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/jp/ - Otaku Culture


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17560354 No.17560354 [Reply] [Original]

Previous thread: >>17532084

>> No.17560369

Fairy wars is probably the hardest game.

>> No.17560378

>>17560369
podd

>> No.17560384

>>17560369
I don't really get why people says that. The game is just about memo and planning a simple rute that allows you to spam as much ice as possible

>> No.17560390

>>17560384
You forgot to mention it has only 3 stages

>> No.17560392

>>17560369
lolno
Unless you are talking about getting gold medals in lunatic. Otherwise the game is all about routing.

>> No.17560401

>>17560369
I'd argue that it's a different skill set from traditional Touhou.

>>17560378
ai can be completely invalidated by simply not shooting, because PoDD is not a well designed game in the slightest.

>> No.17560434

>>17560401
A very different skill set, then. I'm okay at the normal games, and Phantasmagoria, and have completed ISC and even done a decent chunk of StB, but Fairy Wars is retardedly difficult and I've never even come close to a clear. You think a good route really helps that much against Lunatic-speed and -density patterns on Normal?

>> No.17560457

>>17560434
It's less about routing, more about timing your freezes.
It's really easy to rake up lives in Fairy Wars.

>> No.17560509
File: 815 KB, 1378x2039, 4eda89c3e4b88da68e551b297ae04bd492eef468.jpg [View same] [iqdb] [saucenao] [google]
17560509

who's the easiest boss, /jp/?

>> No.17560519

>>17560509
Orange

>> No.17560565

>>17560509
I haven't played the games all on easy, but just from what I can remember of normal, I guess it would be Rumia?

>> No.17560614

How do I learn to play these? They're impossible.

>> No.17560623

>>17560614
Try again, try again, try again. (though once i dropped playing because of this)

>> No.17560651

>>17560614
Play on normal until you reach your limit, then use the practice mode to nail down the parts where you died the most and repeat.
Eventually, by practicing single stages, you'll die less and it will help you to reach a little bit further in your runs.
Don't play for very long periods of time unless you have a high tolerance for frustation.
Just keep trying.

>> No.17560657

>>17560623
>>17560651
I've started on EoSD and I can't get past Patchy on Normal. I feel like there are just fundamentals I don't understand.

>> No.17560681

>>17560657
Well, you can't see your hitbox so that's probably the reason of your sucking. You should try other games for some time, like, PCB or IN.

>> No.17560706

>>17560657
Moedan has a lot of spellcards that are good with teaching fundamentals. However, here's what I learned from playing.
Think less about dodging the bullet, and going where the bullet is not. Reisen's Visionary Tuning spellcard from Imperishable Night can help with getting into that mindset. When there's so many bullets it might as well be a wall, find a gap.
There's no shame in playing easy modo until you figure out the mindset you're supposed to be in. I've just recently started 1ccing normal in some of the starter games (HissFiss, IN, etc etc)
>>17560681 is likely right too, but with Reimu you can approximate the hitbox to that middle white section on her player character.
You have to understand routing and memorizing, in a certain extent. Don't be gentle with your bombs if you feel like you're in a dangerous spot - that sense will sadly have to come with practice. Experience when you feel pressured, then bomb then.
Finally, watch some replays. Study is as key as actually playing in order to git gud. Watch others, watch your own, and you'll come out on top.

>> No.17560719

>>17560657
And you should install Vpatch if you have not done it yet.

>> No.17560897
File: 31 KB, 613x443, n1ccs.png [View same] [iqdb] [saucenao] [google]
17560897

am i ready for hard mode yet?

>> No.17560928

>>17560897
what the fuck lol

>> No.17560930

>>17560457
So people always say, but I don't get it. According to the wiki, the most efficient way to get motivation is by freezing enemies to death, so I've tried to maximize that, but it still seems like a pitiful amount of resources.

>> No.17560937

>>17560897
no you're not

>> No.17560941

>>17560897
oh hey it's the good ol' bossrush patch

you should move to hardmode asap, but i highly recommend playing the full game and use 3 starting lives instead of 5. also please play on 60fps, higher fps doesn't do you any good. bossrush should only be used as a means of practicing bosses.

>> No.17560972

キタ━━━━━━(゚∀゚)━━━━━━ !!!!!
http://www.nicovideo.jp/watch/sm31830186

>> No.17560989
File: 15 KB, 552x627, 1cc_chart.png [View same] [iqdb] [saucenao] [google]
17560989

I think I'm going to attempt my first hard 1cc soon. I believe I'm more than ready at this point.
On an unrelated note, my Marisa and Youmu normal clears in TD were both No Miss, though of course I did bomb and trance (mostly trance) throughout. Should I specify the runs as NM, or just leave it as is? Either way, I know those runs aren't that big of an accomplishment, but I'm still proud I got them regardless.

>> No.17560998

>>17560989
nomiss should have its own shape aswell of course, not sure why the template you used doesn't have any. also there's no easy on the template wtf?

>> No.17561007
File: 181 KB, 513x574, 1500502340643.jpg [View same] [iqdb] [saucenao] [google]
17561007

>>17560998
You need to go back to where you come from. Or better yet: kill yourself.

>> No.17561018

>>17561007
Feel free to go with him.

>> No.17561032

>>17560998
I actually completely forgot about the NB symbol on the top right. If I ever got one myself I was just planning on putting "NB" over the clear, same with NM.

>> No.17561054

>>17561007
what, that came out of nowhere.

>> No.17561057

Looks great! Haven't played 2hu but I'm getting more into it

>> No.17561059

>>17561032
don't forget to give yourself enough space for NMNB of course!

>> No.17561073
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17561073

Haven't been playing much recently. Currently filling the PCB Normal slots. I'm having a strangely high amount of trouble so I need to practise more.

>> No.17561084

by the way, i really don't understand the point of playing every single shot on normal mode or something. just move to hard and lunatic. if you're gonna play every single shot 1cc then at the very least do lunatic for that? o_O

no point sticking to normie mode for so much of the time when you could move up instead.

>> No.17561090

>>17561084
sometimes trying to 1cc with an awkward shot type feels like a more reasonable new challenge than leaping up an entire difficulty tier.

>> No.17561119

>>17561090
but in many of these games, you will only really be sticking to one, and often times the best/most practical shot, so there's little point going for all the others asides from "muh completionism". but who's going to take the time to all-shot E/N/H/L/Ex anyway?

to me, practicing higher difficulties allows you to get used to newer/harder patterns and is a more reasonable challenge than playing the same difficulty, same patterns again, only taking slightly longer because the shot used might be worse. pointless category imo.

>> No.17561139
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17561139

>>17561073
If you're finding PCB to be a drag, you could take a break and fill in those two most fun shot types from DDC that you're missing.
Also, if you can do SA that consistently on Hard, how do you have trouble with anything else on Hard, let alone Normal?

>>17560998
>>17561084
Lurk more before posting on /jp/ ``please''.

>> No.17561170

>>17561139
Well, to be honest, I love SA to death and have done quite a bit of times. Also, memorization is my strongest point and SA doesn't alter its patterns much in higher difficulties, which throws improvisation out of the equation. Add to that the life and bomb system which rewards planning and bombing on the hardest parts.
I've already managed to reach stage 5 on Lunatic in SA simply because of good resource management and memorization. The main reason Marisa B gives me trouble in Hard is because Marisa B is an overall weak shot type with an equally weak bomb unless you drop it right on the boss' face.

>> No.17561212
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17561212

I've decided to just not specify the No Miss, since it isn't that impressive of an achievement anyways. Of course, if I ever pull off something like an LNB, I'll definitely specify it on the chart. But that's not for a long time, if ever.
This is the Youmu NM, by the way. I bombed six times total, most of which came from Miko's final spell, since I didn't realize until then just how good of a run I was on and started to panic a little.

>> No.17561233

Just got a Lunatic no release 1cc with Aya, still wondering of I should do Reimu and Cirno since they laugh in the face of stages but they're kinda shit against bosses.

>> No.17561241
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17561241

Is this even a reasonable level to be at for the stage 2 midboss? Daiyousei seems impossible, so maybe I'm too underleveled and actually you're just supposed to power her down before she can shoot that much?

>> No.17561309

>>17561241
You should freeze more often. I was 7-8 level at this part of the stage but i don't think it even matters. You should use ice power almost near her and all her bullets will be wasted.

>> No.17561458

>>17561309
You're right, that worked for the first bit, but then I almost died on the third pattern. But it doesn't matter, I used a bomb just to see what Star is like, and realized that I'll actually never clear this game.
I really wish ZUN hadn't decided to make the continuation of a manga story into the most unreasonable game in the series.

>> No.17561506

>>17561119
I don't care about taking the shottype I'm bad at to higher difficulties, the awkward shottype on Normal IS a higher difficulty, but more manageable than jumping up to hard. Plus, the games are just to play all the way through in general, so I'm doing that I might as well be checking off another box of the completion chart.

>> No.17561509
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17561509

>>17560509
cute ghosto

>> No.17561513

>>17561458
Well, if you actually try many times and learn all the bullets (just like i did) you will be able to complete this game.

>> No.17561518

Is it normal that Sakuya's hitbox moves slightly on the right-hand side of the sprite if you go left? Is it just a visual bug?

>> No.17561520
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17561520

How do i Sanae?

>> No.17561528

>>17561518
I'm talking about PCB.

>>17561520
What the hell, man? Sanae is the easiest shot-type to get into and clear the game with.

>> No.17561542

>>17561520
Just go in and nuke the game. Sanae's Kanako shottype is the strongest in the game because her bomb makes her invulnerable with full movement control, so it's extremely easy to run around and pick up UFOs, snowballing resources in the process.

>> No.17561559
File: 267 KB, 959x587, __izayoi_sakuya_double_dealing_character_perfect_cherry_blossom_the_embodiment_of_scarlet_devil_and_touhou_drawn_by_geppewi__19c03e8a0d35b5663694c8ed4c67b0f5.png [View same] [iqdb] [saucenao] [google]
17561559

>>17553793
>>17558678
For all those having difficulty with EoSD from last thread, read this guide:

https://sites.google.com/site/touhoueosd/

The guides for stage 4 and 5 are very helpful. These are the most challenging stages, you shouldn't waste any lives on them. As for Patchy's spellcards you would have to figure it out yourself, but if you're really desperate, here's how to do them in general:

Fire sign: weaving (criss-crossing danmaku, the easiest type)
Water sign: streaming (stream the lasers, try to go through the big ones before she fires the laser again)
Wood sign: random (wind dodging, worse than Yuugi's)
Earth sign: weaving (they come at you slowly, shouldn't be too hard)
Metal sign: path-finding (falling aimed danmaku at different speeds, like one of Murasa's. The hard mode spell is easier)
Fire+Earth: weaving (fire is aimed, earth is wave-like. fun!)
Fire+Wood: random (same as Wood sign, but worse)
Water+Wood: weaving (she moves around like a bitch in this)
Metal+Water: path-finding (criss-crossing balls, very fast)
Earth+Metal: random (similar to Utsuho's mega flare, big balls fall, the small ones scatter)

ReimuA and any of Marisa's is fine for stage 4. Pick ReimuB and you're in for a world of pain.

