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/jp/ - Otaku Culture


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1225676 No.1225676 [Reply] [Original]

SWR netplay thread anyone? can't host so....

>> No.1225689

>>1225676
You mean people still play this game?

>> No.1225693

>>1225676
sure
192.168.1.4:10800

>> No.1225711

I'm runnin on a vista and the game froze after trying saying "Yes to connect" anybody know whats wrong? inb4 vistaids

>> No.1225724

Sure.
Haven't played in awhile, but i'll do a few matches.
96.240.3.146:7500 (1.02)

>> No.1225728

>>1225693
CAN'T CONNECT BRO

>> No.1225854

>>1225724
Good game. that was my first net match too, but after a while I got a bit too predictable...

>> No.1225874

>>1225854
Very enjoyable.
I haven't played in a long time, and ended up making a lot of stupid mistakes (Final master spark a corner?)
Took awhile to get reused to some characters, like patchouli. (First match was eh, when she popped out from random in the next match...well, you know. Heh.)

>> No.1225884

>>1225874
I presumeing shes your main, you comboded the fuck out of me in the corner.. I normally use youmu and yukari...

>> No.1225910

Was the patch canceled or what? There's only 12 hours or so left in August on the moon.

>> No.1225924

>>1225884
I don't have a main. I usually go through each character starting with reimu. But I didn't feel like using youmu for some reason (too soft) so that broke the whole chain.
I usually am a lot more combo-y with Yuyuko also. Oh well.

>> No.1225925

74.184.23.146:10800
Hosting from Atlanta, GA, USA.
Version 1.02 - Weather: ON - Spectators: OK

>> No.1225929

>>1225910
I have no idea as far as I think its been delayed becuase they have some major fixes and add ons. bugs/cheap moves edits/ and some new moves for charaters missing some...

>> No.1225963

>>1225925
fukken raped me...brb spellcards....

>> No.1225965

GGs whoever.
>>1225925
Rehosting.

>> No.1225995
File: 116 KB, 496x702, 1220160831309.jpg [View same] [iqdb] [saucenao] [google]
1225995

US West Coast Hostan
98.148.135.222

>> No.1225998
File: 118 KB, 800x600, 1220160868589.jpg [View same] [iqdb] [saucenao] [google]
1225998

GGs CHEEEEEEN.

>> No.1226012

>>1225995
Still waiting...

>> No.1226016

>>1226012
Port would be helpful.

>> No.1226023

>>1226016
Oh shit, sorry. Forgot this wasn't IaMP.

>>98.148.135.222:7500

>> No.1226128

>>1226023

gg's, yeah I know I suck but eh. It's nice to see one of these threads up again.

>> No.1226134

>>1226128
Heh, you're Remilia wasn't bad, and even though I beat you every match my hands are sweating pretty badly. Anyway, GGs.

>> No.1226138

>>1226134
>>your

Fuck I hate it when I do that.

>> No.1226554
File: 12.00 MB, 1600x1200, 1220168352237.jpg [View same] [iqdb] [saucenao] [google]
1226554

76.29.13.123:10800
Hosting. US Midwest.

>> No.1226638

ggs. I guess I shouldn't expect any Americans at 3am
>>1226554
Rehosting

>> No.1226783

67.181.228.48:10800

Hosting from CA.

>> No.1226797
File: 290 KB, 530x650, 1220174030149.jpg [View same] [iqdb] [saucenao] [google]
1226797

WHERE IS THE PATCH TASOFRO, YOU SAID THERE WOULD BE PATCH
Seriously, tasofro is getting hammered, and no patch yet.

>> No.1226812

>>1226797
Tasofro told us he had his whole building flooded by rain water or something like that, so you just wait there.

>> No.1226814
File: 6 KB, 209x246, 1220174424449.jpg [View same] [iqdb] [saucenao] [google]
1226814

>>1226797
>>1226812

>> No.1226824

>>1226812
>>1226814
Flooding huh?
Someone get Reimu on this incident stat.

>> No.1226847

>>1226797
Someone said that 2channers estimated 9h from that time this guy posted here.
Sustain 4h, there you go.

>> No.1226852

>>1226783

Waitan gaems.

>> No.1226917

>>1226554
Rehosting

>> No.1226918

Anyone still up for a couple games before I go to bed?

>> No.1227017

1226783 here

Whoever connected, good games. Suika vs. Reimu was pretty awesome.

