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/jp/ - Otaku Culture


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18237668 No.18237668 [Reply] [Original]

Previous Thread: >>18198611

What the status of your current goals?

>> No.18237693

anyone use Sanae A over B in UFO?

>> No.18237733

>>18237668
I've been on a break for a bit, but I'm going to 1cc MoF once I manage to tear myself away from SA long enough to do so.

>> No.18237772

>>18237693
Yeah, did my first hard 1cc with it.

>> No.18237794
File: 358 KB, 475x398, chiisaigo.png [View same] [iqdb] [saucenao] [google]
18237794

Why are we seeing a decrease in good japs in fighting games?

>> No.18238042

>>18237668
I tried to delay my UFO grind by trying to get HSiFS all shots first. Unfortunately I finished it in like 3 days so it's back to UFO for me...

>> No.18238262

>>18237772
yeah, its weird. everyone told me that Sanae B is OP, and she does rape stages, but Sanae A does almost as good on stages and much better on bosses in my two hours spent with UFO so far

>> No.18238283
File: 441 KB, 640x480, Impossible Spell Card ending.png [View same] [iqdb] [saucenao] [google]
18238283

Byakuren and Remilia can fuck right off.

>> No.18238322

>>18238283
did you do it no-items?

>> No.18238418

>>18238322
No, I have 20 scenes cleared without items. I don't know if I'm crazy enough to go for that.

>> No.18238500

UFO Lunatic Advice?

>> No.18238557

>>18238500
Get your UFO route down, plan for max lives in Stage 3, don't fuck up and die, bomb the crap out of Shou and Byakuren.

>> No.18238723

>>18238557
Any advice on UFO routing? I'm having trouble getting to max lives, especially since I fucking hate Kogasa's guts and every single one of her patterns feels inconsistent.
I know about the safespot on Kogasa's first two patterns, but it feels really inconsistent in real runs.

>> No.18238962
File: 595 KB, 639x480, Untitled.png [View same] [iqdb] [saucenao] [google]
18238962

kill me pls

>> No.18239007

>>18238962
Try to do this
http://replays.gensokyo.org/download.php?id=44464

>> No.18239035

>>18238322
If you clear all scenes with no items you get a different special ending screen with ZUN saying he wants to meet you.

>> No.18239290

>>18239007
Thats exactly what I do every time. This scene isnt even hard except the last two shots, which just ends up consuming a lot of time every try. I've just been very very unlucky. I fucking hate this scene.

>> No.18239790

>>18238723
UFO routing is just primarily planning out which UFO's you'll pick up and when. If an enemy drops an un-changing Green UFO for example, and you have no red UFOs before or soon after, you might as well pick up the Green and get some bomb pieces rather than strictly wait for a Red UFO, for example.
Practice, practice, practice Kogasa. You can't afford to be losing resources to a stage 2 boss on Lunatic, or if you do want to sacrifice one or two bombs on her, be ready to not have those resources for the later, tougher fights.

>> No.18240514

Hot damn, EoSD is so fun. I didn't 1cc it, but still had a blast with it. Also shots are really balanced.

>> No.18240891

Triple Spoiler when?
New characters are piling up

>> No.18241092

>>18240891
Sounds more like a racing game if you ask me.

>> No.18241140

GFW2 when?
New fairies are piling up

>> No.18241141

>>18241092
I for one would be interested in an official, ZUN-made Touhou racer.

>> No.18241195

>>18241140
games for windows is dead jim

>> No.18241214

>>18239007
>Phanton
Also I think you also uploaded your replays on TRS?

>> No.18241632

>>18237668
>What the status of your current goals?
* Clear IN Extra: Done
* 1CC IN Normal with all teams: Done
* 1CC IN Normal with all individual characters: Only done with Reimu, tried Yukari and realized it's going to suck doing it with the youkai. I'll come back to this one later.
* 1CC Normal with all shot types in PCB: Still haven't gotten MarisaB
* 1CC Normal EosD with all shot types: Still need MarisaB
* Clear HSiFS Extra: Working on this one right now
* 1CC SA and UFO Normal: Working on this one right now, I'm pretty close on UFO. It will probably be a while before I get SA though, I think it's the hardest Touhou game outside of LoLK Legacy mode.

>> No.18241709

>>18241214
I sent some, yes.

>> No.18241712

>>18237668
Status of goals: Pending Creation

>> No.18241739

>>18237668
>What the status of your current goals?
-UFO Hard 1cc: soon™
-IN LNB: I'll start working on this asap, feel motivated enough
-Remaining Hard 1ccs: Doing this slowly, but what I have left is really hard to me.
-SA Ex all shot NB: Really enjoying this, 3 more to go.
-Play lunatic on all the games: This can wait a bit more.

>> No.18241808
File: 52 KB, 307x512, Shou2.png [View same] [iqdb] [saucenao] [google]
18241808

wow this fag is nothing compared to Orin

>> No.18241811

>>18237668
1cc everything on normal for starters. I've been stuck on second half of UFO for weeks.

>> No.18241854

>>18241811
have you already beaten SA on normal? UFO is a cakewalk compared to that, just stock up 10 lives in stage 4 and then you can bomb through almost anything

>> No.18241860

>>18241854
1cc'ed 4, 7, 8, 10, 11 on normal.

>> No.18241881

>>18241860
i dont get how you get stuck on UFO then, its so easy compared to SA on normal. you get double the lives, you can bomb more easily, and stage 3 / 4 / 5 are much simpler than SA.

>> No.18241901

>>18241632
Update: Just 1CC'ed PCB with MarisaB, so I've cleared Normal with all characters and shot types now. MarisaB still sucks.

>> No.18242026

>>18241881
maybe I'll try SanaeB after all, I'v been sitting on MarisaA all the time

>> No.18242101

>>18237668
>What the status of your current goals?
1CC'd all of the PC-98 games, and now I just have IN, DDC, and LoLK Extra to do. I might do the PC-98 Extras after, but I dipped my toes into SoEW's and it was as terrible as people warned me.
How do LLS and MS' Extra Stages stack up? Are they fair and/or fun?

>> No.18242152

>>18241808
i'd say shou is harder were it not for orin's spells that have those ghosts that shoot pellets when they die

otherwise, i would sort of agree

>> No.18242320

Kogasa is harder than Ichirin.
Why is UFO so bad?

>> No.18242334

>>18237668
Goal: learn to deal with Sinker Ghost
Status: fucking failed

>> No.18242546
File: 1.51 MB, 1280x960, th16_001.png [View same] [iqdb] [saucenao] [google]
18242546

Wow that was not hard for an Extra stage. This makes the second one I've completed, IN's was much more difficult. Even if I had done no-release, you get so much bombs and extra lives in the stage it would still be doable.

>> No.18242568

will I ever improve as long as I keep playing with an xbox controller? so far I've been able to 1cc SA but I just feel like im struggling with tiny movements and micro-dodging, on those types of spells I usually just bomb

I've played with a keyboard of course but one thing I prefer about the controller is it's easier to access buttons for bombing and such, especially if there's another button I need in certain games (like for a season release in 16)

>> No.18242586

>>18242568
>will I ever improve as long as I keep playing with an xbox controller?
I play with a cheap PS controller and I've gotten a lot better since I started using it.

>so far I've been able to 1cc SA
If you can 1CC SA you're doing pretty good for youself, I'd say.

>but I just feel like im struggling with tiny movements and micro-dodging, on those types of spells I usually just bomb
Play one of the games with Spell Practice, find a spell like that, and just grind it over and over. Assuming you're using the D-pad and not the analog stick, practice quick taps with your thumbs to move your character as little as possible. Then practice chaining them together so you can micro-dodge in any direction.

>I've played with a keyboard of course but one thing I prefer about the controller is it's easier to access buttons for bombing and such, especially if there's another button I need in certain games (like for a season release in 16)
This is the main reason I started using a controller. The other reason is that my wrists started hurting when I tried playing with a keyboard and I didn't want to get carpal tunnel.

>> No.18242597

>>18242586
>Assuming you're using the D-pad and not the analog stick,
I'm definitely using the analog stick, I dont think the games even take input from the D-pad on my controller.

anyways, I appreciate the response. I just figure most people use the keyboard for these games and I'm trying to gauge how commonly controllers are used

>> No.18242604

>>18242597
>I'm definitely using the analog stick
I have a button on my controller that toggles the analog stick, when I disable it the D-pad works for every Windows Touhou game. There are also external tools that can map inputs, I don't remember the name.
I'd recommend using the D-pad over an analog stick because it gives you better control over the direction of your movement, and it's easier to micro-dodge with since you can "flick" it with your thumb to move as little as possible in a frame.

>> No.18242638

>>18242604
I'll have to look into that then, I'm sure there's some windows settings to easily adjust it since it's an xbox controller. the analog stick definitely does seem better for swifter movements

>> No.18242640

>>18242546
To be fair, you were using Reimu. Reimu!HSiFS-Extra is definitely the easiest Extra in the series. It's not one of the harder Extras if you use other characters, but it is still noticeably more difficult.

>> No.18242662

>>18242568
Long story short, there's nothing inherent about a controller that will make you overall worse. ZUN plays with and recommends people play with controllers. The vast majority of people use keyboard.
From what I understand, Controller is better at fluid motions on cards you need to move around alot on. Keyboard is better for micro movements and changing movement to the opposite direction slightly faster (going from left to right for example).
The biggest thing to consider is just whichever's more comfortable for each player. You should be able to rebind your keyboard controls with little issue, if the button layout is the problem for you.

>> No.18242678

>>18242638
Once you get used to it you can do swift movements readily with a D-pad, you just have to be a little careful with diagonal movement.

>>18242640
I figured that, since for spell cards I could just park myself above the boss, do a fuckton of damage, and release/bomb when bullets got near. It's still a clear, but it didn't feel near as exciting as beating Mokou.

>>18242662
>Controller is better at fluid motions on cards you need to move around alot on.
This is another thing I love about using a controller. A lot of the gimmicky spell cards in Extra stages require these quick, fluid motions that are a bitch to pull off on a keyboard.

>> No.18242776
File: 115 KB, 600x645, 1513014692726.jpg [View same] [iqdb] [saucenao] [google]
18242776

After 3-4 failed 1CC attempts in th10, stopped in Mountain of Faith, with the last one leaving Kanako's last life with roughly 20%, I vent my anger on a practice run and took that damn spellcard. Did I do good?

>> No.18242814

How do you people play touhou in the cold weather? My hands and fingers aren't as responsive as they used to be, and putting my fingers on my keyboard feels like cold's harsh embrace.

>> No.18242868

>>18242776
Only one step away from that 1CC, good job and keep at it anon!

>> No.18242871

>>18242814
Time to break out the fingerless leather gloves.

>> No.18242885

>>18242320
Yuugi is harder than Satori (except Reimu A) but I don't see people saying SA sucks

>> No.18243055

I suck at these games whats the ez mode character in four seasons

>> No.18243066

>>18243055
Which difficulty? For Easy/Normal, probably Reimu+Spring. I've 1CCed the game and completed Extra with her, and I suck so bad I can't 1CC UFO or SA.

>> No.18243094

>>18243066
I 1cced normal but I think its time i stop being a shitter. I only 1cced eosd normal but i cant seem to beat normal in anyother game without continuing

>> No.18243110

>>18243094
Not even IN or PCB? Those are the easiest games for me to complete. EoSD and MOF are next in difficulty, followed by DDC and then TD. I'm not sure where to put HSiFS because the subseason mechanics are so broken. If you run no-release, I'd say it's at least as hard as DDC.

