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/jp/ - Otaku Culture


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12708498 No.12708498 [Reply] [Original]

Please discuss the Touhou games and STGs at large here.

GFW challenge: score as high as you can in the extra stage!

SoEW challenge: score as high as you can in the extra stage!

Links:
Replay uploader for 6-13: http://replays.gensokyo.org/
Replay uploader for 14: http://threplays.appspot.com/replays
STG/Touhou stream aggregator: http://stgrillz.appspot.com/

Previous thread:
>>12625126

Winner of last thread challenge:
IN challenge:
>>12645609
with 134,074,430 points
TD challenge:
>>12628448
with 54,188,810 points

>> No.12708582

>soew

>> No.12708645

>>12708582
:--DDD

>> No.12708954 [DELETED] 

del

>> No.12709124

I hate Seija. I'll never clear Normal Mode at this rate

>> No.12709884

Not sure if this is the place but can someone give me pointers to git gud at the Touhou fighters

I have no fighting game experience and I made it to Remilia in 7.5 without continuing before she shat on me by flying around everywhere

>> No.12709910

>>12709124
That whole damn stage is still confusing as hell to me.

>> No.12709930

>>12709884
She's only hard when you don't know how the last spell card works. It's probably best to just watch someone perfect it on youtube or something. I practiced until everything sorta clicked and then it was pretty hard to fail once I figured how to approach each spell.

>> No.12709945

>>12709884
look up 2d fighter fundamentals and try again

>> No.12709956
File: 267 KB, 416x450, image9wr6.png [View same] [iqdb] [saucenao] [google]
12709956

>>12709945
I never played against CPU in the touhou fighters, but usually mind games and fundamentals don't work because AI have instant reactions. You just have to learn the CPU's algorithm/pattern or wait for them to over extend.

>> No.12710257

>>12709884
kill yourself until talons etc

>> No.12710779

>>12709884

try >>12657056
and the /v/ nightly netplay threads, but they might be kinda pissy today and the next couple days because a namefag just spent the last bit targeting them.

>> No.12710867 [DELETED] 

del

>> No.12710890

>>12709884
If you want to beat story mode, learn how to triangle graze. By dashing forward, jumping, and immediately airdashing back, you can graze in place to help you stay where you need to be. It is required to beat the final stage. swr and soku are a little easier since you can just dash left and right and graze the entire time.

If you want to beat humans, start here http://sonichurricane.com/?page_id=1702

>> No.12711397

Tried low grazing TD and got 46 in a 1cc without even touching stage practice. Got the 18 piece extend, but I wasted resources and bombs by accidentally shooting down a lot of the fairies in stage 6, and sloppily running into miko. Someone please do this properly and get a 0 graze 1cc to prove that TD is the easiest touhou.

>> No.12713695
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12713695

>> No.12713847

>>12709884
Just try, use practice mode, read about controls ect.

If we are on 7.5: will I get different ending/get bonus if I beat final boss without continues?

>> No.12714636

>>12713695
Mega cute score Anon!!

>> No.12714702

I forgot these are not relaxing games.

>> No.12715117

That feel when you 1cc your first 2hu

It was 9

>> No.12715222

>>12715117
I've been playing 2hu on and off for 7 years, and I've never even beaten one.

One of these days, I might.

>> No.12715283

>>12715222
Even with normal difficulty?

>> No.12715296

>>12715283
Yeah, I just don't play them enough.

I get frustrated and stop playing. Right now I'm dead set on beating one, but I haven't figured out which. I don't want to be a punk bitch and beat one of the easy ones though.

>> No.12715299

>>12714702
idk about you but I find these games very relaxing in general. Occasionally if I'm feeling motivated I'll work hard to learn a new pattern, and if I get super lucky and make it to stage 6 with a nice run I get rather excited, but most of the time I just boot it up and take it easy on the early stages for a while. Very zen

>> No.12715409

>>12715296
I listen to spoken audio stuff with the game volume way down. It helps me stay motivated to practice for a few hours. The nice thing is that neither one distracts from the other.

>> No.12715718
File: 358 KB, 640x480, th000.png [View same] [iqdb] [saucenao] [google]
12715718

What's this transparent-purple thing that appears when I focus on PoFV?

>> No.12715836

>>12715718
It's your scope. If it touches one of the spirits that flies down the screen, the spirit stops, blinks, and turns into bullets. You could have found the answer on Touhou Wiki, though.

>> No.12715918

>>12715718
When are we getting a new versus shooter, preferably in HD with a good netcode?

>> No.12715948

>>12715918
Literally never, sadly.

>> No.12716666

>>12715918
>When are we getting a new versus shooter, preferably in HD
When someone makes one.
>with a good netcode?
Never

>> No.12718176

How is Kanako's final phase in Mountain of faith remotely balanced

fucking how

I have been trying for hours and I can't beat the game because of this fucking horseshit

What the fuck

>> No.12718194

>>12718176
Stop playing on easy mode.

Its the only spellcard that gets easier the higher up in difficulty you are.

>> No.12718200

Can someone explain to me how Shoot the Bullet isn't total garbage?

>> No.12718223

>>12715117
>PoVF
I know that feel man

>> No.12718230

>>12715918
never ;_;

>> No.12718341

>>12718200
I'm sure you meant Impossible Spellcard right?

>> No.12718345

>>12718200
it's garbage because get good

>> No.12718356

>>12718200
Its a puzzle danmaku game.

>> No.12718361

>>12718341
I've seen a few people say they didn't like ISC, but I don't really understand why. Could you explain a bit about what you don't like about it?

>> No.12718367

>>12718361
I thought the cards were bland. Most of them at least, some were fun in their own way.
https://www.youtube.com/watch?v=mU9-vBgwvnw

But with or without items, they didn't feel as satisfying to beat as in the other games. In the photography games there's the unique method of beating the bosses and a feeling of progression in each card/session as you make more photos. In the main games there's the tension of reaching a high stage with only few lives left.

ISC has neither of that.

>> No.12718374

>>12718367
That makes sense, thanks for explaining. I actually liked ISC, the cards were interesting (to me) and I really liked being able to grind them for hours with virtually no downtime between deaths.

>> No.12718581

Long response, please bear with me :>

>>12718361
Being the one that originally posted, here's my response.

I find that ISC has a few moments of fun to be found in it but that its mostly poorly designed. The challenge for no-item purposes either isn't there or is too much. There's rarely a good middle ground found here. The most hard ones either boil down to extreme RNG 5-2 and 8-6 (altho i can accept that as me not being good enough) but things like 10-5 and 10-4 are only hard because they're stupidly precise in my opinion and Miko's last attack is just stupid no matter what you do.

The scoring in the game is also usually stupid involving tons of suiciding with the tanuki-item and grazing while sitting on bosses and relying on luck with the bullet spawns so no replayability there either.

The game is worth a single playthrough while its still interesting but when you realize how easily items are abused to claim victory and in how No-Items doesn't come across as a very interesting way to play it.

I was quite disappointed with it because I really dig Seija as a character, she's one of my favorites really and i wanted to see her game be better but unfortunately it didn't deliver to the standards ZUN used to deliver.

I managed to get 71/75 no-item clears but in the end I got sick of the last few i was lacking (5-2,10-4,10-5 and whatever Miko's final is)

Shoot the Bullet and Double Spoiler are certainly more interesting and well crafted titles imo.

>> No.12718756

Okay maybe I'm just different from everyone else but I feel like touhou 10 and 11 are MUCH harder than 7-9

I can't even beat 10 or 11 where I can beat the other 3 easily

>> No.12718829

>>12718756
Practice them harder. 10 and 11 appear very tough at first but when you learn to play them, you'll likely find that they're not so bad at all.

You'll need to learn how to use your bombs proper. They are refilled with power items which makes them very effective for spamming. You do lose power by using the bombs but the amount of progress you can make with clever bomb use is truly amazing.

Also, they're games where once you learn how the stages play and the tricks for the patterns, most of it will seem quite easy leaving you with plenty resources to fend off the harder stuff.

>> No.12718831

>>12718194
Lunatic > Easy = Hard > Normal in terms of difficulty.

>> No.12718837

>>12718756
Maybe you're trying to go for a nice looking victory, when really spamming bombs is the key.

>> No.12718838

I'm not a touhou expert but was Zun out of his fucking mind when he made Subterranean Animism? I'm having more problems with Orin's Cats Walk in fucking normal than anything I've ever seen before, what the fuck is up with that shit?