>> No.1227029

>>1227017

Good games

>> No.1227091

>>1226917
Good games Duckator. It's late and I going to bed now but what is up with those random DCs during a couple of the games?

>> No.1227096

>>1227091
Good games. I thought it was a problem on your end, thats never happened to me before.
>>1226554
rehosting

>> No.1227107

>>1227096
Actually...just noticed I had the torrents up and going so that might have been the problem.

>> No.1227192
File: 40 KB, 300x300, 1220181882828.png [View same] [iqdb] [saucenao] [google]
1227192

Hosting again at:

67.181.228.48:10800

>> No.1227239

>>1227096
ggs, not sure what the deal was with the lag and disconnect, but oh well.

>> No.1227254

>>1227239
I don't know what was up with that disconnect. I'll try and see if I can fix it. ggs.

>> No.1227268

>>1226797
>>1226847
they havent mentioned anything about the patch yet, stop hammering the site. The only thing they said when they mentioned 1.03 coming, is that it's scheduled for late august, but no guarantee that it will be released in time.

>> No.1227277

hosting 62.78.183.126:10800 EU
phantasm level

>> No.1227280

>>1227192
probably the best pic i ever saved

>> No.1227315

>>1227277
>phantasm level

のヮの

>> No.1227390

I stopped playing SWR online like 3 months ago, doing nothing but arcade runs at work since then. I'm probably rusty as fuck and complete shit from all the bad habbits I've picked up. Although I have improved in the armando-fu art of "you got hit? Enjoy your 100% limit" /w Tenshi.

>> No.1227407

>>1227390
Cool story, bro.

>> No.1227424

>>1227277
over, need to eat.
ggs.

kuso-remi being as annoying as ever, I hope they remove a few invulnerability frames from her 4D in the next patch, atm its way too hard to punish her wakeup escape with any other character than youmu

>> No.1227432

>>1227277

GGs. Damn pro.

>> No.1227459

Why aren't you guys accepting me? I want to play too. ;_;

>> No.1227463

Does "ggs" mean "good game, sir"? Just guessing...

>> No.1227468

>>1227463
It means good games. Plural.
>>1227459
wat

>> No.1227477

What IP address and port am I supposed to use if I want to host? Where do I find this information?

>> No.1227479

>>1227477
http://whatismyip.com/
Default port is 10800.

>> No.1227480

>>1227477
Use your own IP address, and a port of your choice, 7500 and 10800 being the most common.

>> No.1227483

>>1227477
Asking like that you are almost begging for it... You should probably use your own IP address (duh.) The popular ports are 10800 and 7500.

>> No.1227491

>>1227480
>>1227483
Oh, that's what I thought. Just wanted to confirm, thanks.

>> No.1227496

84.68.89.3:7500

>> No.1227513

>>1227483
>>1227480
>>1227479
>>1227468
I'm surprised. /jp/ has a lot of nice anons, unlike many other boards on 4chan. I think I like this place.

>> No.1227539

Here is a Japanese SWR thread

http://schiphol.2ch.net/test/read.cgi/gameama/1220182774/

>> No.1227544

>>1227192
ggs. Sorry about that disconnect. I really should look into that...

>> No.1227545

1227192 here.

Sorry to whoever connected last. You're a good player; I just blew a fuse when Reisen was facing the wrong goddamn direction for half of my attacks.

I seriously hope they fix that in the next patch. Also, response time. Half of the time, I feel like my controls are more likely to be opening a garage door somewhere in China than actually affecting something on screen. I see attacks coming 1.5 seconds before they hit, and I can't do a goddamn thing about it because my character is too busy smiling like a retard and holding their hand out for a move they finished 2 second ago.

>> No.1227553

>>1227544

Hah, no, I RAGEQUIT when Reisen was too busy bouncing around like a goddamn retard to actually do something about the crazy bitch blowing lightning out of her ass.

>> No.1227557

>>1227553
>I SUCK BAAWWWW

>> No.1227562

Am I supposed to update to 1.02 to play online?

I think I did update, but it still says 1.01 on the top. Weird...

>> No.1227568
File: 65 KB, 800x572, 1220186859123.jpg [View same] [iqdb] [saucenao] [google]
1227568

>>1227545
Oh, good to know it wasn't me. You aren't bad either, you just need to anticipate the attacks coming at you more. Just play more and it'll become a second nature to you.
Hosting. US Midwest.
76.29.13.123:10800

>> No.1227601

>>1227562
You didn't update properly,

A) Be sure that you're installing the Patch in your SWR folder, and NOT a subfolder IN the SWR one.
B) Click ok.