>> No.17561605

>>17561513
Nah, I spend a few days on it every year or so, but always forget just how brutal it is in the meantime and end up foolishly trying again, so I know by now. My reading and control just aren't good enough. I'm perfectly at peace with the fact that I'll never clear every game on Hard, never clear most of the Extras, and so on, but this game in particular really stings because it accounts for six of the seven endings that I haven't seen. At least with LoLK he was kind enough to not even include Bad endings, but this game feels like a big "fuck you", especially since it's ostensibly aimed at manga readers.

>> No.17561634

>>17561542
SanaeB grants her the same privileges but her shot is stronger, her bomb is stronger, and the point of using her bomb for UFO summons is to clear the screen and then summon a UFO easily after that.

>> No.17561647

>>17561634
I believe it, just couldn't remember what her Suwako bomb was. I only remember the snake pattern in the background for the Kanako bomb.

>> No.17561679
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17561679

>>17561509
Do not talk to me or my son ever again

>> No.17562021

>>17561605
It's not enough to spend a few days every year. Actually, a pattern just went from impossible to perfectly possible for you because of one sentence you read on 4chan that explained the strategy. For years, you had no idea. That's how the whole game is, really.

>> No.17562047

>>17560989
Why there are no SoEW, LLS or MS on that chart?

>> No.17562053

fuck me how the fuck do i beat Patchouli? what the fuck

>> No.17562170

>>17562047
because its shit lmao

>> No.17562185

>>17562053
If you don't say which difficulty and which shot type, it's not gonna be possible for us to help you.

>> No.17562424
File: 198 KB, 640x481, 2nd Hard Clear.png [View same] [iqdb] [saucenao] [google]
17562424

>can barely do PCB Normal clears even when resetting
>decide to load EoSD
>get this after just a few resets
I'm quoting what just happened, fuck you.

>> No.17562861

>>17561084
>o_O
Kill yourself.

>> No.17562883

>>17561212
I don't think it matters if it is impressive or not. These charts keep track of all what we have done in these games, so why not just add it, it did happen after all. There are far sillier stuff marked down on these charts

>> No.17562905

>>17561520
We all wanna do Sanae.

>> No.17562917

>>17562905
Can't do Sanae, man.

>> No.17562978

>>17562905
I don't want STDs

>> No.17563025

I did it. I 1 cc'd SA.

>> No.17563055

>>17563025
congrats

>> No.17563065

>>17562424
Congrats man. Now do it on Lunatic

>> No.17563074

Why does Okina become vulnerable during her survival if you release? Is it intended?

>> No.17563114

>>17563074
oversight, I think what happens is the boss iframes get overwritten by the iframes that are placed on the boss when you bomb/release, instead of being added ontop, or it just forgets to reapply the previous iframes

>> No.17563133
File: 895 KB, 1000x1200, Yuyuko (470).jpg [View same] [iqdb] [saucenao] [google]
17563133

>>17563025
Congrats anon, good job!

>> No.17563176

What's the best subseason for Reimu? I'm trying Spring for now (because I'm kinda autistic about keeping a single theme), but it seems inefficient. Also Okina's Spring spell is such bullshit.

>> No.17563183

>>17563065
I barely made on Hard and most Extra modes are still beyond me. Lunatic is something I'll probably never achieve, no matter how hard I try. There's such a thing as one's limit after all.

>> No.17563308

>>17563176
Try summer

>> No.17563321

>>17563074
Considering the spell still acts as if it were a survival despite the sudden appearance of a health bar, I'd wager it's just a glitch. As for why, maybe ZUN coded a whole new state for "invulnerable during release" instead of reusing the "invulnerable during bomb" state, but forgot to make the new state transition back to whatever the previous state was and instead it always goes back to regular, vulnerable state.

>> No.17563334

Phew, made it further than before during the Nue fight. The Extra stage might not be enjoyable but the fight itself is much more fun.

>> No.17563340

>>17563334
I watched a full playthrough of some game that was like touhou, I forgot what it was called, it was for ps1. It was pretty awesome. I had to painfully sit through the soundtrack the first time I listened, but the second time I was dancing along.

>> No.17563442

>>17563176
>What's the best subseason
Summer for Normal, Fall for Lunatic.

>> No.17564463

>>17561559
What about Lunatic?

>> No.17564493

I've downloaded TH15 but I can't play at fullscreen. I get a moonruned error warning with "direct3d" thing along with jap shit

what to do?

>> No.17564522

>>17562047
I haven't played any PC-98 game yet, and this chart just didn't come with them anyways. I have another layout that includes the first five games, so whenever I actually start clearing them I'll probably switch over to that one.

>>17562883
I suppose that is true. I'll think about it some more. I'm just unsure if I would want to include the amount of bombs used on the square as well, to make it more accurate.

>> No.17564774

>>17564493
I had the same thing happen to me. Running it at a lower resolution fixed it.

>> No.17565118

Jesus

I think I just saw Touhou on The Daily Show during an Antifa segment

>> No.17565139

>>17565118
Come on, anon, touhou girls aren't that ugly.

>> No.17565141

>>17565139
Nah, they were playing Touhou to show that the alt-right doesn't own anime and weeaboo shit

>> No.17565165
File: 124 KB, 327x327, Kogasasuicide.png [View same] [iqdb] [saucenao] [google]
17565165

>>17565141
You better tell me you're joking, anon.

>> No.17565174

>>17565165
I shit you not. I don't have a DVR though.

>> No.17565202

>>17565174
what channel news and what region

>> No.17565291
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17565291

>>17565118
can confirm this

showing how antifa find each other and bond over vidya and anime on the internet

>> No.17565295

I feel like I'm having a stroke playing Subterranean Animism on even Normal. The jump in difficulty from the past games Normal modes to this is huge. I beat Satori and then immediately died on Orin's stage.

>> No.17565298

>>17565295
the boss difficulty is much more evenly spread than in the previous games. dont worry too much about dying to yuugi, my lunatic 1cc actually had 4 deaths to her. focus on trying to learn as much as you can for now, and dont get frustrated. SA eats you alive if you let it tilt you

>> No.17565303

>>17565202
Comedy Central

USA

>> No.17565329

>>17565303
Hah

5 mins in

http://www.cc.com/episodes/n66dcq/the-daily-show-with-trevor-noah-extended---august-31--2017---reid-hoffman-season-22-ep-22149

They're playing UFO Stage 1 with MarisaA

>> No.17565341
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17565341

>>17565165

>> No.17565395

>>17565341
>>17565329
>two of them playing a single player game
>with a fucking controller.

This is the worst timeline.

>> No.17565396
File: 1.33 MB, 1282x955, CLEAR.png [View same] [iqdb] [saucenao] [google]
17565396

I guess it's time to finally go back to PCB or IN.

>> No.17565417

>>17565295
Bomb a lot, and don't bother with points. Orin was definitely the hardest boss+stage for me. Also note that basically every stage is designed to be grazed, with very regular patterns that don't require much movement. Just nudge a little to the left and then back to the right, and you've solved most stages.

>> No.17565683

>>17565329
jesus christ how awful

>> No.17565697

>>17565395
Doesn't ZUN use a controller while testing or am I remembering wrong

>> No.17565705
File: 294 KB, 600x600, 1475387066308.png [View same] [iqdb] [saucenao] [google]
17565705

>>17565329
I don't understand why they're treating these people as normal when they're wearing masks. Peace-loving individuals don't feel a need to hide their identity.

>> No.17565711

>>17565705
probably a paranoid desire for protection from the alt-right, but let's just say the real reason is because they wanted to hid that they suck at touhou. Look at their high score, there's no way they ever got a 1cc.

>> No.17565721

>>17565705
>Peace-loving individuals don't feel a need to hide their identity.
>anonymous image board
Being said, yeah, I don't know why people still defend them as being "the good guys."

Didn't CNN or someone have a headline describing them as "Seeking peace through violence" only to change the headline later?

>>17565711
Oh my god, I just noticed that. Was it just a fresh install? Did they just get Touhou cause it was free and excessively weeby? Couldn't even download a scorefile so that it'd look like it was well played?

>> No.17565725

>>17565711
>>17565721
Their high score is above the default which means they got it themselves, but it's lower than what you would get on Stage 1. Since you only record a score after getting a game over, these people couldn't even beat Stage 1 without a game over.

>> No.17565774

>>17565725
Still, even trash players like me can at least get to stage 2 on the first attempt of UFO (just tried it to see how much of a score I could get compared to them). It's such a tiny detail, yet it's enough to tell anyone who's played the game exactly how far they've gotten. (I'm pretty sure they game overed the moment they got to the first boss.) That and the fact that they shoot it when they're at the start of the game with nothing happening makes me question if they even play games, or if they just got a few ones and said "hey let's just get a shot of us playing this."

>> No.17565779

>>17565395
There's nothing wrong with using a controller.

>> No.17565786

>>17565774
I shoot when nothing is happening. I even hold down Fire on Survival Cards.

>> No.17565801

>>17565786
When I said "shoot it" I meant with the camera.

>> No.17565821

>>17565801
my bad my bad. It's amazing they couldn't even wait a couple seconds for the first wave of enemies or something

>> No.17565880

>>17565329
I'd just like to point out that the video being discussed has been circulated for a little while now.
I think we even discussed it on /jp/.

>> No.17566254

>>17565139
The only antifa in touhou is By*k*r*n.

>> No.17566291

>>17565395
I actually tried UFO with a 360 controller once, was pretty terrible.
PS janny suck my cock and get a job

>> No.17566339

Who this janny person? Why is /sp/ here? Go away.

>> No.17566350
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17566350

I don't exactly understand why all those posts were deleted either.

>> No.17566415

>>17566350
Janny is a 400 pound antifa and got triggered.

>> No.17566422

>>17565295
I've 1cc'd every game on normal except for SA. Welcome to hell. I'd you're autistically trying to 1cc all of them in order, I honestly suggest skipping it, at least for now.

>> No.17566442

How to do SoEW almost without bombing? I can clear this game literally by pushing X, but without it I die at Marisa's stage.

>> No.17566520

Sometimes I hate Shinmyoumaru so much I cannot sleep.

>> No.17566563

>>17566350
Touhou had a cringeworthy cameo on an American news satire show

>> No.17566582

>>17566291
Either stick with keyboard or controller, both are fine. I use a 360 controller and it goes fine

>> No.17566687

>>17566422
If you can 1cc normal LoLK then you can 1cc SA.

>> No.17566719
File: 226 KB, 433x446, Th14Shinmyoumaru.png [View same] [iqdb] [saucenao] [google]
17566719

>>17566520
What did poor little Shinmyoumaru do to you?

>> No.17566791
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17566791

My first hard 1cc. This was my second attempt, and I'm really surprised I cleared. I played really bad stages 5-6, though that made the very end even more intense and satisfying to clear.

