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/jp/ - Otaku Culture


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13037862 No.13037862 [Reply] [Original]

I haven't seen one in the catalogue.

What are you playing /jp/? Share your goals, fears and expertise.

No bragfagging

>> No.13037905
File: 555 KB, 640x480, th000.png [View same] [iqdb] [saucenao] [google]
13037905

I replayed this for like an hour because I thought Aya's blurb here meant I needed a higher score.

>> No.13037940

I 1cc'd TD and PCB on normal for the first time
Where do I move from there

>> No.13037944

>>13037940
Lunatic 1ccs or die trying

>> No.13037945

>>13037944
Ok anon which one should I start with first then

>> No.13037973

>>13037945
UFO

>> No.13037998

>>13037862
control-f "stg general" isn't checking the catalog
>>12983077

>> No.13038068

>>13037940
How many times did you continue?

>> No.13038178

>>13038068
I might be new to this but I thought 1ccing something implied not using a continue
I've done at least one run in each without using a continue

>> No.13038182

>>13038178
How many continues did you use total until you got the 1cc run?

>> No.13038196

>>13038182
I can't remember the exact amount of times
My guess 15-20ish on TD (as my first introduction to touhou), sometimes I just practiced a specific spellcard
I think I got it in something like around 10-15 continues for PCB

>> No.13038256

>>13038196
So you technically got a 1cc, and not a real 1cc since you used practice and didn't restart from the beginning every time you lost.

>> No.13038313
File: 111 KB, 249x250, 1423379022605.png [View same] [iqdb] [saucenao] [google]
13038313

>>13038256
Isn't it just doing a run without using a continue?
Anyways, why does it matter?

>> No.13038368

>>13038256
Ahahaha, that's new.

>> No.13038399

>>13038313
I'm trying to find my special someone who never continues, uses practice, or watches replays.

>> No.13038408

>>13038399
it's not a 1cc if you don't get it on your first try ever

>> No.13038525

>>13037973
Are you lying to me anon this is really hard
I love marisas laser in this game but what the fuck are with these lasers and almost invisible little bullets

>> No.13038694

>>13038525

I'll spare you and let you know UFO is probably the hardest, with SA and DDC close behind. I'd recommend starting with IN, imo its Zun's masterpiece with the last words, amazing music, and so many playable characters. Spell cards also seem to just mesh with the characters really well. A lot of people argue IN's the easiest but there are plenty of hard parts for it to still be fun and challenging.

>> No.13038851

>>13038408
I've beaten a few touhous on one life in my first try. Is it too much to ask to try and meet a single person who doesn't cheat?

>> No.13039428

>>13037862
Playing Crimzon Clover World Ignition. Game is pretty hard. Stage 3 manages to end like 50% of runs if I try to score it, and I've only made it to the Final EX-Boss once.

It's still damn fun though.

>> No.13039450

>>13038399
Or enjoys the games to their fullest, apparently.

>> No.13039665

>>13039450
If you enjoy butchering them, yes.

>> No.13041112

I hate all of you

>> No.13041247

I've never completed a Touhou game, for some reason I refuse to even try at less than hard difficulty and I feel that using bombs is cheating. Which is probably wrong, but god knows I can't stop myself from thinking it.

>> No.13041273

I've been focusing on Crimzon Clover lately, but if/when my lack of skill upsets me I'll play around in DDPDOJ or PCB Hard for a bit.

>> No.13041279

>>13038851
Is it cheating to play an easier difficulty before switching to lunatic for the first try 1cc?

>> No.13041319

tfw stopped caring about muh scores and gave up 2hu forever
good feel

>> No.13041365

It's cheating to not have a prostate buzzer up your ass while you play.

>> No.13041390
File: 179 KB, 500x464, ツイッターノマトメターノ_p55.png [View same] [iqdb] [saucenao] [google]
13041390

i'm currently trying to 1cc th14, does it count as "one credit" if you run out of lifes 5 times and the game forces you to end the run?

>> No.13041404

>>13041390
Basically if you don't get it on your first run with your first life and no bombs you didn't 1cc it

>> No.13041423
File: 479 KB, 1150x1400, 1419313727731.jpg [View same] [iqdb] [saucenao] [google]
13041423

>>13041390
1cc means that you restart the run when you run out of lives rather than continuing. If you beat the game without continues, then congrats you've gotten your 1cc.

>> No.13041498

>>13041423
the thing is that th14 doesn't really have continues like for example th11. if you run out of lifes in th11, you can just restart the stage as often as you like, but in th14 you just respawn with full power in the middle of the stage, you don't even notice that you ran out of lifes if that full-power thing wasn't there

>> No.13041546

>>13041423
This.
I've beaten PCB, MoF, SA and UFO in normal.
EoSD and IN in hard.

All of them 1cc

Pretty average for me.

>> No.13041600

>>13041247
Give this a try >>12999274

>all these butthurt samefag troll replies
This is why generals are bad.
This one does deserve a note >>13041279
Ideally you should only beat the game once. Multiple difficulties are there to let you choose the one most appropriate for you. Starting on a difficulty that's too low for you is cheating yourself of the experience.

>>13041498
The game pausing, screen turning dark, music changing, and menu appearing with --number of remaining credits-- at the bottom of the screen isn't enough to clue you in? Zun realized the infinite continue system was a bad idea and reverted it. You should know whenever you use a continue, the last digit of your score goes up by one.

>> No.13041665

>>13041600
i've never noticed a menu popping up, but it seems to be true
maybe i'm too immersed into the game
that ZUN get rid of infinite continues was a huge step backwards in my opinion, because it makes no sense to punish a new player from playing the easy parts all over again if he just wants to train the difficult parts. but since he also put stage and spell practices into the new games, i'm not too agry about that.

>> No.13041733

>>13041665
Playing the game isn't a punishment.
>>13028344

>> No.13041865

>>13041665
They get better at the easy part and bring more resources to the hard part.

>> No.13042285

>>13041404
You also need to beat the current WR in the game you're trying to 1cc. It won't count otherwise and you'll have to chop off one of your fingers for each failed attempt or forever shame the name of your family.

Japan is serious about this shit. Just because it's a game it doesn't mean you should have fun playing it!

>> No.13042934

>>13037862
Curently trying to 1cc Touhou 6, but everytime I beat stage 5 boss, the game shut down. Sometime it bug at random moment. Does anyone have the same problem?

>> No.13042970

>>13042934
Don't use vsync, hitbox, or graphics mods. It should be extremely obvious that those are cheating, too.

>> No.13043123

>>13042970
I don't use them.

>> No.13043595

>>13043123
You should grab the vsync mod for the early Windows Touhous, ESPECIALLY 6.

>> No.13043679

>>13042934
Stop playing on easy. There is no stage 6 on easy in EoSD.

>> No.13043704

>>13041247
>I feel that using bombs is cheating.
Use your resources scrub. Play some Battle Garegga or MoF, that'll break you of your "no bombing" schtick.

>>13041600
>Ideally you should only beat the game once.
Playing for score and playing for survival are two entirely different things.

