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/jp/ - Otaku Culture


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File: 53 KB, 600x586, 35943867_big_p10.jpg [View same] [iqdb] [saucenao] [google]
12407293 No.12407293 [Reply] [Original]

Old thread : >>12290123

So far we have :
- One game :
link
>http://www.mediafire.com/download/479vtnw43e5dv1b/fty.rar
webplayer >https://dl.dropboxusercontent.com/u/20419269/fty_web/fty_web.html

>One story revolving around Hatate being spanked by Renko
Got a sequel with Flandre :http://archiveofourown.org/works/2024628

>Game in the making :
>A game about taking it easy
"Already said that the game was at a halt until I find a way to get more arts. Probably won't happen though."
So dead.

Another Anon announced a "a mystery VN where you play as a mysoginistic, "humanity fuck-yeah" asshole."
Be hyped scrubs.

Reposting a collection of 2hu images and sprites suggested because I'm too lazy to keep a pastebin in my bookmarks:
>RPGMaker faces :
>http://sikei.web.fc2.com/jigglypuff/iconpage/icon.html
>Some sprites (some of them may need edit to be used elsewhere) :
>http://trombe41084177.blog47.fc2.com/blog-entry-347.html
>Different sprites and faces :
>http://revdot.web.fc2.com/dot_rpgvx_toho.html
>And Kaoru's website (VN sprites) :
>http://gensoukyou.1000.tv/index.html
Touhou Crossing (with source): https://www.mediafire.com/?rs64j9gul6yh7c2

Sprites for almost every Touhou up to UFO:
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=18404231
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=16471335

Where the Touhou Crossing sprites come from :
http://www.spriters-resource.com/pc_computer/shintouhoumusou/

/d/ confirmed for being better at making game than us :
>>>/d/5633964
Aren't you ashamed that a bunch of tentacles freaks beat us?

>> No.12407357

Seriously speaking how is this not belonging in AGDG or the OC thread?

>> No.12407497

>>12407357
Because it's not OC, it's Touhou. Do you even know what "OC" means? It means Original Content. Touhou fangames are not original content.

>> No.12407926
File: 238 KB, 700x612, riding kanakp.jpg [View same] [iqdb] [saucenao] [google]
12407926

I started working on the Sinsack game recently :
- non linear rpg, you work for the faction(s) of your choice
- you can befriend/romance the tohoes
- some of them may hate you depending of your actions and relations.
- retarded minigames
- masochism, foot worshipping, fairies, bellies and more!

That's the idea, now I hope I will be able to finish a project for once in my life.

>> No.12407931
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12407931

>>12407926
>masochism, foot worshipping, fairies, bellies and more!
Finally a game where I'm stepped on by the touhoes while they're calling me a worm!

>> No.12408086 [DELETED] 

Fuck off generalshitter.

>> No.12408140

>>12408086
Delicious tears. I want to lick them from your cheeks.

>> No.12408195

RIP

>> No.12408225

>the only sprites available are 16x16 rpgmaker-like sprites
We don't have anything else? That's kind of sad when you think about it.

>> No.12408233
File: 40 KB, 350x350, ûÐï╩.png [View same] [iqdb] [saucenao] [google]
12408233

>>12408225
Kaoru's websites has 800x600 sprites, but they're for VNs.

>> No.12408265

>>12408233
I wouldn't call them sprites but portraits then, it's not like you can do anything other than VNs with them.

It always baffles me how hard and near impossible it is to find available arts. You can find anything else, but just not those.

>> No.12408271

>>12408265
My bad then.
Guess you can check Pixiv, sometimes you can find sprites here, but there's always the problem of the guy only making arts for his favourite character and ignoring the rest.
And of course, there's also the risk of finding fakeshots instead of sprites.

>> No.12408292

>>12408271
>Pixiv
Actually someone tried to ask and most of the artists don't want people, especially strangers, to use their work. Even from fakeshots. I guess we really have a bad reputation over there.

>> No.12408297
File: 158 KB, 480x360, vlcsnap-2014-08-15-00h28m33s110.png [View same] [iqdb] [saucenao] [google]
12408297

>>12408292
Funny, I once obtained authorization from a Pixiv guy to use his arts in a game. I never finished that game, but my point is, don't lose hope and ask anyway. Maybe you'll find the nice guy.

>> No.12408314

>>12408297
Nah, gave up a long time ago. I'm just talking about what I've seen over the years.

>> No.12408345

>>12407926
This sounds cool.

>> No.12408469

>>12407926
I really like the sound of that, please finish it.

>> No.12410429 [DELETED] 

Bampu pantsu

>> No.12410455

>>12408292
>>12408297
Who gives a shit if they let you use it or not.
Just steal it anyway. Not like they can do anything about it.

>> No.12410601

>>12410455
What a brilliant idea, let's discourage them of making arts by stealing whatever they made! Let's act like ungrateful long-nosed foreigners instead of asking them!
What can possibly go wrong with a plan like that? At worse, they'll upload all their shit on japanese-only websites and block foreigners IP.
In the worst cases, they'll erase everything.

>> No.12412475
File: 410 KB, 714x980, 9232e957a4de0e3e7ae92203559377f0.jpg [View same] [iqdb] [saucenao] [google]
12412475

Video video video
Video games

>> No.12412505

>>12407926
I have faith in you Anon, don't let us down!

>> No.12412567
File: 987 KB, 1150x1600, Keine 1.jpg [View same] [iqdb] [saucenao] [google]
12412567

>>12408469
>>12412505
I'll do my best!

>> No.12414710

>>12412567
That's not enough. Do best than your best.

>> No.12414821
File: 2.17 MB, 1250x1782, f5909cf85292bf57410100496a2ea94f.jpg [View same] [iqdb] [saucenao] [google]
12414821

>>12414710
Yes Master!
Meanwhile if you're interested, feel free to send me your ideas for romance/events with your favorite Touhou :
flanfly420@gmailDOTcom

The romance mechanics will be similar to Persona's social link system.

>> No.12415627
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12415627

>> No.12418287

>Aren't you ashamed that a bunch of tentacles freaks beat us?
Not really

>> No.12418470

>>12418287
So you're not bothered to be scorned and looked down by a bunch of /d/eviants?

>> No.12418554
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12418554

>>12418470
Is the /d/ game even good?
I don't like spanking so I won't play it, but I'm curious.

>> No.12418646
File: 320 KB, 781x584, Screen capture of the 'd' game.png [View same] [iqdb] [saucenao] [google]
12418646

>>12418554
The choice of music is extremely awkward (10-15 seconds loop), the writing is amateurish and it's relying on 3D pictures for the spanking scenes (apparently they were supposed to be placeholders, but since they don't have any artists, it's still here), but it's something.
And it's using the portraits from the OP.

>> No.12418646,1 [INTERNAL] 

>>12418646
So they copied existing art and claimed it as their own, nice.

>> No.12419084
File: 207 KB, 800x600, eientei bamboo.png [View same] [iqdb] [saucenao] [google]
12419084

>>124186460
Since I coded this, let me explain :
>music is extremely awkward
I had no idea what kind of music I should have used. If you have suggestions, I'd listen to them.
>the writing is amateurish
I relied on Anonymous to get stories. I'm afraid I can't fix that problem. But if you have a better story, I can turn it into a VN.
>it's relying on 3D pictures for the spanking scenes (apparently they were supposed to be placeholders, but since they don't have any artists, it's still here)
That's exactly that, that game was designed more like a demo in order to attract people able to help, but it mostly flopped.
Think of it as a tech demo, I made it mostly to show that someone out there needs help, but that he already has something so it won't turn into an abandonware.

>> No.12419146

>>12419084
do you do non spanking vn too?

>> No.12421163

>>12419146
If you have an interesting story, yeah.

>> No.12421338

Stop making general threads. /jp/ has enough of them already.

>> No.12421352

>>12421338
>stop doing what I don't like!

>> No.12424798

>>12421338
>baaaaaw

>> No.12424839
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12424839

Only two games in the making?

>> No.12424880
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12424880

>>12424839
We just need to find more various sprites available.

>> No.12426429

>>12408297
Holy shit, never thought I'd see this game posted on /jp/, you're my bro.

>> No.12426749

I need some help : I'm trying to write a VN where fights are all about talking rather than fighting, but I don't know if I should write encounters after encounters, or focus on one personality of the main character (depending from his answers).

>> No.12429098

>>12424880
You can find some on Pixiv : http://www.pixiv.net/search.php?s_mode=s_tag&word=RPG%E3%83%84%E3%82%AF%E3%83%BC%E3%83%ABVX%20%E6%9D%B1%E6%96%B9

>> No.12429109

>>12429098
>available
Stealing doesn't count as available.

>> No.12429214

>>12426749
>where fights are all about talking rather than fighting

So like Monogatari?

>> No.12429221

What happened to that one "take it easy" game with Tenshi?

>>12429109
It's not stealing if they don't find out about it.

>> No.12429271

>>12429214
More like Deus Ex Human Revolution or A Wolf Among Us.

>> No.12429285

>>12429221
You mean that guy?
>"Already said that the game was at a halt until I find a way to get more arts. Probably won't happen though."

>> No.12429289

>>12429214
What's Monogatari?

>> No.12432598

>>12429221
They will find out about it. There are rats everywhere.

>> No.12436138
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12436138

>> No.12438942
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12438942

Still no game based on Very Bad Trip where you have to fix everything you did yesterday while being drunk?

>> No.12441714

Still waiting for a story where touhoes are all craving for protag's dick except he's completely asexual.

>> No.12441771

>>12441714
Try reading this: http://danbooru.donmai.us/pools/4027

>> No.12442884

>>12441771
That was awesome.

>> No.12443367
File: 124 KB, 547x442, ss+(2014-09-02+at+04.33.05).jpg [View same] [iqdb] [saucenao] [google]
12443367

Somehow I managed to make progress

>> No.12443427

>>12442884
He fucks the shit out of them in the side stories.

>> No.12443469

>>12443427
Side stories are never canon. Even in doujinshi. That's why they're called side stories.

>> No.12443473

>>12443469
I guess those aren't actually labeled Three Plus One, so you win.

>> No.12443477
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12443477

>>12441771
great, now i need insulins

>> No.12444143

>>12443367
That's a lot of Reimus.

>> No.12444223

Does anyone have the sprites and tiles used for the Tenshi isometric game?

>> No.12445818

>>12444223
>Where the Touhou Crossing sprites come from :
>http://www.spriters-resource.com/pc_computer/shintouhoumusou/
You mean this?

>> No.12445866

>>12444143
There's no such thing as too much Reimu

>> No.12445898

>>12445818
No. There was another game a while back that was isometric and had Tenshi walking around and shoot kedamas with Alice.

>> No.12445953
File: 387 KB, 987x951, 1408637182917.jpg [View same] [iqdb] [saucenao] [google]
12445953

Still working on the sinsack project, I will start doing some art tomorrow.

>> No.12446033

>>12445953
Hell yeah !

>> No.12447696

>>12445953
take it easy

>> No.12450340

>>12445953
Your work makes our joy.

>> No.12451451

>>12447696
No. He shouldn't take it easy, he should die at work for our sake.

>> No.12453857

>>12445953
It is tomorrow. Can you post some things so that we can get hyped?

>> No.12455305
File: 110 KB, 546x418, sinsack_yakumo_house.jpg [View same] [iqdb] [saucenao] [google]
12455305

>>12453857
I'm afraid I don't have much to show off yet, I was mostly playing with scripts.

Here you can see your ugly character. I plan to make bigger sprites for the NPCs and non-loli touhoes in the future.

>> No.12455326
File: 127 KB, 547x420, sinsack_fight_test.jpg [View same] [iqdb] [saucenao] [google]
12455326

>>12455305
Some /jp/sie mentioned the idea of managing a brothel in Eintei. I think it could makes an entertaining side quest for those who chose the lunarian faction.

>> No.12455424

>>12455305
So your sinsack doesn't wear clothes? Too bad.

>> No.12455434

>>12455305
Graphics remind me of Elona.
Looking good just from a screenshot.

>> No.12455445

>>12455326
That looks pretty cool

>> No.12455465

>>12455305
>>12455326
I thought you were using RPGMaker, but unless you modded the shit out of it, I don't see how you got >>12455326.
At best, I got a battlescreen looking like Final Fantasy (or OFF), but nothing like that.

Gotta tip my hat, you're clearly better than me at getting things done.

>> No.12456415

>>12445898
I remember that.

It was very sad please do not kill things.

>> No.12457063

>>12455305
Do you get to UNIVERSE the touhous?

>> No.12457476

>>12455326
Who made that background?

>> No.12457544

>>12455424
Sinsacks do not wear clothes, nerd.

>> No.12457647
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12457647

>>12457544
Of course they do. Otherwise, how would you know which faction they're working for?

>> No.12457657
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12457657

>>12455434
>>12455445
Domo!

>>12455465
It's indeed a heavily modded RPG maker game. I did almost nothing myself though, I used the available scripts on Atelier RGSS for the combat system. This guy fucking rocks.

>>12457476
Dunno, it was in the archive with the scripts.

>> No.12457670
File: 94 KB, 544x416, sinsack_house.jpg [View same] [iqdb] [saucenao] [google]
12457670

>>12455424
>>12457647
Some faction-related clothes could be cool : a classy suit for the SDM, a kimono for Eientei, maybe a comfy hoodie for Chireiden...

>>12457063
You lost me.

>> No.12457702

>>12457670
Taoists clothes for the Dojo, rags for Hakurei gardener clothes for the Sunflower Field, strange futuristic clothes for Mayohiga, a leather full suit and a gag for Kourindou...

>> No.12460467

>>12457702
>a leather full suit and a gag for Kourindou
so he's Zed?

>> No.12460524

If someone is looking for ideas, clone of Digimon World where you go around and recruit touhous to join village that initially only has town hall (one touhou makes bank, some become merchants etc)

>> No.12463506
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12463506

Bumpu

>> No.12465980

>>12463506
Bampu.

>> No.12466339

>>12463506
That's a cute Futo

>> No.12468683

>>12463506
I like pixel art.

>> No.12472810
File: 322 KB, 750x600, 霊夢_呆れ.png [View same] [iqdb] [saucenao] [google]
12472810

>> No.12473475
File: 79 KB, 548x443, ss+(2014-09-11+at+06.45.57).jpg [View same] [iqdb] [saucenao] [google]
12473475

Any progress is a good progress I guess

>> No.12475876

>>12472810
kaoru is a worthy alphes successor

>> No.12476415

>>12475876
Kaoru is a living god.

>> No.12476622
File: 162 KB, 450x600, 咲夜_特殊1.png [View same] [iqdb] [saucenao] [google]
12476622

>>12476415
Indeed

>> No.12477104

I'll just leave this here...
http://www20.atwiki.jp/tohorpg/pages/1.html

>> No.12477236
File: 282 KB, 800x850, ebde8b7b70d6885cc9c1b5d4aa102f7f.png [View same] [iqdb] [saucenao] [google]
12477236

>>12477104
Interesting, thanks!

>> No.12477619
File: 92 KB, 543x418, sprites.jpg [View same] [iqdb] [saucenao] [google]
12477619

Which sprites do you like more /jp/? Left or right?

