybe that last point doesnt apply to a few places here and there, but point is, it's one of the best touhou games. Haters just cant get good at it

>> No.18515865
File: 6 KB, 246x246, 246x0w.jpg [View same] [iqdb] [saucenao] [google]
18515865

It was once widely accepted and agreed that Reimu was much better than Marisa in most games, especially ones like SA, but this is apparently a crime to the crossboarders and circlejerkers.

>> No.18515875

>>18515865
This place is perfect for buttblasted faggots like you.

>> No.18515877

>>18515864
>balanced difficulty
The shots are not balanced. And it has instances of Hard difficulty being greater than Lunatic difficulty, which is not well balanced. SA is ass to play.

It's not one of the best games. The music is nice but you can say that about any game.

>> No.18515884

>>18515864
Haters also happen to like shit games like DDC, what a surprise.

>> No.18515885

>>18515875
Discord is perfect for buttblasted faggots like you.

>> No.18515892

>>18515884
DDC isn't the best game but I would rank SA below it. DDC at least has some fun shot types and an interesting resource mechanic, which SA does not.

>> No.18515897

>>18515885
>keeps deflecting
Fitting for a child, thanks for proving me right every time.
What's next, more deflects? who are you quoting?

>> No.18515899

>>18515885
what does discord have to do with anything related to these debates? many people use discord nowadays because it's a growing chatting app that replaced older mediums like skype. you probably even use discord yourself if even for one server.

"muh discord circlejerk" meme doesn't have any bearing on the conversations at hand.

>> No.18515904
File: 179 KB, 495x267, 1463337401039.jpg [View same] [iqdb] [saucenao] [google]
18515904

>>18515897
Who are you quoting? Why do crossboarders suck SA's dick?

>> No.18515917

>>18515897
who are you quoting?

>> No.18515921

>>18515899
He is just a faggot that got btfo to no end in one of the servers and will never stop crying about it here.

>> No.18515932

>>18515921
>>/jp/?task=search&ghost=yes&search_text=discord

Hating discord circlejerks is /jp/

>> No.18515935
File: 62 KB, 371x481, 1448819216473.jpg [View same] [iqdb] [saucenao] [google]
18515935

What a mess. Are we being raided or what?

>> No.18515939

>>18515935
People who don't lurk enough and don't give a shit about imageboard culture.

>> No.18515964

>>18515864
who are you quoting

>> No.18516006

>>18515864
Even though it will get argued against hard in this thread, I think the gimmicky shots is one of the things that really make SA stand out, it's a lot of fun having the fastest moving shot in the series, gapping, shooting backwards or to the sides, having rapid-fire bombs (before HSiFS released was a thing) the scrub item sucking etc. They are all charming and allow for various specific condition runs.

>> No.18516050

>>18515865

It depends on the game. Marisa is fucking awful in the 6-13 IMHO because microdoging is like controlling a bull in a China shop. Marisa A is fucking horrible in DDC, but B is pretty cool, and has been since she got the atomic bomb things.

>> No.18516075

>>18516050
Marisa sucks because I cannot dodge to save my life.

>> No.18516155

>>18516075
Having a bigger hitbox is a disadvantage.

>> No.18516156

Marisa is good cause she makes the games actually fun (^:

>> No.18516216

just get better

>> No.18516238
File: 26 KB, 821x204, goldface.png [View same] [iqdb] [saucenao] [google]
18516238

goldface

>> No.18516252

>>18516238
Can you imagine someone arguing for something being fun and enjoyable (or not) based on their personal experience?

>> No.18516254

>>18515691
>Still, shots are to be judged based on the game they are in, that's how game design works
Except the games are similar enough that accurate comparisons can be made. It's not like people are saying StB Aya would be bad in Jamestown. This is more like comparing the various guns in an FPS.

