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13788958 No.13788958 [Reply] [Original]

Previous thread: >>13761096
One of the VPs at Dave and Busters is doing a Q&A on reddit and has responded to rhythm game questions
>Guy is interested in bringing more rhythm games over and is baffled why they haven't caught on outside Japan
>DDR 2015 is getting a location test at D&B and will be connected to eamusement
>There's been talks with Konami for them to get SDVX and Jubeat, but is hindered by license issues
Thread link: https://www.reddit.com/r/DaveAndBusters/comments/3dmze3/iama_senior_vice_president_of_entertainment_game/

>> No.13788967

Why do you people hate osu?

>> No.13788972

>>13788958
I hope the dnb near me gets ddr
I'm bad at pump :c

>> No.13789012

>>13788967
If you mean the sim, it has been said a fuckton of times, the combo score is shit, the only good charts are from other rhythm games, and still sometimes are shit, and etc and etc.

>> No.13789134

>>13788958
oh fuck, i'd be happy as hell if the d&b near me got ddr 2015

jubeat and sdvx is a plus too, it'd attract all the normies and leave ddr unattended

>> No.13789137

>>13788967
Combo scoring, the charts cant really be complained about since it's a community based chart thing, but the scoring system sucks ass.

>> No.13789145

>>13789134
Normies like DDR though, did you forget the DDR craze of the late 90's/early 00's? Also I can't really see normies going for SDVX, it'd attract all the weebs though.

>> No.13789149

>>13789134
I'd be happy with the arcade i got to getting any other Bemani rhythm game that isn't DDR (they've got a shitty american X cabinet, but it works) Literally everyone who goes there to play rhythm games goes either straight to guitar hero (normies) or Pump It Up Prime (The pro's are always hoarding it since it's a brand new TX cabinet)
I'd have all the other rhythm games for myself if they even had any...

>> No.13789154

>>13788958
>DDR 2015 is getting a location test at D&B and will be connected to eamusement

Is this just the current DDR 2014 or are they loc testing the 2015 update that hasn't been announced yet?

>> No.13789155
File: 15 KB, 400x374, Narancia nice.jpg [View same] [iqdb] [saucenao] [google]
13789155

How can I get a bemaniso invite?

>> No.13789162

>>13789155
Why do you want a sows invite anyways? You can't download new games until you take ages to become a power user, you can't play said games without a pcbid that you can't get and the forums are terrible.

>> No.13789182

>>13789154
Remember the date code system Konami use, any update released in 2015 is considered to be DDR 2015. It kind of gets confusing with Sows going off the UI updates in the middle of the year.

>> No.13789183

>>13789155
Post a video of you cumming on Mayumi

>>13789162
Yes you can play without it.

>> No.13789193

>>13789182
Wow really? I just assumed they made a new song folder with each UI update.

Fuck when are they gonna announce that shit already. I need more DDR.

>> No.13789204
File: 82 KB, 421x248, Jota_gya.png [View same] [iqdb] [saucenao] [google]
13789204

>>13789162
I already have a pcbid(yeah, I create one before the psun sue) and I don't want the new games

The true is, I only want the so.ws invite to see the topics about the DIY controllers and the recommedations of a good PC for the bemani(pc type 4) games, only that

>> No.13789341

>>13789204
I'd definitely invite you, but i need my dellar right now ;_; sorry anon.

>> No.13789418

>>13789162
>You can't download new games until you take ages to become a power user
Jokes on you, I was a power user after two months and half, and my upload is so shitty (70Kbts), just download freeleech stuff, always have the torrets seeding and share good stuff that isn't in the track, is not hard, really.

>> No.13789430

>>13789155
I can give you one
but you gotta promise to be good

>> No.13789454

Local arcade already got rid of Beat Stream. Owned.

>> No.13789542

spada crashes for me if I try to start it up at the reading card unit. It worked before but not now; and I'm not sure if this okay to ask about.

>> No.13789564
File: 101 KB, 720x540, Speedwagon_3.jpg [View same] [iqdb] [saucenao] [google]
13789564

>>13789430
Yes, I'm gonna be a good user , I promise that I'm just going to use the so.ws account to see the topics

>> No.13789624

Does anyone have that pendual playskin for LR2? It would be nice if someone could upload it.

>> No.13789897

>>13789564
alrighty what's your email, I'll hook u up once I get home

>> No.13789917
File: 97 KB, 600x300, Jojos-Bizarre-Adventure-Joseph-Joy-Featued.gif [View same] [iqdb] [saucenao] [google]
13789917

>>13789897
myuji9@hotmail.com
Thanks based anon

>> No.13789934

>>13789137
>>13789012
What's wrong with the combo scoring?

>> No.13789944

>>13789917
sent ;)

>> No.13789994

>>13789944

c-c-can I get one?

>> No.13790004

>>13789934
The fact that it makes almost no competition at the top scores, where in some games you have to get perfect accuracy to get the top score, in a combo scoring system you can simply get a full combo and still get one of the top scores.

>> No.13790092
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13790092

>>13789944
Thank you so much for the invite, based anon

And don't worry anon, I will keep my promise of use this account only for see the topics in the forum

>> No.13790300
File: 21 KB, 450x300, reflecting 42 year old.jpg [View same] [iqdb] [saucenao] [google]
13790300

kage, taka, tatsh, yoshitaka, and just recently, nekomata master
with all of these previous iidx sound directors having jumped ship led is the only one left, and he's getting old
wonder how much longer he can keep it up

>> No.13790489

>>13789542
anyone? Or should I just stick with tricoro until pendual comes out.

>> No.13790497

>>13789542
what kind of crash?
just crash to desktop?
my popn did that once but i restarted and it worked fine afterwards

>> No.13790544

>>13790497
it crashes during the boot up, the security, backup and psbio get the ok, but it crashes before the card unit can do anything. the card id file is the same as the one I use for tricoro.

>> No.13790701

>>13789624
seconding this

>> No.13790829

I really don't think Bemani will ever rake in the kind of money it would need to for Dave and Busters bother with it long term.

>> No.13791175

>>13788958
>la bossanova de fabienne
Great taste

>> No.13791480

>>13790544
>>13790497
crash to desktop to be specific

>> No.13791556

Is there a compilation of A/AA/AAA screens somewhere that I can download?

>> No.13791803

What's the best 4k scrolling notes games?

>> No.13791841

>>13791803
DDR

>> No.13793182
File: 13 KB, 200x200, syd_consider_the_following.jpg [View same] [iqdb] [saucenao] [google]
13793182

Can we all agree that the Normal difficulty should be removed from IIDX? Casual players are the reason the game's music is getting worse, and completely removing any easy songs would prevent that audience from enjoying IIDX.

The only drawback I see is that it would remove the ability for newer players to work their way up to Hyper. Even so, I think most new players with any real potential are able to handle at least a level 6 from the get-go.

>> No.13793206

>>13793182
>I see is that it would remove the ability for newer players
Except most people I've introduced to the game have to start on level one and work their way up. So yeah shit idea.

>> No.13793223

>>13793206
>Except most people I've introduced to the game have to start on level one and work their way up.
All that means is that you're introducing casuals who will never clear an 11+. I suppose that makes you part of the problem.

