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/jp/ - Otaku Culture


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16027866 No.16027866 [Reply] [Original]

Touhou Gameplay Thread

Take it easy or not with the touhou main games!

Previous >>15977684

>> No.16028119

Is it possible to capture Kogasa's first spellcard legitimately with ReimuB in UFO? Without cheating by getting close to her, that is.

>> No.16028212

>>16028119
Is this bait

>> No.16028452

>>16028212
No doubt

>> No.16028550

>>16028212
Why would it be bait?
I mean the first one during the boss fight "Umbrella Sign "Parasol Star Memories", not the mid stage one.

With frog Sanae it's easy, but homig Reimu seems impossible.

>> No.16028575
File: 574 KB, 640x480, hall of shame.png [View same] [iqdb] [saucenao] [google]
16028575

>>16028119
>>16028550
I was afraid I was the only one. Lunatic Kogasa as a whole is stupid for a stage 2 boss.

>> No.16028576

>>16027544
I may be a coward, but anon had already died, failing the spell.
It's always better to bomb than to die (no shit), but if you die AND HAVE A LIFE LEFT, there's no point not bombing, as you already failed the spell.

>> No.16028710

>>16028575
hhaahaha what the fuck not even 1 cap? how is this even possible

>> No.16028802

>>16028119
Safespots = Cheating!

Fucking cheating superplayers!

>> No.16028821
File: 131 KB, 1465x773, progress.png [View same] [iqdb] [saucenao] [google]
16028821

>>16028119
tfw my runs are cheated runs because of using the safespot on Kogasa's first spell

Anyway, post progress, friends.

>> No.16028869

>>16028821

>> No.16028889

>>16028119
Nigga are you seriusly having trouble capturig that with Reimu? You should try to do it with spread Marisa.

>> No.16029022
File: 2.31 MB, 720x540, ds-suika-dodge.webm [View same] [iqdb] [saucenao] [google]
16029022

Vid related just happened. Anyone got insane lucky dodges to share?

>> No.16029552

>>16028889
>Nigga are you seriusly having trouble capturig that with Reimu?

Well, can you do it? I'd like to see you try. And you too >>16028710 smartass.

>You should try to do it with spread Marisa.

Spread Marisa feels a lot easier, almost Sanae frog-tier.
Because spread is exactly what you need for that spellcard.

>> No.16029676
File: 2.86 MB, 401x480, not reimu b but whatever.webm [View same] [iqdb] [saucenao] [google]
16029676

>>16029552
Just use the safespot, it's very consistent.

>> No.16029712

>>16029676
I know it's consistent, but the challenge was not to use it.

>but whatever
It's not really "whatever". Reimu A has a lot higher damage output, so you can capture it if you get lucky.
With Reimu B however, it's almost impossible to.
This is why I specifically asked if anyone can do it with Reimu B.

>> No.16029732

>>16029712
Yeah I don't think ZUN designed the spell around not using the safespot for some shots, sadly.

>> No.16029749

>>16029676
I have a few questions, anon.
First, would you mind making a webm of the safespot? I've never seen it personally, but I assume it's right under Kogasa.
Second, is the safespot a valid strategy with Marisa A? I would assume that you would have to be careful with her shot, as you risk destroying the umbrellas and releasing bullets that can ruin your strategy, but would you be able to deal enough damage to finish the spell while avoiding shooting the umbrellas?
Third, how much leeway do you have with this safe spot? Is it incredibly precise, or can you be a bit off and still be safe?

>> No.16029796
File: 2.13 MB, 640x480, th12 2016-10-27 14-57-48-69.webm [View same] [iqdb] [saucenao] [google]
16029796

>>16029749
1) Sure. It helps to safespot her first non too, then you can get into the 1st spell safespot before it starts.
2) Yes. The spell ends so fast and you only have to dodge the orbs from a few umbrellas. Sanae B ends it really fast but she pops all the umbrellas so you might want to do it at the bottom with her if you like, although you can probably be like 90% consistent on the safespot with her anyway.
3) There's a fairly decent amount of space. I always used the visual cue of staying above her sandal and not too far up her skirt.

Should help to practice it in bossrush.

>> No.16029806

>>16029732
Safespots aren't designed at all. They're unintended flaws in the design that some people exploit to skirt the intended difficulty, in order to achieve things that they otherwise wouldn't be able to with their level of skill. The spell was designed around actually dodging it, so yes, it's possible to do with every shot type.

>> No.16029815

>>16029806
do you think it's cheating to route out games because only sight-reading can determine a player's skill

>> No.16029835

>>16029815
No, that's a terrible analogy. It would be more correct to compare safespots the the MariB glitch in 10, since both are unintended flaws that reduce intended difficulty to trivial levels. It's kind of a gray area, since it is in the unmodified game and thus not exactly cheating, but it's also clearly really cheap and leads to accomplishments that don't reflect the player's skill.

>> No.16029862

>>16029835
glitch makes marib harder to score actually
if you're going for a "1cc" you should use every possible shortcut available because a 1cc is just a 1cc regardless

>> No.16029866
File: 2.40 MB, 640x480, abusing safespots.webm [View same] [iqdb] [saucenao] [google]
16029866

Most safespots aren't free and will usually give more score than doing it the regular way. Perhaps that's not what ZUN intended, but the player is free to play however they want so long as they are not trying to pass off cheated runs as not-cheated.

I doubt ZUN is entirely against safespots. Only for some patterns does he do this:
https://en.touhouwiki.net/wiki/Bullet_Pattern_Cheat_Defensive_Behavior

>> No.16029868

>>16029806
It's possible to do the spell at the bottom with each shot type, yeah. But what's the point of doing so when you can make it easier on yourself by safespotting it and taking it out quickly?

>> No.16029903

>>16029862
I take the complete opposite view. If someone is good enough to be playing for score, and can take advantage of a safespot as part of a whole route to achieve a substantial score, that's different, because they'd almost certainly be able to cap the card legitimately anyway. On the other hand, if someone can only get a 1cc by exploiting safespots, they can't really say they're skilled enough to earn that 1cc, and should get good enough to do it legitimately before moving on.

>>16029866
>Only for some patterns does he do this
I've always assumed that he just adds them for any exploit he stumbles across in playtesting, which obviously can't be all of them.

>> No.16029913

>>16029806
Generally I would agree, but that one specific Kogasa spellcard is so stupid and unfair for some of the shot types that I don't feel bad for safespotting it.

>it's possible to do with every shot type

It really isn't with Reimu B though.
Even if you somehow manage to capture it once, it's not possible to get consistent at it.
So you'll be able to capture it once every 100 tries or so.

>> No.16030606

>umbrellas
I always thought they were bouncy-balls

>> No.16030824

>>16029903
>should get good enough to do it legitimately before moving on.
What? Why? I just want to play the games, not be the best of the best or brag about getting an "improper" 1cc. Same reason I'll try out the MarisaB glitch next time I play MoF, I want to actually play the game instead of wasting time practicing the same thing over and over.

>> No.16030953

>>16030824
Becauce destroying the game with MariB in MoF can hardly be called playing the game. Sure you can do it once for some laughs, but actually calling that playing the game is retarded, you'll sit there for 10 mins, destrying bosses in seconds without needing to dodge anything, how is that playing the game?

>> No.16030991

>>16030953
Quick question, if someone is making a chart like >>16028821 would it be fair to mark Marisa-B as complete if they abuse the glitch, or should they try to avoid using it during the playthrough for it to count?

>> No.16031006

>>16030991
Avoid it. Seriously, it just breaks the game in half.

>> No.16031022

>>16031006
I've already 1cc'd the game with Reimu-A and I'm the anon currently struggling far more than I should with Marisa-A, I'm just asking if I decide to do a third run through the games on Normal difficulty before I permanently move on to trying Hard.

>> No.16031025

>>16031022
But using MariB doesn't nessesary imply that you are going to use the glitch, as of vsync patch fixes it afaik

>> No.16031076

>>16031025
If someone is unaware of the glitch (no idea how it works) and they trigger it once or twice, does this count as exploitation?

>> No.16031186

>>16031076
>(no idea how it works)

Marisa-B's shot power is just ludicrously, ridiculously, game-breakingly strong when she's at 3.XX power and unfocused.

I just tried it for the first time out of curiosity and got a 1cc my first attempt. It would have been a No-Miss 1cc if I wasn't not paying attention due to how ridiculously OP you are. Then I almost beat Extra my first time (the time-out cards got me because I again wasn't paying attention due to how ridiculously OP you are).

I'm still going to beat it with Marisa-A of course, this shit is so overpowered that it hardly counts as a 1cc. Anyone claiming they beat MoF while abusing the Marisa-B glitch is full of shit.

>> No.16031351

>>16030991
Vpatch is a wonderful thing.

>> No.16031977

>>16030953
And why's that? I'll actually be able to see the whole game instead if being stuck on the 4th stage. Just cause I'll be cheesing the bosses doesn't mean I'm not gonna try to dodge shit. If it ends things as fast as I think it does I would have no problem dodging and switching to unfocused to kick ass if I see I'm in danger.

>> No.16032024

>>16031977
Bluntly put, if you can't beat the 4th stage without cheating, you either:
-play easy modo
-stop playing

>> No.16032038

>>16032024
Why would I stop playing if I want to see the rest of the game? Yeah I suck, not dodge around the issue here but MariB is a chance to see the whole game that I wouldn't see otherwise, unless I looked it up or something b but that's boring. Why the hell wouldn't I go for it?

>> No.16032044

>>16032038
>Why the hell wouldn't I go for it?

Because it's about as respectable as using Cheat Engine to give yourself infinite lives.

>> No.16032132

>>16032038
MariB is just like watching a run on yt

>> No.16032139

>>16032044
Why does it need to be respectable? I already said I'm not gonna go around tooting my own horn at how I got a 1cc without mentioning that I used the MariB glitch.

>>16032132
It's not though, I'm still playing the game myself and can choose to stop using the glitch at any time I want.

>> No.16032146

>>16032139
You know anon, you are right!
Go and take your 1cc, do it and enjoy MarisaB's ending, I haven't seen it but it must be funny

>> No.16032298

>>16032038
>MariB is a chance to see the whole game
It kills all the patterns even before they begin, so you won't really get to see anything.