>> No.12477889

>>12477619
I think the sinsack sprite might be too large, especially for the sprites on the right
The left sprites look more in proportion to the sinsack

>> No.12477965
File: 56 KB, 1021x766, well.jpg [View same] [iqdb] [saucenao] [google]
12477965

Welp.

>> No.12478012

>>12477619
Left for relative size, even if they do remind me of RPG Maker XP.

>> No.12478018

>>12477619
Left mate. Always left.

Is there anyway Sinsack can get a job at the Dragon Palace?

>> No.12478081

>>12477619
Definitely left unless the sinsack is supposed to be a giant.

>> No.12478113
File: 192 KB, 715x900, Sinsack_sketch.jpg [View same] [iqdb] [saucenao] [google]
12478113

Holy FUCK I forgot how much I hate drawing.

Ok for the left ones then, but if you guys think the chibi ones are cuter, I would have made a smaller Sinsack.

>>12478018
>Is there anyway Sinsack can get a job at the Dragon Palace?
Maybe, but I will need some help with ideas here. I don't quite know which kind of job and quest a Sinsack is supposed to do in heaven.

>> No.12478132

>>12478113
>Job in heaven

Advising Iku on human culture and what causes certain emotions to happen or blah. I dunno.

>> No.12478196

insufferable

>> No.12478227

>>12478132
Maybe there's something more simple or mundane you can do before you move on to the position of advisory. You know, it may not necessarily make sense in any way, but how about a job where you join teams and go help perform "maintenance" around the skies of Gensokyo? You know, simple things like, move clouds around and help them rain at the right time somehow, or watch over wind currents and influence them when you have to, making sure a thunderstorm doesn't destroy the human village, or heck, even writing reports about monsoons or cumulonimbi.

Handling things on the clouds would get you closer to Iku, while handling things like earthquakes (or even helping Tenshi instigate them!) would get you closer to her. Either way, the wiki says that Iku can read the atmosphere of an area and, by borrowing from the Dragon-God's power, can create rainstorms and the like, and she's a cool, controlled and forewarning character. Either way, she felt the need to punish Tenshi after she caused trouble for everyone, so if you approach Iku, then maybe you cut yourself off from Tenshi as a result? Though that would only streamline the process and give you the exact material you need to work with. Good luck!

>> No.12478242

>>12478227
I was thinking more along the lines of Iku using you as a resource for reading the humans' atmosphere better.

But yours is better ^_^"

>> No.12478295

>>12478242
The two ideas do not need to be mutually exclusive. I actually understood what you meant now and yours is actually pretty clever.

>> No.12478532
File: 204 KB, 450x600, ê╦òP_Å╬éó.png [View same] [iqdb] [saucenao] [google]
12478532

>>12478113
Going to put some Yorihime in your game?

>> No.12478614
File: 219 KB, 600x960, sexy lunarian.jpg [View same] [iqdb] [saucenao] [google]
12478614

>>12478532
Of course.

>> No.12478649
File: 650 KB, 841x1000, sexy_lunarian2.png [View same] [iqdb] [saucenao] [google]
12478649

>>12478532
Slightly more details:
She will be used for controlling difficulty of the game. Every time you want to increase the difficulty you need to rape her. That will give you AIDS and all kinds of STDs that will reduce your stats and thus make game harder. On the other hand once Yorihime tastes your cum she won't be able to survive without it. So you will need to continue fucking her periodically and get even more STDs or else she dies. This is to prevent increasing difficulty only when you feel you've become strong enough.

Also you get a special achievement for raping her 30 times.

>> No.12478678
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12478678

>>12478649
STD or not, I'd fuck her like there's no tomorrow.

>> No.12478750
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12478750

>>12478649
Please do not impersonate people, it's rude.

>> No.12478981
File: 207 KB, 450x600, ê╦òP_ô{éÞ.png [View same] [iqdb] [saucenao] [google]
12478981

>>12478649
Nice try. 1/10.

>> No.12479202

Why is it so ball crushing to create animated sprites to put on a RPGM game

>> No.12480127

>>12479202
I want Yorihime to crush my balls with her glorious lunarian feet.

>> No.12480144
File: 168 KB, 850x953, sample-381d87138eea2925cf4e71a389b1fe29.jpg [View same] [iqdb] [saucenao] [google]
12480144

>>12478113
Things for Sinsack to do in Heaven:
Educate beings in Heaven who don't know anything about humans, and are curious about them.
Become a courier for the beings in Genosokyo to the beings in Heaven.
Become Iku's assistant/Paper work boy for the Dragon Palace.
Become Tenshi's side kick in stirring up trouble for some decent amount of entertainment that will get you on the bad side of Heaven, but on Tenshi's good side.
Do made up negotiation quest between families in Heaven.
Etc

>> No.12480156
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12480156

>>12478113
Acting as an ambassador between Heaven and Gensokyo (thus possibly angering Iku as it's her job, or making her happy as it means less work).
Investigate Heaven's magic for Patchouli, report what you found.
Teach Tenshi the old art of making pies out of peaches.
Stay the fuck away from Heaven Smiles.

>> No.12480203

>>12480144
>Educate beings in Heaven who don't know anything about humans
(Celestials are in nearly all cases ascended humans)

>> No.12480220

>>12480203
Human who ascended a long time ago. Surely they'd want to know what changed.

>> No.12480845

Thanks for the suggestions everyone!

>>12479202
At least it's more amusing than mapping.
Boy do I hate mapping in rpgm, those fucking tilesets man.

>> No.12481917
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12481917

>>12480845
Will there ever be a test play of the game in the next 5-6 months?

>> No.12482949 [DELETED] 
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12482949

>>12481917
Hopefuly yes.

>> No.12482977
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12482977

>>12481917
Hopefully yes, a couple factions should be finished by then.

>> No.12483027

>>12480845
Do you use VX ACE?

>> No.12483050

>>12483027
Yep, it's also the first time I use rpg maker.

>> No.12485022

>>12483050
HA! HA!

>> No.12487554

Anyone know a good touhou rpg game? I saw one time ago in a thread but I didn't felt like looking into it back then.

So please, and thanks!

>> No.12487578

>>12487554
Touhou Mother
Labyrinth of Touhou
Genius of Sappheiros

>> No.12487648

>>12487578
Thanks alot!

>> No.12489361

>tfw no touhou doujin game where reimu unites the whole gensokyo under hakurei banner

>> No.12491595

>>12489361
Sengoku Gensokyo?

>> No.12491675
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12491675

>>12489361

>> No.12493397

>>12491675
Is there any english patch to this?

>> No.12493469

>>12493397
of course not.

>> No.12495218

>>12493397
No.

>> No.12496917

>>12491675
Oh, god. I'd almost forgotten about Yabou no Gensokyou. I dunno who saw Nobunaga's Ambition and said "You know what this needs? More 2hu!" but they deserve either a pat on the back or a punch in the dick. Not sure which.

>> No.12497129

>>12496917
At least it's not a Sengoku Rance remake.

>> No.12497266

What is the hardest game to make? Strategy?

>> No.12497275

>>12497266
I'd say strategy too.

>> No.12497322

>>12497266
I want to say rogue like due to how open it is, and all the freedom you can have.

>> No.12497378

>>12497129
You say that like it's a bad thing. SR's gameplay was great, it's just the story, art, and music that are trash.

>>12497266
They all have their own difficulties;

Fighting games require top-tier animation and a hell of a lot of balancing.

Adventures and RPGs (and Rogue-likes, I suppose) are massive in terms of scale and scope (or at least, the good ones usually are) and usually require a lot of time to finish. They're also primarily plot-driven, so you need some good scriptwriters, something fighting and strategy games don't really need so much.

Strategy requires a lot of thought being put into the engine and gameplay if you want a good experience. They also usually take the most time to complete due to the sheer amount of programming involved.

>> No.12497513

>>12497378
Then what is the easiest game for a beginner? VN?

>inb4 "VN aren't games"

>> No.12497532

>>12497513
Excluding VNs, I'd say RPGs

>> No.12497557
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12497557

>>12497513
Text Adventures, of course.

>> No.12497837

>>12497557
I want to play a milder version of that game with multiple endings good, average, and absolute dark ending.

>> No.12497907

>>12497513
Roguelike

>> No.12498715

>>12497557
is this game available yet

>> No.12498862

>>12497513
Actually, you could make the argument that VNs are significantly harder than most games. You can't rely on the gameplay (since their kinda isn't any), so you're forced to rely upon the story, music, and art. Quite frankly, most game designers just aren't capable of producing the sort of script that would be considered good VN material.

>>12497557

Text adventures might actually be the easiest, come to think of it. Mostly because no one really expects much from a text adventure, so you can sneak an amazing amount of bullshit under the radar.

That said, if you are looking to start into game design, I would advise either an RPG or a rogue-like as good introduction. RPGs in particular are really good for developing all-around design skills.

>> No.12499129

So I'm a moderately good C# programmer who can't beat a touhou game, doesn't know how to draw, and thinks Unity is a piece of shit, what sort of game should I make?

I'm good enough with OpenGL to get stuff running on the Oculus rift* and am somewhat familiar with Bullet.

*I don't own an oculus rift

>> No.12499178
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12499178

>>12498862
>Text adventures might actually be the easiest.
When you that Saxman the thing about Text Adventures in terms of coding are easy. When it comes to story, and choices is that they are only as easy/simple as you want them.

I mean if you're going with one-story, one ending with a few variations, and multiple choice then yeah text adventures are going to be easy to produce, and bullshit is slid under the radar.

But if you want to make it a good text-adventure, and have players come back for more to fully beat the game. It's going to take a lore more time, energy to come up with routes, choices, how the game/characters reacts to the choices, and etc.

This Touhou text adventure I have begun officially has: 52 endings
6 = Bad (2 pop up in every route)
8 = Average (Which are easy to acquire because it's based on this long ass choice after choice list I made to screw with people.)
1 Main Story (Which is hard to get as the two endings that pop in every route are higher to acquire)
And the last 37 of the others are just ship endings which is hard to get depending on the 2hu, how good you are in with that 2hu, and how's that route story mode is going. in terms of plot. This is going to take a long time.

>> No.12499317

>>12499178
Oh, I agree. A brilliant text adventure takes no less effort than a brilliant anything else. After all, the enjoyability of a game is always going to proportional to the amount of effort put into its creation.

It's just that the baseline to get to good is lower than most, and fewer skill sets are necessary to hit that baseline. Furthermore, most people think of games like Hitchhiker's Guide or LGoP when they think of text adventures (which haven't aged particularly well) rather than awesome interactive fiction like Cypher or Metamorphoses.

>> No.12499519
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12499519

>>12499317
I'm not sure about that. Text Adventures have the advantage of not needing anything but text, while VN need all kind of stuff, including sound, music.

Sure, if one wants to do something good, he'll take to put a lot of effort in it.


>>12497837
I'm an expert at making fake screenshots.

>> No.12499536
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12499536

>>12487578
I played through Touhou-A-Live last month.

Sort of a janky, but neat, and with lots of Megalomania remixes.

>> No.12499818

>>12499519
That was the point I was making, though.
In terms of "I DONE MADE 2HU GAME!", text adventure is easiest. Simple programming, no art or music direction, etc.

But a great game requires a ton of effort, regardless of genre. Furthermore, the sheer limitations of a text adventure kinda of makes it difficult to bring one to par with a game of another genre.

Making a text adventure that is equal to Skyrim or something in terms of sheer entertainment value would be one hell of a feat, after all.

>>12489361
I just remembered: Age of Ethanols and LotusCraft. I think Age of Ethanols has an expansion now, as well. I do know it has English patch for those who can't nippongo wakarimasu.

>> No.12500006
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>>12499818
>Making a text adventure that is equal to Skyrim or something in terms of sheer entertainment value would be one hell of a feat, after all.
True.
Through to be honest, I'm curious to see how fights would look like with a text support. I don't even know if I can put music in that game. The game would probably be more centered on exploration and puzzles than fights. Kinda like Zelda, in fact.

Damn, now I'm getting excited, I must experiment.

>> No.12500735

>>12500006
A cute!

>> No.12502504
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12502504

Nevermind, it IS possible. You can make a COYA Skyrim.

>> No.12502505

>>12502504
CYOA*

>> No.12502645

>>12502504
jesus get run over by a car already

>> No.12502786

Has anyone tried that Desire Driven fan-game? If so, how is it?

>> No.12502903

>>12502504
What the fuck is she going to do with my clothes.

>> No.12503288

>>12502903
Outsider clothes are extremely popular.

>> No.12503313

Where can I find English-speaking writers to make a game?

>> No.12503329

>>12503313
Writers? Everywhere.
Good writers? Literally nowhere.
Gensokyo.org is elitist as fuck and yet fucking incompetent, shrinemaidens is cancerous as fuck with many secondaries who never even played the vanilla games, pooshlmer is dead and buried, and thp is a giant circlejerk of self-inserts stories.

>> No.12503368
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12503368

>>12503329
This is why I never read fanfictions.

>> No.12503398

>>12503368
Technically, fangames are also fanfictions.

>> No.12503553

>>12503398
True enough.
I remember Touhou Mother having a pretty good story.

>> No.12504192
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12504192

Small-scale Touhou spriter reporting in from /v/. Currently making a sheet to a mostly aborted fangame due to my complete lack of coding knowledge, though I've been continuing building it up anyways because it's fun to sprite fairies. The bellow is a just a rough example of the sprites that have accumulated over the months, and many of them are unrelated, as well as incomplete in the animation department. Still, anyone that would like to use them for something should feel free to, perhaps giving suggestions for something to either sprite up or complete the animation cycle of. Not that I won't continue updating it in random directions anyways, adding things at my own chaotic pace.

>> No.12504229
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12504229

>>12504192

On an aside, I'm a bit of a writer as well, and bits of the sheet were originally made as part of said story. Though, most of my touhou lore outside of things concerning fairies is pretty lacking (GFW is evidently the only game I've ever completed, so I'm just barely a primary), I've had a vision for a story for months that just wouldn't quit bugging me until I started writing it out. I haven't gotten beyond the basic outline of it (though, even that is big enough to fit several pages), mostly because I'm still trying to figure out all the fine interactions that would occur, but I could do a story dump if any of you are interested. I can also dump bits of miscellaneous lore I've written up, little things like describing objects and their relation to the little setting I've chalked up.

>> No.12504248

So, are any of you guys actually doing a shmup?

>> No.12504250

>>12504229
Write it here anyway. At best, someone will be inspired to make a game out of it. At worse, it'll be a nice way to spend five minutes reading something.

>> No.12504345

>>12504250

All righty then. Perhaps a few songs to set the mood: https://www.youtube.com/watch?v=8X5N1iFBsmY

"The setting is Touhou, or at least, it starts that way, with fairies being mostly consistent with their in-series depiction. In other words, for most of their existence (seemingly), they're simple, childish manifestations of nature that are an enigma in a world full of humans and youkai: They're not quite youkai, and lack some of the more distasteful traits associated with the mystical creatures (though some would argue this is merely because they lack the physical strength to do so) so most "true" youkai would shun and hate to be compared to them. Yet though they're one of the more sympathetic "non-human" creatures of the setting, their behavior is foreign enough that most humans lump them with the former anyway, something that would be accepted for years.

Unknowingly to them, the fairies as a race were actually weakened intentionally by an outside party in order to keep them from overwhelming the Earth: Not being true youkai, fairies don't require nearly as much faith to sustain themselves (in the setting, when one stops believing a Youkai, they vanish) mostly subsisting on the elemental forces from which their existence is derived, and more importantly, they're not actually the single-gender race that they're assumed to be in the games.