>>13041665
>playing the easy parts all over again if he just wants to train the difficult parts.
This is my hell in PCB, and why I think the Prismrivers are more annoying than Youmu or Yuyuko.

>> No.13043805

>>13043704
>he can't play for "survival" and score at the same time

>> No.13043953
File: 441 KB, 640x480, pcb.png [View same] [iqdb] [saucenao] [google]
13043953

PCB Extra, trying to capture the last spell. Does anybody know how to get it?

>> No.13044019

>>13043953
There's a safespot you can abuse for it if you want. Otherwise just know that Ran will kind of follow you, so she'll move around the screen a lot. If you move up kind of close to the side of the arena though, then she won't make any random movements, so you'll face a much more static pattern.

Incidentally that's also the best way to get yourself in the safespot.

>> No.13044038

>>13044019
Where is it? Can you mark it or something? pls

>> No.13044089
File: 187 KB, 642x364, 1398075967962.png [View same] [iqdb] [saucenao] [google]
13044089

>>13044038
asking people on the internet how to beat a spellcard is unforgivable
UNFORGIVABLE
even copying other people's starts is against my touhou codex
figuring out how to beat a spellcard consistently is the only fun part in STGs, everything else is just boring memorizing

>> No.13044151

>>13044089
found the guy who's never 1cc'd lunatic

>> No.13044181

>>13044089
Post youre scores tough guy

>> No.13044183
File: 73 KB, 575x533, 1423690843553.jpg [View same] [iqdb] [saucenao] [google]
13044183

>>13044089
Then how do you think someone is supposed to get all spells... I wouldn't have 1cc PCB or even completing lunatic if I hadn't watched at least 1 replay.

>> No.13044253

Post Replays?

>> No.13044259

>>13044183
By, to quote /v/, gitting gud.
You don't git gud by using continues and replays. Those are shortcuts to winning, to ending the game. If you like playing the game, you want it to last as long as possible. That means hardest difficulty, with no help whatsoever.

>> No.13044276

EoSD and PCB on Lunatic and the rest of the Windows games on Hard, hoping to 1cc eventually. I've 1cc'd EoSD and PCB on Hard and the rest of the Windows games on Normal. I've cleared the Extra and Phantasm stages of PCB and the Extra stage of PoFV.

>> No.13044281

>>13044259
Well I actually just want to capture all spell cards because I actually never watched replays to 1cc PCB Normal, but I don't have that much time to play everyday and complete Extra with all spell cards, It took me a month to unlock Extra and Phantasm. I mean it's already hard trying to copy someone else's game style to complete the game and even playing the game so it's more likely that you fail even watching replays but c'mon I only want to capture all the goddamn spells and that's it.

>>13044253
/download.php?id=36208

>> No.13044290

>>13043595
why

>> No.13044296

I've been doing MoF lunatic with no practice mode, and it's been more fulfilling than the usual. I like that the sense of journey is always there, and that there's no separation of "practice" and "play". For those used to grinding, it can feel like you need to play a part 100 times to get it, but it's not a function of times played -> skill out. You're going faster than your brain can adapt.

>> No.13044297

>>13044290
Because if not, you suck dick. They are laggy as shit

>> No.13044309

>>13044296
This guy.
This fucking guy.
He gets it.

>> No.13044319

>>13044281
You are proving my point.
You don't like playing the game. You like the feeling you get from having a captured mark next to every card on the menu. You want this as fast as possible, so you tear the game apart to get it.

>> No.13044331

>>13044297
>They are laggy as shit
laggy as in, it has problems hitting 60 fps, or laggy as in, there's some control lag? because neither of those are true, at least for me

>> No.13044334
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13044334

>>13044151
i'm not good, but at least i can say that i did it all on my own, i'm the lone wolf of touhou
and i mostly play the more fun games like StB/DS/ISC, so there is not really enough time spent in one of the main games to feel bad about not having a 1cc run on lunatic yet

>> No.13044338

>>13044319
Well I believe you are taking the fact of playing a game and completing it too far. It's just that I have been trying to many time to get the last one and I don't have time now. Not for the fact of asking someone how to complete it it means I don't like it. If that was the case I wouldn't have bothered to al least play it and completing it.

>> No.13044341

>>13044334
Show rpys

>> No.13044355

>>13044331
It has a crazy amount of input delay. If you don't notice it, then more power to you, but without the vsync mod I have trouble beating the game at all, let alone 1cc.

>> No.13044370

>>13044331
Noo you don't get it... Yes it's control lag, imput delay actually. Well if you don't feel it and you have 1cc'd any of those 2 you must be gud

>> No.13044378

>>13044338
You are still proving my point.
If you like playing the game, it doesn't matter how much time it takes, or how much time you have. You will enjoy each moment. Anything else is cheating, to various degrees, and watching a replay to find out how to pass something you're stuck on is as blatant as it gets.

>> No.13044382

>>13044355
Just tried the game again - nope, i can't feel any input lag. Still, I guess it's nice that it exists for the people who do have a problem with it.

While we're on the subject, though, is there a patch that gets rid of the "after-image blur" effect that everything in that game has? I don't remember noticing it much before when I 1cc'd it, but replaying it right now, I think it's really distracting.

>> No.13044393

>>13044378
Yeah you have a really weird way to look at a simple dodging bullet videogame and felling successful. I don't play shmups much but touhou has really catched my attention.

>> No.13044395

>>13044382
That's called "not using a crt monitor."

>> No.13044436

>>13044393
I don't feel successful by playing a videogame. I play games because I enjoy the games, and I want to maximize that enjoyment. That means no cheating. What you're doing is fast forwarding to the end, and if you did that to a movie, there isn't a single person who would say I have a weird way of looking at them by not fast forwarding.
It's clear you don't enjoy the game, but the accomplishment you get from capturing every card. That is not the same as enjoying the game, otherwise time and success would have never been mentioned.

>> No.13044525
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13044525

>>13044436
I bet you anon, I bet you do...

>> No.13044622
File: 489 KB, 640x480, image.png [View same] [iqdb] [saucenao] [google]
13044622

How do I improve this? I don't do anything special in my runs for score but I would like to see a higher number, what are some general things I can do to boost it?

>> No.13044634

>>13044436

People can enjoy things in different ways for different reasons, dude. Your way is not the one true way, no matter how much believe it so.

>> No.13044790

>>13044622
For the very basics, try to increase your time counter. You can do this most easily by shooting with your gauge at 80% or more human and killing the familiars, then collecting all the time orbs, which are the little dot items. Higher time means higher value from every point item. Also, obviously, collect as many items as you can and at max value (in poc zone).
One thing which is applied to every game is finishing off boss attacks with more bullets on screen, as they are all turned into items.

>> No.13044833

Favorite touhou OST?
I really like UFO's and PCB's

>> No.13045209

>>13044833
>SA
Every stage theme and boss theme is beautiful.
Love all the OST but SA is my favorite.