And what's your plan for the other games?
They don't have a MariB bug, you know.
Not to mention MoF is one of the easiest Touhou games.

>> No.16032318

I like how a discussion about safespots turned into MariB being legit or not. Truly comparable.

>> No.16032380

Spent an hour trying to learn how to "speed-kill" Kisume on Lunatic. Go me. It looks so easy, but the movements are actually very specific...

>> No.16032523

Scoreruns in MoF that use MariB use the 3 power bug for various strategies, such as against Nitori and Sanae for quicker speedkills and higher spell bonuses. Are those cobsidered 'illegitimate' by people here?

>> No.16032650

if anyone can get 2.0 billion with MariB in this thread i'll send u 5 dollaroos

>> No.16032699

>>16032523
>>16032650
If you're playing for score then you can use whatever the fuck you want in my opinion, playing for score means you're more than good enough to 1cc the game without any special tricks. The point of contention is 1cc's here.

>> No.16032823

I personally don't care if people use the glitch or not, to me MarisaB in MoF as a whole is a broken category, as evidenced by the glitch being present in score runs, although used rarely.

>> No.16032853

Speaking of cheating. How do you guys feel about watching replays?

>> No.16032875

>>16032853
It's fine. Knowing is only half the battle, at best; you still have to be good enough to actually pull off any techniques you learn from watching someone else. Besides, if watching replays were cheating, you might as well say that discussing strategy at all is cheating, which is clearly ridiculous.

>> No.16032891
File: 100 KB, 374x400, 1475396820139.gif [View same] [iqdb] [saucenao] [google]
16032891

FINALLY 1CC'D MOUNTAIN OF FAITH
MY QUEST TOWARDS 1CC EVERY TOUHOU GAME AS A COMPLETE NOOB CONTINUES

Finished with ReimuA, gotta say that i love her homing shots a lot.
I kept on losing my runs at the Mountain of Faith card (Kanako's last) because it was too long and i kept on losing concentration.

This time tho, i entered the zone for the first time in years.
Completely concentrated, no bombs (they are useless anyway), captured that shit and won.
This is exhilarrating, this is why i'm lobing these games.
Gotta say, so far this is the best one yet, i loved it more than any other game.
Aya seems really cool, i hope she shows up more later.

Blogposting over, just know that i love you all for making me discover these games /jp/

>> No.16032896

>>16032891
Nice. Kanako's fight is one of my favorites. Also I'm very surprised you captured her final spell card. Good job.

>> No.16032914

>>16032853
>watched a WR of a ReimuB PCB Phantasm run
>uses ReimuA because ain't capturing 70 damn spells for this
>takes weeks just to beat Ran
>one month later reach Yukari
>present day: can consistently reach Yukari, but can't complete some sections, and Yukari reks me

>> No.16032915

>>16032875
I only bring it up because I feel bad when I can't figure a spell card out and watch a replay. For example I'm stuck on Nue's second spell card at the moment with Reimu A. I read this fight was super easy and I've already failed that card 20times. I must be retarded or something.

>> No.16032931

>>16032915
Not to make it sound like I don't watch replays because I do. Most recently I had to watch to see how to do those bullets right before Yukari in phantasm and how to capture Kanako's spell cards in MoF's extra.

>> No.16032948

>>16032914
Are you working on Yukari right now? That's a cool fight. I had a huge gap of time between Ran and Yukari myself.

>> No.16032956

>>16032915
I know the feeling, but as long as you've given it a try yourself, there's no reason to feel bad.

>>16032931
>how to capture Kanako's spell cards in MoF's extra
But those are the easiest, most straightforward midboss spells of any Extra. Is there some secret technique to them?

>> No.16032971

>>16032956
Hmm. I don't know I couldn't figure out 2 of them. I could capture them pretty much every time after watching how it's done though. I actually did MoF quite a while ago. I just couldn't think of another example offhand.

>> No.16033324

>>16032915
>I'm stuck on Nue's second spell card

Yeah, that spellcard seems hard but is actually pathetically easy once you know what to do.
Here's a hint: don't start it in the middle.

>> No.16034906

>>16032853
I only watch what I have already played
Yesterday I got past Mokou's Honest man's death and after that I didn't know wtf to do.
But now that I have played those 3 spells I can watch a little more of the replay I downloaded
>>16032891
Congrats anon! Aya has her own games btw
>>16032948
>I had a huge gap of time between Ran and Yukari myself
oh you

>> No.16034927

>>16029796
I don't see any skill in that webm. All I see is memorization and exploitation of the pattern's design flaws.

>> No.16034977

>>16034927
Well you're free not to use it, and to think of other people's runs as less skilled depending on what strats they use.

I don't really care what strats people use in survival though.

>> No.16035549

>>16034927
what do you get from making low quality posts like these
do you sperg out like a mentally challenged nigger everytime a (You) is posted here

>> No.16035944

>>16034977
>I don't really care what strats people use in survival though.

Shouldn't it be the other way around?
In scoring anything goes, but in survival you shouldn't really use cheap tatcics like that.

>> No.16036442

What's the timer for Eiki? I mean how many lives do you need?

>> No.16036471

>>16036442
On lunatic, assuming she doesn't trap herself and get hit early,
round 1: never
r2: 3:30 or so
r3: like 3 minutes I think
r4 and onwards: 2:30

so 3 extra lives should be enough.

>> No.16036557

What's the catch to Doremy's final spell?
It's fucking stupod that you are dodging and outta nowhere that fucking things comes and kills you

>> No.16036562

>>16036557
It's static.

>> No.16036568

>>16036557
There is no catch, you just simply dodge it the same way every time, it's static.
Position yourself slightly above the bottom, so that the bullets won't spawn on top of you, you'll have bullets below and above you, and dodge the ones above moving upwards, then dodge the ones below you by moving downwards.
Same deal for the second wave.
Memorize how the bullets move, it's the same every time.

>> No.16036570

>>16036471
Well fug. I have only 2 lives,

>> No.16037396

SA is such a railroading experience.

>> No.16037823

>>16036471
>is Aya "AI Molester" Shameimaru
>dies once
>gets it done the second time at 1:19

>> No.16038448

Can somebody share their Touhou 5 file with the main game clear? I want to play through extra but really don't want to play through the main game again and I lost my old file. Preferably with Marisa and Yuuka, thanks a ton.

>> No.16038467

>>16038448
That's like the easiest game to 1cc dude, shouldn't take you more than 15 minutes.

>> No.16038514

>>16038467
>Touhou 5
>easy

I mean it's no LoLK but I'd say it's a noticeably harder than Touhou 4 or 10.

>> No.16038529

>>16038448
Just beat it anon.

>> No.16038530

>>16038514
I don't think so, my greentext friend. Touhou 10 took me a week to complete. I did blind runs with all shot types in MS and 1cc'd every single one except for Marisa. That one took me two tries.

>> No.16038543

>>16038530
Not him, but maybe you were simply better at shmups when you played MS?

>> No.16038545

>>16038530
That's weird. It took me less than 24 hours to beat both LLS and MoF, but it took me more than one month to beat MS. I played the games in order so I had more experience by the time I got to MoF, but I played LLS before MS.

>> No.16038571

>>16038543
I played 5 before 10 my dude.

>>16038545
I dunno. Didn't had a problem with LLS either though i only had one blind run in it .
In MF i tried to capture as much spellcards as possible since the bomb system is kind of broken and felt dirty every time i used a bomb.

>> No.16038576

>>16038571
Oh, I guess you just got worse at video games then.
I guess you should just give up.

>> No.16038588

>>16038576
???????
Sure thing bucko.

>> No.16038592

>>16038571
>In MF i tried to capture as much spellcards as possible since the bomb system is kind of broken and felt dirty every time i used a bomb.

Well that explains it, you were doing a pseudo-challenge run in MoF (trying to avoid bombing isn't completely a challenge run, but you're holding yourself to higher standards than just a 1cc) while you were willing to play as dirty as possible for your MS 1cc. I bombed indiscriminately in MoF to get my 1cc, and barely had to practice to get i, while MS required a lot of effort and patience to clear.

>> No.16038604

>>16038592
>while you were willing to play as dirty as possible for your MS 1cc.
Uh, no? Bombs only messed up my timing on some patterns so i only used them when a pattern looked like a mess, in fact i only remeber bombing a few times in the game.

>> No.16038617
File: 218 KB, 651x632, 1.png [View same] [iqdb] [saucenao] [google]
16038617

>>16038604
Well then I'm not sure what to say. Maybe we just have radically different skillsets regarding what patterns we're good at and bad at. All I know is, for me, MoF is the second easiest game in the series (LLS is the first) while MS is at least in the upper half regarding difficulty. I managed to beat UFO faster than I beat MS.

>> No.16038641

>>16038617
Well it did took me ltota of tries to beat ex-Alice with Marisa. That pattern is really off putting. Also the one with the diagonal lasers.

>> No.16039169

Is there a specific name for the types of titles that touhou uses for titles and descriptors? They use lofty language and adjectives and sound pretty nice. I was playing immaterial night yesterday and had to appreciate how nice of a name that is.

>> No.16039184
File: 63 KB, 271x266, Marisa questions your life choices.png [View same] [iqdb] [saucenao] [google]
16039184

>>16039169
>immaterial night

>> No.16039221

>>16039169
It's called semi-meaningful nice sounding japanese being translated to english

>> No.16039259

>>16038448
I'll just post again because if I wanted to clear it I wouldn't have asked in the first place. Considering people talked about finishing MS maybe you can just upload your file, I'd appreciate it.

>> No.16039265

>>16039169
Immaterial Night is one of my favorite titles, right behind Subterranean Weather Rhapsody.

>> No.16039670

>>16038617
>Maybe we just have radically different skillsets regarding what patterns we're good at and bad at.
I can't tell if your being sarcastic but shouldn't this be obvious? Different people are going to be better at different things. Same reason why there shouldn't be an agreed upon easiest game or hardest game.

>> No.16039734

>>16028710
fuck off stupid bully nigger piece of shit not everyone can be talented

>> No.16040659

>>16035944
There's a clear difference between abusing bugs to beat something, and exploiting properties of the game's design to beat something. Stuff like taking advantage of safespots is a somewhat heavy example of the latter, but it's all a gradient. Some safespots are easier to execute than others or give you more advantage than others, but you can also have spots that are just easier to dodge in than others. Misdirecting can potentially cheese large portions of patterns, or just make some parts of patterns easier, and at its most basic is just bullet herding or streaming. All any of this is, is taking advantage of the game's design in regular gameplay to make it easier on the player.