In truth, male and female fae populations were separated into different magical boarders like Gensokyo centuries ago, as well as forcefully given their childish, forgetful personalities in order to prevent them from reproducing: Fairies can only die under very specific circumstances, so if they were given the ability to procreate without being tied to nature, they would undoubtedly outperform everything else on Earth. "

>> No.12504364

>>12504345

"The main narrative kicks off when one of these borders, specifically a border near Ireland, is broken due to a nasty civil war between the border keeper who abused his god-given powers, and the Leprechaun chaunate living there who were until recently serving to keep his regime under control along with other western fae and fantastic creatures. Having suffered a century of abuse from their cruel leader, these male fae have overcome their normal limitation of a short memory span by manually writing down each and every thing that happened to them every day in order to try and make sure they didn't permanently end up tricked under the so called border druid's influence.

Slowly off screen, the chauns' build up a base of skills and fragments of knowledge from outside texts and wreckage to create weapons and tools, in hopes of some day revolting. When the time finally came, the chauns unleashed their machines against the border master, and with the help of other heroes and beings sick of his abuses of power, manage to fell him after the gods themselves judge him too corrupt for his duties.

Though at first rejoicing, the lack of a border keeper ultimately spells catastrophe to their magical enclave, collapsing in the process. Through chance alone (though some would say outside forces also played a part), a large chunk of the leprechaun race ends up transported into Gensokyo as a failsafe measure to keep them contained from the normal outside world. "

>> No.12504367

>>12504345
oh, i remember this when you posted it on /tg/. the introduction of stuff like Cold Iron mines and permadeath felt a bit off.

>> No.12504381

>>12504364

https://www.youtube.com/watch?v=JisGmngaNjc

"And thus, the meat of the story happens. At first, the chaunate have a difficult time blending in with the native populance: Most of them cannot speak the native language (though, partially offset in that a decent number of fairies know how to speak English, if not write it), and are ill-adapted to contend with the societal norms or customs of Gensokyo, leading them to be shunned by youkai and humans alike, generally seeming massively out of place and weird to them (much like the hobgoblins before them).

Luckily, in due no small part to Cirno (self proclaimed "Strongest of the fairies") accepting a group of them in as assistants after instinctively figuring out that they're fairies (a bit very strange fairies), relations between the two categories of fae start to slowly thaw within the next few years as they figure out that despite being a whole continent away, and being isolated from one another for hundreds of years, they still share a large amount of interests and customs, and by around the 130th cycle, they have more or less assimilated with the the fairies to the point where they acknowledge each other as kin, though, the purpose of them being of opposite sexes mostly goes over their heads beyond the fact that fairies are meant to act "girly", and chauns are meant to act "manly", as well as the fact that only the former has wings.

In spite of this, most youkai with some fringe exceptions like the Scarlet Devil Mansion and Garden of the Sun still viewed the chauns with contempt, especially now that their presence meant that the fae significantly outnumbereb almost everything else in Gensokyo, giving them a disproportionate amount of power while also causing them to encroach on Youkai lands in numbers far greater then what was deemed acceptable."

>> No.12504407

>>12504367

I based that bit off of one of the blurbs said during Touhou 9. One of the exchanges between Eiki and Cirno reveals that there exist forces capable of permanently killing fairies, so I just defaulted to using cold iron based on traditional superstitions. The fact that fairies are able to be permakilled is important to how the story works, as a large part of how it plays out is HOW they handle effectively having their immortality destroyed. Nevertheless, I could alter it to simply being that demons have the ability to sever their connection with nature or something. The story has been revised a bit though, or at least written to be hopefully less convoluted.

Now, onto the next part of the story:

https://www.youtube.com/watch?v=SgRT04doPCo

"Humans continued to loathe them for being gaijin (though a small shoe-making trade develops between the two, and chauns figure that humanity makes a good source of gold, effectively their elemental affinity), especially now that the fairies work in tandem with chauns' to make more complex and annoying pranks then ever before. They petition Reimu to exterminate them, but the best she can do is relocate them to areas where they're less likely to cause immediate trouble.

Things reached their zinih when the buildup of fairy-youkai loathing reaches their breaking point, and youkai (specific groups still pending) start to attack fairies in ways normally only reserved for humans, going as far as to destroy their flower fields and raid their gold vaults, sending some of them out of commission in an effort to cull their population.

Expecting the fae to remain a weak non-threat, they failed to realize that the chaunate foresaw them attacking them long before, and the fae had contracted kappa/humans as well as used their own knowledge learned from the previous conflict in order to silently arm themselves in the case a conflict would arise.

And thus, the Fairy-Youkai War began."

>> No.12504423

>>12504407
You put a lot of thought in this.

>> No.12504425

>>12504407

https://www.youtube.com/watch?v=cYo-iyACjh0

"Initially, the impact the two sides had on each other were minimal, despite the fact that the spellcard system was thrown out of the window (much to the Shrine Maiden who made them's chagrin). Most of the weapons either side possessed dealt little actual damage to the agressors themselves beyond destroying their property and ravanging the landscape, and most fairies unaccustomed to the horrors of a real war assumed it was just another game, similar to the usually non-lethal incidents that had occurred in the past. One could say that beyond the initial attack, it was hardly a true war at all.

Frustrated at their lack of progress, The youkai eventually started searching for ways to more permanently deal with the fae without resorting to burning down their own forests. They interrogated humans, spirits, and anyone that could possibly possess any knowledge on the matter. A few disgruntled magicians eventually offered to experiment for them, by chance coming across a weakness: 100% pure Fe, known by some as cold iron. Such a metal possessed magic-canceling properties, and could sever a fairy's connection from the elements that kept them undying.

Using this knowledge in battle, the youkai were now cutting down their enemies with terrifying efficiency. At first angered, the fey soon learned to fear the Youkai as they rudely and violently shattered their perceptions of life and death over the course of a month, horrifying the fairies which had until then little concept of a "permenant" death.

As a response to these new attacks, the fey delve ever deeper into the realm of technology, bringing out machines such as tanks and explosives in order to combat the youkai with overwhelming industrial might, hoping to emulate what the Lunarians did during the Lunar War and humanity did during the start of the 20th century, overpowering them with machines."

>> No.12504441

>>12504425

https://www.youtube.com/watch?v=LxJoxrWKG1E

"A secondary movement included appealing to the humans, who until them mostly acted as spectators to the event, but were known to be deeply distrusting of the youkai. Many humans, seeing at how terribly the fairies were being persecuted, as well as looking for an excuse to exterminate the youkai, join arms, and fight for the fairies' side.

Now desperate after facing defeats against the decidedly not so weak fairies, the belligerent youkai also appeal to humanity, other youkai civilizations (like the Kappa and Tengu, who remained neutral to the conflict), and even the gods themselves. Opinions varied wildly: Some thought that they had brought it on themselves, while others shared their sentiment in thinking the fairies had gotten out of hand.

The shrine maiden who was sworn to watch over the barrier had watched from both sides, and was convinced that the best way to achieve balance was to remove the fairies, though she deeply resented the thought of committing genocide against them, and hoped to first draw an end to the war.

And so, humans joined both sides, some led by the shrine maiden, and some lead by other parties. More human factions still joined for their own reasons, but the conflict now involved just about every party in Gensokyo. The Fairy-Youkai War would merge into a series of conflicts known as the Grand War ("Great Incident" to the humans)."

>> No.12504446

>>12504441
Sounds like a Total War mod prelude.

>> No.12504448

>>12504441

"The previously simplistic fairies would undergo a metamorphosis into a conglomerate of factions working under a common interest and lay the foundations for the first structured forms of government through a chain of command, utilizing organized tactics and even propaganda in order to unite themselves into a single order.

This order, known as the "Great Fairy Alliance", encompassed fairies of all types across the area, including those led by youkai who were either sympathetic to them or using them as a means to combat their rivals. Nevertheless, the Alliance was always somewhat factionalized, even with a unified purpose at hand, and such a level of organization among the fae placed great mental strain on their rather simplistic minds.

The Youkai were now acting towards their more animalistic tendencies now that they had nothing to hold back against. Some consulted with the Demons of Malkai and Former Hell in order to bolster their ranks; terrible creatures were released from under the earth that were more then a match for the machines that the fairies brought forth.

Nature herself leaned towards the fae who acted as one of her mediums (though they would become increasingly less so as they began to embrace technology, for good or for ill), and at such large numbers, their normally weak powers would manifest into awe inspiring levels of magic that would be impossible for them to preform individually prior to the war, keeping them competitive against the now unsealed powers of their adversaries."

>> No.12504454

>>12504448
>Malkai
Makai.

>> No.12504466

>>12504448

"Humanity on both sides would use its craftiness in order to create crude, but devastatingly effective weapons as a means to protect its interests. Iron gas, superfine iron dust spread into the air in clouds, would shred and melt any fairy unfortunate enough to breathe it from the inside, while the spellcard system that had been in major use was discarded entirely and replaced with more lethal cards that could be used by an ashigaru in order to shoot them out of the skies with daggers of pure iron."

https://www.youtube.com/watch?v=cYo-iyACjh0

"Whole landscapes would be changed over the matter of days as an orgy of natural disasters, artillery shelling, rampant magic, and other wanton destruction collided. Appeals to end the matter through the shrine maiden, who was now facing the toughest incident of her entire life, would initially fail, and it would not be until a battle takes place at the very footstep of her shrine that the war finally comes to a halt.

The first event to cause the Alliance to question their actions was known as the "Drinking of the Forbidden Blood". A group of leprechaun soldiers, in a bid to become stronger after being pinned by a faction of demons, appealed to a rogue vampire who took pity on them, and offered them her blood in return for destroying the monsters. Initially reluctant, these chauns drank the blood, transforming them into youkai known as Redcaps in the process.

Though stronger then any fairy or human, it came at the cost of their sanity, and they killed both demon and fairy alike in their bid of bloodlust, destabilizing the front and striking a huge blow in morale. They were now the very youkai they had sworn to hunt, and were killing the sisters they swore to defend. The fairies of the Garden of the Sun would learn to distrust the chaunate, as well as the motives of the Grand War in general."

>> No.12504503

>>12504454
>>12504466

Heh, sorry. I'm trying to correct the typos as I repaste this, and there are LOTS.

https://www.youtube.com/watch?v=M8WEaGSSd58 (Apologies for lack of 2hu, my respiratory of solemn Touhou music is lacking)

"Other fairy factions were against the alliance for other reasons. Throughout the war, a significant minority of fairies remained loyal to the youkai they served for years, including the few leprechauns that found themselves accepted into their folds prior to the war. These "rebels", as the fairies loyal "themselves" would call them, would end up skirmishing with their kin early on in the war, but never to the point of permanent death, at worst harassing them in a manner akin to the Great Fairy War (no longer called that in modern speech: The Grand War redefined the meaning of the term) of the past.

This changed during the Battle of Hakurei Bridge, where the rebel chauns had taken arms against their brother chauns in order to prevent them from doing what they viewed as transforming Gensokyo into the same horrible wasteland that the Northern Border they left became, fully accepting the fact that they would be exterminated afterward at the promise that the "native" fairies would be left alone. Both sides found themselves applying iron to their own weapons, and chaun started slaying chaun.

This single battle would be where the largest number of fae would end up going out of commission at once in the entire war, and eventually, after the blood of thousands stained the rivers a crimson red, and the skies were red with smoke, the two sides would give in, the loyalists reasoning that if they were going to fight each other, they were already on the path to extermination. The Grand War had ended, after four years of devastation."

>> No.12504533

https://www.youtube.com/watch?v=LmN9btd7Ttg

"The Grand War had ended, and the so called "Treaty of 136" was written up a week later, named after the 136th cycle in which the war ended. The leprechauns and many fairies were, rather then slaughtered, exiled to the moon of Jupiter, known as Europa, and were only allowed to visit Gensokyo in a set amount nine times each year during certain holidays. A handful of chauns' managed to hide in the wilds, or seek refuge in areas such as the Scarlet Devil Mansion without being taken, but they were now a minority.

The spellcard system was reinstated, though it became clear that the shrine maiden alone was not sufficient to enforce it, so a new group consisting of her entrusted allies arose in order to police Gensokyo to prevent such a war from ever happening again.

Finally, the "wild" youkai were now on a tighter leash then before, and additional restrictions on their activity were written up to allow them to settle disputes without having to resort to lethal violence, though these would often be tested in the future."

"In the aftermath of the war, much of Gensekyo's landscape was permanently altered, while machines created by man, kappa, or fae lay roamed the lands as a new hazard. Large-profile incidents had become less common (though, some would reason this is due to more minor incidents becoming ignored), but in their place, the wilds remained an even more perilous place to venture. Many evil spirits had been aroused, and the restless dead haunted many a battlefield, while demons roamed the most vile corners of the land, and the redcaps remained at large."

>> No.12504541

>>12504533

"Nevertheless, some good came out of the war. Youkai were generally more docile, and were more willing to cooperate with the humans, who were slightly less distrusting of them after having fought along their side. Their relationships with the fae slowly repaired, and rather soon the latter went back to preforming their pranks on them. Gensokyo was many steps closer to modernization with vast improvements in the fields of medical and manufacturing technology made, and the fairies were now organized into nation states, to be filled with a more active purpose as well as a higher intelligence (though some still hoped to reject this and revert to a pre-war state.)

Even those on Europa got the chance to visit the border multiple times each cycle, while the vast majority of ice fairies that chose to go there, along with the chaunate, would eventually forge an empire far greater then anything they would hope to find in their condensed spot on Earth as they had the moon to themselves."

"Thus ends the first chapter of our setting, in a brave new Gensokyo."

-And that's that. I've written an additional blurb in the meantime, focused on tanks, and why they're used.

>> No.12504585
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12504585

http://www.youtube.com/watch?v=wDQUB4MFvm8

Chi-Ken 32 "Chicken" - The Chiisai-Keninsha 32 (Small Tractor 32, 32 meaning the 132nd cycle of Gensokyo, the year in which it reached serial production, 2017 in the Gregorian calender) was the first tank to be directly produced by the Great Fairy Alliance, and played an important role in teaching the fae about the methods of industrialization.

Background:

In the years before the Grand War, it was foreseen by the leprechauns exiled from the Northern Border that they would likely come into conflict with the local youkai. The average youkai was far stronger then a human, who was already stronger then a fairy, and it was known that even the strongest of the fae, the future queen of Ice-Nine, was no match for the powerful beings in which they ultimately anticipated would attempt to challenge them.

Years ago in the past, during the struggle of the Northern Border where the chauns as well as the rest of the local fantastic creatures revolted against the cruel border-master in response to a century of despair caused by the abuse of his powers, the former attempted to utilize human technology in order to offset their weakness against the monsters and men loyal to the master's side. Artillery and other weapons of war drawn in from the outside over the ages were refurbished in hopes of turning them against the tyrant-druid, and for their efforts, they achieved a reasonable success considering their lack of experience with such tools. Among the restored devices included a tank from the First World War, restored and outfitted with flamethrowers to compensate for the lack of ability the chauns had in working with automatic weapons. This tank's role in the conflict was rather minor, and it was ultimately destroyed by an ogre, but it proved capable against not only human soldiers, who fled in terror from the iron beast, but also lesser monsters, who were often unable to scratch its steel hide despite possessing superhuman strength."