>> No.13045318

>>13044833
1) SA
2) Whichever one I'm playing lately

>> No.13045324

>>13044790
adding on to this, items are worth 2x as much if you collect them above the poc and while your human/youkai gauge is past 80 on the human side, so that's probably worth thinking about.

>> No.13045325

>>13044833
IN and MoF for me!

>> No.13045328

>>13045209
who are you quoting

>> No.13046022

>>13044833
PCB and IN. I also have a softspot for TD's OST.

>> No.13046276

>>13044259
I've been playing Hard on PCB for three years, and I still cannot beat Yuyuko.

When do I git gud?

>> No.13046641

How do I practice deathbomb?

>> No.13046654

>>13046641
Play blindfolded, when you can react to a miss by the sound alone, you are a master deathbomber.

>> No.13046664

>>13044833
I love IN, UFO, MoF and DDC OSTs.

But I guess my favorite would be IN.

>> No.13046705

Anyone here know something about boss rushes?

There was a guy doing those for DDC, TD, UFO, SA and MoF, and I wanted to know if someone here knows more about this, since google gives me nothing besides the boss rush of those five games.

>> No.13046881

>>13046276
When you stop dying with bombs in stock.

>> No.13047391

>>13046881
I never die with bombs in stock.

I still have to use a bomb on Cirno occasionally, though. After years of practice, I still run into danmaku on the first level.

>> No.13047402

>>13047391
Learn when bullets are aimed directly at you.
Minimize movements.
Learn to move diagonally.

>> No.13047446

>>13047402
>Minimize movements.
Not him, but I have real problems with this.

I always overmove and die, right when everything's going well. And I never use bombs, but the deaths is completely unexpected.

>> No.13047473

>>13047446
>but the deaths is
because the deaths are*

>> No.13047669

I don't know what it is but Marisa's spellcards with the fucking screen shaking is the worst
Is there any particular spellcards you guys have trouble on for some reason

>> No.13048217

>>13047402
there are people who move diagonal?
when doing micro dodging i always do staircase movements, since this is the only consistent movement i can do on a keyboard
maybe if you use a stick for control, accurate diagonal movements are feasible

>> No.13048263

>>13044038
Since no one responded to this... It's not a static safespot since you'll need to adjust quite a bit to get into it. Look up a replay or a youtube video on it as it's much easier to see someone do it.

>> No.13048316

>>13048217
just fyi, but you're restricted to the same directions no matter if you're using a keyboard or an analog stick

>> No.13048318

>>13047446
And I never use bombs, because the deaths are completely unexpected.
You're doing it wrong. You bomb when you feel the slightest tingle you could get hit. No death should be unexpected.

>>13048217
That's just one of the reasons why keyboard is inferior to stick. Anyone who thinks keyboard is best is a moron.

>> No.13048364
File: 200 KB, 391x640, 1301640437356.png [View same] [iqdb] [saucenao] [google]
13048364

>>13048318
that's nonsense, there are also other things that work on a keyboard better than on a stick, in the end it's just a matter of personal preferences
i have a controller, arcade stick and a cheap 5 USD keyboard here, but ended up using the keyboard for STGs. normally i prefer playing games with the controller because it's comfier

>> No.13048580

>>13048318
>Anyone who thinks keyboard is best is a moron.
In what way are diagonal movements better on stick compared to keyboard.

>> No.13050160

you have to press two buttons down at the same time and this never happens at the same tick, so you always move slightly to one direction instead perfect diagonal
some bad keyboards even have multiple buttons on the same chip circuit to save money that prevents holding down two of these buttons completely

>> No.13050182

>>13050160
You can use numpad1379 for perfect diagonals if you need them to be literally perfect.

>> No.13050206
File: 32 KB, 300x258, 1197878149761.jpg [View same] [iqdb] [saucenao] [google]
13050206

I've been playing EoSD for two years now and have yet to 1cc normal.

I've resorted to Moedan instead recently.

>> No.13050212

>>13038399
Yo. I am terrible though, the two factors may be connected.

>> No.13050516

Play with vikeys or admit you're a scrub.

>> No.13050993

>>13050160
>you have to press two buttons down at the same time and this never happens at the same tick
I would think it's just as easy to hit two buttons at the same time as it is to tilt a stick at the correct angle such that it triggers two switches at the same time.

>some bad keyboards
Don't use bad keyboards.

>> No.13051882

>>13048364
Humans aren't better than gorillas. There are some things that gorillas do better at. In the end it's just a matter of personal preference.

>> No.13051887

>>13051882
aren't we an edgy evolutionist. go back to biology and learn how a gorilla behaves you dumb fuck.

>> No.13051920

>>13051882
Read your icycalm.

>> No.13052483

>>13051882
The fact that you cannot argue his claims and instead have to resort to cheap tactics such as this says quite a bit about your stance.

>> No.13055031

Is UFO too hard on easy?
>>13052531

>> No.13055058

>>13055031
>playing on easy

>> No.13055230

>>13037862
what should be the first 2hu game a man should play?

>> No.13055400

>>13055230
"Embodiment of Scarlet Devil" or "Double Dealing Character"

No bullshit cherry barriers, time systems, shared power/bomb systems, UFOs or divine spirits - just pure dodging and if you can't handle those two, you won't be handling much.

>> No.13055419
File: 394 KB, 900x720, 1422385623177.png [View same] [iqdb] [saucenao] [google]
13055419

>>13055400
thank you!

>> No.13055526

>>13055400
Why would anyone recommend ddc when you can bomb once and get 2-3 back? Pure dodging my ass.

>> No.13055829

>>13055419
You're welcome!

>>13055526
And you can go fuck yourself!
But please, before you do that, pray tell: Where in the goddamn game you can bomb once and get THREE bombs back? The only time anything like that happens is if you're using SakuyaA, and you can only make one bomb back at a time.

>> No.13055853

>>13055230
Everyone will give a different answer, but I started with PCB. I don't recommend 6, 11 or 12 since they are harder than the others, any other game is fine to start with.

>> No.13055877
File: 595 KB, 750x640, flan cute.jpg [View same] [iqdb] [saucenao] [google]
13055877

>>13055230
EoSD because Flandre is the fucking cutest

>> No.13055966
File: 39 KB, 296x294, 1366879228710.png [View same] [iqdb] [saucenao] [google]
13055966

>>13055230
Mountain of faith, Lunatic difficulty, 1cc, Final Destination

Finally succeeding and getting dat end credits music is a religious moment

>> No.13056010
File: 61 KB, 422x864, jaypee.png [View same] [iqdb] [saucenao] [google]
13056010

oh god what's happening

;_;

>> No.13056042

>>13055966
>1cc
>not 1 life no bomb

>> No.13056374

>>13055230
I started on EoSD and worked my way through in order which I found very satisfying.

Also I'm finally on DDC. Is this way easier than the other games? It feels the nicest but it also feels oddly easier, at least earlier in the game.

>> No.13056548

>>13056374
It's better with no bombs. Or you can use the patch >>12999274

>> No.13056673

>>13056010
I take it you're playing EoSD with vpatch? Either set your locale to Japanese and name it what the vpatch readme tells you, or rename the exe to “Œ•ûg–‚‹½

>> No.13056920

>>13056548
There's a patcher to just get rid of bombs?