Is a great deal of misdirection on a pattern or dodging in a particular area supposed to be unimpressive because the player takes advantage of it, or more impressive because it's the smarter option? If you think it's the former, should a player be intentionally screwing themselves over by putting them in bad spots in order to try and be "more impressive"? I'm pretty sure only people who don't really play STGs actually think along these lines.

>> No.16041950
File: 108 KB, 256x320, 095_aya6.png [View same] [iqdb] [saucenao] [google]
16041950

How do the messages/portraits change in StB?
Does the portrait change based on stage score or best shot? Or does each stage just have one good portrait/message.

>> No.16042038

>>16041950
I believe each stage just has one good portrait/message, but some of these still have Aya disappointed (i.e. one of Reisen's stages has Aya complaining about her camera being unfocused even if you have a good score).

If you finish a stage with too low of a score, you will get an upset Aya and a generic bad message. Redoing the stage for a higher score will then unlock the good message/portrait.

>> No.16042124

Beat stage 5 of SA after 3 hours of restarts, beat stage 6 -literally- on my first try. I thought rumours of Utsuho being much easier than Orin were exaggerated...

>> No.16042198

>>16035549
>what do you get from making low quality posts like these
Calm your tits young aspie. I'm just mentioning a fact that there's a huge difference between a player who has great reflexes and someone who just relies on route memorization. You can't teach good hand-eye-coordination, it is something you have to be born with; hence the reason why only a few people become great athletes.

Whoever made this webm [>>16029796] is only good at following a series of steps to solve the problem. He's like the textbook example of everything that is wrong about the western education system. He is just exploiting the unpatched bugs of that bullet pattern that ZUN coded. I wouldn't be surprised if he was using performance enhancing drugs like adderrall to help him monkey his way to victory. If this was Gundam he'd be nothing more than a grunt piloting a Zaku. I on the other hand would be a newtype with endless plot amour. If I wasn't so busy (procrastinating) on this Calc II exam, I'd show you how a real newtype handles that bullet pattern. And unlike him, I don't do drugs.

>> No.16042430

>>16042198
>You can't teach good hand-eye-coordination, it is something you have to be born with;

Not everyone was born retarded like you.

>> No.16042573

>>16042198
post your scores then talk faggot

>> No.16042626

>>16042573
I can't post them right now. I'm being audited.

>> No.16042678

>>16042626
like this: wut gaems + how many 億?

>> No.16042907

>>16042198
>I'd show you how a real newtype handles that bullet pattern

I'd love to see that.

>> No.16043114

>>16042198
Are you really comparing shmup players to professional athletes? This is hilarious.

I guess this is the sort of attitude people like you have to have, to get over the fact that nobody cares if you're good at shmups outside of a very small circlejerk.

>> No.16043241

>>16042198
The thread isn't going nowhere anon. Feel free to post it anytime.

>> No.16043769

For StB, how do I beat Stage 5-6? When I clear the green part, the yellow screws me over, and vice versa. Or sometimes I just don't get the bullets cleared at all, and get walled.
Stage 4-4. What the heck do I do? I get walled by the blade before I can get two photos.
Stage 7-7 (Perfect Maid if I messed it up), how do I get both a safe spot AND a good photo? I either get Sakuya in my crosshairs, but hit with a knife, or I can't get the photo in.
7-2 (Remilia's nonspell), what the HELL do I do? She stays as a bat, and I can't survive the onslaught long enough to take a photo of her human from (let alone reach it).
Stage 8 in its entirety, Yuyuko doesn't make sense with 8-8 at all, and most others force me to a wall.
Ran is just bullcrap (excluding Stage 8-1) with the later stages.

And how am I WORSE at DS than StB?!
I am at Stage 5 in DS, and I haven't even 100% Stage 2.
However, I have ALMOST reached Stage 9 in StB, and have completed Stages 1-4, almost completed Stage 5, and Stages 6, 7 and 8 are just too hard for me to clear enough for the next level.

>> No.16043881

>>16043769
>5-6
Find a position where you can take the first photo and charge up for another. Then, the position where you can text the second photo and charge for a third. Iterate until you've found a place to take each photo.
>4-4
It's aimed, just stream. Admittedly, it gets a bit hectic, but that's the game in a nutshell, so deal with it.
>7-7
Each level of knife pattern is static, so figure out where the path through each one is, then just be patient. Wait until you can easily move through the path to get near Sakuya at the right time to take a picture.
>7-2
Run around in circles, and don't stop. Do large enough loops that your camera is charged by the time you're almost at the top, then take a photo to clear your path across the top (which should also get Remi in frame).

Can't help you any farther than that, I gave up for the time being at level 8. Good luck.

>> No.16044221

>>16043881
Shit did i say 4-4?
Sorry about saying the wrong level. I meant 6-4.

>> No.16044407

>>16044221
Just misdirect it.
If all you're doing is moving slowly from one side to the other, then obviously you're gonna get walled.

>> No.16044415

>>16044407
>>16044221
You can even do it with slow movement if you're consistent enough with the timing. Just get her right as she comes up from the bottom, it's no problem once you have the timing down.

>> No.16044431

>What made IN so good (to me) was the huge amount of content:
>Four teams, and eight individual characters, all with one shot-type and two bombs.
>Last Words
>Spell practice
>Last Spells
>TWO final stages and final bosses
>Boss familiars giving you two ways to approach many spell cards
>With ZUN's family expanding, I find it doubtful he'll have time and inspiration to pack so much into one game again.

This is a list of everything wrong with IN.

>Four teams, and eight individual characters, all with one shot-type and two bombs.
I'd rather have a new game than the same game 50 different times. Except not different. At least make the stages different, or have an entirely different stage or two for each team.
Solo mode is stupid because the game is 1+1=2 levels of simple.

>Last Words
Atari games had enemies with desperation attacks.

>Spell practice
Casual garbage. "Practice" modes are the last thing ANY game needs. You can "practice" all you want by getting back to the part that killed you, and you'll get better IN GENERAL instead of only on a specific gimmick, AND without ruining the rest of the game in the process.

>Last Spells
More garbage. Put them IN THE GAME and make them mandatory, or at least make them fail-able bonuses like the last words are.

>TWO final stages and final bosses
Why don't we have THREE final stages, then? Or THREE HUNDRED?

Garbage.

Make a new game or an ENTIRELY different route, not a single ten-second stage that's just a shitty excuse to justify having a loop. At least CAVE does stuff like making you go through the stages backwards and giving enemies death shots. You should only be able to get to final B by meeting the time requirement on every stage, not just by playing the game twice and letting you choose.

>Boss familiars giving you two ways to approach many spell cards
1+1=2. They might as well not even be there, because you can completely ignore them and still meet the requirements on every stage. There needs to be real reasons for destroying or NOT destroying them, like enemies and obstacles that become stronger when focused, and others that absorb lingering familiars to use overwhelming attacks. At LEAST.

Zun never had inspiration from day one. He didn't even want to make games! He made them because he thought the music cds wouldn't sell on their own.

>> No.16044479

Reminder not to respond to trolls.

>> No.16044651

>>16044431
i agree IN is trash

>> No.16044674

>>16044431
>two ways to approach spells
Not really, no.

>> No.16044920

>>16042430
Out of all the false crap in that post, you call him out on the one thing he's correct about.

>> No.16045002

>>16044920
Hand eye coordination can be improved through exercises, like many other mental processes.

>> No.16045019

>>16044431
Is this copypasta?

>> No.16045030

>>16045019
Yes, ignore it.

>> No.16045033

>>16045030
I apologize for giving it a (You) then.

>> No.16045249
File: 990 KB, 176x135, 1477524427827.gif [View same] [iqdb] [saucenao] [google]
16045249

Hello, i'm this guy >>16032891

I was feeling super great after having cleared MoF.
I have now been broken.

Rin in SA is fucking bullshit and i hate her.
Christ she's not even the final boss, what the fuck is this. The stages are also super difficult.
What happened with the difficulty in this game?
Have i gotten worse or is this game considerably harder than the previous ones?

>> No.16045252

>>16045249
SA is harder on normal than most of the rest of the games. You kind of need somewhat of a route to not die. Okuu is easier than Orin at least.

ganbatte

>> No.16045345

>>16045249
I was expecting YOU anon to come again and complain about HER, HAHAHAHAHAHA!
Don't listen to the Rin is harder than Okuu meme, what awaits you is way worse, Rin can easily be routed.
SA must have the second hardest normal mode overall.

>> No.16045362
File: 120 KB, 392x495, 1474608845863.jpg [View same] [iqdb] [saucenao] [google]
16045362

>>16045345
THE SECOND?!?!?
WHAT COULD BE WORSE???

>> No.16045367

>>16045362
LoLK in legacy mode, much harder.

>> No.16045383

>>16045367
You have now scared me

But i can do it
I think?

>> No.16045386

>>16045345
>Rin can easily be routed.
This. After figuring out the gimmicks capturing her spellcards is easy. Utsuho on the other hand has harder spellcards to capture, specially her first one.

>> No.16045388

>>16045383
you can just play it in pointdevice until you're familiar with hard in most games, then I recommend checking out lolk legacy normal

>> No.16045410 [SPOILER] 
File: 42 KB, 309x187, 1477908686773.jpg [View same] [iqdb] [saucenao] [google]
16045410

>>16045383
Don't worry anon, it's not that hard. The Stage 5 boss is a fairy, you have nothing to worry about.

>> No.16045703 [SPOILER] 
File: 215 KB, 336x512, 1477915149101.png [View same] [iqdb] [saucenao] [google]
16045703

>>16045249
>>16045362
You think SA is bad?
Wait till you meet this little cutie.

Your asshole will never be the same.

And I don't know why people here keep saying SA Normal is the second hardest.
UFO is much harder, for me at least twice as hard, as SA.
Then you have DDC which is even harder than UFO in some instances.
And then there's LoLK which is the hardest Touhou game to date.