>> No.12504587

>>12504585

It was from that instance that the fairies got the idea of producing tanks of their own design, but they lacked not only the knowledge, but industry, logistics, and quite frankly patience in order to make such a thing a reality. The pressure of the rising hostilities was not something they could ignore however, and the fae needed some way to empower themselves, something they could not achieve with their chaotic, unreliable grasp of magic.

And so, around the early 132nd cycle (2017), the fairies attempted to broker deals with two parties in order to make this idea a reality. The first party, the Kappa, were master engineers that in some cases possessed technology that not even humanity knew about, and were rather partial to the leprechauns unlike most of the other youkai, more curious about using this opportunity in order to learn about the technology of the outside world. The second party, the Moriya Shrine, was a Shinto shrine from the outside world devoted to the industrialization of the region, yet had little success in pressing modernization into the local populance after a decade of varied attempts, including managing to erect a nuclear plant. Though surprised at the fairies' proposition (they presumed that technology would be something beyond them), they ultimately accepted, and together, the kappa under the guidance of the shrine and the fey would build seven factories across Gensokyo devoted to the production of tanks, as well as three geothermal power plants and one experimental plant powered by "the force of nature itself" in order to give these factories life, with the chauns opening up a dozen mines from which to extract metals and other materials.

>> No.12504589

>>12504587

This was not met without opposition from the local fairies, who felt that such buildings went against their nature, and were too human, as well as doubt among the chauns which erected them, who also felt that building such structures in order to become stronger they were giving up part of what made them fairies in the first place.

Even with the mines, the metal extracted was of poor quality (though, the impurities also meant that it was relatively safe for the leprechauns to mine without fear of iron poisoning) and more would be needed if they were to produce weapons in any significant number. The fairies decided that they would have to scavenge the region for every piece of metal they could get their hands on, and thus during the summer of 2017, the so called "Tea Kettle Incident" was started, so called because a fairy stole a particularly important shrine maiden's tea kettle, causing her to chase said fairy around until she came across the ongoing construction of one of the factories herself, arriving just in time to see it produce the first prototype tanks, including a super tank designed by the Kappa themselves. After proceeding to destroy said tanks and inquiring on what exactly was going on, the local barrier maiden was convinced to let the factory remain intact provided that the fairies quit stealing from both her and the human village, by then a minor issue as the fae managed to stockpile thousands of tonnes of metal through diligent searches.

>> No.12504594

>>12504589

After all the factories were stocked and running, a second batch of prototypes were made. These tanks were of simpler design then the first in order to allow the fairies to produce them after the Kappa's contract ended, though some would later criticize them for being too primitive. Using mostly human technology with the only part of Kappa design being the engine (and even in that case, said engine was derived from a human design), a vehicle that was both simple in construction yet practical in design was created, and it was given the designation of "Chiisai-Keninsha 32". The Chiisai was a light tank, chosen over a heavier frame in order to allow it to easier traverse the heavily wooded forests where the fairies mostly lived, as well as to conserve resources. To humans, it would have been cramped, but fairies were small enough that up to five of them could comfortably fit inside the tank and operate it as a crew.

>> No.12504596

>>12504594

Trials started during the fall of 2017, and it a number of things were found as their use was experimented on. First off, tanks needed some way of coordinating with each other in order to move as a proper unit. A danmaku signal system was devised for this purpose, and a signal fairy would be an asset within each tank (in theory: In practice, many tanks lacked these fairies, especially in the later stages of the Grand War, where the leprechaun pilots would expel them before entering the front lines in order to keep them safe). Secondly, it was found that besides said signal fairy, leprechauns made the best pilots due to their technical knowledge, and were expected to be able to repair a tank on the field in case it broke down. This too was often ignored prior and during the early stages of the war, where it wasn't uncommon at all for a tank to be instead crewed by fairies, but after the conflict became hot this composition would be more heavily enforced by the chaunate for the same reasons as the above, and female crewed tanks would be reassigned to patrol or hauling duties away from the active conflict (the primary exceptions being the Scarlet Devil Mansion and Garden of the Sun, the latter being composed entirely of sunflower fairies already, who continued to participate actively much to the chaunate's chagrin). Finally, tanks were prone to overheating, so spellcards focusing on ice spells were standard issue among all tanks crews both to keep them cold and as a means to sabotage a tank as a last resort in order to keep them from falling into enemy hands.

>> No.12504599

>>12504596

During the opening stages of the Fairy-Youkai conflict, "Chickens" (the name in which many of the chaunate would come to refer to them) proved to be a successful, if not terribly reliable means at first to repel youkai attacks. Their steel skins proved immune to the sharp, pointed claws and fangs that most youkai used to hunt their prey, while they had a reasonable tolerance to magic attack, and provided that they were being supported by fairy scouts and chaunic infantrymen, they would more often then not prevail against most lesser youkai. The roof and engine compartment would prove to be weak-points exploited by some magic users, with a lucky shot into the former by corrosive danmaku potentially hitting the ammo stowage and causing a catastrophic explosion, completely destroying the tank, but this was infrequent enough to be a minor issue at most, and many times disabled tanks were successfully salvaged by their crews or after an area was secured, and it could be said that the Chicken formed the backbone of the early great fairy war machine. The rise of stronger youkai (such as devils and weapon tsukumogami) and more powerful magic would give a match to these tanks, and eventually it was decided that stronger vehicles would be needed in order to combat these more powerful threats, including reports of tanks superior to the Chi-Ken under possession of the enemy side, but the Chi-Ken served the entire conflict in varying capabilities, and it can be said that its creation would be one of the most important things to happen over the entire war, as it eventually led to the fairies embracing machinery in order to become stronger. By the end of the war, 223 Chickens were produced, with an additional 1146 produced in the following years by surviving factories. The tank would see use in later incidents such as the Second Ethanol Dispute and even as late as the Toad Wars.

>> No.12504604
File: 26 KB, 400x261, 324234234.jpg [View same] [iqdb] [saucenao] [google]
12504604

>>12504599

By the Seihou era, the Chicken is no longer in the service of any group within the Gensokyo of the Future, but a few ancient surviving vehicles have become possessed by spirits after a century of abandonment, having since been overgrown by vines, moss, and foliage. To these haunted tanks, the Grand War never ended, and they diligently defend the forests and plains from non-fae, hunting down those that dare trespass on their domains with a cold, mechanical efficiency.

>> No.12504613
File: 20 KB, 400x266, 214324243324.jpg [View same] [iqdb] [saucenao] [google]
12504613

>>12504604

Description:

The Chicken stands at around seven feet in height, its weight at about seven short tons. A cursory inspection of the Chi-Ken shows it is clearly derived from the Renault FT in terms of basic design, much like other nations' early tanks, such as the Fiat 3000, M1917, and Renault Otsu (the latter most likely being the tank from which the Chicken was directly based off of, using an existing hulk left over from the second World War). Deviations include a completely different suspension utilizing two bell cranks and a frontally mounted sprocket, as well as a larger engine compartment in order to accommodate the more advanced 84 horsepower (more then twice that of the original FT) engine contained in the back. Likewise, the transmission had been completely reworked in order to support this increase in power, allowing the Chicken to move far faster then its predecessor at 48 mph on even ground (though in practice this speed was rarely achieved due to the uneven terrain of the forests it most often worked in, as well as issues in the track stability due to deficiencies related to the suspension design).

>> No.12504616

>>12504613

Even the strongest chauns struggled to rotate the turret manually, so electronics were installed in order to allow it to move through the pressing of a lever, with the turret itself being an original design consisting of a somewhat crudely welded hexagon with an installed roof hatch for a better field of view. The gun was a local copy of the 37 mm Puteaux SA 18, though interestingly the modifications made to it during production caused it to closer resemble the 37mm mle.1916 tir rapide, Puteaux in both appearance and function, with the most important modification being the secondary ability to fire danmaku for a rapid-fire projectile as well as shells for more general infantry support. The light tank was crewed from anywhere between two to five fairies (usually leprechauns under alliance control), with four being seen as the optimal number. Humans attempting to pilot it would only be able to manage fitting in pairs, true to the design of the original FT. It should be noted that at the date it was designed, the Chi-Ken would be considered hopelessly obsolete by outside standards, but in its current situation the tank was adequate, at least for the first two years, due to fighting against an adversary that until then had only once been exposed to what could be considered modern warfare, and had been almost completely taken by surprise at the appearance of the tanks. More advanced vehicles were beyond the grasp of the fae at the time, and attempts at building a tank using their own initiative would lead to disaster in the Chi-Yo 33.

>> No.12504620

>>12504616

Colors:

The color-scheme in which the Chicken and other tanks were painted varied among the factions that used them, as well as the stage of the war in which they were produced. Early Alliance tanks were painted a deep golden bronze, with a secondary batch painted white in anticipation for the winter. Some tanks leased to supporting factions, such as the Scarlet Devil Mansion, were repainted in order to better reflect which group currently controlled them (the stated example in particular would often paint the tanks in purple-beige bi-colors). Those used by humans were often painted a green brown color, contrasted with a more conventional green and yellow stripes in order to form a camouflage not dissimilar to the designs used by Japan during the Second World War. As humans fought both for and against the fey, oftentimes large banners would be erected onto the turret or side of a tank in order to present its allegiance, with a black flag signifying a unit being unaligned. As the Youkai didn't usually have access to paint in large quantities, any tanks deemed worthy of capture by them were often marked in more creative ways, ranging from hanging relics onto them (or grizzlier objects) and marking them with black ink or blood, to carving scripts into the steel itself and running ink over it.

Prolonged use of tanks by fairies tended to have the side effect of having foliage latch on and grow onto the tank's outer hull, often leading to them to being covered in moss and grasses. This was considered desirable, as it allowed them to better blend into the forest landscape, and a few tanks were painted green in order to make them blend in even further.

>> No.12504623

>>12504620

The practice of painting tanks at all ceased around 135 as supplies dwindled and time became more important; most tanks manufactured after that point remained unpainted. This effected the Chicken rather sparsely, as it was only being produced in small quantities by then, having been mostly phased out in order to produce more advanced designs. About 30 unpainted tanks were produced and pressed into service, though some of the surviving units were given a coat by whatever faction possessed them after the end of the war.

With the creation of the states of Ice-Nine and Sunfield, the two nations would eventually develop new paint schemes distinct from the Great Fairy Alliance from which they originated. All Ice-Nine tanks were painted winter white to reflect the cold surface of Europa and their link to ice, something that happened as early as 142. Sunfield on the other hand retained the bronze color used by the Alliance during the war for a number of years, and continued to use it into the Second Ethanol Dispute, before eventually phasing it out for the more modern golden yellow color familiar today around 167, in order to match the new flag chosen to reflect the nation.

Ice-Nine would keep painting its traditionally produced tanks white after adopting the block system for producing its current generation of armored vehicles, but use a shade of blue to paint these new tanks (more out of convenience then choice, as the initial blocks sent to them were blue in color, and it would be this color that they would grow accustomed to using). Nevertheless, hybrid vehicles produced of both blocks and traditional machines parts are painted white and gray.

-And that's that. Sorry for the wall of text, I get a bit obsessive when it comes to describing tanks.

>> No.12504644

Oculus Rift development will be enabled in the free version of Unity "within days", with a deeper integration coming in Unity 5.

>> No.12504725

>>12504585

>This is what happens when a /k/ommando tries to write 2hu fiction

>> No.12504847
File: 970 KB, 850x1115, 1975634218.png [View same] [iqdb] [saucenao] [google]
12504847

>>12504725

Rika is what got me interested in Touhou in the first place. The fairies are what got me to stay after I found out she is a terribly underutilized character.

Alternatively, separate to the Grand War setting, I've written up a secondary scenario that involves robots, and can be more easily applied to a single game. It's meant to be light-hearted in the vein of more traditional Touhou adventures.

>> No.12504917
File: 9 KB, 250x320, Mechanical Misfits.png [View same] [iqdb] [saucenao] [google]
12504917

>>12504847

https://www.youtube.com/watch?v=VhU7DtqSCE0

The Electronic Exiles are a group of renegade automations present within some of the more obscure parts of the Forest of Magic, most notably based within an abandoned, partially ruined shopping arcade from which the majority of their numbers reside. In truth, they're not technically robots: In reality, restless spirits of the forest have layed claim to the hulks of these forlorn machines, manipulating them and giving them life. In addition, said spirits have convinced themselves that they really ARE robots, and attempt to model themselves over the popular ideas of what a robot is supposed to do (based on media also found within the mall), leading to the conclusion that their purpose is to overthrow humanity and take over the world, starting with Gensokyo.

>> No.12504918
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12504918

>>12504917

Most Exiles are either toy robots from decades past, simple automations like a self-propelled vacume, some sort of computer component like a microchip, or are a mismatch of various electronic objects and appliances, held together through crude welds, duct tape, and their own belief that they're meant to be solid constructs. While the former two are rarely dangerous on their own power, and the latter is somewhat threatning due to being a fire hazard, the last can range anywhere from being unable to stand to being a threat to even youkai, and thus it is a bad idea to underestimate the Exiles: A single scurrier might mean that bigger, meaner machines are somewhere within striking distance.

>> No.12504941
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12504941

>>12504918

Inspiration wise, the Exiles are based off mainly 80s and 90s robots in design, with bits of 50s aesthetic creeping in. Most larger machines are composed of objects like barrel vacuum cleaners, and 90s computer components (one of the robots' torsos is in fact a PC-98).

The microchip bugs, as well as the whole justification of the Exiles' existence are based off of an enemy encountered in the The Genius of Sappheiros. Since it would be impossible for an electronic object to become a tsukumogami, the "possessed" explanation is used for their presence (not sure if that's how it was used in the Genius of Sappheiros, or if they were even given an actual explanation beyond being generic enemies).

>> No.12505151
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12505151

>>12504847
>Rika
>underutilized character
There's worse than her.

>> No.12505197
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12505197

Eh, as long as I'm still here, might as well go on a bit more about the Grand War setting.

When it comes to sensha, fairies see tanks differently then a human would. To them, a tank isn't just a fuel guzzling lump of steel that shoots things and crushes stuff: It's a living embodiment of technology, in the same way that a tree is a living part of nature, and it's just as fantastical as any other particularly strong mōjū or youkai, more so since they're from the outside world. They're large, seemingly impossibly thick castles of metal that move, and from an outside view, would appear to function on their own initiative (it doesn't help that some tanks in Gensokyo actually DO seem to work on their own like the Shrine Tank), but what's more, the fact that they willingly submit to their crews, be they humans or fairies, rather then use their strength to dominate their "weaker" occupants, is something that baffles them with curiosity. A steel beast with immersive destructive power that would let itself be controlled by something as weak as a fairy is something that enamors them, and hence some of them show great interest in the vehicles and encourage their production. Even the leprechauns aren't a 100% sure that the tanks aren't just tools when they crew them: After a few dozen battles in the same vehicle, they usually grow a bond with the machine and treat it like a companion, in the way a human knight would treat his horse. They'll risk their lives in order to save a knocked-out hulk in hopes of repairing it later.