>> No.12718845

>>12718838
For normal, SA is one of the hardest games out there. But instead of complaining about ZUN being crazy, you need to think about how to get better. Don't be intimidated by challenge but use it as an opportunity to grow! (cliche as it is, but its true)

>> No.12718851

>>12718845
Oh that's what I'm doing, I'm just baffled that such an apparently simple pattern is making me going this much insane. I thought I learned to avoid dense patterns like these after playing other episodes but this one man. That single spellcard to me is harder than anything else in the rest of the stage, besides the bullet hurling right after the midboss.

>> No.12718857

>>12718581
Yeah a major problem is how there are several items that trivialize almost every card. So the main point of the game is just badly implemented.

Additionally, having passive items muddles the concept of no item clears. And if you truly use no items, most are still too easy for the game's title. The amount I was able to complete took effort certainly but mostly it felt like I was playing just "Spellcard". It should have had a lot more nasty ones even at the cost of having more shitty ones.

Actually I really liked 10-5. It took some RNG luck but not that much, and felt cool when it worked.

>> No.12718866
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12718866

>>12718845
Here I am again. Sorry for the tone of that post, I had a fit of rage and now suddenly I'm starting to see the patterns.
One day I will learn to contain my urge to whine on the internet, of that I'm sure. I shall post a cat as atonement.

>> No.12718869

>>12718857
Yeah. The first time through is interesting because you still don't know how to trivialize things and its pretty fun when you try different items looking for ways that work but once you're past that, there's absolutely no replay value :<

>>12718851
Ah good. Just had to make sure. The games do sometimes have weird difficulty spikes which is something that is most apparent in lower difficulties. Sometimes things in Easy mode are also more difficult than the same things in Normal. Things can be weird like that, don't worry about it.

>>12718866
Posting Orin is definitely a valid apology. I've done my share of rage ramblings on the internet too. It's quite alright, it happens.

>> No.12718954

>>12718361
Bit late, but here's what I think are the two main design issues with ISC:

-In the Aya games you only have the camera, so ZUN can focus on that one shot type and give it more depth. In this game you have 9 weapons and obviously they aren't gonna get the amount of depth Aya's camera gets, otherwise the game would be really complicated and would need a lot of development time. Clearly ISC was a game made in a day or whatever ZUN said.

-The fact that it's possible to no-item stages is dumb, or at least it should be way harder. The whole idea is that the game is so hard that you need to fall back on the items. When you find out that you can beat every level without items the main idea the game goes out the window. Fairy Wars did a better job at having "impossible" things (gold medals) than the game with "impossible" on the title!

I still had fun with the game though. Like mentioned before the first playthrough is fun, and I liked figuring out the no-item strategies.

>> No.12718971

>>12718954
Well said. If only ISC had more patterns in FW gold medal style, man that would've made my day.

>> No.12719277

>>12718756
Press X to win.

>> No.12719476

Anyone have any advice on capturing BOLAD? I'm trying to get a perfect phantasm and it's kind of a bottleneck. The safespot almost never works and I don't feel I'm making much progress with timeout practice.

>> No.12719548

>>12718361
Difficulty in getting no item captures on spellcards has large range, with many being very easy, and a couple being frustrating, and rng does not help either.

>> No.12719845

>>12719476
Just keep trying until you get the safespot. You can try both of the sides, it should happen fairly often from what I remember. Either that or try dodging the attack, the hard part doesn't last very long. Read ahead.

>> No.12720149

>>12719476
Don't bother with getting an exact safespot. Just get a spot where you can hit Yukari while not needing to move at all to avoid the bubble bullets. That should be sufficient.

>> No.12720893

Still being relatively new to STGs, I'm looking for some new ones to try out. I love the intense feeling of Exceed 3rd, and played all the Touhous. I've sampled a bit of Espgaluda and Dodonpachi which were pretty fun too. Any other ideas off the top of your head?

>> No.12721163

>>12720893
Mushihimesama and Mushihimesama Futari are personal favourites of mine.

Deathsmiles is pretty fun too.

>> No.12721202

>>12720893
gemini wing

>> No.12721211

TD lunatic is taking me longer than I'd hoped

>> No.12721315

>>12721211
Two credits instead of one? It happens don't worry about it.

>> No.12722325
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12722325

>>12719845
>>12720149
Thanks anons

>> No.12722614

>>12720893
For arcades, look out for Raizing, Psikyo, Taito, and Seibu (and of course Cave). For PC doujins, take a look at Hellsinker, Crimzon Clover, and the Alltynex games. There are tons of good STGs but these are my top recommendations for new people, by which I mean it's some of the best stuff.

>> No.12723485

So, I beat my first 2hu. Imperishable Night. Had to use two continues, which were on the last two stages. They seemed much more difficult than the previous ones.

I know it's considered one of the easiest 2hus, but I'm happy.

>> No.12723503

>>12723485
Congratz anon. How many starting lives?

>> No.12723511

>>12723485
You didn't beat it if you used continues

>> No.12723529
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12723529

Got my first 1CC on Hard.

Fight against Toyosatomimi was a total trainwreck. started the fight with 5 lives, ended with 0 and the only spell I was able to capture was Chaotic Dance.

>> No.12723532

>>12723503
3. I'm not some punk bitch that gives myself extra lives.

>>12723511
I can definitely see myself beating this without continues. Just need to practice the last couple bosses. I had no idea what to do for some of the bullet patterns.

>> No.12725649
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12725649

>>12719476
There's a trick with luring Yukari to the left until she doesn't go any further and then carefully adjusting yourself into a safe place between the "lines" of bullets. If you do it right, you can sit still and nothing will hit you.

The illustration is from here: http://imperishablephoenix.tumblr.com/post/38065345505/the-boundaries-of-life-death-as

>> No.12725681

>>12725649
It's the safespot he was talking about, it's luck dependent since it doesn't work every time. Go back to tumblr.

>> No.12725858

Just 1CC'd PCB on Normal with Sakuya A. Surprised I was able to do it with my left eye throbbing and feeling tired, and I was able to do it with an extra life and three bomb lefts.

>> No.12726133

Still here, trying to learn how to play touhou.Subterranean Animism is still destroying my will but I shall endure.
>That bullet hurling at the beginning of stage 6

I still have no idea how to do utsuho but I learned well her first two spellcards, maybe one day I'll see what's next.

Now I understand why people laughed at my face because I thought 1ccing Mountain of Faith was somehow noteworthy.

>> No.12726175

>>12726133
Learn where the spirits spawn and remember, those bullets are aimed.
If you were playing a different game I would recommend using continues to get a bad ending so you could play it on stage practice and get the places down, but continues in SA are almost worthless, and I say that from experience trying to unlock stage 6 for practice.

>> No.12726186

>>12726175
>those bullets are aimed
Aye, I'm managing so far by killing as many as possible and then starting zipping across the screen to spread them out. I can almost always pass it without using bombs unless I get careless and for whatever reason some of the spirits manage to go too far down, the little bastards keep shooting and I can't dodge bullets moving upwards, I'm horrible at that.
My biggest gripe so far is Utsuho's first, Nuclear Fusion. Those blue bullets are driving me mad and I don't understand why, they are almost immobile.
My current plan is to learn it via continue spamming as much as possible, then try to reach stage 6 with five lives and manage with that.

>> No.12726205

>>12726175
You might as well tell him to use cheat engine.

>> No.12726211

>>12726205
It's not a problem, I understand why continues are made that way.
The reason I can't complete it is because I suck too much at the early stages, this takes toll on the last one. Makes sense.

>> No.12727859

>>12726186
If you're using ReimuA, her ability to gap through the sides of the wall trivialize that streaming section since you can just constantly go in one direction until it's over.

Utsuho's first card is unfortunately just practice though. I believe that you end it a tad sooner if you misdirect the first nuclear blasts to the side, but after that you're on your own.

>> No.12728342

Are there any danmaku games worth time on mobile? No need for them being super hard, I just need enjoyable time waster I can play when not at home.

>> No.12728374

>>12728342
How do you intend to play a danmaku with your fat fucking fingers all over the screen?

>> No.12728496

>>12728374
I found already and its totally playable.
https://play.google.com/store/apps/details?id=sorais.th1danmaku
Kind of fun, too.

Is there anything else?

>> No.12728533

>>12728496
That game is surprisingly good. Wish there were more like it.

>> No.12728542

>>12725858
Congratulations

>> No.12728561

>>12728533
I am currently trying to perfect Alice on normal. My phone starts tanking in doll stage. Also I see no point of playing Reimu, never was a fan of homing version.

>> No.12728613

>>12728561
I'm trying to beat Satori on normal. She's the only character that I've never played against in the actual games before. Homing Reimu is okay.

>> No.12728626

>>12728613
Doesn't do enough damage for me. I like Marisa much better.

>> No.12728672

>>12728626
Marisa is the better shot in this game. I do wish they had Needle Reimu though.