>> No.16045763
File: 29 KB, 156x194, 1466502730989.png [View same] [iqdb] [saucenao] [google]
16045763

I know that if I keep practicing enough I'll get my first Hard 1cc in IN, I already reached Kaguya but why can't I bring myself to do it? Did I burn out already? Is it over? I'm feeling discouraged but I don't know exactly why.
>>16045703
>And I don't know why people here keep saying SA Normal is the second hardest.
>UFO is much harder, for me at least twice as hard, as SA.
Well, I say that because I 1cc UFo in my 3rd or so try, and literally 1cc DDC on my first try.
But for SA it was a grind.

>> No.16045818

>>16045703
Maybe I got lucky, but it took me six weeks to 1cc SA, while I beat UFO in only two. UFO is definitely at least the third- or fourth-hardest game in the series though.

And I never had trouble with DDC, but maybe that's because I used Reimu-A and she's apparently OP.

>> No.16045908
File: 2.07 MB, 1800x1406, __patchouli_knowledge_touhou_drawn_by_daimaou_ruaeru__7cf8707f130b73aa0e86fca597926af7.jpg [View same] [iqdb] [saucenao] [google]
16045908

How much money does ZUN make from my purchase of a Touhou game? Can I only buy them from a third party or something like that?

>> No.16046078

>>16045030
>everything I don't agree with is copypasta
kill yourself

>> No.16046104

>>16046078
Are you by chance the lolkshitposter?

>> No.16046123

>>16045345
>Rin can easily be routed.
Basically true even on Lunatic, though I find myself stupidly dying to her first midboss nonspell while trying to time it out (almost), Cat Walk is impossible for me as far as I'm concerned, and I'm dying to the white wheels far too often because I overshoot with my movement. I'm hoping grinding will fix.

Found Lunatic Okuu really easy actually, just some randomness to dodge through, few tricks. Well, sometimes it walls you.

>> No.16046151

>>16046123
>I'm dying to the white wheels far too often because I overshoot with my movement
Since the wheels are actually aimed slightly to your right, it's easiest to start by staying under as long as possible, then dashing to the right just enough to keep hitting her, slowly moving back to the left until you can't shoot her anymore, then dashing right again. This way you minimize the larger motions that tend to get you killed while also avoiding 90% of the danger from the wheels themselves. It's also easier to concentrate on just moving in one general direction.

>> No.16046247

>>16046151
Thank you anon, but it's already what I try to do, and the dash right eventually kills me. The wheels are aimed correctly. I'm just really bad at unfocused movement, same reason why I die to Orin's first st5 nonspell. I use Reimu for the slower speed, and still. I intend to grind it out.

>> No.16046622

What is better if you want to 1CC PoFV? Spamming 2 level or Dragon attacks?

>> No.16046637

>>16044651
It's not that bad, but it's far from the teh best 2hu gaem evar

>>16044674
You can shoot the familiars, or you can't! Pinnacle of 2hu art.

>>16045019
Thread died, doesn't count.
Thought I'd give you guys a try. Half of you are the samefags anyway. IN is a simple game filled with meaningless bloat.

>>16045030
kill yours- oh

>> No.16046786

>>16046622
Neither, for most characters.
The AI can easily dodge all but 2 of the level 2 attacks, and boss attacks don't fair much better.
Use your gauge for defense, wait the AI out.

Or just cheese it with Medicine or Aya, whatever works.

>> No.16047173

>>16046622
Reset if you get hit a single time, except the final stage since you have to get hit once unless you cheese with >>16046786

>> No.16047183

>>16047173
>Reset if you get hit a single time

Wait, why?

>> No.16047231

>>16047183
He's exaggerating, but you do want plenty of lives for Eiki.
Ideally, you shouldn't lose any lives until Aya/Medicine at least.

>> No.16047258

>>16046622
Level 3 and 4s are a waste of gauge. Only use level 1 and 2.

>> No.16047626

>>16043769 Here, have some greentext.
>play 5-6
>first try was 4/5 photos
>keep on dying foolishly
>almost had Patche
>4/5 photos with an enabled camera
>I had no space to press Z and move the crosshair down
>Died so close
I got it, but that was really upsetting.
Similar to 5-5.
>RNG shitfest 5-5, I don't like you too much.
>Reach 5/6 photos
>Danmaku looks ok
>get hit while getting away from Meiling at 91% battery
>fuck

>> No.16047629

>>16044415
I get her as she comes to the bottom, not sure if it works, as I had 2/3 photos before I messed up.

>> No.16047634

>>16044431
>Atari games had enemies with desperation attacks.
So do some RPGs (Kingdom Hearts). It's nothing new at all.

>> No.16047743

>>16046104
literally who?

>> No.16048166

I can beat Stage 6 stages, but I can't beat 5-5. What the literal hell?

Every Youmu Stage. So damn hard...

Stage 7-9. I love these stages, but I feel no progress despite me trying. Still love getting my arse kicked around. Thanks, masochism!

Send help

>> No.16048327

>>16046247
That non is kind of difficult because if you aren't consistent at the movement and positioning it will fuck you up. Often you will need to intersperse focus taps for minor adjustments; I'm not sure if you do that. I know that if I were to try it entirely unfocused I wouldn't be able to keep track properly.

>> No.16048449

>>16048327
Actually, going back to check how I actually do that non (and wheels), I'm in focus nearly the whole time, and use unfocus speed to adjust, not the other way around. Given this, I would suggest trying the same.

>> No.16048571

Best touhou to start with?

i downloaded the nyasee pack from 1 to 15

>> No.16048593

>>16048571
The original trilogy (6, 7, 8) are staples that are generally suggested any time somebody asks. They have some of the most memorable aesthetics and various reasons each why you'd start with any of them. Really just pick up each of them and focus more on whichever you like the most.

Just use the vsync patch along with them for playability's sake. You might not consciously notice any input lag if you're just starting to play but it helps regardless. http://www.mediafire.com/file/5uk43317q0ozjkj/VsyncPatch.zip

>> No.16048607

>>16048593
Thank you i'll start with 6

>> No.16048643

>>16048571
Start with 6, 7 or 8 if you're reasonable.
Or start with 15, if you wanna fuck yourself up.

>> No.16048709

>>16047183
The cpu gets weaker every time you lose a life, and the first few stages end quickly enough that you shouldn't be getting hit. It's legitimately worth restarting over.

>> No.16048714

>>16048593
dont downloads its birus

>> No.16048715

>>16048709
By getting hit you mean actually losing a life, I assume.

On stages 1-5 losing a life warrants a restart, maybe. Don't worry about it so much on the later stages.

>> No.16048721

>>16048714
I don't know if it's a virus, but safer to download from here anyway
https://en.touhouwiki.net/wiki/Game_Tools_and_Modifications#Vsync_Patches

>> No.16048987

>>16048721
it's the same link dorko

>> No.16049722

>>16047626
Cheap strat for 5-5: charge in the corner, shoot Meiling and charge in the diagonally opposite corner. Time it such that Meiling spends the longest time going from corner to corner. Works for all photos.

>> No.16050464

Why are bullets killing you because they spawn where you are even a thing?

>> No.16050540

>>16050464
Which spellcard?

>> No.16050564
File: 35 KB, 192x224, 192px-Th08SC084.jpg [View same] [iqdb] [saucenao] [google]
16050564

>>16050540
This one.
It's very confusing as well, even knowing how the familiars move.

>> No.16051207

>>16050464
Because you don't pay attention.

>> No.16051259
File: 2.99 MB, 640x480, Black Magic [Event Horizon] 2.webm [View same] [iqdb] [saucenao] [google]
16051259

>>16050564
It's pretty easy with Yukari, if you're just patient.
Try doing it with with one of the solo humans, having to avoid bullets and the familiars is a pain.

>> No.16051298

>>16051259
Oh that was a pic from the wiki, I use Solo Yuyuko, but the other anon is right, I haven't ben paying enough attention while playing

>> No.16051314

>>16051298
That's an odd choice. Why Solo Yuyuko?

>> No.16051329

>>16051314
Well, I like her shot, also this is the only game I can play as her.
She is also my favorite.

>> No.16051342
File: 198 KB, 300x300, 1389508379826.gif [View same] [iqdb] [saucenao] [google]
16051342

>>16051329
You could have simply used that last reason and I would have understood perfectly.

>> No.16051400

>tfw have never beaten any game besides the fighters
how to git gud?

>> No.16051452

>>16051400
You're born good.

>> No.16051471 [SPOILER] 
File: 31 KB, 480x360, 1478032057720.jpg [View same] [iqdb] [saucenao] [google]
16051471

>>16051400

>> No.16051506
File: 175 KB, 500x500, 1474060424808.png [View same] [iqdb] [saucenao] [google]
16051506

>>16051400

>> No.16051523

>>16051400
Hold shift for focused movement.

>> No.16051536

>>16051400
Press X

>> No.16051547
File: 7 KB, 31x61, 1449528658505.gif [View same] [iqdb] [saucenao] [google]
16051547

>>16051400
The same way you git gud at anything else.
Practice.

>> No.16051565
File: 620 KB, 731x585, touhou launcher.png [View same] [iqdb] [saucenao] [google]
16051565

>>16048721
Thank you for sharing, not for the the vpatches but for this awesome laucher I found there

>> No.16051572

>>16051400
The enemy is attacking?
Dash dash dash fucking dash anon.

The enemy is in her cooldown phase?
Button smash till her animation tells you she's going to attack again.

Rinse and repeat.

>> No.16051626

>>16051452
The only way to determine if you were even born good is to invest hundreds and perhaps thousands hours into smart practice... No one does it without hard work but the outcome is personal.

>> No.16051651

>>16051626
Exactly. Eve the people born good take that much time to beat a game, the someone who's not good will only barely beat it after double that time.

>> No.16051661

>>16051651
"Beating" a game will never take hundreds of hours though.

>> No.16051686

>>16051661
It will if you're new to touhou.

>> No.16051699

>>16051686
Hundreds of hours of practice in one category for a 1cc? I doubt it man, worst I've heard is like 120 hours for UFO lunatic. And that's pushing it.

>> No.16051710

>>16051699
It's a bit of an exaggeration, but you only think that way because you're good.

>> No.16051755

>>16051710
>>16051686
Normal 1cc should take 5-10 hours.
Lunatic around 20-30 for first game.
First LNB 50-100
No miss no bomb 100-300
You're making Touhou sound way harder than it actually is.

