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/jp/ - Otaku Culture


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File: 6 KB, 631x68, mahjong.gif [View same] [iqdb] [saucenao] [google]
14888809 No.14888809 [Reply] [Original]

After it 404s, he said.
How's your mahjong life going?

>> No.14888824

How to Tenhou:
http://arcturus.su/

Tenhou
http://tenhou.net/0/?L7447

Sega MJ instructions
https://sites.google.com/site/mjnetguide/home

>> No.14889190

>>14888809
1.4

>> No.14889262

After way too many losses back to back and losing .2 average and 40 R I started a new account. Bullying rookies is really fun. 3 games, 3 wins so far.

>> No.14889373

Sorry OP I feel asleep before it died

>> No.14889416
File: 275 KB, 1219x1045, haneman.jpg [View same] [iqdb] [saucenao] [google]
14889416

http://tenhou.net/0/?log=2016030806gm-0009-0000-ceacc0ce&tw=0
Check out THIS sick gyakuten.
I definitely thought toimen was gonna win because he was 40k ahead with one guy down to zero points. Never give up.

>> No.14889607

>>14889416
>win 6 hands in a row only to deal into 4 hands in a row later
Ippan in a nutshell. Still good job, but you were extremely lucky and toimen fucked up a lot things (calling riichi here was so retarted).

>> No.14889712

>>14889607
Yeah, I would've never gotten close to 1st if he hadn't fucked up so badly and frequently.

>> No.14890725
File: 54 KB, 469x317, ron.jpg [View same] [iqdb] [saucenao] [google]
14890725

My mahjong life is okay.
Almost died from a heart attack but okay.

>> No.14890776
File: 42 KB, 400x250, people.jpg [View same] [iqdb] [saucenao] [google]
14890776

Up for a game, lads ?

>> No.14890780
File: 644 KB, 638x720, 1457339072113.png [View same] [iqdb] [saucenao] [google]
14890780

>>14890776
2:0

>> No.14890826
File: 346 KB, 873x406, 1445747665723.png [View same] [iqdb] [saucenao] [google]
14890826

I'd rather not count fu before declaring riichi and shit, but something like 20fu 4han really gets in my nerve.

>> No.14890871

3:0

Please play

>> No.14890909

>>14890826
The only 20-fu hand you can get is pinfu tsumo. Everything else is 30 or better, excluding chii toi.

>> No.14890923

Why does it make me randomly discard my new tile. Holy fuck its making me want to die.

>> No.14890952

>>14890923
sometimes the tile is not properly chosen (not highlighted)

>> No.14891003
File: 91 KB, 431x278, Old_man_thumbs_up_iStock_000008375378XSmall.jpg [View same] [iqdb] [saucenao] [google]
14891003

Well done, lad.

>> No.14891006

Anyone have a mnemonic for memorizing the sangenpai dora?

>> No.14891010
File: 91 KB, 2048x358, SENDHELP.webm [View same] [iqdb] [saucenao] [google]
14891010

>>14890952
Like this?

>> No.14891011

>>14891006
RPG, Red->Pure->Green

>> No.14891014

>>14891006
Red, white, and green. Like the US colors, only replacing blue with green.

>> No.14891019

>>14891010
Yea, sometimes you need to move your mouse a bit to get that green highlight.

It happens a lot to me when I use netbook.

>> No.14891023

>>14891006
You only need to remember one of them and you cna figure out the others, I'm a Burger though so I use something like >>14891014 even though the Hungary flag would make more sense

>> No.14891041

>>14891010
This happened to me. I mashed my left clcik trying to discard another tile but it just timed out and discarded the new tile.
But, it must be because I'm using pepper-flash plugin which is imperfect.
I hope they finish the HTML5 version soon.

>> No.14891043

>>14891006
Alphabetical order, Green > Red > White

>> No.14891052
File: 94 KB, 974x650, eca86ba0526e150c7f170e.jpg [View same] [iqdb] [saucenao] [google]
14891052

Let's have nother round

>> No.14891056

>>14891041
I hope I have a client in C that I can run on OpenBSD soon.

>> No.14891078

>>14891052
3:0

>> No.14891131
File: 1.29 MB, 3264x1836, P_20160308_133107_noexif_1.jpg [View same] [iqdb] [saucenao] [google]
14891131

>east 3, 4th honba oya, in comfortable 1st place with 42k points
>toimen riichi at 5th turn
>7 turns later, suddenly shimocha discarded live red 5man with quite a force
>eh? why
>2 turns later he ron-ed kamicha, kokushi musou
Man, seeing yakuman right at the table is even more intense than in Tenhou. Too bad couldn't ask to take photo.

I guess this is the end, very good place if you first playing on real table and want no-risk game.

>> No.14891202
File: 200 KB, 618x500, 1401631954552.png [View same] [iqdb] [saucenao] [google]
14891202

>>14891131
>shibuton

Can Gaijins play there?

>> No.14891232

>>14891202
Remember what board you're on. The person you reply to played there, and is most likely not Japanese.

>> No.14891256
File: 1.11 MB, 3264x1836, P_20160308_145923_noexif.jpg [View same] [iqdb] [saucenao] [google]
14891256

>>14891202
Yes. Though I think the staffs there don't know English, so at least know very basic nips. Watching tons of chinese cartoon should do the trick.

Also, found this book. Didn't buy it though, I'm still not that good in niprunes.

>> No.14891267
File: 1.16 MB, 3264x1836, P_20160308_150132_noexif.jpg [View same] [iqdb] [saucenao] [google]
14891267

>>14891256
Though I did take some pics, luckily the staffs weren't there.

>> No.14891273
File: 1.17 MB, 3264x1836, P_20160308_150020_noexif.jpg [View same] [iqdb] [saucenao] [google]
14891273

>>14891267

>> No.14891275
File: 1.18 MB, 3264x1836, P_20160308_150122_noexif.jpg [View same] [iqdb] [saucenao] [google]
14891275

>>14891273

>> No.14891322
File: 1.56 MB, 1793x1116, what-to-remember-when-researching-senior-living-old-man-with-thumbs-up.jpg [View same] [iqdb] [saucenao] [google]
14891322

Close race.

>> No.14891324

http://tenhou.net/0/?log=2016030815gm-0029-0000-0647ad22&tw=0

>Another houhou player in tokujou
>He gets doubled ronned in east 4
>busts
>Same kanchan 2p wait

I think this tile is cursed. Similar circumstances to this replay.

http://tenhou.net/0/?log=2016030502gm-0029-0000-3e7f7fff&tw=2

>> No.14891653

>>14891324
>http://tenhou.net/0/?log=2016030815gm-0029-0000-0647ad22&tw=0
>East 4
>muh tenpai
Given his points, he needed every last bit he could get, in order to get back into the game.

>> No.14892323
File: 152 KB, 500x516, 1457418649244.gif [View same] [iqdb] [saucenao] [google]
14892323

2:0.

>> No.14892342

>>14892323
now 3.0

>> No.14892356

>>14892342
forever 3.0

>> No.14892373

>>14892356
There's no leaving 3:0 purgatory.

>> No.14893210
File: 9 KB, 385x167, 1.png [View same] [iqdb] [saucenao] [google]
14893210

How long until this account goes to shit? Place your bets.

>> No.14893250

>>14893210
1 game.

>> No.14893367
File: 22 KB, 236x141, e.jpg [View same] [iqdb] [saucenao] [google]
14893367

>>14893210
A few days. I'm already going to shit.

>> No.14893382

>>14893367
>66% positive rate

I'm not sure what else you're expecting. Getting two 4ths over 39 games is a very uncommonly low amount.

>> No.14893385

>>14893382
Even though it's ippan?

>> No.14893416

>>14893367
>ippan
Why are you no changing to joukyuu?

>>14893385
Especially. Low level of majority of ippan players can make games even more random than you expect.

>> No.14893424

>>14893416
I'm 3-kyuu, I can't go to joukyuu yet. I can't wait to get raped once I hit 1-kyuu.

>> No.14893434

>>14893385
Yes. You're going to get unlucky every so often regardless of what lobby you're in.

Ippan is especially swingy because the players are more aggressive. If you're in 3rd and 4th riichis in orasu, normally people would just fold and let the game end. But in ippan you have people who will drop risky tiles while in 1st and deal into that riichi, and boom, suddenly you're dropped into 4th because someone else dealt in.

>> No.14893456
File: 254 KB, 480x854, Screenshot_2016-03-08-12-55-48.png [View same] [iqdb] [saucenao] [google]
14893456

Rinshan Kaihou best day of my life

>> No.14893519

>>14893434
That's true. I try to be careful but there are some things you can't avoid.

>> No.14893578

>>14893416
Sorry, my bad. I just thought that 39 games is enough to hit joukyuu - on my current account I need around 34, but it was really crazy run.

>> No.14893584

>>14893578
Meh, I wanted to reply this guy >>14893424

>> No.14894493 [DELETED] 
File: 643 KB, 1366x768, everyfuckingtime.png [View same] [iqdb] [saucenao] [google]
14894493

I just love when this game trying to kill me.

>> No.14894507
File: 412 KB, 730x604, everyfuckingtime.png [View same] [iqdb] [saucenao] [google]
14894507

I just love when this game trying to kill me.

>> No.14895078

>>14894507
Did you deal into it?

>> No.14895135

>>14894507
Bail. Let kamicha and toimen kill each other. End the game with you in the lead.

>> No.14895197
File: 357 KB, 733x626, Ninedan.png [View same] [iqdb] [saucenao] [google]
14895197

>9-dan in tokujou

>> No.14895217

>>14895135
It's 10am in Japan, houou's empty.

>> No.14895248

>>14894507
That's not too bad, 2000 to pay if you deal in, and you still stay in the lead.

