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/jp/ - Otaku Culture


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File: 250 KB, 640x480, paint cherry blossom.png [View same] [iqdb] [saucenao] [google]
18368604 No.18368604 [Reply] [Original]

I saw no thread in the catalog so I'll make one.

What's the highest difficulty you've cleared on each game? For me it's:
EoSD: Normal
PCB: Hard (+Extra)
IN: Normal (+Extra)
PoFV: Easy
MOF: Normal
SA: Easy
UFO: Normal
TD: Normal
DDC: Normal
HSiFS: Normal (+Extra)

Screenshot is from that MS Paint patch somebody posted in the other thread.

>> No.18368628

boring

>> No.18368634

>>18368604
EoSD: Hard
PCB: Lunatic (+Extra) (+Phantasm)
IN: Lunatic (+Extra)
PoFV: Lunatic
MOF: Lunatic
SA: Lunatic
UFO: Hard (fuck UFO's gimmick)
TD: Lunatic
DDC: Hard
HSiFS: Lunatic (+Extra) (+Ultra)

>> No.18368741

>>18368604
>What's the highest difficulty you've cleared on each game?
I haven't beaten one yet
Finished a lot of Spell Card collection, though.

>> No.18368756

>>18368741
>Finished a lot of Spell Card collection, though.
Are you talking about that Danmakufu script? If you can do those then something like PCB Normal should be no problem for you.

>> No.18368783

>>18368604
You forgot LoLK. Regardless:
EoSD: Lunatic
PCB: Lunatic
IN: Lunatic
PoFV: Lunatic
MoF: Lunatic
SA: Hard
UFO: Normal
TD: Hard
DDC: Lunatic
LoLK: Normal
HSiFS: Hard
+Extra for every game.

>> No.18368785

>>18368756
Yeah, the danmakufu game.
I'm pretty good... well, I'm kinda good at developing muscle memory for individual spells one at a time, but I'm pretty bad at keeping a whole game's worth of spellcards in my head all at once. That said, the last time I played a full touhou I beat most of the game without getting hit and just collapsed near the end (I'm assuming OP is talking about 1CCs here).

>> No.18368791

Which Sakuya is best for Phantasm? I think I'm pretty close to clearing it if I just have an extra bomb.

>>18368783
>You forgot LoLK
Oh shit. Well I've just done PD Normal anyway so it's not a huge accomplishment.

>>18368785
On Normal for most games you don't have to memorize a lot of spells since you can just dodge everything if you're good enough.

>> No.18368792
File: 182 KB, 519x513, 1449100917114.png [View same] [iqdb] [saucenao] [google]
18368792

>>18368604
>SA: Easy

>> No.18368880

>>18368791
sakuya A all day, B is pretty good but you need aim the secondary shot and that may cause some mistakes

>> No.18368937

>>18368604
You forgot to link the previous thread.

>Easy
Are you for real

>> No.18368947

>>18368791
I'd go with B since it's stronger than A and homing doesn't really help that much.

>> No.18369029
File: 84 KB, 708x1000, 1302236x6oekkp6l9z9g8r.jpg [View same] [iqdb] [saucenao] [google]
18369029

>>18368604
EosD: Lunatic
PCB: Lunatic
IN: Lunatic
PoFV: N/A
MoF: Lunatic (LNB)
SA: Lunatic
UFO: Lunatic (LNBNV + 2.7b Lunatic)
GFW: N/A
TD: Lunatic
DDC: Lunatic
LoLK: Lunatic
HSiFS: Lunatic

>>18368792
>>18368937
>complaining about someone having done Easy
Don't be retards.

>> No.18369083

Are there any written resources for HSIFS? Im watching replays for Lunatic but I'd like to see written explanations of certain stagaes, nonspells, and spells.

>> No.18369140

>>18369029
Who are you quoting? Go back to your Easy modo, loser.

>> No.18369177

>>18368937
I'm pretty close to completing SA on Normal. My problem is that I'm not consistent and it's really easy for me to start tilting, so I just haven't had a "good" run. PoFV I just haven't played that much, but I can get to Eiki on Normal no problem. She just never seems to lose her last life even if I've already died to her.
SA is also one of the least fun Touhou games to play for me (outisde of Satori), so it's hard to get the motivation.

>>18368880
>>18368947
I didn't have Phantasm unlocked with any Sakuya so I just did Extra with SakuyaA really quick; I should have enough spellcards to unlock it since I've done Normal and Hard with her. If SakuyaA doesn't work out I'll try SakuyaB. Having to clear the Extra again is also good practice for Phantasm, except those spellcards where the pattern is reversed/changed subtly (seriously fuck Shikigamin "Ran")

>>18369083
Do you know Japanese? If so, the following wiki is exactly what you're asking for:
http://wikiwiki.jp/thk/

If you want English resources, there might be some videos with commentary. I've considered making one for PCB or IN but my voice sounds awful.

>>18369029
I think the first guy was just joking about Rin being really hard. She's the main reason I haven't been able to 1CC SA so he has a point.

>> No.18369202

>>18369140
That's actually the next thing on my agenda: 1.7b UFO Easy. Thanks for reminding me.

>>18369177
Use ReimuC.

>> No.18369225

>>18369202
>Use ReimuC.
It's kind of late for that. I've worked out a lot of a route using MarisaA, because of the large amount of bombs you get. It's also easier to graze with Marisa, allowing me to collect items without having to go above the POC.

>> No.18369240
File: 214 KB, 689x625, 1492988151029.jpg [View same] [iqdb] [saucenao] [google]
18369240

>> No.18369281

>>18368604
Eosd: Hard
PCB: Hard (Phantasm)
IN: Normal
PoFV: Normal
MoF: Normal
SA: Normal
UFO: Normal
TD: Normal
DDC: Normal
LoLK PD: Normal
LoLK Legacy: Easy + NM
Plus all extra.

>> No.18369301

>>18369202
Reimu C is shit
Aya is shit

>> No.18369311

>>18369301
Her bomb is all you need to get through the game. Learn how to use it.

>> No.18369334

>>18369240
Is she going to make me a 2hu?

>> No.18369707

>>18368604
LLS: Normal
MS: Normal + Extra
EoSD: Lunatic + Extra
PCB: Lunatic + Ex/Ph
IN: Hard + Ex
MoF: Normal
SA: Normal + Extra
UFO: Normal
TD: Normal
DDC: Easy lol
LoLK: Normal legacy, Lunatic pointdevice
HSiFS: Normal

>> No.18369868

Just captured Mountain of Faith for the first time and almost tripled my Normal high score. Sometimes it's worth it to go back to games you've cleared just to see how much better you've gotten.

>> No.18370001

>>18368604
-Normal
PCB
IN
PoFV
MoF
TD
DDC
LoLK

Hard
HSiFS

>> No.18370004

>>18370001
I also have a non-1cc clear of DDC hard, but haven't touched it other than that one run. I could probably 1cc that if I put the effort in.

>> No.18370056
File: 36 KB, 200x226, E314E0A8-1C10-4BD4-9483-93A118A455AF.jpg [View same] [iqdb] [saucenao] [google]
18370056

EoSD- Normal
PCB- Normal

>> No.18370071

>>18368604
I gave up with Paint Cherry Blossom after I could barely see Chen's bullets.

>> No.18370193

>>18370071
I only did Stage 1 and then I did Stage 6 in Practice Mode just for the hell of it. I almost died to Letty because her bullets blended in with the background, but Yuyuko was actually easier; the butterfly bullets stand out a lot better.

>> No.18370197
File: 22 KB, 640x417, 満死月.png [View same] [iqdb] [saucenao] [google]
18370197

This counts right?
_| ̄|○

>> No.18370296

>>18370197
no

>> No.18370356
File: 236 KB, 1143x851, 1515822604246.png [View same] [iqdb] [saucenao] [google]
18370356

How strong would Marisa B be if she didn't have the ability to kill bosses instantly in MoF?

>> No.18370367

>>18370356
Use vpatch and find out.
She is shit btw

>> No.18370376

>>18370356
I used her with vpatch, she's the worst Marisa in the game.

>> No.18370383

>>18370356
A worse ReimuB.

>> No.18370415

>>18370356
She's terrible and Marisa C is better in every way

>> No.18370542
File: 146 KB, 423x585, 7edb53e6531070b1dc520cda3d25bee9.png [View same] [iqdb] [saucenao] [google]
18370542

>>18368604
HRtP: Normal
SoEW: Lunatic
PoDD: Lunatic
LLS: Lunatic
MS: Lunatic
EoSD: Lunatic
PCB: Lunatic
IN: Lunatic
PoFV: Lunatic
MOF: Lunatic
SA: Lunatic
UFO: Hard
TD: Lunatic
DDC: Lunatic
LoLK: Lunatic PD, Hard Legacy
HSiFS: Lunatic
Cleared all Extras and Phantasm

UFO is the only thing that's really hanging over my head right now.

>> No.18370781

>>18370356
Reimu B with different, shittier numbers. Why are they both in the game anyway? Their shot types are identical in concept. The only differences are the width of the kill zone and the damage done. In games like UFO they at least have different bombs.