>> No.16051804

>>16051755
Shame no one has ever gotten an LNN in 100 hours of shmup playtime.

>> No.16051825

>>16051804
You know it's supposed to be hours in the game not shmup general. Anyone with talent can do that.

>> No.16051871

>>16051755
You're making it sound much easier then it actually is.

>> No.16051955

>>16051755
I mainly only played UFO back when I was getting into Touhou and it took me 500 hours in that game before I had an LNB.

20 hours for normal 1cc
60 for hard 1cc
100 for lunatic 1cc
320 for lnb

I may be slow and stupid but I doubt anyone progresses as fast as you say they "should", assuming that your list applies to someone with no prior shmup experience focusing on a single game. Unless it's like an easy route in Fairy Wars or maybe TD something. Most first LNNs would take quite a bit longer than that for anyone going into it with just an LNB and I'm not even talking about one of the harder ones like EoSD/UFO or LoLK.

>> No.16051960

>>16051755
If you got your first LNN in 100 hours from start to finish, imagine what you can do after 1100 hours! It is time to stick it to the Japs, anon.

>> No.16051962

>>16051661
It will if the game is really difficult. Try getting a Futari Ultra, Ketsui Ura or Daioujou 1cc to see what I mean.

>> No.16051968

>>16051962
ketsui ura is impossible 2bh

>> No.16051977

>>16051755
>Normal 1cc should take 5-10 hours.

Not if you're new. All of my early 1ccs took at a minimum two weeks of playing multiple hours per day, each.

>> No.16052024

>>16051962
I wasn't talking about shmups in general, I was unclear.

It's common knowledge that 2hu has some of the easiest 1cc's out there.

>> No.16052113

Did 100 Lunatic Good Omens with SanaeB.

6/10
6/10
6/10
8/10
6/10
7/10
3/10
5/10
8/10
4/10

59/100 overall.
The first 50 went insanely well, with a 38/50 ratio. It's a shame I started making sloppy mistakes during the second half. I could've definitely gotten over 70 captures total. Regardless, this is fine enough.

>> No.16052123

>>16051955
Talent is talent. I spent three months playing Double Spoiler, never got any good scores, never really got anywhere to be honest. Recently some other guy starts playing it, sets new WRs in a week, continues improvements. He makes it look easy, but I know that I'd be lucky if I even came close to his scores in a month of play. It's not really a genre where you can have common expectations of goals, you can only take what you can get. 100 hours for a first LNN is pretty fair to expect of a potential superplayer, I think.

>> No.16052124

>>16052113
*32/50, I mean. Still 30+.

>> No.16052154

>>16052123
He could've played other categories before DS for all you know, you don't have to play fucktons of DS to be decent at it.

>> No.16052194

>>16052154
I guess that's not wrong considering how abysmally bad with movement and dodging I was pretty much the entire time I played it. I did some low-effort PBs over my most played scenes a few days ago while being amazed at how easy it is now, but I want to learn stick and I just don't care for being unable to move perfectly in DS again.

>> No.16052345
File: 13 KB, 400x1080, scrub.png [View same] [iqdb] [saucenao] [google]
16052345

>can't play MoF for a few days because computer suspiciously lags to hell and back whenever I turn the program on
>check for malware, nothing
>play it today
>seems to run fine
>HUGE sporadic lag spikes when I get to Stage 5 and 6
>despite quickly pausing when they happen, end up with a slowdown of more than 2.0%

Fuck you I'm counting this, it's MoF on Normal I don't think anyone really gives a shit and I had five spare lives anyway. I just want to move on to my second SA run so I can get raped violently by Orin again.

>> No.16052723

>>16049722
Thank you for this.
At 5/6 it looked dicey to do the strat, so:
>first time I panicked and left the corner
>died
>second time I held my ground
>won

>> No.16052739
File: 310 B, 91x13, en-bitch.png [View same] [iqdb] [saucenao] [google]
16052739

>>16052345
3.00 exploitation is no different than easy mode, if that.
I do in fact give a shit about this. In the first few stages, you just need to be under the boss and you kill them before ONE BULLET can even reach your latitude.
Then, in later stages, it's not much different.
TL;DR: No, fuck YOU, you didn't use the vsync patch to fix it. If you HAD, then there wouldn't be an exploit for you to use in the first place.

>> No.16052750

>>16052345
I'd re-download it.

I've had similarly weird issues with EoSD, just had to chuck it and get a new copy. No clue why it happened, the fps would plummet either at Rumia or Meiling, enough to make it unplayable. I had an idea that it was my replays? But no, I just needed a new version of the game oddly enough.

>> No.16052754

6-2 in good ol' StB is really messing me up.
The first photo is a freebie, nothing wrong here.
The second photo I can get 85% of the time, don't need help here.
The third photo is where stuff gets dicey. Around 30% success rate.
The last photo kills me on the first wave, and it baffles me how.

My main situation is where to position myself. Should I be in the center at the bottom or top? Or should I be at a side?
Should I move up for the photo or not?

>> No.16052757

>>16052750
Damn, Meiling with poor FPS must have sucked.

>> No.16052773
File: 160 KB, 800x897, meiling (420).jpg [View same] [iqdb] [saucenao] [google]
16052773

>>16052757
I was playing as Marisa, who was faster in EoSD than most of the other games, iirc? Well, as I said it was unplayable.

I actually haven't really touched EoSD since. It was super discouraging.

>> No.16052936

>>16051565
The spyware thing everyone was losing their shit over? I smell shill.

>> No.16053042

>>16052936
The source code is on github, so feel free to back up that claim if you're serious.

>> No.16053331

>>16052754
https://youtu.be/ForSLjWuraQ
2 seconds in good ol' google.
Staying near the top gives you more space to work with and lets you dodge through with just left right movements.
My personal capture was from the bottom though, but that was because I didn't know you could do this.

>> No.16053504

Just 1cc'd PCB on Normal for the first time. Ended with zero lives and zero bombs left. What a fucking rush that was.

So far I've 1cc'd EoSD and PCB on Normal. Now to decide whether to play the next touhou or try a different shmup.

Does anyone here know of other shmups that play like touhou? I tried Ikaruga but it was very fast and seemed kind of dependent on having good reaction times. Touhou bullets for the most part move kinda slow, so a shmup like that where I don't need much memorization or great reflexes to do well would be great. I might just play the next touhou but it'd be good if I could broaden my shmup experience a bit.

>> No.16054119

Does a spell practice mod for EoSD and PCB exist? I saw a streamer with some kind of practice tool for PCB but I don't know the name of it.

The stages are starting to piss me off in practice mode.

>> No.16054171

>>16054119
SpoilerAL, I'm sure someone made a tutorial about it, finding the english 4.6 SSG for it might be harder however.

>> No.16054183

>>16054119
http://eientei.boards.net/thread/1004/quick-spoileral-tutorial

The .lzh file you can download from wcs's website can be opened with 7zip or whatever to get the spoileral files within.

>> No.16054218

>>16052739
I was using Marisa-A in this run. I marked Marisa-B on that sheet like I did specifically because I know the glitch doesn't count, I just ran through it once to see what the Marisa-B glitch was like and ended up beating it on my first try. I'll eventually beat it with VSync and remove that mark.

>>16052750
Huh, that's weird. I'll try that next time I get to MoF; SA hasn't been acting like that so you're probably correct.

>> No.16054257

>>16054171
>>16054183
Works great, thanks a lot.

>> No.16054447

>>16054183
>2. AppLocale/Another locale emulator/Change system Locale to Japanese

Well that sucks. I can't use it then.

>> No.16054516
File: 82 KB, 850x821, 1475094321797.jpg [View same] [iqdb] [saucenao] [google]
16054516

So do the vsync patches actually make a difference to someone like me, a newish player? I'm kind of curious about them, they reduce input lag? How much of a lag is there for a need to have it be reduced?

I've been going at the Touhou games since April. I haven't 1ccd a game above Easy once but that's mostly because I didn't focus too intensely on one game, took many breaks, came back rusty etc. Like I just wasn't playing every day and sometimes not even every other day and that took a toll. I was also playing on Easy mode, because I didn't realize how much it would gimp me to the higher difficulties. It is truly no bullet mode.

Came very very close on EoSD but Star of David and Red Magic seemed to be so far beyond my skill level that it was a little depressing. Remilia's hard, her patterns are very DoDonPachi.

I decided to focus on 1ccing PCB within a month, since it was the first game I played. Coming back from a looooong break. I am already making some progress: After 12 tries, I can make it to the Prismrivers 80% of the time, which I could not do when I began playing. They wreck me, as any character. Especially Marisa, I just don't understand the first non-spell. It's way too dense, denser than some/all of Youmu's attacks iirc. Nonsense. Plus, I'm lucky to make it through Alice without at least one miss (Foggy London Dolls is rough for me).

>> No.16054555

>>16054516
Even if you don't particularly notice the input delay, vsync is still great just for the fact that it lets you play the earlier games in a pixel-doubled window. And, of course, you'll benefit from the reduced delay as well. Definitely use it.

>> No.16054594

>>16054516
6-8 benefit greatly from vpatch, get it now.

>> No.16054599 [SPOILER] 
File: 101 KB, 571x578, 1478097298260.jpg [View same] [iqdb] [saucenao] [google]
16054599

Why I can't normal 1cc EoSD: Exhibit A.
That damn first nonspell is worse Stage 5 StB: easy, but unforgiving.

>> No.16054684

How come people look low at those who use the re-texture patch and hitbox patch for EoSD but Vsync is ok?

>> No.16054773

>>16054684
Artificial difficulty, lack of hitbox doesn't hinder you in any way in EoSD, and retex is just really fucking ugly.

>> No.16054794

>>16054599
You do realize you can simply dodge out of the way when she shoots those icicles, right?
You don't have to dodge them head on, just let go of shift and do a large jump alternating left-right-center.

>>16054684
I use all three and don't give a shit.

>> No.16054874

>>16054555
>>16054594
It really does help!
Since installing vsync an hour ago, I captured Foggy London Dolls for the first time, I think I almost have it down. I can also now make it through st4 without losing lives (if I bomb properly) and I even managed to hold my own against Merlin for a bit, but her first spellcard got pretty crazy. It's almost too much of a difference.

>> No.16054917

>>16054874
If Merlin gives you so much trouble why not pick a different one to fight then?
Have you tried the other ones?