>> No.14895267

>>14895078
>>14895135
I thrown away pei. Luckly, kamicha got 5s next turn.
It would be stupid to push here - second place is still better than third/fourth.

>> No.14895537

I gotta ask: I want to buy a Riichi set cause it looks cool. I sometimes play with Chinese people and they just gotta have their season and flower tiles. Does a Japanese Mahjong set exist that has both seasons and flowers?

>> No.14895540

>>14895537
Flowers. Yes. I have yet to see one with seasons though.

>> No.14895579

>>14895540
That's what I feared, even that new Nintendo one doesn't have em. I find it odd that they'd have Flowers, but not Seasons.
It was like Japan was like, alright you can have your faggy bonus tiles, but you only get half of them.

>> No.14895658

>>14895579
The red 5's took the slot for season tiles.

>> No.14895687

>>14895537
Chinese mahjong is fun.
I miss it.

>> No.14895731

>>14895687
I've played all sorts of versions of mahjong cause of all the different Chinese folks around. Japanese mahjong is my favorite obviously, and I hope in the future, I becomes recognized as the definitive version of the game. Chinese mahjong is also cool, and by that I mean Hong Kong Jong.
I've played some shit and with some shit accessories I tell you what. I really can't stand any mahjong where you're not allowed to Ron.

>> No.14895753

>>14888809
im init

>> No.14895759

>>14895731
>I really can't stand any mahjong where you're not allowed to Ron.
So you're only allowed to draw your winning tile? What version is this?

>> No.14895842
File: 1.33 MB, 1440x2560, IMG_20160308_194747228.jpg [View same] [iqdb] [saucenao] [google]
14895842

>>14895537
The red tiles have replaced the seasons on standard Japanese sets. Don't really know their point aside from solitaire

>> No.14895883

>>14895759
Sichuan Mahjong, I hate it.
No word tiles? Eh, I've played versions without em before.
Can't chi? Again, not an unusual rule.
Can't Ron? I'm out.

For that matter, Scoring is all luck. Where you sit has a direct connection to your score, strength of hand usually means nothing unless you got a kan. So when you roll the dice to break the wall and the number determines who breaks it right? So dealer has 1,5,9. Next guy has 2,6,10 etc. When you win (excuse me, TSUMO), you take out six tiles from the wall and you score one point for each tile that has the same number for your seat. So if you're dealer, and you draw a one of bamboos and two five of dots, that's three points. Fucking retarded right?

>> No.14896006

>>14895842
Seasons and flowers are basically dora that you discard into your discard pile.

>> No.14896013

>>14895883
Oh yeah, some forms of mahjong are real shit. Sichuan sounds bad, man. I feel sorry. American also sounds bad.
I like Hong Kong and MCR.

>> No.14896020

>>14896013
>American also sounds bad.
Thnk: "Civil War"

>> No.14896246

Anyone have any idea how to access some of the mondo shows? The official routes are all region-restricted and I can't access share/PD to check if they're on there.

>> No.14896278

>>14896246
https://www.youtube.com/user/mondotvjp

Though, the mahjong they put up happened months ago.

>> No.14896295
File: 82 KB, 750x444, Mahjong in Gensokyo.jpg [View same] [iqdb] [saucenao] [google]
14896295

>>14896020
Where's this year's list of American hands? I need something to point and laugh at.

That said, I'm a fan of amusing Mahjong tiles, though I may or may not be inclined to actually play with them. What's your take on the Haku-pocchi? Its just a Haku with a red dot in the center, if you draw it after calling Reach, it can count as a wild.

I'm also aware of legends of the elusive 10th tile.

>> No.14896301

>>14896278
Yeah, I had looked there and they had reels from the first two episodes of what's now a 4-season show. MONDO式 麻雀 if anyone's interested, it's a bunch of popular pros playing with silly, nonstandard rules.

>> No.14896406

>>14896295
What is a haku?
4chan is an English-speaking chan.

>> No.14896421

>>14896406
What a pleb.

Haku - white
Hatsu - green
Chun - red

>> No.14896446

>>14896406
What is a chan?
4chan is an english speaking imageboard.

>> No.14896472

>>14896446
What is an imageboard?
4chan is a tumblr speaking subreddit

>> No.14896753
File: 2 KB, 55x24, 1437007663012.png [View same] [iqdb] [saucenao] [google]
14896753

3:4

>> No.14896815

2:4

>> No.14896935

That nan dora call in S4 had me sweating.

>> No.14897852

3:0

>> No.14898992

>>14891006
Forest burns, ash remains.

>> No.14899001

Can I post idols playing Mahjong?

>> No.14899015

>>14899001
Why not?

>> No.14899145

>>14899015
Cool, I know little to nothing about Mahjong thought. I am only aware of its existence since my grandma and this girl I follow plays it:

https://www.youtube.com/watch?v=4Ksx66SzbRg

>> No.14899149

>>14899145
though*

>> No.14899171

>>14899145
God I dislike that burikko act.

>> No.14899246

>>14899145
God damn, that voice is horrifying.

>> No.14899463

>>14899145
You should learn and play with us

>> No.14899754
File: 935 KB, 1026x795, tenhou_2016-03-09_15-58-46.png [View same] [iqdb] [saucenao] [google]
14899754

This feels really good.

>> No.14899759
File: 382 KB, 640x480, yuu.webm [View same] [iqdb] [saucenao] [google]
14899759

Kusoge.

>> No.14900444
File: 463 KB, 640x480, 1407693031682.webm [View same] [iqdb] [saucenao] [google]
14900444

>>14899759

>> No.14900449
File: 674 KB, 640x480, 1407693816322.webm [View same] [iqdb] [saucenao] [google]
14900449

>>14900444

>> No.14900652

http://tenhou.net/0/?log=2016031013gm-0001-0000-1164486f&tw=1

>No home internet for several weeks
>Uni net is slow as shit
>Have this game getting back into it
Man I missed this shit.

>> No.14900725

Just tried to get my brother in Mahjong. Kind of win. Still have shortage of people to play with :c

>> No.14900739

>>14900725
>Kind of win.
>:c
>>>/r/eddit/

>> No.14900770

>>14900652
Got pretty lucky there senpai
It won't last if you keep dropping fives against riichi like it's fucking nothing

>> No.14900776

>>14900770
Yeah, looking at it that's pretty retarded. I guess I didn't want to lose dealer in east only.

>> No.14902267
File: 513 KB, 1458x1986, 019.png [View same] [iqdb] [saucenao] [google]
14902267

>>14888809
SOA

>> No.14902271

>>14902267
What manga?

>> No.14902314

>>14902271
tohai

>> No.14902319
File: 76 KB, 940x517, 1448303405207.jpg [View same] [iqdb] [saucenao] [google]
14902319

>>14902271
original material of this

>> No.14902494
File: 299 KB, 1031x552, dojima.png [View same] [iqdb] [saucenao] [google]
14902494

>>14902267
I didn't know this was getting translated, neat.

But manga Dojima doesn't hold a candle to Hidekazu Ichinose.

>> No.14902763

How's the translation status of s2? I stopped around the time he enters a tournament and is playing that one nutty girl. Too many missing lines

>> No.14903238

>>14902763
Looks like the last 4 episodes aren't completely translated, most of them at 1%.

>> No.14903475

I need to stop falling for the sanshoku meme. I've lost too many hands ending up in furiten or just not drawing what I need before someone else wins but I love sanshokus too much to stop.

>> No.14903661

>>14903475
>I've lost too many hands ending up in furiten
It's not a meme, you're just retarded.

>> No.14904187
File: 1.56 MB, 1280x4831, osomatsu-mahjong1.jpg [View same] [iqdb] [saucenao] [google]
14904187

This shit is brilliant

1/6

>> No.14904199
File: 1.28 MB, 1280x4831, osomatsu-mahjong2.jpg [View same] [iqdb] [saucenao] [google]
14904199

>>14904187
>Na...! NAKI NO RYUU?!?!

2/6

>> No.14904210
File: 1.33 MB, 1280x4662, osomatsu-mahjong3.jpg [View same] [iqdb] [saucenao] [google]
14904210

>>14904199
"No return" because it's not actually an open riichi, so there's no return for the risk, of course.

3/6

>> No.14904215
File: 1.36 MB, 1280x4751, osomatsu-mahjong4.jpg [View same] [iqdb] [saucenao] [google]
14904215

>>14904210
4/6

>> No.14904232
File: 1.20 MB, 1280x4320, osomatsu-mahjong5.jpg [View same] [iqdb] [saucenao] [google]
14904232

>>14904215
*SOA

5/6

>> No.14904246
File: 1.51 MB, 1280x4677, osomatsu-mahjong6.jpg [View same] [iqdb] [saucenao] [google]
14904246

>>14904232
6/6

>> No.14904262
File: 82 KB, 551x431, le ron face.jpg [View same] [iqdb] [saucenao] [google]
14904262

>> No.14904370

So many of my friends were baffled by that Osomatsu scene because they didn't understand mahjong at all. I'm really glad I picked this game up to play on tenhou with friends a couple years ago because the scene is pretty funny when you know what's going on

>tfw play like Osomatsu and either bust or get first

>> No.14904388
File: 410 KB, 727x623, Rinshantime.png [View same] [iqdb] [saucenao] [google]
14904388

Greatest yaku or greatest yaku?

>> No.14904396

>>14904370
I try to play like Choromatsu or Todomatsu, but I usually end up playing like Jyushimatsu. Overexcitement and all.

>> No.14904398
File: 10 KB, 288x373, woah.png [View same] [iqdb] [saucenao] [google]
14904398

2:188

>> No.14904422

>>14904398
3:188 now.