>> No.1227622

GGs Emarral (I think that was the spelling?) Too lazy to put the tripcode on.

>> No.1227631
File: 275 KB, 592x1008, 1220188002829.jpg [View same] [iqdb] [saucenao] [google]
1227631

>>1227622

ggs, you have a pretty mean Yukari. I don't know why I was constantly trying to get behind you with Alice, since I always got a face full of parasol.

>> No.1227634
File: 4 KB, 308x126, 1220188036214.gif [View same] [iqdb] [saucenao] [google]
1227634

>>1227601
I get this error. Any idea what it says?

I'm guessing it's telling me that my folder is named incorrectly or something, but I'm not using any of those symbols.

>> No.1227642

>>1227634
Maybe you typed the location wrong.

>> No.1227652

>>1227631
Yukari mains are a little less common. And yes, Alice vs Yukari is a very repetitive match, and one one of if not the worst of Yukari's matchups, so all the practice helps. Where were you hosting from btw? Lag felt like west coast maybe?

>> No.1227662

>>1227652
Weird, guess I typoed my tripcode somewhere.
>>1225925
Rehosting. Intermediate+ Yukari.

>> No.1227684

>>1227652
I'm EU. My connection isn't all that great though.

>> No.1227682

>>1227652

I'm pretty sure Yukari has almost no bad matchups due to her superior projectiles and her two excellent special moves. Her melee isn't that great (especially her aeriel moveset), but she's still a huge annoyance simply because of the priority her projectiles and special moves have.

Yukari laughs and brushes away your setups while gaining momentum herself very quickly. It's a pain in the ass to fight her.

>> No.1227691

>>1227634 here

Wow, I updated to 1.02 without using AppLocale, and everything works fine now. Strange. I guess this program isn't always helpful

>> No.1227695

>>1227691
WAT...
Listen up, you goddamnit idiot, stop using that shit!
No wonder why you got that error.

>> No.1227698

>>1227695
I'm sorry...

>> No.1227704

>>1227698
Can you host?

>> No.1227752

>>1227662
GGs kind of.

>> No.1227757
File: 457 KB, 650x550, 1220190482866.png [View same] [iqdb] [saucenao] [google]
1227757

GGs hmm. Seen a lot of Reisens lately, but the Tenshi was fresh. Thanks for the matches. Don't take the picture to heart, just thought it might be funny.
>>1227682
I agree, against everyone except Alice. Yukari is neutral at worst against everyone else, but the doll lance and Shanghai soaking hits hurt the parasol a lot.

>> No.1227776

So can anyone even get through to tasofro.net anymore? Site is hammered.
Also what the fuck is up with the Japanese and frames? Didn't those go out of style 4 years ago?

>> No.1227781

>>1227568
ggs Ice.

>> No.1227784

can someone link me touhou project download site? i lost it

>> No.1227785

>>1227781
I cannot believe I got hit by Remilia's 22b that much. You can see it coming a mile away. Argh!

Thanks for the games, duckator. You don't have to vary your characters just because I do by the way, if you ever feel like practicing just one. I'm just trying to get the hang of ones I never use.

>> No.1227800

hosting 62.78.183.126:10800 EU

playing the following characters:
Youmu level 10
Aya level 10
Suika level 9.5
Marisa level 9.5
Reimu level 9.5
Yuyuko level 9
Sakuya level 9
Iku level 8.5
Tenshi level 8
Reisen level 7
Patchouli level 7

>> No.1227804

>>1227785
I usually always do that. I'd just go random if it weren't for Alice Patch and Yuyuko.

>> No.1227812

>Youmu level 10
>Aya level 10

FUCK no.

>> No.1227824

67.171.27.165:7500
US West - Intermediate-ish

Lack of play has made my reflexes and stuff slow so I may suck.

>> No.1227835

>Alice Patch and Yuyuko.
>Yuyuko.

What? Yuyuko is like the most user-friendly character, easiest to pick up after Remilia. IMO.
I'ma try hosting, but I've no idea if it'll work. It used to, but I've since then reset all settings, and I'm not sure if I put it back correctly.
96.21.248.239:10800

>> No.1227854

>>1227824
Ahh..way too much lag. Rehosting.