Evidently, many tank tsukumogami rise up over the years in the setting: Most of them reprise their roles as guardians of the fey, and have become practically overgrown with plants to the point of resembling, small, mobile continents, while others serve independently. As detailed in the Chicken entry, some of them act more like poltergeists, and spend their days reacting their role in the Grand War on a daily basis.

>> No.12505741

http://www.freem.ne.jp/win/game/7535
Added today. Choose six Touhou character puppets and duke it out against others in 3v3 battles. Winning earns you money which you can use to buy skill books and elemental resist rings. No exp levels, but winning against other Touhous increases your puppets' stats slightly.
No relation to Touhoumon, Yukari just proposed these kinds of battles so weaker youkai can basically stfu about "muh powerlevels" for a fair chance because all puppets are equally available. Reimu immediately points out that these battles take intelligence like in shougi and thus are not "balanced" at all, but Yukari just says that an illusion of balance is all they need.

>> No.12507874

That reminds me.

What's the name of that youkai with a body of a man and the head of a horse?

>> No.12507893

>>12507874
There is no name for a Youkai with the body of a man and the head of a horse, but the closest thing to that is a Minotaur which has the head of a bull

>> No.12507911
File: 260 KB, 200x171, Horseboy.gif [View same] [iqdb] [saucenao] [google]
12507911

>>12507874
The drunkard.

>> No.12507970

>>12507874
No horse, but the Yama has a servant with the head of a bull.
And there's legend of the cow-headed man :
>Legend has it, a teacher was entertaining his class with freaky stories on a school bus trip.
>But once he started telling the tale of Cowhead, the kids started screaming, begging him to stop...but he couldn't.
>When his story-trance was over, the children had fainted and were frothing at the mouth. The children never recovered, shivering and shaking until they died a few days later.

>> No.12507984

>>12507874
Orabas from SMT

>> No.12507986
File: 8 KB, 400x300, Gozu.jpg [View same] [iqdb] [saucenao] [google]
12507986

>>12507970

>> No.12508135

>>12507893

Technically, Centuar, Minotuar, and other "taur" are all considered chimeras, which are separate from youkai, and closer to crypids. Not that there can't be youkai chimeras.

>> No.12508565
File: 69 KB, 1040x807, Untitled.png [View same] [iqdb] [saucenao] [google]
12508565

Does anyone here like roguelikes? I started writing an open world touhou roguelike around a year ago. It had a few different classes and about two dozen locations on the overworld to travel to and explore. The locations were mostly just areas to delve into and kill the stuff there. Mostly caves and forests that had special levels for different 2hus every 5 floors or so. There was also the SDM and Eientei that you could go through and kill the various 2hus that live there. You could also go to the human village to sell and buy items there, and you could get quests and have your items identified at the Moriya shrine. It would take about 3 to 5 hours to go through everything. Pic related is me wrecking in the SDM's library.

Anyway I stopped working on this 8 months ago because the code base was terrible and adding on to the game became frustrating. I found myself playing it a few days ago and surprisingly had fun making me want to work on it again. Since the existing code is a bitch I decided to start over from scratch and makes things more extensible this time.

>> No.12508598
File: 3 KB, 91x91, Nagae Iku.png [View same] [iqdb] [saucenao] [google]
12508598

>>12508565
I like Roguelike's mate. I actually find it kind of funny that you posted about your project when about 2 weeks ago I started on mine, due to Elona, and I wondered what it would be like to play something like that except in Genosokyo with all the 2hu's running around able to join the PC as they do whatever.

Finished all the story, and side quests for it all I need to do is the spriting (Which I have no training at), and coding.

>> No.12509041

>>12504613

Looking at the engine, there is no way something with 84 horsepower could make it go that fast, even with an improved suspension (though ANY suspension would make the FT go faster when its base tracks are supported by slabs of wood). Later variants of the FT had the Franklin engine at 100 hp, and were lucky to push 20 kph - the better engine was more about decreasing the chances of the tank breaking down after every two miles of operation. Most Japanese tanks during the 30s to 40s had 150 hp engines, so somewhere around that range or above would be more reasonable, though even then it's hard to get it going that fast unless the suspension was specifically designed for speed. Just FYI.

>> No.12509356

>>12507986
What a fucking creepy picture.

Now I want it as a protagonist for a game.

>> No.12509363

>>12509356
Watch the movie for story inspiration.

>> No.12509613

>>12509363
How is it called? Just Cowhead?

>> No.12509622

>>12509613
Gozu by Takashi Miike.
Pretty fucked up movie

>> No.12509626

>>12509622
It can't be worse than Suicide Club.

Thanks mate.

>> No.12509669

>>12508565
>Does anyone here like roguelikes?
Yes, I'm looking forward to it.
>>12508598
>all I need to do is the spriting (Which I have no training at), and coding.
Do you need help?
>>12509626
Personally I found Gozu way wierder than Suicide Club. Althrought it's less bloody. But let's not derail too much.

>> No.12509674

>>12508598
>all I need to do is the spriting (Which I have no training at
Well, the fairy war anon said that he liked spriting, maybe you can talk with him.

>> No.12509813

>>12509669
I take back what I said.
I watched ten random seconds to make sure it was really the movie, and I just saw a guy being pulled in a vagina : I don't think I can make a story out of it. And I don't think I want to see the rest anyway.

So yeah, let's get back on topic.

>> No.12510572

>>12509813
Ah, body horror at its finest.

Anyway, I recently got into Suika Fortress. Something about watching a mini-Suika beat another mini-Suika to death with a dead baby mini-Suika seemed to appeal to me.

>> No.12511151

>>12510572

It's updating again?

>> No.12511457
File: 553 KB, 1000x685, Urgh.jpg [View same] [iqdb] [saucenao] [google]
12511457

>>12508598
The part I'm curious about is how you managed to even start something when you're unsure you can even finish it.
Each time I tried doing something, it went like that :
1 - Get the idea.
2 - Choose a support.
3- Make a plot.
4- Give up because there's so much work to do I don't know where to start and I lack backgrounds/sprites/skills.

I guess it's about dividing the work to a small amount to do each day, but damn.

>> No.12512573
File: 2 KB, 79x163, Cirno Sprite Demo.png [View same] [iqdb] [saucenao] [google]
12512573

>>12508598
>>12509674

Fairy War Sprite Anon here. Is something like this what you're aiming for? This isn't a full sheet, just me partially converting one of my sprites to work on a grid plane and adding in some basic walking and idle animations.

>> No.12513521
File: 35 KB, 1138x273, THP is shit.png [View same] [iqdb] [saucenao] [google]
12513521

Hahaha oh wow.
what a bunch of elitist circlejerking faggot

>> No.12513559

>>12513521
What do you expect? They think they're better than everyone, so of course they end up sucking.

>> No.12513862

>>12512573
I'm not aiming for animations or anything big, but I'm curious on how big sprites are suppose to be. And are my sprites at decent or close to decent level.

>> No.12513940
File: 108 KB, 379x277, FamiliarHats.png [View same] [iqdb] [saucenao] [google]
12513940

>>12511151
Nah, pretty sure it's dead.

Still, it's a pity so many fan projects have been either dying or being left behind in favor of other projects.

>> No.12514099

>>12513862

To answer your first question, most fangame sprites tend to err on the larger side due to the fact that they're meant to run on the PC. My sprites are tiny in comparison at ratios of around 18x28 for a human-sized character due to the fact that the original project that used them was stylized towards large quantities of sprites, and to cut down the amount of time needed to animate them. A great benefit of having small sprites is that it's easier to churn out more animations faster, and you can usually reuse bases without it being painfully obvious. The bad thing about tiny sprites is that it tends to be difficult to detail them, and they're hard to make out unless you want to upscale them, in which case they usually turn out hideous. Many larger, static Touhou sprites such as portraits are hand-drawn and digitally colored, which is something I'm attempting to master myself, as I'm not exceptional at spriting large scale at the moment.

Elona's sprites are usually somewhere in the 32x32 range. Bigger sprites are 64x64, while massive ones will be 64x128 sized.

As for your spriteworks, care to show some examples? The Iku sprite of yours appears to be heavy WIP, but I can tell you off the bat that that your lighting seems suspect. What direction do you intend it to go in regards of direction? Many sprites will have the sun facing north-east when it comes to lighting direction, including most platformers or games that otherwise take place on a 2D plane.

>> No.12515876
File: 24 KB, 205x601, Wip's.png [View same] [iqdb] [saucenao] [google]
12515876

>>12514099
32x32, 64x64. with the biggest one's estimated at 64x128 man that's small. Guess I gotta

>Being Heavy WIP's
You're actually right about that as many of my sprites are WIP's, including the alternate easter egg costumes/alternate costumes. Here a random picked sprites.: Alice, Tenshi, Iku, Marisa, Yukari, Yuyuko

>> No.12515910

>>12502504
Is this out yet?

>> No.12515961

>>12515876
Not going to lie. Yukari is post-main story boss.

>> No.12516315

>>12515876
Not the fairy war anon but do you want help or not?
Your sprites show potential but as stated earlier look like heavy WIPs and show no knowledge of pixelling.
Also, they all look like they have an "n n"-face.

>> No.12516598

How do you keep on working? It's easy to start something, but I never managed to work more than one day.

>> No.12516728

>>12508565
Oh shit, it's you!

You used to post in /rlg/.

I wondered where you went. Best of luck to ye.

>> No.12516740

>>12515876
Iku's alternate dress is cute as heck!

>> No.12516752
File: 114 KB, 1000x1000, 1406378713145.jpg [View same] [iqdb] [saucenao] [google]
12516752

>>12516598
I have nothing better to do.
Also working on it gives me a boner

>> No.12516927

I want to make a very small game.
What should I start with?

>> No.12516955

>>12516927
Define "very small game". Just a discussion between two character?

>> No.12517822

>>12516315
If you got tips and tricks for spriting I'll take some. If you're asking if I need help working on the project itself I got that handled, but thank you for offering.

>> No.12518017

>>12517822
More of the latter althrough I don't know how much time I would have available anyway.
I don't know any tricks, everything art and design related also applies to pixel art but you have to be carefull about certain things. A good tutorial which dips into many things and gives a good general idea is this:
http://www.pixeljoint.com/forum/forum_posts.asp?TID=11299

Also depending on how much you get the principle of banding or how deep you want to delve into the topic of pixel art you might should read the "ramblethread" that is linked under "purpose" of the tutorial I linked. I find the 2/4 color 16/24/32 practise idea very good.

Other than that I can only offer to give my feedback concerning your sprites. As I already stated, yours look heavily like WIPs. Your lines are messy. Some heads look centered off. Don't make so many lines in the hair, it looks like Spaghetti. Be consistent with your outline, either don't use them, use colered ones OR use black ones (at least consistent with your sprites, being unconsistent between sprites and background objects CAN be a good thing, depending on the overall design). Going light contrast outline, strong contrast outline, black outline and no outline gives it an inconsistent look.

Well, that might be too much at once. Above all, keep your priorities in check. A game with not so good artwork is still way better than no game with excellent artwork. And I really don't want to discourage you, I do like the general look to your sprites and would play a game with them. Just noting what I think could be improved. Don't forget to take it easy!

>> No.12518669
File: 52 KB, 1216x599, rewrite.png [View same] [iqdb] [saucenao] [google]
12518669

Here is where my rewrite stands interface wise as compared to the original (>>12508565)

In the original game you could only play as Reimu, and she had 4 different 'classes' that would determine her stats and spell tree. What I'm planning for this one however is to instead have different playable characters, and each character having one unique spell tree and stat growth. I've already planned out Reimu for the most part, and not really anything else for the other 2hus.

>>12516728
Thanks mate, I don't hang out in there anymore because I don't play Crawl and the games I do play don't have much discussion going on.

>> No.12519362
File: 1.04 MB, 1280x720, Kirby.webm [View same] [iqdb] [saucenao] [google]
12519362

Does anyone here have skill in Blender? If so you could make a touhou soccer mod for PES 2014 or at least mod some touhous into the game. The webm attached shows just what I mean with what you could do.

>> No.12519427

So which one of you fucks wants to explain to me why this isn't an actual thing?

https://www.youtube.com/watch?v=fI6mKIg8MdQ&index=7

>> No.12519428

>>12519362
That is actively terrifying.

And what's wrong with Touhou Soccer Moushuuden?

>> No.12519438
File: 2.88 MB, 640x360, Kirby2.webm [View same] [iqdb] [saucenao] [google]
12519438

>>12519428
Nothing is wrong with it I'm just saying one could do a lot with some blender skill, just giving an idea maybe someone will pick it up.

>> No.12519590

>>12519438
GYAA STAHP IT.
That thing is an eldritch abomination.

>>12519427
For the same reason there hasn't been a decent Touhou-themed Dynasty Warriors clone: those damn lazy fan-game developers, clearly.

>> No.12519686
File: 1.33 MB, 720x405, Kirby3.webm [View same] [iqdb] [saucenao] [google]
12519686

>>12519590
IF you thought the other two were bad then this will really do it for you.

>> No.12519798

>>12519590

Last time I checked the blenderfags were busy trying to convert the models from the civ 4 Touhou mod to civ 5, without much luck.

>> No.12519802

>>12518669
Why not have a race/class system?

eg:
Ghost Shrine Maiden
Youkai Magician
Oni Swordmaster
etc

>> No.12519854

>>12519802
Because that's boring. Well, that's part of the reason. The spells and their interactions are based off the character, and wouldn't really make sense for example for a random oni to have these spells.

I already have the world map and most individual locations mapped out from 8 months ago, so each character will have their own starting location and home base on the world map.

>> No.12519898

>>12519854

What about non-unique characters, like the fairies, the bakebakes, and the kedamas? Are they going to be controllable, some sort of companion, or enemy only?

One could dig rather deep in regards as to what sort of creatures lurk in the more unrefined parts of Gensokyo. Think just about any type of youkai, with western monsters being infrequently spotted as well, to more exotic creatures like dolls and possessed machines.

>> No.12520806

>>12519898
And dullahan, rokurokubis, werewolves, feral vampires, half-beast of any kind, cowhead, kuchi onna, animated armour, classical undead (because no RPG is complete without squeleton)...

>> No.12520926

>>12519854
Understandable, I usually like building characters from the ground up rather than controlling pre-existing figures, but your reasoning is sound.

>> No.12521099

>>12518669
If you want I can dig through some Touhou RPGs for ideas on other characters' skills or at least types of skills they learn. Just so you do not have to go "Marisa is a mage, but what class does Kaguya have?" or similar.

>> No.12521194

>>12519898
I was thinking of having companions, mostly summons because I was thinking of Alice having a summoning skillset for her dolls. In regards to the different enemy types its great having so many choices. The potential for different monsters with different attacks, modifiers or auras is pretty great.

>>12521099
It's not really so much that I'm assigning the classic RPG classes to each character, I'm actually creating their stats based off the characters personality and position, and their spell set comes from the different abilities the 2hus actually have. For example Reimu's skills involve her homing amulet attacks, ofudas (which are just generic magic missile but with a fancy name for the miko), and using borders to attack, shoot danmaku, and keeping monsters away.

If you come up with any skill and it makes sense for a character to have it then I'm all for it.

>> No.12521282

>>12521194
I did not fully explain it seems. I meant to say that some characters are simpler to work with due to easily being shoehorned into a classic rpg class (like Marisa/Mima/Patchouli = black mage) while others are not.
Reimu is usually a white mage/healer for the group with party heals (purification or whatnot) and buffs (def+ with barriers) who still packs a punch with holy/light/anti-youkai spells (extermination needle, hakurei amulet, etc).