>> No.18370830

>>18370367
>>18370376
>>18370383
>>18370415
>>18370781
Look at all these shit tier opinions.
Marisa B is fine, and is a good straightforward shot. Leagues better than Marisa A in my opinion. The fixed version was my first Lunatic 1cc.

>> No.18370840

>>18370830
Don't get me wrong, it's a fine shot, I just felt Reimu's version was a little better, or at the very least I performed better with it so that might just be happenstance. I just don't really see what the main difference between the two is supposed to be. I don't recall Persuasion Needles having piercing in the other games.

>> No.18370872

>>18370840
Reimu's needles don't pierce, they just have a weird animation upon hitting a target. You can see a clear difference when shooting layers of enemies.

>> No.18370932

>>18370872
Really? I always thought they did, I thought I did see them kill enemies behind other enemies before. Nevermind then, I'm retarded.

>> No.18370939

>>18370932
They deal enough damage that it can seem like it at times, but there are a few points where you can see them not working that way.

>> No.18370952

>>18370939
That kind of shows that the piercing isn't too useful in MoF, then. Being said, Marisa is cursed for me, so I just naturally do worse with her, and can't really judge her shot types.

>> No.18370972

>>18370952
It's different for everyone. I actually just did an Extra run of MoF with Reimu for fun, while testing out needles. I ended up making a ton of mistakes due to underestimating Reimu's speed. It's kind of funny, but I really do have an easier time playing as Marisa in that game.

>> No.18371044
File: 352 KB, 640x480, paint me blue.png [View same] [iqdb] [saucenao] [google]
18371044

I fucked up at yuyu's first spell and lose not one but THREE lives...
Funny enough, some bullets are more accurated than their normal version while others, like bubbles, become a lot harder to deal with

>> No.18371077

>>18369140
Show me your Lunatic world record

>> No.18371124
File: 71 KB, 421x248, 1309244337059.png [View same] [iqdb] [saucenao] [google]
18371124

>>18371077
Show ME what is waiting warmly.
*unzips dick*

>> No.18371135

>>18370830
Explain how "A worse ReimuB" is a shit tier opinion when that's what she is. Piercing isn't very helpful in MoF and her DPS is worse than ReimuB's. Without the bug, she doesn't have anything going for her.
You are correct that she's better than MarisaA, though.

>> No.18371188

>>18371135
She has all the advantages of Marisa, which is to say she's faster and has a better bomb than Reimu.

>> No.18371196

>>18371188
Marisa advantages come with Marisa disadvantages and in terms of survival, both girls' bombs are still very powerful, so Marisa doesn't even have a jump over Reimu in that regard.

>> No.18371203

>>18371196
ok.

>> No.18371443

I tried th16 a while ago because it was on steam and I had a terrible experience and woved to never play touhou again, fast forward a few months and I got into unperishable night because it seemed pretty easy, still working towards beating kaguya on normal there.
So I was bored and tried hsifs again with my newfound gameplay knowledge and I completed a whole run on easy on the first try (burned through all continues and had almost no lives left), I was surprised.
Also hifs suffers from the problem of too many background things moving around and having the same color as bullets, it's really hard to not run into things all the time because of the fucking petals

>> No.18371470

>>18371443
Please take an English class Pedro.

>> No.18371528
File: 368 KB, 640x480, fuck yuyuko.png [View same] [iqdb] [saucenao] [google]
18371528

Fuck Yuyuko, fuck those stupid butterflies, fuck stage 6

>> No.18371546

>>18371443
>on easy
>Surprised
Easy mode in Touhou, especially in HSiFS, is so easy that even before I could 1cc Normal it was so fucking boring to play.

>> No.18371555 [DELETED] 

>>18368604
Lunatic, Extras on all games.

Four LNBs:
EoSD
PCB
IN
MoF
SA

I like LNBs because my regular Lunatic 1CCs feel more too much like... skipping the game. Now you could say that playing for survival instead of scoring means skipping the game too, but survival is its own game, and I dare say bombing 3/4rds of the patterns just to see the good ending has to be its own game too--the bombing game, that makes you skip the survival game whilst purporting to be part of it, and you end up being swindled.

>> No.18371565 [DELETED] 

>>18371555
>Four
I mean, five LNBs. I think I understand why I accidentally said four, but it's still retarded.

>> No.18371575 [DELETED] 

>3/4rds
I'll just delete my posts, this is not worth making others read it.

>> No.18371634
File: 38 KB, 1309x367, ok.png [View same] [iqdb] [saucenao] [google]
18371634

>>18371575
ok.

>> No.18372412

>>18371546
ok

>> No.18372558

>>18368604
that pic is perfect :^)

>> No.18372588

Is phantasmagoria flower whatever worth playing after imperishable night or should I just skip it?

>> No.18372611

>>18372588
Why would you skip it?

>> No.18372615

>>18372588
If you enjoy artificial difficulty try it and find out.

>> No.18372650

>>18372611
I hear it's very different from the usual formula

>>18372615
I really don't

>> No.18372655

>>18372588
It's pretty RNG. I'd say try it. But don't go crazy.

>> No.18372677

>>18372650
It can be hard to get into it. Still pretty fun though.

>> No.18373177

I was inspired by that elaborately technical chart where you can add all sorts of markings to your clears to go for a 1 starting life clear in EoSD. When I made it, it was on a run where I accidentally timed out midboss Sakuya's extra life. Oops.
It turns out I didn't need it, thanks to a very clean lategame I had two lives to spare by the end.

>> No.18373450

>>18371470
>be on 4chan for 10 years
>completely cripple my ability to write anything that is not greentext
>this shit happens when I try to not greentext
Guess I know what I should be doing then

>> No.18373496

Made it to Stage 6 on Lunatic HSIFS. The bosses are completely free but the stages are hell. Using Marisa Winter. I think I just need to use bombs on the toughest stage sections and resource whore the game

>> No.18373513

>>18373450
Where on 4chan were you during those 10 years?
Certainly not on /jp/, that's for sure. You reek of a crossboarder from a mile.

We don't greentext here.

>> No.18374051
File: 712 KB, 1400x800, __onozuka_komachi_and_shiki_eiki_touhou_drawn_by_to_den_v_rinmiku__60b6ae44844cdfaaa70a093c58d79ed0.png [View same] [iqdb] [saucenao] [google]
18374051

>>18372588
PoFV isn't for everybody, but I would definitely at least try it out. I'd say it's my second favorite game in the series.

>> No.18374064

>>18373450
Who are you quoting?

>> No.18374071

>>18372588
You should at least play it, but there's no real reason to force yourself into a 1CC before moving on to MoF or anything.

>> No.18374187

I've tried Ten Desires and holy damn, it's so long. Every stage feels like its 10 min long. Pretty easy until the stage 5 though, the last qt pie boss is really hard. Any pro tips?

>> No.18374192

>>18374187
It only feels that long because it's so fucking boring.

>> No.18374271

>>18374192
Your favorite game is more boring than TD.

>> No.18374361

>>18372588
You may as well. You don't actually have to get a 1cc to get the good endings until you reach extra, so continue to your hearts content if you just want those.
Honestly, if you like the lore of Touhou, I think PoFV has by far the best final boss dialogue and some of the best endings in the entire series.

>>18372615
>artificial difficulty
That implies that it's rng heavy, when it really isn't when you understand the game (unless you're score running but why the fuck are you score running PoFV.)

>>18374051
Nice. You do netplay?

>> No.18374444

>>18370193
I want to see someone properly 1ccing PaintCB. I can see that the bullets are more noticeable in the Stage 6 fight but it's such a pain in the ass to do the early stages.

>> No.18374493

>>18374361
>That implies that it's rng heavy, when it really isn't
It really is.
>PoFV has by far the best final boss dialogue and some of the best endings in the entire series.
Why do PoFVshitters love to lie about their shit game so much?

>> No.18374511

>>18374493
>It really is.
If you know what you're doing, you can consistently get to Eiki without losing lives. From there, it's easy enough to brute force it.
I don't know what PoFV did to make you get this upset whenever it comes up, but from the intensity of your replies I can only assume that it must have molested you as a child or something of a similar caliber.

>>18370071
>>18370193
>>18374444
Do you have a link?

>> No.18374513

>>18374187
The only TD-specific tip I can give is to memorize the best spots to activate trance to maximize the resources you obtain. If you're doing survival, don't even bother with collecting point items unless it's perfectly safe, since they won't affect your extends at all. Other than that, the standard advice such as using all your bombs applies.

>>18374444
You could probably take a regular PCB replay and run it in PaintCB, and hopefully it won't desync.

>> No.18374532

>>18374493
>PoFVshitters
That was uncalled for. Please post something more substantial than "no you" next time, which is hopefully a long time from now.

>> No.18374540

HRtP: Easy
SoEW: Easy
PoDD: Normal
LLS: Normal
MS: Easy
EoSD: Normal
PCB: Easy
IN: Normal
PoFV: Normal
MoF: Easy
SA: Easy
UFO: I haven't been able to yet..........
TD: Normal
DDC: Easy
LoLK: Easy
HsiFS: Normal
I haven't been playing for very long so I'm not too good yet

>> No.18374660

>>18374540
If you can clear Normal on that many games then you're on your way. I'd recommend PCB or MoF next. MoF is easier if you just bomb through the whole game, but harder if you actually try to dodge, especially on Stage 4 and the Kanako fight.