>> No.17567029
File: 782 KB, 1052x923, Cho Marisa.png [View same] [iqdb] [saucenao] [google]
17567029

>>17563340
Only one answer to that
https://www.youtube.com/watch?v=VEW2jNKb_Xs

>> No.17567078

>>17560369
>>17560434
>>17561241
>>17561458
>>17561605
And the funny thing is, once you understand how it works and how to play it, GFW is actually the easiest out of all the Touhou games, maybe with the exception of TD.

>> No.17567603
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17567603

Just got my first normal 1cc on th16 after a few days of practicing.
Feels good.

>> No.17567617

>>17566719
Ah yes, "poor" "little" Shinmyoumaru. Life as the strongest final boss in the series sure must be hard. It's fine if she takes out that stress by mercilessly and repeatedly slaughtering me.

>>17566791
>>17567603
Nice work!

>> No.17567627

>>17567603
Challenge to Extra Mode!

>> No.17567628

>>17567617
Now, Shinmyomaru is my least favorite final boss but
>strongest final boss
lol.

>> No.17567634

>>17566791
>>17567603
Congratulations! You should give yourself some rest.

>> No.17567667

>>17567628
I don't mean in a powerlevels sense, I mean that I can't even make a good attempt at five out of six spells and two out of four patterns, which is by far the worst proportion of any stage 6 boss, and almost of any main-game boss whatsoever. Shou and Clappy have her beat, but otherwise there's nobody else who I so completely rely on bombing to get through.

>> No.17567673
File: 129 KB, 1094x1249, b3836d5fcdbb6f751c79d86c2b66e44c.jpg [View same] [iqdb] [saucenao] [google]
17567673

>>17567617
>strongest final boss
Nah. Keep practicing.

>> No.17567682

>>17567667
>I don't mean in a powerlevels sense
I know, it surprises me that you find her this hard though.

>> No.17567692

>>17565295
Be of good cheer!

>> No.17567850

>>17567617
>"little" in quotation marks
She's objectively little, anon.

>> No.17567851

>>17567617
What patterns are bothering you?

>> No.17567856

>>17567682
To be clear, I only have trouble beating her with Sakuya B. A couple spells are more doable with other shot types, but more importantly, other bombs actually let you skip through tough spots. Since the rest of the game is pretty much no problem, I can easily get to stage 6 with seven or eight lives, so with every other character I could just bomb through to an easy 1cc. But with Sakuya B:
First pattern is RNG hell, not the worst, but the weak shot makes it drag on longer, reducing my chances.
Inchling's Path inevitably pushes you off to the side, so I can't damage her down, and eventually the spell gets too hectic for me.
Second pattern, same as the first.
Grow Bigger, again, starts out okay, but since I do zero fucking damage it just drags on and on and eventually I get painted into a corner.
Third pattern, nope.
Shining Needle Sword, I know how it's supposed to be done, but I'm terrible at fast things, and again it has the problem of basically having to time it out.
Fourth pattern is too fast for my shit reading, sometimes I make it through dumb luck just because 90% of the screen is empty.
You Grow Bigger, nope.
Attack On Dwarf is the only one I can actually do.
And the final spell is a neverending clusterfuck.

Who would you say is a harder final boss, assuming a no-bomb fight?

>> No.17567870
File: 85 KB, 246x246, 1449001384005.png [View same] [iqdb] [saucenao] [google]
17567870

>>17567673
ywn dick cute Shinmyoumaru because she's both 2D but she's also way too small to do anything without killing her.
Kill me.

>> No.17567939

https://youtu.be/kmpqnxpYUqA?t=149

>> No.17567945
File: 233 KB, 1785x2436, f1fbfbe0ce52461cf8fb3487cce7fdb2.jpg [View same] [iqdb] [saucenao] [google]
17567945

>>17567856
>Sakuya B
Found your problem.

>>17567870
You just have to be creative, is all.

>> No.17568039
File: 227 KB, 600x600, 1500503527855.png [View same] [iqdb] [saucenao] [google]
17568039

>>17567870
She just needs help from the Miracle Mallet.

>> No.17568064

>>17567856
>SakuyaB
I see. That explains a lot.

SakuyaB is hopeless for survival, if you want to 1cc with her then all I can say is keep doing well on stages 1-5 and make use out of every bomb you have. Seriously, if you're not really good at resource management then ReimuA LNB might be easier than SakuyaB 1cc.

>Who would you say is a harder final boss, assuming a no-bomb fight?

- Junko (pretty much obligatory, only saving grace is the resource system)
- Kaguya (all spells but Salamander Shield are dangerous, nons are occasionally ass as well, also last spells if you care about those)
- Remilia (very random, getting good consistency on her takes a lot of effort)

There are also Byakuren, Eirin and Okina which might or might not be harder depending on where you have more experience I guess.
Sukuna doesn't have much randomness to her so as long as you have a shot that actually deals good damage she really isn't too much of a problem, as you can easily route your speedkills in that case.

>> No.17568120

>>17567870
I'd be a perfect fit for her, haha!

>> No.17568133
File: 351 KB, 819x791, 1430101103205.png [View same] [iqdb] [saucenao] [google]
17568133

>>17560369
Honestly I agree. GFW still stands as the clear that took me the longest time, and when I went back to replay it on a different route after getting a lot more playtime in the rest of the series I still found it to require a ton of effort and concentration compared to most other games on Normal. I like the game so I don't mind it requiring so much out of me but that first run was really draining and I had to take a break for a while just so I didn't get burned out. I had the routing down just fine (in fact all the practice in GFW is probably why I have what I've been told is above-average routing as a whole) but I feel the game requires some short bursts of super intense dodging, which is not my forte. In fact I struggle with PoFV for probably the exact same reason, just with the added issue of the RNG being allowed to decide whether you win or not.

>> No.17568142

>>17567856
I second the other two anons in telling you that Sakuya-B is fucking garbage if you aren't playing for score. Never ever use her unless you're explicitly doing it as a challenge.

>> No.17568247

>>17568120
It's not good to be so hard about yourself, anon. I'm sure it's not that little. It can't possibly be.

>> No.17568575

>>17566719
She doesn't fit on my genitals

>> No.17568601
File: 84 KB, 360x332, 1492219778552.png [View same] [iqdb] [saucenao] [google]
17568601

tfw still shit at the game, but can see clear and undeniable evidence of improvement. It's nice to know it's not just memorization, but I still have trouble when I have to deal with a lot of slow bullets mixed with a lot of fast ones. How should I tackle those?

>> No.17568687

>>17566687
PD mode is easy as fuck. Obviously I don't play them on legacy.

>> No.17568719

>>17568142
>Sakuya-B is fucking garbage
No shit? But I have to see all the endings, that's the challenge I set for myself years ago, and that's what I'll see through.

>>17568064
>keep doing well on stages 1-5
Yeah, that's not going to cut it. Even in stage practice, I fail half the time, and realistically there's no way I'm going to get through Seija with a full stock of lives, since her last two spells are basically guaranteed to take at least one. I actually have to get better at Shinmyoumaru, at least a bit. My scoreboard is full of deaths at the final spell, so just getting good at one or two parts will put me within reach.
And I don't buy any of those other bosses except Kaguya, you're right, she's a cunt.

>> No.17568742

>>17568687
>PD mode is easy as fuck.
There's that meme again.

>> No.17568754

>>17568742
Its just like playing the photo games but faster. You literally cannot fail, unless you manage to die 200+ times. I guess "easy as fuck" is an exaggeration, but 90% of the difficulty in touhou comes from performance anxiety, at least for me.

>> No.17568876

Any tips for UFO?

I still can't get to Byakuren reliably.

Shou ruins my runs.

>> No.17568884

>>17568876
Bomb through Shou.

>> No.17568894

I still don't have a good treasure ship strategy.

I'm usually either suicidal for lives or more conservative for whatever bombs or score boosts I can get.

>> No.17568910 [SPOILER] 
File: 15 KB, 297x333, 1504313247565.jpg [View same] [iqdb] [saucenao] [google]
17568910

>>17567673
If she isn't the strongest then how can she do this? Checkmate, mate.

>> No.17568933

>>17568884
Raymuu or Sanae?

>> No.17568942

>>17568933
MarisaB for survival

>> No.17568947

>>17568942
>MarisaB for survival
Please don't bully anon like that.

>>17568933
Whoever you feel more comfortable with.

>> No.17568957

>>17568933
Frog Sanae is probably the easiest.

>> No.17568965

>>17568957
The one where she spreads?

>> No.17568966

I'm an Easy pleb. 1cc'd IN, MoF, TD and LoLK on Easy but can't seem to beat any games on Normal.
Any one game I should focus on?

>> No.17568977

>>17568965
Is there one where Sanae doesn't spread?

>> No.17568984

>>17568977
Her legs or her shot?

>> No.17569015

>>17568966
Easy is just a joke mode, Normal is the absolute bare minimum 1cc to consider yourself beating the game.

>> No.17569035

>>17568966
>>17569015
Easy's easy enough that it was boring to me even before I could 1cc any of the games on normal. You just gotta keep running the gauntlet.

>> No.17569037

>>17568984
Yes.

>> No.17569249
File: 67 KB, 283x458, zun_ish_marisa_by_taralen-d3c6vzo.jpg [View same] [iqdb] [saucenao] [google]
17569249

>>17568933
>Raymuu
>Sanae

MarisaA all the way anon.

>> No.17569275

>>17568884
C'mon Shou is not even that difficult, definitely not on the same level as Orin, Clownpiss or even Youmu.

>> No.17569288

>>17568933
ReimuA or SanaeB and you're set. ReimuB isn't a bad choice, either, and SanaeA is usable, too. As for the Marisas, MarisaA is also a good choice. Still, ReimuA and SanaeB generate the best results.

>> No.17569296

>>17568966
PCB is probably the easiest game to get a normal 1cc in.

>> No.17569298

>>17569275
I recommend either suicide or playing on a difficulty beyond easy you fucking secondary.

>> No.17569309

>>17569275
Shou is a fucking bastard, what are you even talking about

>Youmu
You can't be serious

>> No.17569311

>>17569275
i play on lunatic and shou is beyond anything else the other stage 5s offer... it's pretty nightmarish.

>> No.17569327
File: 167 KB, 424x424, 33744.png [View same] [iqdb] [saucenao] [google]
17569327

>>17561528
I just can't get used to her man, maybe it's only my imagination but she doesn't seem to be as fast as Marisa, nor her hitbox looks as small as Reimus, So... I honestly fail at seeing what's so great about her.
>>17561542
I'll try this, ty anon.

>> No.17569348

>>17569327
>>17561634
Believe me, this is a better option.

>> No.17569359

>>17569298
I play on Normal, Primary-kun and even though Shou is not exactly easy i don't consider her being particularly difficult for a 5th stage boss.
>>17569309
You can literally bomb your way through her most difficult spells. PCB's bombs do nothing against Youmu, hell not even a Master Spark is enough to take her down.
>>17569311
Well i can't argue with that since i haven't reached her in hard yet

>> No.17569374

anyone else ever literally gotten off from a 1cc? sometimes if it's a 1cc that took a substantial amount of suffering to get I cum a little as the final boss explodes

>> No.17569377

>>17569374
I can relate, SA 1cc.