I know I'm late, fuck it, this is a retarded and desperate argument to make. If UFO MarisaB would be bad if put in LoLK, if it would be bad if put in MoF, if it would be bad if put in EoSD, etc. then yes, saying "UFO MarisaB would be the worst shot in the game if put in any other game" is valid.

>> No.18516359

I'm at a score of over 800 million now in PCB Normal. Not too far from a billion now. By the way, do you lose more Cherry points if you bomb or if you lose a life? I'm at the point now where I can get through the game without bombing but getting hit is just inevitable, especially on Youmu and Yuyuko. And if I do lose cherry points, is it better for scoring to gain them back quickly by breaking borders or to just gain the points back naturally by shooting enemies and collecting items?

>> No.18516452

>>18516238
called it. knew it was the circlejerk shitting up the thread, like always.

>> No.18516461

>>18516238
every time

>> No.18516474 [DELETED] 
File: 28 KB, 720x103, awdefdfawedfe.jpg [View same] [iqdb] [saucenao] [google]
18516474

>>18516238
ZM btfo

>> No.18516487
File: 28 KB, 720x103, BTFO.jpg [View same] [iqdb] [saucenao] [google]
18516487

>>18516238
ZM btfo, by himself. fuck off circlejerkers, stay in discord.

>> No.18516501

>>18516359
Lose way more from dying (can test this in 30 seconds in stage practice). Some shots lose different amounts for bombing iirc.

It's better to not break borders, aside from a few specific spots. Finishing it gives you some score + 10k cherry max after all.

>> No.18516853
File: 65 KB, 1482x1008, dps charts SA vs DDC.png [View same] [iqdb] [saucenao] [google]
18516853

Here's the DPS charts for the SA and DDC shots, doesn't come close to telling the full story but it gives some overview.

>> No.18517054

>>18516853
the bomb chart is fucked. Reimu A only does 700 if you were to use it immediately on a card. but the reality is you could sit at the bottom of the screen, then use it as the first bullets arrive, and you'd do way more than other bombs.

>> No.18517069

>>18516853
wow Reimu A does 25% more damage than B? thats crazy

>> No.18517079

>>18517054
That's still not even doing it justice because no one does that, reality is you bomb when you need to. That's why RA and RC are so strong, they have traditional bombs that you are free to use whenever and still do lots of damage.

>> No.18517479

Does anyone else find that stage 4 is always the hardest for them?
I beat Remilia on my second try once I actually made it to her and beat Sakuya my first try when I got to her, but I got fucked by Patchouli's stage and Patchouli herself all 25 tries before then.
I beat PCB on my first try but I lost most of my lives to stage 4.
Then I get fucked by Marisa and even more fucked by Reimu, stomp Reisen and have minor troubles against Eirin or whatever her name is.
Then the waterfall level in Mountain of Faith took me two whole hours to beat while I beat the next level without losing a life or using a bomb first try, and beat the last level third try.

>> No.18517532

>>18516853
You could have left out the percents, those don't really translate too well for shot damages.

>> No.18518421

Guys quick question. Is it possible to talk about this series without becoming a retard

>> No.18518700 [DELETED] 

guys zm is an actual nigger dont mind him its normal for him to chimp out

>> No.18518761
File: 49 KB, 448x500, 1499500286810.jpg [View same] [iqdb] [saucenao] [google]
18518761

How do I get more resources in TD? Lower difficulties were simple, I would just collect green / pink spirits when available but now I need more resources for Lunatic. Am I supposed to be using Trance during stages just to get a measy +2 extra pink spirits or whatever?

>> No.18518909
File: 173 KB, 1976x1438, chart4.png [View same] [iqdb] [saucenao] [google]
18518909

Here's perhaps a better representation of the relative balance of the different shots in SA and DDC, along with these games overall popularity.

>> No.18518952

>>18518909
why the fuck did you make a line graph

>> No.18518955

>>18518909
That top left chart shows the unbalance of SA pretty clearly. DDC is a lot more even with only Marisa A laying a turd. Popularity polls are for secondaries, replays mean little when SA has been out 5 years longer and was when touhou was its most popular.