>> No.13059417

What's the point? Bombs are part of the game.

>> No.13059439

>>13059417
please don't justify being bad at the games with dumb arguments

>> No.13059464

>>13059439
good luck getting decent score, baddie

>> No.13059488

>>13059464
thanks

>> No.13059560

this thread is shmup farms scrub tier bullshit

>>13055400
>>13056374
2nd'ing EoSD
no visible hitbox so you'll learn to play without it

>> No.13060092

I can 1cc EoSD on hard no problem with the vpatch but struggle to do a normal 1cc with it off.
Is it actually cheating?

>> No.13060101

>>13060092
if you consider being able to dodge due to not having delay, yes

>> No.13060504

>>13060092
It's not cheating, it's making the game work on modern systems.

>> No.13061517

Am I a pleb if I up my life total from 3 to 5 while trying to complete EoSD on normal? I've been trying to beat the game for a couple days now but I get stuck on Remilia.

>> No.13061534

>>13061517
Yes.

>> No.13061539

>>13061517
Yes. You may as well play easy mode.

>> No.13061552

>>13061534
>>13061539
Shit, alright, thanks guys. I almost made a mistake but you prevented it.

>> No.13061653

>>13061539
The game ends at stage 5 on easy. It's ok for this game.

>> No.13062022

>>13061517
If you need to practice, but it doesn't count as a 1cc

>> No.13062418

>>13060092
i think the jip japs are very paranoid of all external programs, including vpatch, but most westerners seem to be fine with at least vpatch

>> No.13062421

>>13055230
what about a woman

>> No.13062507

>>13062421
london?

>> No.13063688

>>13061517
Are you hitting all the score extends when you play with 3 lives? EoSD has them based on score, so if you play with extra lives you're kneecapping yourself.

>> No.13065894

Is it possible to play these games one-handed? With keyboard.

>> No.13067334

>>13065894
why not, you basically only need the direction keys and your focus
shooting is irrelevant because in touhou it's just about holding one button down, which can be easily programmed
and only pussies use bombs, so you usually don't need that

>> No.13068077
File: 109 KB, 358x357, 1411537163819.png [View same] [iqdb] [saucenao] [google]
13068077

>>13067334
>shooting is irrelevant because in touhou it's just about holding one button down

>> No.13068764
File: 279 KB, 900x1200, lunatic_red_eyes_by_atom_ix-d4eoir9.jpg [View same] [iqdb] [saucenao] [google]
13068764

I can't beat Reisen without getting Bad End 2
i'd love some tips or a replay

>> No.13068851

>>13068764
>I can't beat Reisen without getting Bad End 2
This means you're continuing. The game starts time at 11PM. When you finish a stage, either 30 minutes is added to the time if you collected enough time orbs, or an hour if you didn't. You get a bad ending if you hit 5AM before beating the game, so even if you don't get enough time orbs on every stage, you can still clear. Every time you continue it adds 30 minutes, so if you're game overing after Stage 5 you must have continued at least twice.

You can try getting the required time orbs to keep going longer, or you can just do better and not use continues.

>> No.13068870

>>13068851
>not use continues
Where do you think you are?

>> No.13068877

>>13068870
if you're that bad you just need to practice, nobody here knows a magic spell that makes you better at the games

>> No.13068887

>>13068764
>i'd love some tips or a replay
youtube

>> No.13068978

>>13068870
...I'm not sure if you're suggesting /jp/ is bad at the games in general or what. I'm just saying that getting better and not continuing is the best option, and although it doesn't matter for Normal End, if you want to get FinalB and the Good End you have to not continue anyways.

>> No.13068989

One simple question:
Pad or keyboard?

>> No.13068998

>>13068764
What shot/difficulty? I can make you a replay with some safestrats

>> No.13069002

>>13068989
A case can be made for either. I personally prefer keyboard generally, easier to make precise taps and stuff, although a pad is preferrable on certain games like the phatasmagorias (try to spin sakuya's scope around in quick circles on a keyboard, dear god). Some people also find a pad more comfortable, but this is probably because they don't have proper wrist support on their keyboard or it's at the wrong height I would imagine.

>> No.13069006

>>13065894
pacifist no-focus runs in various categories have been done.

>> No.13069007

>>13068989
>>13069002
both have advantages and disadvatages, if you want to get good you gotta learn how to do the hard things with either of them, so it's basically a matter of do youwant to learn fluent movements with a keyboard or precise movements with a pad?

>> No.13069214

>>13056673
Thank you

>> No.13069244

Can somebody explain how Subterranean Aneurism is meant to be possible? On normal, I can't even make it to the 5th boss, though for some reason on easy it's so easy I managed to 1cc it on my first try. Why is normal so fucking hard?

>> No.13069278

>>13069244
git gud

>> No.13069680

>>13069244
Marisa A gives you 100+ bombs which are strong when you're close to the boss. Just learn where to autobomb and you can clear lunatic in your sleep.

>> No.13069700

>>13069244
Subterranean animism is not that hard once you learn the spellcard patterns, also most of the stages consist of streaming so after a bt of practice you can get past most stages without wasting a bomb. If you can't figure the patterns for yourself then you simply lack experience and i recommend you to play shoot the bullet or capturing all the spellcards you can in Imperishable night. If you still want to stay with SA my recommendation is to choose either Reimu A or Marisa C shot type and learn how to stream.

>> No.13069975

I'm playing the Len'en first game Evanescent Existence on Unreal mode. 1 credit clear and 100M GET are my current targets, as well as analysing the best portions of the game to convert bullets into points.
Stage 2 and Stage 3 appear to be the most profitable thus far, though more testing would need to be done. More survival work also needs to be done in tandem.

Pretty broken score system, but the graphic, music design and challenge is great.

>> No.13070744

>>13069680
this or ReimuC, which is even easier to abuse

>> No.13070840

>>13069007
Or you can use a stick and get both, and with less effort, AND you get to use stick-only techniques.

>> No.13071302

I'm a retard who can't figure out how to apply an english patch to a touhou game I downloaded

I'm sorry /jp/

>> No.13071357

>>13071302
use thcrap

>> No.13071971

>100+ tries on EoSD normal without 1cc
>install vpatch
>get to last spellcard on first try
does vpatch invalid 1cc? because its so much smoother it almost feels like a cheat

>> No.13072034

>>13071971
It kind of does, maybe, i mean, even if you 1cc the game you have to live with the fact that you needed the v-nsync patch to be able to complete the game.

>> No.13072040

>>13072034
tfw got a WR but then had to live with the fact that I needed a number in some indie shmup to validate my existence

>> No.13072058

>>13072040
>tfw got a WR
post it

>> No.13072066

>>13072040
Good, good. Let the feels flow through you.

>> No.13072103

>>13072040
>got a WR
I don't believe you

>> No.13072121

>>13072040
Theres nothing wrong with being proud you're good at something

>> No.13072201

>>13072034
>needed the v-nsync patch
Don't you need the v-sync patch for older games to not run like dogshit on modern computers?