Skilled gamers do not start a new game at casual difficulties. Sure, IIDX has a high skill ceiling, but if you have some experience with rhythm games, there's no excuse for not being able to clear harder Normals and a few easy Hypers. They're really not that hard.

>> No.13793297

>>13793223
Friend I had to restart completely when getting my controller 3 days ago, I was barely clearing 6s for the better part of the next 24 hours.
I've been playing rhythm games for 12 years.

>> No.13793311

>>13793182
>Even so, I think most new players with any real potential are able to handle at least a level 6 from the get-go.

you should act as consultant to konami and tell them your new joke business plan for the iidx series about how you want to alienate players who don't have real potential, then justify it with how it's only the most hardcore players that keep the series alive, and end with your pitch for how any player that doesn't have a kaiden clear with at least 98% ending rank will be ejected from the eamuse servers

>> No.13793320

Why is technorch so based?
>was a lonely bullied kid
>bemani games of old pulled him through
>HELL SCAPER inspired him to be a musician
>became a successful and moderately popular DJ and producer
>functions with crippling schizophrenia
>is a lovely, friendly, shy big guy who loves anime
>is a cat person and has 3 cats at least
>album art is guro and trippy shit
Is technorch our guy?
Was gonna post this https://pbs.twimg.com/media/CKLSVFFUYAAqBhC.jpg but /jp/ is sfw isn't it?

>> No.13793337
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13793337

>>13793320

>> No.13793350
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13793350

>>13793182

>> No.13793363

>>13793337
the fuck nigga

>> No.13793383

>>13793182
You want to hear something funny? Most osumania players can only play 4k easy auto converts

>> No.13793392

>>13793311
>then justify it with how it's only the most hardcore players that keep the series alive
This is absolutely true.

>how any player that doesn't have a kaiden clear with at least 98% ending rank will be ejected from the eamuse servers
I know you're mocking me, but it might be a good idea to use pricing to discourage bad players from continuing to play IIDX.

>players with top scores on e-Amuse pay 100 yen per play
>bad players pay 400 yen
>everyone else pays a unique value in-between

Ejecting people does not seem fair, but bad players who show no sign of improvement should be encouraged to give up on the game. Doing it financially could work, while simultaneously bringing in more revenue.

>> No.13793447

>>13793392
>forcing people to give up on the game
>bringing in more revenue
Pick one

>> No.13793470

>>13793447
Temporarily bringing in more revenue. The long-term survival of IIDX depends on surgically removing these players from the community.

>> No.13793513

>>13793470
Every player, no matter how good or bad he might be, pulls his weight for IIDX's survival.
If you can't stand them, just ignore and let them have their fun, they aren't hurting anyone except maybe buttmad autists like you.
In any case, less players would make the game even more niche than it already is, leading towards its death. You can't prove me wrong.
Sure, a dedicated hardcore fanbase will remain, but I doubt they would be enough to justify more expenses from KONAMI's part.

>> No.13793524

>>13793320
He needs to do more songs with guhroovy

>> No.13793538

>>13793182
>>13793223
>>13793392
>>13793470
post your scores

>> No.13793752

>>13793470
>The long-term survival of IIDX depends on surgically removing these players from the community.

>>13793513
>Every player, no matter how good or bad he might be, pulls his weight for IIDX's survival.

ah yes a classic battle

I truly would like a paradise that caters to highborn players like myself, who play the game for the raw challenge and for the sake of striving toward self improvement, that never fail to seize the day's time and make it their own on their way to topranker and beyond

but pragmatism and duty must take precedent over honor, titles, and claims to accomplishment. let the lowborn players share the machine, forsake your glory, and we will live on

>> No.13793754

>>13793320
I always did like him for reasons I couldn't put into words

>> No.13793769

iidx is a casual game, only autists without a real hobby take it seriously

>> No.13793806
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13793806

>>13793182
Worst post I've seen in a while.

First of all: Alienating new players will lead to the death of this game, sooner or later. That's a given.
Second: Disrespecting people with a low skill level is one of the worst thing you could do. I know this might shock you, but the median skill level in pretty much any rhythm game is somewhere in the first third (1 being top, 0 being bottom), at least from my experience.


I would like to see you on your first day of your first rhythm game. I know that 6s seem easy when you're good at this, but consider that IIDX has a fairly large amount of inputs (8) and a strict timing. ANY good game has some sort of tutorial or introduction level. The first level(s) usually introduce several game mechanics and prepare you to use them.
Have you played Portal? Imagine it would start the game off at the 9th, 10th chamber, without introducing the mechanics of the portal gun, the kind of thinking you have to do when solving the puzzles. This is not good game design.

Kind of the same thing with IIDX and Rhythm Games in general: Sure, you'll quickly be able to play level 3-4 songs, maybe within the first few hours if you're good, but you NEED these "introduction" levels, teaching you the basic techniques, getting used to the timing etc..

In short: Shut up.

>> No.13793810

>>13793769
>iidx is a casual game
This is the (unfortunate?) truth. Rhythm games require no real skill. That's what makes games like Guitar Hero and Beatmania IIDX such good party games: Practically anyone can jump in and enjoy them.

>> No.13793814

>>13793806
i started on 4s but otherwise i agree with you

>> No.13793830

>>13793814
There are very few 3s and 2s in the normal, non-beginner modes of the game, so I guess they expect most people to start with 4s.

>> No.13794035

>>13793810
Throwing a ball is easy, but still requires a fuck ton of practice to do it consistently well. Balancing sticks are easy, but also require crap ton of practice. Apparent simplicity doesn't somehow make the task any easier. ANY kind of motor task is bound to require vasts amounts of practice to do it well. IIDX is basically nothing but that with very strict timing thrown on top of it. In short, I heartily disagree.

>> No.13794070

>>13793297
Lol when i switched to controller I was playing 10s on the first day and ive never touched an iidx controller before that.

>> No.13794107
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13794107

>>13793297
>>13794070
never played a rhythm game before and on asc it took me two days to full combo my first 12. three days to AAA my first 12, but it was diavolo another non random. oh and that first 12 I fced after two days? I was talking about bms 12s, and it was fuga hell version

>> No.13794196

>>13794107
By now you're doing 24s single handed and blindfolded beating all the looser at the top

>> No.13794285
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13794285

>>13794196
>24s single handed

all overjoy 7s double battle mirror no autoscratch full comboed has been reached by none other than myself at 4:38PM my own time

>> No.13794310

>>13793182
Except some good players start being casual players, that would make it so only players who've played rhythm games before are able to play it.

>> No.13794325

>>13794285
Congrats! Very intrigued by that. Care to share some videos? Hand cam would be great too.