>> No.18243133

>>18243110
I know its embarrassing but for some reason i have trouble on stage 4 and the final boss in imperishable night. Kaguya and eirin has this "dont get hit or else bad ending lol" thing at the end and marisa keeps fucking me up

>> No.18243148
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18243148

>>18243133
That's what bombs are for. Also as far as I remember, when you beat Eirin/Kaguya there's a Last Spell but if you die to it there's no penalty. I don't think I've ever cleared either of their Last Spells and I still got the good endings.

As for Marisa, grind her spellcards in Spell Practice. You don't need to capture all of them, just find out which ones give you the most trouble and bomb on them. I believe in you Anon.

>> No.18243157

>>18243148
Maybe i should stop being stubborn on using bombs. Thanks for the tips

>> No.18243174
File: 1.03 MB, 850x1357, 0a278dfea652e25f88eaedeb9d733499.jpg [View same] [iqdb] [saucenao] [google]
18243174

>>18243157
Bombs are there for a reason. Also, deathbombing works funny in IN. You have a lot longer window to do it, but unless you're really fast it will consume two bombs. It's usually better to just memorize fixed spots to bomb at, since that will only use up one bomb. In an ideal run, you never die with bombs.
A more advanced strategy with bombs is to learn the exact time during a spellcard it's best to bomb. For some spell cards, you can ride out the beginning, and just when things start to get hairy, use a bomb, and when the bomb is finished, you only have some light dodging to do before you finish off the boss's health bar. Don't feel like you're wasting bombs either. You can usually pick up a few from midbosses. For example, there are four fairies in IN Stage 4 that drop bombs. So even if you use up all your existing bombs during the stage, you can still end the stage with 4 of them.

>> No.18243294

>>18243055
anything Fall

>> No.18243401

>>18243294
Fall takes some getting used to; I always end up bumping into enemies and dying with it. It also takes a while in Normal before you get to a stage with enough bullets to be able to continuously chain releases.

>> No.18243439

>>18237668
UFO 2.9b+: need to stop being lazy but otherwise I'm ready

>> No.18243631

>>18243401
What difficulty? If you're playing normal, Summer. Anything above that, you play fall. Be careful though cause that Fall card is a doozy. It's not quite Spring (At least not on higher difficulties) but it's certainly harder than summer and winter.

>> No.18243715

I've seen SA shots be discussed here and there, and just about every shot has been recommended. Which one should I pick though?

>> No.18243791

>>18243715
Anything than Yukari is bad. Then it is just various degree of bad.

>> No.18243805

>>18243715
for extra i like Reimu A or Nitori

>> No.18243824
File: 72 KB, 635x396, why.png [View same] [iqdb] [saucenao] [google]
18243824

Completion: 99.81%. Fuck me, if I died one less time or didn't freeze up on that final phase I would have won. How is such an easy game giving me trouble?

>> No.18243826

>>18243791
>>18243805
I'll try Yukari next, then. So far I've had the most luck with Nitori, but I haven't done any serious 1cc attempts yet, mostly just trying to get past stage 5 so I can practice it.

>> No.18243872
File: 17 KB, 231x277, 1516165141036.png [View same] [iqdb] [saucenao] [google]
18243872

>>18243824
How can it be easy game if it gives you trouble.

>> No.18243877
File: 29 KB, 456x322, Sanaetears.jpg [View same] [iqdb] [saucenao] [google]
18243877

>>18243872
Probably because I'm bad

>> No.18243888

>>18243877
Or maybe the game is just hard. Duh.

>> No.18243895

>>18243888
Everyone keeps saying that game is the easiest in the series, though. I can always come close, but I choke or make stupid mistakes, and Marisa just feels like straight up RNG or "you die here or bomb" moments. Hard to get by her without that life tax.

>> No.18244009

>>18238962
Holy shit are you me
I just finally cleared that bullshit yesterday

>>18243895
Easiest game in the series is probably PCB

>> No.18244058

How do I capture moonlight ray, I can't get Rumia to activate it for shit.

>> No.18244060

>My high score says its a Lunatic Clear even though I started with extra lives
Mrs. Puff, I think I'm cheating

>> No.18244084

>>18244058
its on Hard and Lunatic only

>> No.18244089

>>18244084
Yes, but even then I can't get her to use the thing.
>>18244060
If the game tells you're legit, its legit.

>> No.18244098

>>18244089
I don't think starting with more than the default lives should count as legit. Like I don't put that shit on my 1cc chart.

Isn't there a score penalty for starting with more lives?

>> No.18244198

>>18242320
Kogasa is not harder than Ichirin, but UFO is indeed bad.

>> No.18244275

>>18244098
It's not acceptable to play on anything but the default settings outside of practice or unlocking something. Anyone who says otherwise has never played an arcade game, played for score or is just trying to derail the thread as per usual. If you use anything that isn't the default settings then it's proper etiquette to state the conditions. This is the same reason people state NB or NNFS as a special condition in runs.

Also in an arcade setting you would have to call someone over to service the cabinet with a key. ``Hey mister the game is too hard can you open up the service menu and turn on unlimited extends, put the rank on easy and give me 10 starting lives thanks.'' How would asking for something like that make you feel?

>> No.18244305

>>18244198
I'm playing through UFO on normal / extra and enjoy it, but I can see the UFO mechanic being absolute hell in higher difficulties.

>> No.18244543

>>18244305
Who said anything about the ufo mechanic, lol.

>> No.18244759

>>18244275
Post your scores and achievements

>> No.18244832

3rd day noob here. Really love beautiful boss patterns. I started with EoSD and just beated Remilia on Normal (used 2 continues). What should I do next? Try to 1cc EoSD (after practice mode on Sakuya, Remilia and probably Pachouli too) or start playing next game for now? I really want to fight Flandre so I plan to return to EoSD sooner or later anyway. Personally I think I should continue playing EoSD before important shit like enemy spawn points will vanish from my memory

>> No.18244910

>>18244759
I would but they don't count because I played with five starting lives.

>> No.18244915

Disappearance of Gensokyo.

Clear every boss with m1 only Clownpiece on hard, then go to lunatic.

>> No.18245172

>>18243895
Difficulty is subjective to a degree. There are consensuses but that has no bearing on your experience.

And yeah Marisa is tough. All you've gotta do is start remembering when she does certain attacks, otherwise you'll be pulverized by one of her spinning orbs. Otherwise just bombspam though her, Yuuka1 and Yuuka2 aren't that bad as far as stage 5 & 6 bosses go.

>> No.18245182

>>18244832
Whichever you want to do.
Are you going hardcore? Stick with EoSD until you get the 1cc, then move on to PCB and repeat.
Just playing for funsies/whatever? Move on for now, you can get that 1cc anytime. PCB is also one of the easier games, and the game after it, IN, is largely considered the easiest.

>> No.18245199

>>18244832
1cc my man. Its not that hard. Just bomb everything and anything you feel like is giving you trouble.

>> No.18245281

>>18245182
>>18245199
EoSD 1cc it is then! I bombed through many spells like Marionette, Scarlet Netherworld and Red Magic without understanding but these cards are cool and I want to dodge this shit myself.

>> No.18245283

>>18237668
Phantasm stage: I've started and it goes well so far.
SA clear: Crap. It'll take some time.
UFO clear: Needs more time.
Hard clear in EoSD or PCB: It'll take some time.

>> No.18245291

>>18242814
Don't you have heating in your house?

>> No.18245323

>>18244832
>>18245281
Default settings?

>> No.18245385

>>18242334
Venting anger truly is the way to go. I went to angered sleep after this post and the very next time I practiced the stage, I captured that damn spell. Now to figure out Shou bullshit and I can finish 1cc.

>> No.18245397

>>18245385
Great job anon.
Venting anger here was the key to getting me through UFO Extra a while back.
If Shou gives you too much trouble, make sure to come back and bitch about how bullshit her impossible curving lasers are. I'm sure people will agree that she had no time to set up the thousands of tiny mirrors required ahead of time.

>> No.18245403

>>18245323
No, because I wanted to quickly unlock practice mode for stage 6. But from this moment I will play on default settings. Also, I currently play as ReimuB but is there a shot type more suited for beginner? I tried MarisaA but couldn't adapt to her attack range. Liked the bomb though.

>> No.18245412

>>18245403
In my experience, ReimuA with her homing is very forgiving, you don't need to focus on being under the target. And I think she has the easiest time with Patchouli.

Meanwhile MarisaB has Master Spark, with some planning you can almost bomb through the entire game and most certainly through the hard parts. It has the added advantage of teaching you when to bomb for best effect.

>> No.18245559
File: 27 KB, 216x219, 1493012508814.jpg [View same] [iqdb] [saucenao] [google]
18245559

>>18242868
Thanks anon, will do.

>> No.18245584
File: 872 KB, 706x1000, 0d835fb9b04a05224d225c95125840e6.png [View same] [iqdb] [saucenao] [google]
18245584

>>18245403
>Also, I currently play as ReimuB but is there a shot type more suited for beginner?
ReimuA. Whenever I go for my first 1CC in a Touhou game, I always pick whichever shot type is homing. It makes it easier to get through stages when you don't know what's coming next, and for bosses you can focus on dodging and figuring out their spell cards instead of having to position yourself beneath them.
Marisa is actually pretty good in EoSD too, you just have to be smarter about bombing.

>> No.18245589
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18245589

Fucking 6 scenes in sitting in StB. Only 9 more to 85.

>> No.18245615
File: 796 KB, 637x900, 1498925920295.png [View same] [iqdb] [saucenao] [google]
18245615

Man, Yukari is so fun but I always fuck up in her first spellcard. Any tips?

>> No.18245620 [DELETED] 

>>18245615
>Any tips?
The trick is to start by BENIS :DDDDD and then you EBIN :DD:D:D. You finish by SPUDRO SPADRE :DDD:D:D:D ES.

>> No.18245638

>>18245172
Thanks, I'll keep at it.

>> No.18245647

>>18245589
Make it 9 Im on a fucking roll tonight. Only 6 left to go.

>> No.18245650

>>18245620
fug xD

>> No.18245714

>>18245584
ReimuA does no damage, literally cosmetic homing

>> No.18245771

>>18245714
She's better than ReimuB. It's no coincidence that when I see people stream EoSD with ReimuB they often have to bomb a fuckton in stage 3 just to get by. Like c'mon man Meiling's third non isn't THAT hard.

>> No.18245790

>>18245771
I mean, it's not like EoSD is too difficult to 1cc with any shot. But saying ReimuA is better than ReimuB for a silly reason just like that and not considering her performance in later stages and bosses compared to ReimuB is just going to get people to pounce on you.

>> No.18245830

>>18245771
>people take this amusing bait seriously

How?

>> No.18245838

>>18245830
<span class="sjis">      |
      |
      |
   ぱくっ|
     /V\
    /◎;;;,;,,,,ヽそんなエサで
 _ ム::::(,,゚Д゚)::| 俺様が釣られると思ってんのか!!
ヽツ.(ノ:::::::::.:::::.:..|)
  ヾソ:::::::::::::::::.:ノ
   ` ー U'"U'[/spoiler]

>> No.18245867

tfw bait is too smart for 2hu

>> No.18245909

I feel like translating something again. Give me a game and spell card (or non-spell/portion of a stage) and I'll translate its strategy on the Touhou Strategy Wiki:
http://wikiwiki.jp/thk/

>> No.18245943

>>18245830
Who are you quoting?
There was nothing amusing about that bait.