>> No.13072297

>>13072201
no? i finished all games without needing a patch, except of course the translations.

>> No.13072376

>>13072297
now do it again without any patches

it's the only true way to be a primary

>> No.13072618
File: 1.37 MB, 898x1149, Not-Tsubakura.png [View same] [iqdb] [saucenao] [google]
13072618

>>13069975
I fucking gave up trying to do an Unreal 1cc with Tsubakura. I always fuck up Stages 2 and 3 with her for some reason. At this point, I'm just waiting for his new game.

>> No.13072636

>>13072121
It is when it's a video game. One you can't make money with, at that.

>> No.13072981

>>13072376
But i already did, stop trying so hard to fit in anon.

>> No.13072994

>>13072636
It seems that you have a really negative way to see it, if i had a WR i would be really happy and proud about myself, because i would see it like "if i can be the best in a game that most people struggle with, then i have the will to do everyithing if i wanted". Of course that's my view on thing, i suposse you have another kind of problems.

>> No.13073192

>>13072994

This, I'd be happy just with knowing i'm not mediocre at at least one thing i've tried.

>> No.13073222

>>13071971
>does vpatch invalid 1cc?
no
>>13072201
yes
>>13072297
being able to clear doesn't mean it wasn't unresponsive as shit the whole time

>> No.13073243

>>13073222
>being able to clear doesn't mean it wasn't unresponsive as shit the whole time
Do you have parkinson or some kind of eye-hand coordination disease.You literally don't need the patch unless you are doing a NMNBL run, and even then. You just sound like you are trying to justify having really bad reflexes even by touhou standards.

>> No.13073367

>>13073243
Uh, no. You can even measure how utterly awful the input lag gets by slowing down the game. It varies among computers, but PCB here has three frames of input lag, which is horrendous. EoSD has two frames. You don't have to be going for crazy runs to realize how shitty this is, and your reluctance to see this makes me think you might be the one with the problem.

>> No.13073612

>>13073367
It's only 2 and 3 frames? God, it feels like so much more.
Then again, I tend towards ShmupMAME for other games because even that 1 frame of difference feels awful to me.

>> No.13073631

>>13073367
That was my point you idiot, the input lag doesn't make a difference unless you have the reaction time of a 40 year old woman. Plus it actually helps you to have a faster reaction with deathbombing. If you manage to master deathbombing in EoSD you can easily deathbomb in every single windows game.
>nd your reluctance to see this makes me think you might be the one with the problem
Also that's a pretty nice implication comming from someone that defends the use of the v-nsync patch

>> No.13073668

>>13073631
>input lag doesn't make a difference
The rhythm game player in me laughs immensely at this post

>> No.13073703

>>13073668
>The rhythm game player in me
Is a good thing that EoSD is not a rhythm game. You have plenty of time to react, you don't even need pixel-precise movement because most of the patterns are simple.

>> No.13073723

>waaah using practice mode invalidates 1ccs
>waaah if you watch replays you're a cheater
>waaah vpatch is cheating
I miss MaZe, while his strong opinions may have caused some heated debates in the old STG threads, he could at least get the scores to back him up. New /jpv/ is just bad.

>> No.13073735

>>13073723
Who are you quoting?

>> No.13073740

>>13073723
Excuse me but who are you quoting? you sound like a triggered newfriend.

>> No.13073744

>>13073723
At least that safespot on Nue's 2nd on TD extra can be done without cheating. I was curious the first time I saw that run.

>> No.13073758

>>13073723
>waaah using practice mode invalidates 1ccs
No, never heard someone say this exept that one autist
>waaah if you watch replays you're a cheater
No, same as above
>waaah vpatch is cheating
No it only makes you a casual since you are playing a casualized version of EoSD

Also, who are you quoting?

>> No.13073759

>>13073723
>waaaj playing on anything other than highest difficulty is not playing the game
Missed one

>> No.13073773

>>13073759
Who art thou quoting 2?

>> No.13073774

DisplayPort Adaptive Sync looks interesting. Maybe we'll get to play PC-98 2hus someday without stuttering.

>> No.13073778

>>13073703
>You have plenty of time to react
>you don't even need pixel-precise movement
>most of the patterns are simple
What the hell are you talking about? Maybe if you're playing on normal, vpatch won't make much of a difference, but on harder difficulties, not having vpatch is hell.

Artificially increasing your input lag by not using vpatch is just going to make you play like shit, and don't pretend otherwise. Of course nobody's forcing you to use it, but it is in no way cheating.

>> No.13073786

>>13073703
For some reason, Stage 6 Sakuya's spell is pixel precise, because I end up dying every time I try to position myself into the safespot.

>> No.13073788

So, does me clearing PCB Extra on a projector with (atleast) 16 frames of lag make me more hardcore than everyone else and should dictate how the game should be played?

>> No.13073794

>>13073788
Nah, it just means you are extra double plus good.

>> No.13073801

>>13073788
Try NB for the next run.

>> No.13073810

>people pretending that Touhou games are actually well designed


these are just jank Nip garbage for virgins. But it's hilarious when some try and justify their fascination with it. You like the pretty cartoon girls, you're no different than an anime nerd or a brony or a furry. Also the games are just plain boring.

>> No.13073819

>>13073723
what's a good amount of a's to use in my wah filter? the native regex isn't quite full featured

>> No.13073827

>>13073810
gb2garegga

>> No.13073835

>>13073778
>not using vpatch is just going to make you play like shit, and don't pretend otherwise
Hahahaha, oh wow, so you do really have a bad reaction time, just because you can't play higher difficulties without the patch it doesn't mean that anybody can't. As i said before, the only reason that, in theory, you should need it is if you are doing a NMNB lunatic run, and that reason is one single spellcard, specifically the spellcard that this anon mentioned:
>>13073786
And even then, i met people that had no problems doing these kind of runs withouth the v-patch.
>Of course nobody's forcing you to use it, but it is in no way cheating.
Of course is not cheating, that's kind of a stupid statement, you are just playing an easier version of the game, nothing less, nothing more. But whatever you say i guess.

>> No.13073844
File: 1.74 MB, 300x290, 1417386584060.gif [View same] [iqdb] [saucenao] [google]
13073844

>>13073810
Who are you quoting?

>> No.13073925

>>13073631
>>13073703
Input lag does have direct effects on the precision of single inputs, but as you say, STGs aren't rhythm games; dodging and moving where you want is not simply a series of doing the correct inputs at exactly the right time. While STGs may not be pixel-precise most of the time (although they easily can be), it largely isn't the point: the problems input lag gives is not limited to just making pixel-precise movements.

This is why >>13073612 feels as though it's more than 3 frames; it isn't as though each button press you make is done in a vacuum where with input lag you would literally just be doing the exact same movement but three frames later. It doesn't work that way, and as I say again, your obliviousness to this makes you ill-suited to argue against its use.

Great comeback though. "Ha ha, this guy is defending exactly what he's defending!". 10/10.