>> No.17569387
File: 118 KB, 591x573, 1498345554899.png [View same] [iqdb] [saucenao] [google]
17569387

>>17569374
Everytime. No exceptions

>> No.17569393

>>17569359
Look, you clearly aren't experienced enough to know exactly what you're talking about, and I have no real interest in correcting you (I know, I too argued stupid things when I played on normal).
That said, next time you play as Marisa B in PCB, use the unfocused bomb and hang out right on top of the boss. Trust me.

>> No.17569395
File: 43 KB, 600x456, Marisalewd.jpg [View same] [iqdb] [saucenao] [google]
17569395

>>17569374
Are you saying there are people who don't?

>> No.17569408

>>17569374
No, you're weird.

>> No.17569418

>>17569374
Yeah, you're pretty normal. On top of that I read rape doujins of bosses I die at to cum out my anger.

>> No.17569449

>>17569418
I need to fap to bosses I have trouble with more often, it worked and helped me beat Ran the one time I tried it.

>> No.17569457
File: 36 KB, 233x215, 1464654872120.jpg [View same] [iqdb] [saucenao] [google]
17569457

>>17569393
>and I have no real interest in correcting you
But you like, totally teached me the trick.
By the way, "the trick", i'm just a little skillful and fully dumb, how i was supposed to get that the first, i don't know, nine times?

>> No.17569466 [DELETED] 

Can anyone confirm if ritual faps work for touhou

>> No.17569475

Is there a mod that disables ez deathbombs in IN? I wanna keep playing it but it's messing up my playstyle and thinking I can reactionary deathbomb.

>> No.17569477 [DELETED] 
File: 12 KB, 189x189, 1496492472591.jpg [View same] [iqdb] [saucenao] [google]
17569477

>>17569466
Yes

>> No.17569483 [DELETED] 

I have a femdom fetish and sometimes get aroused when a boss beats me over and over again.

>> No.17569485 [DELETED] 

>>17569477
I don't like where this is going.

>> No.17569506 [DELETED] 
File: 34 KB, 600x604, 1493656669322.jpg [View same] [iqdb] [saucenao] [google]
17569506

>>17569485
Just let it all out anon

>> No.17569532 [DELETED] 

>>17569477
Hey we both got dubs when you replied to me

>> No.17569544
File: 579 KB, 1300x1300, 1503103619979.png [View same] [iqdb] [saucenao] [google]
17569544

I've completed my goal of 1cc'ing Lunatic HSiFS with every subshot as Marisa, so I'm feeling good about myself right now.
I think I might have been a bit harsh on Spring. I'm not sure if it's just the shot's unique qualities making me more desperate to find ways to abuse the system, or the attributes of the spring release itself, but I almost reached a billion points with it, which is almost as much as I got with Fall.
I'm probably just going to go ahead and get some Hard and Normal 1ccs with the subshots next, just for the sake of being a completionist and making my 1cc chart look nice.

I should probably actually 1cc the game with the other 3 characters as well, and complete extra with them, at some point, but for some strange reason I'm not really in much of a rush to do so.

>> No.17569552 [DELETED] 
File: 9 KB, 200x339, 1500151844049.jpg [View same] [iqdb] [saucenao] [google]
17569552

>>17569532
It's called fate, anon.

By the way, which boss is beating you so bad that you are actually planning on doing the fap ritual? I might have some advice so you won't have to

>> No.17569556
File: 93 KB, 850x786, 1494512804948.jpg [View same] [iqdb] [saucenao] [google]
17569556

>>17569544
Nicely done anon, do you have any replays?

>> No.17569561
File: 254 KB, 474x700, __kirisame_marisa_touhou_drawn_by_tori_otori__122136be85d1b5f12045ad4a5d5595dc.png [View same] [iqdb] [saucenao] [google]
17569561

>>17569556
Thank you.
I always save replays of milestone 1ccs.
That said, it's mostly just release abuse and coasting through the stage 4 onward on spare lives, nothing really that impressive. I even died a few more times to the final card than I'm proud to admit.

>> No.17569577 [DELETED] 

>>17569552
Yamame

>> No.17569794 [DELETED] 

>>17569577
She is not very hard to fap to you know

>> No.17569837
File: 1.81 MB, 1280x960, th14_005.png [View same] [iqdb] [saucenao] [google]
17569837

This is my second ever hard 1cc, right after getting the Netherworld Team 1cc in Imperishable Night. I have no clue how I did so well, considering this was my first attempt at a hard clear in this game. Even including normal clears, this is by far the best run of DDC I've ever done. I am incredibly satisfied.

>> No.17569919

>>17569837
Nice! Though to be fair, SakuyaA is almost as good in DDC as she is in PCB.

>> No.17569948

>>17569919
>almost as good
Nigga. She is WAY better and one of the best shottypes in the series.

>> No.17569956
File: 95 KB, 869x1087, 1483475702514.jpg [View same] [iqdb] [saucenao] [google]
17569956

I know I need to stop resetting after single mistakes in practice runs but I can't help myself. I keep dying to goddamn Chen, and I know a Stage 2 Hard boss is not comparable to a Stage 2 Normal boss but it just feels like a hit to my ego whenever it happens and I can't bear to go on.
How do I stop being a fragile piece of shit and actually hit Stage 3 and 4 outside of practice mode? Is there any advice to stop my trigger finger other than "dude just gain more willpower?"

>> No.17569958

>>17569919
Yeah, SakuyaA is definitely one of the reasons I did so well, though I also captured a lot of spellcards that I don't even usually capture on normal.
Most importantly, I didn't waste any lives and always bombed whenever I felt I was in danger.

>> No.17569962

>>17568133
Maybe you just suck.

>> No.17569964
File: 48 KB, 500x500, 1464592407214.jpg [View same] [iqdb] [saucenao] [google]
17569964

>>17569962
Well yeah, but I suck a lot more at GFW than, say, SA or UFO, despite them generally being considered harder than GFW, hence my viewpoint.

>> No.17569965

>>17569948
>one of the best shottypes in the series.
I don't know if I'd go that far.
Are we defining best by how the fair in their own games? I don't think it would be top 5. I mean maybe it's the best Sakuya shot, but that's not saying much.

>> No.17569969

>>17569275
I agree. Shou's gimmick is hard the first time you see her but after that the curvy lasers become predictable. I think i died more on her spinning spellcard than in her curvy laser nonspells.

>> No.17569975

>>17569965
I can think of very few shots that contend her for the spot. Reisen, PoFV Aya and Medicine and.. that's it. Unless we are counting unpatched MarisaB from MoF.

>> No.17569983

>>17569964
I dunno, i thought the same thing as you the first time i played GFW, i tought it would take me weeks to get a 1cc. But after i learned that i only needed to time my freeezes it took me only three days to get a 1cc and only less than a week to unlock the extra. I even got quite a few gold medals on the process and the hardest achievement i had until that point was my 1cc on SA with Marisa C in normal.

Hell, my first 1cc on hard was on GFW.

>> No.17569989

>>17569975
>PoFV Aya
Only against ai, Aya is actually garbage against human players (which matters because PoFV is a vs. type game, playing it only for the single player is kind of a waste.)

Top 5 strongest shots, in my opinion, are probably Marisa B MoF, Marisa B DDC, Sanae LoLK, Reisen LoLK, and then maybe Sakuya A DDC, but she's competing with Aya HSiFS, Reimu Extra HSiFS, and Team Border for that position, just off the top of my head. I'm probably forgetting other busted shots.

Man, we've had some really busted shottypes these past few games, haven't we?

>> No.17569995

>>17569989
>Man, we've had some really busted shottypes these past few games, haven't we?
>which matters because PoFV is a vs. type game, playing it only for the single player is kind of a waste
This doesn't make sense, it's a maingame so we are gonna think about its single player mode along with the other maingames.
On that note, I wouldn't include ReimuExtra from HSiFS at all. Instead of Aya you could have said Fall subshot.

>> No.17569996

>>17569962
Perfect. Everyone is best at ranking difficulties of achievements on par with their skill level, so players who suck have a much clearer view of which 1ccs are hard than someone who finds them all trivial.

>>17569983
>i learned that i only needed to time my freeezes
That's not true at all though, because after the first stage you actually have to dodge things, and that's where it starts getting impossible.

>> No.17569997

>>17569989
>>17569995
Even without Reimu, HSiFS extra is easy as hell.

>> No.17570005

>>17569995
>it's a maingame
It's a mainline game that plays nothing like a standard shmup and is clearly designed with multiplayer in mind, so comparing the shots from it on the same set of standards would be nonsensical at best. You might as well start bringing in HRtP Reimu if you're going to do that, except at least with that you only have to consider the singleplayer experience.
I'd say that even the Cirno shot from Fairy Wars belongs in this conversation more than any PoFV shot, since that's at least a game that's entirely a singleplayer experience that plays similar to a mainline shmup, just with a focus on a gimmick.
>I wouldn't include ReimuExtra from HSiFS at all.
It's questionable, but I think that the strategies that this unique shottype has access to make it worth mentioning. Probably the highest damage we've ever seen from a homing shot, if I'm not mistaken.
>Instead of Aya you could have said Fall subshot.
I meant Aya specifically. Good damage, great shotgun potential, and a Sanae tier bomb make her a very strong all around shot.

>> No.17570010

>>17560354

>Perfect. Everyone is best at ranking difficulties of achievements on par with their skill level, so players who suck have a much clearer view of which 1ccs are hard than someone who finds them all trivial.

I don't think that's logic at all. A person that has a wide knowledge of the difficulties and has a wide set of skills can grasp why some patterns are difficult and why other are not.

>>>17569983

>That's not true at all though, because after the first stage you actually have to dodge things, and that's where it starts getting impossible.

That's a pretty dumb statement. You are supossed to time the freezes to clear bullets and then dodge the bullets that are left. Considering that a game like GFW rewards you for grazing bullets by refilling your freeze, you are supossed to freeze, graze and repeat as a basis to clear the game.

I never said you did't had to dodge at all spamming your freeze, nor i said the patters on GFW are trivial.

>> No.17570021

>>17570005
The whole PoFV thing didn't make sense at all. They are shottypes in the game, so they count, and anyone can get shit done with them, which makes them OP.
Same for Sanae and Reisen in LoLK. Aya's bomb in no where near to Sanae's, and since everyone can get the fall subshot she isn't really that far apart from the other shots.

>> No.17570032

>>17570021
>The whole PoFV thing didn't make sense at all.
What you are doing is akin to making a tier list and deciding that the best character in a fighting game is the best because he beats the ai the hardest. It's short sighted.

>> No.17570060

>>17570010
Meant for:
>>17569996

>> No.17570084

Well I got a normal 1cc with both Reimu and Marisa now. I guess I'll hop into the extra or maybe practice Hard mode.

>> No.17570178

>>17569956
Physically remove the R button from your keyboard. If you actually have to go through the "really restart?" prompt, you're less likely to go restart than if you just have to press R.
It's like counting to ten before you get angry.