>> No.13794389
File: 9 KB, 210x187, 1428454162295.jpg [View same] [iqdb] [saucenao] [google]
13794389

>>13794325
videos of what, humans still play rhythm games? I retired long ago after conquering all forms of 7k+scratch music games with perfect full combos on all music with charts and reached 100% consistency while doing it. during comboing my custom chart with 1 trillion notes/s on all keys and scratch my human body dissipated and essence merged with the cosmos, and dimensions further

what a bore you've all become. I may just rewind time to do it all again, if it pleases me

as you were

>> No.13794404

>>13794389
You're boring as well. 2 trillion and still going. Step up your game or gtfo

>> No.13794446
File: 778 KB, 1680x1050, 1252828148117.jpg [View same] [iqdb] [saucenao] [google]
13794446

>>13794404
from the æthervoid beyond the furthest reaches of dimension, time, and space I did in fact merge all consciousness past, present, future, and in timeways undescribed, then recreate them as myself believing they were not, solely to challenge past, present, and future mes, and mes in timeways undescribed

finally from this perch it is definitive that for now and forever I am at rest to watch myself win, against me, a nonending spectacle. finally, purpose

Finally ... PEACE

>> No.13794590

>>13794446
I'm you and you are wrong and I'm wrong and then you're right and now I'm right. Peace indeed

>> No.13794904

>>13793182
>Casual players are the reason the game's music is getting worse, and completely removing any easy songs would prevent that audience from enjoying IIDX.
These are the same people that complain that Konami doesn't bring IIDX outside Japan

>> No.13794909

Is there a good alternative for 12 difficulty rankings now that Clickagain has stopped updating?

I know there are 2ch rankings or something but I can never find them.

>> No.13795539

i cleared some 11 at round1 earlier and a girl who was behind me watching said "that was very sugoi", how close was i to getting laid

>> No.13795557

>>13795539
Is that even a possibility you would have been prepared to handle?

>> No.13795594

>>13795557
maybe

>> No.13795797

>>13795557
Is that even a penis she was prepared to handle?

>> No.13796041

I think rhythm games are the only kind of game where you can play on a cabinet next to the same guy for 4 hours straight and never say a word to each other

>> No.13796257
File: 78 KB, 719x720, 1398923022689.jpg [View same] [iqdb] [saucenao] [google]
13796257

Combo scoring system is actually good in Osu. Because of how retardedly easy it is to get high accuracy, combo system is the only thing that could make this game challenging at all. Even casual players like me can get 97.5% average accuracy and I play this game like once twice a month.

>> No.13796277

>several years ago
>buy somebody's aborted Pop'n controller project off eBay
>it comes in the most awfully painted wood box, missing a few springs from the dome buttons, idiot tried stuffing LEDs that were too big into the buttons and got them stuck
>planned on wiring it all to some shitty third-party PS1 controller
>eventually dump it all on a friend who knows more about electronics

>several years later he dumps it all back on me along with a 360 fight stick, an X-Arcade, a bunch of extra random Happ parts
>find extra springs that fit
>wiring everything up to the 360 board is a breeze
>now I just have to strip and repaint the original wood box
This is going to be a good year.

>> No.13796286

>>13796257
Why do you feel the need to shitpost like that

>> No.13796311

>>13796277
have fun anon, pop'n is better than iidx

>> No.13796328

>>13796311
When is next pop'n to come out? ;-;

>> No.13796345

>>13796328
no idea, but i can't wait for lapistoria. .1x high speed mods are gonna be great

>> No.13796480

Pop'n buttons are now pretty cheap thanks to aliexpress, I can get a full set for 50 bucks.

Should I mount the buttons inside the little plastic cases, which means the hole only has to be for the stem, or should I mount them at surface height? One requires me to drill a bunch of easy ~30mm holes, the other requires 100mm holes that'll be a hassle.

Finding some more scrap MDF is going to take a while, too.

>> No.13796942

>>13796041
Pachinko, friend. The art of being around others for hours, sitting around, not doing much, and exchanging 0 words and looks.

>> No.13797211

>>13793320
technorch is schizophrenic? i feel kind of embarrassed i never read into him further

>> No.13797240

>>13797211
He has a blog where he talks about all sorts of stuff from his childhood to working with m1dy and stuff
Apparently there was a fall out between him and TANO*C a few months back, there's something about that in the blog but my Japanese isn't good enough to read it.

>> No.13798317

How do I get videos for BMS songs in LR2?

>> No.13798327
File: 464 KB, 572x4884, lr2videov2.png [View same] [iqdb] [saucenao] [google]
13798327

>>13798317

>> No.13798328

Thoughts on which controller to grab? PEE or FP7?

>> No.13798466

>>13796257
You're about to be replied to by even filthier butthurt casuals who can't ever get full combos at all.

>> No.13799128

>>13798327
Do all BMS songs have a video? Where do I get them?

>> No.13799202

how do i play iidx on PC?

it it playable on keyboard

>> No.13799206

>>13799202
Lunatic Rave 2 and yes.

>> No.13799212

played iidx for the first time at the arcade
could barely do lvl 4's because my fingers were always going to the wrong places on the buttons

>> No.13799216

>>13799128
To elaborate on that: I got a bunch of songs (let's say Flash Back 90s) from bms.bemaniso.ws. There are no video files. Do I have to download them from Youtube or what? If so, what directory do I put them in

>> No.13799227

>>13799216
Videos make LR2 crash forever. You're better off without them.

>> No.13799236

Anyone have a working link for Tropical Resort Anthem LR2HD theme? Or even a Sirius theme?

>> No.13799282

>>13799212
>tfw playing since a week
>tfw barely can do 3s

>> No.13799379

bsb2 has actually grown on me a lot after hearing a proper version and actually playing it

>> No.13799443

>>13799379
it's terrible though. i don't know how they managed to make it worse than the origina;

>> No.13799720

>>13799236
You can just convert your skin from sd to hd, here's the tool: tumblr.ribbit.xyz/post/114402533240/lr2-skin-converter-v0-2-0-2015-03-30

>> No.13799744

>>13799379
Same. It irked me a bit at first, but was mostly down to having read sows. Went in did a few rounds and it's actually quite alright.

>> No.13799792

>>13799720
But I still don't have the skin...

>> No.13799913

>>13799792
Lrnhow2googlem8 https://www.mediafire.com/?aw2821f9pwohn

>> No.13800118

>>13798328
FP7. The PEE is prohibitively annoying to store or transport so unless you can dedicate a table to it the FP7 will just be easier to work with.

>> No.13800165

>found out my brother has knowledge of circuitry and wiring and even some encoders/circuit board

I think i'm gonna build a sdvx controller, is there truly that large of a difference to warrant buying sanwas over chinese buttons?

>> No.13800196

>>13800165
>is there truly that large of a difference to warrant buying sanwas over chinese buttons?

that depends, do you trust a prosperous global superpower that tells it like it is or a small island nation that invades other countries, plunders their cities, then rewrites history?

>> No.13800225

>>13800165
>sanwa > chinese
If your just coming into sdvx go cheap, if not get sanwas. Also omron switches 50g.

>> No.13800519

what buttons/knobs on Dao's SDVX controller match an arcade setup?

>> No.13800526

Which is harder from a beginners and an experts perspective? Pop'n or IIDX?

>> No.13800540

>>13799379
I liked it since I first saw the chart and I don't get why everyone seems to hate it.

They probably just set their expectations too high.

>> No.13800542

>>13800526
pop'n is definitely easier for the beginner, it has the simple 5key mode and IIDX's turntable is a huge casual filter

>> No.13800548

>>13800542
Didn't they remove 5 key mode?