>> No.16054981

>>16054684
Because you absolutely don't need the re-texture patch, is a choice for the player to use it and make their game look ugly as fuck. You can arguably say the same thing for the v-patch since you can complete the game without (i have four normal 1cc's, two hard 1cc's and the extra completed without it), but some people can't afapt to the input lag as well as others, plus the original game didn't had as much delay in XP.
The hitbox patch is not even accurate and is really glitchy so in a way it doesn't help you at all.

>> No.16054987

>>16054917
I tried Marisa's sister, I think it's Lunasa. Merlin actually seems to give me the least trouble out of those two. Her nonspells are something I can work with - Sakuya's shots offset any issue I might have, her A shot is homing, her B shot has good range if I can use it properly. This is not so with Lunasa, who has an incredibly dense pattern and as Marisa, who is lacking in range, I have trouble with it. Her movements are harder to match. I'll probably bomb through it on my next run.

Don't truly remember the sister you fight as Reimu, it's been a minute and I've been focusing on playing Marisa and Sakuya, trying to fill out my practice stages.

>> No.16054995

>>16054987
Your shot type is irrelevant other than the first nonspell.

Whichever sister you damage the most during the first spellcard, is the one you'll be facing.

>> No.16055140

>>16054995
I'll keep that in mind. It seems tricky, because I'm pretty consistently moving side to side during it but yeah. That would definitely make things easier. I thought it was static, and was referring to the sisters you fight at the beginning, which are different for each character (not each shot type, obviously).

>> No.16055153

>>16055140
>It seems tricky, because I'm pretty consistently moving side to side during it

Just don't shoot the one you don't want to fight when you're under her, then?
You can let go of the shoot button, you know.

>> No.16055211

woah thanks to those patches PCB doesn't feel like absolute garbage!

>> No.16055565

>>16054987
Marisa's fight is with Lyrica.
Lyrica's patterns are are basically just streaming, if I recall correctly.

>> No.16055830

>>16055565
>Marisa's fight is with Lyrica.

Again, not true.
That only applies to the first nonspell.
You can pick which sister you want to fight.

>> No.16055854

Damn.

Yesterday while plying some 'hu the nerves in my right hand got fucked up from intense dodging.
I thought it would get better today, but nope, it's still pretty bad.

It was fine at first, but then after a few minutes the nerves in my hand went haywire and I couldn't dodge even the simplest of patterns.
I'm pretty sure it has something to do with my pinky having to constantly stay in midair.

I just hope it's not permanent.

>> No.16055903

>>16055830
Not shit Sherlock. Everyone knows how you can change sisters depending on who you deal most damage to during the first card.
I was simply correcting him, Marisa starts the fight against Lyrica, not Lunasa.

Fuck, I'm kind of mad that you assumed I was some sort of new player now. Fuck you anon.

>> No.16055928
File: 48 KB, 543x334, 0057-1.jpg [View same] [iqdb] [saucenao] [google]
16055928

>>16055903
>Not shit Sherlock

>> No.16055938

>>16055928
Yeah, anon. It's a doggy dog world, you know?

>> No.16055957

>>16055565
>Marisa's fight is with Lyrica.
>>16055903
>Marisa starts the fight against Lyrica

Do you see the difference?

>> No.16055971

>>16055957
No.
I think you just want to assume that everyone here is worse and less knowledgeable than you at video games because it gives you a sense of worth.

>> No.16055986

>>16055971
>No.

Then I'm afraid I can't help you with that.
You might legitimately have autism.

>> No.16056003

>>16055986
And here come the personal attacks.
Well fuck off anon, not everyone here is some sort of sheep, waiting to be herded by a self appointed "Grandmaster of Touhou".

>> No.16056019
File: 24 KB, 500x333, tearingmeapartlisa.jpg [View same] [iqdb] [saucenao] [google]
16056019

Normal 1CC UFO is tearing me apart. Got any tips?

>> No.16056032

>>16056019
Learn UFO routes, abuse them until you can max out lives by stage 4, the coast through the rest of the game with your plentiful lives and bombs.

>> No.16056039

>>16055830
You are still wrong since it's the first non-spell and the first spell. The 2nd spell is when the 3 gather together and then you can "choose"
>>16056019
Red UFOs during first stage
Then you can do red and green (mostly red) on stage 2 and 3
Green UFOs from now on and remember, blue never ever.
You may use multicolored UFOs to clear the screen or if you messed up and got the wrong color

>> No.16056046

>>16054447
I bet you can still use it. Some of the text might just be in mojibake

>> No.16056087

>>16056039
Well then I guess I must be a lunatic, because I just played through Stage 4 PCB as Marisa and the first card had all three sisters together.

>> No.16056114

The first sister you fight has two nonspells. Then you choose on the first spell.

>> No.16056253
File: 554 KB, 641x480, That one shot no1.png [View same] [iqdb] [saucenao] [google]
16056253

For comparison, 6-5 had 15 shots before I beat it.

>> No.16056295

>>16051755
talent is literally all that matters

>> No.16056302

Holy shit I thought Reimu's fight in IN was supposed to be easier.

What the hell is with those nonspells? I'll take marisa's giant pile of shit any day over her fast-moving piles of shit

>> No.16056415

>>16056302
Reimu is really frustrating. I can dodge her shit well and good but the issue is actually hitting her. I don't think ZUN thought it through all the way, he just wanted to make his waifu strong, which she canonically is.

>> No.16056429

>>16056415
>he just wanted to make his waifu strong
What does Aya/Mamizou have to do with IN?

Seriously though, in regards to Reimu's movement, it actually fits perfectly with how she's described in CoLA. In it, her fighting style is described as very floaty and ethereal, and having a character that slowly floats around wherever, even simply leaving the screen all together, is a great way to represent that in game. It's the best way to represent how fighting Reimu is supposed to feel, I think.

>> No.16056487

>>16056429
Reimu is ZUN's favorite character.

Her final, extra spell is crazy.

>> No.16056506

>>16054684
They're doing fundamentally different things.

Vsync allows the game to be played as it was meant to be played, even on newer systems where there would normally be more input lag than intended. In other words, it's not making the game less difficult than it was originally supposed to be. It can also make MariB's shot in 10 less cheesy, or speed up the games for challenge runs, both of which add difficulty. Finally, the one thing that might possibly ever be considered cheap about vpatch is that you can set the window size. But, like the input delay fix, this is merely compensating for how technology has changed over the years, since displays are larger and pixels are smaller than they once were. Being able to see the game at a reasonable size should not be considered a handicap.

On the other hand, the hitbox patch is actually changing the mechanics of the game, giving you something that you weren't intended to have. 6 was built around your not having a visible hitbox; the bullets are faster yet looser than in later games. Being able to see your hitbox gives you an unintended, unfair advantage. And, as the other anon pointed out, the patch apparently isn't even that good anyway.

As for the reskin patch, as long as the bullet sprites have the same relation to the hitboxes as the original ones, it's not cheating. However, it still makes you look stupid, and there's absolutely no reason for it.

>> No.16056511

>>16056487
He voted for her in (multiple?) Touhou character polls. He's probably super attached to her, having been with the character for 20+ years. That's not typical of most game creators, they'd usually move on by now.

If Touhou was ZUN's harem, Reimu has first girl privileges.

>> No.16058765
File: 85 KB, 246x246, 1449001384005.png [View same] [iqdb] [saucenao] [google]
16058765

Tired of getting Red Magic'ed.

>> No.16058790

>>16058765
Don't let it overwhelm you with the incredible amount of bullets, those that spawn where you are, those bog ones that are occacionally faster and the fact that it lasts around 1min bro!

>> No.16058794

>>16058765
Don't be ashamed, red magic is harder than scarlet gensoukyou in hard.

>> No.16058948
File: 199 KB, 639x479, 1CC EoSD.png [View same] [iqdb] [saucenao] [google]
16058948

>>16058790
>>16058794
Oh well, I finally managed to burst through and 1 CC this shit. Never thought I'd make it but it's finally done after all those months of now countless attempts. It was my recent goal whenever I could try and I got so disgusted at one point that I prefered trying (and succeeding at) 1CC other games rather than try again.

1CC'ed so far: EoSD, PCB, IN, MoF
Gonna try another one. I love SA but I'm not masochistic enough to try again.

>> No.16059116

>>16054684
I have input lag in most games without the patch, even newer ones like UFO and SA--it's especially bad there, with at least several frames. I have to run every game with it.

>> No.16059415
File: 13 KB, 400x1080, 1cc chart template.png [View same] [iqdb] [saucenao] [google]
16059415

>>16058948
Congrats anon!
>1CC'ed so far: EoSD, PCB, IN, MoF
Don't tell us; show us

>> No.16059475
File: 11 KB, 400x1080, Summary.png [View same] [iqdb] [saucenao] [google]
16059475

>>16059415
I can try this shit but honestly, it will be lost on a cheap normalfag like me. I'm the type that's going to look for 1CCing each game once and then just fool around with the Extra modes just for fun.

>> No.16059756

>>16058794
No it's not.

>> No.16059782

>>16059756
SG on hard is a fucking joke.

>> No.16061568

>>16059475
>MariB in MoF
Something you're hiding, anon?

>> No.16061571

>>16061568
His 1.7b Normal score.

>> No.16062641
File: 223 KB, 640x479, 3rd 1CC.png [View same] [iqdb] [saucenao] [google]
16062641

>>16061568
Not sure what you mean but
I like Marisa more than Reimu
I like lasers
I don't need more to choose Marisa B. The only reason I picked Marisa A for EoSD is because of the higher firepower. Wouldn't have made it without it.

>> No.16063307

>>16062641
because of a bug, MarisaB is absolutely broken in MoF, so it's not taken very seriously if it's your only 1cc in that game

>> No.16063344

>>16062641
When unfocused and at 3.00-3.95 power your shot does about ten times as much damage as MariB

>> No.16063376

>>16063307
How can you say this on a thread where vpatches has been mentioned multiple times?

>> No.16063397

>>16063376
not everyone necessarily uses them even if they're mentioned here, I just explained why marisaB as only 1cc might raise some eyebrows

>> No.16063415

>>16063397
I guess anon should tell if he used vpatch to fix it

>> No.16063476

>>16063344
>>16063307
Oh well, perhaps it played a part but I play focused a lot and try to maintain Full Power whenever possible.
I'll try with another character whenever possible.