>> No.18374682

>>18374361
I've never done PoFV netplay, due to never having anyone to play with. I'd love to try it sometime, though I don't know how adonis works since I've never used it before.

>> No.18374727
File: 1.99 MB, 1367x4101, netplay help.png [View same] [iqdb] [saucenao] [google]
18374727

>>18374682
This should hopefully give you everything you need. Most players these days use Adonis2 though, which works more or less the same.
The most active PoFV community, as far as I'm aware, is a discord channel. I could dig up a link if you'd like.

>> No.18374781
File: 943 KB, 800x1090, kokoro383.jpg [View same] [iqdb] [saucenao] [google]
18374781

>>18374727
Thank you, that guide helps a lot. My copy of PoFV is a bit old it seems, as it doesn't have Adonis2. I'll have to download that later.
You don't have to go out of your way to give me the discord link, but I appreciate the offer.

>> No.18374832

I notice SA doesn't have collision with fairies. Is there still boss collision?

>> No.18374841

>>18373496
Tried again, ran out of resources on Okinas kast spell. It's still encouraging because I wasted a ton of lives on stage 5, eliminate those mistakes and Okina is cake.

>> No.18374854

>>18374832
Yes, and I'm pretty sure some fairies have collision too.

>> No.18374869
File: 275 KB, 640x480, Going into stage 6.jpg [View same] [iqdb] [saucenao] [google]
18374869

>>18374444
I might not make it. Youmu cut me down to size quite badly.
Also holy shit Alice's Benevolent French Dolls is NOT fucking around.

>> No.18374876

>>18374511
>If you know what you're doing, you can consistently get to Eiki without losing lives. From there, it's easy enough to brute force it.
You know you're playing a great game when you have to exploit it like that to make it enjoyable. Not like those other, lesser, """mainline""" games that are actually well designed for the most part.

>>18374532
>That was uncalled for.
Pretending PoFV is good was uncalled for as well but you didn't point that out.

>>18374727
>discord
PoFVshitters, everyone.

>> No.18374890
File: 43 KB, 400x1234, Summary.png [View same] [iqdb] [saucenao] [google]
18374890

Rather than typing the difficulties, here's my chart.

>> No.18374942
File: 184 KB, 640x480, Not exactly my best run.jpg [View same] [iqdb] [saucenao] [google]
18374942

>>18374869
I won with one extra life left.
The ending screen wasn't changed, which disappointed me a little bit. It would be quite a bit of effort to redraw all endings for all three characters, so I understand why it wasn't done. On the other hand I'm glad the credits roll were also left untouched, I love the credits roll.
I'll go find out if the replay desyncs in regular PCB.

>> No.18374951

>>18374942
Arisu is looking beautiful as always.

>> No.18375008
File: 166 KB, 640x480, Base Profile Screenshot 2018.02.09 - 00.24.01.04.png [View same] [iqdb] [saucenao] [google]
18375008

>>18374869
>Alice's Benevolent French Dolls
ya what the fuck, did the maker even play test it?

>> No.18375016

>>18375008
go play lunatic, they turn green

>> No.18375062

>>18374942
Replays seem fully compatible between versions. However, it could be different on Extra for all I know.

>> No.18375142

I made it to Yukari's very last spellcard for the first time, with no lives and one bomb left. You can guess how that went. If I had one more life I think I could have bombed through it.
I'm surprised the trick to make a safe spot kind of worked on the previous spellcard. Is it exactly the same as Ran's last spell?

>> No.18375153

>>18375142
The countdown for that survival card freezes when you bomb, so don't get overconfident.

>> No.18375158

>>18375153
I didn't know that. Guess I'll have to look up a strategy then. Where's the best spot to start with that spell?

>> No.18375166

>>18375142
I think the whole pattern stops if you use a bomb,but I may be wrong

>> No.18375251

Finished imperishable night 1cc normal, now to look for the next low hanging fruit to complete

>> No.18375260
File: 130 KB, 800x639, 1cc chart.jpg [View same] [iqdb] [saucenao] [google]
18375260

>>18375251
the Photography games are pretty easy :^)

>> No.18375270

>>18375260
I did my research and I know very well they aren't
thank you very much

>> No.18375285

>>18375251
Next easiest for you would probably be PCB or MoF. In PCB Extends are based on point items like in IN, but in EoSD and MoF they're based on score.

>> No.18375297

>>18375285
PCB kind of scares me, I'll probably go for the mountain instead

>> No.18375335

>>18375297
It's not that bad if you abuse the border system. It's the only game I can 1CC on Hard and my favorite overall so I might be biased however.
MoF is definitely easier on Normal though because you can just spam bombs through the whole game.

>> No.18375409

>>18375270
Ya they're not exactly easy but personally I enjoy them more then the main games.
https://my.mixtape.moe/gajjxx.webm

>> No.18375417

>>18375409
I guess an attempt won't hurt, much

>> No.18375514

>>18375251
HSiFS is easy.

>> No.18375613

I was about to say that you guys were right about mountain of faith being easy because I just got to stage 6 without continuing and then kanako proceeded to anally rape me repeatedly.
Still, I'm finding the game way less unfair than IN, I'll probably enjoy making my way through it on normal, it's way easier to not die

>> No.18375664

>>18375613
how the fuck is IN unfair????

>> No.18375683

>>18375664
Stage 4 I presume.

>> No.18375695

>>18375613
MoF let you bomb like crazy while IN punishes more your bombs, if you are having a good time try to bomb less to find out if you still considerate it "fair"

>> No.18375748

>>18375664
I'm not saying IN is unfair, just that it does feel so at times at first, mostly because of the timed gameover mechanic and above all how getting hit in kaguya's final phase just drains the time and potentially game overs you even if you have a bunch of lives left.
I don't know if MoF has anything similar but from my preliminary run it felt like a very smooth ride until stage 6.

>>18375695
I sort of miss the easy bomb death save mechanic from IN but I'm starting to realize that it was probably just a crutch that prevented me from learning how to do the actual harder death bomb save

>> No.18375766

>>18375748
yes, IN doesn't help you to learn how to deathbomb right since those long iframes make everything easier. Nest way to learn to death bobm will be playing PoFV

>> No.18375787

>>18375766
I skipped over that one after trying it for 10 minutes because I didn't like how it just felt so much different and with recycled music, I might attempt it again after I study up how to actually play it but I wasn't impressed

>> No.18375872

>>18375664
IN is heavily biased towards Border Team due to the density of the patterns. And higher focused speed fucks over Scarlet and Magic teams on higher difficulties

>> No.18376045

>>18375787
it's different but pretty good in it's own style, help you a lot with learning how to deal with random bullshit aswell as not to panic. As for the music I find it pretty good, themes takes a little bit more to build due matches being longer but still delivering at the end

>> No.18376471
File: 22 KB, 640x400, Next_2018-01-30_17-46-01.png [View same] [iqdb] [saucenao] [google]
18376471

HRtP : Lunatic (All Route, Lunatic-Jigoku 14.38M)
SoEW : Lunatic (All Shot, 36.58M)
PoDD : Lunatic (Yumemi)
LLS : Lunatic (123M)
MS : Lunatic (All Shot)
EoSD : Lunatic (All Shot LNB, 6MNB)
PCB : Lunatic (All Shot LNB, 2MNB)
IN : Lunatic (14 1CC's, 2 LNB, 5MNB)
MoF : Lunatic (4 LNB, 5MNB)
SA : Lunatic (LNB, 9MNB)
UFO : Lunatic (SanaeB)
GFW : Lunatic (All Route LNB, 8MNB)
TD : Lunatic (Reimu)
DDC : Lunatic (ReimuA)
LoLK : Lunatic (Reisen)
HSiFS : Lunatic (Marisa-Fall)

Also some extras or something.

>> No.18376786

Any tips for transitioning from Hard to Lunatic? It's a crazy jump and there are some patterns I don't feel physically capable of doing, even after spending 10+ hours practicing today

>> No.18376812
File: 735 KB, 1000x1000, 60711555_p0.jpg [View same] [iqdb] [saucenao] [google]
18376812

>>18376471
Pearl you braggart!

>> No.18376856

>>18376471
>8MNB
At that point you'd be better off just calling it a NB.

>> No.18377027
File: 184 KB, 640x480, over.png [View same] [iqdb] [saucenao] [google]
18377027

finally, everything went fine until yuyuko, but at least managed to survive

>> No.18377746

>>18376786
What game and which patterns?

>> No.18377766

EoSD: Hard, extra
PCB: Hard, extra
IN: Hard
MOF: Normal
SA: Normal, extra
UFO: fuck this game
TD: Hard
DDC: Normal
HSiFS: Normal

Did the hards and extras a long time ago, have been getting back into it lately. Working on redoing EoSD and SA extra now, as well as StB and double spoiler (which are surprisingly fun, dunno how I slept on them before)

>> No.18378260

I just reached stage 6B on lunatic for the first time after several losses on stage 4. I think I'm getting close to my first lunatic 1cc. How hard is lunatic Kaguya compared to Eirin and other final bosses?