>> No.13800555

>>13800548
it was gone in SP but I thought I read lapistoria brought it back

>> No.13800561

>>13800555
Good thing they did that. Silly idea removing it

>> No.13800565

what spring weight do dao's sdvx buttons have?

>> No.13800588

>>13800542
5 key mode is stupid anyway. nobody should play it ever

>> No.13800593

>>13800588
I don't really see the need for it since low level charts barely use yellows and whites anyways

>> No.13800654

>>13800548
>>13800555
>>13800561
They replaced it with an easy difficulty, which uses only the red and green buttons at level 1 and goes up from there.

>> No.13800666

>>13800654
To add to that, I'm sure the change in the difficulty scale was to accommodate E charts.

>> No.13800962

>>13800519
There's a blog post in google both jp and eng telling you what parts they used.

>> No.13801256

How are the dao pop'n controllers? I've been thinking about building my own, but it's tough to find places to cut acrylic and shit, and if I made it out of wood, it'd weigh a ton.

>> No.13801727

>>13801256
mine works just fine
only complaint is the leds must not have been snug because 2 went out after some gameplay
pushed them in and problem gone for good

>> No.13801825
File: 18 KB, 855x360, pomuasc_buttons.png [View same] [iqdb] [saucenao] [google]
13801825

Can someone find me the actual arcade distances for pop'n? The closest thing I can find is this, is it correct? 14cm apart, 7cm offset between the rows?

>> No.13801905

>>13799236
>>13799720
what's the point of lr2hd? does it run better at all?

>> No.13802340

>>13801905
Some people like me don't like 4:3 resolution and blurry graphics from 2004

>> No.13802399

How the hell did the source code for LR2 get lost?

>> No.13802411

>>13802399
Japs are apparently very good at losing source code. When a lot of games were getting HD remasters a few years ago several needed to be remade from scratch because the source code was lost.

>> No.13802474

>>13800118
Does the turntable size matter at all? Or are they pretty much the same?

Also, is there any reason to get an arcin still? Or is the dao pcb just fine?

>> No.13802487

>>13802411
God damn. I'm getting tired of these crashes. Stupid japs. Just put your code on github if it's something like LR.

>> No.13802511

>>13802474
game controlled lights are nice and the dao analog turntable gave me some grief, however i haven't tried the newest firmware

>> No.13802533

>>13802474
From memory the PEE and the FP7 have the same TT size, but the distance from the keys differs. I think the more expensive one had arcade accurate distance.

>> No.13802539

>>13802474
There will be a bit of adjustment if you like to play in arcades a lot, but they all have the same spacing between the turntable and keys which is the most important part.

The modern Dao PCB is good enough. Arcin only has two useful features over it: game-controlled lighting if you're in the sekrit klub, and a custom firmware that delays turntable input. The latter is useful if you want to treat BMS as practice for IIDX (since LR2 doesn't have analog turntable support, it reacts to pretty much the slightest input), but it's up to you if that kind of thing is worth it.

>> No.13802545

>>13802533
Both have AC spacing, but the FP7 turntable size is a compromise between AC accuracy and KOC portability.

>> No.13802964
File: 33 KB, 886x227, ff7_port.png [View same] [iqdb] [saucenao] [google]
13802964

>>13802487
>crashes
A lot of Japanese studios used to simply throw away source code after finishing a project. I'm not sure if that's still the case, but Final Fantasy 7's PC port is a good example.

>Square finishes the PS1 version
>immediately throw away most of the source material
>management fires most of the team and reassigns everyone else to different parts of the company
>Square calls up Eidos
>"ayy fukbois make us a pc port :^)"

http://q-gears.sourceforge.net/index.phtml?content=4

>> No.13802977

>>13801727
im having an issue with picking a pcb that supports button lights
what would you recommend?

>> No.13803049

When playing on a keyboard, what hand positions are generally considered the most efficent?
I recently moved from stepmania to LR2 and I've noticed that alternating my ring and middle fingers is pretty difficult, especially on my left hand. Would it be better to use both thumbs + a pinky finger instead?

>> No.13803115

>>13803049
I play with my left hand on the home row. ASDF for white keys, WER for black keys, and spacebar to scratch. It's probably not the most efficient method, but I plan to get a real controller eventually.

>> No.13803310

>>13801825
I believe that's accurate, yes

>> No.13803317

>>13803115
do you play one handed?

>> No.13803336

>>13802474
It doesn't really matter, because arcade turntables are all over the place anyways. Be it PEE or FP7 you'll need to get used to AC one way or the other, but it isn't a huge problem.
Consider the fact that PEE is a bit heavier and larger. Transport could be expensive depending on where you live. In any case if you're serious about this I do recommend getting PEE or RE. It's silly, but just feels better being as close to arcade as possible.

Arcin gives you that little extra turntable accuracy and 1000mhz polling if it really matters. It's complicated and technical. There could be some loss at lower polling especially at 60fps, but unlikely anybody would feel that. Dao's PCB is fine. I personally prefer arcin, because it's clean and very well built. You can also build you own firmware if you want to add or change something, but obviously need to know how.

Get Sanwa keys and omron switches. Again you don't necessarily need them, but you wouldn't go back having tried them.

>> No.13803343

>>13803336
>because arcade turntables are all over the place anyways.
What?
Did the turntable diameter change over different generations of cabs or something?

>> No.13803482

>>13803343
I'm talking about how loose or tight some of them can be

>> No.13803545

Do they share KSM charts on SOWS? And would anyone be willing to spare me an invite?

>> No.13803553

>>13803545
Post a video of you cumming on mayumi and you'll get an invite

>> No.13803669

>>13803343
No, it depends on how well maintained the cab is as the tt gets worn down over tine

>> No.13803872

>>13803336
>>Get Sanwa keys and omron switches. Again you don't necessarily need them, but you wouldn't go back having tried them.
I really would love to see some real world comparisons between the "cheap" keys and sanwas. I totally understand springs and switches, But when it comes to shiny plungers, I really can't understand where people are coming from. Is it better manufacturing tolerances that make them wiggle slightly less?

>> No.13803878

>>13803872
darqs has a video about this

>> No.13803882

>>13803545
I will legit spend my hard earned dellar that i'm saving for upload gigs to give you an invite if you post a vid of yourself cumming on mayumi.

>> No.13803905

>>13803872
Sanwas wiggle just as much, they just feel and sound nicer.

>> No.13803968

>>13803317
>do you play one handed?
Yes. I'm still a beginner, but at the point I'm at right now (level 6), I don't feel like playing one-handed is holding me back.

>> No.13803979

>>13803968
It won't "hold you back" at easier charts, but you'll have to learn techniques for two hands eventually and when you do it's going to set you back really far.

Why even do this? What's the point?

>> No.13804005

>>13803968
>I don't feel like playing one-handed is holding me back.
I sure hope you've got some monster hands if you're planning to cover 7 keys with one hand.

Honestly, I don't get keyboard players. You can get a set of keys for 20 bucks, cut up some old wood for free, and design a turntable for 10 bucks. Having some basic woodworking skills is so handy, you go from spending ~250 bucks on a controller to 50-70. When you consider the cost of controllers for pop'n and SDVX as well, you can literally buy a garage full of tools and still save money.

>> No.13804019

>>13804005
isn't keyboard easier anyways since scratch is just a button.