>> No.16063510

>>16063476
Nice work regardless, I can't even go chimp on someone for not being aware.

>> No.16063588

With MOF the problem is so many of the shot types are ass and sadly the only 'conventional' type worth using has to be the one with the Bug which is just a shame

>> No.16063606

>>16063588
You forgot ReimuB, MarisaB is just a poor mans version of that, worse in every single way.

>> No.16063617

>>16063588
>sadly the only 'conventional' type worth using has to be the one with the Bug which is just a shame

Use.

The fucking.

Vsync patch.

It fixes the bug.

>> No.16063624

>>16063588
Most of them are really awkward and hard to use. Marisa A is great, but it's a pain on the more frantic stages. Plus you have to be in focused all the time or risk straight-up missing the boss with your shot. It's a little like Sakuya B in PCB, just...worse. Reimu has good range all around but her C shot does very little damage and her homing just seems weird in that game.

I hate Marisa C though. Worst shot type.

>>16063606
I love Sealing Needle across all iterations, but I also really like Marisa's laser. It comes with the best bomb in the game. I find Reimu easier to use though, especially in MoF, which is lacking Master Spark.

>> No.16063661

>>16063624
>I hate Marisa C though. Worst shot type.
It's easily her best shot type in the game though, almost on par with Reimu A once you know how to use it.

>> No.16063664

>>16063661
Reimu A is the homing, please don't employ the usage of bad memes like this.

>> No.16063667

>>16063624
Marisa C is hard to use but is easily the best shot type, except capping PWG with it is pain, fucking fatty.

>> No.16063724

>>16063624
>I hate Marisa C though. Worst shot type
That's her only good shot type in the entire game, you just need to learn how to tap the focus button.

>> No.16063757

>>16063624
marisac is the best shot you just suck at using her

>> No.16063786

>>16063757
>>16063667
I'm willing to concede to that. I don't play her often.

Remilia in IN is similar, and pretty great in my opinion, but that's because I have Sakuya to fall back on when shit hits the fan. In MoF it just gets awkward sometimes. The biggest thing for me is how the options are in front, I find it a bit distracting.

>> No.16063962

>>16063588
ReimuA/B and MariC are all better anyways

>> No.16064075

>>16063962
ReimuA is pretty bad actually

>> No.16064080

https://www.shrinemaiden.org/forum/index.php?topic=181.0

>> No.16065051

There was once an anon that said to 6-6:
>fuck this spellcard in particular.
I jested that it wasn't too hard.
Now here I am, agreeing that yeah, that card is just evil.

Why I die:
>Not knowing where a bullet hit me: 50% of the time
>Speed being messed with w/o indication: 35% of the time
>Moving into bullets: 10 % of the time
>Flying into a bullet FROM BEHIND: 5%

The closest I got was 4/5 photos with my final one being shot.

Eiki is 2crazy4me

>> No.16065511
File: 124 KB, 225x277, cute final boss.png [View same] [iqdb] [saucenao] [google]
16065511

Just died to Hourai Jewel on hard mode...
I'm kind of bitter as fuck but this means that I'll be able to get my first hard mode 1cc soon™
It's kinda frustrating though

>> No.16065678

>>16065051
>6-6
Doesn't require particularly precise dodging, just that you read it accurately. It's kind of a skill check, depending on how far along is your reading ability you can pass it everytime.

>> No.16065717

>>16029022
we all had those moments.
no one was their to share our excitement and happiness.
no one.

>> No.16065726
File: 81 KB, 639x479, CwdRoVVUoAAOkq0.jpg [View same] [iqdb] [saucenao] [google]
16065726

LNBFS anons. Pretty glad!

>> No.16065817

>>16042907
I'm currently under a routine audit by the IRS. I can't post any webms until they're finished. Once I release it, you'll see that I've built an amazing high score.

>> No.16066172
File: 615 KB, 641x482, PURE FUCKING TORTURE.png [View same] [iqdb] [saucenao] [google]
16066172

I am furious at this.
I even HAD A CHANCE TO WIN THE RED TEXT.
Damn small bullets.

>> No.16066179

>>16066172
Not ONE MINUTE LATER:
>Decide to do again
>Get the Nice Shot! bonus timing down
>Win the text

Here's a tip for those that have problems on this one: Like >>16065678 said, it's a skillcheck, and your first time WILL be the hardest. Just try to take your photos near the end of the spell attack's ability and you should get a pretty high score doing that.

>> No.16066682

>>16065726
What's FS?

>> No.16066822

>>16066172
>>16066179
Good work, anon! Harder scenes are ahead.

>> No.16067135

>>16066682
Full Spell: all 26 spells in the maingame captured in a run.

>> No.16067151

>>16067135
So, you didn't perfect the game because you missed a couple times?

>> No.16067170

>>16067151
I died to some really silly spots more than I'd have liked, unfortunately. But I definitely have what it takes to get an LNNN.

>> No.16067184

>>16067170
So it seems, that's great and I hope you can show us soon

>> No.16067604
File: 172 KB, 640x480, OCEAN TREE.jpg [View same] [iqdb] [saucenao] [google]
16067604

Finally captured Kaguya's Last Word! Now I beat everything in Imperishable Night! And to think that I start to play in early 2013...

>> No.16067876
File: 422 KB, 1000x1220, all smiles.jpg [View same] [iqdb] [saucenao] [google]
16067876

>tfw you can almost NMNB Orin

I'm playing SA for the first time since my last 1cc from months ago, and I'm really starting to feel like I've actually improved. I figured I had gotten better just from months of play, but this is the first time I've really felt it. I still haven't gotten a full NMNB against Orin, if I capture Spleen Eater I die to Needle Mountain of a Former Hell and if I capture Needle Mountain of a Former Hell I've already died to Spleen Eater, but the fact that I'm regularly capturing Cat Walk itself is a miracle for me.

This probably sounds like I'm overstating things to Lunatic players, but I'm just really happy with myself.

>> No.16068083

>>16067876
>capture both those cards
>die to Rekindling of Dead Ashes when I usually don't

I'm so close to being able to say "I NMNB'd Orin," man.

>> No.16068776

>>16045703
UFO is piss easy compared to SA you pleb.

>> No.16069021

>>16068776
The fact that you say that reveals much about your skill level. Do you only play on Normal or something? lmao

>> No.16069199

Holy shit, just got my first 1cc using Marisa on any game (I usually suck with her) but damn, I capture shit like Resurrection butterfly and other of Yuyuko's spells that I wouldn't before, what the hell is going on

>> No.16069210

>>16069199
It's called improvement, anon, many people find themselves victim of this strange phenomenon.

>> No.16069217

>>16069210
I understand improving with characters that I tend to use, but this feels sudden.
Maybe because in the newer games even Reimu feels fast, so using Marisa in PCB isn't all that strange. But it was a lot more aggressive, this is very nice indeed

>> No.16069305

>>16069199
>>16069217
Marisa has greater firepower, so things die much faster if you manage to constantly stay under them.
dead faster = less dodging
less dodging = smaller chance to get hit

Reimu on the other hand is better at stage portions and spellcards where the boss moves around a lot, or forces you to move a lot.

>> No.16069328

>>16069305
>or forces you to move a lot.
If you mean cards like Maze of Love, I would say that Marisa still usually has the advantage there, as high speed can really help with that.
The only time where Marisa suffers during those cards is when the boss forces you to move in a way that makes it hard to damage the boss (Lunar Impact)

>> No.16069940
File: 197 KB, 640x480, th174.jpg [View same] [iqdb] [saucenao] [google]
16069940

trainwreck s3
4.95 power at Aya -> lose 7M

>> No.16070214

>>16069021
No, but the fact that you're having any difficulty in UFO period proves that you're a shitter who is god awful at shmups.

>> No.16070215

>>16063617
Not that guy but, I gotta know, why exactly does that bug happen?

>> No.16070522
File: 1.60 MB, 640x480, th10 2016-11-06 01-01-03-80.webm [View same] [iqdb] [saucenao] [google]
16070522

more faith

>> No.16071021

I can't play over half the touhou games, I think. So many of them just don't run.
Closed-source games make me unenthusiastic about living.

>> No.16071028

>>16070215
ZUN probably just added on an extra 0 to the value of how much damage 3.00 to 3.95 power is supposed to do. Something like that.

>>16071021
Linux? I heard you can get input lag there too.

Also heard about people with windows 10 having difficulty running some of the games as well.

>> No.16071942
File: 30 KB, 327x384, fb0ed8359344eddcffbf6f14a371c003.jpg [View same] [iqdb] [saucenao] [google]
16071942

>>16051565
Anyone else getting the same games every time you choose random?
It always starts with 13, then 14 and then 07 in that order. The random selection is one of the features that I wanted the most

>> No.16072017

>>16071942
It seems to be because that feature uses Visual Basic's Rnd() function without properly initializing it. From MSDN:
>Before calling Rnd, use the Randomize statement without an argument to initialize the random-number generator with a seed based on the system timer.
If you wanted to fix it, I think all you'd have to do is add a call to Randomize() on start (in main.vb, function main_Load()), then compile the program yourself.

>> No.16072134
File: 84 KB, 154x253, 1463383285396.png [View same] [iqdb] [saucenao] [google]
16072134

>>16072017

>> No.16072236

>>16067876
>but the fact that I'm regularly capturing Cat Walk itself is a miracle for me.
>This probably sounds like I'm overstating things to Lunatic players, but I'm just really happy with myself.
Lunatic Cat Walk is probably the hardest spell card in the whole game...

>> No.16072426

>>16072134
What's that supposed to mean? He asked about a problem, so I gave him a solution that, to the best of my knowledge, is correct. Should I have called him a retard instead of trying to make a constructive post? Or if you're implying disgust at VB, I didn't write the damn thing, that's just the way it is.

>> No.16072476

>>16072426
I think the image is just expressing confusion/worry. Yuyuko has a big sweatdrop near her temple.

>> No.16072553

>>16072426
How could you possibly get that from that picture?
It's like you expected everyone to attack you

>> No.16072728

>>16072426
it didn't seem to be an offensive image. you gave a relatively confusing explanation, not everyone knows how to compile programs and stuff like that.