>> No.1227864

>>1227835
Lag. Horrible, horrible lag.
I should have mentionned, Canada East coast.
At least now I know it works.

>> No.1227865

>>1227634
rienstall theres a file name corruption so you need an .iso of the original game. For some reason for this a line of moonspeak is bad in installation. I had the same problem, so when this problem came up in the istallation renamed it th105...works now so try that....

>> No.1227875

>>1227800 here

sorry, doorbell rang.
also, looks like 1.03 is out - time to go download it.

link: http://lapistan.jp/allage/list/tasofro/mod.htm

>> No.1227879

>>1227800
GGs Satsu.
First time I think I've ever played a European, lag wasn't as bad as I expected, but was still enough that I kept getting hit in bizarre places and jumping when I didn't mean to. Was fun though. Not sure what happened at the end there.

>> No.1227886

>>1227875
Do we have a changelog yet?

>> No.1227894

Ahh, is everyone downloading 1.03 now?

>> No.1227911

>>1227875
What's new in it?

>> No.1227917

Already got it, no visible change.

>> No.1227926

Uhm. Holy fuck. Yukari can now backdash THROUGH the wall of the stage and end up on the other side.
As a Yukari player I can't help but say "Wow, awesome." But that is incredibly overpowered. Instantaneous escape from pressure is so unnecessary with all of her existing tools.

>> No.1227940

>>1227926
Okay, on the bright side of balance she can't block as she slides in from the other side for a brief moment, but she's nigh invulnerable once she starts sliding backwards...
Other changes I've noticed is that Patchy's C now has better homing, and less projectiles. Doesn't cover her back anymore.

>> No.1227965

hey guys what is going on in this thread

>> No.1227970

>>1227940
Oh yeah...guess what Komachi has now.

>> No.1227975

>>1227970
Bigger boobs?

>> No.1227985

>>1227970
oh my gosh, she has pink hair in alt colors now.

>> No.1227997

how to alt costume

>> No.1228001

>>1227997
a+z

>> No.1228007

Tasofro tried to improve Patchouli.
They were successfull.

>> No.1228027

Am I the only one that noticed faster loading times?

>> No.1228052

>>1228007
I concur.

>> No.1228083

Posting Changes as I find them, and as they appear to me. May be off on some timings.
Yukari:
- Can now backdash through the walls of the stages to appear on other side.
- J.6A no longer floats you while you kick, instead you shoot forward a tiny bit. Better air to air, much worse air to ground as it is a lot harder to j.A j.6A j.C on jumpin.
- 3.A slightly faster.
- Illusory Nest "Flight of Visionary Insects" has much less startup. Lasers fire faster. Still does crap spirit damage.
Patchouli:
- New j.8A.
- New 4.B.
- C is slightly more dense, better homing, no longer attacks behind her well.
- 66.B now juggles and hits 3 times.
- Spring Wind is now very different on B or C. Less recovery.
- Dew Spear "Crystals" much meatier. Now purple.
- Condensed Bubble now pops into smaller bubbles if not destroyed by opponent. (Huge upgrade on an already good move.)
- Metal Wood Sign "Elemental Harvester" now has slightly larger/more constant hitbox.

>> No.1228111

alt costumes impossible !! i try A+Z and also the key i set to dash + Z but its not working !!

>> No.1228127

>>1228111
Wat.

>> No.1228138

>>1228127
I try so hard but can not make alt costume !!!!

>> No.1228159

>>1228138
lol.

>> No.1228164

>>1228159
Why laugh?!! Ipush my (Shift)+Z key !( which shift is my dash) but not work !!

>> No.1228177

Youmu:
Damage nerfed, combos do less damage now. Especially aerial combos, j.a j.6a j.6c j.a j.6a's damage was cut by around 500damage.
Throw is now completely useless, following it up with level 5runpast does only 1000damage, full dial-a combo no longer chains completely, neither does 5aaa 22c. with alt 214 you can get 900dmg, otherwise youre limited to like 500dmg follow up. At least im not going to bother with that trash anymore

>> No.1228180

>>1227926

...

>> No.1228188

Alice still boosts her attacks to fucking high dmg.

>> No.1228195

Marisa's Downward spark can now be done in air. FUCK yeah.

>> No.1228198

>>1228195
Yes, Marisa is awesome right now, gotta see the rest.