>> No.18245970

>>18245909
SA, Cat's Walk.

>> No.18245978

>>18245970
you just bomb once when she's near the bottom, that's it, you quickly regain the power.

>> No.18246018

>>18245909
SA
Suppression "Super-ego"

>> No.18246023

>>18245970
猫符「キャッツウォーク」 (E/N) Cat Sign "Cat's Walk"
--------------------------------------------
最後まで追いかけるのはNG。6発目か7発目の下で避ける。
今避けている先の波と次に崩れてくる次の波の隙間に移動し、先の波が過ぎていくまでは絶対に動かず避ける。そして次の波とその次の

波の隙間に移動し...を繰り返し。

ボムパターン(アリス、NORMAL以外は未確認):下に下がってくるまで撃ち込み、中央下で燐が停止するあたりにボム設置。
無敵時間中に画面上部中央に回りこんで撃ち込みで1ボム安定
猫はスペルカード終了後当たり判定を持ったまま左右端に駆けていく。
特に画面中央で撃破して上部回収をする時は轢かれないよう注意!

It's no good to chase until the end. Dodge beneath the 6th or 7th shots.
Move to the space between the wave you're currently dodging, and the next wave, then dodge the next wave without moving. Then

move to the space between the next two waves and repeat.

Bomb Pattern (Not confirmed outside of Marisa+Alice on Normal): Keep shooting until she comes down, and when Rin stops in the

middle-bottom of the screen, use a bomb.
While you're invincible, move to the upper middle part of the screen, keep shooting Rin, and you can clear with 1 bomb.
After she spell card ends, the cat will run off the left or right side of the screen while keeping her hitbox (so you can still get hit here).
Especially if you move from the middle of the screen to the top to collect items, take care not to get hit.

>> No.18246045

>>18245970
>>18246023
I love how their additional notes for Lunatic Cat's Walk is basically "shit's too hard so bomb or die".

>> No.18246058

>>18246018
抑制「スーパーエゴ」 Suppression "Superego"
--------------------------------------
逆イド(多少違うが)。こちらは下端に溜まってないので、やりやすい位置で。
弾自体の当たり判定は意外と小さいので少しばかり無茶して突っ込んでも平気。
イドと同様に横移動を中心に避けるとよいが、上に押されるようであれば斜め下移動も併用する。
ある程度下の方で避けた方がスキマが広くて楽かも。(「東方地霊殿」の霊~殿など)
苦手な人は、ギリギリまで下がって弾の出どころで避けてしまうと意外と楽。
イドの解放ができたならこちらもすぐできるようになるはず。
スキマからスキマへと移っていこうと意識すると良い。

Reverse id (somewhat different however). This one doesn't stay at the bottom of the screen, so it's an easier to pull off position.
The bullets' hitboxes themselves are surprisingly small, so you can reckleslly push through and still be fine.
Just like "Id" it's good to dodge using mostly horizontal movements, but if if you're being pushed upwards you can use diagonal mov

ements at the same time to go downward.
To a certain extent, there are larger gaps if you dodge at the bottom, so it may be easier this way. (*)
For people who can't handle it, if you go down to the very bottom and dodge at the place where the bullets emerge, it can be surprisingly easy.
If you can clear "Id's Liberation" then you should be able to clear this one soon as well.
Just think about it as moving from gap to gap.

* Not sure what the thing in the parentheses is for here

>> No.18246096

>>18246058
>If you can clear "Id's Liberation" then you should be able to clear this one soon as well.
s-sure

>> No.18246154

>>18245909
Fujiyama volcano, I heard you can LNB if you cap it.

>> No.18246160
File: 110 KB, 973x674, rude.png [View same] [iqdb] [saucenao] [google]
18246160

>>18237668
No fangame threads up? Anyway can anybody please give me PA advance sheet?

>> No.18246166

>>18246160
Ask /2hug/ on >>>/vg/, they only play fan games.

>> No.18246169

>>18246160
You know, you can make it yourself

>> No.18246234

>>18246154
Why is this a meme? I can do it without cheesing but am nowhere close to LNB.
https://my.mixtape.moe/tokrio.mp4

>> No.18246249

>>18246154
This might be a while, it's one of the largest entries I've seen on the wiki. I thought I had it translated already somewhere, but I guess I never got around to it.

>> No.18246350

>>18246154
OK that was a mess to translate. I'm done for now. I didn't translate the bombing pattern, since you said you wanted to capture the card and I'm lazy.

This is a fixed pattern danmaku, but it is of high difficulty.
1. 1 exploding familiar + High speed all-direction consecutive shots
2. 3 exploding familiars + 3 low speed all-direction shots + High-speed 3-way consecutive shots aimed at the player
3. 6 exploding familiars + 6 low speed all-direction shots + High-speed 3-way consecutive shots aimed at the player
Afterwards, it's a loop of those. However, on the first wave it is just 1 exploding familiar + 1 low speed all-direction shot.
By the way, if you clear the spell when there are a lot of familiars on-screen, the items will disappear.
After this spell card, there are no more chances to get items,
so if you don't drop items, you won't be able to get any power ups from the 8th non-spell to Hourai Doll.
If you use bombs poorly, it can get often get pretty chaotic.
Assuming you're going to bomb, it's recommended you use the following bombing pattern.

By the way, if you bump into the exploding familiars before they've exploded, you won't lose a life.
The familiars will initially release 10-way big bullets aimed down, so before they change into medium bullets (with random paths), you should slip between them.
If you don't move vertically, when the familiars are released if you move about 2 or 3 widths of your character it's comparatively easy.
For Remilia only: Place yourself in front of Mokou -> Move in a circle to dodge the explosions -> Move up before the fast aimed bullets -> Return to the front and clear the spell
This is pretty consistent. Don't get too nervous when slipping through to the top.
See the replay museum for reference (http://wikiwiki.jp/thk/?Mus%2F%B1%CA#de518c36 - replays are under No.202 蓬莱「凱風快晴 -フジヤマヴォルケイノ-」 in the Extra stage)
If you memorize the spacing and timing, you won't have to move to the edge of the screen and it will become very easy to clear by dodging at the bottom of the screen.
However, I guess it's still hard.

Dodging Patterns
* Revolving Pattern
1. Start a little above the bottom of the screen. It doesn't matter if you're in the middle, but if you do you'll have to stream in the next few steps.
2. If you move forward and stop a little below the middle, you can guide Mokou, making the spell easier.
3. While micro-dodging the next attack, move to the upper right or upper left of the screen.
4. While dodging the remaining omni-directional bullets, pass over the top of Mokou and to the other side of the screen.
5. Return to the bottom of the screen and repeat the pattern.
* Bottom-dodging Pattern 1
1. Start in the center of the screen.
2. Move to the side while micro-dodging. Try to draw away the 3rd wave of familiars as much as possible while keeping your distance.
3. Stream to switch directions and head to the other side of the screen.
4. Try to get as many of the next wave of familiars at the middle of the screen and repeat the pattern.
* Bottom-dodging Pattern 2
1. Start either on the left or right edge of the screen.
2. While the familiars are being shot, move to the other side of the screen. Also, move up a little bit.
3. While dodging down the side of the screen, once the final familiars have started exploding, immediately head for the other side of the screen, moving up a little bit.
4. Like in step 3., when the familiars explode, head for the other side of the screen, avoiding the small bullets, and move up a little bit.
5. Repeat steps 3. and 4.
* Bottom-dodging Pattern 3 (Yukari or Remilia recommended)
1. Draw the first familiar to the bottom and head diagonally up and left.
2. Dodge the 3-way shots and next 3 familiars by going to the middle or upper-right, using a U-shaped motion.
3. While drawing the aimed bullets and 6 familiars to the lower right, head to the lower left.
4. Guide the single familiar bomb to the lower or middle left, return to the lower right. (By this point the 6 exploding familiars should be gone)
5. Immediately dodge the 3-way consecutive bullets while heading to the upper left.
6. Either by moving in a circle or staying in front of Mokou, dodge the 6 waves of omni-directional slow bullets.
Keep in mind that depending on which direction you lead Mokou in, the position of the 6 waves of omnidirectional slow bullets will change.

>> No.18246410

>>18245943
I can spy ZM posts from a mile away.

>> No.18246439

>>18246234
>without cheesing
There is no way to cheese that card anyways.

>> No.18246446
File: 135 KB, 640x480, th010.jpg [View same] [iqdb] [saucenao] [google]
18246446

>>18237668
One more extra finished, I still have to clear 7 more
Had all my lives until Genetics of the Subconscious, after that I panicked through the rest of cards. I can't believe I managed to do it.
Easily my favorite boss fight

>> No.18246489

>>18246446
Koishi has a lot of fun and cool spellcards.

>> No.18246516

>>18246489
Yeah, no bullshit gimmicks, only straight up dodging. Similar to flan but better.

>> No.18246554

>>18246516
All of her spellcards are fixed patterns, and her first card is definately a gimmick. I consider her one of the least fun extra bosses

>> No.18246599

Virgin Memorization
Chad Reflex

>> No.18246697

>>18246599
This. If you didn't 1CC your favourite games on reflex alone during your first try, then there's no chance your Gensokyo-bred waifu will love you back.

>> No.18246698
File: 1.95 MB, 1280x960, ReimuB is my favourite shot.png [View same] [iqdb] [saucenao] [google]
18246698

I beat Raiko! She's my third Extra boss after PCB.
There's been so much good advice for Mokou recently I think I'll hop on the bandwagon and attempt her next. Thanks in advance!

>> No.18246715

>>18246698
Have you tried TD Extra? Is Raiko harder than Mamizou? I'm grinding TD Extra right now to unlock Spell Cards for practice, but I'm not sure I want to put in the effort yet for a full run until I clear some easier Extra stages.

>> No.18246777

>>18246715
I have not cleared TD Extra yet, no. I was considering it since I enjoy that game too, and because it also has Spell Practice which I've gotten used to now.
From what I've heard, both Raiko and Mamizou are mid-tier difficult Extra bosses. Once I got a route for the stage and resorted to just bombing Joururi World, I could consistently get to Raiko with 6 lives or 5 lives and 3 bombs. After that, it's a game of resource management. Figuring out the gimmicky spell cards (Three Strikes at Midnight, Land Percuss) and not underestimating the clipdeath ones (Den-Den Daiko is my nemesis).

>> No.18246885

am I still a secondary if I skip through most of the games' dialogue and just read the lore on the touhou wiki?

>> No.18246896

>>18246885
Knowing about lore is not related to being a secondary or primary.

>> No.18246941

>>18246885
In modern days it really doesn't matter if you're a primary or a secondary. It's an archaic mindset that seems to finally have started dying down as of late.

>> No.18246977

>>18246885
Read the lore, or read the dialogue on the wiki?
Learning the story through a summary via a second-party source is the literal definition of secondary.

>> No.18246984

>>18246977
I usually read the dialogue of a game the first or second time I play through it, but since I've lately been playing to complete them I usually skip most of it.