>> No.12728829
File: 70 KB, 638x476, gold rush.jpg [View same] [iqdb] [saucenao] [google]
12728829

Post your scores.

>> No.12729073

Are there unique spellcards in easy mode? i never played easy mode in PCB because
>playing easy mode
but now i need to get spellcards to get phantasm stage.

>> No.12729103

>>12729073
If I remember correctly the same spellcard in different difficulties counts as different spellcards, but not the same spellcard on one difficulty with different characters. But try unlocking phantasm without using easy mode, it's fun!

Unless by unique you mean that you knew about this and just wanted to know if easy had anything fun, in which case I don't know.

>> No.12729141

>>12729103
I am trying to get the spellcards in hard mode since i only need 11 more, i was just wondering.

>> No.12729344

>Decide to switch to reimu A from reimu B for my touhou 11 playthrough
>Satori starts shooting Yukari and Yuyuko's spellcard
Jeez, I sure missed the fucking butterflies and border of wave and particle

>> No.12729362

>>12729344
Time for Reimu C.

>> No.12729366

>>12729362
I don't remember, who is reimu C? Aya?
But I love Aya spellcards.
Why do I suck at this game so much, it's been three days practicing and I'm still inconsistent as fuck

>> No.12729914

>>12729366
Press X, get good.

>> No.12730236
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12730236

>>12728829
It's a disgusting score.

>> No.12730277

>Mountain of Faith
Stage 2 boss fucks my ass
Stage 3 and boss are nothing
Stage 4 fucks my ass, but boss isn't too bad
Fuck stage 5

This games difficulty is confusing.

Still don't know why it's considered one of the easiest. I can beat 6, 7, and 8 no sweat.

>> No.12730730

>>12730236
This game is the legit gold rush? Where I can download it?

>> No.12730744

>>12730730
http://www.mediafire.com/download/l50xri5m5asml4a/Danmaku+Amanojaku+Gold+Rush_facsimile.rar

>> No.12730921

>>12730277
If you think MoF is hard, you aren't bombing enough.

Also stage 5 is not hard once you practice it like twice. You only need like 1 maybe 2 bombs max to get through it with no issues.

>> No.12731434

>>12728342
Danmaku Death

>> No.12731475

>>12730744
lost hat . exe

>> No.12731519

UFO is way too difficult. I'm not sure if I'm overthinking the whole saucer thing and trying to be a perfectionist and get maximum completion, or if it's just harder than average.

>> No.12731715

>>12715296
>I don't want to be a punk bitch and beat one of the easy ones though.
Why? You gotta start somewhere.

>> No.12731780

>>12728342
the dodonpachi android version is alright

>> No.12731786

>>12731780
None of the Cave games on droid work anymore tho.

>> No.12731787

>>12731786
oh dang
i guess i just havent updated or messed with my tab in a while

>> No.12731800

>>12731519
It's both. It's harder than average, and you're probably running into shit because you're trying to grab tokens.

>> No.12732681

>>12729914
This must be my problem. I basically don't want to shoot bombs, it feels like I just said "Oh, I am not good enough, let's go and skip this one".

>> No.12732708
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12732708

Does anyone have any tips on how to dodge this spell perfectly? The second part of it I can handle no problem and the blue bullets in in this spell are just easily streamed but I can't quite figure out how she fires the yellow bullets. Some times I can do it no problem but others i get trapped and end up losing 1 or two lives on this spell.

>> No.12732748

>>12732708
Don't get hit.

>> No.12734236

>>12732708
You're safe from the yellow bulletsif you stay on the same side of the screen as Gengetsu is on. The farther from the middle she is the bigger that safe area will be (if she's close to the middle you want to be right against the wall for example). It's still tough though sometimes due the fact that she likes to be an asshole and go from one side of the screen directly to the other, and it can be difficult to get over there quickly enough if the small yellow bullets spawn in a bad way.

>> No.12734267

>>12728496
Heh, that game keeps playing music when I exit the app without closing it completely.

I thought I was hallucinating faint Touhou music for a bit there.

>> No.12734278

>>12732748
Thanks for this advice! Now I can be a master!

>> No.12734285

Crimzon Clover is on sale on Steam! You aren't a pirate, are you /jp/?

>> No.12735580

>>12734285
I bought it on day one.

>> No.12736052

>>12734285
I bought it then used the pirate version so I wouldn't need to use steam.

>> No.12736065
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12736065

>>12734236
I honestly can't believe I didn't notice this sooner. Now looking at it, it should have seemed obvious. Thanks a lot for that.

>> No.12737143

Do captured spellcards in practice mode count?

>> No.12737321

>>12737143
Yes

>> No.12739826

So what's the world record for Gold Rush?

>> No.12739932
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12739932

Got my first 1CC on IN final B!

I'm going to try either MoF or 10D now.

Any tips?

>> No.12739944

>>12739932
>Any tips?
Play with default starting lives.

>> No.12740000

>>12739944
Why does this even matter when the SO is to use practice modes and watch replays/

>> No.12740427

>>12739932
>Tip?
Pro-tip: dont play MoF or 10D because theyre shit compared to PoFV and PCB.
>inb4 stfu fgt
I just really really dislike MoF and 10D for the new engine. I just dont think they were done well. Complete opinion.

>> No.12740453

>>12740427
Why are you comparing PoFV to other mainline games?

>> No.12740472
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12740472

>>12740453
Huh, you know its just so good I've never really considered it as one of the offshoots.
I guess it makes sense because it doesnt follow the general game format exactly, but personally its one of my favs.
Certainly better than 10D or MoF imo. goddamn those two gave me ocular dysentery

>> No.12740545

>>12740472
Why don't you like MoF?

I'm liking it. Although I'm not super familiar with all the 2hu games.

>> No.12740555

>>12740472
The only main windows game I don't like is Ten Desires, I have absolutely no problems with Mountain of Faith.

>> No.12740598

>>12740545
My first impressions with the new engine he was trying out were just like
>Hey guys boogabooga I hear something isnt in need of being fixed. I better use a new engine to destroy that old touhou feel!
idk it just felt majorly heretical. One of the reasons I hold onto the last vestige of 2hu hope: PoFV. Honestly though, I liked DDC

>> No.12740632

>>12740598
Hmm. Yeah, I haven't really been playing long enough to know what that old touhou feel is like. I started with 7.

What did you think of SA? I believe it uses the same engine. And a lot of people seem to really like.

>> No.12740644
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12740644

>>12740632
I regretfully say, I quite literally have played SA once. In fact I dont even have it on my computer. That's actually not because I'm critical of it or whatever. I just haven't gotten around to getting it yet. The only one I don't have. >.<
It seems pretty decent, but again, reluctance.

>> No.12740646

>>12740598
You do realize that 6-9 modified the engine each game.

>> No.12740659

>>12740598
>>12740646
Also, the 'old touhou feel' would be 2-5, not the first windows era.
>idk it just felt majorly heretical.
Why?

>> No.12740687
File: 42 KB, 600x521, Medicine.Melancholy.600.968085.jpg [View same] [iqdb] [saucenao] [google]
12740687

>>12740646
Nope, I didn't know that the engine was modified each game, which is actually great, because it shows that you don't have to destroy the feel even if you change the engine, unlike they did in the MoF gameplay change.
Again I really want to remind that this is purely subjective and I'm not saying
>huar 2hu ruined 4evar
I'm juss sayin I liked the older (early Windows era) more so due to the overall feel, and I think that feel(still undefined) was fiddled with in the major engine change.

>> No.12740716
File: 294 KB, 400x400, hina.png [View same] [iqdb] [saucenao] [google]
12740716

>>12740687
I figured out some of why I hated MoF.
Its the massive amount of filler and additive bullets.
Yep. Practically blinding.

>> No.12740728

>>12740716
So, like IN.

>> No.12740761

>>12740728
Yeah IN is my least favourite of the earlier windows era.

>> No.12740784

mof too hard
in too hard
2hu too hard
tfw no talent

>> No.12740806

>>12740716
More bullets means more gameplays

>> No.12740814

>>12740427
Does /jp/ recommend any Touhou games that I shouldn't play?
Basically, what I've been doing is starting at the Touhou 1 and just beating all of them on Lunatic and their Extra. I'm on PCB right now.

>> No.12740815

>>12740806
Not talking about the amount of bullets so much as the additives on the shots. I just dont find it to be visually appealing so much as it is annoying.

>> No.12740818

>>12740814
Play them all. You should give them all a try. Potentially missing out on something that you might like because of people on the internet is silly.

>> No.12740819

>>12740814
No.

Everyone has their tastes, and if you listen to them, you'll eventually be told to not play any of them.