>> No.17571317
File: 202 KB, 600x800, 60764758_p6.jpg [View same] [iqdb] [saucenao] [google]
17571317

>>17569395
I don't. Am I weird?

>>17569956
Dude, just gain more willpower.

Yeah that happens to me too. I have to manually and constantly remind myself to just ignore the early, stupid mistake and keep going. If I lose later on then it doesn't matter because it was a shit run anyway, if I end up 1cc'ing then it was a good thing I kept going.

>> No.17572045

>>17570032
Another retarded comparison.
PoFV is a vs shooting game yeah, but a shooting game nonetheless, the fighting game comparison is retarded and I'll stop getting baited into this now.

>> No.17572199

>>17572045
Are you really not getting why comparing shottypes from single player games to ones from a versus player game with very different mechanics, is nonsensical?

>> No.17572277

>>17572199
This. Take any shot type from non-phantasmagoria games and put it into PoFV and it'd be the best. It's not something you can compare all that much.

>> No.17572281

>>17572045
You are disregarding a major facet of the game just because you don't play with it.

>> No.17572340

>>17569956
It happens to me all the time and what I do is to stop the game for some moments, do something else and clear my mind. Even if you lose a life or two on early stages you can get really far if you decide to keep trying.

>> No.17573339

How do I get used to not using the hitbox patch for EoSD?

I feel like my training wheels have just gotten taken away.

>> No.17573533

>>17568719
If you've routed Sukuna with ReimuA or SakuyaA she's a total pushover except for the final. I can't say that for any of the bosses I mentioned even if we're talking best shot type each.

>> No.17573557

>>17573339
>How do I get used to not using the hitbox patch for EoSD?
Delete it and play some PCB and IN until you have a good grasp of where the hitboxes for everything are.

>> No.17573583

>>17569359
>you can skip her stuff with bombs

Literally the same with Youmu. You even get border breaks and less power drop on death. If you have trouble with any Youmu spell even after master sparking it then you need to look into Youmu a bit more.

>> No.17573645

>>17573339
Use the patch.
Every other Windows Touhou shows you the hitbox, there is absolutely no reason why EoSD shouldn't.
It's an archaic design choice leftover from the PC98 era.

I say fuck it. Just show me the hitbox.

>> No.17573746
File: 57 KB, 516x339, unamused_reimu.jpg [View same] [iqdb] [saucenao] [google]
17573746

>>17573645
>Use the patch.

>> No.17573918

>>17573746
The amout of hecks I give:

>> No.17574201

>>17573645
The difference is that EoSD is not balanced around having a visible hitbox, having very few, if any, instances where you need exact movement to avoid a dense cloud of something. PCB and on need the visible hitbox just because of how tight some patterns can get.

>> No.17574664

Are there any games that you just haven't touched in a while because you've gotten pretty much everything you've wanted out of it?
I think MoF and TD are the biggest offenders of this for me. I might go back to TD again for the extra, but I really just feel no real motivation to go back to MoF any time soon, ever since getting the Lunatic 1ccs that I wanted to get.

>> No.17574701

>>17574664
I just finished MoF on normal a few months ago with all shot types and already have no desire to go back, whereas with PCB/IN/PoFV, games I cleared years ago, there will always be at least a few stages that I'll replay just for the fun/music/experience of them.

MoF is really crummy in that regard, in that it doesn't have any great spellcards alongside great music. It's so barebones compared to something like PCB Youmu or IN Reimu.

>> No.17574759

Having some trouble with Eirin's final spell, should I remain focused and rush her down the whole time or unfocus and try to break some of her familiars?

>> No.17574811

>>17574759
The spellcard works on a timer where you'll do more damage later on during the spellcard (the first 15-20 seconds or so you'll hardly do any damage IIRC).

What you need to understand is that the dangerous bullets home in on you, so you should sit in a spot (ideally start near the center), let a full round of her bullets get aimed at you, move to a corner, wait for another full round to be aimed at you, move back to the center, and keep doing that, dodging the regular bullets as you go.

>> No.17574819
File: 2.47 MB, 384x454, Esoterica Astronomical Entombing.webm [View same] [iqdb] [saucenao] [google]
17574819

>>17574759
Just destroy the familiars.

>> No.17574840

>>17574819
I've been using Barrier Team, I don't think Reimu is as good at that as Marisa is.

>>17574811
I'll try to remember that, anon, though it was the smaller ones that were giving me trouble. The purple ones swarm me.

>> No.17575358
File: 20 KB, 272x368, 1502675579737.jpg [View same] [iqdb] [saucenao] [google]
17575358

>>17574819
Wow... Reimu's damage output is really shit.

>> No.17575384

>>17574819
Good idea, I always forget about familiars after stage 3.

>> No.17575574

>>17574664
Not really, I keep going back to most of the games. Though I can see that happening with PCB once I get the achievements I set for myself as goals. The music and fights are kind of boring. Ran and Yukari are the only ones I can see myself having fun with.

>> No.17575720

>>17573645
The hitbox patch's indicator isn't even aligned properly.

Using it doesn't just make you look like an idiot, but also simply handicaps yourself in the end unless you have a really shit perception of hitboxes.

If you want to use it for your own casual goals then that's fine, but it does take away legitimacy of the run like using the "real bullet hitboxes" patch (though maybe to a lesser extent).

>> No.17576384

>>17575720
It's not aligned properly, but it gives more indication of where your hitbox is in an intense firefight than the small bowties.

Unfortunately to people new to EoSD, it's not really said to not use the patch in the first place to build better habits until it's too late.

>> No.17576450
File: 221 KB, 1000x757, 1503178900951.jpg [View same] [iqdb] [saucenao] [google]
17576450

Satori offed my 1CC run once again, with Mercury Poison, of all the damn spellcards. When will I git gud with MarisaB? How did you guys 1CC SA?

>> No.17576510

>>17576450
Well, I 1CC'ed SA on every shot type on Hard except Marisa B so I understand your pain quite a bit

>> No.17576594

>>17576450
Use your bombs and dodge the bullets, it's just that simple

also don't die at all before stage 4, ideally before stage 5.

>> No.17576677

>>17576594
dont listen to this fag, there's nothing more unproductive than spamming resets all day. my SA lunatic run had a death on stage 2, and 3 deaths at stage 3, due to how the resource system works its never truly over in SA.

>> No.17576846

>>17576450
You just gotta git gud my man.

>> No.17576878

>>17576450
Download this practice tool, it really does help.
https://www.shrinemaiden.org/forum/index.php?topic=19187.0

>> No.17577041

>>17574664
I fluked a low miss LNB and scrounged together a garbage 2.5b ""score run"" in SA and just don't feel like putting in the effort to go any harder. Plus I've been spoiled by vpatch in other games and for some reason it just doesn't seem to work in SA for me (i.e. in doesn't reduce input lag enough). Oh well.

>> No.17577196
File: 1.51 MB, 2560x1440, 1503260126089.png [View same] [iqdb] [saucenao] [google]
17577196

>>17576878
Thanks man, I'll try it right away.
>>17576846
Back to SA for me, then.

>> No.17577529

HSiFS stage 5 is kicking my ass.

A lot of the patterns are easy enough, but there are two or three that are batshit difficult.

>> No.17577815

>>17577529
>patterns are easy
I hope you mean for the overall game. Stage 5 patterns are very hard to deal without releases/bombs.

Are you on Normal by the way?

>> No.17577826

>>17577815
>>17577529
Stage 4's a lot more difficult for me, so if you could beat stage 4, you should be able to get through 5 eventually. What season are you using?

>> No.17577917

>>17576450
ReimuA for easy mode. The side teleporting gimmick is actually helpful for a few spellcards.

MarisaC is easy too. Nitori's spells are ridiculously simple (They are the Hard version of MoF spells, even on Normal), and her recovery bomb is utterly useful. The same mechanic that makes DDC SakuyaA and LoLK Reisen so good.

>>17577826
Stage 4 is a walk in the park. It is also the most boring / dull stage and boss fight in its class (stage 4)... Almost surpassing DDC's in this regard.


Mai's spellcard and attack is thankfully easy to dodge compared to Satono's. And besides the damn fireball spellcard, all of Narumi's spells are piss easy.

>> No.17578210

Not that other anon but I'm taking a break from attempting SA 1cc because I'm too physically sick to not suck. Hopefully UFO is easier.

>> No.17578250

>>17577917
>Narumi's spells are piss easy.
Fuck you that sun gives me troubles.

>> No.17578297

Why are all the Touhous skin so fucking pale in the games? Is Zun being realistic and making them all actual Japs?

>> No.17578302
File: 50 KB, 362x434, 1386199135764.jpg [View same] [iqdb] [saucenao] [google]
17578302

>>17578297
Zombism.

>> No.17578303

>>17578297
they're porcelain dolls

>> No.17578309

>>17578297
ZUN has issues when it comes to coloring things

>> No.17578451

I fucking hate star danmaku.

>> No.17578494

I picked up touhou recently (EoSD as everyone recommended). Won't go on about my adventures with that game, I don't want to waste time, basically, I got to the point where I am pretty close to beating the game at normal. What should I do next? I mean, I know there is that extra stage, so I'll play that, but what after that? Should I pick up another game or try myself on harder difficulties?
Also, I know it's not a place to ask such thing, but that board seems too scary for me to ask that independently, I know I would be just shouted at on how much of a newfag I am. Well, I would deserve that probably. I am really interested in exploring this whole world, where should I start? I mean, I got a lot more info on characters by lurking than from the game itself, where all that comes from?

>> No.17578516
File: 105 KB, 395x570, Yuyuko (950).jpg [View same] [iqdb] [saucenao] [google]
17578516

>>17578297
Ghosts are better off being as pale as possible.
>>17578494
After beating EoSD you could just play the games in order, then try the PC98 ones if you really liked the others. Or just rank up the difficulty if you really liked EoSD.
If you need to ask question you can check >>17490781
You can read the written works for the lore and in that thread there are some indications in case you need any.
I hope you have lots of fun anon, it is indeed a beautiful world.

>> No.17578528

>>17578516
Thanks a lot. Well, I liked EoSD, but I have never played any other one, so will try out the next one. Damn, I though I wouldn't like any bullet hell and now this is one of maybe three games I play

>> No.17578536

>>17578494
Go to the wiki and read all the prologues and character bios for each game you play through, and also read the manga and other print works as appropriate.

>> No.17578830

UFO is offensively easy.

>> No.17578968

>>17578830
It's pretty average in terms of difficulty on normal mode. It has the biggest jump up in challenge from normal to hard in the series, though.

>> No.17578983
File: 100 KB, 800x641, 1cc chart.gif [View same] [iqdb] [saucenao] [google]
17578983

I'm feeling pretty good about HSiFS at the moment.

>> No.17579032

>>17578983
That's a real nice looking chart, anon, what's next?

>> No.17579043

I'm trying to 1CC PCB on Normal but Prismriver sisters and Youmu are giving me hell. Any tips? Using SakuyaA.