>> No.14904428

>>14904370
>>14904396
So tell me something, nerds, which one of those matsus starts playing a mahjong game full of joy but ends with a headache because the game was full of bullshit draws? Because I'm like that one.

>> No.14904443

>>14904428
>He's just normally weak, and normally loses a lot, and has a pissy attitude.
Does this sound like you?

>> No.14904449

>>14904422
Someone join already, holy shit.

>> No.14904462

>>14904449
Please.

>> No.14904488

>>14904443
Not really. I typically get cockblocked from getting 1st because there's always that one guy that gets a mangan or higher tsumo during my dealer turn. Hell, I rarely get ronned nowadays unless I go all in with a big hand. It's the tsumos that kill me. I have no trouble accepting a 4th place if I play like shit, I deserved it after all. But when you end up with 1400 points or less without dealing in, even after you win some hands, there's definitely some bullshit magic taking place during those games.

>> No.14904576

>>14904488
A lot of your problems probably stem from your attitude towards luck factor and biases like thinking that somehow a streak of previous results are anything more than coincidences; coincidences that may have happened also because of tile efficiency mistakes.

>> No.14904642

>>14904576
I'll have to agree. No one plays perfectly. Even if you didn't deal in, there might have been times when you should have pushed to win.

http://osamuko.com/playing-a-good-game-and-losing/

>> No.14904745
File: 711 KB, 2048x1365, WRC.jpg [View same] [iqdb] [saucenao] [google]
14904745

>>14904398
>>14904422
If only 7447 can ever be as busy as L0...

>> No.14904746
File: 1.22 MB, 1366x768, 1432464321234.png [View same] [iqdb] [saucenao] [google]
14904746

>>14904576

>> No.14904867

When's the next /jp/ tourney?

>> No.14904868

>>14904867
Tomorrow.

>> No.14904879

>>14904428
>the game was full of bullshit draws
Ichimatsu or Todomatsu

>> No.14904880
File: 198 KB, 934x265, Dora ankou.png [View same] [iqdb] [saucenao] [google]
14904880

Delicious dora

>> No.14904939

>>14904867
With the scheduling problems during the last one? Likely never.

>> No.14904973

>>14904939
Then only the people who are free should sign up. If you're only available two hours in the week it doesn't make sense.

>> No.14905087

>>14904973
This is /jp/! All non-NEETs should get out!

>> No.14905098

>>14904939
The scheduling problems were nothing new, we've done tournaments the same way before. How easy or hard it is to schedule matches is really just a matter of luck.

I don't particularly mind holding more tournaments on occasion, if there's demand for it.

>> No.14905136

>>14905098
I'd still love to play but my schedule is ass and my internet is testy.

>> No.14905163

>>14904880
Ura dora should be illegal

>> No.14905269

Is there any Hero manga TL project? Or rather, is there any mahjong manga that has TL team?

>> No.14905308

>>14905269
Yes. What are you asking?

>> No.14905371
File: 1.91 MB, 331x197, QONVIyz(2).gif [View same] [iqdb] [saucenao] [google]
14905371

>mfw I ride the wave and overcome a 20k lead in a massive comeback

Flow is real, and it is great

>> No.14905399

>>14905308
Just checked at batoto, it's still at volume 3. Isn't the manga already far? I don't know what volume, maybe 7?

>> No.14905461

>>14904370
i usually tend to play like jyushimatsu, riding flow off a shitty hand into absolute offense. if i don't win though i end up like osomatsu and get too aggressive and let people steal my shit going for quick wins, instead of riding the flow and pressing smartly while people make mistakes off of the pressure. i attribute that to not really having played much in my life comparatively

needs to be a balance between flow and making smart plays, i definitely believe in a kind of flow which stems from people feeling pressured into mistakes when someone seemingly has the momentum. i feel like a good player can keep pressing on that, and the player with flow can continue to ride the momentum if they press and capitalize, but if you get too greedy you can lose it all (especially if the other players believe are resistant to pressure)

>> No.14905487
File: 160 KB, 768x684, mu2.jpg [View same] [iqdb] [saucenao] [google]
14905487

2:0

>> No.14905491

>>14905269
Currently being translated mahjong manga include: Akagi, Hero, Mudazumo naki Kaikaku, Mukoubuchi, Naki no Ryuu, Saki, Shinohayu, Tetsunaki no Kirinji, Tohai.
Hero is a secondary project for FKMTkrazy though so it's not advancing extremely fast.

>> No.14905503

>>14905491
Since catching up with Akagi, three chapters of Hero have been released in quick succession, so I think they're going to focus a bit more on it now. Which is great because I've loved both match's so far.

>> No.14905569

>>14905491
Okay. I thought Hero should be in higher priority. It's successor of Akagi series, after all.

>> No.14905626

>>14904642
That was a nice read, anon. Thanks.

>>14904576
The game is biased towards me but it won't keep me down.

>> No.14906029
File: 166 KB, 1280x720, 1363197424699.jpg [View same] [iqdb] [saucenao] [google]
14906029

>>14905626
>The game is biased towards me

>> No.14906047

>>14905163
Yea, but what's the fun in that?

>> No.14906146

I just hit 1dan (I think, I'm assuming that's what's after 1kyuu?). Am I supposed to play in the second lobby now?

>> No.14906164

>>14906146
Yes, you are 1dan now.

Yes, it'd be better for you to play in the second lobby now. The opponents may be a little harder, but now you'll get +15 points for placing second. You will also probably gain more R since your opponents will probably have more R compared to the ones you find in ippan.

>> No.14906176

>>14906164
Is there anything else to be aware of? I know that you now lose points for last.

>> No.14906282
File: 487 KB, 733x630, abandon ship.png [View same] [iqdb] [saucenao] [google]
14906282

>>14906176
Make sure you're not last in order to minimize R loss and pt loss. It'll feel bad placing third, I know, but it's still better than last place.

When I first got to joukyu, I was surprised by how people seemed to have increased the amount of yaku they used compared to my opponents in ippan. Watch out for itsu, especially if they suddenly call a 123 or 789. Sanshoku is also popular, as with Honitsu.

If someone calls tiles twice, I usually consider betaori unless I am in tenpai or I have a real good hand that's iishanten.

Don't be afraid to betaori - sometimes your hand is just too slow and someone else beat you to tenpai. Not winning the hand is better than dealing in.

Keep track of the dora. The attached picture happened in tokujou, but the concept still applies. I'm in tenapi for a shitty 7m kanchan wait, but then I drew the dora 7p. I could have discarded the 7p to keep my tenpai, but the fact that I could see none of the 7p on the board makes it risky. Sure, all four 9p and three 8p are accounted for, but 5p and 6p are all still live tiles. Furthermore my hand is too cheap and thus not worth the risk. So here I took apart my hand and paid the noten penalty.

There might be an adjustment period. Your opponents are supposed to be better, after all, so you can't just steamroll these guys every game like you might have done in ippan. If you start losing a lot of games, you have to remember to keep calm. You might have dealt into a baiman last game, but that was in the past. Lean and reflect, but don't get upset and mess up more games over that mistake.

>> No.14906303

>>14906282
Thanks for the general advice, it's basically just not being able to get as away with as much sloppy/risky play it seems.

I certainly wasn't steamrolling often in ippan anyway.

>> No.14906606

http://www30.atpages.jp/mojan/dbranking_all_en.php?l=L7447

>NoName is like legion

>> No.14906814

>>14906606
>2.78
Anyone who has average worse than this should evaluate their jong and their life.

>> No.14906826

>>14906814
Who cares, it's 7447. I don't come here to play Betaori Simulator 2016.

>> No.14906843

>>14906826
That's not an excuse.

7447 is already more aggressive compared to ippan. And I don't think you're far more aggressive compared to the rest of us.

>> No.14906892

>>14906843
There's a wide range of different skill levels which makes comparing 7447 to ippan pointless.

>> No.14906928
File: 226 KB, 750x1070, img000011.jpg [View same] [iqdb] [saucenao] [google]
14906928

Wasn't teeth guy in furiten at this moment because both he and Ten just passed on 4 pin?

>> No.14906960

>>14906843
7447 is like playing ippan with multiple 3+Dan cunts who have nothing better to do

>> No.14906967

>>14906960
You're getting salt everywhere.

>> No.14906973

>>14906967
B-but I'm bad and it's harder to play against people who actually know what they're doing ;-;

>> No.14907109

I had one of the tightest games in a while. It was almost loli tight. Almost.

>> No.14907135

>>14888809
how can i change default image in SegaMJ?

>> No.14907143
File: 62 KB, 723x619, 12834895_1033436786729632_1732301248_n.jpg [View same] [iqdb] [saucenao] [google]
14907143

>>14907109
probably not as near as tight as this nan4 逆転

>> No.14907733
File: 473 KB, 594x611, revived.png [View same] [iqdb] [saucenao] [google]
14907733

http://tenhou.net/0/?log=2016031202gm-0009-0000-69fb4610&tw=0

>> No.14907917

>>14907733
Meh, you didn't even properly die there.

Anyway, nice game!

>> No.14907983

Does anyone play Go?

>> No.14907988

>>14907983
Yes, but poorly. I am usually too shy to practice with random people online.
I'd enjoy studying Lee Sedol's current games except for that I'm on oxycodone and can't focus well. Don't do drugs, don't get kidney stones.
Also, go is not capitalised, just as mahjong and chess are not capitalised.

>> No.14907997

To add to my previous post, I find it unfortunate that go and shogi are not more popular on /jp/. There are more east Asian games than mahjong, some of which are true mindsports without any luck factors.

>> No.14908027

http://tenhou.net/0/?log=2016031203gm-0009-0000-d76ca588&tw=2

I came in second once again. Could some of you pros take a look at my game and tell me how to improve my mahjong skills?