>> No.18378535

>>18377746
HSIFS. I'll just list off the things I don't feel capable of capturing:
>Stage 4 part after mid boss
>Narumis second nonspell, Giant Bullet card
>The vast majority of Stage 5. The opening sections with yin yang orbs, the lasers, the mid boss, all of Satono and Mais nonspells, most of their cards
>The very first wave of Stage 6
>Okinas first card, the hidden blizzard card, her last card (I can get to phase 3 on winter but after that I'm fucked)

>> No.18378563

Hard
Hard
Lunatic
Hard
Normal
Normal
Normal
Haven't played

>> No.18379052

>>18378535
Have you tried abusing releases more?

>> No.18379690
File: 195 KB, 1095x730, ab67712b814326a7aeeedeb0dfc2f3a9-d8hofsb.jpg [View same] [iqdb] [saucenao] [google]
18379690

I absolutely hate the short laser danmaku like in SA stage 3. Long and sustained lasers I'm fine with, but I almost always die to short lasers. Sakuya's knives are up their too in terms of hate.

>> No.18379755
File: 647 KB, 639x480, th005.png [View same] [iqdb] [saucenao] [google]
18379755

>EoSD: Lunatic, Extra
>PCB: Lunatic, Extra
>IN: Lunatic, Extra
>MoF: Lunatic, Extra
>SA: Hard, Extra
>UFO: Hard, Extra
>TD: Lunatic, Extra
>DDC: Lunatic, Extra
>LoLK: Hard Legacy, Lunatic Pointdevice, Extra
>HSiFS: Lunatic, Extra
>Impossible SpellCard: Completed

I'm playing again all the lunatic I finished at double speed to increase the difficulty, so far I have only completed Perfect Cherry Blossom and Imperishable Night at 120FPS

>> No.18379872

>>18368604
LLS: Normal
EoSD: Normal
PCB: Hard (+Extra + Phantasm)
IN: Hard (+Extra)
PoFV: Normal
MoF: Hard (+Extra)
SA: Normal
UFO: Normal
GFW: Normal
TD: Normal
DDC: Normal
LoLK: Normal
HSiFS: Normal (+Extra)

I just gave up on the games I didn't enjoy playing that much or just were too hard (like UFO, SA) so I just focused on the ones I like the most. Currently doing some random Lunatic practice from time to time in PCB and IN.

>> No.18379915

>>18368604
EoSD: normal
PCB: normal
IN: normal
PoFV: lunatic (+ all extras)
MoF: normal
GFW: normal all routes
DDC: normal
HSiFS: normal

I've gotten pretty close to first time 1ccing some of the hard modes, should really attempt them again

>> No.18379942
File: 414 KB, 1280x960, 12.jpg [View same] [iqdb] [saucenao] [google]
18379942

>>18379052
I did it! First Lunatic clear in any game.

>> No.18379986

>>18379942
Congrats anon!

>> No.18380008

>>18379942
Abusing releases solves everything.

>> No.18380498
File: 464 KB, 640x480, bba.png [View same] [iqdb] [saucenao] [google]
18380498

First phantasm clear ever. If I had bombed more on the last spellcard I would have finished with two lives, maybe three. The rest of the stage went extremely smoothly, probably the best I had ever done. I managed to get a really nice border on Ran's first non-spell which saved a bomb, and after that my border timing was set up pretty well throughout the Yukari fight.

>> No.18380981

Stupid question but is there a safespot for the fairy right before Satori in SA? I stayed dead center at the bottom for most of it, and didn't get hit at all.

>> No.18381036

>>18380981
There might be, but I usually just bomb because the fairy drops a life fragment and I don't want to miss it.

>> No.18381081

>>18381036
Just tested it, and it's indeed there. Easy way to get the fairy too, didn't know it gave a life piece though.

>> No.18381635

>>18380498
Good job! I'm working on it too.

>> No.18381770

>>18380981
not sure if there is a safespot but you can dodge it by staying in the middle right under her and doing only up and down movements

>> No.18381921

I just came so fucking close to my first Hard 1CC of EoSD. I was on Remilia's last spell with less than half of her life left, no lives, and one bomb. My fingers were getting really sweaty, and my thumb slipped off the button I use for focused movement and I bumped into a stray bullet. If this was me a month of go I would have thrown my controller through the wall, now I just take a break and come back to it later when I've calmed down.

>>18381635
The key for getting through Phantasm to me was to not be stingy with bombs when I got to Shikigami "Ran". The two endurance spellcards after that are a bitch, especially since the last one isn't in Extra so you won't have practiced something like it yet (unless you did it in spell practice in IN). Also make good use of the border system, it's like having multiple extra bombs. Break the border when there are a lot of bullets on screen to charge it up faster, and it also fills up faster if you're shooting an enemy while unfocused.

>> No.18382082

I'm I going to have a hard time if I continue playing the games in order?Kinda stubborn about skipping games unless I atleast beat it atleast once even if it's not a 1cc.

Beat EoSD on Normal,and the farthest I've made it in PCB was Youmu just once yesterday.

>> No.18382112

>>18382082
you'll have a hard time once you reach PoFV and SWR and SA, I suggest you watching replays if you get stuck and still want to do it all in order

>> No.18382166

I am so fucking sick of Marisa's giant hitbox in MOF.

>> No.18382254

>>18382166
Don't focus too much on the games biased to Raymoo

>> No.18382276

>>18382254
But those are the best ones.

>>18382112
>PoFV and SWR
He can just skip the kuso games.

>> No.18382296

>>18382276
>PoFV
>kuso
anon please

>> No.18382299

Is there anyway to make the size of the window larger for PCB? I want to play on my TV, but the window is too small.

>> No.18382310

>>18382299
Use Fullscreen mode? If you can't use that for some reason, I think the vpatch might support resizing the window.

>> No.18382467

>>18382276
Depends on the game, sometimes Marisa has been better but it's in the less popular games (like TD). ZUN learned his lesson though and Marisa is fantastic in HSIFS, no more missiles, buffed laser damage, better bomb, and there's no more hitbox advantage for Raymoo.

>> No.18382622

Imo the only games really biased against Marisa are MoF because of the hitbox voodoo going on in that game, DDC and LoLK too for no bomb play (especially DDC). Marisa B in MoF has that retarded bug to make up for it though, and Marisa C is still pretty solid. DDC also has Marisa B which can give you basically infinite lives and honestly LoLK Marisa, while extremely suboptimal compared to the other shots still feels usable to me.

>> No.18382687

>>18382622
LOLK Marisa is basically unusable at higher difficulties. In my opinion a Lunatic Reisen clear is easier than a Hard Marisa.

>> No.18382726

>>18382687
That's mostly cause Reisen is absolutely broken more than anything

>> No.18382760

>>18382687
>LOLK Marisa is basically unusable at higher difficulties.
Bullshit, someone even managed to master PDH with Marisa.

>> No.18382762

I'm averaging one PCB Hard 1CC a day. The only character I haven't cleared with is Marisa. I've also completed Phantasm. How much harder is Lunatic than Hard? Am I at a level where I have a shot at it if I practice? If I were to attempt it, my first choices for shot type would be SakuyaA or ReimuB.

>> No.18382773

>>18382762
doesn'tchange that much, just add 1 more of everything and you have Lunatic, I asy Sakuya A is better option than reimu B,if you want to go for Lunatic, and for Marisa, she is actually really good in PCB, if you aren't playing with vpatch I suggest you to get it before trying Lunatic

>> No.18382784

>>18382760
https://www.youtube.com/watch?v=kt35MUq5afw
Also Marisa is a very good shot for PDH, she kills it fast and has little visual clutter, so it's nice and cozy to read

>> No.18382793

>>18382773
I am using vpatch since I get really bad input delay without it. The only reason I don't use Marisa often is because of her two bombs, I actually like the high speed and I think her focused speed is slower than Sakuya's anyway. Thanks for the advice though, I'll try SakuyaA then. She's also who I completed Phantasm with so I probably have the best chance with her.

>> No.18382803

>>18382773
PCB Marisa B is an underrated beast desu, her damage is surprisingly high and she deals extra damage to Yuyuko, she's good if you can put up with the low bomb count (even though they're very strong) and the low range, stage 6 spam gets pretty terrible with her lol

>> No.18382875

>>18382803
yeah, pretty good for Yuyuko, but I still find Marisa A better due the sprash damage, I guess it's a matter of how you like to play
>>18382793
Marisa helps a lot to speed up things, even with a low amount of bombs you can still capture most spellcards due the high damage output

>> No.18382907

>>18382803
>>18382875
My play style on Normal would be more suited for Marisa, since I know I can get away with always staying under the boss. On Hard and above I have to play it safe so I do better with homing capabilities, more bombs, and better precision with dodging. Once I improve more and I can play recklessly on Hard I can see Marisa becoming a powerhouse for me.
Does Marisa provide any benefits with regards to the border system? Since she does more damage, would the Cherry+ fill up faster?