Sometimes I'll read the dialogue on the wiki, but yes, a lot of what I read on there are the summaries.

This is the kind of series where even if I've played through all of the main games, I still wont know a lot of the backstory so it's nice to get that information easily

>> No.18247014

>>18246984
Well if you read them the first time that's fine. Nobody reads the dialogue every time they play.
I'd recommend you read the full dialogues once you complete the game, a summary just isn't the same as actually getting information from characters' mouths.

>> No.18247347

>>18246697
What if my waifu is not from Gensokyo?

>> No.18247364
File: 586 KB, 1119x884, 1514497990085.gif [View same] [iqdb] [saucenao] [google]
18247364

I'm a little new to the Touhou games and I started with EoSD since it was the game I heard most about. I beat Remilia on normal with MarisaB a while ago but I've been trying to get to Flandre for some time.

What do you guys think is the most effective shot type to use against her? I'm familiar with them all, I'm just wondering if one is better than the others.

>> No.18247397

>>18247364
just bombspam with marisaB

>> No.18247436

>>18247364
Marisa A is far superior on EOSD extra because of increased shot damage and a shorter duration bomb.

>> No.18247652

>>18247436
Wouldn't longer bombs lend you toward timing out cards, which could help 1cc

>> No.18247688

>>18247364
I personally used Reimu B. No particular reason other than I thought she was the most effective for Flandre.

>> No.18248086

>>18247364
Reimu A is objectively the easiest and best shot.

>> No.18248104

>>18246410
I don't think anyone thought that was good bait, though.

>>18247364
MarisaA and ReimuB are the best options for spellcard performance against Flan.

>> No.18248180

I think I found a bug in UFO. Normally, you can have up to 10 lives (one is overflowed off the right side of the screen). You can verify this by running a practice stage and dying (the number of stars won't go down).

However, go to Stage 4 with max lives, clear the Nue mid boss, and get the 1up item. Then die. You will see that you actually lost two lives and lost a star.

So, it seems like collecting the Stage 4 1up item in UFO, when at max lives, makes you LOSE a life. Can anyone confirm?

>> No.18248195

>>18248180
Yup, I just checked and this bug is on the touhou wiki. How weird. But at least it frees me up to bomb the Nue mid boss because I hate it's past wave

>> No.18248284

>>18248086
Not on the Extra Stage she isn't. She doesn't have nearly the damage required to properly progress through Flan, and her homing doesn't let you skip committing the stage portion to memory like it does for the main game, so you might as well use a high-damage shottype as far ast the stage is concerned as well.

>> No.18248289

>>18248180
>>18248195
Is it only the Nue 1up item?
Actually, is that the only 1up item in the game? I think every other extend might just come from the pieces you get from UFOs. Interesting.

>> No.18248320

>>18248180
>>18248195
That sounds like an easy bug to explain. The life cap might have been 9 early on and the 1up item was programmed to make sure you don't have more than that when you collect it. Then ZUN for whatever reason increased the cap to 10 but never went back and fixed the coding of the 1up to account for it (so you have 10 lives, you collect the 1up item, it sees you have more than 9 already, and forces it down to 9).

>>18248289
>Actually, is that the only 1up item in the game?
Don't you get one after the Nue encounter in stage 6? The one that gives you a full Power item if you die during it.

>> No.18248353

>>18248284
I did the extra stage in less than 8 tries with Reimu A back when I did. And it was my first extra stage. Reimu A is a breeze. You dont have to look at the enemy. Only patchy may give you trouble, but she gives trouble to everyone equally.

>> No.18249014
File: 557 KB, 640x480, th011.png [View same] [iqdb] [saucenao] [google]
18249014

This was literally my second ever attempt at 1ccing PCB on Lunatic, and my first ever attempt using SakuyaB. I was just planning on using continues to unlock stage practice and start practicing tomorrow, but I ended up getting a good run somehow. I know PCB is easy, but this is absurd.
Just when I found a goal to go for, I complete it in under an hour. Now I have to find something else to go for.

>> No.18249257

>>18248320
No, it gives a 1.00 item if you die to it and a F item if you cap it.

>> No.18249511

>>18247364
>I beat Remilia on normal

Define "beat".

>> No.18249540

>>18249014
Congratulations! And Lunatic is a good achievement.

I just cleared UFO tonight with Sanae A. Realizing how much I loved her shot, I decided to fire up PCB Sakuya A. In one try I cleared Hard + both extras. I know PCB is easy but I feel great

Time to take on Nue

>> No.18249736

>>18237668
The only main game I ever beat is SA and I can't even beat normal EoSD, kept dying at Sakuya. I'm not sure what to feel.

>> No.18250183

>>18249736
Nvm, just beat it.

>> No.18250708

>>18249540
>Time to take on Nue
Nue isn't the boss of UFO Extra. The stage portion and Kogasa are the boss.

>> No.18250713

>>18250183
Bitching On /jp/: It Literally Always Works!™

>> No.18251035

>>18250708
Post your NN Nue.

>> No.18251098

>>18251035
Settle down dude, I was making a joke about the stage being harder than the boss.
No way in hell am I ever getting an NN Nue, I got my clear of UFO Extra and am never going back.

>> No.18251946
File: 152 KB, 640x480, th000.jpg [View same] [iqdb] [saucenao] [google]
18251946

>>18237668
That wasn't so hard, great song tho.
How are the other extras compared to Suwacko?

>> No.18252271

Which Extra stage should I try to complete next: EoSD, MOF, TD, or DDC? I've grinded EoSD and TD the most, so I don't know how difficult MOF and DDC are in comparison.

>> No.18252315

Everytime I exit any game windows explorer crashes, anyone had this issue?

>> No.18252382

>>18251946
>>18252271
MoF extra would be the easiest.

>> No.18252409

>>18252382
Which shot type? Usually I'd go with one of Reimu's but Marisa is surprisingly good in MOF.

>> No.18252465

>>18251946
>>18252382
No, PCB is by far the easiest. MoF is still down there though. I guess the next step up would be HSiFS?

>> No.18252509

>>18252465
From what I've seen, MOF Extra is much easier than PCB. I still haven't figured out Ran's first spell card, but Suwako's is one of the easiest I've seen in an Extra stage.

>> No.18252519

>>18252509
>Ran's first spellcard
Just tap left or right for each sound of unleashed wave you hear.

>> No.18252525

how the fuck do i capture (satori's) double black death butterfly

i can't seem to do it reliably no matter what

>> No.18252569

How the fuck am I supposed to deal with Frog Hunt "The Snake Eats the Croaking Frog"? That's some of the freshest bullshit I've seen in MOF.
Am I supposed to go in a spiral or just move towards Suwako when the first part of the bullets explode?

>> No.18252582 [DELETED] 

>>18252569
Just make a general circle around the screen as best you can, but constantly be making smaller wierd zig-zag motions rather than going in a straight line or staying still. That way you should ever end up with impassable walls.
That's from what I remember though, someone more familiar with it will probably give better advice.

>> No.18252585

How the fuck do I capture her heart?

>> No.18252618

>>18252585
A bouquet of roses, perhaps? Cheesy and old-fashioned, sure, but that stuff still works.

>> No.18252630
File: 2.47 MB, 640x480, 2018-01-19 19-02-02.webm [View same] [iqdb] [saucenao] [google]
18252630

>>18252525
This is one of those git gud ones with no real strategy.

>>18252569
Webm related.
Stay under her, go through the lane of frogs that are right above the bottom when they spawn and loop around Suwako in the same direction as the spiral, go back under her (watch out for frogs at the bottom) and repeat.

>> No.18252820

>>18252630
Fuck, not having Spell Practice is making MOF, PCB, and EoSD Extras impossible for me. Is there a way to go directly to the spell card you want with SpoilerAL (or another tool), or do you just have to enable invulnerability, play through until you get to the part you want, then disable the timer?

>> No.18252846

>>18252525
butterflies aim at you when they bounce against a wall, not when they are shoot, this should give you more time to move between lassers

>> No.18252872

>>18252846
He said Double Black Death, not Butterfly's Nest.

>> No.18252885

>>18252820
You'll need some tools for certain games.
My entire toolset consists of:
-SpoilerAL, which has spell warp/boss and midboss rush plus some timeouts, some nonspell warps plus the usual invincibility mods in: EoSD, PCB, IN, MoF, UFO, HSiFS
-A special SA practice tool that can warp me to any boss/midboss pattern, spell or nonspell
-Plain boss rush patches for TD and DDC
-A special LoLK practice tool that can warp me to any boss/midboss pattern, spell or non spell
-Not sure if this counts but I play PC98 on T98Next which has savestates that more or less count as boss/spell practice, though I don't have a very full list of specific states

Essentially I have spell and boss practice for every single game, which is how I make these webms really quickly. If anyone's interested in any of the above I'm willing to share them.

>> No.18252902

>>18252885
>-SpoilerAL, which has spell warp/boss and midboss rush plus some timeouts, some nonspell warps plus the usual invincibility mods in: EoSD, PCB, IN, MoF, UFO, HSiFS
Where did you get your SSGs which have spell warps? The ones I have don't have that functionality.

>> No.18252936

>>18252902
I assume you got the ones made by niL?
http://www44.atpages.jp/~youthia/ssg/
For everything except MoF. Made by 4.4. All in Jap though so you'll have to do some guesswork if you don't know moon but I can help with that if you need it.
https://mega.nz/#!QUBTEB5J!idRbiOfr_BKFpMBy9e5qU5Ow1xPkxplVbR72G6Ud0KI
For MoF. Made by some guy on Twitch adding the original niL SSG. This is in English.

I know there English versions of the 4.4 SSGs out there but I don't have a source for you. Maybe someone else does.

>> No.18252939

>>18252902
For which one specifically? I used http://eientei.boards.net/thread/1105/touhou-patches-compilation but there's also this (https://mega.nz/#!gBwyjAjI!cWNGiwVHP57AR66kl07thTGrrCG_nPOYeBp6IsqOZK8)) with th06nic.ssg for eosd which is infinitely better than it's japanese counterpart

>> No.18252942

>>18252936
Whoops. The guy's name is 4.6 not 4.4, I saw the url and thought it was 4 haha. Same thing though.

>> No.18252946

>>18252936
>I assume you got the ones made by niL?
Yeah, those are the ones I have.
>All in Jap though
No problem, I can read it just fine. Thanks for offering to help though.

>> No.18252966
File: 665 KB, 1820x1014, thanksanon.png [View same] [iqdb] [saucenao] [google]
18252966

>>18252936
>>18252946
It worked perfectly. Thanks for the help Anon.

>> No.18253075
File: 374 KB, 2600x2700, 1515712924823.jpg [View same] [iqdb] [saucenao] [google]
18253075

>can`t 1cc EoSD because succuya and remi is hard

so this is how it feels to suck

>> No.18253094

Please don't use these tools if it's your first time trying clear a 1cc or extra. Least put in the effort to try to beat it just once.

>> No.18253099

>>18253075
Depending on the shot type I just bomb through most of Sakuya's spell cards. Her non-spells aren't too bad, you just have to look at the whole screen and not get caught in a corner.
For Remilia, I use my usual Stage 6 boss strategy, which is to come in with a bunch of extra lives and bomb through the parts I have trouble with.
There's Stage Practice in EoSD at least.

>>18253094
Fuck doing that for an extra stage. Those are all about memorization and you can't even do Staqe Practice with them. I'm going to grind that shit until I can do it with my eyes closed.