Just drop a line if you are stuck on a character or generally want some ideas from that direction, I will be here for a while yet.

>> No.12521511

>>12521282
Yes, I definitely understand what you mean. The characters that clearly fit within an established archtype are easy to design. I'm approaching design by coming up with a playstyle idea based on the abilities that characters have shown. Like you said some characters are easy to do this for (Reimu, Marisa), others are much harder (Kaguya, Satori). If you'd like to see what I mean I can pastebin my notes for Reimu later when I have time.

>> No.12521569

>>12520806
go kill yourself

>> No.12521623

>>12521511
Satori is theoretically easy as well. The blue mage/enemy skill approach from Soushin Engi/GoS is pretty much canon.
If that does not work for you, then I have her as a mage weak against physical attacks that learns some buffs, debuffs and spells from other touhous in addition to being able to enemy learn spells others can learn only from books (give her some spells of varying elements when without enemy learn).
Another example is as a general mage with all elements, non-elemental being strengthened, one defense-ignoring spell and a debuff that nulls the enemy's def, mdef and evd.

For Kaguya I have one example of a mage with shot type attacks (similar to Eirin) and light spells (plus one fire and nature spell each), her last spell a truth element aoe and ex spell a truth element single spell. Also learns a party heal and single revive.
The other has her as a mage with light, fire and non-element magic, light being strengthened, one party wide barrier and passive self regen.

>> No.12521916

>>12521099
Pretty sure Kaguya's class is NEET.

Custom classes sound good, though. Eirin would be an interesting take on the Alchemist class...

>> No.12522150

>>12521916
>Pretty sure Kaguya's class is NEET.
Epic fanon joke bro.

Put everythig into INT and CHA and have her being a princess. Overused jokes are just overused.

>> No.12522167

>>12522150
Pampered princess life and NEET life look pretty much the same. The joke is there for a reason.

>> No.12522175

>>12522150
Artificer Kaguya would work pretty well too. Almost all of her spellcards are from her items, she doesn't actually use her own power.

>> No.12522177

>>12522175
But she's supposed to have medical skills as she's canonically Eirin's pupil.

>>12522167
Nice fanon bro.

>> No.12522202

>>12522177
She doesn't do jack shit. Get over it. IMIE is not exactly canon but it's not "fanon" either.

>> No.12522210

>>12522202
>She doesn't do jack shit
Exactly. The moon exhibition was "jack shit". Just like her role in the games.

Clearly, you know better than ZUN, and despite Kaguya being active in both the officials works and derived book, you know better than anyone else.

Let's also gives Sakuya a special chest armour called PADS, because le epic maymay are soo funny.

>> No.12522219

>>12522210
>Exactly. The moon exhibition was "jack shit".
She told people to organize it for her, and then they did. Truly the mark of a hard worker.

>Kaguya being active in both the officials works and derived book
What did she actually fucking do in IN?

>Let's also gives Sakuya a special chest armour called PADS, because le epic maymay are soo funny.
I didn't say that, and bringing it up doesn't help your point. If you want to do it that way you can do it yourself.

>> No.12522227

>>12522219
Okay, but you're wrong with your fanon jokes.

>> No.12522236

>>12522227
I don't know what the fuck you're on about anymore. First, it's a joke, if you're really obsessed about its accuracy you're a joyless wanker. Second, it's not even particularly inaccurate, as as far as anyone can tell, Kaguya is Not in Employment, Education, or Training.

>> No.12522247

>>12522236
>if you're really obsessed about its accuracy you're a joyless wanker
So in other words, if you care about making a good game instead of catering to secondaries and their unfunny overused jokes, you're a joyless wanker.
Good to know. Have fun making a rogue games where you fight yukkuris, where the chat is constantly spawned with "SAKUYAPADS SAKUYAPADS LOLILOL", where Tenshi is a total masochist getting whipped by Yuuka.

Fucking secondaries, men.

>> No.12522253

>>12522247
GoS features yukkuri and is considered one of the greatest crawlers in Touhou doujin history.

Second, you can shut the fuck about the pads, as as far as anyone can tell, you're the only one who has mentioned wanting them in the game.

Third, if you're going to whine about how I'm wrong you should fucking point out where. Put up or shut up.

>> No.12522265

>>12522253
I already pointed out where. If you're too retarded to figure it out by yourself, go buy a brain at WalMart and stop being a meme spouting faggot.

>> No.12522272

>>12522265
I pointed out your objections were shit and you said "okay". If you'd like to take that back, be my fucking guest.

>> No.12522279

>>12522272
Sure but you're still a meme spouting secondary and doesn't deserve more of my attention, secondary.
Keep spouting your funneh maymay and let the adult alone, okay? The kindergarten is that way.

>> No.12522284

>>12522279
The only one spouting memes in this thread has been you. If you're just going to run from the discussion, you're free to, but spouting insults as you backpedal away just makes you a faggot.

>> No.12522291

>>12522284
>The only one spouting memes in this thread has been you
Oh, the irony. The moron who keeps repeating "lolz kaguya a NEET" is accusing me of being a meme spouter.

Remember what I said about kindergarten? It's not to late to save face, secondary.

>> No.12522294

>>12522291
I mentioned that being a NEET is not that unlike being a princess after a certain joyless wanker flipped a shit about it. Once. You spouted half a dozen at me.

>> No.12522299

>>12522294
>being a NEET is not that unlike being a princess
Except it's not the same thing at all. Stop trying to justify your lack of knowledge about the touhou canon, you're only embarassing yourself.

>> No.12522304

>>12522299
You started the argument about canon and you abandoned it halfway. You even accepted my criticisms earlier. If you want to flee the debate, stop posting. Otherwise put up.

>> No.12522309

>>12522304
>You even accepted my criticisms earlier
Ha, now the secondary shows that sarcasm is beyond his childish grasp. Thanks for clarifying that, I wasn't sure you were being serious earlier.

>> No.12522319

>>12522309
Either you haven't responded, leaving my criticisms outstanding.

>> No.12522324

>>12522319
either way*

>> No.12522331

>>12522319
Because you're just spouting memes. Do you expect to be taken seriously when your arguments are just "nu-hu she shuldnt be a princess shhe shoold be a neet becuz shes a neet lol".

Think again, kid.

>> No.12522352

>>12522331
Again: you've spouted more memes than me at a five to one ratio. I explained, with reference to official sources, that Kaguya doesn't do much. You said "okay" and have not made a real response yet.

>> No.12522357

Anonymous debate about how the other is an idiot and trying to safe face is sort of entertaining in it's own but please stop to derail the thread.

>> No.12522359

could we all just agree that the both of you are stubborn morons and continue on with the game discussion

>> No.12522360

>>12522352
>I explained, with reference to official sources, that Kaguya doesn't do much
Sure, her fighting against the invaders, doing a exhibition, and taking part in the SSiB conspiracy aren't "much".

I also notice you went from "jack shit" to "much". Still deeply pathetic how you cling to your belief to try and justify your stupid maymay.

>>12522357
Safe face? What does that mean in English?

>> No.12522364

>>12522360
See, the thing is that fighting against the invader is a once-in-a-lifetime event, the lunar exhibitions involve OTHER people doing work, and "being part of a conspiracy" is not work either. None of these are Employment, or Education, or Training anyway.

>> No.12522369

>>12522364
Haaa, the secondary is still going at it. It's really that hard to admit you're desperate, isn't it?
It's sad you can't even read a readme.txt file.

>> No.12522371

>>12522360
it means "backpedal like a desperate faggot because you just can't admit defeat"

i'm not exactly keeping scores so i'm not sure how that applies to you but i think that was a touche on your part

>> No.12522373

>>12522369
If you strip away all of your posts that are either rewriting my posts with bad grammar, or random insults, you've said like two things in fifty posts.

Either continue the argument or leave.

>> No.12522390

>>12522371
Safe face translate to "backpedal like a desperate faggot because you just can't admit defeat"? That's new. I though it meant "durr i cannot wriet englisch"

>>12522373
Hahaha, that's cute, the secondary thinks he can give orders over the internet. Too bad he lacks the honesty to admit things he's trying to hide.
Like Kaguya's occupation, that he "forget" to mention, despite me mentionning it before.

>> No.12522393

>>12522390
>Like Kaguya's occupation, that he "forget" to mention, despite me mentionning it before.
Princess is a role does not involve doing anything. It is "home security guard" tier. It is not employment.

>> No.12522395

>>12522393
And now he's going semantic, while playing dumb. Read my posts again, and if you don't get it, go to the wiki.

>> No.12522400

>>12522395
You made two dozen entirely pointless posts, maybe two of which purport to show that Kaguya is in education, employment, or training, and to which I have fully responded.

The only thing your posts show is that you're interesting in spewing insults that making a real point.

>> No.12522404

>>12522400
So you admit you can't neither read, nor visit a wikia.
Thanks for admitting it. Look like I'll have to spoonfeed you.

>> No.12522407

>>12522400
more interested*

>>12522404
I can do both, but if you'd actually like to say what you mean instead of cleverly insinuating it, be my guest.

Also, the wikia is shit.

>> No.12522417
File: 395 KB, 429x981, What a moron.jpg [View same] [iqdb] [saucenao] [google]
12522417

>>12522407
>I can do both
Prove it faggot.


Also, what is that picture saying? That Kaguya is Eirin's Mistress? What does that mean, I wonder?
Bah, forget it, even if Kaguya's a princess, she probably isn't doing anything. Because apparently, unless you prepare a whole exhibition by yourself, you're not doing anything.

Despite how the other moon princesses we know about being hard-worker, clearly Kaguya doesn't do anything.

Even through a Princess class would be a shitload better to play than a NEET class, clearly we should go with NEET because DUUUUUUUUUU

>> No.12522421

>>12522417
Well, time for me to make the new thread.
Anything I should add in the hope? The Suika Fortress game, maybe?

>>12522417
Don't talk shit about Yorihime.

>> No.12522427

>>12522421
The OP*

>> No.12522431

>>12522360
>Safe face? What does that mean in English?
Really? Then let me spoonfeed you since you're incapable to google. It's a common idiom that means that you try to safe your reputation. It often fails because when you're trying it, you're already at a bad point. But here, on 4chan, posting anonymously, it fails by design. Luckily, there's no reputation for anonymous posting. That means that both, trying to safe ones own reputation is pathetic but also trying to undermine someones others is, too.
This applies to both of you.
And we just hit bump limit because of you two.

>> No.12522436

>>12522431
You mean "save face", then. Too bad you can't write properly without making 4,355 typos per sentence. Go back to school, kiddy.

>> No.12522438

>>12522431
I think it was more about the typo. The idiom was spelled "save face" last I checked.

>> No.12522440

Let's wait a few hours before making a new thread, okay?

>> No.12522441

>>12522417
>Also, what is that picture saying? That Kaguya is Eirin's Mistress? What does that mean, I wonder?
It means Eirin does what Kaguya says. It's also a secondary source.

The exhibition happened once (twice, if you count IMIE, but if you count IMIE then you'll probably have to give up on a working Kaguya) and there's no indication that Kaguya really worked on it anyway. She sure as fuck doesn't pound her own mochi.

>Despite how the other moon princesses we know about being hard-worker.
Yes, because those moon princesses aren't in exile, and Kaguya is.

>> No.12522448

>>12522441
>It means Eirin does what Kaguya says
It also means that Kaguya does some work, of the administrative nature.
Being a princess doesn't mean lazying around, quit thinking your fantasy are real.

>Yes, because those moon princesses aren't in exile, and Kaguya is
So Kaguya is a lazy bitch because she's in exile? You're grasping at straw.

>> No.12522457

>>12522441
>if you count IMIE then you'll probably have to give up on a working Kaguya
Just FYI, Inaba does show a working Kaguya. Whether it's walking around and meeting people, going fishing, preparing more exhibition or getting in fights with Mokou, she is active, and definitely not the NEET shown in fanworks.

Through her nature as a comic relief doesn't show her as dependable. Then again, everyone is a comic relief in Inaba.

>> No.12522463

>>12522448
>It also means that Kaguya does some work, of the administrative nature.
Is there any indication of that? For a few hundred years there was no administrative work to do anyway (spell of eternity and all that) and even afterwards CiLR shows that Eirin manages Reisen manages Tewi manages rabbits. Kaguya doesn't "manage" Eirin, though.

>So Kaguya is a lazy bitch because she's in exile? You're grasping at straw.
No, but it does mean that the comparison is off.

>>12522457
If I spent all day fishing and hanging out with friends, that would be pretty NEET.

>> No.12522470

>>12522463
>Is there any indication of that?
Back at you. Any proof that Kaguya spends ALL her time lazying around? Do you think she would be able to threaten Eirin if she did spent her time doing absolutely nothing?

>Kaguya doesn't "manage" Eirin
Where is it said? Book's name, page number, sentence number, c'mon.

>No, but it does mean that the comparison is off.
So you admit your comparison is bad. Good.

>>12522457
That's my point, Kaguya works too much to be just a NEET. We're talking about her class, about her as an individual. Reducing her to a NEET is like saying that Utsuho wants to destroy the world because she says so in SA, even through she decides later it's a bad idea, it's just sad.

>> No.12522474

>>12522440
Just wait until the thread dies, like normally.
Or at least until we're on page 9-10 if you can't hold your breath. In my experience with the OC threads it's better to even let a few days pass between them.

>> No.12522479

>>12522474
Okay then.

>> No.12522480

>>12522470
>Back at you. Any proof that Kaguya spends ALL her time lazying around?
She takes care of her bonsai and eats kagami mochi. That's kind of doing stuff. But it's still NEET.

>Do you think she would be able to threaten Eirin if she did spent her time doing absolutely nothing?
It comes from her position, not her hard work.

>Where is it said? Book's name, page number, sentence number, c'mon.
We never see it happen, so it probably doesn't. That alone is not particularly convincing, but we also get PoV from Kaguya and Eirin that suggest that their relationship doesn't work like that.

>> No.12522489

>>12522480
>She takes care of her bonsai and eats kagami mochi
And that takes ALL her time. Of course.
You're basically saying that because you saw someone lazying around for 2 hours, that person obviously spent her whole day lazying around.

>It comes from her position, not her hard work.
You really think so? For reminder, Kaguya is immortal, but Eirin is a shitload older, and basically made the Lunar Capital with the other faggot's help.
I'd say that's enough to outrank fucking anyone but Tsukuyomi himself.

>We never see it happen, so it probably doesn
There, you admit it. There's no way to prove that Kaguya is a NEET and that's why I love Touhou.


Why you desperately want her to be a NEET is beyond me, it's the most pathetic class ever. Even the Tourist has better starting items.

>> No.12522494

Can we all take a moment to appreciate this fanmovie about Yukari, please?
http://www.youtube.com/watch?v=K-VHMgDs5tk

>> No.12522499

>>12522489
>You're basically saying that because you saw someone lazying around for 2 hours, that person obviously spent her whole day lazying around.
If she is not in employment, or education, or training, and we saw her ten times and she wasn't doing work, it's pretty plausible.

>I'd say that's enough to outrank fucking anyone but Tsukuyomi himself.
Eirin serves Kaguya because she wants to, not because she has to.