>> No.1228225

>>1228198
Looking at her movements & dmg incoming, I now dislike Youmu, and love Marisa.

>> No.1228251

Reisen's 623C now goes on the opponent for a few seconds, but it's so short it's probably useless

>> No.1228257

In addition to the damage nerf, they replaced Youmu's 23A for some reason. They also majorly decreased the size of her Lotus Stance Cut skill, what the hell?

>> No.1228259

Yuyuko's 6C now slowly goes after the enemy o_O
2B seems slower, not sure.

Sakuya's 214B/C are faster with less knives.

Alice's alt214B/C have more recovery. Harder to do dialA alt214B 6A 214B now.

>> No.1228261

>>1227864
Gotta go somewhere now, ggs.

>> No.1228263

>>1228257
Oh, you can increase the size by using more than one. Still seems a bit silly but I guess it makes skill card stacking more important. They did the same thing to Suika's default 236, decreasing the range at level 0.

>> No.1228266
File: 48 KB, 640x480, 1220197899660.jpg [View same] [iqdb] [saucenao] [google]
1228266

>>1228259
>o_O

>> No.1228283

>>1227800
>asswipe level 10

>> No.1228286

PROVED: Aya doesn't suck cocks, she now makes you suck hers.

>> No.1228290

83.8.34.22:10800 EU.

>> No.1228296

Anyone tested Iku & Tenshi?

>> No.1228315

Preview of 1.04 Changelog, they give up and decide to change Youmu back to 1.02 status.

>> No.1228319

>>1228259
>Yuyuko's 6C now slowly goes after the enemy

It's always been like that.

Sure going to be a lot of "placebo effect" changes people will notice in the upcoming days.

>> No.1228325

>>1228296
Well, Tenshi alt. 623C goes a little forward so the final slash doesn't miss, and alt.623B is a lot faster. alt.236C seems a little faster, or is it just me? Her weather null card does around 1000 dmg now too, but it still doesn't work when used in typhoon. I don't play her much so I didn't screwed around a lot.

>> No.1228333

Marisa's 22B/C sucks hard now, guess I will be using the alt. card which got a nice buff in range.

>> No.1228338

>>1228296
Just tested Tenshi a bit, her 5B and 2B seem faster but less damaging (of course it could just be me being so used to netplay lag that makes it seem faster), I think the arc on her 2B is a bit different but I could be wrong. Her giant red laser spellcard is a lot bigger and easier to hit with.

>> No.1228340

>>1228296

I'm fiddling around with Iku atm. Some noticable changes.

- Default 214BC seems to travel faster if you're not holding down BC.
- j.8A and j.2C has been added. Haven't really tested the potential of these moves yet.
- Shining Rice Planting 214BC skillcard can now be done airborne.
- Some changes to her spellcards. Lightning Tango spellcard may have faster startup. 5 card spellcard bullets come out much faster now, and the speed of the 2 card "heat-seeking missle" has been increased as well.

I'll mess around with Iku more later.

>> No.1228361

Here, have some non-character specific changes. I'll get around to translating the rest later if no one else does.

- Patch to fix bugs, and system and character balance.

System
-Profile names will appear at the top when fighting now
-Pushback distance has been shortened
-Spirit gauge recovery is now slower when you have more orbs left and faster when you don't
-Fixed the spirit damage on some moves
-Fixed double KOs
-Fixed a bug where you could get the effects of cards without using them
-Fixed moves where fixed and reduced damages weren't normalized
-Reduced the effect of more defense as you have less life
-After obtaining 3 cards, it becomes increasing harder to collect more card gauge
-Increased the time allowed for inputting recovery directions and increased the time invicible afterwards

>> No.1228365

>>1228340
So, you like her better than Yukari?

>> No.1228367

1.03 is pretty good so far in my book. A lot of the higher tier characters got smashed down, the lowest were brought up some and the middle was barely touched it looks like.
Downside is it looks like it is going to be hard for everyone to get much damage through with most of the nerfs. Matches don't need to get longer...

>> No.1228379

>>1228365

Iku has been my SWR main since day 1.

I don't like Yukari for various reasons, mainly because she tends to rely too much on her superior bullets and her power special moves.

>> No.1228382

>Yuyuko's 6C now slowly goes after the enemy
They seem a tad bit slower, but they always had that homing capacity.

>2B seems slower, not sure.
It isn't.