>> No.18253189

>>18253099
You are free to do what you want. But there is a reason why those stages don't have practice mode, you can figure it out without the use of tools. Just beat it once my man, and then go wild with the tools. There is no point in actually playing if you cheese your way the first time through. I could do it, and all I do are normal 1ccs and extras

>> No.18253213

>>18253099
There's no practice mode because practice mode just puts you at the beginning of the stage anyway. There's no need for practice mode on Extra stages because every attempt is practice.

>> No.18253233

>>18253213
Doesn't Stage Practice give you a whole bunch of extra lives too? I'd like to have that for Extra, just to practice the stage and see all the spellcards before planning out a whole run.

>> No.18253272

>>18253233
Okay that's fair, that would be nice.

>> No.18253453

>>18253233
>>18253272
Just play Extra how it's meant to be played. If it has spell practice like IN then use that to your advantage.
Too me, it's just that I can't in good conscience tell myself "I beat Extra!" if I had to use third party tools or other peoples' replay to do it. Maybe you give zero fucks and just want to tell someone that you beat extra, I can't help you if that's the way you want to approach things.

Extras like EoSD may seem impossible at first, but you trust me they are not. Just please beat it once. The anxiety, struggle, rush, and sense of satisfaction once you accomplish you goal, is what makes shmups really fun and what me and other coming back for more.

>> No.18253494

>>18253453
> * what makes me others keep coming back for more.
Damn can't spell today.

>> No.18253548

>>18253453
Touhou games aren't puzzle games. The final end goal is still to finish the run from the start menu with no assistance, and all external tools do is just to help players prepare faster. There's no value in 5+ minute filler content that you're missing by skipping to patterns that are giving you trouble.

>> No.18253608

>>18253453
In my opinion, I feel just as satisfied, if not more, to use more efficient strategies such as third party tools and replays to practice for a real run. For instance, NOT learning the strategies for xu fu, fujiyama volcano, possessed by phoenix, hourai doll, etc, and having to manually learn most-likely unoptimal strategies or "just bomb it and pray" feels like such an unnecessary time and labor sink for something you're supposed to enjoy as a game. Yes, this does mean that some goals are easier than others, but I sometimes like to put crutches such as nb, nf, etc on myself to have a greater sense of satisfaction when I finish my goal through my anxiety, struggle, and rush.

Much additionally, using these tools and replays helps you get better much quicker as a player than brute-forcing learning.

>> No.18253621

>>18253548
I never said they were puzzle games anon, but STGs in a way they sort of are, since you have to figure out how to dodge patterns and make a viable route for yourself. If there is a pattern that is giving your problems then you stay alive as long a possible and use a bomb, simple as that.

All i'm saying is that don't tools for your first 1cc/extra clear.

>> No.18253624

>>18253548
>Touhou games aren't puzzle games.
It could be a pride thing from him. I can definitely understand that, I'd rather not have anyone's help if I can help it.

>> No.18253743

>>18253453
>or other peoples' replay to do it
is this really so bad? i don't use any software tools but i find watching people on youtube is pretty good for learning a spell without obvious safe spots.

you could just watch your own replay, but i dont think watching another replay is really cheating or anything

>> No.18253825

>>18253608
>For instance, NOT learning the strategies for xu fu, fujiyama volcano, possessed by phoenix, hourai doll, etc, and having to manually learn most-likely unoptimal strategies or "just bomb it and pray" feels like such an unnecessary time and labor sink for something you're supposed to enjoy as a game.

ZUN gives the option for spell practice for those though.
If it's for goal such as NB, NF, etc; or just making a webm, then yes, uses all the tools you need to get that. You would be dumb not to use those tools, it would be a wast of time/detrimental without it. Because at that point you would have (or should have) already gotten an Exrta/1cc clear without the use of these tools.

>>18253624
Yes it's pride thing for me. I know other may not feel the same way.

>>18253743
It's definitely not as bad I think as using tools for a first time clear, at least to me. I sort treat it as a last resort sort of deal, it's not bad for some specific spell cards. I always go and watch other people replay once I clear a stage or extra on spell/sections i had trouble on.
Watching your own replay is actually really beneficial, most people should do it if they had trouble.

>> No.18255011

>>18252936
>>18252939
>>18252942
The name of the creator of the spellwarp SSGs is Takaboo.

>> No.18256691

>>18253094
I agree with this. I understand using them for NB and such, for just for clears it just doesn't feel legit.

>> No.18257392
File: 487 KB, 640x480, StB clear.png [View same] [iqdb] [saucenao] [google]
18257392

FUCKING FINALLY.
Where the fuck is my ending scenes ZUUUUUUN.

>> No.18257419
File: 240 KB, 596x726, Yuyuko (1995).jpg [View same] [iqdb] [saucenao] [google]
18257419

>>18257392
Congrats anon! That was my last spell as well!

>> No.18257557
File: 122 KB, 234x356, 1516299035205.png [View same] [iqdb] [saucenao] [google]
18257557

>>18257419
thnx m8.
Also why the fuck is there no ending scene?

>> No.18257946

So I'm still pretty new to Touhou in general, and have been trying to git gud and not be a degenerate secondary.
So far I've mostly played SA, LoLK, and HSiFS. I can get to and beat the 5th Stage while playing on Normal without using a continue, but get stuck and just burn through continues once I hit the final stage. I can't do it as consistently on HSiFS because of the little season-based flower petals or snowflakes or whatever distracting me.

If it helps I play Reimu+Suika on SA, Cirno + Winter for HSiFS, and Reimu for LoLK

Are those the best games to be playing for someone who's relatively new? Am I picking bad characters or shot types?
>inb4 newfags get out

>> No.18258016

>>18257946
Just play in production order starting with 6 (eosd) SA and LoLK are one of the harder ones, 7,8 and 10 are one of the easier

>> No.18258022

>>18257946
Lol who the fuck trolled with you SA and LoLK are the hardest games.
Start with EOSD or PCB or any of the pre touhou 10 games.

>> No.18258117

>>18257946
As said, SA and LoLK are the two hardest games so you got trolled hard, I'm afraid.

Since you're new, I think it'd be best if you focused on one game rather than trying to keep three balls in the air like you're doing now. Obviously HSiFS, since it's the easiest of the games you're currently playing as long as you use your releases properly.

>> No.18258123

>>18258022
I like Onis so i picked SA on my own
A friend told me that LoLK was a good place to start.
I got HSiFS because it was new.
I'm playing Perfect Cherry Blossom now and Jesus Christ this is way fucking easier.

>> No.18258126

>>18257946
>>18258117
Also I'm pretty sure Cirno+Winter sucks ass. Why aren't you going with Reimu+Spring?

>> No.18258131

>>18258123
You got bamboozled man.

>> No.18258160

>>18257946
Here are the games I've completed on Normal in order of increasing difficulty:
1. IN (Easy to get a lot of extra lives, midbosses drop a lot of bombs, spell practice, long deathbomb chance, shot types are pretty powerful)
2. PCB (Easy to get extra lives, 3 bombs with Reimu and 4 with Sakuya, border system can almost function like another bomb, game is made trivial if you chain borders)
3. MOF (Extra lives gained by score, you can bomb your way through most of the game, Kanako is not hard for a Stage 6 boss)
4. EoSD (Midbosses drop a lot of bombs, extra lives gained by score, patterns are not that dense on normal so it's easy to dodge once you get used to judging your hitbox)
5. HSiFS (Subseason system is totally broken, you can get as many bombs and 1-ups as you want by abusing it. If playing no release, it goes up in difficulty a lot)
6. DDC with SakuyaA (Can slow down enemies, does good damage, can game the system for bombs and lives, bomb is great for survival)
7. TD (Once you memorize where to activate trance in stages, you can get enough bombs and lives to carry you through the game)

This is roughly the order I first 1CC'ed the games in. Keep in mind if you use a shot-type other than SakuyaA in DDC the game becomes a lot harder. I'd recommend trying to clear PCB, IN, or EoSD first. You might learn some bad bombing habits from IN that you'll have to unlearn in the other games however.

>> No.18258204

>>18258160
Is it normal for EoSD to be running at 1600+FPS?
I don't know what I did.

>> No.18258218

>>18258204
It is normal for EoSD to throw a bitch fit unless you're playing it on a computer from 10 years ago, yes.

Did you apply the vpatch?

>> No.18258219

>>18257557
ZUN was planning on putting more scenes in, but ran out of time. That's why there's a blank part of the game.

>> No.18258239

>>18258218
I had it in fullscreen and didn't have forced 60 FPS, which I'm assuming are causing problems.

I tried to see how far I could get on Lunatic this way, managed to make it to stage 2 boss by randomly strafing

>> No.18258277

>>18258219
But that's about extra levels. He didn't ran out of time (they were meant to be free DLC), he just lost interest.

I think anon is asking about an ending screen like the one in ISC that appears after you beat all the levels, that tells you that you won and that Seija a friendless shit.

>> No.18258287

>>18258277
No, in an interview he said he didn't do them due to time constraints and wanted to focus on the next project (MoF) instead

>> No.18258292

>>18257392
the real ending is unlocked if you score high enough. there's a hidden level.

>> No.18258369

i'm ultra pissed by how retarded I am because of missing twice to Koishi's time out last phase like a fucking idiot after dodging the hardest one and I'm looking for as many places as I can to complain about it.

>> No.18258400

>>18257946
HSiFS isn't a bad choice, it's not hard at all. But games other than HSiFS might be good for getting a general understanding. I'd recommend IN, PCB or EoSD as a lot of other people are saying. Particularly IN

>> No.18258406

>>18258126
>Reimu Spring
Don't do this, use Summer.

>> No.18258435

>>18258287
https://en.touhouwiki.net/wiki/Shoot_the_Bullet
>However, ZUN later announced that there would not be new stages, as he wanted to move on to newer projects.
Nothing about time constraints, just that he wanted to move on. (aka he lost interest in his StB plans)

>>18258406
Why not? The extra coverage and the pseudo-bomb would be very useful for a beginner. They were very useful for me and I'm not a beginner.

The only downside is Okina's last card which is absolute bullshit with Spring but at that point he'll probably have the resources to shit bombs on it.

>> No.18258482

>>18258435
Spring is the weakest season, while Summer has an easy last card and is very good for earlier difficulties. Spring's final card on normal I didn't find all that hard, anyway, it's Fall's that's hardest on normal. You need to know the right places to use spring is the problem, because your resources are related to score, the more point value you can generate, the easier your time will be. With Summer, though, you get enough barriers that your lives will last a lot longer, and you can even skip entire cards with it.

>> No.18258492

>>18258292
Why would you lie on the internet like that?

>> No.18258623
File: 106 KB, 640x480, hidden level.jpg [View same] [iqdb] [saucenao] [google]
18258623

>>18258492
there's a hidden level with 8 scenes. I don't remember when exactly I unlocked it though, I think sometime after I got 60 mil.

>> No.18258666

>>18258623
This is some bullshit you're trying to push here.

>> No.18258692

>>18258623
I don't know what exactly you're trying to do here, but that's just Level EX (same background color, same character title in the fourth scene), with Level EX and EX-4 edited into Level 1 and 1-4 (presumably by you).