>> No.13073992

>>13073925
>>13073925
That's a very educational post, well done anon, except, you know, for the part that i mentioned that it doesn't make a difference in fucking touhou 6. Of course, input lag not only affects pixel perfect movements and you can argue that pixel perfect movement are sometimes requiered for most STGs, except that we are talking about one of the games with the simplest patterns in the windows era. Am i saying that simple patterns make the game easy? of course not, because all comes down to the perception of the player and their reaction time. With simple patterns i mean that you don't need to make complex movements to get past most spellcards unlike, less say UFO, for example. At most, you'll be doing unfocused twichy movements and that why i mention Sakuya's last spellcard in Lunatic.
But that's cool anon, i also play rhythm games and know how even a single frame can fuck your "flown", but we are not talking about rhythm games, or STG games in general, we are talking about EoSD.

>> No.13074087

>>13073992
The entire post was about how in STGs losing pixel-precise movement isn't even the primary detriment from input lag, unlike with rhythm games. I'm pretty sure you can read.

Additionally, claiming that EoSD (yes, despite having perhaps the most straightforward patterns in the series) doesn't still require complex movements that are easily fucked by lag makes me skeptical that you even know the game past Normal. Talking as though precision only comes into play when you tack on NMNB conditions doesn't help you. Like I've been saying, if you personally don't understand what the problem even is then good luck trying to argue.

>> No.13074339

Giving yourself input latency is never good. Being able to account for it is a skill of some kind, but it's no more a useful skill than being able to play with a bad keyboard that doesn't allow you to do diagonal inputs or something stupid like that.

Next you'll be telling me that playing EoSD/PCB on different/older hardware that doesn't have the latency problems is playing an "easier version of the game". I actually think the whole issue mostly a result of many graphics cards these days using double or triple buffering by default, and the older games don't set their own buffering policies since they didn't need to at the time. I'm pretty sure managing these options gives the same benefits of vpatch.

vpatch levels the playing field by allowing the older games to run correctly regardless of hardware. Japan is stupid for considering it cheating for their scoreboards.

Also you're an idiot if you think 2 or 3 frames doesn't make a difference in EoSD. You've obviously never played for score.

>> No.13075917

>>13073723
>MaZe
>scoring

>> No.13076169

>>13075917
That was T.

MaZe never shared any replays.

>> No.13076250

>>13076169
Lies. MaZe ALWAYS offered to make replays for those who contested his claims, and they wouldn't take them because "lol maze," and he always made replays for anyone asking for help. This shit happens everywhere.
>demands proof
>refuses to accept proof

>> No.13080642

Is there any way to add spell practice to the games that don't have it?

>> No.13080649

>>13080642
savestates
you cheater

>> No.13085286
File: 419 KB, 640x690, sad ikeda.png [View same] [iqdb] [saucenao] [google]
13085286

Are we hype for deathsmiles 3 for android and ios?

>> No.13085331

>>13076250
you mean:
>demand proof
>"its so easy that i don't even have to prove it"
quoting a quote because fug da bolis

yea the best thing he did show that was actually his was an LNB in UFO that game overed at stage 6

>> No.13085356

>>13085286
What makes you think that's going to be Deathsmiles 3? From what I've seen, it looks like Don-Paccin but Deathsmiles-themed..

>> No.13085382

>>13085356
Yeah I know what it's actually called I'm just making a jab at the aesthetic similarity

I'm saddened that it's another RPG-lite hybrid though, but I guess you can't really monetize phone games in any other way

>> No.13085465

>>13085382
It's sad how everything dies

>> No.13086140
File: 79 KB, 411x500, vVYZto4.png [View same] [iqdb] [saucenao] [google]
13086140

What's your excuse for not playing Ketsui?

>> No.13086151

>>13086140
But dude, I am. I'm gradually working on that 1cc. I need to do more practice with stage 4 and 5.

>> No.13086934

>>13085331
lol he LNV'd on stream. other than that and some random ichirin perfect pacifist he hasn't shown anything else,

>> No.13087530

>>13086934
T did that.

>> No.13087542

who is T?

>> No.13087595

>>13087530
no, he did it after that stream.

>> No.13088911

I'm pretty new to the actual games, so I've just been trying to clear EoSD on normal so far. It's pretty fun, I've made it to the last stage.

I find Cirno's pattern pretty hard (I forget the spell card name, but it's the one where rows come from the sides toward the middle but she's also firing circular danmaku at you), so I'm working on getting through that now.

>> No.13088953

>>13087542
Retired Touhou superplaying god.

>> No.13089012

>What are you playing /jp/?
Well, since 14.5 is going to be another failure, might as well make a combo video this early.

https://www.youtube.com/watch?v=gukRgQtguGE

>> No.13089232

I did my first 1CC recently with Mountain of Faith. I've been trying very hard to beat Suwako but I always just mess up on the extra stage.
How do I get better /jp/?

>> No.13089287

>>13089232
play more

>> No.13089364
File: 48 KB, 420x247, git_gud.png [View same] [iqdb] [saucenao] [google]
13089364

>>13089232
ZUN has all of the answers.

>> No.13089372

>>13089232
Focus on your character, don't look at the boss.
Learn which spellcards have fast moving danmaku that will require you to move often, and which one requires you to focus on your character to avoid dense but slow barrag.
Turn the music off and listen to the sound to make sure you're hitting the boss, you should hear a small rumble.

>> No.13089374
File: 179 KB, 800x1000, 1424584266791.jpg [View same] [iqdb] [saucenao] [google]
13089374

>>13089232
Congrats on your first 1CC.

Going straight from normal difficulty 1CC to extra stage will be an exercise in frustration. Either 1CC normal again or start playing hard mode before you move onto the EX stage.

>> No.13091063

>>13089374
Disagree. MoF's extra mode is one of the easiest in the series. Probably one of the best extras to start in even because it gives you so many lives and Suwako's patterns are very gimmicky.

>> No.13091317

>>13091063
>gimmick == easy

>> No.13091392

Are there any guides to touhou/danmaku games? I understand that streaming is one of the most fundamental tactics but do I just practice this over and over?

>> No.13091479

I love playing some of the earlier games. I just hate when I am gently tapping the left or right button (rarely up or down) to graze danmaku and then my keyboard suddenly decides to lock in one direction of its choosing until you hit the button again.

Well, I can't hit the button again, because I am in a literal bullet hell, but I can't avoid the next thing because I am locked out of its opposite direction!

Sucks to be doing good with the thought in the back of your mind. "Hey, your quick taps on the keyboard may randomly lock you into a single direction. Hope you're ready to recover and not die!

>> No.13091566

>>13091392

"How to get to grips with Touhou - general hints, tips and advice!"
https://www.shrinemaiden.org/forum/index.php/topic,8241.0.html

May you have good fortune in your future danmaku endeavors.

>> No.13092383

Sorry for off-topic, though this would be the best place to ask.

I have this quote that's supposedly from Byakuren, but I'm having trouble finding its source. At this point, I have no idea where it came from.