>> No.18519002

>>18518909
Regarding the "shot balance" charts, that's more just scrubs being biased to the easy to understand shot and not bothering to learn MarisaA, MarisaB or ReimuC. Same way how SakuyaB doesn't get used in PCB much by most people but almost everyone with notable experience on it orgies over its performance.

Yes, ReimuA is probably the best shot in SA. But every shot is usable and none of them really obliterate the game (ReimuC and MarisaA come the closest cuz they have amazing bombs).

This is different in DDC where 3 shots break the game and the other 3 never get used because they completely get overwhelmed due to lack of damage and decent shot spread/range.

>> No.18519025

>>18518761
Route better, find places where you can trance for several resources all at once. After Kogasa you should be able to get 8 heart pieces with trance, if I'm remembering right.

>> No.18519026

>>18518909
>>18519002

Oh wait, I thought you grabbed the replays from replays.gensokyo.org which is way more filled with filler scrub replays.

Well in the case of royalflare, that database is full of score runs, which doesn't say much about 1cc balance (just look at all the DDC SakuyaB replays. There's no way someone can argue SakuyaB is a good 1cc shot in DDC but there are a ton of replays on it on rf due to her scoring being interesting).

>> No.18519037

>>18519026
Reimu A isn't the best scoring shot on any SA difficulty besides Lunatic / Extra. Yet the lines are consistent across difficulties.

>> No.18519043

>>18519002
people who 1cc Lunatic are not scrubs. Reimu A dominates at every difficulty. SA is not a balanced game. You could make these charts for every game and SA would stick out like a sore thumb.

>> No.18519048

>>18516238
>they don't like any source of outside data
here's the data ZM you big retard
>>18518909
and you're wrong again!

>> No.18519198

>>18519043
>people who 1cc Lunatic are not scrubs

Not in SA, no. In DDC getting a luna 1cc is piss easy since you can either shiftspam with ReimuA, bombspam with MarisaB or shiftspam+bombspam with SakuyaA while nerfing the patterns without any serious damage disadvantage.

Nothing like this is in SA where every shot takes a comparable amount of effort, unless (and even then to a lower extent) you route bombs with ReimuC/MarisaA. But apparently every shot is trash except ReimuA XD

>> No.18519333

>>18519198
Every shot in SA is trash except ReimuA yes.

All the other shots either deal no damage or are literally impossible to control while trying to actually dodge things. If you play Lunatic you would understand but that's too much to ask probably.

>> No.18519824
File: 922 KB, 1226x1338, 18F0103A-D17B-4C83-832A-D70245F93B85.png [View same] [iqdb] [saucenao] [google]
18519824

>>18518421
Thanks for making my day Anon

>> No.18521627

>>18519333
cute strawman, but SA is not a balanced game. It has the worst shot balance in the series.

>> No.18521633

>>18519198
hello discord, thanks for admitting DDC is better balanced.

>> No.18521643

>>18519198
>Nothing like this is in SA where every shot takes a comparable amount of effort

That's false. Reimu A takes a lot less effort than Reimu B. More than 25% less effort because you clear cards that much faster and have a stronger bomb.

>> No.18522272
File: 188 KB, 700x990, 1510079028196.jpg [View same] [iqdb] [saucenao] [google]
18522272

After clearing LLS lunatic (already did SoEW), I don't think I can keep playing PC-98, at least not for a while. It hurts my eyes. How hard is the jump from hard to lunatic on EoSD?

>> No.18523291

>>18522272
its one of the bigger jumps. eosd hard is in the bottom half of hards, but eosd lunatic is up there with lolk, ufo, sa lunatic.