>There, you admit it. There's no way to prove that Kaguya is a NEET
The relationship as depicted in CiLR strongly suggests that Kaguya does not serve as Eirin's manager. If you read it you'll see that it's practically an impossibility.

>> No.12522515

>>12522499
>we saw her ten times and she wasn't doing work
Just because you didn't saw her working, doesn't mean she doesn't work at all.
She did trained the rabbits, and she's frequently referred as Eirin's pupil.

>Eirin serves Kaguya because she wants to
She serves Kaguya because she feels guilty toward her. I highly doubt that she would stand being threatened by Kaguya if she wasn't outclassed by her.
Besides, I honestly wonder if Kaguya didn't manipulate Eirin to get her to do as she wanted. Bah, I'll never know. But I like the idea.

>If you read it you'll see that it's practically an impossibility
I like how you say "practically". You do know it's a synonym to "almost", right?

>> No.12522520

Wait, what the actual fuck just happened?

>Shithead spouting about secondaries
Sorry for making a reference to a particular bit of fanon I found endearing. I wasn't actually suggesting a NEET class be added to the game, either. I guess I forgot to put [spoof][/spoof] around it. Maybe in my next life I won't fuck up so badly, huh?

>Guy who responded to the shithead
Don't feed the troll (or the princess or whatever he wants to call himself).

>>12522427
*shrug* I think the Suika Fortress project is dead. It's kind of amusing as it is in its broken state, but I dunno if it's worth putting in the OP.
There's that new Touhoumon-ish game that I'm personally looking forward to. The demo was pretty good, at least.

>> No.12522523

>>12522520
I mentionned Suika Fortress, but I shouldn't, since it wasn't made in these threads.

Don't add oil to the fire.

>> No.12522525

>>12522520
>secondary insulting true fans
Always expect the worst from these trash, and you're never disappointed.

>> No.12522527

>>12522515
>She did trained the rabbits
When was this? She was Eirin's pupil a long time ago but I'm pretty sure she doesn't get regular lessons anymore. Otherwise they probably would have gotten to basic chemistry by now.

>I like how you say "practically". You do know it's a synonym to "almost", right?
I can't say it's absolute. I also can't say for an absolute surety that Kaguya doesn't have a third eye hidden somewhere. But it's almost a practical certainty that she doesn't. Somebody would have brought it up.

>> No.12522529

Errr, why don't we stir the discussion to another character?

Cirno strikes me as the sort of character that starts the game as a trainee class: She's not terribly great at any individual thing at the moment in-canon, but her skill set, especially for a fairy, means that she has room for great developments into something more specialized. Fanworks aside, Soku shows that she's at least semi-capable at using melee weapons such as her ice hammer, meaning one option could be to have her promote into a swift close combat dealer, like her popular "Advent Cirno" depiction. This class would rely on her closing the distance between her target and spending her AP (action points; Nethack has a system where your agility along with your currently wielded weapon/spell determines the amount of activities you can preform a turn) whacking at them before disengaging before they can muster a counter attack: basically a rogue, only she uses heavier weapons then what would normally be used by the archetype (so closer to the myrmidon/blademaster class of FE), with most of her spells revolving around blinking in and out of engagement, as she's still relatively frail.

Evidently, her assertive personality gives her great leeway among the fairies, and she could also be a leader figure that orders around NPC fairies: Think your average Nethack player that decides to flood the floor in pets, or perhaps a Fedhas Madash follower in Crawl, and you get the gist of this play-style. Strongest leader.

Finally, assuming one wants to play her as close as possible to her traditional ice magician playstyle, she'd be something a bit more defensive then one would initially guess based on her stats. Her spells would involve things such as throwing icicles of course, but would also include tricks such as creating ice boulders to block off corridors, making ice shields to bolster her durability so she can survive early game (though you'd still eventually want to adopt a "shoot and scoot" play-style ASP).

>> No.12522531

>>12522520
>Don't feed the troll (or the princess or whatever he wants to call himself).
He actually started arguing about canon, so I thought he might have something non-retarded to say at some point down the line. And after fifty posts of contentless garbage, he finally tried.

>>12522525
Anyone who cites the wiki as a non-secondary source should be executed.

>> No.12522535

>>12522527
>When was this?
In Inaba. She very briefly trains them.

>I can't say it's absolute.
As long as it's not absolute, it's not a proof.

>>12522529
>Cirno strikes me as the sort of character that starts the game as a trainee class
You mean something like in the tarot cards? Like The Fool? Starts as a piece of shit, but as great potential?
I'd like to play as her now.

But Kaguya would still be my #1, I can't help but imagine her as the character in Fallout, if you max out speech : almost never fight, but wins all her fights by talking her opponent into surrendering or killing himself.

>>12522531
>"baaaw the wiki doesn't support me so it's not canon"
I bet you'll also say that Inaba isn't canon because ZUN didn't wrote it or another crap like that.

>> No.12522540

>>12522529

-or countering projectiles mid-flight to counter them, like in GFW. Unlike the other two styles, this places great emphasis on her ice magic, so she'd be more liable to get countered by a fire enemy, so you'd have to make sure to plan ahead and not rely 100% on magic alone.

>> No.12522541

>>12522535
>As long as it's not absolute, it's not a proof.
Circumstantial evidence strongly suggests that it would be a complete fucking absurdity if Kaguya served in a managerial capacity towards Eirin, based on CiLR.

>I bet you'll also say that Inaba isn't canon because ZUN didn't wrote it or another crap like that.
The wiki is in absolutely no fucking way official. Period. Comparing it to an official source is just retarded.

>> No.12522544

>>12522529
>Cirno as a freelancer class
That would actually make sense. Cirno probably wouldn't stick to one style of fighting anyway; she'd just do whatever would come to her head.

For that matter, Flan would probably be the same way; she'd just do whatever she thought was the most fun.

>> No.12522548

>>12522541
>Circumstantial evidence strongly suggests that it would be a complete fucking absurdity if Kaguya served in a managerial capacity towards Eirin, based on CiLR.
Yes. It "suggests". Circumstial evidence isn't foolproof evidence.

>The wiki is in absolutely no fucking way official. Period. Comparing it to an official source is just retarded.
The wiki is quoting official sources. Or are you saying that they edit the official text files to support the fanon?

>>12522544
I personally see Flandre as dangerous, getting randomly enraged (wanting to play), making discussion with NPCs extremely difficult.
But there are probably better mechanism to highlight her insanity (considering she's even insane to begin with, as...)

>> No.12522550

>>12522535
The wiki itself says that Inaba is of dubious canonicity.

Shitfight time.

>> No.12522552

>>12522535
>Kaguya talking the opponent killing himself
That.... actually does sound like something she would do.

It's not particularly princess-y, though.

>> No.12522554

>>12522548
>Circumstantial evidence isn't foolproof evidence.
But it's often pretty fucking good.

>The wiki is quoting official sources
The "relationships" section did not appear to cite or directly quote an official source.

>> No.12522558

>>12522535
>But Kaguya would still be my #1, I can't help but imagine her as the character in Fallout, if you max out speech : almost never fight, but wins all her fights by talking her opponent into surrendering or killing himself.
Oh god, I can imagine it.

>reaches the final boss: Yukari
>"and who are you, to come before me?"
>"I am Kaguya."
>"Are you from the Moon? Let's see how you fare in combat."
>"I'm here to talk."
>"So you fight with your tongue rather than with your swords. Your boyfriend must be happy."
>"If you conquer the Moon, you would lose the Earth."
>"Well, fuck."

>> No.12522569

>>12522554
>But it's often pretty fucking good.
"Often", yeah. That's why there are so many innocent people in jail, because incomplete proofs are awesome.

>The "relationships" section did not appear to cite or directly quote an official source.
I was referring to the sources section. Why do you mention that one?

>> No.12522586

>>12522558
Pretty much exactly what I was imagining.

>>12522548
Hm. I wonder if Flan is Chaotic Neutral or Chaotic Evil.

>> No.12522594

>>12522586
Probably Chaotic Neutral. She doesn't seem really hostile, just clueless and egotistical. Chaotic Evil would mean she's actually aware that what she's doing is bad.
Utsuho's the only one who actually wanted to burn the world, and it didn't last.

>> No.12522599

>>12522586
I actually wanted to write a story with a manipulative Kaguya, but I never got the chance.
Damn shame.

>> No.12522603

>>12522569
>"Often", yeah. That's why there are so many innocent people in jail, because incomplete proofs are awesome.
It's enough to do "beyond a reasonable doubt" which is occasionally wrong and tragic, but we aren't arguing Touhou canon in a court of law, and even if we were, that would be the strongest available standard.

>I was referring to the sources section. Why do you mention that one?
Because you took a screencap of it and presented it as an authoritative source.

>> No.12522609

>>12522594
Come to think of it, Touhou has a LOT of Chaotic Neutral types.

Flan ==> Insanity
Cirno ==> Idiocy
Yukari ==> Too damn weird to be anything else
Rumia ==> Just tryin' to get a bite to eat

The list goes on and on...

Shit, the only Lawful characters in the entire series are Shikieiki and mebbe Reimu. And Reimu is too pragmatic to be good, so...

>> No.12522615

>>12522609

Cirno is actually chalked up as closer to Chaotic Good: A lot of her actions have a friendly, or at least benign intent to them, but since fairies=/=law, they end up botched.

>> No.12522623

>>12522603
>It's enough to do "beyond a reasonable doubt" which is occasionally wrong and tragic, but we aren't arguing Touhou canon in a court of law, and even if we were, that would be the strongest available standard.
You meant that Touhou isn't serious business for you? Get the fuck out, you fucking casual. Here, we talk seriously about EVERYTHING. Touhou is more serious business than the global warming, the presidential election, or Prince Charles' latest fuck-up.

>Because you took a screencap of it and presented it as an authoritative source.
True, I forgot about that.

>>12522609
I personally see Yukari as Lawful Evil rather than Chaotic Neutral : she made rules for Gensokyo, and yet she's okay with ignoring them a bit or playing with them if it means getting what she wants. For example, in Subterranean Animism, she doesn't send youkais underground, but she stays in close contact with the human who went underground.
Cirno probably doesn't care about law, so yeah, Chaotic Neutral. Or maybe True Neutral (or whatever the name is), as she's a fairy, and fairies are about balance as they're more or less nature incarnated.
Rumia doesn't seem to care about anything or anyone, and Flandre is too childish/insane to care.

>> No.12522626

>>12522623

Well, considering that nature itself has its own rules and customs, wouldn't that make the fairies as a whole lawful under their own definition of law? It's not that they're unlawful, it's just that their system of order runs contrary to what everybody else's is.

>> No.12522629

>>12522609
>Reimu is too pragmatic to be good
What's the most important? The action, or the intention behind it?

>> No.12522634

>>12522626
Depends if Lawful is from a human perspective or not.
Stopping the building of a factory may be considered lawful from a fairy perspective, but from a human perspective, it would be sabotage.

>> No.12522637

>>12522626
>>12522634

>This is why D&D's alignment system doesn't work.jpeg

>> No.12522648

>>12522609
Do remember that chaotic goes in the direction of "Fuck the law!", disregarding and in extreme cases actively working against it.

Flandre for example I would judge more as a true neutral because she does not have any particularly evil or good intentions, but at least enough sense to realise she can be unstable and dangerous, which, as I remember it, is why she locked herself up for so long.

Rumia is similarly true neutral, since she is "just doing her job" when trying to eat humans when hungry, and still following the spellcard rules (=laws in this case).

>> No.12522658

>>12522637
It does work. You just have to abolish the false notion of same alignment = same side/faction/goals. Two lawful good characters can come into conflict just the same as two chaotic evil characters can.

>> No.12522660

>>12522648
But Flandre ignores what her playmates are thinking and want them to play regardless they agree or not.

And Rumia is canonically a danger. Keep in mind that the average human doesn't have spellcard, and that outsiders are usually devoured very quickly.

If spellcard rules are laws, then these laws are only protecting the strongest being in Gensokyo.

Flandre maybe doesn't mean harm, but she still forces herself (that sounds nasty) on other people, and Rumia is only stopped if you have spellcards. If you don't, you'll be murdered.

>> No.12522664

>>12522658
True. I once saw two paladins (excellent RPers) almost killing each other because they disagreed on what was the greater good.

Fucking Tau, I tell you.

>> No.12522670

I know that Nethack actively dispensed the "Good/Neutral/Evil" bit of the alignment system (well, sorta: if you're chaotic, you're automatically assumed evil) because it was difficult to make sense of whether faction A is good or not. It still plays it up weirdly: There is no penalty to killing a non-hostile dwarf, even if you're a dwarf yourself, but there IS a penalty if you kill a shopkeeper as an elf.

>> No.12522674

>>12522660
Outsiders are always going to be fucked mate until a incredibly strong one causes a large scale incident where they are given some fair rights.

>> No.12522676

>>12522670
Why would you even play as a filthy treehugger?
Short, drunk and beardy is the way to go.

>> No.12522680

>>12522674
Not always. They're usually kept around by youkais as long as they're entertaining, and it's said that some of them settled in the village.
It's easy to think that they can run away from the youkais.

>> No.12522686

>>12522674

That, or the wrong kind of outsider is sent into Gensokyo. The reason most outsiders are assumed to be weaker then native humans if because Yukari intentionally sends in depressed, already semi-suicidal cityfolk to be fed on instead of a 200 pound wrestler that could likely decapitate Rumia with his bare hands, or even worse, a cyborg.

>> No.12522688

>>12522660
Rumia does not break any laws when her prey cannot into spellcards, thus not chaotic. Eating humans is a youkai's job (tm), thus not evil.

Flandre wants to play because she is childish like that. Would you call any other child running up to you and whining "Play with me! Play with me!" chaotic neutral? Are alignments even applicable to children? Flandre is just a whole lot more powerful and dangerous than an average human child, as well as unstable. She does not "kyu" you because she wants to hurt you for not playing with her, she does it accidentally because her childish emotions got the better of her.

>>12522664
I though more about disagreeing on the lawful part due to operating under different contradicting lawsets which are both still good.

>> No.12522689

>>12522686
I remember reading a story with a cyborg. It was hilarious.

>> No.12522702
File: 1.98 MB, 2040x2897, f2c98fa1d86647fa85af5f983dbd996c.jpg [View same] [iqdb] [saucenao] [google]
12522702

>>12522680
>Implying outsiders can entertain 19th century thinking youkai with no idea what you are talking about in terms/technology.
Trip please.

>>12522686
The chances of the "wrong kind of outsider" being sent to Gensokyo is very slim.

It's time for a Revolution.

>> No.12522706

>>12522688
>Rumia does not break any laws when her prey cannot into spellcards, thus not chaotic. Eating humans is a youkai's job (tm), thus not evil.
Sorry mate, but you're wrong. Eating people is evil. You can't just shrug it off as a job.
For example, elves being cannibals in Dwarf Fortress. That's fucking evil, even if they all do it.
Red Khmers torturing people. That's fucking evil, even if it's their job.
Justin Bieber singing. That's fucking evil, even if he's a demon sent by Satan to torture us.
Just claiming that "it's their nature" isn't enough. Who do you think you are, Byakuren?