>> No.14908040

>>14907997
Shogi sounds fun. I wouldn't mind learning how to play. I still have no idea what go is though so I don't plan to learn to play it.

>> No.14908236

>>14908040
Shogi and go are both fun, really. Go is interesting in that it's different from chess and draughts.
Shogi's not difficult to learn, but it's also easy to forget if you never play it. I don't know where I'd ever play it.

>> No.14908331
File: 592 KB, 1199x854, patience.jpg [View same] [iqdb] [saucenao] [google]
14908331

>>14908027
Well, when East gets a baiman tsumo first thing, your chances for getting first are quite low. But I'll try to give you somethings to think about anyway.

http://pastebin.com/SdHb8Des

>> No.14908399

>>14908331
Thanks for the input, mate. It's going to take me a while to digest all that but it's exactly why I made the post in the first place.

>> No.14908416

>>14908027
No pros, but I have a while and need something to calm myself a little. Sorry if my english is shit tier.

E1:
I don't understand why you break 135p in six turn. Wait, you probably aim for dora, which was possible from 899p, but still this move is way too far from perfect. It wouldn't change to much because this hand had no future against that riichi, but you should keep it in mind for future.

E1-1:
Turn 6 again. Dropping 9s here is pointless, because you lose shanten and great defensive title if shimocha or toimen call riichi.
Next move is repeat of above play, because dropping 1m from 135m and keeping 9m is stupid. On the other side kamicha need that 9m to create ankou, but at this moment every single man title was dangerous and you drop it later (I don't know why he won't call it).
I don't even want to talk about your decision in late game, but almost every single one was horrible and I'm surprised that you somehow managed to win.

E2:
I would rather keep that 3p rather than 7m, but I'm too lazy to check what was more efficient here. Especially that in next turn you should drop the second one and keep 7p. As you can see, it backfire very fast.
The ending was very weird and there was a lot of mistakes from every players, but I probably wouldn't call that dora ankou, because it left you with only one winning title, which is worse than (still shitty) two 5m. And as you can see you would win this and avoid dealing to toimen.

E3:
In my opinion 8s was better discard than 7m in fifth turn. Also, I think that you should be more agressive and open your hand when first 9p appear - toimen already had open meld and you already had 3 yaku as oya.

E4:
Very solid play from efficiency side. On the other side I probably would fold, because that riichi wasn't worth it - shitty wait and 4p was dangerous against riichi. On the other side it's still better to deal into shitty 1300 than let kamicha win his bullshit hand, so you were very lucky here.

S1:
I have problem with this hand. It wasn't horrible and you end with tenpai to baiman, but I have feeling that something is off. It was just very slow hand without much chance of winning.

S2:
If you look at this hand from efficient point, you should discard 1s in sixth move. It hurt, because you lose your chance for iitsu, but one 2s is already out. If you really want to aim for iitsu, you should discard 5s, but no 5m for sure.
Dropping 9s in next turn is horrible, because you lose shanten and end with another pointless pair. You should always trying to keep as less pair as you can, because they are slow you drastically (unless you can get quickly chiitoi, but you usually can't).

S2-1:
Toimen, you lucky bastard.

S3:
Second discard is horrible. Not only you lose shanten, but if you get dora you would end with furiten. You should discard ton here, because two are already out. Also you could discard 9m, but it still has more potencial than ton.

S4:
I don't know if I would risk 3m. It was obviously what hand shimocha had and almost obviously that he's in tenpai.
Also riichi here is pointless. Your wait is shitty and even open tanyao nomi put you into second. On the other side this riichi make things easier for kamicha, because direct hit for 1000 is enough for him to put you in 4th. Be happy, because your luck was crazy in orasu.

Hope I help a little. If you want to defend your plays or have something more to ask, I would gladly answer.

>> No.14908447

>>14908236
I would play if there were some multiplayer platform like Tenhou since it would be impossible to play in real life for obvious reasons.

>> No.14908723
File: 462 KB, 734x630, feels bad.png [View same] [iqdb] [saucenao] [google]
14908723

Would you guys have folded?

I ended up dealing the 9pin and dealt into shimocha's riichi nomi hand, but if I had balls I would have had a menzen tsumo, sanshoku, 2 dora, 2 reddora at this point.

>> No.14908729

>>14908723
You have no safe tiles so trying to fold is a pointless endeavor.

>> No.14908778

>>14908723
The only safe tile was the 8 pin you already dumped. You already escaped with the 5 sou, which was dangerous. If anything you should have dealt into the ippatsu.

You have 5 dora, go for the kill.

>> No.14908787

>>14908778
>5 dora
4 dora and a sanshoku. You would have haneman at the least.

>> No.14908792

>>14908447
Yeah. The website lichess made me play so much more chess. If only I would stop procrastinating, and fork the code to handle other board games.

>> No.14908795

>>14908723
>I ended up dealing the 9pin and dealt into shimocha's riichi nomi hand
And that's a good thing in this situation. It would have been better if it were the kamicha, but 1000 points to pass your dealer turn with a +20k lead in south 4 isn't bad at all. You're in first, so trying to extent the lead during a dangerous situation doesn't make much sense.

>>14908778
The 5 sou was thrown out by someone else kamicha already.

>> No.14908802

>>14908778
How was 5s dangerous? Toimen dropped 5s already.

The guy ruined his hand once shimocha declared riichi by discarding the 3p, which was safe because shimocha had discarded it earlier, so I don't know why you're saying he should have dealt into the ippatsu...?

>> No.14908808

>>14908802
Oops I mean kamicha in regards to the 5s.

>> No.14908809

>>14908723
Really hard to tell, few turn earlier maybe I would push, but at this point I would also drop 9p.
Well, if it was only riichi nomi it shouldn't hurt that much, as long as shimocha don't make some comeback in orasu. You still finish first?

>> No.14908861
File: 436 KB, 735x631, that's a wrap.png [View same] [iqdb] [saucenao] [google]
14908861

>>14908795
Yeah, playing defensively when I had this lead was what I was trying to do. It just feels like I failed since trying to bail ended up causing me to deal in. It's still one of the better scenarios, though.

>>14908809
Fair enough.
Yeah, I ended up first since toimen went for a quick tsumo to secure second place. All's well that ends well, I suppose.

>> No.14909032
File: 490 KB, 732x627, Giggle.png [View same] [iqdb] [saucenao] [google]
14909032

Poor guy.

>> No.14909103

>>14909032
Wait, does tenhou have the rule where you can ron a closed kan with kokushi?

>> No.14909113

>>14909103
Yes, but he was two or 3 turns too late.

>> No.14909377

Ready for that tournament?

>> No.14909397

>>14909103
From the Tenhou manual:

>他家が暗槓した牌では国士無双はあがれない

I can't fully read this... but.... 暗槓... refers to kan... and this part... あがれない... this part makes me assume: No.

>> No.14909423

>>14909397
http://tenhou.net/0/?log=2013121107gm-0019-0000-b01e54cd&tw=1&ts=7

Correct. Tenhou doesn't use the ankan chankan for Kokushi. I don't know why, but I assume it's because the developer hates fun.

>> No.14909440

>>14909377
if we do that it should be like the first one done this year, with just 2 rounds: a qualification and a final, so we won't have problems with people scedule

>> No.14909454
File: 57 KB, 1023x489, Tenhoui vs Renmei.jpg [View same] [iqdb] [saucenao] [google]
14909454

Who would win?

>> No.14909473
File: 199 KB, 718x530, Gold Cup.png [View same] [iqdb] [saucenao] [google]
14909473

>>14909440
If you guys really want some tourney action -- win some Sega Mahjong, earn your fake money, and compete.

>> No.14909578

>>14909473
>toppusen

>> No.14909590

>>14909377
There's a tournament? What time?

>> No.14910229

>Sega Mahjong
>player with a Shizu avatar and Shizu voice set

How do you get that level of customization?

>> No.14910234

>>14909578
Higher level tonpuu can enhance your skill, because of less room to fuck up.

>> No.14910441
File: 68 KB, 200x200, 1437419490011.gif [View same] [iqdb] [saucenao] [google]
14910441

>Get pissed I'm losing constantly
>Get drunk
>Now I dominate everyone

Why is drunk mahjong so strong?

>> No.14910486

>>14910441
Easier to get into the flow, you stop caring about losing so you don't get pissy and roll it into bad plays because of frustration

>> No.14910694
File: 457 KB, 728x620, WWYD.png [View same] [iqdb] [saucenao] [google]
14910694

It's time again for another WWYD.

>> No.14910714

>>14910694
Is the 2 pin not safe against both riichi's? At worst you deal into a mangan from the toimen.

>> No.14910718

>>14910694
2 pin
Then 4 sou

>> No.14910904
File: 39 KB, 711x620, I don't know anymore.jpg [View same] [iqdb] [saucenao] [google]
14910904

>mfw I was a round away from winning and ranking up twice then suddenly makes mistakes and loses in the end

>> No.14911046

>>14910694
2-pin is your best bet.

Genbutsu against shimocha. You have pair 1-pin and 3-pin for partial kabe.

Your next bet will be the 1-pin and 1-sou.

>> No.14911068
File: 71 KB, 304x319, 1435513115503.gif [View same] [iqdb] [saucenao] [google]
14911068

>>14910694
Negro it's time to post the outcome

>> No.14911093
File: 1 KB, 37x190, WAKE ME UP.png [View same] [iqdb] [saucenao] [google]
14911093

>>14911068
Sorry I was still trying to rank up so I was distracted. I was cucked from a win for the 5th time in a row, I think it's an achievement in itself.