>>18258482
Yeah except doing that with Summer also requires you to know the right places to use Spring. And it's a lot easier with Spring since all you have to remember is to use it when there's a shitton of bullets on screen (like Lily's spergout in stage 3).

Plus you can use it as a regular bomb and not run into much trouble either, since not only does it erase bullets but it also gives you invincibility (which none of the other releases do), thus making survival easier.

>> No.18258706

>>18258692
>Yeah except doing that with Summer also requires you to know the right places to use Spring.
*the right places to use Summer

>> No.18258745
File: 76 KB, 640x480, shoot the bullet 12-1.jpg [View same] [iqdb] [saucenao] [google]
18258745

>>18258692
>>18258666
It's 12-1 through 12-8. If you beat these scenes you get the real ending, I'm not showing that out of respect for ZUN though.

>> No.18258760

How do I get through Suwako's Native God "Seven Stones and Seven Trees"? I always end up getting pushed into the lasers.

>> No.18258783
File: 115 KB, 640x480, 12-1 completed.jpg [View same] [iqdb] [saucenao] [google]
18258783

>>18258745
Here's more proof, 86 scenes completed with this. You have to complete all 93 to get the ending.

>> No.18258803

>>18258745
>Sleepless Night in the Eastern Country
Good choice of BGM for the final stage.

>>18258783
Now edit some Danmakufu script in as gameplay and you'll have a good fake.

>> No.18258813

>>18258803
It's obviously not fake you doofus. Want me to show on stream or something? I'm not showing the ending or anything, though.

>> No.18258817
File: 6 KB, 100x100, 1509030150723.jpg [View same] [iqdb] [saucenao] [google]
18258817

There isn't even an 11th level.

This is a pretty shitty hoax, dude. I could do better than this.

>> No.18258831

>>18258692
The spots in Summer are more numerous, there's more chances, and panic-releasing doesn't damage you nearly as much. There's more room for error because you can smash your barrier a lot more often.

>> No.18258866
File: 631 KB, 700x1000, 006e3d857ed9a26d2b122845aaba8675.png [View same] [iqdb] [saucenao] [google]
18258866

>>18258817
not a hoax, if you still don't believe it the you're beyond help

https://im5.ezgif.com/tmp/ezgif-5-fad876cc43.gif

>> No.18258870

>>18258123
You're friend is a baka and probably recommended LoLK for you for because of PointDevice mode, which is just really misguided. Just because PointDevice allows the player to continue progressing through the game without ending their run, doesn't mean it's not still the hardest game on Normal Mode.

>> No.18258871

am i witnessing the birth of a new creepypasta?

>> No.18258883
File: 368 KB, 640x1524, stb.jpg [View same] [iqdb] [saucenao] [google]
18258883

>>18258866
Isn't it a coincidence how your 号外1 has the same number of scenes as Ex, and scenes 2,3, and 5 have the same descriptions on who and how many pictures to capture? (恐ろしい波動, 気味の悪い微笑み、焼死しない人間, etc)
Just because you somehow duplicated Ex into a "stage 12" doesn't mean there's actually more cards to play. Why don't you actually show one of your """new""" cards in action? Why am I even giving you my time of day?

>> No.18258888

>>18258831
On the other hand, Summer is worse for survival because of its shorter duration meaning less protection and being less useful when trying to cut through lines of bullets, much smaller size at any level but the lowest meaning that the safe zone you created is small and shrinking quickly, and no invincibility frames meaning if you did panic-release at a bad time, you'll get hit in the time it takes to panic-release again.

It's also a lot harder to gather points with it unless you already know where you have to use it, which a beginner won't.

>>18258866
>gif
I'm not buying this. You're a shitty salesman.

>> No.18258902

>>18258883
I never said this level was finished, but it is real.

>> No.18258914

>>18258902
I just noticed something.
>>18258623
>67504260
http://chumthebullet.blogspot.ca/search/label/My%20Shoot%20the%20Bullet%20highscores
Fuck off chum go die to DS 10-6 for another week.

>> No.18258932
File: 1.48 MB, 1140x1410, 00558a2faeb716fe46c2570cac7efe32.png [View same] [iqdb] [saucenao] [google]
18258932

>>18258914
Why you gotta do this anon? I've already put this easter egg in public before. No need to get nasty with me. Here's when I first encountered it: https://www.shrinemaiden.org/forum/index.php/topic,161.msg1100554.html#msg1100554

At the time, I thought it might've been a glitch. But when I beat all the scenes, I got an actual ending. Don't expect anything special, but it does exist.

>> No.18258961

>>18258914
Goddammit Chum is still playing?

>> No.18258973

Why is Okina's last spell with Fall so fucking difficult? The other ones aren't near as hard, especially Spring and Winter.

>> No.18258978
File: 68 KB, 643x101, ruse cruise.png [View same] [iqdb] [saucenao] [google]
18258978

>>18258932
>database error

>> No.18259018

>>18258760
Don't let yourself get pushed around by the stone lanes at all, just dodge mostly vertically so that the trees don't become a problem.

>> No.18259028

>>18258871
There's nothing creepy about this.

>> No.18259029

>>18258973
What difficulty? If you're playing cirno or Aya you could time it out with bomb spam.

>> No.18259046

>>18258871
This is closer to the "Waluigi is in mario 64 DS you just have to unlock him," type thing.

>> No.18259054
File: 103 KB, 450x600, 1503140035597.jpg [View same] [iqdb] [saucenao] [google]
18259054

Stop saying Okina's spring card is easy and Okina's fall card is hard.

That runs contrary to what I felt in my 16 playthroughs of the game, you're making me feel confused.

>> No.18259072

>>18259029
I'm playing Aya so I could time it out, I just wanted to actually capture it and it's just not happening.

>> No.18259079
File: 124 KB, 327x327, Kogasasuicide.png [View same] [iqdb] [saucenao] [google]
18259079

>>18259054
If fall is actually easy I swear to Okina i will shoot myself right here. It requires precise movements and fast ones at that, even on normal. Spring on normal is really easy up to the 3rd or 4th stage, while Fall is hard almost from the start. I agree that Spring is an absolute nightmare on hard or lunatic, though.

>> No.18259145

>>18259046
If the Walugio thing isn't true, then it isn't comparable. You can even play back the 12-8 replay I submitted back then: http://replays.gensokyo.org/download.php?id=33463

Seeing all the HURR DURR ITS FAKE LMAO I COULD FAKE THIS BETTER reactions was amusing, seeing as how I haven't faked anything

>> No.18259172

>>18259054
Difficulty is subjective.

>> No.18259177

>>18258126
>Cirno+Winter sucks ass
But that's a very very good shot anon.

>> No.18259199

>>18258400
IN is not a good starting point, stop this meme.

>> No.18259224

>>18259145
I'm digging around and I can't find any explanations of how to duplicate this bug, and you yourself also seem to not know what caused it, so for all intents and purposes it might as well be fake to us. I don't see any victory message in the gamedata either. Think of it as a special reward for your utterly ridiculous effort in the photo games.

>> No.18259230

>>18258760
Take 7 shits in 7 different toilets.

>> No.18259241

>>18259224
There definitely was supposed to be another level, that's for sure

>> No.18259278
File: 88 KB, 563x688, patch.jpg [View same] [iqdb] [saucenao] [google]
18259278

>>18259241
Sure, but he didn't make it. Your "new levels" are also, obviously, not new levels. Semantically, sure, they're not "fakes", just results of an unreplicable bug that nobody would have known unless they saw a specific 2014 post in some fringe score thread on MoTK. Boy, you sure fooled us.

>> No.18259279

>>18258914
>>18258932
>>18258961
Holy shit, chum is still alive?

>> No.18259281

>>18259079
Well, Fall is the only final card I could capture among all of my times fighting Okina (and it was with Aya, fittingly enough). It's more of a high-stakes timing challenge than anything to me. It's not easy of course but I don't think it's that bad. Spring demands you keep track of a million things at once and it only takes one false step to lose the capture. The last phase especially can suck my fucking ass.

>>18259172
Well, yeah. I just thought it was weird how there seemed to be a consensus.

>> No.18259309

>>18259278
I never intended to fool anyone... I just didn't mention that the level was a duplicate, because I figured people would take it less seriously then, and that it would stray from my original post

>> No.18259340

Is it that much of a shock? Chum still streams touhou somewhat frequently.

>> No.18259364

>>18259309
Or you could have, you know, mentioned the bug and maybe post your th095.dat for research purposes instead of purposefully omitting information. I understand if you want to keep the bugged datafile to yourself, but you should also understand why everybody called you out on your shit when you first claimed the existence of level 12.

>> No.18259399

>>18259364
There's also the claims of a secret hidden ending even though there's no proof of such a thing existing.

>> No.18259497

>>18259281
>I just thought it was weird how there seemed to be a consensus.
Spring is considered the hardest card in the game. I only argue that it's one of the easier ones on normal for the purposes of clearing the game (As in, takes fewer lives and resources to get through)

>> No.18259561
File: 549 KB, 1280x1928, score.jpg [View same] [iqdb] [saucenao] [google]
18259561

It's also not a score or shot count thing by the way. Here's a (hacked) 88m total score with 500k shots taken but 12 is still not open. Dude really just has a bugged datafile.

>>18259399
I want to believe he's not lying about that, for the purposes of science. I just wish we could replicate it. I'm not knowledgeable enough to edit the game scripts to play the Ex levels as "level 12", unfortunately.

>> No.18259616

Getting close to beating PCB Extra, I got to 91%.

>> No.18259662

if there is one thing that really pisses me off in these games, it's getting killed by the boss flying in/out of the screen.

it's such a stupid and avoidable death that the fact it even happens is frustrating

>> No.18259697

>>18257946
to be honest, SA was like the second touhou game I really played (after EoSD) and it didnt take me THAT long to beat it and then 1cc it.

yeah, it's hard but if you can accomplish that then the most of the rest of the games will be easier.

>> No.18259706

>>18257946
>>18259697
to add on to this, it probably took me more tries to 1cc PCB on normal than for SA, although I did a fair amount of stage practice in SA as well

>> No.18259739

>>18259662
I think ZUN removed boss hitboxes before battle in MoF. Just gotta learn to not be in the boss' path in those early games.
There's a reason Wriggle became memed into a world-class soccer player, Wriggle Kick happened to everybody.

>> No.18259761

>>18259662
There's nothing worse than getting killed trying to get into a safespot in the boss's face, or getting rammed by the boss's RNG movement when you're already in the safespot

>> No.18259764

I think it's over for me, I can't 1cc EoSD, every time I have a good run, I go to pieces after Patchouli. I've practised stages 5 and 6 extensively, watched playthroughs and I know what's coming, what I need to bomb, but I just tilt completely and throw it all away. I've got up to at least Scarlet Shoot with all 4 shots, but I can't put it together when it counts.

>> No.18259782

>>18259764
Are you dying without using all your bombs? Have you tried other shot types?
Also, try pausing the game after a level and taking a quick break. If you get nervous taking some time to calm down can help prevent tilting.

>> No.18259788

>>18259764
Use your bombs.
Alternatively, take a break.

>> No.18260109

>>18259764
Don't be a little bitch, anon.

You're so close, are you seriously gonna give up now?

>> No.18260146

What are the best shottypes in UFO, anons?

>> No.18260151

>>18259764
how long have you been trying? it's good to just have patience with these games, most of them took me many tries to 1cc at first and it did not happen in one day.

if you get frustrated just take a break and know that the next time you come back you will improve

>> No.18260208

Does anybody else think Orin is the hardest Stage 5 boss, even more than Clownpiece?