>> No.18382948

>>18382907
>would the Cherry+ fill up faster?
yes, any Marisa and Sakuya B fill up borders like crazy

>> No.18382978

>>18382948
>Sakuya B fill up borders like crazy
I just did a Hard run with her and noticed this. I barely had to bomb during Yuyuko because of it. It makes me want to go back one day and do a no bomb run.

>> No.18383022

>>18382907
Marisa A's cherry gain is insane, if you spend most of your time unfocused and break borders a lot the 1CC will be pretty simple, more than makes up for her low bomb count

>> No.18383174

>>18382760
She's awful in LOLK compared to everyone else, by a lot

>> No.18383209

>>18383174
Anything is awful compared to Sanae and Reisen.

>> No.18383244

>>18383209
Sanae and Reisen are easy modo
Reimu is the pro option
Marisa is the M option

>> No.18383372

>>18368604
LLS: Hard
EoSD: Lunatic (+Extra)
PCB: Lunatic
IN: Lunatic (+Extra)
MoF: Lunatic
SA: Normal
TD: Normal
LoLK: Normal
HSiFS: Hard

>> No.18383471
File: 305 KB, 1200x960, aa.jpg [View same] [iqdb] [saucenao] [google]
18383471

>>18383244
I find that fun, at least it's not overplayed like in DDC. Though it is true that she is absolutely not suited for the game and everyone else performs way better

>> No.18383735

>LoLK Marisa is not a bad shot, it's just that the other shottypes in LoLK are overpowered
Would you argue that if LoLK Marisa was in any other game, it'd be a good shottype? State your reasoning.

>> No.18383821

>>18383735
She would be a good shot in games like TD because forward focus is very good in that game and that's what she is. Her stage performance is really poor and a lot of attacks force you away from the boss. It's also a pretty tight game so the hitbox disadvantage is pretty major.

>> No.18384107

>>18383735
She wouldn't be too bad a shot if she didn't have to compete with Reisen and Sanae.

>> No.18384263

>>18383735
Marisa
>narrow shot
>unfocused shot leaves openings right infront of her
>while focused, deals small splash damage in a small area being only good in 1vs1 but no againts waves
The main problem with marisa comes from the resource system and the way enemies move, you need to stay as close as possible to bullets in order to gain graze and resources, however, enemies patterns are way too kamikaze and most tend to go to the bottom of the screen, marisa can't keep it up with effectively killing enemies and staying near bullets enough to gain graze, with such narrow shot you need chase enemies to ensure you get a high % at the end of the chapter but this forces you to move around the whole screen thus reducing your chances to gain graze. An optimal route with marisa is kind of hard to follow as some places it may requite risking too much or just give up on getting enough graze and % for certain chapters. Bombing isn't an option like it's with Sanae and Reisen, even reimu can gain some graze during bombing if you manipulate the bomb a little; Marisa however just get pushed to the bottom of the screen with not so much damage.
It's not the worst shot in the world, it's just game mechanics biased towars homming shot ie. Reimu and Sanae. While Reisen also has a narrow show, her unfocused shot covers a good chunk of the screen as well as dealing more damage than her focus shot; of course, getting penetration and that bomb makes her top tier for such system.

>> No.18384323

>>18382687
Yeah, being broken will do that.

>>18383174
Honestly she's on the same level as Reimu in LoLK. Neither really has a huge advantage on the other.

>> No.18384341

>>18384263
>while focused, deals small splash damage in a small area being only good in 1vs1 but no againts waves
Untrue. There are several instances where Marisa's AoE actually ends up helping her, which is more than I can say of most games with that shot. Extra is actually the biggest example of this.
And in regards to Reimu, her homing is rather low power and requires being unfocused, making it less useful than it appears to be initially. She gets completely blown out of the water by Sanae in regards to fairy control via homing attacks. I'm almost tempted to say that even Marisa has an easier time, because at least her unfocused attack deals good damage and her focus has splash.

>> No.18384364

>>18384341
>her unfocused attack deals good damage
Marisa's unfocused is pretty bad what, also it makes a really obnoxious screeching noise lol

Also Reimu's homing is still strong on some of the stage 5 stage portions for example, a good amount boil down to stand in the middle and dodge the 3 bullets that may be headed your way during the chapter, and that's on lunatic. Not too hard to stand still without holding shift :V

>> No.18384369

>>18384364
Oh please, everyone can cheese most of stage 5. Don't act like that's impressive.

>> No.18384379

>>18384369
Everyone except shots with forwards focus.

>> No.18384389

>>18384379
Says the guy who clearly doesn't play as Marisa.

>> No.18384399

>>18384389
I play her every game ._.

>> No.18384408

>>18384399
>I play her every game
Funny, doesn't seem like it considering how much you bitch about her.

>> No.18384414

>>18384408
There's a line between bitching about a shot's shortcomings and acknowledging they exist. I'm not gonna go preach that Marisa is the best shot in LoLK, or other games for that matter, when that's clearly false and there's evidence backing it up, no matter how much I enjoy playing as her and do well with her.

>> No.18384424

>>18384414
If you do well with her, then she clearly isn't that bad.
It just seems to me like you're seeing her shortcoming far more than you're seeing her advantages. I'm not telling you Marisa is the best shot in LoLK, she very obviously isn't, not when broken pieces of shit like Sanae and Reisen exist. I'm just saying she isn't trash either.

>> No.18384483

>>18384424
You can do well with Solo Sakuya in IN, won't make her good no matter what.

Anyways why don't we try listing off these shortcomings and advantages?

Advantages:
- Good damage, pretty decent at bosses
- Best PDH performance
- Best at the three fairies of stage 5 with a million HP and the rings of lasers, kills those really fast
- Higher unfocused speed helps with certain macro patterns
- Splash damage (though it's kinda irrelevant when Reisen has better range and pierce)

Shortcomings:
- Thiccbox, especially in a game where bosses like Junko exist, a hitbox 1.5 times bigger than Reimu's is pretty significant in those
- Higher learning curve (not too relevant imo but it's still there because of how agressive you wanna be on certain patterns to damage bosses, on top of much harder stage routes because no homing)
- Lack of homing making certain sections much harder than Reimu's or Sanae's by quite a longshot, such as the last chapter of stage 4, the opener of stage 5, hell all of stage 5 except the three fairies. She struggles an insane amount on the final chapter since she can't kill the things and basically gets completely overwhelmed by stars, bringing me to the next point...
- Low range in a game where it's very crucial. Reisen can get away with that starfield section because her unfocused shot hits a very large area. Marisa doesn't get that luxury.
- Certain irrelevant sections become major coinflips. There's a part of stage 5 where enemies will shoot these rice bullets that turn into lasers. They're easily streamed and restreamed with homing, but Marisa has to do a spin around their spawn points, which can and will kill you if you get unfortunate rng.
- The unfocused shot is very weak and is basically only used to take out stage enemies, compared to Reimu's homing amulets which pack a decent punch.

There are probably more that can be listed on both sides but that's all I can think of for now

>> No.18384489

>>18384424
Anyways these are the objective advantages and disadvantages of Marisa, and they make her sound like a pretty shit pick imo :V

>> No.18384500

>>18384489
And you sound like kind of a bitch if those advantages aren't enough for you.

>> No.18384521

>>18384500
Depends, do you want to beat the game or do you want to beat the game with a handicap? It's not a question of those advantages turning Marisa into a secret good shot or whatever, it's about figuring out who's best for the game. And if you use her, you will have a significantly harder time than if you used anyone else. Bear in mind that I do use Marisa in that game and I do think people are too hard on her, and that she does get more shit than she deserves and is definitely usable, but it'd be pretty retarded to ignore the fact that she is indeed, a very bad shot type.

Anyways a shot type's shortcomings are always more interesting to play around than their advantages, so the more the merrier for me :^)

>> No.18384526

>>18384521
You're laying on the shitposting a bit too thick now.

>> No.18384544

>>18384526
>shitposting
Well we are posting about the quality of Marisa's shot in LoLK, being shit. Not that far off :^)

>> No.18384592

>>18384521
I think that those who love Marisa should just play Marisa. Any game can be cleared with any character, with some rather small differences in difficulty, so you can pick anything you like. The more disadvantages the shot type has the more the clear is worth, if you want to think of it like that.

>> No.18384598

>>18384592
The reason I started playing Marisa in the first place was because I was convinced she was the better shot when starting off because of how strong the Master Spark is in older games, and she really grew on me. I can barely play any other character now, they just don't feel anywhere near as fun.

>> No.18384606

Marisa is shit. Period

>> No.18384758

LOLK Marisa is the worst shot in any game when you consider how poor it is for the game and how much worse it is compared to other shots.

>> No.18384762

>>18384592
>rather small differences in difficulty
It's not a small difference. Marisa Normal LOLK clear = Reisen Lunatic LOLK clear

>> No.18384768

No

>> No.18384771

Reisen lunatic is free

>> No.18385001

This entire Marisa discussion reminds me of Magical Astronomy's fourth track

>> No.18385039
File: 736 KB, 1660x1200, th10_2018-02-11_12-37-57.png [View same] [iqdb] [saucenao] [google]
18385039

I hate this

>> No.18385206

>>18385039
He hates it!