>> No.13804048

>>13803979
>>13804005
I already said I'm planning to get a controller. There's no need to convince me of anything.

>> No.13804058

>>13804048
Has nothing to do with a controller or not but finger placements.

>> No.13804109

>>13804005
Because this will never be as quality as a real controller. Some people would rather play on keyboard longer and then upgrade fully to a real controller than upgrade in two smaller steps.

Also woodworking requires expensive tools that not everyone might have handy

>> No.13804276

>>13803872
Not sure what results you'd expect. They're both fine. It's about personal preference and feel. Dao keys with replacement strings can get stuck, but it gets better after some use.
I mean if you've used both there's a difference. It doesn't prevent you from playing and whatever differences there may be you'll get used to it, but there's still a difference. Nothing magical about Sanwa or Dao. They're simply...different.

>> No.13804282
File: 282 KB, 126x254, Pochiko62.gif [View same] [iqdb] [saucenao] [google]
13804282

Post your bemani waifu.

>I'll never pet her

>> No.13804303
File: 515 KB, 128x256, well-done.gif [View same] [iqdb] [saucenao] [google]
13804303

>>13804282

>> No.13804317
File: 21 KB, 200x266, kawaii as fuck.jpg [View same] [iqdb] [saucenao] [google]
13804317

>>13804282

>> No.13804330
File: 107 KB, 500x469, 54463897534.png [View same] [iqdb] [saucenao] [google]
13804330

>>13804282
>waifu

>> No.13804361

>>13804282
>>13804303
>>13804330
why is it ALWAYS pop'n players

>> No.13804375

>>13804361
>tfw pop'n is my favorite bemani game but hate 90% of the players
Why does pop'n attract so many fucking trannies and furfags?

>> No.13804382

>>13804361
Probably because pop'n has hundreds of characters and every other bemani game has <10?

>> No.13804401

>>13804375
Not a furfag, just a weeb. All she has is dog ears so it doesn't really bother me.

>> No.13804415
File: 25 KB, 480x360, waifu.jpg [View same] [iqdb] [saucenao] [google]
13804415

>>13804282

>> No.13804417
File: 143 KB, 622x1000, Shion_1P.png [View same] [iqdb] [saucenao] [google]
13804417

>>13804282

>> No.13804436

>>13796480
>100mm holes
>hassle
Buy or borrow a hole saw.

>full set of pop'n' buttons for $50
FUCKING LINK
I mean I know they'll be shit but anything that isn't Sanwa is shit anyways (and a full set of those is $400)

>> No.13804484

>>13804436
http://www.aliexpress.com/item/100mm-Jumbo-Dome-Illuminated-Push-Button-For-Arcade-machine/1456746420.html

I think those are the ones he's talking about. I don't have any experience with them, but I'm sure someone has made a controller with them.

>> No.13804505

>>13804484
>Shipping: US $58.73 to United States

http://www.aliexpress.com/item/1-Pieces-lot-Arcade-Style-Controller-Large-100mm-LED-Light-Push-Button-For-Pop-n-Music/1500554021.html
These only come out to about $70 after shipping.

>> No.13804521

>>13804505
wouldn't a premade DAO be cheaper

>> No.13804533

>>13804521
buttons, switches, an encoder, and minimal woodworking knowledge is less than $100.

>> No.13804776

How do you run Sunny Park in windowed?

>> No.13804781
File: 246 KB, 1280x720, `.jpg [View same] [iqdb] [saucenao] [google]
13804781

it's not much easier with a koc

>> No.13804788
File: 271 KB, 1280x720, `.jpg [View same] [iqdb] [saucenao] [google]
13804788

>>13804781
there we go

>> No.13804798

>>13804776
you don't ask questions about data in public

>> No.13804814

>>13804798
>implying everyone in here isn't on sows anyways

>> No.13804822

>>13804814
>implying that has anything to do with the problem
Contrary to popular belief, "wahh we don't want new rhythm game players in the community" is not why things are hidden

>> No.13804832

>>13804822
"No public" is really meant to stop people from posting "lol look at this ac data i have from sows" on Twitter or Youtube where Konami can see it clear as day. I highly doubt Konami lurks in this thread, since people already talk about sows and AC data a shitton anyways.

>> No.13804836

reminder that there's no good reason for keeping psun at n-1.

>> No.13804844

>>13804836
reminder that you're retarded

>> No.13804911

well that pendual encryption guy didnt stay around for too long

>> No.13804937

Pendual Reveal Pt. 6

https://mega.co.nz/#!ucdEyZoR!iaCmxT-FBm0▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

Question: How in the fuck do arcades in Japan have Pendual cracked, and floating around for their own circles entire privately, yet I can very quickly find out who runs bemaniso, who runs psun, and what arcades running Pendual in America online?

Loose lips sink ships. Maybe keep hacking team and admin team private. Maybe stop parading skub around for invites and sherlock entire in background. You put a public face on pirates, guess who Konami will be looking for?

>> No.13805038

>>13804937
Because it's easier for a jap to privately get a japanese game cracked and keep it to themselves.

>> No.13805100

>>13802977
buy a dao and swap in an arcin

>> No.13805347

>>13804937
Thankfully there are still private places in America with Pendual as well. The biggest problem is that a couple of these people aren't exactly the best at keeping their mouths shut and eventually something will leak. I think the fact that western players are mostly casual contributes to the "IDC LEAK EBINN ::-DDD" mentality. Nothing is riding on them leaking, while Japanese players absolutely need to keep quiet or they won't be able to practice as much and keep pace.

>> No.13805367

>>13804937
how big is the torrent file

>> No.13805403

why isnt venny banned yet

>> No.13805544

>>13805403
Why did Snapps get banned?

>> No.13805557

>>13805403
For the same reason skibbles and aubrey aren't banned

>> No.13805562

>>13804832
Konami is already on SOWS so of course they don't need to lurk here. SOWS is a form of controlled opposition/trouble that they can keep everything centralized and closer tabs on with. Konami doesn't care enough to go to rl meetups and shut down private setups running Pendual, they just don't want most arcades running it.

>> No.13805582

How to fix Sows:
>ban all transtrenders except for tizzy
>ban all threads regarding identity politics
>remove xythar
>unban darqs since he still has working pendual anyway and learned his lesson and is a good resource
>ban a few specific people from seekrit irl meetups and the boards as they've proven themselves to be a liability w/ data and info
>make ac data torrents private and available via pm to users who've been around at least 5 years

>> No.13805603

>>13805347
disagreed, a lot is riding on americans leaking because that's an obvious sows ban and a boatload of community scorn
>>13805582
i think deleting the general forum section or anything not pertaining to games and music is good enough tbh.

>> No.13805679

>>13805100
i dont care about game controlled lighting, i just want the button to light up when its pressed

>> No.13805726

>>13805679
dao does that by default then

>> No.13805769

>>13802964
Damn I didn't know that. Explains wy the PC version is such a piece of shit though. I remember it crashing all the time.

>> No.13805774

>>13805726
i was looking to build my own controller.