Yuyuko
-5b has a faster startup, but the butterflies take longer to deploy, same with 214b/c.
-236c now spreads out more than 236b.
-I think damage was reduced on the butterfly rings.

Sakuya
-5c now goes higher after hitting the ground.
-6c slightly slowed down, knives now spread a tiny bit.
-214b/c fire less knives, but they're faster

>> No.1228384

>>1228379
And what do you think of Patchy now.
And Marisa?

>> No.1228388

Reisen's 3A is bugged: it will do the normal 3A and then the "charged" 3A. If the previous 3A hit, the charged one will miss.
Her 66A 236B/C is now easier to combo
Her 6A takes less time to charge
I think her 5AAAA does more damage now

>> No.1228393

youmu has two new moves:
f.2a and 3a. 3a also has a charged version.

generally youmu is still the same, her throw was just made so useless no one is going to use it anymore, and her general damage was toned down quite a bit.

>> No.1228395

>>1228384

I haven't tried or played against them yet.

>> No.1228397

WHAT THE FUCK happened to Remi's 236B/C? It doesn't even combo off AAA now and has huge startup.

>> No.1228401

>>1228395
You can play with them, too, they're not that different from Iku's state.

>> No.1228410

>>1228388

You only get the 3A bug if you hold down A, so if you wanted a charged 3A, you'd get the non-charged and then the charged, and yes I'll help confirm that the charged one will then miss.

Also her Level 1 Spellcard, Corolla Vision's damage was boosted, it does about 1700 now from about 1100-1400

>> No.1228411

Iku now has a 2c that fires a small electric ball that bounces off the ground, similar to her 214 attack, charged fires two.

Rice Planting can now be used in air.

>> No.1228413

>>1228401

Iku plays a LOT differently than Marisa and Patchy. She has more in common with Alice and Komachi than those magicians.

>> No.1228416

>>1228413
Why?

>> No.1228417

>>1228413
Play me.

>> No.1228418

More Reisen changes:
Her 623C and alt623C (Infrared and Ultraviolet Fields) now appear around the enemy. It is a small field and I think it doesn't move with the enemy.
Her Lunatic Red Eyes card is more damaging (4787 from 4566)

>> No.1228419

Huh.
Yukari's 66c seems to knock away far less, and doesn't make you spin. Might make it unchainable to Train without fear of retaliation.

>> No.1228460

Iku's 214 BC (the Electrostatic Missile) now bounce off the screen.
Her 22BC now knocks the enemy all the way back to the other side of the screen.

>> No.1228464
File: 71 KB, 648x516, 1220201387451.jpg [View same] [iqdb] [saucenao] [google]
1228464

What the shit.

>> No.1228473

>>1228464
Ultrafart!

>> No.1228481

>>1228464
You didn't see Marisa's Harvest spark yet?

>> No.1228482

>>1228481
The 9000 strike?

>> No.1228487

>>1228481
I did not.

>> No.1228500

Remi's corner 5AAAA 2A 2C cannot seem to be followed with a 623C any longer, as they hit 100% limit too quickly.

>> No.1228506

Komachi's charged 6C fires 4 projectiles.
263C fires ghosts higher up than B.

>> No.1228508

>>1228500

Make that 5AAAAA, I mean.

>> No.1228511

>>1228482
WHAT 9000

>> No.1228537

>>1228511
And you can use it as a charged combo.

>> No.1228554

>>1228482
8267, in fact

>> No.1228644
File: 72 KB, 643x478, 1220203564278.jpg [View same] [iqdb] [saucenao] [google]
1228644

New bug confirmed in 1.03:
Marisa farts a giant cloud of stars and blue flames as she hovers above the opponent's head. Sad part is this does almost twice the damage of the move you "bug out" to do this.

>> No.1228726

62.78.183.126:10800 EU

>> No.1228754

>>1228644
Love Sign "Master Fart"

>> No.1228756

>>1228644
but that was in for 1.02

>> No.1228791

Have some Reimu specifics.

Reimu
-Fixed the guard point for her forward air recovery
-Added effects to some of her attacks. Effective range is shorter
-6A: Held version has longer startup, but faster recovery
-2A: Made the returning hits have a larger area
-jA: Longer recovery. Fixed it so that you can now cancel halfway into something else
-j2A: Took out recoil. Groundslam will occur on counter hits
-5C: Longer startup
-2C: Latter half can also be cancelled now
-Fixed it so some of her attacks now add to the card gauge
-Demon Sealing Dimensional Rift: Power is lower, but will add more shots as it levels. Can now cancel into spells
-Risening Kick: Power up
-Sliding Risening Kick: Faster startup. Holding it adds more hits. Leveling up adds more hits if you hold it

>> No.1228835

>>1228791
Thanks a lot whoever is posting the changelog translations.