>> No.12740825

>>12740814
I would suggest not starting with 11, but you can still play it if you want to. It's not bad, but I find it particularly difficult. It's probably because I'm terrible at touhou in general, though.

>> No.12740841

>>12740825
Touhou 1 as in HrTP.
I've already completed all PC-98 games. Funny how Lunatic mode in PC-98 mode is comparable to normal in a windows era game.
Also kind of wish ZUN kept the feature from SoEW where when you shoot an enemy, they shoot two bullets back at you.
Not as a permanent feature for Lunatic but just as an option you could add extra. I liked the difficulty it added.

>> No.12741194 [DELETED] 

>>12740000
i think the SO is to get as many repeating digits as you can (nice quads btw)

>> No.12741196 [DELETED] 

>>12716666
evil quads

nice

>> No.12741481

>>12740841
Eh Lunatic mode in PC-98 games is that easy? Tell me your secrets because I find LLS Lunatic to be fairly challenging even though I've cleared all the Windows games on Lunatic.

>> No.12741641

Wait, Parsee doesn't have a boss hitbox?

>> No.12741995

Why is MoF so good, /jp/?

>> No.12742025

>>12741995
No, why is MoF so bad? Thanks ZUN he fixed everything in SA.

2 characters in MoF vs 6 teams in SA.
2 storylines in MoF vs 6 storylines in SA.
6 shitty boring shottypes vs 6 unique shots + 6 special abilities.
Fucking SAME bomb for all shottypes vs 6 different bombs with completely different mechanics and animations.
5 bombs per life spam vs more balanced 4 bombs per life spam.
No graze vs graze.
Completely pointless outside of scoring faith vs useful even in survival runs sygnal gauge.
The worst extra stage vs the best extra stage.

I can't believe how lazy ZUN was with MoF. At least it got good music and characters.

>> No.12742140

>>12740841
PoDD lunatic is the hardest survival mode in the series, though. While a Yumemi or Reimu 1cc could possibly be compared to UFO 1cc maybe, the other shots are definitely much harder than anything in the windows era. Generalizing like that seems silly.

>> No.12742186

>>12742140
I'm not counting PoDD. I always considered that a different type of game on it's own mainly because the tighter window area of play the player is given compared to the others. PoDD has extremely fast moving bullets in a compact playing space so yes, it is very hard.

>>12741481
I guess maybe since I practiced LLS hundreds of times that I can safely say it isn't that hard. The only things I saw truly hard were:
1. The Suicide crabs and multiple exploding circles (while being shot at) in stage 2
2. Stage 4 Mid boss
3. One or two of Reimu and Marisa's spells that shoot out at random and you would have to be really fast to find the opening. (Reimu especially with Yin-Yang orbs and the spell where she locks you in between walls and fires at you. I actually found Reimu's version of this a lot harder than Shinki because at least in Shinki's spell, you can move from one end to the other.)
4. Yuuka's first spell where she gives you very small openings and last spell which is near impossible unless you know the super small path that you are supposed to take.

Everything else is fairly doable if you know the patterns and how to correctly approach them. Yuuka for the most part is very easy considering she's a last boss.

>> No.12742192

>>12742140
>muh PoDD
>muh favorite gayme is the hardest
fuck off

>> No.12742309

So what do you guys use to play 2hu?

I can't really decide if prefer keyboard or my gamepad.

>> No.12742321

>>12742309
my erect dick

>> No.12742326
File: 1.14 MB, 2592x1936, IMG_0018.jpg [View same] [iqdb] [saucenao] [google]
12742326

>>12742309
For danmaku, I just use a basic external keyboard because the keys on a laptop are painfully small and I could easily press up when i want to press down.
For fighting, i just use a Logitech controller thhat you can literally get at any retail store.

>> No.12742345

>>12742309
keyboard.

>> No.12743175

>>12742192
It's not really so much about being the hardest to me. It's much more about the statement that pc-98 lunatics are comparable to windows normal modes, which I think is a ridiculous statement in the first place. And PoDD being the hardest game to clear is something everyone agrees on, assuming they've played it, so it's not even a "muh favorite gayme is hurdest" simply for the sake of debating and arguing, but more or less an established fact.

>>12742309
I use a keyboard. Logitech k120, to be exact. It's a cheap, but good keyboard.

>> No.12743216

>>12742186
I guess I should spend more time figuring out the tricks to the parts that give me trouble then. Honestly I find that the 3 most difficult things in LLS are:
1) the fact that bosses can randomly move very close to the bottom of the screen that makes their next attack very difficult to dodge (Marisa especially is very, very guilty of that)
2) the rank system practically forces bombs in certain locations. I'm especially thinking about the second stage boss's rotating rings pattern, which forces two bombs out of me because the risk is too high. The stage 4 midboss is also ridiculously hard on max rank.
3) No stage practice makes me very, very sad.

I will admit that LLS probably is easier than most Windows games though.

>> No.12743244

>>12743216
>No stage practice makes me very, very sad.
Are you referring to that you can't be scored on each individual stage like you can be windows era and save your replays or just that you can't go to a certain level in general? Because both the T-98 and Neko Project emulators feature a function where you can save at a certain point and then load it back up when ever you want.
That's how I practiced.

>> No.12743285
File: 39 KB, 640x402, untitled.jpg [View same] [iqdb] [saucenao] [google]
12743285

How do you dodge Yuuka's (stage 6) first and last patterns? Also, how much does the rank affect the patterns in this game? Wondering for a lunatic attempt.

>> No.12743407

>>12743285
Yuuka's first fire from her 1st spell will always be fired at the same spot every time you play. Because of this, by going all the way into either the right corner you will always dodge that spell. This only works the first time. The second time she fires it, you're best chance of dodging it will be to get on the opposite side of the screen that she's on. This will allow the bullets to spread out more so that you can look for an opening.
Yuuka's last spell is challenging but it can be done by moving only on the left hand square of the middle line on the stage. It takes practice but it can be done.
Here's a video of someone doing it perfectly
https://www.youtube.com/watch?v=WgxBdiNTOB0

>> No.12743420

>>12743216
>the rank system practically forces bombs in certain locations
You can lower the rank by letting items drop offscreen or letting boss phases time out. You can use this to trivialize Kurumi and make that stage 4 midboss relatively easy (low rank Lunatic is only a little harder than max rank Normal for that midboss)

>>12743285
Both are static (depending on rank). For the first pattern you want to memorize the safespots for each of Yuuka's movement patterns movement patterns (each time she moves she'll randomly choose from one of two movements). For the final just memorize a route for it at max rank. Not at max rank? There's a very good chance you're fucked. Bomb.

>> No.12743506

>>12743420
I actually never knew this but does the number of items that you collect or miss affect the difficulty of the game? Does this mean that if I miss more items the way bullets act will change despite what difficulty I'm on?

>> No.12743578

>>12743506
Rank affects every difficulty, but not enough to put hard spells on normal or something. They mainly just become faster.

>> No.12743649
File: 510 KB, 640x480, Fucking necrophile cat.webm [View same] [iqdb] [saucenao] [google]
12743649

Fuck.

>> No.12743764
File: 45 KB, 634x402, LLS_Clear.png [View same] [iqdb] [saucenao] [google]
12743764

Well it's pretty terrible but a clear is a clear I guess! I kinda just bomb spammed my way past Yuuka since it was my first time getting to her, but whatever.

>>12743244
Hmmm I use Anex86, but I didn't realize that it had save states. The config menu was too weird for me to devote any attention to it haha.

>>12743420
I did read that on the wiki, but I didn't realize that doing that had an actually significant effect on rank. I'll definitely keep that in mind, thanks!

>> No.12743842

>>12743764
Get rid of Anex86 immediately.
It's the worst emulator to play on. If you have a high performance computer, download Neko Project ii. If not then get T-98 Next.

>> No.12743871

Anex is laughable compared to T-98 Next.

>> No.12743920

What STGs other than Touhou are worth my time?

>> No.12743936

>>12743920
I quite like dodonpachi, esp galuda, and mushihime-sama futari

>> No.12745204

>>12743764
>>12743842
>>12743871
Everyone who did something noteworthy in the PC-98 games uses anex, aside from one exception. All emulators are shit, so it's like picking your poison, but calling anex any worse than t-98 or neko project is laughable. I myself had far more input lag with T-98 than I did with anex, which is what I use today if I play one of the old games, but it has terrible sound emulation. And maybe other problems I didn't notice, however, it's still usable.