>> No.13805783

>>13805774
just make a marketplace thread for a dao board. i'm sure someone who upgraded to an arcin has one lying around

>> No.13805810

>>13805774
pretty much any pcb that can provide a voltage supports lights
my sdvx controller is running off a shitty arduino uno with working button lights

>> No.13805956
File: 58 KB, 602x396, dSqaw68.jpg [View same] [iqdb] [saucenao] [google]
13805956

>>13804401

>> No.13805994

>>13804436
>>13804484
>>13804505
These are the ones I picked up.

http://www.aliexpress.com/item/illuminated-momentary-push-button-switches-switch-push-button/1975662978.html

Full set of buttons for 47 bucks.

I'm not convinced about drilling the 89mm holes, though. Is Pop'n the kind of game where you rest your hands frequently on the controller surface? I figured it was more of a hover style of play from what I've seen, meaning there's not much difference between mounting the buttons an extra 15mm above the surface, or mounting them below and adding 15mm onto the size of the case.

>> No.13805995

what do you guys think of jubeat saucer? when i was in japan last i played it and it was great

>> No.13806063

>>13805995
i'd like to try it but there aren't any arcades near me. looks like a fun time waster, but i don't think i'd really play it over iidx/pop'n

>> No.13806454

>>13805995
id like to play jubeat but im already divided up by iidx popn and sdvx
i feel like im already set and dont need more shit

>> No.13806476

>realize that I have e-amuse premium goy membership and I can add rivals
>add dolce

what other players should I add so I can realize I'm shit at timing

>> No.13806481

Anybody have experience with Dave and busters? I heard they have pump machines at most of their locations

>> No.13806492

>>13805995
There's something about Jubeat that repulses me. I think it's the excessive number of buttons, I can't really picture a clean "line". Even pop'n, with 9 keys, I can understand how you're supposed to approach high level songs just by sight reading.

Jubeat, though? With all the stuff going on, I feel like it's all just rote memorisation above a certain level. Does the arcade version even have a random feature? All the videos I see the tablet version, which looks easier.

>> No.13806494

>>13806492
>I feel like it's all just rote memorisation above a certain level.
I can confirm that is EXACTLY what jubeat is.

>> No.13806560

>>13806492
It's fun if you play it casually, not worrying about getting perfects and just playing along with the song.
I usually play a couple rounds of it when I go to the arcade.

>> No.13806672

>>13806476
TANMEN, M!TSBA and MIKAMO

>> No.13806804

Shalom, goyim! Who is playing on the Official Konami Servers? I hope you all are greatly enjoying he Dellar Shop system in which you spend hard earned cash and plays to unlock song and outfits! Surely more enjoyable than Programmed World hehehe...

>> No.13806840

>>13804282
>Post your bemani waifu.

Kanako in the Mahoroba video

>> No.13807198

>>13804937
ethier leak it or don't stop being annoying.

>> No.13807225

>>13807198
It's just going to be a torrent for 500GB of dolphin porn, mark my words

>> No.13807250

>>13805557
Did aubrey ever finish paying people back or did he disappear again?

>> No.13808237

>>13799216
I believe they didn't put the videos there to cut down on the file size. There are lots of huge torrents for BMS' on sows though and I'm positive the IIDX ones have videos.

Doesn't really matter to much as the other guy said videos (especially ones ripped from IIDX for some reason) crash LR2 a lot.

>> No.13808247

>>13803553
>>13803882
a few threads ago it was just a picture, and now you want a video

i'd do it but I'm already on sows :^)

>> No.13808253

I feel like playing but I havent played in something like 3 months, and I skipped going to college today. I also find it difficult because I dont have a dedicated PC and I have to move my controller to my desk and set it up etc. Should I just do it and be prepared to fail? I was playing 8s before I kind of stopped.

>> No.13808264

>>13807225
Well then it's a win-win

Either we get Pendual or a week's worth of spank material

>> No.13808272

>>13807250
lol tizzy too

>> No.13808688

>>13808253
Definitely. You'll get back to where you were within a day or two. Maybe less. Nothing to really worry about. Keep playing and find a better way to set up your desk

>> No.13808742
File: 2.80 MB, 320x240, 1415000403411.gif [View same] [iqdb] [saucenao] [google]
13808742

I consistently clear 9s and I have nine 10s cleared but I still can't pass the end of Second Heaven's 8 chart.
Is this normal?

>> No.13808749

>>13808742
Yep!
I've been there not so long ago.

Just keep on playing different songs, warm up and eventually go back to Second Heaven
You'll clear it without noticing eventually

Once you got that done, go hard-clear it

>> No.13808785

>>13808742
try golden cross
some charts are just silly for their difficulty level

>> No.13808798

What IIDX level correlates to stepmania pad 13s played on keyboard?

>> No.13808830

>>13808798
Not very high. Even playing those retarded high BPM keyboard charts wouldn't transfer over to playing 12s on IIDX. It's because there are only so many patterns on 4 keys, even on random. And even if some muscle memory did transfer over, you'd have to relearn how to read those patterns again, since the scroll direction is reversed. So my advice is, if you want to play IIDX, then start sooner rather than later.

>> No.13808834

>>13808830
I'm not talking in regards to switching from one to the other, just a neutral comparison of difficulty assuming one plays both games

>> No.13808890

>>13808834
I don't play Stepmania anymore, but I'd say if it's doable on a pad, then it's probably no higher than a 3 on IIDX.

>> No.13808923

How should your fingers be for rising/falling chord patterns? I keep getting my fingers confused

>> No.13808935

>>13808923
>rising/falling chord patterns
such as?

pick it out on here
http://textage.cc/libscore/

>> No.13808936

>>13808890
You've never seen high level pad charts, have you?

>> No.13809080

>>13808936
Those charts might be more dense than low level IIDX charts, but I have a hard time believing anyone can clear tablets and not whatever the hardest pad song is on keyboard. Simply because streams and trills are piss easy on 4 keys, and because pad charts don't use jumps that much more heavily than low leveled IIDX chart use chords.

>> No.13809096

>>13808798
I would say level 6 or 7, but you're going to get vastly different answers from people depending on their experience with different games. I recall someone in the other thread claiming Expert on Guitar Hero corresponds to Level 11 on IIDX, which is laughable.

>> No.13809210

>>13807250
He's too busy begging for money and pretending his retarded special snowflake autism makes his being a piece of shit okay.

>> No.13809673

>>13805603
General forum is almost DDRFreak bad but the trade section is worse because of a few people not being prompt.

>> No.13809811 [DELETED] 

Can we talk about _sensitive issues_ yet?
I havent played in a few months and am having some trouble.

>> No.13810101

>>13808935
>tfw seeing these patterns as a beginner
There is no hope

>> No.13810302
File: 25 KB, 273x479, emi.jpg [View same] [iqdb] [saucenao] [google]
13810302

>>13804282
Still the best.

>> No.13810330

>>13810302
That game and MAX were better than any game after it. Obviously not from a technical standpoint, but they spent a ton of money on licensed music and the charts were superb in both games. Good Waifu, but I have to go with Yuni.

>> No.13810433

gravity wars when?

>> No.13810489

>>13810433
pendual when?

>> No.13810513

>>13810489
lapistoria when?

>> No.13810962

>>13810330
3rd and 5th for me. 4th had a hideous interface but the songlist was fine.