>> No.18385357

>>18385039
Nigga Just Strafe Left And Right Without Holding Dat Shift Bro

>> No.18385362

>>18385357
wait what really?
That's all I have to do?
I COULD HAVE WON THIS THREE TRIES AGO

>> No.18385381

>>18385362
well desu her last spell isn't the hardest, the miracle of rainbow endless spam is impossible without bombing for me.
just make sure you have enough lives to pull it off, dying in MoF is the worst in all 2hus, so bomb spam more in earlier stages.

>> No.18385384
File: 213 KB, 640x480, Honeyview_th018.jpg [View same] [iqdb] [saucenao] [google]
18385384

>>18385381
IT ACTUALLY FUCKING WORKEEEEEEEED
MoF 1CC Normal first clear marisa b

>> No.18385390

>>18385384
congatulations my man, I believed in you.
now consider moving onto greener pastures of a bit harder 2hus like EoSD, PCB and IN.

>> No.18385399

>>18385390
I already did IN 1cc normal, I'll probably go for subterannian animism now, because I hate myself

>> No.18385619
File: 508 KB, 640x480, PCB 1CC.png [View same] [iqdb] [saucenao] [google]
18385619

I've finally 1CC'ed PCB Normal for the first time! It was harder than EoSD for sure, but I got really good chain borders at Yuyuko and I even managed not to die much on her stuff that is hard for me (like her knife non spell).
I was actually tilted as fuck, as recently I've been dying a lot past stage 3 for literally no reason and getting to last stage with zero lives. And I still died without bombing on Alice's foggy London dolls, its literally the only her spell that I die to, as its too long and chaotic. But I've recovered all 2 stupidly lost lives on stage 4 thanks to generous point items and only missed once on stage 5, allowing to enter stage 6 with 5 lives, which was more than enough I could've also saved 2 lives on the last survival spell easily

I'll try to practice HSiFS, MoF or maybe SA now.

>> No.18385781

>>18385039
https://www.youtube.com/watch?v=OeLxUVACQF0

>> No.18386079

So I've finished my goal: every extra, a few hards, and some lunatics. Except for POFV and GFW.

I want to take time off until Touhou 17, how badly will my skills degrade playing once a week? Once TH17 is announced I'll finish GFW and POFV, those games are probably very good for building back dodging skill anyway

>> No.18386350

>>18384762
Marisa Easy Clear = Reisen Lunatic NMNB

>> No.18386361

>>18385384
You have nothing to be proud of.

>> No.18386371

>>18386361
It's part of the game, deal with it

>> No.18386579

>>18386361
post your scores

>> No.18386632

>>18386371
Marisa B runs are widely not considered 1ccs and are disallowed from high scores. It's like despawning mid bosses in SA, a game breaking glitch that makes your run illegitimate in the eyes of many.

>> No.18386814

>>18368604
>PoFV: Easy
sensible chuckle

>> No.18386881

>>18386632
wrong

>> No.18386938

>>18386632
>despawning mid bosses in SA
How?

>> No.18387016
File: 59 KB, 682x590, Yuyuko (1149).jpg [View same] [iqdb] [saucenao] [google]
18387016

>>18372588
It's a very enjoyable game anon, just different.
>>18375251
>>18380498
>>18382762
>>18382082
>>18385619
Congrats all of you for your efforts!
>>18379942
And big congrats to you anon! How did the first lunatic 1cc feel?

>> No.18387074

So I tried PCB Lunatic for the first time with SakuyaA. I got to Stage 5 and died to midboss Youmu's non-spell. I'm surprised I even got that far on my first time. A lot of the spells were like Hard with more bullets, so I could either dodge it or just bomb using similar timings as Hard. Alice was a lot harder, but Stage 4 and the Prismrivers didn't feel too different from Hard.

>> No.18387099

>>18386938
Marisa B if I remember correctly. You bomb on the boss as they enter the screen, before their dialogue starts. They die.

>>18386632
Marisa B doesn't even get high scores in MoF with the glitch.

>> No.18387258

>>18387016
>It's a very enjoyable game anon
No it isn't, shame on you for lying while posting Yuyuko.

>> No.18387423

>>18387016
It felt fine, HSIFS is my favorite game in the series outside of 6 and 7. The character balance is excellent and your shot is super customizable, Marisa Winter fits me perfectly so learning Lunatic was fun.

>> No.18387476

>>18387258
You're the only one who has shit taste here, anti-PoFVfag.

>> No.18387614

Does anyone have that mspaint picture comparing reimu and marisa gameplay styles? Where Marisa grazes everything and flips the bird.

>> No.18387664

>>18387476
If my taste's so bad, then how come ZUN stuck to making good games from then on instead of making more Phantasmashit?

>> No.18387791

What is a good score for PCB Normal ReimuA? I'm not talking about like a world record level score here, just something that's a lot better than what you get if you're just trying to clear. I need some kind of target to aim for.

>> No.18387801

>>18387791
I meant ReimuB in this post, not ReimuA.

>> No.18387815

>>18386632
Despawning the boss is fine in my eyes, as it's a minor skip that takes setup.
Marisa Bug runs are fraudulent because you can skip a majority of the game with no effort.

>> No.18387821

>>18387614
I would but there's too much shitposting itt

>> No.18393743

I will never even unlock Orin for practice.

>> No.18393764

What the fuck is with Okina's final spellcards. The whole game was pretty easy with release and suddenly PDH 2.0

>> No.18393878

>>18393764
Make good use of release to save up lives and bombs and then just ride out that last spell card. It's pretty easy to time out with Aya or Cirno. Also what does PDH stand for exactly? Pointdevice Hard? I'm awful with a lot of acronyms since I learned most of my STG lingo from Japanese resources

>> No.18393907

>>18393878
>Also what does PDH stand for exactly?
Pristine Danmaku Hell, Junko's last spellcard in LoLK Hard and Lunatic. Basically a synonym for "dis shit's impossible"

>> No.18393927

>>18393878
Yeah, that will really help me to capture that shite.

>> No.18393948

>>18393907
>Basically a synonym for "dis shit's impossible"
You mean "get good". It tests your dodging skills pure and simple.

>> No.18393961

>>18393764
It fits the theme of the game. You're using seasonal magic but Okina can take it away from you and suddenly you're fucked. You want to stockpile lives because her last card can easily eat 3 or more.

>> No.18394299

>>18393948
Easier said than done, shit took me ages to get the hang of lol

>> No.18394571

Aya and Hatate in ISC are total bullshit, Hatate in particular. I'm guessing the trick is to equip the camera as the subitem to dodge their cameras with your faster movement speed?
I fucking hate Hatate so much anyway, she has no reason to even exist since Aya is already superior in every way and needs no improving.

>> No.18394591

>>18394571
rude. Aya's scenes in DS were pretty fun to capture as Hatate.

>> No.18394636
File: 117 KB, 410x266, hatate7.png [View same] [iqdb] [saucenao] [google]
18394636

>>18394571
She's fun to play as and cuter.

>> No.18394656

>>18394636
This.

>> No.18394668
File: 711 KB, 640x480, th008.png [View same] [iqdb] [saucenao] [google]
18394668

I'm very glad to be done with this. While I find SA fun, I've always been pretty bad at it, and I've never liked the early game.
Only have four more Windows games to clear on Lunatic. I'm surprised at how fast I'm getting these Lunatic clears.

>> No.18395073

I'm trying to play LLS using Neko Project. I have followed the Shrinemaiden guide exactly. I get shit FPS (like 10) ingame.

I have set the CPU multiplier as high as it will go. I have a very good PC. This makes no sense.

>> No.18395089

>>18395073
I think you need to patch LLS otherwise it runs like shit,not sure if it's on shrinemaiden but it should be in the archive if you look for neko project

>> No.18395204

>>18395089
This fixed it, thank you. Time to rape Yuuka.

>> No.18395513
File: 11 KB, 617x468, awdefawdef.png [View same] [iqdb] [saucenao] [google]
18395513

That was very fun but too easy! The music was killer. I hadn't done research going in so hearing Bad Apple, Reimus theme, and Yuukas 2nd theme was great.

You could tell he wanted to do so much more and eventually with EOSD he had the tech to do what he wanted.

>> No.18395782

>>18393764
Summer and winter aren't that bad, hell, Spring isn't that bad on normal. Spring Hard/Lunatic and Fall in general though, good lord.

>> No.18395791

>>18394636
>>18394571
>Aya is already superior in every way
Hatate doesn't show up stage 4 with a survival card, and doesn't make me want to kill myself in PoFV.

>> No.18395854

>>18395791
wut? Aya is easy in PoFV.

>> No.18396472

>>18395513
>The music was killer
Indeed.

>> No.18396964

I become such a score fag in StB for some reason and its costing me major time.

>> No.18397320

>>18396964
Going for the "secret ending"

>> No.18397392

WTF, I can't even practice Kaguya's spells because she just game overs me if I lose all my lives. All this time orb collecting was meaningless.