I offer a prayer to Allah, Amaterasu, Anu, the Buddha, Jesus, Isis, the Gods of Olympus, the Three Pure Ones, and Yahweh. Let religion not be the source of hatred. Let religion not be the cause of fighting and death. Let religion not separate the societies of mankind. Let religion not be the judge of man. Let harmless jokes be shared and let reasons prevail. Let the ticket to Heaven be granted the one's deeds not on one's faith. May the wish come true.

>> No.13092396

>>13091392
Find out which bullets are aimed at you.
Don't die with bombs in stock.
If you're really desperate, there's some pdf out there that tells you the techniques you're supposed to be figuring out on your own. Look on the shmups forum for it.

>> No.13092443

>>13091063
Easiest in the (windows) series is PCBs.

>> No.13092446

>>13091392
Have some Full Extent of the Jam.
http://www.mediafire.com/?uyp9acn4893vxc0

>> No.13092534

>>13092383
Why would this be from Byakuren. Somebody clearly just made it up, especially since the list of gods sounds like they just named as many modernly-known ones from different cultures as they could off the top of their heads. It looks ridiculous.

>> No.13092559

>>13092534
Could be doujinshi or something, could also be complete crock-shit. On the off chance someone knows please tell, otherwise ignore.

sage for offtopic

>> No.13093697

>>13092383
> Allah
> Jesus
> Yahweh
Because Touhou is about western faiths.

>> No.13100186

I've been playing CAVE shooters on mame for a while. What I want to know is whether or not I'm supposed to be getting slowdown on games like daifukkatsu. Do I have to mess with some settings to get slowdown?

>> No.13100250

>>13100186
The slowdown are part of the games.

>> No.13100272

>>13100186
They have intentional slowdown. If it's slowing down constantly, there is an issue.

>> No.13100304

>>13100250
That's the thing, I'm not getting any slowdown, is there a way to get some on mame?

>> No.13100634

Has anyone else noticed some spell cards are easier when the difficulty is upped from normal
I noticed at least one of Miko's being easier

>> No.13100641

>>13100304
mame or shmupmame?

>> No.13100729

>>13100641
Just regular MAME, should I be using shmupmame?

>> No.13100740

>>13100634
It felt that way when I played EoSD, everything moved faster so there was less clutter, and some cards like Sakuya's were just outright simpler. That's is, in Hard mode at least, I presume Lunatic throws more bullets at you.

>> No.13100798

>>13100634
Since normal is easier for you, you're facing those cards at a higher rank.

>> No.13100995

>>13100798
Rank hasn't existed since PCB. And even in there, it only noticeably affected a small handful of attacks.

>> No.13101225

>>13100634
I found IN Marisa's earthlight ray spellcard way easier on hard/lunatic than normal since you can just (carefully) stream it at the bottom of the screen instead of having to dodge back and forth around the middle-ish.

I also remember hearing about Mountain of Faith being practically impossible to time out on easy.

Likewise, I first captured Hourai Elixir on lunatic. But my shit PC at the time was choking on the crazy amount of bullets and the lag gave me an unfair advantage so... yeaaah...

>> No.13101302

>>13100995
That being said, rank very obviously affects EoSD in the way described. High rank often leads to some attacks being easier, while low rank can sometimes destroy you.

>> No.13101712

>>13086140
Rather play Futari. I'd be more inclined to play it if you could graft in Ketsubachi's OST.

>> No.13101729

>>13100186
>>13100304
SH3 emulation is shit though. If you're playing DFK you might as well get the port. It's dirt cheap at this point.

>> No.13102892

FUCK. I just got my first lunatic 1cc. I feel euphoric. My heart was beating like crazy during the last stage, and my hands were shaking for a few minutes after I beat the last spellcard.

>> No.13104378

>>13102892
Which one was it

>> No.13104412
File: 220 KB, 656x518, abc.png [View same] [iqdb] [saucenao] [google]
13104412

>>13104378
EoSD

>> No.13105143

How the hell am I supposed to deal with Orin? Between the stage portion kicking my ass, and her spells I can't even beat her in practice mode.
I have the stage because the SA i got from a friend who cleared all the stages already, incidentally, I can get farther against Utsuho and her spells than I can her damn lackey.

I know the stage portion is streaming, and I at least know about the trick to take the corpse fairies to the top of the stage for an easier time against her, but hell if knowing about something and being able to do something about it are the same thing.

Is cat's walk even worth trying to capture? Even when I get her down to just a sliver of health I still have to dodge that initial tight criss cross volley she sends me and it just looks like an autobomb to me.

>> No.13105241

>>13102892
Hooray!

>>13105143
Orin is hell for newer players, that's just about it. You have a much better chance getting more resources in earlier stages and getting past her with those than you do starting with three lives from practice mode.

>Is cat's walk even worth trying to capture?
Not if you're just trying to survive. It's much worse to die plus lose a life piece than just bomb and still get the life piece, especially when the pattern comes down to just one tricky part. You pretty much immediately get the power back from the popcorn and the rest of the stage anyways.

(Rin isn't Utsuho's lackey either, just saying)

>> No.13105490

>>13105241
also here's a replay http://replays.gensokyo.org/download.php?id=36352

- First big section is about killing the enemies asap, since they will quickly overwhelm you when more than two are on screen. This can be hard if you can't weave very well, but they're in the same positions every time so you can memorize where you need to go.
- For midboss Orin's second non, look ahead past the first section of bullets when they spawn to find the best location to be in when they come down.
- Bomb Catwalk when it gets hard. No regrets.
- Popcorn part is just hard. If you're comfortable with midboss Orin's first non, you can stop shooting and wait until the timer gets low, and that will make the popcorn part shorter.
- The next section with the aimed walls is the same every time, so you can route it. Bomb if needed, it's hard if you mess up. If you're ReimuA you can gap through the wall too.

- That's basically how you lead the Zombie fairies around. Dragging them to the top left and to the top right are different because the bullets spiral goes clockwise; mainly you dodge that spiral. Alternatively you can drag them to bottom left or bottom right to make the spiral easier, but then the fairies' white bullets are harder.
- You want to keep two consistent positions for Spleen Eater. In order not to get walled, exit the spiral from an "inside" row (hopefully the replay makes it clear)
- Third noncard is just a randomly-rotated static pattern and has a small safespot, you see where I go for it and fail though. Dodging each wave is mainly one quick swipe, anyways.
- Needles / Ghost Wheels is hard. Wheels are aimed, but moving is difficult. Bomb it.
- On her last card, Orin has no collision and her bullets stop if you sit on her, so take advantage of that if you want.

>> No.13105492
File: 757 KB, 644x504, th8ryB clear.png [View same] [iqdb] [saucenao] [google]
13105492

just 1cc'd path B on normal, couldn't beat kaguya's 5 impossible requests before 5 am.

also took a crack at the extra stage and made it up to mokou's second spell card before getting killed.

>> No.13105494

>>13105143
>>13105490
http://replays.gensokyo.org/download.php?id=14425

>> No.13105563

>>13105241
>>13105490
>>13105494

Thanks for tips and replays guys. I'm gonna work on it again shortly!