>> No.17579069

>>17579032
Either getting some 1cc's and extra clears for the other girls in HSiFS for completion's sake, or finally getting that UFO Lunatic 1cc. Depends on how I'm feeling, I'll probably do UFO and then go back to HSiFS when I get quickly get tired of it again.

>> No.17579085

>>17578830
I've heard that it was one of the more difficult games. Is it really that easy?

>> No.17579153

>>17579085
The danmaku on its own isn't too bad, aside from stage 5, so in that respect you could say it's easy.
However, the resource system makes you work extra hard to get anything; remember that at the time, it was the first game to make you work for bombs, and only the second to not give score extends. Combine that with the fact that you have to memorize which UFOs spawn where, chase them around to match three of a kind, then both fill and shoot down the big UFOs to make them worthwhile, and it's no surprise a lot of people find it overwhelming and difficult at first.
That said, once you get a grip on the strategy and figure out your UFO route for a few stages, it's not bad at all. It gives you the potential to gain a LOT of resources, and once you can actually focus on the danmaku primarily instead of just as a distraction from UFOs, you don't even need that many resources for a clear.
In short, only a fool would say UFO is the easiest game to 1cc, but it's true that the difficulty is largely overstated.

>> No.17579170

>>17579153
I thought the UFOs just gave you value and power, and not resources like bombs or lives, but I haven't played the game past a few times while trying every touhou game.

>> No.17579179

>>17579170
If I had a penny for every nigger who didn't read the manual, I wouldn't need NEETbux.

>> No.17579761

>>17578297
>pale skin
>actual Japs
>realistic

Nigger, what? They'd all be yellow if he was going for realism.

>> No.17580219

How do I not lose a life to Murasa's ghost timer attack? Eventually too much shit crowds the screen and I get too tilted and fly into something or have to waste a bomb to get through it.

>> No.17581407

I have come to the conclusion that Okuu is actually harder than Orin when you pick Marisa B

>> No.17581891

>>17580219
Losing a bomb > Losing a life

Make it so that her danmaku is spread across the screen in a way that makes them easy to go through. Such that the circles form a square or rectangle of some sorts...

Later when she spams more bullets, you will find that the easiest opening to go through are either vertical or horizontal (in other words, 0 90 180 or 270 degrees). These angles are the easiest to re-enter the circles after they have "bloomed" a bit.

desu the last 10-5 seconds for me is just getting cornered and hoping she doesn't reappear too close to me. Again, I just keep myself at a right angle as mentioned earlier... Easiest to dodge.

>> No.17582006

You know, if the creator cared enough about the players, he would have made it 3d enough to the point you could duck under all those bullets.

>> No.17582082

>>17582006
>Having to keep track of what planes each bullet is on.

That sounds harder than what we currently have. Especially if you consider that higher bullets will block your vision for lower bullets.

>> No.17582165

>>17582006
I don't understand what you're saying, and I get the feeling you don't either.

>> No.17582174

>>17582006
You can do that in ISC.

>> No.17582305

I think with multiple levels it will just be another excuse to waste ammo.

>> No.17582332

Jesus... I just got up to Mesh on Yukari on a random "let's play PCB" run. Ran had crushed me only minutes earlier on Extra.

I never get that far on Extra/Phantasm stages. My previous fights with Yukari lasted seconds.

What the fuck.

>> No.17582339

>>17560369
The controls just kill me. Nobody asked for a return PoFV/Uwabami-style.

>> No.17582531

Becoming a second part NVS mininova without sacrificing a slot has made retaining the black wall orbiter nearly impossible.

>> No.17583210
File: 609 KB, 1280x959, ufo.png [View same] [iqdb] [saucenao] [google]
17583210

Started UFO yesterday, was having trouble with 1cc but some of the advice you guys gave helped me beat it. Thanks!

>> No.17583648

Just got my Cirno and Reimu 1ccs so I have now officially 1cc'd Lunatic no release HSiFS with all characters.

>> No.17583762

>>17581407
Use water formation for everything other than fixed star and her yellow nons. For those you can use fire.

>> No.17583785

>>17583762
I think he was implying that it makes Rin that much easier, instead? Okuu isn't really that bad regardless of shot type.

>> No.17583810
File: 544 KB, 2953x3508, 1498934181986.jpg [View same] [iqdb] [saucenao] [google]
17583810

>Blow through days 4-9 of ISC in one day
>Day 10 stops me in my tracks.

Fuck Byakuren and Remilia.

>> No.17583821

>>17583810
Which spells in particular are troubling you?

>> No.17583851

>>17583810
Their spells all took me 'only' around 100 tries. Stick with it.
It was actually Miko's stupid laser one that took me the longest, at almost 250 tries.

>> No.17583872

>>17583810
With or without items?

>> No.17583897

>>17583872
With
>>17583821
So far I haven't beaten any of them, but I'm having particular trouble with both of Remilia's spellcards, as well as Byakuren's first one and Yukari's undodgeable barrier.

>>17583851
The girl with the blue dress (The only character I don't recognize on sight) is difficult, but I can probably clear her cards if I keep at it another hour. I'm just salty because I was blowing through the game after being stuck on day 4 for a while.

I've actually managed to no-item two of Shinmyoumaru's cards on my first go, and get through a few day 8 and 9 cards without items, so I wasn't expecting the sudden difficulty spike.

>> No.17583963 [DELETED] 

>>17583897
It's Tenshi Hinanawai, final boss of touhou 10.5 (fighting game). She also appears on touhou 12.5 (photography game).

>> No.17584018

>>17583897
It's Tenshi Hinanawi, final boss of touhou 10.5 (fighting game). She also appears on touhou 12.5 (photography game).

>> No.17584029

>>17583897
For 'Fitful Nightmare', you have to maximize your damage output as much as possible so you don't get caught in a second wave of the spell. Stay as close as you reasonably can through the random first bit, then dodge counter-clockwise along the edge during the dense spiral. It's simple, but there's basically no room for error. I used the Jizo with Mallet sub to maximize the number of allowed misses and just barely made it.
For 'Binding Laws of Hari', stay at the bottom edge near the middle and move side to side. IIRC, that one is static (at least partly), so you can develop a route for it.
That's all the helpful advice I can give you. I don't remember clearing the other two, except that Remi's was brutal and Yukari's was trivial, and apparently I used the Jizo for both. Good luck!

>> No.17584050

>>17584029
I've been sticking to Jizo, because I've been watching a video of someone beating each spell card without using items to help me pick sub items and figure out how to fucking beat these things so hopefully that should help out.

>> No.17584216

>>17578494
You can try Extra if you want, it won't hurt you to try it at all, but I'd recommend just playing the next game on Normal and going through the series like that. After you play through all the games you could try the Extras (or even before that if you feel like pushing yourself) or play the games again with different shottypes or on a higher difficulty. There's really no wrong way to go about things, though I think playing all the games on Normal is the path of least resistance (it's not necessarily easy though since the difficulty fluctuates from game to game, you will hit some walls even if you stay on Normal).
If you want to learn more about the characters you should definitely look at the print works like the other anon suggested.

>> No.17584229

I went from UFO to TD and 1cc'd TD immediately. This game isn't very gratifying.

>> No.17584236

>>17584229
see immediate previous discussion on it being easy

>> No.17584660

>>17584029
I very nearly cleared Fitful Nightmare, thanks for the advice anon. I'll probably try and get it tomorrow. Managed to clear days 1-9 100%, almost all in one day, so I'm sure I'll get it soon enough.

>> No.17585159

>>17584050
You probably mean Jaimers video and I don't know why you felt the need to spoiler all that.

>> No.17585515
File: 1005 KB, 512x384, 少名針妙丸先輩GB.webm [View same] [iqdb] [saucenao] [google]
17585515

>>17567870

>> No.17585866

>>17582332
Now that I think about it. I shouldn't be surprised.

I've been doing better in Extras over the past few weeks. After telling myself for years that reaching Mokou was a good benchmark, I'm seeing that the other Extras aren't that bad. HSiFS and MoF look more doable than ever.

>> No.17585882

I think the biggest change was gaining confidence and learning how to stream properly.

>> No.17586276

>>17584216
That's what I'll do then, seems right to me
>If you want to learn more about the characters you should definitely look at the print works like the other anon suggested.
Any recommendations?

>> No.17586362
File: 884 KB, 640x480, th15_000.png [View same] [iqdb] [saucenao] [google]
17586362

Fuck LOLK. This spellcard in particular is complete bullshit. I literally can't keep track of all the bullets, it's harder than most final boss cards.

>> No.17586513

>>17586362
>normal
>sanae
rofl

>> No.17586535

>>17586362
No it isn't, that one's static as all hell. Get good.

>> No.17586544
File: 30 KB, 832x1472, touhou reading guide.png [View same] [iqdb] [saucenao] [google]
17586544

>>17586276
If you're still on EoSD, you could just go through the print works by order of release, pic related. Finish a game, then read the print works written between that game and the next one where you're familiar with all the characters (except the ones introduced in those print works obviously). Then the next game will introduce new ones and you'll learn more about them through the print works written after the game's release.
The other anon mentioning character biographies is also spot-on if you want to learn more about Touhou. The biographies are released with the games so you can look at them whenever you want if you're interested in the characters from a game.

>> No.17586964
File: 565 KB, 640x480, i am going to shoot myself.png [View same] [iqdb] [saucenao] [google]
17586964

I got to Utsuho for the first time with two lives for an SA 1cc, managed to get to her last spell card and... I need to take a break or I might kill myself.

>> No.17587019

>>17586964
If that was really the first time you fought her, what did you expect? And if you did that well blind, then it'll be a piece of cake next time.
And a word of advice on that last spell, the most dangerous part of it is after you beat her, when the artificial gravity can still pull you into a bullet before the cancellation wave reaches you.

>> No.17587144

>>17587019
The problem isn't Utsuho, the problem is Orin.

>> No.17587147

>>17587144
that
fucking
cat

>> No.17587239

>>17586535
Sorry, I don't find the idea of trying a Shou-tier spell for forty times in a row until I somehow manage to 'get' it fun.

>> No.17587281 [SPOILER] 
File: 182 KB, 519x513, 1504644983948.png [View same] [iqdb] [saucenao] [google]
17587281

>>17587144
>>17587147

>> No.17587289

>>17587147
>>17587281
I "get" her spells but it's such a crazed shitshow going on that I can't accurately dodge or shoot her before it times out. I need those life pieces damn it.

>> No.17587310

>>17587239
You have infinite lives. Just keep trying and you'll get it eventually.

>> No.17587641

>>17587239
Think of satosfaction you will have when you, finally, after forty or more tries, manage to get it

>> No.17587675

>>17587239
Don't tell me, you think the photo games are terrible.
>>17587641
Also this. Just find a route you're comfortable with.

>> No.17587974

>>17587239
>Shou-tier spell
Wow you're bad at this game.

>> No.17588005
File: 776 KB, 1281x960, 1cc sa.png [View same] [iqdb] [saucenao] [google]
17588005

1cc SA done!

>> No.17588116

>>17586964
>>17588005
Did you fap to Rin?