>> No.14911110
File: 334 KB, 657x610, utkvbw.png [View same] [iqdb] [saucenao] [google]
14911110

>>14910694
Being the retard that I am I tried to get crafty and went for the 1s for the suji dodge and genbutsu. Cost me the whole game, and kickstarted my struggles right here >>14911093

What's funny is if I played it correctly kamicha will discard toimen's winning tile in the next draw enabling my win.

>> No.14911141

>>14911110
This is less of a "What would you do?" and more of a "Why did you do that?"

>> No.14911165
File: 42 KB, 300x381, Mio her smile and optimism gone.jpg [View same] [iqdb] [saucenao] [google]
14911165

I know, and I already feel dead inside after this run.

>> No.14911183
File: 195 KB, 1000x763, 17806177_p0.jpg [View same] [iqdb] [saucenao] [google]
14911183

Get in here lads.

It's fun time.

>> No.14911199

That's the most doras I've seen in one hand.

>> No.14911200
File: 37 KB, 500x500, memea.jpg [View same] [iqdb] [saucenao] [google]
14911200

>Sedol resigns

>> No.14911247

>>14910441
Last time I played drunk, I got furiten three times in one game
Then I got this one http://tenhou.net/0/?log=2016031217gm-0009-0000-fd3e0615&tw=0 where I discarded the wrong tile
Still not sure how I won in the end, apparently the game ends after 2 players leave and 1 wins while first or if the win gives him the first place

>> No.14911261

>>14911247
>apparently the game ends after 2 players leave and 1 wins while first or if the win gives him the first place
Toimen busted out, you dope.

>> No.14911262

>>14911261
Oh right, now I see it

>> No.14911389

http://tenhou.net/0/?log=2016031218gm-0029-0000-47339635&tw=3

Phew, this could be considered a miracle rush, right?

>> No.14911502

>>14907997
shogi will be pretty popular soon

>> No.14911613

http://tenhou.net/cs/2016/02ai/
https://twitter.com/ai_mahjong
How long until AI will dominate houou & pro mahjong world?

>> No.14911745

>>14911613
I really doubt that mahjong ai would be difficult to make.
The only problem is that you can't play a 'perfect game' or win 100% of the time but it would be pretty easy to make a program that wins the majority of the time.
Hell, mahjong's so shallow the only real thing you'd have to program is knowing when to push and when to betaori.

>> No.14911765

>>14907997
Go is much more popular than mahjong in the West though. It's less popular on 4chan in general because there are no known Go series aside from Hikaru no Go, which ended ages ago. But I'm pretty sure we all know that "there are more east Asian games than mahjong".
Mahjong is also a "true mindsport" whatever way you look at it, if the point is exercising your brain. The luck factor has nothing to do with this. The word you're looking for, devoid of pretentious terms, is "strategy game". On that aspect Go and Shogi are indeed not the same as Mahjong.

Also, since AI can now consistently rek pros, Go isn't the same game anymore. In the end the role of intuition in it boils down to making a good guesses about the development of the game, but since given enough time even a child can manage to do it, the whole thing flies out the window when you have a program that is capable of spending all that time in seconds or minutes. It's pretty much cheating at that point.

>>14911613
A domination similar to the one that exists in Chess and similar games, and soon in Go will never happen due to randomness factor. Good mahjong AI isn't anything new, it's been around since quite some time, its implementation in online platforms without slowing things down to a crawl is what is new.

>> No.14911949

>>14911613
Not soon, since mahjong is neither a solved game nor partially solved game. Making the most efficient discard is not hard, I'm pretty sure every pro can do it.

>> No.14912573

>>14911949
You also have to consider that AI will be able to examine the state of the board and perform safe discards very quickly. They'll also be able to figure out what tiles are still alive from their own point of view and perform risk assessment of certain tiles and players in seconds, whereas a human wouldn't be able to work through that information in the middle of a game.

If anything will be an AI's downfall it'll be predictability and exploiting it.

>> No.14912753

>>14912573
I believe most of the pros are able to do that during a game, though it wouldn't be as efficient as the AI due to difference in speed. Efficiency and safe discards are just 2 facets of the game after all, the totality of mahjong doesn't revolve around them, especially at those times when assessing either of those is very hard.

>> No.14912798

>>14912573
Only genbutsu is perfect defense and anybody can do it quickly. Everything else is aimed at lowering one's chances of dealing into ryanmen and can be prone to failure.
With luck factor, 4 players and lack of perfect defense against many waits AI won't go over pro level.

>> No.14912875

>>14912798
No, genbutsu is not the only perfect defense. There are many other impossible waits that make non-genbutsu tiles 100% safe, which an AI will be able to more quickly calculate. The systems of mahjong are not hard for an AI to follow, it's mostly a game about maximizing probability. While human players are capable of making errors in that regard, AIs won't. The only thing AIs will be unable to replicate are the quirks and emotional plays of humans, which statistically are more harmful than good.

In other words, all of you digital players and your huge breasts are about to become obsolete.

>> No.14912982

>>14912875
>about to
As noted above, good mahjong AI already existed before tenhou's bots. On average in a game where a beginner plays against 3 such AI, most of the time things will end with AI victory.
Our current superstar AI 爆打 is not only able to place high against Houhou players, it's also able to frequently get its shit rekt. This is despite how easy the game is supposed to be for AI.

Mahjong being mostly a game about maximizing probability is only one way of describing it. People have been fighting over that for decades because it doesn't paint the whole picture. On the pro scene, at least when humans are physically present, most games don't consist of making the digitalest choice only. If there's a bias towards that anywhere it's in... digital systems, like online mahjong. Digital is necessary to avoid making objectively shit decisions, but it doesn't necessarily direct the entire game.

>> No.14913004

>>14912982
>Our current superstar AI 爆打 is not only able to place high against Houhou players, it's also able to frequently get its shit rekt.

Because mahjong is still a luck based game at the end of the day.

>> No.14913068

>>14913004
Yeah, tell that to people with 30+% first place rate

>> No.14913071

>>14913004
Which doesn't mean that the AI fails only due to bad luck.

>> No.14913087

As someone else already mentioned, a perfect AI making efficient or high probability discards could also be abused by taking intentionally bad waits, couldn't it?

>> No.14913090

>mfw 6dan goes for toitoi three times in one hanchan

Am I missing something about this slow yaku? Maybe he was really fond of the bike shorts jobber in Achiga.

>> No.14913132
File: 1 KB, 26x198, do or die.png [View same] [iqdb] [saucenao] [google]
14913132

It's either a comedy or a tragedy lately. Never in-between.

>> No.14913251

>>14913090
Depends. Sometimes toitoi can be a bit faster if you have pairs of edge tiles.

>> No.14913263

>>14913132
Do you ever fold?

>> No.14913505

>>14913068
Doesn't mean much. 30% is only 5% higher than your average chance of winning. If your opponents aren't as good at maximizing the odds as you are then your win rate slightly increases, big deal. Mahjong is still completely decided by luck in the end.

>> No.14913572

>>14913505
Says the guy who can't into the game.

>being able to make the right decision according to the situation doesn't mean shit because the situation changes all the time

>> No.14913605

>>14913572
I said it doesn't mean much, not that it doesn't mean anything. This game isn't about making the right decisions, it's about making the least bad decision. Even being able to do that, you will still lose to blind luck.

>> No.14913620

>>14913505
>Doesn't mean much
It actually does. There's 4 people, so winning more often than once in four games is pretty good. Since, you know, you aren't the only person trying to win.
>If your opponents aren't as good at maximizing the odds as you are then your win rate slightly increases
So if your opponent is less skilled, he'll win less. How is that completely decided by luck then you dumbfuck?

>> No.14913653

>>14913620
Luck is the deciding factor in mahjong. If your opponent is less skilled than you, he -might- lose to you. If he gets luckier than you, though, he will beat you. If you have a run of bad luck, you will lose by the virtue of not being able to do anything.

Skill only factors in when there's a difference in experience. At the highest levels of play, this game is 100% luck. Ergo, mahjong is not something you should take seriously.

>> No.14913777

>>14913605
>>14913653
>This game isn't about making the right decisions
[citation]

>you will still lose to blind luck.
Yeah, except one-sided games are actually rare.
And by the way thinking about it in another way, those games that supposedly are based on skill alone also incorporate luck very frequently. Slipping up due to exhaustion for example, or because you wanted to try something new and it didn't work, happen quite often. Those have nothing to do with skill and the winner will have gotten lucky when he wins such a match. Or for example in team sports, one or two key players of a team can get taken out early on or even before the game by accident, allowing a team that most probably wouldn't win against them to win. And if you are in a group of people supposed to be around the same level as you are, and then simply happen to play against some who are simply so much better than you, you and every other person like you will get rekt without being able to do anything. In all competitive areas that are supposedly based on skill and have no room for luck you will still meet situations that you will be unable to resolve no matter what you do.

Mahjong actually equalizes the chances of all players and has no room for skill that turns out to be something like bruteforcing calculations or biological advantages. Flat out bad players will still never win no matter how lucky they get (any person who plays with a group that has such players would be able to tell you so). Between players who play well, on average players who are worse than you (meaning those who are unable to make the logical choices when necessary, and are unable to move via intuition when necessary) will also lose more than you do. At the highest level of play the game is actually more about correctly betting on a future you think will materialize (any person who has watched pro games would be able to notice how DIGITAL ONLY, PROBABILITIES CAN SOLVE EVERYTHING is not the play style in use for most), not 100% luck.

>Ergo, mahjong is not something you should take seriously.
If you are able to you should take literally nothing seriously because it's all dukkha and sunyata in the end.