>> No.13108329

>>13086140
Well I just got Ketsui Death Label in the mail, so...

I mean yes it's no substitute for the game proper but it was there in its complete packaging and I just had to have it and it's still pretty impressive on a technical level.

Look at all the smooth bullet action on a handheld, this is some really cool shit right here.

>> No.13108366

I came close to 1CC'ing PCB on normal. I messed up on Youmuyoumu's last spellcard and also wasted a bomb when she made her reappearance on stage 6 because of jittery nerves. Then I messed up against her boss in general.

I need more practice against the tree and Youmu.

>> No.13108881

>>13108366
The tree is pretty easy once you play it a couple times and your nerves are in check. Youmu is a real slugger though.

Good luck, dude. You got that shit!

>> No.13109363
File: 66 KB, 800x600, 2015-02-26_00001.jpg [View same] [iqdb] [saucenao] [google]
13109363

The Humble Weekly Bundle has the "Tale of ALLTYNEX" in it and man those games are good. I really recommend them, it's only $5 for some pretty stellar shootin' games and other things.
https://www.youtube.com/watch?v=QHwjszm9TPg

>> No.13109388
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13109388

Holy shit my head hurts.

>> No.13109426

How do I beat kaguya

>> No.13110104

>>13109426

Just practice her patterns. Her 5 main spells are simple with practice compared to many stage 6 bosses and most of the time based ones are manageable as well. The hardest thing she has imo is that Hourai Elixir but that's a nonissue here anyways.

>> No.13110739

Why is Dim Dream so inconsistent? Sometimes I can make it to Yumemi with all my lives in stock and others i'm being assraped by relentless boss assaults at stage 3.

>> No.13112068

>>13086140
I'm new to playing Touhou and I'm still trying to 1cc EoSD on Normal. I'd like to then move through all the games chronologically and actually get good. No patch bullshit either, I want to real game experience (I'm not noticing such a large amount of input lag that I need to deal with it).

I've been considering trying the game out with a wired Xbox 360 controller rather than a keyboard just to test how it plays. Anyone have any experience with this?

>> No.13112612

>>13112068
I tried it with a wired X360 pad. Personally I find a keyboard more comfortable, but I'm sure a pad with a good dpad would change my mind. Friend of mine refuses to play without a pad, though, so it's all up to personal taste.

Good luck with the no patch thing; to this day I can barely shit out a terrible 1cc without something to lower the input delay.

>> No.13112752
File: 2 KB, 251x151, fuck.png [View same] [iqdb] [saucenao] [google]
13112752

fuck

http://a.pomf.se/pjpopv.rpy

>> No.13113062

>>13112068
It's just preference. Some people play with keyboard (like me), and some people use controller/pad. Also, good luck.

>> No.13113248

WHY THE FUCK IS THAT STUPID RIN HARDER THAN UTUSHO?

SHE SHOULD BE THE FUCKING GAME BOSS

>> No.13113266

>>13113248
No way, she's easy. Because she's a gimmick.

>> No.13113394

>>13112752
What game?

>> No.13113439

>>13113394
MoF

>> No.13113618

I just did a MoF Normal run with MarisaC for the first time and managed to get up to Kanako's second spell card all on one credit. I just need to practice Kanako and I think I'll have my first Touhou 1cc.

>> No.13115862
File: 65 KB, 1280x720, [HorribleSubs] Assassination Classroom - 07 [720p].mkv_snapshot_15.14_[2015.02.28_15.48.13].jpg [View same] [iqdb] [saucenao] [google]
13115862

Is there any spell card like this?

>> No.13115868

>>13115862
Not Touhou. That's another game. That's all I can say.

>> No.13116028

>>13044436
man I wish someone like you was there to push me in the deep end when I was learning to swim.

"stop trying to ask for help, and grab the edge. Just swim already, wtf!"

>> No.13116839

Do you use the practice mode to get good /jp/? Or if you lose you just start from the beggining?

>> No.13116877

>>13116839
The point isn't to git gud, it's in gitting gud.

>> No.13117257

>>13112068
>360 D-pad
Unless it's one of the special ones, like a Modern Warfare one (no seriously), then you're playing with a shitty input. It's just an analog stick with a d-pad cover that's too big for the mounting its in. If you want to play with a controller either a PS3 or a USB Saturn pad are the ways to go. A PS2 with a USB converter also works but you might get some input delay with certain units.

>> No.13117318

>>13116839
I tend to do a lot of spot practice, like a certain boss or stage, with the occasional full run. As for screw-ups in execution, I generally roll with them past a certain point because I think getting more consistent with the later harder bits is more important than grinding out the easier things for minimal improvement.

>> No.13118877

>>13046705
>Anyone here know something about boss rushes?
>There was a guy doing those for DDC, TD, UFO, SA and MoF, and I wanted to know if someone here knows more about this, since google gives me nothing besides the boss rush of those five games.
This was posted quite a while ago, but there's EthanSilver, who found a line of code that enabled a boss testing mode for TD and DDC (it only exists for those games). He kind of fell off the face of the earth though, no idea what's up.
https://www.shrinemaiden.org/forum/index.php/topic,14875.0.html

Then there's Drake, who wrote "full" boss rushes for SA and UFO that have other goodies like Satori's whole line of spell cards and separate replay folders and stuff.
https://www.shrinemaiden.org/forum/index.php/topic,14341.0.html
https://www.shrinemaiden.org/forum/index.php/topic,14744.0.html

>> No.13118893

>>13104412
Looks like you have really struggled, good job btw

>> No.13119302

>>13116877
Please dont bring dirty /v/isms here

>> No.13119307

>>13115862
Lfs is similar in shape but uses a different color scheme.

>> No.13119313

>>13109426
How hard are you trying to beat her?

>> No.13119921

>>13118877
Yeah, I knew these existed, but thanks for replying.

I'd like to know if there was boss rushes for EoSD, PCB, IN, etc, but it seems that everyone just did boss rushes for MoF or newer games.
By the way, the MoF boss rush is in the last post of this topic:
http://www.gamefaqs.com/boards/939025-touhou-koumakyou-embodiment-of-scarlet-devil/65040243?page=23

>> No.13120155

>>13119921
Drake here. I currently don't plan to make any others, but if I did it would probably be EoSD for the Patchy rush. However, the ecl file structure is not as clear for the pre-MoF games and without more work on these files making a non-buggy, complete boss rush would be difficult. I'm sure it could be done, it just isn't something I'm interested in pursuing. Any new games will likely have the boss debug mode as well.

>> No.13120543

>>13120155
Ah well. I can't imagine how hard must be doing these types of thing, since I'm a complete layman on programing. It's sad that I'll probably never see a boss rush for those older games, but that's okay too.
I just wanted to say that I appreciate your works, especially the SA's Satori spell cards.

>> No.13123066

>>13120543
Means a lot even from an anon, thanks.

>> No.13125191

>>13120155

>Patchy rush

Godspeed man, I've been wanting exactly that for some time now. Her spellcards are so fun.

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