>> No.18397408

>>18397392
Nevermind, I'm retarded.

>> No.18398597

>>18397320
None of you would ever manage to obtain even 1/4 of the skill of that photo game scorer.

>> No.18398805
File: 481 KB, 640x480, TtH5Oik.png [View same] [iqdb] [saucenao] [google]
18398805

>> No.18399387
File: 18 KB, 800x639, progress.png [View same] [iqdb] [saucenao] [google]
18399387

Goal acheived: 1CC HSiFS Normal with every possible shot type and season combination.

>> No.18399480

>>18398805
That's very impressive, judging by your capturing Subterranean Sun I take it this isn't your first Lunatic 1cc?

>> No.18399508

>>18399387
Cool. So which were your most and least favourite combinations?

>> No.18399616
File: 85 KB, 768x900, kogasasad.jpg [View same] [iqdb] [saucenao] [google]
18399616

I hate getting a new high score and then getting a game over.

>> No.18399640

>>18399508
Characters: Marisa > Reimu > Cirno = Aya
Seasons: Summer > Winter > Fall > Spring
In terms of combinations, the "defaults" like Reimu+Spring or Cirno+Summer seem to be the most balanced. Personally I liked Marisa+Summer and Reimu+Winter the most. I think Cirno is the worst character in the game, it seems like she does fuck all for damage. She's pretty good for stages though. Aya is alright for bosses but not on stages. Reimu and Marisa are both great.

>> No.18400129

>>18394571
>Aya is already superior in every way and needs no improving.
Except doing proper journalism
>>18395791
>Hatate doesn't show up stage 4 with a survival card
But Aya's survival is really easy and not that long. And it's MoF so you can bomb like madness.

>> No.18404251

>>18399640
Aya is the best shot though.

>> No.18404287

>>18400129
>But Aya's survival is really easy
Nah, it's pretty rng dependant, which already makes it harder than Murasa's and CP's second survival card.

>> No.18404294

>>18399387

How can you do MoF MarisaBugged without obvious bug abuse if you don't perfect it?

>> No.18404352

>>18404251
For scoring yes, for survival no.

>> No.18405022

>>18404294
vpatch

>> No.18405130

>>18404294
I holded shift for focused movement.

>> No.18405179
File: 120 KB, 392x495, 1513437563408.jpg [View same] [iqdb] [saucenao] [google]
18405179

I have never beaten a game besides MoF using the bug

>> No.18405686

>>18405179
It took me 5 months to properly get a 1cc. Start with small steps as goals, keep your head cool, don't fall for the pressure and keep practicing.

>> No.18405736

Can someone explain GFW controls to me? If I want to freeze bullets, it seems like it takes a second to charge, even if I'm already at 100%. There's no way to instantly freeze bullets besides bomb?

I absolutely hate that I can't fire when charging, and I can't freeze unless I've been charging for a second.

>> No.18405925

>>18405736
Yes, you need to learn the timing.

>> No.18405939

>>18405925
Really lame, it means its less about reflexes and more about planning out freezes in advance.

>> No.18405983

>>18405939
Every game is about planning in advance, reflexes don't go very far for humans.

>> No.18405989

I beat Mamizou! TD is really tight on resources, and Extra even more so. Luckily the stage section is really short and easy. Aside from Nue.
I grit my teeth through Will-o-Wisps, and then time my Trance so I can blow through Skyfish and get the doubled resources from both Will-o-Wisps and Skyfish.
Now I'm almost out of Extras that have Spell Practice, so after HSiFS I'll have to man up and do an Extra without it.

>> No.18405990

>>18405983
Some games place a higher emphasis on reflexes by having more random patterns.

>> No.18406017

>>18405990
So, you mean luck based patterns then.

>> No.18406108

>>18406017
I wouldn't call Junkos first nonspell luck based, it is reflex based.

>> No.18406130
File: 28 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
18406130

>>18406017
This is skill based, not luck. Get good. You might have a point on Lunatic Patchy, but that's it

>> No.18406159

>>18406108
I wouldn't call it either since it's static

>> No.18406295

Lots of dirty casuals in this thread
All games, including pc-98 ones, on all difficulties, with all extras/phantasms
SoEW was hardest lunatic run cause of general unpolished gameplay, and extra Alice was hardest boss cause of that damn random laser spray

>> No.18406302

>>18406295
go back to your dead discord

>> No.18406466

>>18406295
Go back to your discord circlejerk

>> No.18406482

>>18406159
Junkos movements vary, even when you lead her, so you can't do the nonspell blindfolded

>> No.18406522

>>18406482
Why the fuck do you need a blindfold?
She moves, you follow her and that's it, you don't even need to think about relative distance between you and her for this one. It's a static non.

>> No.18406602

Cleared 16 extra, first time doing one of those. Maybe I should go back to Ran sometime.

>> No.18406933

Finally got a Hard 1CC with Marisa (MarisaA) on PCB. I even captured Cherry Blossom Sign for the first time on Hard, more out of pure luck than skill. Fuck only having two bombs, I basically had to make my own bombs by abusing the border system. Now I just need to do MarisaB and I can move on to Lunatic. At least from what I've played of Lunatic it's not as different from Hard as I would have expected.

>> No.18407109

>>18406295
go back to your dead irc

>> No.18407128

>>18406933
Neat!
Do you bomb through Prismhitlers or try to capture last two spells?

>> No.18407140

I don't know why UFO is the hardest to 1cc for me. I don't think even SA gave me this much trouble.

in SA the patterns are hard but at least there's some kind of order to most of them. there's so much random shit flying all over the place in UFO you will probably get killed without expecting it a lot

having to hunt for UFOs to get resources certainly doesnt help either

>> No.18407223

>>18407140
If you're just on Normal then route and hoard red UFOs. You can easily get max lives by stage 4 and still replenish them after. And make sure you use all your bombs each life.

It's on higher difficulties that UFO becomes a complete batch.

>> No.18407238

>>18407223
I almost always have full lives by murasa, it's just that she fucks me over and then stage 5 fucks me over.

murasa always takes like 3 of my lives, and stage 5 is just annoying. I don't even have that much trouble with byakuren.

usually I can get to her 3rd last or last spell card and then run out of resources. admittedly, I'm not bombing as much as I should be, but the spells I die on I can cap half the time.

hence my complaining about the randomness

>> No.18407536

>>18407238
Murasa should not be taking three lives. She should be taking one, MAYBE two max. On Normal all of her stuff is manageable and predictable. Use bombs on her timeout.

I think practicing Murasa over and over will help you improve your skills. Her nonspells will improve your raw dodging ability.

Also remember to memorize the Nue midboss and get that 1UP.

>> No.18407641

>>18407536
Not him, but isn't that underselling her a little? Dragging Anchor and Sinker Ghost are pretty much guaranteed to kill you if you trip up even a bit, and Deep Vortex and Phantom Ship Harbor are FUCKING shit and nigh-unavoidable, especially the later.

>> No.18407838
File: 62 KB, 551x640, pPyEyAbl.jpg [View same] [iqdb] [saucenao] [google]
18407838

>>18407641
On higher difficulties you are correct. On Normal these are very straightforward cards. Dragging Anchor, Vortex, and Phantom Harbor are pretty easy for Stage 4 normal cards, just practice.

Sinker Ghost is tough, I advised him to use bombs.

You want to talk about unfair Normal cards let's talk about this bullshit or Clownpiece.

>> No.18407870

>>18407838
How the heck is Phantom Ship Harbor "pretty easy" in any difficulty

>> No.18407966

>>18406295
But SoEW Lunatic is easy

>> No.18407976

>>18407870
UFO has a huge gap between Normal and Hard/Lunatic.

>> No.18408068

>>18407128
Last two spells are easy, I can usually capture them but by this point in the game I keep one finger on the bomb button just in case. The stuff before that is mostly spamming bombs and borders however. They only have like one other spell card and two non-spells I can consistently get through without bombing or border breaking.

>> No.18408397

Am I the only one who hates the spinoff games (STB style and GFW)? They feel so lazy.

>> No.18408498

>>18408397
I love STB and DS, haven't played ISC or GFW so can't comment on them. I like the scene to scene idea as ZUN could just focus his efforts on the patterns themselves rather then having to create a whole package. Spellcards like the ones from the Spoiler level in DS are fun and unique but would never fit or work in a main game.

>> No.18408585

>>18408498
That's the thing, the player has infinite lives so it feels like he can just throw crap out and hope it works. And GFW feels lazy because you have to replay the same levels 6 times.

>> No.18408965

To the anon who was singing the praises of Marisa Winter, you were right and I was wrong.

>> No.18409022

Is IN easier than PCB?

>> No.18409079

>>18409022
I think it is.

>> No.18409525

Why did ZUN ruin the bomb mechanics in both MOF and SA?

>> No.18409559

>>18408585
Other way around. In Scene games it's much worse if you just "throw crap out and hope it works" precisely because you HAVE to beat it. That's why they had to be well designed to work. In maingames ZUN could just make some crap up and you wouldn't suffer from it because you could just bomb it every time.

>> No.18409707

>>18409022
Not at all.