>Would you call any other child running up to you and whining "Play with me! Play with me!" chaotic neutral? Are alignments even applicable to children?
I take it that you never babysit, right?
Kids are fucking Chaotic Evil, as they are manipulative as fuck and prone to tanthrum as their egotistical desires aren't satisfied. Just try to oppose them, and they'll ruin your life. If that's not Chaotic Evil, I don't know what it is.
And yes, you can apply alignement to kids.

>> No.12522721

>>12522702
>implying that's not why they're entertaining to begin with
"So you see, that small box allows me to talk with any human anywhere on earth !"
"And what do you use it for?"
"For writing fanfictions and getting into argument with people I'll never meet. And also look at cat pictures."
"You're so funny, I'll kill you last."

>> No.12522723

>>12522706
Anon don't you know Evil, Good, Morals in reality don't actually exist it's all from the mind set of a person/perspective.

>> No.12522727

>>12522723
Are you the same edgy faggot from the Kaguya thread? Because you sound like that edgy faggot from the Kaguya thread.

>> No.12522731

>>12522706
>Sorry mate, but you're wrong. Eating people is evil. You can't just shrug it off as a job.
I take it you are vegan then? Because humans eating beef/pork/fish is the same. Youkai hunting humans for food is completely natural. Just because they can eat something else does not mean they have to.

>Who do you think you are, Byakuren?
No, though she does sound chill to me if you put it that way.

>I take it that you never babysit, right?
Not quite, no.
I tutor 8-12 year olds.

>> No.12522736

>>12522727
Nope I'm just a guy who opened up his browser that was stuck on the 2hu fan game general thread, and saw you post.

Plus it's kind of true.

>> No.12522744

>>12522731
>Because humans eating beef/pork/fish is the same
Yeah, because beefs created a civilizations and we're leeching from said civilization. Drop the hippie speech, youkais don't build anything, they just devour what they find and corrupt the rest. Fucking youkais.

>No, though she does sound chill to me if you put it that way.
Bah, you're a fucking Buddhist cultist on top of being a hippy. Go away faggot.

>I tutor 8-12 year olds.
They're still little shits at this age, but you avoided the worst.

>>12522736
It's "kind of" true? What kind of stupid jackass are you to not understand how alignement works? They're here to make it easier to understand a character mindset from a global perspective. If you need to explain "yeah he's good but he still eats people", then you misunderstood everything.
Alignement isn't about one's perspective about the world, it's about how the world see that one's perspective. Youkais eat people : they're evil. Nobody care if they're forced to do so : mimics aren't forced to sit in a dungeon and wait for people to pass by, and yet they do it anyway.

Alignements are just a way to reduce a character's personality to two words. Whether that character sees herself as evil or not doesn't matter.
A paladin who thinks that death is the best present ever because it protects you from despair and being dumped by your girlfriend will see himself as good and righteous, while he'll be in fact a mass murderer.

>> No.12522768

>>12522744
>Bah, you're a fucking Buddhist cultist on top of being a hippy.
I am actually more of an empirist without any religious affiliation.

>mimics aren't forced to sit in a dungeon and wait for people to pass by, and yet they do it anyway.
My AD&D 2nd Ed MM says mimics are neutral.

>Whether that character sees herself as evil or not doesn't matter.
>A paladin who thinks that death is the best present ever because it protects you from despair and being dumped by your girlfriend will see himself as good and righteous, while he'll be in fact a mass murderer.
Nope, still lawful good since he believes himself to be working for the greater good. Also if he stays paladin without falling then his chosen god, aka one of the guys who in dnd defined morality, approves.

>> No.12522927

>>12522768
You pretend to not have any religious affiliation, but your tongue is of a Buddhist. You traitorous youkai-fucker.

>> No.12523011

>>12522927

Who let the Gensokian on the Internet? Better yet, who taught him English?

>> No.12523045

>>12523011
Yukari & Sanae.

>> No.12523208
File: 132 KB, 356x230, test.gif [View same] [iqdb] [saucenao] [google]
12523208

Here is a test for Reimu's homing amulet shot. It works pretty well, haven't seen it miss yet.

I was going to type up all the notes I had about Reimu's character stats, growth, and spells to give a clear idea about how the characters will work, but I left my notebook with all that at work. Instead let's just talk about the actual stats.

Most roguelikes are going with strength, intelligence, dexterity, wisdom, and charisma, but honestly I think most of those are garbage for this game. It doesn't matter how smart or how wise you are when it comes to spell cards and bombs. And charisma is the worst stat of any game ever. Utterly useless, why does it matter how well I can talk to people when 90% of the game is spend killing people? And the other thing is how often times only one stat is really important for your character. I can't count how many times I've rolled a Valkyrie in NetHack and disregarded Int, Wis, and Chr because they are all useless to my character.

So I'm not using most of those stats, instead I'm rolling a few of my own. There are only three primary stats, and each will be important for every character to have, although each character has different starting stats and growth per level. The stats are Strength, Pride, and Elegance. Seems strange at first, but to me it seems oddly fitting for the 2hus. Like for example, Yuugi's biggest stat would be STR, Remilia's would be a split PRD/ELG, some 2hus like Marisa or Cirno would have very low ELG, maybe like Parsee would have low PRD. Anyway here are what each stat gives.

Strength
+max health
+health regen rate
+melee damage

Pride
+max spirit (mana)
+faster spirit regen
+max capacity (power, exactly like in the actual Touhou games)
+damage reduction (flat block, not like armor)

Elegance
+evasion chance
+graze chance
+buy/sell price
+armor

>>12522529
Awesome, it's great. Most 2hus can't really fit within the rogue archtype, so coming up with one is pretty nice to have.

>> No.12523275
File: 460 KB, 492x698, 945e50adab62ac5d7a1a0c8e59d43744.jpg [View same] [iqdb] [saucenao] [google]
12523275

>>12523208

Glad you like the thought.

Perhaps give fae an evasion modifier so that Cirno has a higher base dodge despite her ELG penalty, since she currently looks to have little strength or grace. This fairy has a funny face indeed.

And to elaborate on the leader role: Cirno (as well as the three fairies of light, if you want to pick them as well) would basically act something similar to Alice presumably as far as how mechanics worked: Most fairy entities would be friendly or at least neutral (very useful in some places like, a worthless ability in others) to her, while she could spend some sort of resource in order to "convince" them to join the party.

Customization of allied fairies would be more refined as opposed to simply having a pet a-la Nethack (the system that "non specialized" "pet" sort of allies would work by): You can issue rough tactics such as having certain fae engage in close combat while others prefer to fight at a distance, or stand ground, or follow you, directly order them to wear/wield certain equipment, and generally ensure that they act a bit less stupidly then the pets of Nethack; more like a Mystery Dungeon companion, which is still pretty stupid, but loads more workable.

Mixing this branch of abilities with Cirno's ice abilities, and she can potentially build fortifications and order fae to man them (another difference between her and Alice). Nevertheless, the lack of a more active combat specialization would mean she would be relatively weak as a direct fighter late game, so having an escape plan like teleportation would be a must, else a monster simply decapitates the great fairy army by the head by teleporting in front of her.

>> No.12523294
File: 13 KB, 210x200, 12432343242.jpg [View same] [iqdb] [saucenao] [google]
12523294

>>12523275

And onward to the magican role. As stated earlier, lots of Cirno's abilities would involve setting up obstacles and traps in the dungeon as opposed to directly trying to face stronger monsters. Stuff such as making the floor slippery in order to reduce the movement speed of non-flying creatures, ice mines that explode under the user's feet, blocking off walls with ice (important to note that said ice walls would be temporary unless under special circumstances, and would eventually melt into a puddle of water), or any of the myriad of traits that the frost mage of Slash Em' uses, for instance.

Even her offensive spells like Perfect Freeze would be more about debilitating targets so she can chip away at them and bolt off to end her AP cycle before they have a chance to annihilate her then pure damage, and generally compared to A-Cirno, she'd more be about either engaging battles against weaker foes, or using her abilities to avoid confrontation by opponents that you know are too strong for her at the point of the game and hopefully let themselves get slowly whittled down by the traps you've set up across the floor, as opposed to most other characters that would simply be overpowered at that stage of the game and beaten to death. Basically, while a bit lacking in the raw damage department, her survivability would be relatively high in sticky situations, a blessing in a roguelike.

>> No.12523444

>>12523275
>>12523294
Well thought out, sounds fun. I'm not willing to code those ally interactions however, or anything of the scale of Slash'EM. I can't do that much work in under a year. I don't have much time on my end.

Land mines that don't affect flying, ice walls that melt over time, individual spells like that are most of my current work, so all those I can do within reason.

Whats important is the order the character learns these spells too. For now the level cap for players is 20, so the character has to learn a new spell every few levels to keep up with monster difficulty and density.

For Cirno it could be for example:
land mine level 2
melee swing hits multiple enemies level 3
ice block level 5
....and so on

That's basically how the design works right now.

>> No.12523648

>>12522648
Insane characters and idiots are considered traditionally to be Chaotic by nature.

>>12522702
>Start a revolution.
>Immediately [omitted] by Yukari.
Something makes me doubt that it would work...

>>12522768
He's right, mimics are True Neutral.

Also, the alignment system isn't based on objective morality, it's based on the subjective morality of the character. Hence the reason the fore-mentioned paladin mass-murderer is still considered Lawful Good.

>>12522629
Intention, of course. The problem is that Reimu's intentions aren't always purely altruistic...

>> No.12524377

>>12522626
That's like saying that everyone who obeys the laws of physics is lawful. Furthermore, the fairys don't seem to be acting concious of a greater purpose but more on their own, whimsical ideas. If those may or may not be influenced by something considered lawful I don't want to speculate but for me lawful implies that they knowingly act upon it.
So, in the factory example of >>12522634, a lawful character would go out to shut down or hinder the build of it to execute the law. But fairys seem more likely to do that because it just bothers them. Without realizing why or at least without a "this is against the laws of nature" mindset.

>> No.12524543

>>12524377

Well, under somebody who's scope of concern mainly falls under that sort of thing, are they not? Depending on the theater of one's alignment so to speak, what appears chaotic to one being is too insignificant to register as a blip on the other's radar, while a zealous party might argue that a lawful group is the wrong kind of lawful (and thus chaotic), or not lawful enough. "Lawful" is too broad a statement when anything can be considered a law or against the law when dipping into a setting more complex then your average D&D plane.

And as physical avatars of nature, fairies whimsical ideas ARE it's will. They're the elements given a physical form, and though they might not know why they're exactly destroying the factory, they know that its presence goes contrary to what it represents, else they wouldn't be attacking it in the first place. It's akin to a paladin attacking a target based on using "Detect Evil" (which is implied to be something that fairies can actually do): he might not exactly know WHY they're evil, but he knows that the powers that be wouldn't mind if he caved their skull in, so if there's no benefit to keeping them alive, off to the nether they go.

Their stupidity actually works as a filter to keep them from doing even stupider actions. A fairy's priority is to act as an avatar to their element. A smarter fairy would try to spread their element in order to increase its influence, which would eventually lead to it conflicting with other elements and cause a natural civil war that would destroy nature as we know it. Hence why they're dumb: to maintain nature as a whole.

>> No.12524605

>>12524543
>A fairy's priority is to act as an avatar to their element
Is that why Cirno is a pest?

>> No.12524623

>>12524543
I'm not very interested in arguing much about it but my main point is if you interpret lawful too losely it loses its meaning.
However, it's not a dealbreaker to me (that's why I'm not very keen to delve deeper into it), so if you or some other anon decides to have it this way in a game, I doubt that it will interfere with the potential fun I could have. Things like balance, stats and leveldesign are more important, imo. And that the abilities are relatable with the touhou.
I probably wouldn't use the D&D plane at all but to each his own.

>> No.12524636

>>12524623
Just add a bitchiness statistic. Reimu is a maximum bitch, Cirno an alpha bitch, and Keine not a bitch.

>> No.12524686

>>12524636
Replace spellcard fights with dance battles! Who's the sickest cunt of gensokyo? You start with a single 2hu and have dance offs with the small fry, mostly stage 1-2 bosses. Once you got enough respect from them you can start to recruit them and train your choreography. Then start challenging the groups. You'll still have to do duels after that with the stronger ones as extra challenge!
You can also spread rumors to decrease the reputation of your enemies!

>> No.12524692

>>12524686
>You can also spread rumors to decrease the reputation of your enemies!
So you're playing as Aya, hu? I'm interested.
But I'd still rather play as Kaguya and manipulate everyone.

>> No.12524748

>>12524692
You could either play as Aya or use Aya to spread the rumors. Maybe even bribe her to take some paparazzi shots? But watch out! Or it could be you on the wrong end of blackmailling.

Of course it goes about nothing less than the dominion of Gensokyo. Everything goes! An enemy with broken legs can't dance!

>> No.12524763
File: 687 KB, 1024x576, vlcsnap-2013-01-12-00h10m44s40.png [View same] [iqdb] [saucenao] [google]
12524763

>>12524748
>An enemy with broken legs can't dance!
I like how you think.

>> No.12524797

>>12524623

Here are the Modrons. They are the keepers of Mechanus, the plane of lawful neutral within. They're similar to fairies in many ways; most of them are as intelligent as a brick, and most of them act on impulse instead of actual rational thought, but most of all, they do what they do not because of the moral implications, but because they instinctively know the laws of Mechanus, and are programed to enact said laws on a primal level. None of them knows why they do this (except for Primus, the "master" modron), but they're lawful to the point that they'll harm other lawfuls in order to complete their actions, said to be the most lawful of laws within Planetscape. Basically, a paladin's wet dream: If they can chalk up their actions as something mandated by the law in order to make sure it goes through thorough and orderly, they can do things such as level a city full of innocents without taking so much as a minor alignment hit.

Come to think of it, this whole alignment discussion has little to actually do with Touhou, as a bunch of characters we know too little about to make an accurate alignment assumption over, even disregarding things like the subjectivity of legality.

>> No.12524799
File: 152 KB, 680x600, modrons.jpg [View same] [iqdb] [saucenao] [google]
12524799

>>12524797

Dang it, forgot the picture. Weird little creatures, eh?

>> No.12524802

>>12524799
Heeeey, I remember that guy from Torment.

>> No.12524869
File: 317 KB, 690x573, berserk-1591608.jpg [View same] [iqdb] [saucenao] [google]
12524869

>>12524797
By that logic, that fag is Lawful Good, despite him torturing innocents, tearing their nails, burning their feet, pulling out their teeth, cutting their fingers...

>> No.12524891

>>12524869

Many other people share that sentiment, and hence Modrons tend to be just below Kender in terms of hated D&D races.

>> No.12524907

>>12524891
Dude, I don't play D&D.
What are Kender? Besides being surprises, as everyone knows about the Kender Surprise.

HON HON HON HON HON HON HON HON HON HON HON HON HON HON

>> No.12525252

>>12524869
Mmmmmmmyep.

DnD is wierd like that sometimes. There's a reason everyone hates paladins except for paladins. Lawful Good is so far away from most peoples' mindsets that they tend to come across as sociopaths.

Because they are.

>> No.12525469

>>12525252
That's fucking retarded.
It means that the Evil Detection spell or whatever its name is, is useless against bigots.

>> No.12525543

>>12525252
>wierd
Don't you mean weird?
Honest question. I saw them both and I'm still unsure which one is correct.

>> No.12526368

>>12525543
I actually didn't catch that one... I'm usually pretty good about spelling, too.

>> No.12527698

Time to copypaste the OP.

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