>> No.12745346
File: 714 KB, 640x480, 2huwebm.png [View same] [iqdb] [saucenao] [google]
12745346

Hi, could someone please tell me what game this is and what song plays at the victory screen in this webm: http://spookyskeletons.me/2hu/Sanae.60fps.webm

>> No.12745457

>>12745346
Looks like MUGEN, and the music is the DFKBL stage clear music

https://www.youtube.com/watch?v=PmYrXfDRXIs

>> No.12745472

>>12745457
YES. THANK YOU.

>> No.12745562

>>12742025
>2 characters in MoF vs 6 teams in SA.
>2 storylines in MoF vs 6 storylines in SA.
Irrelevant to gameplay.

>6 shitty boring shottypes vs 6 unique shots + 6 special abilities.
I agree, although this heavily boils down to personal preference. Majority of SA shots are often not used, just like with MoF.

>Fucking SAME bomb for all shottypes vs 6 different bombs with completely different mechanics and animations.
SA doesn't have very interesting bomb usage, other than some MarisaC. MoF at least aims for optimizing the cancels with the bombs (which sadly often boils down to boss movement RNG)

>5 bombs per life spam vs more balanced 4 bombs per life spam.
SA awards you with more power so you get to bomb more.

>No graze vs graze.
No bombing spellcards for graze vs bombing spellcards for graze.

>Completely pointless outside of scoring faith vs useful even in survival runs sygnal gauge.
Scoring awards you lives in MoF.

>The worst extra stage vs the best extra stage.
This is again down to opinions, but I fail to see how SA Extra is anything but a borefest, nothing different from the MoF one.

EoSD Extra is easily the worst one. Either that or DDC.

>> No.12745596

>>12745562
>Scoring awards you lives in MoF.
Is it even possible to clear the game without getting last extend? You probably need to go full pacifist and dodge all point/faith items. Even then it's just 1 life difference.

>SA awards you with more power
I haven't played MoF for a long time, but I do remember that you end with 5 power before Aki. And in SA you get 4 power only after clearing stage 1.

>> No.12745615

>>12745596
With MarisaA in SA you get to bomb over 100 times.

>> No.12745618

Is window resolution something to take into account in the later games? Do you usually just select the largest possible, or stick with the usual smallest res?

>> No.12745620

>>12745618
Personal preference. Games before 14 upscale 640x480 and aren't natively higher resolutions.

>> No.12746045

>>12745596
If the faith wasn't there pushing your values up, and all items would cap at 50k along with spell bonuses being nearly negligible, you wouldn't reach the last extend so easily.

>> No.12746851
File: 231 KB, 640x480, th003.png [View same] [iqdb] [saucenao] [google]
12746851

>>12746045
Didn't pay attention to the item meter at all, didn't time cancels, didn't bomb for faith, killed myself every so often just because, bombed every single spell (except PWG, where I forgot so I punished myself by suiciding on the spell after), still managed to reach the 150m extend at the start of stage 6.

>> No.12747862

>>12746851
I didn't say you wouldn't get it. I said it wouldn't be as easy as it is without. Remember that a newcomer who would care about the extends in the first place might have hard time passing the fourth stage.

>> No.12748582
File: 368 KB, 640x480, xDDDDD.png [View same] [iqdb] [saucenao] [google]
12748582

kaguya........ XDDDD

>> No.12749327
File: 160 KB, 640x480, GFW Extra 95 1.jpg [View same] [iqdb] [saucenao] [google]
12749327

fairy great war challenge

I would like to raise to 97 if possible

>> No.12749863
File: 278 KB, 600x480, 1411309792495.jpg [View same] [iqdb] [saucenao] [google]
12749863

Goddamn I'm trying out EoSD Lunatic for shits and giggles and actually getting through. And then suddenly Remilia just fucking punches me in the gut and steps on my face what the fuck. Fuck this.

>> No.12749926

>>12749863
blah blah proverb about the tree and stone

>> No.12753338
File: 57 KB, 639x480, Unbenannt.jpg [View same] [iqdb] [saucenao] [google]
12753338

Thanks Mokou, I hate you too. All spells captured, deaths to 4th and last non spell.

>> No.12753451
File: 165 KB, 640x480, GFW Extra 97 1.jpg [View same] [iqdb] [saucenao] [google]
12753451

>>12749327

I unexpectedly completed my fairy great war challenge

>> No.12753507

>>12753451
>>12749327

Stop talking like you're a Google translate version of a Japanese sentence.

>> No.12753615

>>12753507

do you take issue with "fairy great war" ? it is just an in joke, cool down upset anonymous person

>> No.12754217

>>12753507
Weebs, get a load of this gaijin!

>> No.12754300
File: 304 KB, 500x500, 47141767_p0.png [View same] [iqdb] [saucenao] [google]
12754300

>>12754217
Ohoho, what a baka

>> No.12757878 [DELETED] 

>>12749863
git gud scrub

>> No.12757901

>>12754300
Go back to your board Ahri.

>> No.12759677
File: 3.42 MB, 1997x1407, Kaku.Seiga.full.1380817.jpg [View same] [iqdb] [saucenao] [google]
12759677

NAYA got world first L4N run of PCB.

What can western superplayers do against such power?

>> No.12759696

>>12759677
>L4N
What.

>> No.12759701

>>12759677
>western superplayers
biggest oxymoron ever as no such thing exists

>> No.12759765

>>12759701
MaZe would disagree. :^)

>> No.12759805

>>12759696
LNNNN
Lunatic No miss No bombs No border breaks No focus

>> No.12759866

>>12759805
I told everyone that it was a bad idea back in the day when you first learned of the Japanese alternative to "NMNB runs" and started calling them "LNN's" like the disgusting weeaboos you are.

Just look at what kind of demented bullshit it's come down to. Who is supposed to understand what "L4N" means.

Must've been a nice run, though. Is there a replay?

>> No.12760232
File: 50 KB, 640x480, Unbenannt.jpg [View same] [iqdb] [saucenao] [google]
12760232

So close. Failed Imperishable Shooting on the third phase. A tragic ending to a run that had average written all over it (as per gains, I mean)

>> No.12760486

>>12759765
maze is dead and has long since been irrelevant

nice meme there buddy btw

>> No.12762328

>>12759805
Lol only LNNNN, what a scrublord, I did LNNNNNNN

>> No.12764057
File: 35 KB, 192x224, 192px-Th13SC035[1].jpg [View same] [iqdb] [saucenao] [google]
12764057

What the fuck was ZUN thiking when designing ten desires? I just started playing it and i realized that Yoshika is way too hard to be a stage 3 boss. I can beat stages 4,5 and 6 in hard without problems but everytime i try to capture pic related and score desire eater i get rekt.

>> No.12764520

>>12764057
Yoshika really isn't hard once you practice her a bit. For the card in your picture, first shotgun her and stream the aimed stuff downwards. Then once it gets too nasty in the middle, dash to the side and restream it once. That should be enough to capture it. For Score Desire Eater, don't bother trying to capture it. It's impossible unless you have either Reimu or Marisa at full power. Just time it out.

>> No.12764538

>>12760486
I wish he would have used a name or trip. Does anyone have a collection of maze posts?

>> No.12764579

>>12764538
some posts were just people pretending to be him for laughs, so no point

>> No.12764700

>>12764579
The last time I know he really posted was November of last year.

>> No.12765224

>>12764520
Yeah, well the problem with heal desire is that before you get to the card she spawns those blue balls so i have to circle arround her and lost like two seconds of time before positioning to do the vertical stream. I tried to do this card in lunatic and it was surprisingly easier than in hard for some reason.
I have managed to capture score eater witouth full power but i think it's not worth the time and risk at all.
Thanks for the tips.

>> No.12765288

>>12764057
>>12764520

You get no item drops from Desire Eater so timing it out is probably better. If you want to capture it, you have to go through the lasers before they split and then grab the blue spirits before Yoshika heals herself with them.

>> No.12765455

>>12765288
Timing it out is probably better, yeah. the part with the red bullets is not hard at all but you have to be really precise when crossing between the blue lasers to get the blue thingies.
I guess i'll just time it out until i get better.

>> No.12765807

>>12760486
lies, I've seen him posting

on /v/

>> No.12765825

>>12765807
shitposting, that is.

>> No.12765882

Finally beat PCB extra, it took I think around 200 tries.

>> No.12765945

>>12765882
Good, now do Phantasm.

>> No.12766008

>>12765945
I will when I unlock it, I need to let my hands and arm rest though.

>> No.12766104

Does anybody know how to customize game resolution? Windowed is way too small and fullscreen is wrongly placed and the edges get cut off.