>> No.13810966

>>13810962
5th with speed mods would be perfect

>> No.13811295

Can any kind anon please upload their MainLauncher.exe file for DJMAX Trilogy?

I can't seem to find mines anywhere.

>> No.13811989
File: 22 KB, 480x206, 43fef23d.png [View same] [iqdb] [saucenao] [google]
13811989

this is why we cant have nice things

>> No.13811995

>>13811989
what if that was darqs posting the mega links

>> No.13812005

darqs seems cooler than aubrey tbh

>> No.13812024

>>13812005
Everyone is cooler than audrey

>> No.13812193

>>13811995
PW had their own DRM for Pendual, so unless someone cracked it that data wouldn't have gone anywhere.

>> No.13812204

>>13812193
>>13811989
Also, if it is the Pendual data that the mega link posting guy has then literally who cares. Who care enough about old versions to not just wait for release at this point.

>> No.13812213

>>13812204
The PW Pendual data is what i meant to say.

>> No.13812481

>>13811989
i wanna fuck BEMANI GIRL

>> No.13812503

>>13812481
what if she's not a girl

>> No.13812660

>>13812503
then i wanna fuck voxandra

>> No.13812663

did you guys know that jenna is a boy?

>> No.13812668

>>13812663
who

>> No.13812748

>>13812668
jenna

>> No.13812820

>>13812748
who

>> No.13812888

>>13805994
>Is Pop'n the kind of game where you rest your hands frequently on the controller surface?
Not really, no.

>> No.13812896

>>13805994
>>13812888
With the kind of slapping in pop'n, not mounting the buttons flush seems like a safety risk.

>> No.13813119
File: 258 KB, 549x560, 1431865443976.png [View same] [iqdb] [saucenao] [google]
13813119

What are some good scratch heavy level 8s? 7s are too easy but 9s are still fucking hard.

>> No.13813183

>>13813119
bad boy bass and sayonara heaven are the only 8s with difficult scratches i can think of
if you want pure scratching just find a mass mad izm* song

>> No.13813187

>>13813183
ONE MORE TIME FOR THE BAD BOY BASS!!

>> No.13813193
File: 465 KB, 800x800, 1437609945258[1].png [View same] [iqdb] [saucenao] [google]
13813193

I found this on the board which shall not be named.

Someone make it the next OP image.

>> No.13813249

>>13813193
I requested that

>> No.13813353

>>13813249
good taste

>> No.13813362

>>13813193
Is Splatoon any fun?

A friend of mine is selling his WiiU + Splatoon for a pretty good price and I've been considering picking it up after seeing all the praise it's been getting.

>> No.13813477

>>13813362
no, wii u owners were just that starved for anything to play

>> No.13813490

>>13813362
Get it so you can play Wonderful 101.

>> No.13813958
File: 256 KB, 208x428, nyami.gif [View same] [iqdb] [saucenao] [google]
13813958

>>13804282

>> No.13813981

>>13813362
I personally think Splatoon is extremely fun. It's the only WiiU game I play and I think my purchase was well worth it. I would call myself an 'FPS player' as it is the main genre I've played as long as I've been playing video games. I think it has a very good approach to the genre of shooters by combining aspects of both aim and movement that remind me of a mashup of Quake, TF2 and Battlefield Heroes.

I have 400-500 hours logged so far.

>> No.13814078

>>13790701
Yes please.

>> No.13814115

What PC alternatives are there for Pop'n? MAME only goes up to Pop'n 9.

>> No.13814195

I think I've topped out my IIDX skill level. I made pretty consistent progress from when I started playing until I hit 10's.

I can clear the majority of 10's and have cleared three 11's but otherwise they all feel impossible. The gap between 10's and 11's feels larger than any other level.

I guess I'm OK with this.

>> No.13814225

>>13814195
turn on random
leave it on
sort by clear rate

two months ago i had five 11s cleared
one month ago 30
now 77

>> No.13814237

>>13814225
I'll give it a try. I've been hesitant to really try random but it seems I'll be stuck here forever otherwise.

>> No.13814452

Which Bemani franchise has the worst music, and why is it Sound Voltex?

>> No.13814464
File: 964 KB, 400x293, 1366324867140.gif [View same] [iqdb] [saucenao] [google]
13814464

>>13814452
>Sound Voltex
>worse than IIDX
Enjoy your awful Eurobeat and nightcore remixes.

>> No.13814471

>>13814464
enjoy your shitty indie touhou and vocaloid

>> No.13814472

>>13814464
I will not stand for people shittalking eurobeat in my music game threads.

>> No.13814534
File: 63 KB, 215x215, sign_10.jpg [View same] [iqdb] [saucenao] [google]
13814534

Can anyone please translate this?
Its from http://taiko.namco-ch.net/taiko/

>> No.13814555

So, I want to buy a IIDX controller,
which is the "best" site for it and why?

>> No.13814560
File: 35 KB, 600x400, AMAZING_COMPUTER_GRAPHICS.jpg [View same] [iqdb] [saucenao] [google]
13814560

>>13814472
Let me guess: You also think Initial D is a good anime?

Still, I won't judge you. Bad taste is not a crime.

>> No.13814586

>>13814560
Not him, but i don't even watch initial d and i like eurobeat. Let me guess: you also think those awful WUB WUB sound effects from sdvx is good?
Still, I won't judge you. Bad taste is not a crime.

>> No.13814600
File: 60 KB, 630x443, arino_youre_kidding.jpg [View same] [iqdb] [saucenao] [google]
13814600

>>13814586
>Not him, but i don't even watch initial d and i like eurobeat.
Care to explain why you haven't watched it, then?

>> No.13814606

>>13814600
I just don't like cars and racing. I know im a huge faggot, typing this with 10 cocks on my mouth right now

>> No.13814643

>>13814606

wow that's impressive

>> No.13814704

>>13814560
I haven't watched Initial D, haven't watched anime in years. I actually found Eurobeat through playing DDR as a kid.

>> No.13814751

>>13814555
http://www.gamo2.com/

>> No.13815075

>>13814560
never watched Initial D
found eurobeat because of the "WE DRINK RITALIN" flash, which used the John Desire cover of Hot Limit

>> No.13815686

>>13812663
Why are people in these threads so obsessed with trans people?

>> No.13815761

iidx has too many buttons :^(

>> No.13816134

>>13793182
Joke's on you, Beginner is going to be a standard level folder in Copula.

Which was actually desperately needed.

>> No.13816212

Anyone here play Daigasso! band brothers P (3ds)?
I love games like this, but I was wondering if someone could share the splatoon song (via extdata sharing) or knew of a way to download the .bbp file.

As I'm on a NA 3ds I can't even buy tomatoes (the in-game currency)
And it seems you need to have claimed a tomato at least once so you can get the freebies.

>> No.13816537

>>13816134
Shouldn't beginners be playing STEP UP?

>> No.13816546
File: 111 KB, 460x343, 3896293_460s.jpg [View same] [iqdb] [saucenao] [google]
13816546

iidx needs more buttons!

>> No.13816555

>>13816134
Does anyone legitimately need beginner? It feels like a total waste of time, just start with some of the newer low level normal songs.