>> No.17588237

Protip:
With Neko Project II and a pirated copy of Roland Sound Canvas, it is easy to enable the MIDI OST on Touhou 2 with accurate reproduction of the SC-88Pro (or SC-55).

Basically, you follow this guide, except you select the loop device for the output device in NPII's MIDI setup:
https://www.youtube.com/watch?v=WumRboSfn90

>> No.17588246

>>17588116
No, does that help though?

>> No.17588249
File: 131 KB, 600x750, Reimu beg.jpg [View same] [iqdb] [saucenao] [google]
17588249

New player here, I picked up a copy of TH16 while visiting Japan and its kicking my butt. Do I tough it out in this game or should I work my way up from the old ones? Reimu is best girl.

>> No.17588272

>>17588249
HSiFS is one of the easier games so yeah keep at it.

>> No.17588285
File: 945 KB, 871x712, 2efa7c4d5e5c00283da4b34c78a01198_crop.png [View same] [iqdb] [saucenao] [google]
17588285

>>17588249
Going back to older games won't help in the short term, because 16 is pretty much the easiest one to date. On the other hand, it may help you in the long term, because all the release spam in 16 will probably encourage you to develop bad habits.
Whatever game you pick, be sure to read the manual, and stick with it until you get the basic techniques down.

>>17588246
What, you haven't heard?

>> No.17588289

I've 1cc'd every game except DDC and LoLK. Are those two the hardest?

>> No.17588322

>>17588289

In terms of 1cc I'd say LoLK is the hardest followed by SA, but I judge that solely by how many attempts I needed

DDC is average difficulty but ramps up pretty hard on those last two bosses

>> No.17588324

>>17588249
Try going with Reimu Summer, it's pretty easy as far as touhou games go. Keep in mind that your release does damage, and depending on your season, there's several spellcards you can straight up skip.

>> No.17588325

>>17588289
>DDC
No, not by a long shot. Learn how to exploit the resource system (hint: bomb for life pieces), and if you're really having trouble, use ReimuB, MariB, or SakuyaA to make it extra easy-modo. And don't get psyched out by Seija.
>LoLK
Yes.

>> No.17588330

>>17588289
>>17588322
You could easily cheese LoLK with Sanae/Reisen with bombs

>> No.17588353

>>17588285
>because 16 is pretty much the easiest one to date
It has a lot of irregular patterns and if you use winter it basically fucks you up.

>> No.17588378

>>17578250
Fuck chasing spells in general

The ones with constant speed are fine, but ones that build momentum and turn on a dime are nopeville

>> No.17588443

Futa's spell where she send you around her is killing my runs.

Also can't beat Toyotamami.

>> No.17588592

>>17588443
It's karmic punishment for those terrible nicknames.
But Futo's last spell isn't that bad. You have a fair amount of space to move around in on Normal, and the amulets aren't particularly dense. Remember, the amulets go in straight lines, while your frame of reference (the area you're bounded into) is rotating. If you focus too much on the rotation, the amulets will seem to go in weird, curvy paths, which might make you dodge the wrong way, or even move into them when you don't need to move at all. Like Seija's direction-flipping spells, it just takes a little mental discipline to read. It also helps to stay near the center, so you don't have to move as much.

>> No.17588789

I played out of my mind during UFO stage 3 and 4, died once, and then proceeded to get fucked because UFO punishes you way too hard for dying.

Why is UFO such a chore to play? I struggled with SA and LoLK too, but it was still enjoyable. UFO isn't even fun.

>> No.17588805

>>17588378
Oh I assume you haven't played against Shinki...
You have yet to see the worst chasing BULLET in the series

>> No.17588845

>>17588789
What character are you playing? Personally I really like UFO, but you're right, it punishes you strongly for losing a life. And the stages are tediously long, so that's probably why you're having a hard time while trying to enjoy it. I like the music and the characters, so I have the patience to go with that.

>> No.17588853

>>17588845
Marisa A. The bomb is good for killing bosses, but it makes it far harder to abuse ufo heavy sections in stage 4 and 5.

>> No.17588986

>>17588789
If you found LoLK enjoyable, you might be broken.

>> No.17589397 [DELETED] 

I hit a key on accident, and now Lotus Land Story's playing at like double speed, but the emulator says it's still at 100%. What do I do?

>> No.17589429

>>17588805
wtf I hate cheetos now?

>> No.17589460
File: 171 KB, 1460x1045, 1504132579567.jpg [View same] [iqdb] [saucenao] [google]
17589460

What's the most fun game to play? After 1cc'ing most of them I just want to sit down and relax with some of the games.

>>17588789
UFO is a chore to play because the game is shit. The mechanic is shit. Lining up three reds and maxing your lives and then bombs is not difficult, just boring. By the time you get to Byakuren you have too resources to feasibly fuck it up unless you somehow tilted to Murasa.

>> No.17589465

>>17589460
PCB and PoFV.

If anyone says anything different, they are an alien.

>> No.17589468

>>17589465
PoFV is fun if you have someone to play against. The versus AI is some of the must frustrating bullshit imaginable and you could never convince me otherwise.

>> No.17589474

>>17589460
I really like the newest one because I'm bad and it's easy but I think my favorite is Impossible Spell Card.

>> No.17589476

>>17589474
Have you 1cc'd any games?

>> No.17589479

>>17589476
Only 2, but they're pretty easy so I'm not sure if they 'count'.

>> No.17589489

>>17589479
As long as they weren't TD and UFO.

>> No.17589492

>>17589489
HSiFS and LLS.

>> No.17589497

>>17589492
You should expand your horizons. If you can 1cc those, there's a bunch of other titles that you could easily manage.

>> No.17589498

>>17589489
>>17589460
What kind of person intentionally shitposts on the internet?
inb4 it's that specific shitposter.

>> No.17589501

>>17589498
A shitposter. What are you trying to say, that TD isn't an easy game? That UFO isn't an easy game?

>> No.17589504

>>17589501
I'm saying that holding a contrarian opinion for the sake of being contrarian is, in fact, shitposting.

>> No.17589506

>>17589497
I've been working on IN lately, and I've gotten close. I'm finding it harder to sit down and run the gauntlet until I win than it was with HSiFS, though.

>> No.17589508

>>17589504
What opinion there is contrarian? Also, do you seriously think there aren't people on the internet with different opinions? I'm not saying these things to stir up shit, that's what I honestly believe.

>>17589506
What team are you using for IN? IN is a major step up from HSiFS I feel, and depending on who you're using, it might be a huge struggle.

>> No.17589531
File: 32 KB, 400x400, 1207871684388.png [View same] [iqdb] [saucenao] [google]
17589531

>>17589460
I like to play PCB and SoEW. Those soundtracks make my brain cum.

>> No.17589536

>>17589508
Look, I've only known two types of people who were adamant in calling UFO, a game that many struggle with, easy. A well known shitposter who was disgraced years ago, and the easily impressed normal modo fags who suck his cock.
You can have opinions, anon, but the way you presented yours made you immediately look like an uninformed douche.

>> No.17589543

>>17589536
I literally just got finished doing a 1cc of UFO yesterday. It is by no means hard, it just has a shitty mechanic that takes getting used to. Murasa has the hardest patterns but she's a Stage 4 boss and by then you're loaded to roll into the finale with stocked resources assuming you've been non stop with UFOs. I'm not saying it's HSiFS easy or close to TD's level but it's one of the easier Touhou games.

>> No.17589554

>>17589543
>I literally just got finished doing a 1cc of UFO yesterday.
Really, now?

>> No.17589557

>>17589554
Yes. Are you expecting a Lunatic 1cc?

>> No.17589571

>>17589557
Wasn't it?

>> No.17589783

>>17588353
Winter has the easiest final plus both Reimu and Cirno work well with it.
>>17589501
UFO isn't an easy game outside of easy mode, yeah.
It's among the hard ones in normal, has probably the hardest hard and lunatic modes.
Extra is indeed easy though.

>> No.17589787

>>17589783
UFO Normal is easy.

>> No.17589791

>>17589787
It is not.

>> No.17589803

>>17589791
If we're talking a 1cc normal, it is. They fucking hand you resources on a silver platter. The only game I can think of that is straight up easier is TD because of Trance and EoSD because the patterns are easy enough that you can go through without any rote memorization and still get a clear.

>> No.17589810

>>17589803
The amount of resource you get doesn't directly affect difficulty. This argument is almost as retarded as calling PD easy only because of infinite retries lol

>> No.17589813 [DELETED] 

>>17589810
If you're talking actual pattern difficulty then I have reason to believe you're actually retarded.

>> No.17589838

>>17589813
>>17589810
Do you both lack reading comprehension? No individual facet of difficulty can be considered in a vacuum. UFO provides the potential for a lot of resources, but also makes you put in a lot of work up front to strategize and learn a route. How do those things balance out? Each individual's mileage will vary.
More generally, every game's difficulty is mostly a matter of opinion. People are skilled at different things, so aside from a few clear outliers, you'll never reach a consensus.

>> No.17589841 [DELETED] 

>>17589838
>wah don't argue your opinions
Fuck you pal.

>> No.17589857 [DELETED] 

>>17589813
What are you gonna say UFO's and LoLK patterns are easy now? You could get a WR shitpost with that, the only one you will ver get.
Or are you one of those scrubs that need to cheese every game they play even for a shitty clear?

>> No.17589864 [DELETED] 

>>17589857
LoLK is on a completely different fucking league than UFO. I'm honestly shocked by this sort of reaction. I l picked up and put down UFO in the span of 1 day to get a Normal 1cc. For a little context, I only moved on to UFO after getting my ass kicked for an SA Normal 1cc so maybe this really is just a matter of perspective. I don't see it as a hard game. You can get a clear without putting any significant time towards the patterns except for maybe Murasa.

>> No.17590598
File: 15 KB, 320x320, reismug.jpg [View same] [iqdb] [saucenao] [google]
17590598

>>17589803
>>17589810
>>17589813
>>17589838
>>17589857
>>17589864

this whole conversation is retarded

>> No.17590607 [DELETED] 

>>17590598
UFO is an easy game, deal with it.

>> No.17590699
File: 282 KB, 409x363, th16_999.png [View same] [iqdb] [saucenao] [google]
17590699

CirnoSummer is the best shottype in HSiFS.

>> No.17590950 [DELETED] 

>>17589864
how about you try playing something other than normal mode
most people don't really care about normal when judging a game's difficulty because everyone moves on to hard and lunatic eventually

>> No.17590966 [DELETED] 

>>17590950
>discussing difficulty based on a normal 1cc
>STOP DISCUSSING NORMAL MODE
you too

>> No.17590985 [DELETED] 

>>17590966
i see you complaining incessantly about normal mode being too easy but somehow you never thought about trying out higher difficulties, probably because you're a retard

>> No.17591053 [DELETED] 

>>17590985
No, you assumed I've never tried harder difficulties. What we're discussing isn't about those.

>> No.17591124 [DELETED] 

>>17591053
if you have there's no reason to complain about normal mode being too easy since it's below your skill level after all. who cares. the reason UFO is considered hard isn't because of its normal mode, which is pretty average by normal mode standards

>> No.17591137 [DELETED] 

>>17591124
>which is pretty average by normal mode standards
I'm glad you agree.