>> No.12766139

>>12766104
i believe vpatch allows you to change it, but it doesn't seem to work on linux

>> No.12766140

>>12760232
>2.99
nice dubs

>> No.12766149

>>12766139
muh freedums

>> No.12766160

>>12765882
>200 tries
What did you do, not watch a replay and scrubbed your way through? lmao xD

>> No.12766169

>>12766160
nothing wrong with learning the games at your own pace

>> No.12766256

>>12766160
I've watched replays, I'm just very bad at 2hu.

>> No.12767075
File: 4 KB, 254x305, 1366832812905.gif [View same] [iqdb] [saucenao] [google]
12767075

>>12766256

>> No.12767218

>>12766256
>I'm just very bad at 2hu.
fug this hit me right in the feels

>> No.12767392

>>12766139
I'd just like to interject for a moment. What you’re referring to as Linux, is in fact, GNU/Linux, or as I’ve recently taken to calling it, GNU plus Linux. Linux is not an operating system unto itself, but rather another free component of a fully functioning GNU system made useful by the GNU corelibs, shell utilities and vital system components comprising a full OS as defined by POSIX.
Many computer users run a modified version of the GNU system every day, without realizing it. Through a peculiar turn of events, the version of GNU which is widely used today is often called “Linux”, and many of its users are not aware that it is basically the GNU system, developed by the GNU Project. There really is a Linux, and these people are using it, but it is just a part of the system they use.
Linux is the kernel: the program in the system that allocates the machine’s resources to the other programs that you run. The kernel is an essential part of an operating system, but useless by itself; it can only function in the context of a complete operating system. Linux is normally used in combination with the GNU operating system: the whole system is basically GNU with Linux added, or GNU/Linux. All the so-called “Linux” distributions are really distributions of GNU/Linux.

>> No.12767401

>>12759677
where's the replay?

>> No.12767529

>>12766256
Cheer up, I'm on about 350 tries. The few times I've gotten to the final spell, my nerves are too tense from the past lucky breaks I've gotten to play well, let alone to practice.

Still, about 80% of those tries ended on the stage because I didn't perform as well as I wanted. I'm rather bad at STGs, so there's a low limit to my skill that I reach very quickly, which means that the parts I can improve are at the frontier of my progress (or close to it). So it ends up being better for me to give up and retry early and often, then get one good run that goes far and during which I can practice later spells, than it is to have a few medium-length runs during which I practice mid-spells that I probably won't improve at.

>> No.12768050

>>12767075
>>12767218
I don't see why it's so sad, part of the reason I did so bad was due to me being a perfectionist and not taking it easy, a good fifty or so of those retrys being me ragequitting after messing up on an early part of the stage.
>>12767529
>So it ends up being better for me to give up and retry early and often, then get one good run that goes far and during which I can practice later spells, than it is to have a few medium-length runs during which I practice mid-spells that I probably won't improve at
Yeah that's kinda what I ended up doing, though that's because I was so intent on playing to win everytime I played, so I restarted everytime I got killed before I got to Ran. What made it worse is that I would restart immediately and not take a break, further hampering my performance.

But yesterday I was more mellow and even when I messed up early I kept going as far as I could everytime and when I did finally die I took a 10 to 20 minute break. Doing this I was able to get to Ran's final spell card nearly every time and then I was able to beat it.

>> No.12768171

>>12766140
Thanks, dude. I tried hard

>> No.12768225

>>12745346
Dat Update on Dr. Kohau's Sanae.

>> No.12768294

>>12768050
Taking breaks is good. Not just to reset your hormones between runs, your brain is working shit out. While you sleep too.

>> No.12768377

>>12767401
please don't misuse the spoiler feature

>> No.12768386

>>12767529
okay actually though, I don't get people's obsession with getting achievements in few runs. I mean, I guess in some sense it's a way of measuring how much skill has transferred from other shmups you've played, but with something like "attempts" it varies a lot depending on your practice style (your threshold for restarting, etc), even much more so than play time, which also depends a lot on outside factors beyond just transferrable shmup skills. Plus, your personal decision about whether or not to watch replays for your first clear obviously has a nontrivial impact on the amount of time it takes to clear, and choosing not to watch replays is a perfectly valid choice.

don't be discouraged if it take you a long time to clear something. Take pride in your ability to work hard, and don't let anyone stop you from having fun.

>> No.12768388

>>12768171
allow me to show you hard

*whips out wriggle*

>> No.12768390

>>12753451
>tgfw

>> No.12768393

>>12748582
fuuuug :--DDDD

>> No.12768453

>>12768386
there's absolutely no fun in these games

also there's a little something called "talent"

>> No.12768756

>>12768453
It must be miserable to use these games as nothing but a medium for dickwaving your "talent" around when you're the only active english speaking player in your category and no one can tell the difference between a run that scores 99% of the WR vs 50%.

>> No.12768772

>>12768756
>use these games as nothing but a medium for dickwaving your "talent"
Pretty much describes the current state of the Touhou playing community, both East and West.

>> No.12768795

>>12768453
post you're scores

>> No.12768807

>>12768795
much better than yours i can guarantee

>> No.12768997

>>12768050
>so I restarted everytime I got killed before I got to Ran.
I wonder why so many people do this when they are trying just to get clears.
The difficulty in Touhou isn't an upwards slide, and you shouldn't need that many resources to just get a clear, unless you have no other strategy while fighting the boss than 'press x'.

>> No.12769391

>>12768772
the current state of the western 2hu playing community is iidx and kancs

>> No.12769401

>>12768997
for some people, it's easier to learn the stage if they only have to learn one thing at a time, i.e. they restart every time they mess up and then just focus on fixing that part before moving on. Some might view this as inefficient, especially as you go deeper into the stage, but if you don't have good fundamentals, it might be the only way to prevent the game from being totally overwhelming

>> No.12769412

>>12769401
I guess so. What I do is take my best parts of runs and set them as the goal to aim for, and a par of my average results in areas in a runs, so I would aim at going above par and trying to raise the par, like always trying to reach a stage with more than a certain amount of resources.

>> No.12769523

>>12768453
Please, don't be that guy.

>> No.12769626

>>12768377
it was late and used the spoiler to find my post more easily the next day, my bad

let me ask again
Is the PCB L4N replay available somewhere?

>> No.12769693

>>12769523
only if you promise to not be the idiot.

>> No.12771518

>>12769626
afaik, the replay was never posted anywhere

>> No.12772495

>>12771518
oh, too bad...

>> No.12773562
File: 391 KB, 500x273, 1405037666220.gif [View same] [iqdb] [saucenao] [google]
12773562

>mfw just got my first 1cc on PCB with Sakuya A
STRAIGHT OUTTA SCARLET DONT EVEN GIVE A FUCK I'M RIDING THAT HIGH

>> No.12773760

>>12773562
congrats man, sakuyaA was my first also

>> No.12775067

Been playing around with other shmups like DoDonPachi on MAME and Ikaruga on Steam, just tried out PCB again and it feels... really imprecise? I end up moving way more then I'd expect to move unless I'm focused, and even then it feels weird, anybody else get this?

>> No.12775144

>>12775067
Yeah for sure. It's just a matter of getting used to movement sensitivity in different games. Like right now I'm playing Crimzon Clover and it feels really different compared to Touhou.

>> No.12775319

>>12766104
I'm this guy
>>12766139
Alright, I downloaded the only vpatch i could find, and I get an error saying "ゲームの実行ファイルが見つかりませんでした" when I run it. That says it couldn't find the game executable, but putting the vpatch files inside the game folder also didn't help. I'm clueless.

>> No.12775359

>>12775067
There's a patch for the early touhous that makes it more 'precise'
Playing with that movement lag is unbearable to me

>> No.12775808

>>12775319
vpatches specific for each game are found here: http://en.touhouwiki.net/wiki/Game_Tools_and_Modifications#Vsync_Patches

vpatch.exe will run whatever is titled th07.exe (not th07e.exe for example). The vpatch files should be in the same folder as th07.exe.

Don't play the older games without vpatch. Those games are shit with lag.

>> No.12776239
File: 54 KB, 625x740, ss+(2014-12-09+at+03.53.01).png [View same] [iqdb] [saucenao] [google]
12776239

>>12775808
This is my folder right now. I renamed th06e.exe
to th06.exe but the vpatch error is still there.

>> No.12776256

>>12775808
>>12776239
Also, I have JP locale on as the wiki said, so it's not that either

>> No.12776274

>>12776239
Rename it to 東方紅魔郷.exe

>> No.12776308

>>12776239
What >>12776274 said. EoSD is the exception to the thXX.exe format.

>> No.12776341
File: 54 KB, 607x737, ss+(2014-12-09+at+04.20.39).png [View same] [iqdb] [saucenao] [google]
12776341

>>12776274
>>12776308
I wish I could say it worked but no, the error is still there.