>> No.14913806

>>14913653
you're a smasher I take it?
I suppose it's possible for a complete retard to win a mahjong tournament by a long streak of sheer unbelievable luck, but the same shit can happen at the World Series of Poker (or Dice) and I don't hear anyone saying that hold em poker is a game/"sport" of luck.

Even at the highest levels, where all the pros play with absolutely perfect tile efficiency strategy in mind, you have to account for the simple fact that you don't know what's in your opponent's hand, let alone three of them at the same time. Mahjong has elements of deception in subtle ways and it's not uncommon for someone to make strange discards or callling a chi with the sole purpose of tricking someone into lowering his guard.

I'm not convinced it's really even "mostly luck"

>> No.14913848
File: 73 KB, 848x480, 1431951653575.jpg [View same] [iqdb] [saucenao] [google]
14913848

Digital playstyle is Ritz approved, so I see no reason to go against it.

>> No.14913857

>>14913806
A smasher? As in someone who smashes things when they lose? I get frustrated at times but it never turns physical.

You may not be convinced it's a game of chance, but it is, and I'm sure many people consider poker one too. Amateurs can beat pros in both mahjong and poker. Certainly, there is skill involved, but luck is the bigger factor here.

Which is why we can't really judge a mahjong AI as incompetent just because it can't win every game. By the same token we can't judge it competent just because it can place against houou players sometimes.

>>14913848
Your time is done. Bring on the robonodotits.

>> No.14913947
File: 52 KB, 249x238, this is truly mysterious.png [View same] [iqdb] [saucenao] [google]
14913947

>>14913857
>we can't really judge a mahjong AI as incompetent just because it can't win every game. By the same token we can't judge it competent just because it can place against houou players sometimes

>> No.14913954

>>14913857
>Your time is done
But your whole argument is that mahjong is all about luck
If it is, then making an AI is pointless
Are you just relieving your anger by posting dumb stuff or something?

>> No.14913958

>>14913806
>Mahjong has elements of deception in subtle ways and it's not uncommon for someone to make strange discards or callling a chi with the sole purpose of tricking someone into lowering his guard.
Reminds me of when I was in the final match of a tourney with a 5dan as my kamicha and I chi'd the fuck out of my hand to make the rest of the table think I had an almost finished hand, but I wasn't even close to forming any yaku whatsoever. Though, the 5dan told me this stuff would be really risky and probably would not have worked on tokujou or houou.

>> No.14913960

>>14913954
>If it is, then making an AI is pointless

What? I don't understand your logic here.

>> No.14913969

>>14913960
Both player and AI can win off luck
Therefore, there's no point in having an AI

>> No.14913973

>>14913969
That doesn't make any sense at all. How does it factor into whether or not an AI has a purpose?

>> No.14913979

>>14913973
Are you dumb? What's the point of replacing players with AIs if it's all about luck? Tell me.

>> No.14913985

>>14913979
Because AIs possess a much quicker way of calculating the most optimal way to maximize your luck.

>> No.14914013

>>14913985
Any seasoned player can do that and with 5+10 seconds per player time is not an issue

>> No.14914043

>>14914013
Humans make mistakes, AIs don't. An AI could do thousands of permutations of the state of everyone else's hands based on visible tiles and discards. It could tell in an instant which tile is the safest while playing defensively, while a human player may get confused or not notice such things because of the way the tiles on the board are organized visually. I could go on and on about the advantages an AI has over a player, but if you're still not convinced, here's one last point.

An AI would be able to know what the fuck their menzen chinitsu is waiting on.

>> No.14914053

>>14914043
So you agree that an advantage an AI has over a houou or a pro player is, in fact, marginal at best?

>> No.14914067

>>14914053
So you agree that an AI is superior to a human player, making your original attempt to question the validity of the very same claim look silly?

>> No.14914080

>>14914067
>superior
Just in a few situations. To quote you, "big deal".

>> No.14914089
File: 240 KB, 808x446, 1354606983048.jpg [View same] [iqdb] [saucenao] [google]
14914089

>>14914080
Don't you ever forget it. Robots are the future.

>> No.14914091
File: 32 KB, 512x384, d151f761231869d9dc1913f7a2302b882.jpg [View same] [iqdb] [saucenao] [google]
14914091

>>14913958
This stuff happens all the time in high level play.

>> No.14914099

>>14914091
>high level play
>ippan

>> No.14914118

>>14914099
It's hard to see, but the chii'er is ASAPIN, his kamicha is Suzumecrazy and the other two players are pros

>> No.14914178

>>14913958
I sometimes call like crazy if we're getting close to an abortive draw. That 1000-3000 pt penalty can mean the difference between life and death sometimes.

>> No.14914420

2:4

>> No.14914499

>>14914420
again

>> No.14914618

>>14913263
Plenty of times.

>first 4th place
>result of losing several riichi battles
This probably was my fault.

>second 4th place in pic
>dealt into two small hands (2600 and 1000)
>only won one 2000 hand
>we're all below 30000 points
>it's all-last
>behind shimocha by 4500 points
>behind kamicha by 1000 points
>ahead of dealer toimen by 300 points
>toimen gets a mangan tsumo and ends game
Not much to say about this one. Might have fucked up some hands due to tile efficiency. It was one of those lame games where no one gets big hands (all-last was the largest)

>third 4th place
>wasn't actually allowed to complete a hand
Dunno about this one.

>> No.14914635
File: 40 KB, 1024x576, sensei high.jpg [View same] [iqdb] [saucenao] [google]
14914635

Forever 2:0.

>> No.14914897

>>14914635
I've finished a thing.

Now begins the forever 3:0

>> No.14915162

That tournament was great, thanks guys!

>> No.14915166

>>14915162
I didn't even get to advance. Kamicha kept tsumoing bullshit hands, couldn't do shit.

>> No.14915170

Well that was interesting.

>> No.14915453

Threadly reminder to take your chinese dominoes seriously
Loser's attitude leads to losing

>> No.14915454
File: 40 KB, 640x480, [Triad]_Akagi_-_17.avi_snapshot_14.05_[2016.03.11_19.03.10].jpg [View same] [iqdb] [saucenao] [google]
14915454

>>14915453

>> No.14915455

>>14914099
You blind bat. I see 2 Tenhoui.

>> No.14915459

3:0

>> No.14915463

>>14915454
One game is nothing
The skill is shown over a thousand games

>> No.14915475
File: 123 KB, 1020x720, Konoha mindbreak.jpg [View same] [iqdb] [saucenao] [google]
14915475

I want to get off this ride already. The pain and suffering is too much.

>> No.14915486
File: 522 KB, 744x701, 1danmahjong.png [View same] [iqdb] [saucenao] [google]
14915486

yay after the SoCal PML meetup i kept on playing and i made 1dan!!! so stoked.

>> No.14915574

>>14915486
That isn't an achievement. And why are you talking like that?

>> No.14915580
File: 851 KB, 1280x720, vlcsnap-2016-02-24-22h48m30s013.png [View same] [iqdb] [saucenao] [google]
14915580

>tfw tenhou keeps timing out

>> No.14915585
File: 64 KB, 600x771, 1457838568563.jpg [View same] [iqdb] [saucenao] [google]
14915585

Would AlphaGo-tan be unbeatable in pro Mahjong?

>> No.14915604

>>14915580
Fix your Internet

>> No.14915748

>3:4

>> No.14915766

>>14904370
http://tenhou.net/0/?log=2016031315gm-0089-0000-3e60eef7&tw=2

Today, once again, I am Jyushimatsu.

>> No.14915792

>>14915585
Is she lesbian?

>> No.14916435

>>14915580
Don't download porn at the same time. I learned that the hard way.

>> No.14916565

>>14888809
reading Tetsuya

every hand is at least manga, yakuman spamming with not less than 4 Kokushi in 20 chapters

all this cheating is not even funny to read

>> No.14916627

>3dan 1930R tries to bully in ippan
>Gets his ass kicked

http://tenhou.net/0/?log=2016031323gm-0009-0000-4bb479a6&tw=2

>> No.14916639

>>14916627
Shit, wrong game.
http://tenhou.net/0/?log=2016031323gm-0009-0000-a5e20e72&tw=0

>> No.14916683

>>14916639
He got unlucky. It happens. I think he should've dropped the 3p instead of the 2m against that haneman though. 3p is safe against the riichi and it's suji for you. Better than a blind guess in 2m.

I don't even know what he's doing in ippan, but I can only assume he clicked the wrong tab or something. As for you, why you dropped the red 5s in south 4 is anyone's guess.

>> No.14916687

>>14915792
everyone is lesbians

>> No.14916692

>>14916683
Everything looked pretty dangerous, 2 and 8 sou were safe against everyone and I just rolled with suji, which turned out to be a bad decision.

>> No.14916693

>>14916435
Nah it was my ISP fucking with me, pretty much all sites hosted in Nippon stopped responding.
Also come on it's 2016 who the fuck downloads porn?

>> No.14916714

>>14916639
>that disconnect on E2
He would create nice advantage at this point.

Oikake riichi with that shitty wait against oya was so stupid, that I don't even want to talk about it (he had safe pair ffs).

Why he wasn't call riichi on E4? If you want to defend - defend, if you want attack - insta riichi, especially when he did it one turn later.

Pushing dangerous 2m when his hand was fucked also was so fucking stupid - too bad he wasn't drop 5m, it would be well deserved double ron.

tl;dr He probably get that R1930 by luck and will drop very fast.

>> No.14916742
File: 142 KB, 501x375, by man by.png [View same] [iqdb] [saucenao] [google]
14916742

>>14916714
Harsh. It's just one game, man. For all we know, that disconnect put him on tilt.

>> No.14916801

>>14916742
Maybe I sounded a little bit too harsh, but his mistakes are undeniable. It's possible that disconnect pissed him a lot and he cannot concentrate on game like usual, but he looks to me more like R1730 than R1930. Been here before (especially that uncertain riichi) and I know that is easy road to downfall.