>> No.1228858

So the rumors that there would be new characters are false?

>> No.1228892

>>1228858
Aye.

Although, didn't China appear about a year after IaMP was released?

>> No.1228895

And some Marisa specifics.

Marisa
-3A: Held version has longer startup and quicker recovery
-j6A: Pushes back a shorter distance
-j8A: Added counter hit ability
-All ground B attacks: Longer recovery
-5C: Less startup for held version
-Fixed it so some of her attacks now add to the card gauge
-Miasma Sweep: Longer recovery
-Witch Ray Line: Can now cancel into a special move or higher on a blocked hit (latter half of recovery)
-Grand Star Dust: Doesn't home now. Distance is fixed based on button used. Changed to one hit.
-Meteonic Debris: Bullet speed up
-Busky Sweeper: Faster startup. Less attack properties at the beginning stages. Larger range as it levels up. Orbit changes depending on button used
-Radial Strike: Dash cancelling is now faster

>> No.1228957

And Sakuya.

Sakuya
-Fixed a bug where her recovery on low blocks was off
-Fixed a bug where she couldn't be counter hit during superjump startup
-Fixed a bug with using the weather card on the very frame of a hit would cause a problem
-5A: Faster startup
-3A: Now has a held version
-66A: Has less guardstun
-j6A: Less guardstun, stays out a shorter time
-j8A: Longer recovery
-All B shots: Cancel timing is sooner
-2C: Differect orbit. Faster and now turns into weather orbs
-Fixed it so some of her attacks now add to the card gauge
-Crossup Magic: Added counter hit ability

>> No.1228968

62.78.219.173:10800 EU players only

>> No.1228971

>>1228957
Are you updating the wiki with these? Would be awesome if you would update the changelog. Also I don't understand some of those Sakuya move names.

>> No.1229084

62.78.219.173:10800 EU players only, still hosting, why there is not EU players???

>> No.1229090

>>1228971
I personally am not, but last time I did this someone posted them up there for me anyway, so I'll leave that up to someone else again.
Alice's will come after I'm done eating.

>> No.1229103

>>1229090
Can you make a new thread for it? This one's going to dorp by then.

>> No.1229108

>>1229090
Thanks for translating this stuff.

>> No.1229118
File: 16 KB, 443x524, 1220211494374.png [View same] [iqdb] [saucenao] [google]
1229118

/r/ link to gaem and patch.

>> No.1229119

>>1229084
GGs, sorry but I had to go now

>> No.1229122

75.179.144.74:10800 East Coast

>> No.1229123

62.78.219.173:10800 EU players only, rehosting. And thx who ever it was

>> No.1229162

69.235.10.140
Southern California
Power Level < 9001

It's been a long time, /jp/

>> No.1229165

>>1229162
Port: 07500

>> No.1229198

>>-Eternal Meek: Attack power down

Aww, that's one of my favorites. It WAS very strong for a 2-card spell.

>> No.1229204

YOURE SO GOOD STATSUKI

>> No.1229231

Hai there.
24.44.54.241:10800
East Coastfag.
I'm up.

>> No.1229236

>>1229204
>STATSUKI

;_;

gg, whoever this NekoMiko person is.

>> No.1229241

Alice stuff.

Alice
-Added reel to close ranged hits
-6A: Longer range
-j6A: Longer range
-j8A: Longer start up. Cannot be dash cancelled
-Added reel on second hit of dial-a-combo
-Third hit of dial-a-combo moves forward, longer range
-jB: Fixed a bug where she would continue to shoot after reaching the ground
-5C: Less recovery on held version
-jC: Less recovery on held version. Can cancel earlier
-Volatile Puppet: Can dash cancel. No longer any invincible frames. Can use in the air after leveling it up
-Creamation Marionette: Throws less. Will now explode on contact upon falling
-Doll Controlled Arrangement: Can use in the air. Can jump cancel sooner. Longer recovery

>> No.1229246

I demand changelogs of Komachi.

>> No.1229253

>>1229231
Oops, forgot to port forward. Now I am up.