>> No.18260239

>>18260208
orin is not as bad as clownpiece once you learn her patterns. she has a few annoying spells, but most of clownpiece's spells require pixel perfect movement that is a struggle even if you know the patterns well

>> No.18260273

>>18260239
I think I just got used to Clownpiece after 99+ attempts with Pointdevice Mode, and I have most of her spells memorized. This was only the 3rd or 4th time I've gotten to Rin and I still haven't unlocked her stage in Practice.

>> No.18260404

>>18259782
>>18259788

I have a real problem with dying with bombs, it's something I'm always trying to improve but at this point it's a deeply ingrained bad habit. The first game I sunk serious time into was TD (my only 1ccs are the four shots in that game), the scarcity of resources I think fed into that. Maybe I just need to hear "bomb more" directly from another person. But the tilting is a bigger problem.

>>18260109
>>18260146

It's hard to say, seriously trying to 1cc the game, about 3 weeks but I've played on and off (mostly off) for about a year, half an hour here and there. I know I'll get it eventually and I can see improvement from day to day, it's just repeatedly fucking up that sucks.

>> No.18260423

>>18260404
>but at this point it's a deeply ingrained bad habit.
That just means you have to work harder to get rid of it.

>> No.18260427

>>18260404
You can usually get away with bombing more than you probably should in EoSD. I use it to collect items so that I can get more Extends.

>> No.18260440

>>18260146
All the A types.

>> No.18260506

>>18260273
I'm pretty sure I had to bomb through clownpiece's 1st and 3rd spells (with the stars and lasers) as well as a few others. fuck the microsecond dodging. Orin has like one spell that I really need to bomb usually and that's the one with the ghost fairies that shoot pellets

orin is definitely doable with some practice, i was able to eventually get to stage 6 in SA with only one lost life

>> No.18260735

Haven't played any of the shooters in about 6 years. I've 1cc'd everything up to 10 Desires on Normal except UFO. Has the scene for helping gotten a bit bigger for these in the past several years? I'm interested in finally getting back in and getting good finally.

>> No.18260837

>>18260735
There's usually an anon or two willing to make webms for things and a few more cheering others on, if that's big enough for you.

>> No.18260907

>>18260208
Shou and Clown piece are tougher than Orin.

The real challenge with Orin is that SA doesn't give you any resources, while UFO and LOLK drown you in extra lives.

>> No.18260927

>>18260907
Shou and Rin are about the same difficulty for me. The curved lasers aren't as bad as everybody makes them out to be. They still suck, but some of Shou's spell cards are a lot worse.

>> No.18261178

Dude. HSiFS is not easy at all.

>> No.18261209
File: 248 KB, 1280x960, nnn.jpg [View same] [iqdb] [saucenao] [google]
18261209

Randomly pulled this off in 1 credit after going through all the spells once in spoilerAL. Ran really is the easiest extra.

>>18261178
Press C.

>> No.18261223

>>18261209
Nice. It's such a nice feeling of nnning ran. You should go for Yukari next, I feel her theme, nons, and spellcards are much more fun.

>> No.18261239

>>18261223
Thanks. I'm giving it a few shots but no heavy grinding until I finish some of my other goals. Doubt I'll pull off anything better than my PB of 2M1BB without a bit of time investment.

>> No.18261325

>>18258219
I mean the hand drawn part where goofy shit happens.

>> No.18261393

>>18261239
I stand corrected. Just barely improved with a 2MNBB haha. If only I didn't die to the spinning swastika spell because something got stuck under my up key it would have been a 1 miss. Oh well. I'll practice more later.

>> No.18261418

>>18261209
Sure 1cc is very easy to get compare to other game. But It didn't feel like I beat the game at all.

>> No.18261436

>>18261178
What season, character and difficulty?

>> No.18261447

>>18261418
>But It didn't feel like I beat the game at all.
Didn't notice this post, forget my last one. Yeah a no release run is going to be harder than a normal run, but that doesn't change the fact that HSiFS is easy to beat. Challenge runs are inherently going to be more difficult, especially if it involves dodging the core mechanic of that game.

>> No.18261533

>>18261436
Spring Marisa normal.
>>18261447
Yeah. Guess I should have said HSiFS's pattern?

>> No.18261544

>>18261533
Yeah, some people have compared it to LoLK, though I think that's overstating it a bit. The patterns are really hard because if they weren't, the mechanic would make the game far too easy.

>> No.18261589

>>18261544
For me HSiFS definitely has harder stage 4 though. Christ.

>> No.18261655
File: 364 KB, 1282x987, almost.jpg [View same] [iqdb] [saucenao] [google]
18261655

Went into the last spell with no resources left. It hurts a little knowing that I might have been able to make it if I had made one less mistake anywhere in the run (one less death, one less bomb, one more life piece, one more bomb piece) but it's still by far the best I've ever done and I'm damn proud of how well I played in this run despite a few early stupid mistakes.

>> No.18262292

>>18261655
Great job. UFO Lunatic is crazy

>> No.18262398

>>18261655
If you got that close, you can beat it. It's only a matter of time, now. Good work, and good luck.

>> No.18263032

I'm pretty sure PDH is more manageable than any of Okina's last attacks
also Summer Lunatic is A SHIT how is aimed bullets on top of an elastic pattern easy

>> No.18263054

>>18263032
winter says hi, easy as piss

>> No.18263067

>>18260208
nah back in the day orin was even tamer than shou because her attacks are mostly just "dodge at the bottom" and she doesn't have a lot of hard to see add curvy lasers nor annoying walls
clownpiece is harder because of her absolute bullshit healthbars, multiple survival spells giving you nothing for finishing them, and the extremely precise positioning/movements
trying to LNN mai and satono is the absolute hardest though

>> No.18263938

I 1cc'd Fairy Wars A2 but the replay and score were recorded as B1 for some reason, and when I try to watch the replay the game freezes. Is there a way to modify the replay so it recognises it as an A2 replay?

>> No.18263964

>>18263938
Nope, you're screwed, sorry. In the future, remember in GFW never to use the "retry from the start" option in the pause menu, it bugs replays.

>> No.18264568
File: 439 KB, 640x480, th002.png [View same] [iqdb] [saucenao] [google]
18264568

That's the third Extra stage I've cleared. Getting a Supernatural Border on almost every spell card made this a lot easier than it would have been otherwise.

>> No.18264839

>>18264568
OK, I want to unlock the Phantasm Stage but I'm not 100% sure how it works. I know I have to capture 60 Spell Cards. If I capture the spells with different shot types and characters, do they count separately? If so, I could just go through the first few stages on Hard and Lunatic with all the shot types.

>> No.18264978

>>18264839
"Who" doesn't matter, they're all going to have to be different cards.

>> No.18265231

I feel like I suck more the better I get at Touhou. I can clear stages I would never have dreamed of now, but I just look back and think about how much bombs I wasted and all the grazing opportunities I missed.

>> No.18265355

>>18265231
Isnt that true about most things you learn in life?

>> No.18265461

>>18265231
I can understand that. I can't even sit through my oldest replays because goddamn they're embarrassing.

>> No.18265483

>>18265461
I think they're cute. Watching myself fail at the easiest patterns and move around clueless is quite funny.

>> No.18265614

>>18265483
if anything those replays show me how far I've come since then.

>> No.18265644

How the fuck do I do Stage 3-4 in Double Spoiler? I can get the first shot but I always get hit by the reflected stream.

>> No.18265859

How well does skill transfer between the games? Like, can someone that regularly does lunatic 1ccs first-try 1cc normal in a new game?

>> No.18265881

>>18265859
It depends on the game. I'd say skill transfers between the older Windows games more than the newer ones.

>Like, can someone that regularly does lunatic 1ccs first-try 1cc normal in a new game?
Almost certainly, excluding maybe LoLK and HSiFS.

>> No.18265918

>>18265881
>HSiFS
I don't Lunatic but I 1cc'd HSiFS Normal on my second try and cleared the EX Stage on my third attempt. I just beat every Normal and EX Boss before it, with a couple Hard 1ccs every here and there

>> No.18265988

Nue's Darkness of the Unknown. How do you do this card? I've seen multiple ways and I don't know which is the best. I'm tempted to hug the right side wall for two waves like I've seen on YouTube.

>> No.18266016

>>18265859
>lunatic 1ccs first-try
I find it hard to believe anyone could go into a touhou game and 1cc it on lunatic on their first try

regardless, there is definitely a skill involved with these games in addition to recognizing the patterns. so yes, if you get good in one game, the next game you play will probably be easier to learn than the previous

>> No.18266025

>>18265918
anon might mean HSiFS without release, which is fairly difficult. with using release I got an easy 1cc too

>> No.18266030

>>18266016
Uh, that sentence was poorly formed, I guess. What I meant to ask is if players capable of 1ccsing lunatic would have any problems 1ccing a new game on normal first try.

>> No.18266048
File: 53 KB, 600x445, Yuyuko (2031).jpg [View same] [iqdb] [saucenao] [google]
18266048

I need help, I keep procrastinating my goal of getting all the hard modes by getting ExNBs instead.

>> No.18266110

>>18266030
I 1cc'd lolk lunatic with reisen (xd) on my first attempt

so yes, a normal 1cc is trivial at this point

>> No.18266292

Can you say you 1cc'd LoLK if you beat it on point device mode? or do you have to do it on legacy?

>> No.18266311

>>18266292
>Can you say you 1cc'd LoLK if you beat it on point device mode?
I don't see why not.

>> No.18266330

>>18266030
I'm floating between Lunatic/LNB levels of play, and I 1cc'ed HSiFS lunatic in 3 attempts on release day, so yes, normal would not be a problem. I did play the demo quite a bit so I knew what I was doing though.

>> No.18266341

>>18265859
It does transfer, at least a bit. Now and then we'll have an anon say that they 1cc'd LLS, TD or even DDC on their first attempt.

>> No.18266365

>>18266048
What do you need help with? Reminders to stick to your goals or tips on ExNBs? The latter's probably easier than the former.

>> No.18266373
File: 11 KB, 192x224, Th06sc16.jpg [View same] [iqdb] [saucenao] [google]
18266373

Fuck this spell so much. Evil-sealing circle is weak as shit, I can't even bomb through reliably. All other Patchy's spells are much easier for me.

>> No.18266399

why is my touhou 06 executable not starting? it just opens up the loading image then it gets stuck there, but I can hear the main menu bgm, and then it crashes if I click anything

>> No.18266463

>>18266399
Your computer is too new for that game, most likely.

>> No.18266470

>>18266463
I didnt have this issue running it on my desktop, which is also windows 10. I have two copies of EoSD on here and both of them are refusing to start properly, so I have no idea what the issue could be. applocale is set to JPN too

>> No.18266480

>>18266470
Are you using any patches? Try using the unpatched version of the game.
If that doesn't work, try using the vpatch or DirectX converter.

>> No.18266483

>>18266480
no patches, but I'll probably try the DirectX converter first

>> No.18266488

>>18266365
I just need to stop procrastinating and get out of my confort zone I guess.

>> No.18266505

>>18258239 The Touhou wiki says I was supposed to use the DX8 to DX9 converter patch but it didn't work for me. Does anybody have any idea what I'm doing wrong?