>>14916692
Dunno man, I think you played this hand a little bit too agressive and game put you in situation without good answer. I know that tanyao with two aka is really delicious, but don't forget that toimen or shimocha tsumo put you on first.

>> No.14916920
File: 458 KB, 734x625, when you thought it was safe.png [View same] [iqdb] [saucenao] [google]
14916920

Poor toimen.

>> No.14916982

>>14916920
I'm the only one who don't get it? 5p looks dangerous against two players and ton is almost impossible wait.

>> No.14916986

>>14916920
But there's no reason to think that 5p is safe
His wind was, tho

>> No.14917007
File: 311 KB, 852x904, 1390166756676.jpg [View same] [iqdb] [saucenao] [google]
14917007

>>14916982
>5-pin

Yea, looking at that. I have to ask. What the fuck was he doing?

If he was trying to set up 678 sanshoku... that would be a retarded idea.

>> No.14917016

>>14916920
When I think about it a little bit more, it was probably missclick and he wanted to drop 8m, which was very good discard atm.

>> No.14917130

>Sedol wins one against AlphaGo
Everybody go home.

>> No.14917174

>>14915585
Nah

>> No.14917188

>>14917130
>lose 3 straight in a 5 game series
>finally win one

Sorry, that's still a loss overall. We bow to our AI overlords.

However, a consolation can be nice.

>> No.14917192

>>14917188
Luckily, we don't need to fear them in our game of luck

>> No.14917234

All this talk about AlphaGo makes me want to write a mahjong AI.

>> No.14918239

tfw you can feel yourself improving

>> No.14918254

>>14918239
I'm unfamiliar with that feel.

>> No.14918262

>>14918254
It's a good feel.

>> No.14918265

>>14918239
>tfw you're on losing streak mainly because of bullshit, but you know that still could do something better
That's the worst.

>> No.14918278

>>14918265
>tfw not dealing in at all in a tight game
That's the best

>> No.14918291

>>14918278
In one game I deal only once - to oikake riichi ippatsu baiman around 14 turn. I called riichi on 4th turn (ryanmen wait).
In moments like this, I just know that game hate me, and break is the only good answer. That's why I played one more game and end 4th one more time.

>> No.14918302

>>14918291
Shit happens to all of us. Someone kan'd my sanshoku wait in the last game leaving me without a yaku

>> No.14918566

2:0.

>> No.14918587

>>14918566
it's 3.0 now

>> No.14918734
File: 156 KB, 1280x720, 1455945905565.jpg [View same] [iqdb] [saucenao] [google]
14918734

>East 1
>#7

>> No.14918769

3:188

>> No.14918899

>>14918734
Got second on this one and then barely held onto 3rd twice in a row.

Guess I just don't have the flow today.

>> No.14918906
File: 144 KB, 280x466, chanta.png [View same] [iqdb] [saucenao] [google]
14918906

Nice bumping into you in L0, Corak.

>> No.14918936

>>14918906
I don't think I've ever seen someone go Chanta/Chanta/Jun-Chan in consecutive hands before. I just had to deal in on purpose on south 4 to avoid last.

>> No.14919135

>>14907983
I do, but extremely poorly. If you're looking for go, we made a general on /tg/. Search for weiqi because using the catalog to look for "go" is hellish.

>> No.14919187

2:0

>> No.14919225

Sorry for not being there for the first east round

>> No.14919255
File: 438 KB, 737x627, DAMN YOU.png [View same] [iqdb] [saucenao] [google]
14919255

>>14919225
That's not all you should be sorry for, you bastard.

>> No.14919260

>>14919255
What?

>> No.14919292
File: 382 KB, 548x479, OsmDz.png [View same] [iqdb] [saucenao] [google]
14919292

>>14919260
My double riichi, damn it. I was poised to double riichi, but that nonsense call prevented it Then you kan during a dealer's riichi, deal in, and bust out. You ruined everything.

>> No.14919302

>>14919255
Oh please, not like you needed those p. Besides, if it makes you happy I'm right now being brutalized by 3 dan ranks.

>> No.14919313

>>14919302
I'm getting a few laughs out of watching, so it's fine.

>> No.14919314

>>14919292
Poor life choices are my way of life, but now I feel bad for you. I'm sorry.

>> No.14919336

Well shit

>> No.14919337

>>14919292
Stop being a little bitch.

>> No.14919345

>wanted to go to to Torrance event
>foiled by daughter being born that day
>wanted to play on 7447
>kid cries every 5 minutes, why bother

Welp, guess I'm gonna take a break from Mahjong for the next couple of months.

>> No.14919347

>>14919292
Learn to maximize your luck.

>> No.14919354
File: 256 KB, 500x500, 1391384830497.png [View same] [iqdb] [saucenao] [google]
14919354

>>14919292
>>14919255
You didn't have a double riichi, you had a draw for a double riichi.

>> No.14919357

>>14919345
kill urself outta jaypee normie

>> No.14919365

>>14919357
I want /r9k/ to leave

>> No.14919378

Whatever happened to that gogo fellow? Is he still the /mahjong mascot/?

>> No.14919387

>>14919378
I miss gogo.

>> No.14919393

>>14919378
I don't have a rival anymore.

>> No.14919399

>>14919378
You guys bullied him too much

>> No.14919416

>>14919345
Good goyim, now get a mortgage and take a break from life, free time is overrated anyway

>> No.14919419

>>14919345
Put the baby on your lap and play while nursing her. Teach her the tiles from the youngest of age and nuture her powers.

>> No.14919420

When 3 people riichi, it's generally a good idea to betaori.

>> No.14919427
File: 475 KB, 732x624, Sanbaiman.png [View same] [iqdb] [saucenao] [google]
14919427

>>14919347
Okay. What now, master?

>> No.14919441

>>14919365
Such sentiments were around since before /r9k/ existed.

>> No.14919485
File: 73 KB, 492x720, Dress.jpg [View same] [iqdb] [saucenao] [google]
14919485

>>14919441
Who here is a mahjong beta?

>> No.14919504

>>14919485
I put the beta in betaori.

>> No.14919828
File: 28 KB, 280x211, up.jpg [View same] [iqdb] [saucenao] [google]
14919828

Crazy lad.

>> No.14919833

>>14919828
Thanks

>> No.14919965
File: 400 KB, 738x627, Tenpai.png [View same] [iqdb] [saucenao] [google]
14919965

So, what do you do?

>> No.14919983

>>14919965
Riichi for seventh pair

>> No.14920009

>>14919965
Well I wouldn't have dumped the 6 pin, but given what you have I would probably just riichi the chitoitsu and hope you draw it yourself. You have 3 winning tiles regardless of whether you play the 2 or the 3.

3 han 25 fu > 2 han 30 fu

>> No.14920016

>>14919965
hold out for suuankou fgt

>> No.14920153

>>14915475
Get on the MCR train then.

>> No.14920162

>>14917234
Your AI would need to be able to interact with a client, and there aren't any good open-source clients yet, and there aren't any clients designed to be easy for AI to communicate with.

>> No.14920170

>>14919135
/tg/ hates board games, though. They only like ERP.
When /tg/ is split into /tg/ and /rp/, I'll visit /tg/ again.

>> No.14920210

>>14920170
I'm calling lies and slander because I specifically remember the erp threads being banished to /soc/ even when no-one actually erped in the threads. I'll admit quests are a dime a dozen, and the quality is less than that of penny dreadfuls that's what a filter is for.

>> No.14920224
File: 356 KB, 2184x1340, sunglassesrelated.jpg [View same] [iqdb] [saucenao] [google]
14920224

>>14920210
>not disabling the native extension
>using filters

>> No.14920246

>>14920224
Sure I'd wear those glasses if I had to not use filters. Gotta keep all that cancer out of my eyes somehow y'know.

>> No.14920342

>>14920246
I was mocking you. Using filters is a form of ignoring reality, just like using drugs or using these sunglasses.

>> No.14920386

>>14920342
Please, that analogy doesn't fly here. It's not like I don't see them, it's just that they come pre-minimized. It's less pretending not to see a hobo and more using a hobotracker to avoid wandering near them.

>> No.14920426

>>14920386
I bet you approve of censorship and self-censorship.
Ignoring problems doesn't solve them.

>> No.14920445

>>14920426
What the fuck is self censorship? If someone doesn't want to write about something what're you going to do? Force them at gunpoint? As for censorship, I'm against it. If someone wants to see something they should be allowed to. However in this case I'm choosing to merely not look. I'm not going to stop them making it.

>> No.14920454
File: 533 KB, 736x623, Tsumo.png [View same] [iqdb] [saucenao] [google]
14920454

>>14920016
Yes, you are correct. Plus I tsumo'd this for maximum damage.

>>14919983
>>14920009
Points dictated more. The neatest thing about a chiitoitsu attempt, while holding ankou -- you have the potential to upgrade the other toitsu to ankou. Upgrading just one of them puts you at 1-shanten for suuankou.

>> No.14920713
File: 184 KB, 864x720, 1388565390877.jpg [View same] [iqdb] [saucenao] [google]
14920713

>> No.14920786

>>14920713
>none of these fuckers are playing anymore

>> No.14920837

>>14917188
It's a loss overall but it proved that AG isn't the "super intelligent super human super blah blah" google shills were going on and on about, and that's enough.

>> No.14920918

3:0

>> No.14920928

>>14920918
>3:0

>> No.14920982
File: 73 KB, 1055x640, 1429882434792.jpg [View same] [iqdb] [saucenao] [google]
14920982

Friendly reminder

>> No.14921050

Sorry about that guys, Creamier has shit Internet sometimes

>> No.14921373

>>14920162
Tenhou's protocol is documented somewhere. It would be a pain, but it wouldn't be unreasonable.