>> No.1229359

>>1229162
Rehostan... Port: 07500

>> No.1229370

>>1229246
Komachi
-Fixed it so some of her attacks now add to the card gauge
-Fixed an abnormality and with guard crush move
-6A: Attack power up. Normal version reach is shorter. Can cancel into anything above a B bullet. Held version startup is faster, gaurdstun is shorter. Less recovery on held version. Opponent floats longer
-3A: Held version added. Less recovery time
-2A: Reel added
-jA: Faster startup
-j6A: Now hits near her
-j8A: Added
-Dial-a 2nd hit: Larger hit range. Less recovery
-Dial-a 3rd hit: Larger hit range
-Dial-a final hit: Floats for less time on hit. Less recovery. Attack level down
-5B: Larger hit range. Hits a little lower. Shortened charge time on held version
-j2B: Less recovery

>> No.1229371

>>1229370
Field too long.

-Fresh Wandering Spirit: At higher levels, will add ghosts. Range is larger
-Spirit of Passed Life: At higher levels, will have larger range. Can cancel out more bullets
-Unrest of Earthbound Souls: Button used will determine spread. Level ups will increase ghosts. Ghosts will disappear after a fixed amount of time. Ability to cancel out bullets has been decreased. Grazing will remove ghosts
-Breath of Dying: Range increases with levels. C version will move you forward. Fixed a problem where she could guard on the last frame. Less guardstun
-Scythe of the Grim Reaper: Can use in the air. Higher levels increase the hits. Faster startup time
-De-Soul Ceremony: At higher levels will place ghosts at the point from which you teleported
-No-Distance Street: Level up increases effective time. Can only place one on the field at a time. Can now spell cancel
-Welcoming Trial: Guard crush added. While holding, if you press the other shot button, it will cancel the move. Can spell cancel while holding. Hits inside the scythe's blade. Timing for spell cancelling on hit is earlier
-Bondage Soul's Loneliness: Can now spell cancel
-Flow of the River: Hit vector has changed. Can hit opponents in the air easier
-Double Pass Fog: More ghosts. Does spirit damage
-Short Life Expectancy: Cost up. Quicker startup. No invincibility

>> No.1229384

>>1229370
>>1229371
Thank you very much.

>> No.1229404

Reisen changelog?

>> No.1229443

81.84.65.242:10800 EU

>> No.1229549

>>1229404
I suppose I could do that next.
Here's Patchouli's, anyway.

Patchouli
-Fixed it so some of her attacks now add to the card gauge
-Can now be counter hit out of superjump startup
-6A: Less recovery. Held version lasts longer
-3A: Longer range
-2A: Added ability to counter
-j8A: Added
-Added hitstop to the second hit of dial-a-combo, guardstun down
-B bullets: Pressing 6 on the ground or 2 in the air will change the direction of the bullets. Added in a new bullet, 4B
-66B: Added spirit damage
-C: Homing ability up
-j2C: Fixed a bug where the counter hit lasted too long
-Summer Red: At higher levels, will gain attack and leave behind trails
-Summer Flame: Attack power up. Direction is based on button used
-Winter Element: Attack power down. At higher levels, increases the number of waterspouts
-Condensed Bubble: At higher levels, will split off into smaller bubbles upon naturally popping
-Spring Wind: Now acts just like it did in IaMP
-Flash of Spring: Can cancel by pressing the opposite shot button while charging. At higher levels, will explode upon being cancelled by other bullets
-Autumn Edge: At higher levels, whenever one blade hits the enemy, the others will curve towards them
-Autumn Blade: Fixed a bug with guarding this
-Dew Spear: Chaged how it looks
-Emerald City: No longer invincible while using. Lowered spirit damage. Hits next to her as well. Has larger range with level ups. Fixed a bug with getting hit in the latter half of recovery. Can now spell cancel throughout the entire recovery period
-Noachian Deluge: Can be used in the air. Lowered spirit damage
-Silent Serene: Lasers revolve faster. Will now hit at startup
-Jellyfish Princess: Takes more hits
-Philosopher's Stone: Startup recovery down. Card lasts longer

>> No.1229627
File: 49 KB, 1024x768, CHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEN FUCK YEAH!.png [View same] [iqdb] [saucenao] [google]
1229627

bump

>> No.1229642

>>1229443
ggs

>> No.1229729

>>1229686

>> No.1230670

bump

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