>> No.18523916

>>18523291
LoLK lunatic is pretty easy to 1CC though, Sanae and Reisen are so broken that the hard patterns don't even make a difference

>> No.18524288

>>18522272
It's not too bad, but you need to relearn stage 3 routing, meiling, all of stage 5 and sakuya, all of stage 6 and remi, taking 1 death on books, and patchy

>> No.18524452

so let me get this straight. in TD, reimu has a stronger focused shot than marisa? and a homing shot? and a smaller hitbox? why

>> No.18524457

>>18524452
You'll also be pleased to know that Sanae and Marisa have equal focused strength.

>> No.18525321
File: 237 KB, 1042x509, goldface.png [View same] [iqdb] [saucenao] [google]
18525321

>>18516238
goldface

>> No.18525480

>>18515387
Your fault for being stupid and not using those shots effectively.

>> No.18525500 [DELETED] 

How I feel about eosd is indescriable because 4chan thinks my post is fucking spam so I had to rewrite this to be pg fucking 13

This thread is about to die anyways. Why aren't there any readily scoring guides out there? There are billion normal guides, whether it be in replays you can copy easily, video guides, or text, but there are 0 guides. 0. How the fuck am I supposed to get better if I don't even know what the fuck I am doing wrong? I feel like such an annoying piece of shit for asking a ton of fucking questions, I look like a retarded child asking a high school senior how to do multiplication with 2 fucking numbers.

Also KD is a fucking piece of shit spellcard, I want to stab someone's throat 50 times with these hitbox knives, there's no way I could fucking miss.

And Error: Our system thinks your post is spam. Please reformat and try again.

Fuck you you goddamn piece of shit

>> No.18525506

Why is there suddenly so much buttblast for SA and Marisa suddenly? Someone needs to git gud.

>> No.18525537 [DELETED] 

eosd fucking sucks dudes, it's such an awful game, playing it is absolute fucking aids, you'd have better luck in the Caesar palace gambling your life savings away on roulette to even break even than to even get past a fucking part of 50 parts of the game.

And I don't feel better after ranting, which is not usual. Fuck eosd.

>> No.18525559

piece of shit goddamn level, it's absolutely fucking shit.

>> No.18525628

>>18525506
its common knowledge that SA is not well balanced and Reimu A is way better than other shots, yet people (read: discord) are throwing a bitch as per usual.

>> No.18525635

>>18525480
>using those shots effectively
patchouli's bomb does 0 damage unless you decide to use it at the start of a card, which is usually a waste of resources.

>> No.18525748

>>18525635
Bombs are also used fot things other than damage, and patchouli shots are overpowered themselves if you know what to use you dont even need bomb damage. Marisa B is so much fun if you are not a scrub.

>> No.18525760

>>18525628
Reimu A may be better than other shots yeah if you are new because its pretty simple, but its not that much better than the others.

>> No.18525773

>>18525748
>Bombs are also used fot things other than damage
Patchy's bomb doesn't do anything besides that. Doesn't clear the screen.
And Reimu A's gapping and smaller hitbox are infinitely more useful for stages than the spread from Patchy. Not even talking about boss performance.

>> No.18525781

>>18525760
It's a lot better, it does ~25% more damage than other shots, has gapping, much smaller hitbox than Marisa shots (3.5 vs 2), and has a much better bomb that's nearly as good as Aya's. Since you samefag retards wouldn't shut up we actually pulled up the graph of SA shot balance across all difficulties (not just new players) and it's sad.
>>18518909

>> No.18525896

>tfw the ripoff gets ripped off
https://www.youtube.com/watch?v=RnFDNn1HL3w

>> No.18525986

>>18525773
A bomb's main function is to get out of difficult situation, not spamming for damage like a scrub. I already said ReimuA is better for new players because its simple, but that doesnt make it the best shot or even fun.
>>18525781
Why are you showing a most used shot chart as a shot balance one? Are you retarded?
Stop fangirling and being autistic, the only thing is having fun with the game.

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