>>16072476
that's an incorporeal spirit.

>> No.16072972
File: 56 KB, 640x480, th175.jpg [View same] [iqdb] [saucenao] [google]
16072972

Missed WR by 400k

>> No.16072999

>>16072236
I'm playing on Normal. I understand how insane Lunatic is compared to anything on Normal.

>> No.16073142

>>16071028
Windows 10 and OpenBSD. Nothing of course plays on OpenBSD, and a lot doesn't work on Windows 10. Someone needs to ask ZUN to recompile all his games.

>> No.16073156

>>16072728
You are right, I just tried to convey my feels for getting what it seemed a right answer that I couldn't fully understand nor make any use of.
It might be a long shot to contact the dev as the last update was on 25/05/2015
>that's an incorporeal spirit
I'm sorry cannot let this pass by.
First and foremost, Yuyuko is a bourei, although they are souls, they have body temperature and are fully corporeal.
Second, if you were referring to the sweat drop, then it is indeed and sweat drop, not just one of the phantoms that hangs around her, you notice this because it only appears when she's doing that gesture.

>> No.16073510

>>16073156
While he is wrong (ghosts/bourei in Touhou are in fact corporeal, and can only phase through objects with effort), bourei is basically just a ghost, and them being corporeal and having warm bodies is simply a distinction created by ZUN to separate them from yuurei/phantoms (itself being a term that's usually synonymous with bourei)

>> No.16073585

>>16073510
ah, I know that but since I was talking about Yuyu I didn't see any need to point it out.
Good call though

>> No.16074789

I tried sticking the vsync patch on imperishable night and I can't say I really notice much of anything.

vsync.exe works just fine, but messing with the config file in a way that should make the game go to 15 FPS doesn't work.

perhaps I'm doing something wrong?

>> No.16074837

>>16074789
>vsync.exe
You mean vpatch.exe, right?
vpatch doesn't support lowering the game fps, only raising it.

>> No.16074854

>>16074837
Yeah, my bad.

I think I tried kicking it up to 90 on IN, but I didn't see that work.

Gonna try on another game then. Also, my knowledge of Japanese isn't quite useful yet. I tried renaming vpatch to th08.exe but this renders it useless. Is there some what to preserve the English translation while retaining vysnc? I think I'm going to try changing what the en patch shortcut targets.

>> No.16074872
File: 31 KB, 294x367, Capture.jpg [View same] [iqdb] [saucenao] [google]
16074872

>>16074854
vpatch runs whatever is thXX.exe

So if you rename:
th08.exe to th08jp.exe
and
th08e.exe to th08.exe
you will be able to use the english patch with vpatch.

90fps in IN works fine for me with pic related settings, maybe it has to do with changing one of the 0s to a 1 for you.

>> No.16075046

>>16074872
I think I misunderstood the purpose of the Vsync value, can confirm I can get it up to 90, so that confirms vpatch is actually doing something.

As for the matter of getting the translation going, there's not actually a th08e in my Imperishable Night files. Of the games I have on here right now, only MoF actually has that.

I noticed in that file location at least, actually th10 and th10e actually seem to take up roughly the same amount of space, and that if I means anything, when I snuck through with notepad++ the contents looked roughly the same.

>> No.16076348

>>16075046
Translation patch in IN is cheating.

>> No.16076353
File: 631 KB, 640x480, th8_12 Solo Yuyuko 1cc Hard.png [View same] [iqdb] [saucenao] [google]
16076353

I DIED TO STUPID SHIT AND BOMBED LIKE A MUSLIM BUT I DO NOT CARE, FOR I GOT MY FIRST HARD MODE 1CC!!!

>> No.16076384

>>16076348
Just because you can't upload it's replays to royalflare doesn't mean it's cheating.

>> No.16076419

>>16076384
But that literally means it's cheating.

>> No.16076514

I don't see a lore thread and this is the next best thing so I'll just ask here.

How come it seems like Reimu knew what Nue was before she even saw her. Did she encounter Nue or another Nue before UFO extra or is it just because she is a shrine maiden? That bit of dialogue had me a bit confused.

>> No.16076553

Is there only three endings in 12.3? No bad endings?

>> No.16076556

>>16076514
>That bit of dialogue had me a bit confused.

Which bit are you referring to exactly?
Might just be a mistranslation.

>> No.16076567

>>16076556
Reimu A
>No, this voice ... it can't be ... !
[...]
>This voice of misfortune!
>It's the mysterious youkai from ancient times ...
>It's the voice of the nue!

>いや、この鳴き声はまさか……!
[...]
>この不吉な鳴き声は!
>古から正体不明と言われてきた謎の妖怪
>鵺の鳴き声!

>> No.16076586

>>16076567
That just means that all nues make a similar noise.

>> No.16076765

>>16072972
Sasuga MoF scoring.

Wr soon.

>> No.16076817

>>16076514
Reimu is a shrine maiden who exterminates youkai regularly. She could probably see through Nue's ball form.

Marisa could not because she is canonically less versed in youkai hunting than Reimu.

This is all guesswork, but I'm sure it's valid.

>> No.16076825

>>16076817
Reimu and Marisa both knew she was a nue though. The only one who didn't was Sanae. Her Extra B dialogue is really good.

>> No.16076827

Eiki is driving me nuts.

>> No.16076873
File: 144 KB, 500x500, 1474034655369.gif [View same] [iqdb] [saucenao] [google]
16076873

>>16076827
Just accept your judgement.

>> No.16076887

Wait I'm going through the timeline so I complete all material in a somewhat correct order and I see Fairy Wars being in 2008 when it was released in 2010. Does it just take place two years before or is this some kind of mistake?

>> No.16076901

>>16076887
Fairy Wars is a continuation of the SaBND volume 2 extra, which was published in 2008; the game just got somewhat delayed. You have been reading the manga, right?

>> No.16076932

>>16076901
Not him, but I have been playing a bit of it.
Does that mean that they actually destroyed Cirno's place in the manga?
Because so far in the manga they only fuck around. I only read Eastern and Little Nature Deity and Strange and Bright Nature Deity [Volume 1] so far tho

>> No.16076964
File: 29 KB, 500x435, 1442816466658.jpg [View same] [iqdb] [saucenao] [google]
16076964

Got my second SA Normal 1cc! Captured 19 spellcards during it!

The fact that I got this in less time than my second MoF 1cc is shameful to me.

>> No.16076984

>>16076964
19 caps sounds like you should move up a difficulty, it's pretty good for a 1cc.

>> No.16077004

>>16076873
I did nothing wrong.

>> No.16077005

>>16076901
I'm getting to it anon. I don't want to do anything in the wrong order which is why I'm following the timeline.

>> No.16077007

I'm never going to beat Youmu. I can't even manage it on Normal. Her shit is just too complicated.

>> No.16077055

>>16077007
Youmu is piss easy compared to other stage 5 bosses, with the exception of Reisen.

>> No.16077056

>>16077007
You have more than enough bombs and lives.

>> No.16077110
File: 30 KB, 832x1472, superautistchart.png [View same] [iqdb] [saucenao] [google]
16077110

>>16077005
Which timeline? This chart might be for you, if you're trying to be precise about it.

>>16077007
Almost all of Youmu's attacks can be learned. I know she seems intimidating at first, but she's really not bad on Normal.

>> No.16077324
File: 1.66 MB, 1162x8252, Touhou Material Timeline.png [View same] [iqdb] [saucenao] [google]
16077324

>>16077110
This is the one from the wiki. I suppose yours is easier to follow though. I really like the arrangement after seasons in this one though as it seems to be a big theme in touhou.

>> No.16077342
File: 13 KB, 400x1080, scrub.png [View same] [iqdb] [saucenao] [google]
16077342

>>16076984
I plan on playing the rest of the games (minus LoLK unless it's a Pointdevice run) a second time before deciding what to do afterward, I'm not sure if I should attempt more Extra runs (I started doing a second runthrough of the series on Normal because Ran was pissing me off too much) or move up to Hard. I'm glad to hear you think I might be worthy of playing Hard, though! You probably would change your mind if you found out 18 of those 19 captures were on the first five stages and I just bombed the shit out of Utsuho and lost six lives despite it.

>> No.16077686

>>16077342
Try doing a no bomb run on normal.

>> No.16077726

>over 1000 hrs in a 2hu
>never bother to read dialogue
anyone else do this

>> No.16078061
File: 895 KB, 1000x1200, Yuyuko (470).jpg [View same] [iqdb] [saucenao] [google]
16078061

The dev of the ThLauncher actually replied , looks like he is planning to fix it, so there is hope for it!

>> No.16078255

Damn Solo Sakuya is hell, with a shot like this I could as well go pacifist.

>> No.16078260
File: 45 KB, 384x448, mokotan in the background.jpg [View same] [iqdb] [saucenao] [google]
16078260

>>16077726
Same, just with less hours.

IN dialogue is funny though!

>>16078061
Nice

>> No.16078289

>>16077055
Sanae isn't too hard either

>> No.16078310

>>16077726
Well if I already know what they say of course I do, otherwise I just pay attention, some of the dialogue is fun and I care for the girl and whatever nonsense they have to say
>>16078260
This. I know extras have herselves as background in spells but Moku is just there standing.. menacingly! and very awkwardly too.

>> No.16078526

>>16078260
Wriggle: I'm a boy!

>> No.16079040

How long can you guys practice a game before getting burnt out?

>> No.16079049

>>16079040
Depends, but around 2 hours is my limit.

>> No.16079078

>>16079040
2-3 hours and then fap or anime for 1 hour repeat

>> No.16079092

>>16079040
In one sitting? Or how long you can stick with a game in general?

>> No.16079122

>>16079092
One sitting before performance starts to suffer.

>>16079049
>>16079078
Alright, I was wondering if I was just trying to make an excuse for myself to do something than run face-first into bullets.

>> No.16079143

>>16079122
Honestly around 1 hour is probably a good stopping place for most people.

>> No.16079174

>>16079143
Yeah playing for 5 hours straight probably wasn't helpful.

>> No.16079860

>>16077726
I don't know why you wouldn't read the dialogue the first time you encounter it at least.

>> No.16080140

>>16079040
3 hours in one session and I don't feel very focused the last hour, I personally try to do multiple sessions a day instead of one long.

>> No.16080309

>>16080306

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