>> No.14921579

>>14917234
Writing a good AI is much harder and more time consuming than training other people to become better at the game. In addition, playing with people you know is also a lot more fun than playing against a shitty computer.

>> No.14921645
File: 549 KB, 1004x1509, 1e8457117c3ae03ec474a640c71ebcdc.png [View same] [iqdb] [saucenao] [google]
14921645

http://tenhou.net/0/?log=2016031501gm-0009-0000-d11f2814&tw=3
This fucking game

>> No.14921687

>tfw lost more than 100 rating and 0,5% on hand win ratio in one day

I don't know, maybe I just became shit suddenly, or this game just fucking hate me.

>> No.14921694

>>14921687
or you should stop playing when losing badly

>> No.14921698

>>14921687
Take a break, Anon. Don't try to play when you're discouraged, it will only backfire.

>> No.14921997
File: 407 KB, 734x629, despair.png [View same] [iqdb] [saucenao] [google]
14921997

Thought I played pretty well this game, but I guess it was not meant to be.

>> No.14922130

I wish meido wouldn't delete shogi and go threads.

>> No.14922133

>>14922130
Why do they get deleted?

>> No.14922138

>>14922133
I don't know. But I see them disappear, even when the thread is very new and safe from being bumped off the board.
I made a go thread during one of the earlier Lee Sedol vs AlphaGo games and it was deleted.

I don't know how to get people interested in the thread and post in the thread. There aren't many shogi websites as far as I know. However, there are many go servers.
IGS/Pandanet is probably most relevant to /jp/

>> No.14922139

>>14922133
Yea, I was gonna say. What's wrong with Shogi and Go threads?

>> No.14922141

>>14922138
>Lee Sedol
Maybe /jp/ mods hate Koreans, emulating the sentiment of some Japs.

>> No.14922878

>>14922138
>>14922139
I don't know why exactly Mahjong is part of /jp/, but Shogi and Go apparently belong to /tg/

>> No.14922986

>>14922878
>I don't know why exactly Mahjong is part of /jp/

Because it's a game for Japanese high school girls first and foremost.

>> No.14923002

>>14922878
>Mahjong is part of /jp/

Because we're explicitly talking about JAPANESE mahjong.

If we go on about any of the Chinese styles, MCR, or (shudder) American style... then yea... I'd be questioning that too.

>> No.14923538

>>14922878
I'm not sure why either since riichi mahjong, shogi and go are all dual duty threads between /jp/ and /tg/ if we're following the rules. Guess Janny just hates us.

>> No.14923569

>>14923002
In American Mahjong you get a point/points/idontfuckingknowhowitworkswhatever if you collect the numbers in a suit spelling out the a particular year (dragons counting as zeros). There are hands for "Civil War" cuz its special and you even get a point for spelling (get this) the year of your birthday.
But its fair you guys, because everyone can get a point for spelling out the current year: So a 2man, chun, 1man, 6man would be worth a point.

I call it the "John Oliver" hand.

>> No.14923638
File: 430 KB, 600x942, 4Clv8MH.jpg [View same] [iqdb] [saucenao] [google]
14923638

>>14923538
>dual duty threads
Try Kancolle threads in both /jp/ and /a/. Face it. Some topics can be relevant in more than one board.

>> No.14923668

>>14923638
That is what I meant by a dual duty thread. /ak/ on both /a/ and /k/ are another example. We'll also probably have another Lee Sedol thread on /tg/, /g/ and /sci/ again. Maybe one on /jp/ if the janitor doesn't get upset because he's a korean.

>> No.14923681

>>14923638
Kinda funny how Kancolle is allowed in both boards, while LN threads are nuked in /a/

>> No.14923715
File: 35 KB, 654x499, murica.jpg [View same] [iqdb] [saucenao] [google]
14923715

>>14923569
Oh shit. And I thought you were making this up.

>> No.14923753
File: 2.07 MB, 1280x892, 1396997227074.gif [View same] [iqdb] [saucenao] [google]
14923753

>>14923681
>LN threads are nuked in /a/
That, I don't understand; unless people don't want their animu spoiled. But then there's manga. So yea, /a/ never made sense.

>> No.14923764
File: 54 KB, 368x427, 1447549919887.png [View same] [iqdb] [saucenao] [google]
14923764

>>14923715
>pungs
>kongs

>> No.14923789
File: 23 KB, 600x330, CUEwJFDWwAAZAYw.jpg [View same] [iqdb] [saucenao] [google]
14923789

>>14923764
Well at least they don't say "chow" in American Mahjong.
cause they're not allowed

>> No.14923840

>>14923764
https://www.kickstarter.com/projects/1698069926/max-mahjong/

>> No.14923849

>>14888809
3.0

>> No.14923852
File: 454 KB, 732x624, Screenshot from 2016-03-14 22:09:06.png [View same] [iqdb] [saucenao] [google]
14923852

WWYD?

>> No.14923856

>>14923852
Discard the 7p

>> No.14923861

>>14923852
I'd probably go for 3m

>> No.14923891

>>14923852
That's quite the pickle, you got there. Being forced to chance it, discard 9-man due to possession of some 7 and 8 man.

>> No.14923904

>>14923852
Not in tenpai
Not even really close
Dump the 1 sou

>> No.14923907
File: 1.18 MB, 418x290, 1393586910140.gif [View same] [iqdb] [saucenao] [google]
14923907

>>14923904
>1 sou
Why do you not fear the bird?

>> No.14923947 [SPOILER] 
File: 374 KB, 731x626, 1458009253615.png [View same] [iqdb] [saucenao] [google]
14923947

>>14923904
This is exactly what I did.

>> No.14923954

>>14923852
6s. 25s would probably also pass.

The two key pieces of information you have are that he broke up 799s and that he didn't call on shimocha's 5s the previous turn. Souzu are also the suit that you can see most of and therefore the suit that's least likely for him to have.

>> No.14923958

>>14923904
>>14923947
Yea, not enough basis to cut the bird.

>> No.14924082
File: 510 KB, 1366x736, Kuro time.png [View same] [iqdb] [saucenao] [google]
14924082

>> No.14924096

>>14924082
>all those retarded kans

>> No.14924105

>>14924082
GYAKUTEN

>> No.14924181
File: 704 KB, 1000x848, 1443445994037.png [View same] [iqdb] [saucenao] [google]
14924181

>>14924082
>Single digit dora total

>> No.14924228

>>14924181
If it was double digit dora it'd have been Kazoe.

>> No.14924233
File: 90 KB, 732x621, [screams internally].jpg [View same] [iqdb] [saucenao] [google]
14924233

>>14924181

>> No.14924260

>>14924233
Which of you idiots allowed this to happen?

>> No.14924271

https://www.youtube.com/watch?v=k_Kji4F_TRM

Daily dose of inspiration. Why does it have so many dislikes?

>> No.14924277
File: 118 KB, 594x636, Crossover.jpg [View same] [iqdb] [saucenao] [google]
14924277

>>14924271
>Why does it have so many dislikes?
Because they're jealous bitches, devoid of lesbian powers.

>> No.14924284

>>14924271
Oh god that third one. That's just ridiculous.

>> No.14924296
File: 984 KB, 480x360, 1438671150248.webm [View same] [iqdb] [saucenao] [google]
14924296

>>14924284

>> No.14924357

>>14923947
https://www.youtube.com/watch?v=KQEDojPZ7YI

>> No.14924381

3:4

>> No.14924490
File: 292 KB, 648x1146, tatci.png [View same] [iqdb] [saucenao] [google]
14924490

Never 5get

>> No.14924494
File: 65 KB, 648x614, tatci2.png [View same] [iqdb] [saucenao] [google]
14924494

To subscribe to the Majong Tatcis nwesletter: PRESS 1

>> No.14924639
File: 398 KB, 736x635, Saki powers.png [View same] [iqdb] [saucenao] [google]
14924639

Holy houou batman. Saki just happened.

>> No.14924723

>>14924639
Datgyakuten

>> No.14925624

http://tenhou.net/0/?log=2016031415gm-0029-0000-665625ed&tw=2

How would you judge his game?

>> No.14925669
File: 453 KB, 734x626, Lifeontheedge.png [View same] [iqdb] [saucenao] [google]
14925669

>>14925624
Slightly confusing. Some weird "defense" that game.

>> No.14925676

>>14925624
Very difficult to judge. If I were to guess, I'd say that this is a bot. While it can accurately discern live tiles in the case of E1 Pei, it falls short in measuring up to conventional defense procedure i.e. the calling and kan while far distant from tenpai.

>> No.14925680

>>14925669
Oh god, why?

>> No.14925697

>>14923764
>not using the standard English words for mahjong
Continue being a weeb, using "kan"
Even MCR states that "kan" is inappropriate for kong.

>> No.14925709

>>14925697
>caring about shitty MCR
Renmei or bust. NPM is fine, too.

>> No.14925744

Google AlphaJong is coming for you.

>> No.14925746

0:0

>> No.14925883

>>14925697
>Even MCR
You mean Chinese mahjong? This thread is about Riichi Maajan

>> No.14926269
File: 444 KB, 734x627, should have believed in saki.png [View same] [iqdb] [saucenao] [google]
14926269

>didn't call kan
>didn't win with rinshan kaihou to seal gyakuten
>instead win off shimocha who discards 4s
>400 points behind kamicha as a result
>he ends game with a chinitsu tsumo next hand

Would you guys have kan'd?

>> No.14926299

>>14926269
Calling a kan there is just asking to get ronned for ura 2.

>> No.14926330

3:4

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