>> No.18410437

>>18409022
They have pretty similar difficulties on Normal. Reimu and Marisa are a bit tougher than the Prismrivers, Reisen is way easier than Youmu, Eirin is tougher than Yuyuko but Kaguya is around the same difficulty as her.

>> No.18410677

>>18410437
PCB gives more lives and ressources, and you get borders to break. It's easier for that reason imo (even Marisa who gets 2 bombs per life, she has very good cherry gain).

>> No.18411777

>>18408585
Scenes games are brilliant and I can't wait to see more bullet hell games with a non archaic format like that.

>> No.18411786

>>18407966
It is, if you use rapid fire exploit and bomb the shit out of Sigma. Still, I would put it above MoF, DDC and FW in terms of difficulty.

>> No.18411930

>>18409525
He was trying something new. It didn't work well and wasn't popular so he went back to the traditional bomb mechanics

>>18410437
I find Eirin and Kaguya much more difficult than Yuyuko. I think I'm the only one who feels Kaguya is as difficult as Eirin, maybe even more difficult.

>>18410677
As a beginner I found IN much more easy to pick up. Once you get good at manipulating your cherry gain PCB is much easier though, especially on higher difficulties.

>> No.18412000

>>18411930
Everyone at a decent level knows Kaguya is harder than Eirin

>> No.18412115
File: 1.36 MB, 1280x985, 2018-02-16 04_58_07-東方紺珠伝 ~ Legacy of Lunatic Kingdom. ver 1.00b.png [View same] [iqdb] [saucenao] [google]
18412115

Finally, a lunatic clear. Everything went better than expected.

>> No.18412346

Almost got through Flandre's endurance spell card for the first time. Things got a lot easier when I realized I could get through most spell cards with a little bit of dodging and one bomb if I used ReimuB and shotgunned Flan right in her face. Before I was using 2 bombs on spells like Maze of Love. I'm one decent run away from clearing EoSD Extra now.

>> No.18412372
File: 153 KB, 640x480, tears.jpg [View same] [iqdb] [saucenao] [google]
18412372

>> No.18412502

>>18412372
Kusoge

>> No.18412832
File: 392 KB, 641x480, INplays.png [View same] [iqdb] [saucenao] [google]
18412832

So, what does constitute as IN 1CC Normal? Does it have to be FinalB? Do I have to capture all Eirin/Kaguya's Last Words? Because I've arrived to Kaguya with 2 extra lives (while also battling her for like second time ever) and I thought that I was done for - but it turned out to be very easy, ending in this. PCB and Yuyuko's spells were miles harder, but I'd say that stage 4 is harder in IN.

I still got the good ending and didn't use any continues, so I guess it kinda counts...

>> No.18412866

>>18412832
A 1CC is a run that you complete without using continues. It has nothing to do with what route or what ending the game gives to you.

>> No.18413068

>>18412832
>PCB and Yuyuko's spells were miles harder

And how many of those Kaguya spellcards did you manage to capture?

Let answer that for you, none.
You just bombed through everything.

So I'm not really sure how you can say they're easier.

>> No.18413182

>>18413068

I did not miss or used bombs on all non-spells and I did capture Swallow's Cowrie Shell. I would have captured Fire Rat's Robe easily if I hadn't bombed for literally no reason (brain fart). The only somewhat difficult spellcard is Dragon's Necklace (which reminds me of a hard Monster Cucumber); Rainbow Danmaku and Buddha's Stone Bowl aren't _that_ hard and just require practice which I obviously didn't do. Still, my overall feel that it's easier than Yuyuko.

Please, can you tell me how any of those spells are harder than homing Butterfly or Law of Mortality?

>> No.18414070

DDC is just so boring in my opinion.

>> No.18414105

I just reached my goal of getting a Hard 1CC in PCB with every shot type. Next up is Lunatic, I'm going to start with either ReimuB or SakuyaA. After running Hard so long it started to feel like how Normal used to feel. I've definitely improved a lot at shooting games in general by grinding PCB so much. Maybe once I do Lunatic I'll finally be able to get that SA Normal 1CC.

>> No.18414339

>>18414070
this, stage 6 is good tho

>> No.18415165

>>18414070
Not as boring GFW.

>> No.18415433
File: 8 KB, 400x833, 1cc_chart.png [View same] [iqdb] [saucenao] [google]
18415433

>>18414105
Are you literally me?

>> No.18415443

>>18414105
>>18415433
What the fuck are you guys talking about? See: >>18374890

>> No.18415476

>>18414105
>After running Hard so long it started to feel like how Normal used to feel.
I've hit that point in HSiFS, it's a good feeling. Soon you'll get that with Lunatic.

>> No.18417598
File: 209 KB, 800x800, BDA9AAE6-6F84-4FD2-80AC-223162B335A3.jpg [View same] [iqdb] [saucenao] [google]
18417598

>>18368604
EoSD: Lunatic + Extra
Pcb: Hard + extra phantasm
IN: Hard + extra
MoF: Hard
SA: Lunatic + Extra
UFO: Normal
TD: Normal
DDC: Normal

What are some of your other shmup clears /jp/?
I’ve gotten the daioujou 1-ALL, Ikaruga normal mode, and deathsmiles but that’s about it.

>> No.18419719

I'm starting POFV as it's one of the last games I need to 1cc, and I'm not entirely sure what's going on here.

What's the general strategy here for clearing? I tried just shooting everything in sight, and it was pretty chaotic. I could clear the game but had to use a continue. I'm also not sure if I should be using a character other than reimu?

>> No.18419765

>>18417598
>What are some of your other shmup clears /jp/?
I know next to nothing about other shmups. What's something good to start with? Preferably something close to Touhou in gameplay, not necessarily style since I don't care if there's cute girls or not.

>> No.18420680
File: 39 KB, 320x563, D85E841E-50B9-4FF6-A3F6-04DF28A786B4.jpg [View same] [iqdb] [saucenao] [google]
18420680

>>18419765
I found dodonpachi daioujou similar, most people tout it as the birth of the bullet hell genre.

There’s two loops. 1cc-ing the game is about on the level of touhou hard mode, but 2-ALL-ing the game (which means 1cc-ing back to back, with the second loop being a harder version of the first) is considered arguably the hardest shmup clear in the genre. So it’s something you can always come back to and see good progression with like touhou.

Also there’s plenty of cute girls anyways

>> No.18420848

I've beaten many games on Lunatic and I cant beat GFW on Normal (route B1). Supposedly this is the hardest route but this is ridiculous. Lasers that spew RNG bullets immune to freezing? Just feels like I'm rolling the dice everytime I play.

>> No.18421122

>>18420680
I just tried it and got wrecked. The bullets are much faster than Touhou and I have no idea where my hitbox is. It's hard to micrododge since the bullets are so fast I have to look halfway up the screen to keep track of them. I need to get a lot better at streaming before I have a chance at it. Everything in that last paragraph was meant as a compliment of the game. My only complaint is that there are too few patterns, most of the bullets depend on the player's position or enemy's position. I guess I'm just too used to staring at pretty bullet patterns.

>> No.18421146

>>18421122
Yeah, that’s something that other non-touhou shmups tend to do. The bullets are less to look pretty and more there to kill you.

I’m a pretty big fan of eosd though, so the invisible hitbox, rank/fast bullets, and rng patterns didn’t bother me as much

>> No.18421162

>>18421146
The hitboxes in EoSD were easy for me to learn because there are obvious visual cues like Marisa's ribbon. I'm guessing in DoDonPachi Daioujou the hitbox is somewhere around the cockpit? That's where it seemed to be when I got hit at least. Also the hitboxes actually seemed smaller than Touhou, at least in terms of the proportion of the player character they covered.

>> No.18421180

>>18421162
The hit box is the cockpit yes.

I’d say they’re around the same size more or less, but yeah the sprites are much bigger and can sometimes cause a lot of panicky situations

>> No.18421256

>>18420848
Well I got the clear and ended with four lives. What a weird fucking game, I only cleared because I got good RNG and had a ton of lives.

>> No.18422525

>>18421122
>My only complaint is that there are too few patterns
That's a huge complaint if you ask me. I tried several CAVE games in the past and they are all very bland in my opinion. The patterns are uninspiring and boring to play. Bosses also have no personalities to speak of. It makes me appreciate how ZUN fleshes out characters through their danmaku. There is also that stupid lag you get when there is a lot of bullets on screen. It's retarded. Maybe I'll be able to enjoy these games more when Cave learns how to fucking optimize and stop thinking that simply having more bullet spam is good way to create difficulty.

>> No.18422761
File: 457 KB, 640x480, suffering.png [View same] [iqdb] [saucenao] [google]
18422761

Is this card static or am I just losing my mind? Also any tips for doing it or do I just have to not be a whiny baby about it?

>> No.18422767

>>18422525
The lag's built into it because of the arcade machines being like that, and certain parts of the game are supposedly impossible without it. Being said, it does feel like there's less of a flow to it, and it's not as pretty as touhou. Too much purple.

>> No.18422822

>>18422761
as far as I remember, yes, it's static, plan a route or check a replay if you can't figure it out. Satori's version is more or least the same pattern so it may help you too

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