>> No.17591141 [DELETED] 

I think every opinion, unless you've 1cc'd a majority of the games on lunatic, should be prefaced with "I'm a normal/hard modo scrub, but...," to cut down on this type of shitposting.

>> No.17591148 [DELETED] 

>>17591141
There would be five people in this current thread posting if you're leaving it to 1cc lunatic players instead of 100.

>> No.17591152 [DELETED] 

I think every opinion, unless you've got atleast 90% of WR in a majority of the games on lunatic, should be prefaced with "I'm a survival scrub, but...," to cut down on this type of shitposting.

>> No.17591198 [DELETED] 

guys eosd is such an easy game i did it on the third try on easy mode and i only had 4 starting lives why do people pretend like eosd is hard????

>> No.17591201
File: 767 KB, 370x501, 1395225077466.gif [View same] [iqdb] [saucenao] [google]
17591201

>>17591148
While that was an obvious exaggeration, there is some truth to the statement.

You really should start a discussion by explaining which difficulty you're talking about, when discussing things like this. Otherwise, you get people discussing two different things without even realizing it (though, judging by the low quality of your posts thus far, this was likely your intent.) And in not doing so, people can't debate your point, as you haven't given enough information for them to provide a conclusive counter argument.
You are doing nothing but lowering the quality of the thread by doing this sort of dumb shit.

Anyway, in regards to UFO, the patterns are fairly hard for a normal mode, but the obscene amount of resources do get, as you have said, allow you to basically brute force it. Once you get to hard and lunatic, however, UFO manipulation becomes more difficult, and the difficulty of the patterns starts to catch up to you as a result. Though, as someone with experience in all the Touhou games on normal, I will state that UFO would probably be one of the harder games to 1cc on the difficulty, if only for the obtuse nature of the game. Now, coming off of SA into UFO, I could see why you'd think of it as easy, as SA's normal mode is a freak accident that's far harder than it should have been.

But you're still an idiot. Just wanted to throw that out there again.

>> No.17591231

>>17589508
I've been using Barrier Team, with a few runs with Youmu/Yuyuko, which I don't have a lot of luck with.

>> No.17591254

In my opinion on a normal 1cc
LoLK > SA > DDC > MoF > IN > PoFV (if only for how fucky the RNG gets) > PCB > HSiFS > UFO > EoSD > TD

>> No.17591299

>>17591254
IN is way too high.
PoFV is kind of iffy too, if only because you don't even need to get a 1cc to get the good end and unlock extra.

>> No.17591312

>>17591299
Yeah but that's assuming you do a 1cc. Stage 6 and beyond is a shitshow depending on who you get and Aya is such a pain in the ass that you're likely to lose a life there. Kogasa is manageable usually and then Shikeiki is another nightmare where you either fail entirely or have to lose a life before you can clear.

IN is only that high because the games that come after are easy as shit. PCB's supernatural border being useful for an extra hit and the general difficulty isn't that bad. IN gets tricky with Reisen but after you see her patterns a few times, it's not too bad besides her Last Spell which is inconsequential in the bigger picture. Reimu/Marisa are a pain in the ass too actually.

>> No.17591333

>>17591312
>Kogasa
She's not in Phantasmagoria. Do you mean Medicine?

>> No.17591384

>>17591333
I'm retarded, I meant Komachi.

>> No.17591387

>>17591312
I'd still disagree. IN has too many systems that favor newcomers (easy death bombs, strong shots in general, bullet destruction) for it not to be the easiest normal 1cc (outside of maybe HSiFS). And I know that's not just me, that's almost a community consensus.

>PCB's supernatural border being useful for an extra hit
Sure, but you have no control of when it comes and goes as a new player, and as such isn't reliable.
>the general difficulty isn't that bad.
I'd disagree. Stage 4 feels really long for new players, and the Prismrivers/Youmu have plenty of patterns that can trip up even players that've 1cc'd the other games on normal. Especially if you're playing as Sakuya, who gets the "privilege" of starting with the most difficult of the Prismriver sisters.

Anyway, my list is
LoLK > SA > DDC > UFO > MoF > EoSD > PCB > TD > IN
No PoFV for being a different subgenre, and no HSiFS because I don't feel it's fair for me to compare something I played on normal now to things I played on normal when I was starting with the games.

>>17591333
He probably means Komachi.

>> No.17591422

>>17591387
Maybe Trance takes getting used to for others but going into TD after the other games, having not only bombs but a gauge that essentially gives you invincibility and super powered shots for extended time made it way too easy.

I somehow managed to forget the fucking Prismriver, probably because I don't want to remember that shitshow. Youmu isn't too bad but I never got very good at her spell cards before finishing a clear. Choking on the spacing when the bullets are slowed down happens no matter how much I practice.

>> No.17591595

EoSD on Normal, my first day playing Touhou ever.

How do I stop dying to fucking Cirno?

>> No.17591605

>>17591595
Use your bombs.
Shift for focused movement.

>> No.17591607

>>17591595
Hold shift for focus, take your pace instead of just trying to get in there.

>> No.17591612

>>17591605
>>17591607
Yeah, I'm using Shift. But I always panic and fold.

>> No.17591654

EoSD on Normal, my... ehh, maybe second week playing Touhou.

How do I stop dying to fucking Remilia and Sakuya

>> No.17591745

>>17591654
Sakuya's patterns are pretty fast but the most important thing is to take it slow. If you choke and decide to try and fly out of them at high speeds you'll get your shit fucked.

Remilia has some pretty crazy shit but most of it is about positioning yourself for what's going to come. Practice her spells a few times rather than expecting to go in there and roll her flat.

>> No.17591792

>>17591745
>Practice her spells a few times rather than expecting to go in there and roll her flat.
Yeah, I'll try. It's so tempting to try to beat her once I am there though. Well, I'll have to fight with that, thanks

>> No.17591906

>>17591384
If it makes you feel better, it was enough for me to double check and see if I somehow missed her as a character.

>> No.17593497

>>17591745
>>17591654
Actually, I'd say the most important thing for Sakuya is to learn which attacks can be misdirected, and how. Don't just sit still and try to dodge all that shit the hard way

>> No.17594207

Can you deathbomb in the PC98 games?

>> No.17594270

>>17594207
Not to my memory. I know you can't in SoEW specifically.

>> No.17594929

>>17594207
You can in LLS and MS

>> No.17596548

sometimes I always take for granted how much of a luxury deathbombing is.

i finally dedicated some time into a non-2hu shmup (dodonpachi) and bombing on reaction requires is infinitely harder. even eosd deathbombing windows would make the game incredibly easier.

id say the first loop is around the same difficulty as touhou on hard mode, but god damn it can be frustrating as hell.

>> No.17596817
File: 19 KB, 552x627, 1478047106648.png [View same] [iqdb] [saucenao] [google]
17596817

Finally got that HSiFS normal 1cc.
Just downloaded the game a few days ago.

Died a lot to easily dodgeable crap, still ended up with a ton of resources.

>> No.17597013
File: 43 KB, 400x1234, Summary.png [View same] [iqdb] [saucenao] [google]
17597013

The curse is finally lifted. I kinda cheesed through a nice part of the game but I wanted to fight Okuu fair. And she took a whooping 5 lives from me. Fuck Subterranean Sun, it's one of those spells that I'm incredibly inconsistent at doing. The worst is that I fucking captured that spellcard on Hard the first time I actually got to 1CC that mode.
Maybe I'll try my hand at Lunatic SA some other day. I believe I should try more Extra mode in the meantime.

>> No.17597130

I think I might be too retarded for DDC and reverse controls.

>> No.17597356

>>17597130
For the first spell, keep moving back and forth a little bit all the time, it'll help you concentrate on the changed directions. For the second, move before you think you have to. For the last one, stay unfocused, keep moving, and try not to let yourself get forced into dodging up the sides of the screen.

>> No.17598363
File: 122 KB, 722x1024, Yuyuko (1566).jpg [View same] [iqdb] [saucenao] [google]
17598363

>>17596817
>lunatic GFW
That's great anon
>>17597013
Keep the wreck work anon, this chart is awesome to look at

>> No.17598437

>>17598363
>wreck works
That sounds like my own.
Keep the great work anon.

>> No.17598839

>>17588986
LoLK doesn't punish you nearly as hard as UFO. Besides, the only noticeably unfun part of it was stage 6.

>> No.17598988

>>17598363
Thank anon. Your picture reminds me of that cute Yuyuko x Youmu doujin I bought in Japan during my stay in 2016: Yuyuko making the whole netherworld blossom and fingering Youmu to wish her a happy birthday.

>> No.17599026

>>17598839
We're not even on the same planet. I'd much rather be punished harshly for a miss but allowed to keep playing than "not" be punished by being sent back in time to make that same miss a hundred more times.
UFO is like any other game, except with a bit more routing through the early stages; learn that, and you're good to go. LoLK is a soul crusher. The entire game is built around a mechanic that minimizes the parts you find fun and rubs your face into the parts you're bad at. Plus, as it turns out, STGs get a lot less fun when they're stretched from thirty minutes to an hour, or two, or three, or repeated unenjoyable content.
I don't often play UFO just for fun, but LoLK is the one game that I'm never going to play again.

>> No.17599116 [DELETED] 

>>17599026
Nigger just play on legacy mode

>> No.17599132

>>17599026
Nigger just play legacy mode and bomb through the 'unfun' parts.

>> No.17599187
File: 83 KB, 300x300, cirno_hotpockets_zps0cfaa7c5.png [View same] [iqdb] [saucenao] [google]
17599187

>The release circles do damage to the bosses

HOLY SHIT

>> No.17599226

>>17599187
You didn't know? You can straight up skip several of the cards (Like Aunn's final card) with certain seasons.

>> No.17599299
File: 547 KB, 1206x1320, 1504563831886.jpg [View same] [iqdb] [saucenao] [google]
17599299

>>17599187
I always forget about releases. Realize that I have them only at 6'th stage.

>> No.17599418

>>17597356
>try not to let yourself get forced into dodging up the sides of the screen.
That's funny, that's how I do that spell card all the time. With Reimu I find that her focused speed when moving diagonally syncs well with the speed of the bullets, so just holding diagonal movement lets me get through the moment the screen is flipped without issue.
I only play Normal, so perhaps the bullets are faster (and this strategy therefore a bad idea) on higher difficulties.

>> No.17599448

>>17598363
>That's great anon

It was the most pathetic 1cc you'll ever see, but a 1cc nonetheless.
I could only do it on A1 though. I've played through the A1 route probably about a few hundred times by now.
I tried doing B1 Hard the other day and it's kicking my ass.

>> No.17601223

Why is there P/L on LoLK charts? Why is Pointdevice counted for 1cc clears?

>> No.17601455

>>17601223
Well you do it in 1 credit

>> No.17601649

>>17601223
It's not a 1cc by design but it's still a clear. I think they're included for the same reason StB, DS, and ISC are included; just for the sake of tracking progress in general even if it's not all made up of 1ccs.

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