>> No.18266523

>>18266505
No idea. I have Windows 8 (yeah I know) and EoSD works fine with no patches for me.

>> No.18266775

>>18265231
So, this is something I come across when learning to draw. As many people put it, you start to see yourself as getting worse. What that really is, is you realizing WHERE the improvement can be made. You are actually getting better by realizing things you normally wouldn't have before.

>> No.18267242

>>18266292
I'd specify that I beat it on PD mode. However, if you can clear PD without bomb spamming, you shouldn't have much trouble clearing Legacy mode with Reisen.

>> No.18268016

>>18266292
You dont get the true ending in Legacy unless you dont lose a single life.

>> No.18268566

>>18266399
Try running it in Japanese locale.

>> No.18268932
File: 35 KB, 423x500, 1473216786684.jpg [View same] [iqdb] [saucenao] [google]
18268932

After DDC and LoLK I completely forgot that final spellcards are immune to bombs.

>> No.18269024

>>18266292
>>18266311
>1CC
>A mode that lets you retry endlessly, let alone save and quit
It does't count

>> No.18269127

>>18269024
Legacy is much easier than point device though, unless you are going for LNBs or LNNs and stuff.

>> No.18269455

>>18268932
I think Miko is also not immune to bombs

>> No.18269647

>>18266373
Now try this spell on hard and you'll see something funny.

Spoiler: It's so piss easy it's a joke.
But on normal? Yeah, it's hard/extra level of difficult.

>> No.18269656

>>18269127
>Legacy is much easier than point device

When will this meme die?

>> No.18269719

>>18269656
Its not a meme. Its defintely true in mine and many others' experience. You just play as Sanae and graze everything for infinite lives with her nuke bomb, or Reisen and have her shield on at all times and enjoy the i-frames. You dont get nearly as much bombs in PD.
Hell in Lunatic you can bomb every single spell and still clear the game.

>> No.18269850

>>18266048
Just play what you want and don't feel compelled to complete things just to tick off boxes on a meaningless chart. Do the hard modes whenever and however you feel like it. Of course if your goal is "grind out all the hards" you aren't going to feel like doing it because you're turning something that doesn't have to be into a chore.

>> No.18270152

>>18269850
Filling the chart is the main goal. But yes, I shouldn't feel bad for not wanting to play x game at any given time, I'll just go to them when I feel like playing those games in particular.

>> No.18270545

>>18269024
It's counted as a 1cc by the game for the purposes of unlocking Extra so you can suck a fat one, my green friendo.

>> No.18270640

Kokkuri-san's Contract and it's Phantasm stage counterpart give me so much trouble. Do you guys have any tips on how do deal with them?

>> No.18270789

>>18269719
in PD you literally can't lose

>> No.18270825

>>18270789
The lack of a fail state doesn't mean it's necessarily easy. You could find yourself stuck at lunatic PDH with no bombs and under 3 power and more or less be forced to restart or suffer for hours, if you ever get through at all.
The idea of "legacy being easier than PD" is often misunderstood. Usually the issue is with the definition of "easier". The full statement should be something like:
"A legacy clear on Sanae/Reisen is 'easier' than an equivalent clear on PD in the sense that PD necessitates good play on a large number of patterns in order to preserve resources so you don't find yourself stuck in a stalemate lategame with no bombs whereas legacy allows you to be more careless with your mistakes as you have access to much more resources by abusing your bombs and the graze mechanic."
This completely flips if you're playing Reimu/Marisa. In their cases it's usually easier to grind it out in PD. It still stands that getting ANY clear is usually considered easier on legacy when you're taking Sanae/Reisen bomb abuse into account.
Hope this clears things up.

>> No.18270936

>>18270789
lul try PDH with 1.00 power and no bombs fag then come back to me

>> No.18270962

>>18270936
I went through the game on Hard PD and with NB at all.
I'm kinda stuck on Junko's final right now, with full bombs of course, so if I wanted to I could easily clear it, but that would invalidate the whole point of the run.
And yet, I still can't 1cc it on Legacy, not even on Normal.

PD is piss easy, Legacy is insane.

>> No.18271122

>>18270962
It's okay, you'll change your mind once you figure out how to abuse Reisen/Sanae bombs in legacy. I know I did.

>>18270936
Now this is the other end of the hyperbole. You really shouldn't find yourself in a situation like this, but it's still a possibility I suppose.
And just for fun: https://my.mixtape.moe/bbzljv.mp4
If only I was good enough to do this on lunatic.

>> No.18271292

>>18270962
How many hours did you spend on PD and how many minutes did you play on Legacy?
Exactly. You have learnt to not bomb (a shit thing to learn in touhou) and refrain to use bombs to graze for more bombs and win, which is required to 1cc Legacy.
You would have gotten a Lunatic 1cc if you gave the same time to Legacy by now.

>> No.18271358

>>18246698
Mokou is down, I did it!
I really enjoyed her fight, and looking at the spell card list I really want to try unlocking #205.
I'm pretty sure I can learn to be consistent enough to cap all three of Keine's spells and then Flying Phoenix, Flaw of Forgiving Shrine, Xu Fu's Dimension and Hollow Giant "Woo", I find those her most lenient spells. Then I'll have the 7 caps I need in one run, I'll try going for that next perhaps with different teams.

>> No.18271868 [DELETED] 

what exactly does it mean to "1cc" STB?
on the chart, all it says is "66," which can either mean going through all 66 scenes in a row or simply just completing the 66 scenes.

>> No.18271870

what exactly does it mean to "1cc" STB?
on the chart, all it says is "66," which can either mean going through all 66 scenes in a row (like a proper 1cc) or simply just completing 66 scenes

>> No.18271874

>>18271870
yes

>> No.18271878

>>18271870
just completing them

>> No.18271943
File: 93 KB, 850x786, 1494512804948.jpg [View same] [iqdb] [saucenao] [google]
18271943

/jp/ can you give me any tips for EoSD stage 4 and 5 on Hard mode?

I'm getting my fucking ass blasted and I'm getting tunnel visioned REAL FAST. Stage 4 just seems ridiculous near the end where the enemies are shooting an atrocious amount of bullets at me and Stage 5 is just completely unknown to me. I keep trying to practice Stage 5 and figure out how to dodge things, but the only thing I've picked up on is that the bigger fairies shit bullets that are aimed. Kind of.

I want to save up lives for when I go against Sakuya but it just isn't happening. To be honest, I think I just need a break, but it frustrates me to end when I can't pick up on how a specific pattern is supposed to work.

>> No.18272036

>>18271870
After 66 scenes you unlock extra stage, and after 85 scenes you unlock the special stage.
Also you dont complete them in a row, thats not humanly possible.

>> No.18272052

>>18272036
>Special Stage
Stop

>> No.18272696

>>18270152
The point is, filling in the chart shouldn't be the main goal. It's arbitrary and treats all clears equally. There are a lot of achievements that won't be displayed on that chart that are worth more than all of those normal and hard squares combined. A nice score in your favorite game or extra will feel a lot more satisfying and be a much bigger achievement than grinding out boxes you don't want to do.

In other words, don't focus on the empty squares too much because they don't really mean much anyway.

>> No.18272791

>>18271943
Can you through those stages on normal?
Hard stage portions themselves are basically just more and faster bullets with some exceptions.
If you figured out how to get through them on normal, you should have a general gist of what to do on hard too.

For example,
>Stage 4 just seems ridiculous near the end where the enemies are shooting an atrocious amount of bullets at me
Same tactic as on normal, you just have to be faster and dodge a bit more near the end if you're ReimuA.

>> No.18273519

>>18271358
>I'm pretty sure I can learn to be consistent enough to cap all three of Keine's spells
Those are pretty easy if you practice. For her first and third, start just above the E in "Enemy" at the bottom and dodge to the right, making small vertical movements to avoid the white bullets.

>Flying Phoenix, Flaw of Forgiving Shrine, Xu Fu's Dimension
These are pretty easy, but I always fuck up Flying Phoenix even though I know what I'm doing.

>Hollow Giant "Woo"
Fuck this one. I still have only captured it in Spell Practice and not actual one.

You should also learn how to capture Forgiveness "Honest Man's Death". It's pretty consistent once you get it down. It's where I was losing most of my bombs and lives before the shitstorm that is Fujiyama Volcano, so practicing it really helped with my runs.

>> No.18273533

>>18272036
>Also you dont complete them in a row, thats not humanly possible.
??
There are speedruns of the game.
>>18272696
>(...) shouldn't be the main goal
The main goal in the games is up to every player, no one is to say what other players should do in them.
I rather complete the chart than grinding a highscore in a single category, myself. Of course this doesn't mean I won't try it out at some point.
> It's arbitrary and treats all clears equally
No. That might be your case, but for a lot of people a 1cc SakuyaB on DDC is much more meaningful than any of the other shots, for example. The fact that they are in the same row doesn't mean they have the same value.
>(...) that are worth more than all of those normal and hard squares combined
Again, is up to the player to decide if they are worth or not.

>> No.18273773

>>18273519
I did a run earlier where I didn't capture almost all the spells I usually get, but then I somehow capture Posessed By Phoenix and Hourai Doll so it ended up being not a total disaster. I was off by one spell card that run.
As for Woo I think I have a decent strategy, but I'm heavily reliant on Ran as I stay away from Mokou at all times. Thanks for the motivation on Honest Man's Death, I'll go for it.

>> No.18273991
File: 307 KB, 640x480, I got destroyed.jpg [View same] [iqdb] [saucenao] [google]
18273991

Okay, so that's unlocked. I'll practice it tomorrow, for today I'm plenty satisfied. I had a great run, and captured 9 cards, including Fujiyama Volcano.

>> No.18274075

>>18273773
My strategy for Woo is to go up and to the left at the beginning, then go clockwise around Mokou until she's finished that wave. Then I dodge to the left and wait until she shoots the first column that's not aimed at you. Then I quickly go to the right side of the screen, and dodge to the left while streaming the remaining columns. Finally, I dodge to the right again and if I'm lucky I'll finish the spell without getting hit. I really hate that spell card though, it's a bunch of RNG bullshit.

>>18273991
Congratulations.

>> No.18274206

Is MoF on Lunatic supposed to be much harder than EoSD on Lunatic?

>> No.18274251

>>18274206
Stages 1-4 definitely are. 5 and 6 EoSD Lunatic is probably harder.

>> No.18274345
File: 367 KB, 643x484, IN A.png [View same] [iqdb] [saucenao] [google]
18274345

I got my first hard 1cc. Astronomical entombing was really intense since I only had 1 bomb and even on normal mode I struggle with that spell as anyone other than Youmu solo. I think ending A is supposed to be easier than ending B (although I'd have to try doing ending B before I can really say that) so I'm probably going to try doing ending B soon. Or I might just try PCB hard or something.

>> No.18274364

>>18274345
Is that Reimu solo or did you just happen to end Hourai Elixir on 50%?
I wouldn't want to go through your experience of Hard Astronomical Entombing with one bomb, great job.

>> No.18274425

>>18274364
It was Border team. There's no way I would choose Reimu solo for my first hard clear, that must be pure hell.

>> No.18274521
File: 388 KB, 1281x959, almost again.jpg [View same] [iqdb] [saucenao] [google]
18274521

>>18261655
I got here again. With no resources again. I died again.
But I'm almost there I can feel it!

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