>> No.12776350

>>12776341
Oh fuck, I didn't know "alcostg" was a game so I kept the dll there. It's good now!

>> No.12777593

>>12776341
That's what happens when you use the English patch with EoSD.

>> No.12777616

Man, MAME spoils me by letting me make savestates anywhere. It means I can just practice whatever I'm having trouble with, rather then having to go through an entire stage for the boss or something.

>> No.12777664

>>12776239
>>12776341
hey, hey
if you downloaded it from the wiki, there's this file called vpatch_README.txt

you should have read it

>> No.12777713

>>12742309
I use the D-pad of an Xbox 360 controller, the Hori GemPad EX in particular. I kinda want an arcade stick, though.

>> No.12778048

>>12777616
yeah, it's really a pity that most of the 2hu games don't have such flexible practice options. The closest thing you get is the spell practice modes in IN and TD. That being said, practicing isolated sections is mostly only for developing new routes or learning new patterns, but practicing longer sections tends to be more efficient when trying to practice consistency, which is what you will probably spend most of your time doing, so it's not all bad. If nothing else, you can sort of convince yourself that you're teaching yourself how to learn under somewhat adverse conditions, where every run carries more weight and thus you're disincentivized to zone out as much as you might if you just spam a 2 second clip over and over again.

>> No.12778107

>>12778048
Because practice mode is the death of stgs. If you want to practice, play an easier difficulty or game until you're ready for it.

>> No.12778156

>>12778107
Is it ok when I'm depressed and want to play the same stage 100 times in a row without thinking or feeling

>> No.12778402

>>12778156
i've literally spent hundreds of hours doing just this

>> No.12778496

>>12778156
You could have been grinding kanji without thinking or feeling instead.

>> No.12778971

>>12778496
That's what I did. It was sort of worth it. Because now I can kinda read stuff, but I don't know how to spell them in letters because memorizing kunyomi and onyomi is insane

>> No.12778990

Seems like the right place to ask this:

How the fuck am I supposed to chain the planes in Chapter 2 of Ikaruga? The rest of the chapter makes some sort of sense, but fuck those planes. And I have to kill them else I get overwhelmed and die.

Also, where would one check WRs for STGs other then Touhou?

>> No.12779149

>>12778107
You get better pretty quickly of you take on challenges you thought were too hard. If you're not using practice mode, I'm certain your scores suck.

>>12778990
These are arcade scores, mainly taken from Arcadia, but here: http://shmups.system11.org/viewtopic.php?f=2&t=38524&start=0

>> No.12780349

KAMUI HAS A RELEASE DATE ON STEAM

>> No.12780356

>>12780349
k

>> No.12780602

>tfw you never get better at touhou
I don't even know why I keep playing. It just makes me feel bad, disappointed, frustrated. It's not fun anymore.

I cleared all touhous on easy, but 1cc on normal is just way too fucking hard.
Even on touhou 8 and 10, ffs...

>> No.12780622

>>12780602
13 is easier than most on normal, I think.

>> No.12780639
File: 13 KB, 480x270, 1401758030149.jpg [View same] [iqdb] [saucenao] [google]
12780639

>>12780349
>insinuating someone on /jp/ hasn't already played Rayforce: casual edition and would need to give money to Gaben who won't release Episode 3 no matter what anyway

>> No.12780642

>>12780602
Stop dying with bombs in stock, use a wide shot type, ignore poc, and learn the streaming techniques. There's a pdf about it but I don't remember what it's called. The most important one is slowly moving to one side, then quicky moving farther out and back to create a gap.

>> No.12780643

>>12780622
It's no use anon. It doesn't matter how much I play, it seems like I never get better.
I can't even 1cc on 8, ending B, using seven lifes.

>> No.12780660

>>12780642
>Stop dying with bombs in stock
I have a huge problem with this. I almost never bomb. Maybe once or twice throughout a (failed) game.

>> No.12780665

>>12780660
For six stages, that is.

>> No.12780700

>>12780602
Just give up now before you hopelessly waste any more time on it. If you can't 1cc Normal after a few attempts, you're not talented and probably won't get to a high level of play. Maybe you can improve to some mediocre level after a lot of time wasted grinding, but never to a really good level.

>> No.12780706

>>12780660
You have three lives, plus two minimum through stages, with three bombs each. Five more if you count lives as bombs, since the screen clears when you get hit. Twenty bombs is more than enough to get through whatever the game can through at you. If you even think you're going to get hit, bomb.

You don't need practice mode because the game is practice mode. Bombing through the early stuff brings you to the harder stuff without resources. After losing there a few times, the early stuff becomes easier, so you save bombs and lives to use later on. If you really get stuck, you start scoring the earlier stages since it forces you to have better control over your character and learn new ways to deal with the same scenes. Once you get back to the end, you'll have the skills, scores, and resources to handle it. All without fucking up the game by cheating with save states or continuing and "putting the run together" later. All at the cost of... making the game take longer to clear. What a drag, huh.

>> No.12780722

>>12780700
I don't really care about scores, I just think the game is fun.

>> No.12780888

>>12780700
Excuse me if I'm completely wrong here, but rather then playing because you're talented at the game, aren't you supposed to play it because you like playing it?

>> No.12780927

>>12780888
Not when it comes to scoring. And if you're talented at the game, you're obviously going to like playing it.

>> No.12782268

>>12780700
This is simply not true. I once couldn't clear Easy and now I have a bunch of Lunatic clears. If you keep playing, you get better.

>>12780706
Practicing individual sections is not cheating and anyone who says otherwise is a noob. If you want to get good, 20 minutes for one chance to learn a difficult pattern isn't going to help you one bit. When you know what you're doing and you're ready to to get whatever clear, you can play through the whole game at once.

>> No.12782657

>>12780700
>If you can't 1cc Normal after a few attempts, you're not talented and probably won't get to a high level of play
Bitch it took me a year to 1cc Normals and now I NB Lunatics.

>> No.12782739
File: 623 KB, 480x800, 1fdced1766172eadd5dff86d0276858c.png [View same] [iqdb] [saucenao] [google]
12782739

In IN, which final stage is harder? A(Eirin) or B(Kaguya)?

>> No.12782846

>>12782657
>NB Lunatics
He said a high level.

>> No.12782927

>>12782846
Evidently, we need some sort of benchmark to say what is high level and what isn't. If you think lunatic 95%+ of WR scores, then yeah. Most people don't reach that sort of level, but that has little to do with talent, but more with the fact that it will require a lot of practice regardless.

The notion that people without talent can not because legitimately good players is ridiculous. Sure, they will take longer, but there isn't a single thing in Touhou at the very least that can not be overcome with dedicated practice. Maybe what will take a talented player 100 hours will take a pure hard worker 500, but that doesn't mean the hard worker is unable to reach the same level as the talented player.

Talent isn't some magical ingredient that separates good from bad. There are plenty of awful players with a lot of talent, and there's also good players with little to no talent (I can think of at least 1, on the spot; and more if someone gives me a reasonable "definition" for good).
The reason most high level players also probably have a lot of talent is because most people don't have the patience to grind a game for 1500 only to fall short of someone having played less than a third of that playtime, but an "untalented" person with a lot of patience can always overcome a talented slob.

>> No.12782993 [DELETED] 

>>12782739
A. Kaguya is very simple to defeat.

>> No.12783033

>>12782993
n1 m8

>> No.12783342

why do people still respond to "talent" shitposters

>> No.12783351

>>12783342
It's not shitposting just because you don't like it. Grow the fuck up.

>> No.12783353

>>12782739
Lunatic Kaguya is much harder than Lunatic Eirin

>> No.12784147

>>12782846
First dude is talking about clearing games. If second dude is talking about scoreplay then they're the ones who are fucking up scale. LNBs are around the level it takes for decent scoreplay on higher difficulties, and really on lower difficulties you don't even necessarily have to be good at dodging. Sorry, no.

>> No.12784239

>>12784147
>LNBs are around the level it takes for decent scoreplay on higher difficulties
lmao xD

>> No.12784291

>>12784147

Try playing for score sometime. You'd be surprised.

>> No.12784303

>>12784147
Have you even tried for a decent score? Scrubs and "survivalists" like you are what's killing the western touhou playing community.

>> No.12784306

>>12784303
That's a bit dramatic, but I agree with the notion that a decent score on lunatic is about as difficult as LNB. Unless 250m in EoSD lunatic counts as decent nowadays, then sure.

>> No.12784307

>>12784306
Silly me. I meant to say that I agree with the statement that it's ridiculous to say they're about the same difficulty

>> No.12784308

>>12784306
>250m
>decent
250m is the score you get in a LNB.