>> No.13816657
File: 239 KB, 655x354, Untitled-1.png [View same] [iqdb] [saucenao] [google]
13816657

>>13816546
top secret konami design documents, don't leak

>> No.13816705

>>13816657
now make all those buttons also spinners and u get museca deluxe

>> No.13816980

>>13816555
>Does anyone legitimately need beginner?
I didn't need it to get past the beginner's hump, but I think I'd feel differently if I had to play the game at an actual arcade, spending money every time I get a game over.

Besides, casual players should be allowed to pick more than five songs, too.

>> No.13817072

>>13814464
>Enjoy your awful Eurobeat

What eurobeat is in iidx besides y&co. anyways? Hell, dj command isn't even making songs for iidx anymore.

>> No.13817166

>>13816705
>pop'n museca IIDX

>> No.13817350
File: 158 KB, 655x354, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
13817350

>>13816705

>> No.13817567

>>13814464
Why are you talking about osu!?

>> No.13817646

>>13817567
its probably venny

>> No.13817658

>>13814195
This is not how it works. There's no real top in terms of possible skill. Only physical/mental limitations. Don't mind too much about the clears, but bp (bad-poor) instead. Keep practicing songs around ~100 bp even if you have cleared them. Try to fit in few harder songs daily as well. It takes tons of practice for your hands to develop efficiency and your eyes to recognize patterns. For some, breaking walls can literally take 100+ hours which is like 3 months at 1h/day practice. That's a long, long time. Try to practice as much as you can every day, but pay attention to fatigue. If you get to the point where you start to get worse on harder stuff, back down a a bit. Again, bp is a good way to track your consistency and see if you're progressing. If the song you're practicing is all over the place it's generally good to keep working on it.

If you are clearing 10s consistently most of the time at say 30-70 bp then all you can really do is push 11s until fatigue (when you start to do worse and worse) and then back down to 10s.

Keep it up. I can guarantee you'll get past the wall if you practice enough!

>> No.13817668

>>13816555
I didn't, i jumped straight into 9s

>> No.13817779

>>13817668
>telling lies on the internet

>> No.13817894

how do those koreans get so fucking good at BMS?

>> No.13817905

>>13817894
10+ years of play time and charts that are ridiculously hard

>> No.13817984

>>13817779
Never said IIDX was my first rhythm game

>> No.13818009

>>13817984
Neither did I, that isn't a factor
Nobody can still start on 9s

>> No.13818012

>>13812663
lol i don't care

>> No.13818070

>>13817894
Most of them play o2jam and most of them play with kb

>> No.13818191

Why is IIDX's scoring system so strange?
I don't understand why it has the non-normalized ex score system and then the fake cosmetic steak-affected money score that means nothing but is still displayed for some reason, while pop'n just has one regular normalized score display that takes "ex score" and puts it into a nice clean, displayable and comparable score that otherwise appears like the money score

>> No.13818221

>>13818191
DDR used to have various different types of money score before eventually sticking with a more reasonable system at SuperNova and SuperNova 2. DDR still has a separate EX score that's different from money score, though money is what determines grade.

IIDX is basically the only game that still holds on to its ancient money score, which has remained pretty much unchanged since 5 key beatmania. Oh well.

>> No.13818226

>>13818191
and that's why no one cares about pop'n scores

>> No.13818239

>>13818226
Why? Because they make sense?

>> No.13818347

>>13818009
git gud

>> No.13818472

>>13818191
wtf is a money score

>> No.13818497

>>13818472
money score is the big number displayed in the score field during play, it's normalized out to 200k but streak affects it. It used to be the game's scoring method but ex took over and for some reason they left it in the game field. It's literally just a cosmetic at this point.

It's called "money score" because in older styles it was listed with a dollar sign, it was themed as your big DJ bucks I guess

>> No.13818545
File: 11 KB, 211x246, what_the_fug.png [View same] [iqdb] [saucenao] [google]
13818545

Is anyone else uncomfortable with the amount of swearing in Bemani games? It's not uncommon to hear words like "niggas" and "motherfuckers" in songs, as well as references to sex and drugs.

Is that really necessary in what are otherwise kid-friendly rhythm games?

>> No.13818621

>>13818545
FUCKED UP.

>> No.13818647
File: 825 KB, 1602x1378, 808c29c137.png [View same] [iqdb] [saucenao] [google]
13818647

Ollie is a cute cat!

>> No.13818658

>>13814555
The only option out there is djdao, right here >>13814751.
He has a bunch of different models, I can answer any questions if you're not sure what you're looking for and what options to get it with

>> No.13818733
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13818733

>>13818545
I read that as "uncomfortable amount of sweating" and I was gonna agree with you

>> No.13819376

So the guy with the fake pendual leak fucked off in the end, eh? Was pretty obvious it's not legit with the attentionwhoring "2 parts a day" thing

>> No.13819426

>>13819376
Of course it was obvious, even if it was true, there isn't any launcher to play the game, is just a shitty ruse.

>> No.13819895

>>13818733
Sometimes I can feel sweat dripping down my sides after a few rounds of IIDX and it's not even like I'm a fat fuck.

>> No.13819980

>>13819895
sure thing fatty

>> No.13820106

>>13816555
can barely pass 6/7, play 14/15s on easier game known as sdvx.

>> No.13820200

So Daigasso Band Brothers 3DS has 150 songs from Touhou apparently.

>> No.13820254

>>13819895
If dance maniax can make people sweat, IIDX can also do it.

>> No.13820266

>>13814534
Taiko is getting 2hu music.

>> No.13820287
File: 745 KB, 1280x1024, fuckingHisasi.jpg [View same] [iqdb] [saucenao] [google]
13820287

Hinabita = old and busted
Welcome your new goddesses

>> No.13820391

>>13820287
too much fat
i'll stick with meu meu

>> No.13820526

>>13789624
i want it too

>> No.13820532
File: 237 KB, 1620x942, bhisdfghyieuiosdf.png [View same] [iqdb] [saucenao] [google]
13820532

>>13790701
I dont think its this one right?

>> No.13820587

>>13796257
do you even do 6 star/ hardrock 5+ star songs?

>> No.13820643

>>13818545
I don't think the japanese players even know it's there or what it means

>> No.13820952

>>13816555
>Does anyone legitimately need beginner?
It's honestly not a bad idea for passerbys who still want to try it out. Due to Round 1's popping up in a lot of locations, it will help make the game a little more accessible to a western audience. The default folder that opens up is the one from the most recent game, and it would feel pretty shitty as a person who hasn't played these games to choose a 2/3 and get torn to pieces off the bat.

pop'n has had 5-line the default for those who don't play with eamuse for a while now I think.

>> No.13821010

>>13820952
>Due to Round 1's popping up in a lot of locations, it will help make the game a little more accessible to a western audience
no, those people never even make it past the mode select screen
the only randoms i've ever seen even attempt to play were a couple who swiped one credit, tried to play 2p mode and got stuck at the "player 2 insert a credit" screen
everyone else just sees the cab, taps the buttons, spins the turntable a bit and walks off

kinda funny how groove coaster, which is a pretty minor game from a way less relevant company, has a full, non-engrishy localization while konami still can't be assed to bother with one

>> No.13821244

>>13818545
MOTHAFUCKA NEED TA FIND ME A NYMPHO

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