>> No.12784316

>>12784308
It wasn't the score I got in my LNB.

>> No.12784317

>>12784316
Stop being a scrub and collect point items.

>> No.12784327

There are considerably too many replies in this threads compared to the actual number of good touhou players in the western community. How can someone talk about talentless scrubs if he is talentless scrub himself?

>> No.12784339

>>12784327
Speak for yourself :^)

>> No.12784342

>>12784327
Maybe it's the same few people always replying. The same couple people who are actually good at Touhou.

Who am I kidding. I'm a scrub and I'm talking here.

>> No.12784363

>>12784327
>How can someone talk about talentless scrubs if he is talentless scrub himself?
I don't understand what's wrong with this. Please explain.

>> No.12785252

>>12784327

Agreed. I just blame Shrinemaiden.org and #Kusoplay because I know they like to shit up the threads.

I would also like to blame Shmupforums, but they dislike anything Touhou related anyways.

>> No.12785939

NMNB is easier than getting a good score. Ignorance is bliss.

>> No.12786193

What version of MAME should I be using the newest builds or this stgmame?

>> No.12786219

Where can I get help with patterns in Touhou games? Stage 4 powerful in IN normal wrecks me. So does stage 6, but that's to be expected.

>>12786193
ShmupMAME for what works with it, newest build for whatever doesn't is what I do.

>> No.12786294

>>12785939
Post 'em.

>> No.12786464

>>12785939
Depends completely on the game but not like this is not troll bait.

>> No.12786705

>>12786464
Yeah, SoEW NMNB is probably harder than a good score, but other than that, I don't think there really is a Touhou game where getting an actually good score is easier than getting NMNB.
TD might seem like that too, but spirit management is harder than most people think. And the other games are definitely, without a doubt, harder to score well in than NMNBing them.

>> No.12787711
File: 880 KB, 640x960, opps.png [View same] [iqdb] [saucenao] [google]
12787711

lmao...

>> No.12787814

>>12787711
rofl xDD

>> No.12787829

>>12787711
lmao pooped my pants a little

>> No.12787840

>>12787829
only a little??

>> No.12787851

>>12787840
not like i ruined my chair or anytrhing xDD

>> No.12787862

>>12787851
lmao nice i ended up slicking me johns so hard it done spillied n stained on the flor

>> No.12787874

>>12787862
last night i pooped my undies a bit and they were wet when i fell asleep but i thin kit's okay because i didn't wake up with a stinky finger heh

>> No.12787881

>>12787874
epic lol bet the ol health worker was all steamin when she seen you in that state this morning that fuggen bitch xD

>> No.12787912

>>12787881
have u ever fapped to the health worker

>> No.12787922

>>12787912
no id try to but the dumb bitch rarely comes around anymore

>> No.12787927

>>12787922
i rarely cum around here anymore if you catch my drift

>> No.12787935

>>12787927
u got blue balls or something lmfao

>> No.12787941

>>12787935
not a laffing matter i just can't get it up anymore

>> No.12787947

>>12787941
try stickin fingies up your shitehole? usually helps me get a bone when the bastard dont want to go up on his own

>> No.12787951

>>12787947
"knick knack paddyWHACK give a dog a BONE"
-DMX, 2012

>> No.12787959

>>12787951
x gon give it to ya

>> No.12787965

>>12787959
he gon giv me wat?

>> No.12787966

>>12787965
das it mane

>> No.12787969

>>12787966
das EET

>> No.12787972

>>12787969
das NEET

>> No.12787975

>>12787972
damn it feelz guud 2 b a NEAT neet

>> No.12787977

>>12787975
tfw cant be a talented NEET and get high scores everyday best i can do is shit mesel everyday lmao

>> No.12787994

>>12787977
if you collect all ur shite maybe u can create a suite of SHITE armor and then kill all the suparhplayer better htan u

then evry run becum WR!!!!!

>> No.12788002

>>12787994
sounds too fuggen hard lmao would rather just watch some annie mays

>> No.12788006

>>12788002
please describe in detaiil the last anime grill you fapped to and the precise context she occupied in your imagination

>> No.12788021

>>12788006
hi mi tsu~

>> No.12788026

>>12788021
lmao how r u such a weeb XD

>> No.12788045

>>12788026
確かにここで全員は超WEEBですねxDD

>> No.12788056

>>12788045
what country do u think produces the DANKEST weeb

>> No.12788059

>>12788056
clapistine

>> No.12788071

>>12788059
88888888888888888888888

>> No.12788078

>>12788071
ebin :-DDDDDD

>> No.12788083

>>12788078
e-BENIS

>> No.12788107

>>12788083
why is wriggle so fukken HARD

>> No.12788120

>>12788107
becuz he's a boy surrounded by bretty gurls

>> No.12788143

>>12788120
why is stage 2 so fukken HARD

>> No.12788162

>>12788143
mystia is bird
bird is slang for penis
penis gets hard looking at cute girl like mystia
rinse
repeate
refresh

>> No.12788191

>>12788162
tfw cant get past stage 1 xD

>> No.12788193

>>12788191
itfk

>> No.12788223

>>12788193
uguuu fukken mystia lmao

>> No.12788226

>>12788223
wud u rather fuk or eat mystia

>> No.12788275

>>12788226
eat or fuck her fried

>> No.12788283

>>12788275
do u think u could thrust into her so fast that u fry her from the inside

>> No.12788345

>>12788283
probably keine a shit btw

>> No.12788359

>>12788345
wow s3 very nice gongat s man

>> No.12788434

>>12788359
back to stage 1 xD

>> No.12788440

>>12788434
you know

my mother's last words

"ecks dee"

so deep

>> No.12788528

>>12788522
new thread, also check 'em

>> No.12788582

>>12788440
my last words: fuck these games

>> No.12788585

>>12788582
w-will u supergraze my last word

>> No.12788604

>>12788585
no i dont have the talent necessary to do that sorry

>> No.12788629

>>12788604
that's okay it's just like tickling someone irl but in 2d

>> No.12788636

>>12788629
hei ystävä haluavat kutittaa kaluni kun minä kutittaa peräaukko :-DDDDD

>> No.12788638

xDDDDDDDDDDD

>> No.12788644

>>12788636
umm not to be rude or anything but that's pretty HOMO dude :--DDDD

>> No.12788649

>>12788638
wow what an insightful comment, thanks!

>> No.12788651

>>12788644
vain koskettaa sitä kaverille : D

>> No.12788660

>>12788651
okay here i've got a good question for you, "gayfriend": wat is the largest thing you would be willing to put into your urethra and why is it my penis

>> No.12788665

>>12788660
now thats what i call homosexual xDDDD

>> No.12788669

>>12788665
homo did nothing wrong

>> No.12788674

>>12788669
the only thing wrong is how close you were to dub trips ;

>> No.12788681

>>12788674
still got 69 which is pretty gay :D

>> No.12788684

>>12788681
nice

>> No.12788687

>>12788684
epic

>> No.12788691

>>12788687
i fukken HATE it

>> No.12788694

>>12788691
wow an unexpectedly modern mixup on a culturally significant may may

>> No.12788701

>>12788694
while we're on maymays whats your fave maymay bruv

>> No.12788703
File: 139 KB, 800x600, burg.jpg [View same] [iqdb] [saucenao] [google]
12788703

>>12788701
hbu

>> No.12788708

>>12788703
i think that new youmu maymay i really good

>> No.12788711

>>12788708
lmao yeah p good

except pls call her youmu PETERSON we've been over this okay?

>> No.12788718

>>12788711
tfw you will never get to f**k a 2hu and marry her forceing her to take your last name

>> No.12788721

>>12788718
in that order?

>> No.12788727

>>12788721
yes specifically that order

>> No.12788734

>>12788727
why would you marry her before forcing her to take your last name

>> No.12788736

>>12788734
what would be the point of forcing her to take your last name before marrying her

>> No.12788737

>>12788736
it's romantic as hell dude

>> No.12788743

>>12788737
romance is for pussyqueers

>> No.12788745

>>12788743
how pure is your boypussy

>> No.12788752

>>12788745
as pure as the shit that comes out

>> No.12788753

>>12788752
can i stick it in

>> No.12788756

>>12788753
only if you promsie to pull it out

>> No.12788757

>>12788756
okay

*slowly inserts*

*begins thrusting rapidly turning the shit inside ur boypussi into toasty shitflakes*

IM CUMMING

>> No.12788760

>>12788757
lmao just like jan

>> No.12788764

>>12788760
no that's steaming not toasting, very different

>> No.12788803

>>12788764
k man im gonna go fap and sleep now thx for talking

>> No.12788812

>>12788803
thx man it was a good chat man

>>
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