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2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


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11862632 No.11862632[DELETED]  [Reply] [Original]

Visual Novel translation status


12Riven- 37.5/72 scripts translated, 3/75 scripts edited
Ace Attorney Investigations 2 - translation: 100%, editing 75%, case 1 and 2 released
Air (Project 1)- Released 2nd Beta patch and 70% edited
Air (Project 2) - Fully translated
Amaenbo - Being translated
Amagami - 1st day patch Released for PS2/PSP, "423/1966 original edition scenario scripts translated (~21.5%)"
Anniversary no Kuni no Alice - 49% translated, 27% edited
Aoiro Rinne - "Translation progress: roughly 53% (588 KB of 1.12 MB)"
Ayakashibito - Fully translated, less than 1000 lines left to edit
>Cannonball - 29435/36902 (79.77%) lines translated
Chichi Miko - Fully translated, 15% edited
Chichi Miko Plus 1 - Fully translated and edited
Cocoro Function - 2879/55219 (5.21%) lines translated
>Comyu - 35266/51433 (68.57%) lines translated, common/Benio route partial patch out, Hisoka route fully translated
Danganronpa 2 - 16.1% translated
>Fate/Hollow Ataraxia- 100% translated, script 74.6% validated, third partial patch out
Flyable Heart- 14.61% translated in new translation project
Fortune Arterial- Prologue completly translated, patches for Shiro, Kiriha and Kanade routes released. Erika route 65% done. Haruna route 80% done.
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Hatsuyuki Sakura - 10.81% translated
Higanbana 2 - Delayed until sometime "this winter"
I/O - Fully translated and edited, redoing completed QC because of a change in characters per line

>> No.11862633

>Kichikuou Rance - 32.0% translated
Killer Queen: 46/72 scripts translated and 18/72 scripts edited, plans also include translating Secret Game and Rebellion
Koichoco- 310/397 files translated, 181/397 files edited, Common/Chisato/Satsuki routes fully translated
>Koiken Otome - 76.01% translated, 32.90% edited
Kourin no Machi - 18361/36959 (49.6%) lines translated
Kud Wafter - 10801/33132 (32.6%) lines translated
Kurukuru Fanatic - 65% translated
Little Busters - Original released, work ongoing with EX./ME content, now a joint project with Doki. Sasami/Kanata routes fully translated
Majikoi A- Sayaka patch released, Benkei 65% translated, Koyuki 20% translated
Majikoi S- Monshiro, Margit, Kokoro, and Tsubame routes patch out, Momoyo 44% translated, 44% edited
Mahoutsukai no Yoru - Fully translated, in TLC
Muv-Luv Altered Fable - 65% partial patch released
Muv-Luv TDA00 - 33% partial patch released
>Oreimo PSP - 263/299 scripts translated, 181/299 through TLC+Editing, 137/299 scripts finalized, Kirino + Ayase partial patch released
Oreimo Tsuzuku - Youtube based project, Kirino part 26, Ayase part 23
PersonA - 36% translated
Princess Maker 5- ~90%, translation progress stalled while putting together a beta patch
Pure Pure- Fully translated, 77.26% edited, 64.60% ready for testing
>Rance 4.1 - Released
Rose Guns Days 3 - 5% translated
Sayonara wo Oshiete - 3341/14309 (23.3%) lines translated

>> No.11862636

>Seitenkan - 39.3% translated, partial patch released
Sono Hanabira ni Kuchizuke wo 9- Fully translated and edited
Sono Hanabira ni Kuchizuke wo 10- 16/18 scripts translated
SubaHibi - Down the Rabbit Hole I patch released, 42902/53562 (80.1%) lines translated and 40597/53562 (75.8%) lines edited
Sukisho! - First Limit - 53% translated
Supreme Candy - ~11936/43261 (~27.6%) lines translated
Tenshin Ranman - Prologue patch released, 1829.2/4560 (40.1%) translated
To Heart2- 67% translated- "The final product is still years away unless I get more help. ", new alpha patch released
>Walkure Romanze - 3021/8037 lines of the prologue translated
>White Album 2 - Overall: 10234/70253 (14.56%) lines translated, Introductory Chapter: 10234/10769 (95.03%) lines translated
Yoakemae Yori Ruriiro Na - 100% translated, 54% edited, partial patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 41.53%, Kazuha 100%, Akira 66.14% Motoka 24.82%, Common and Kazuha fully edited
Your Diary- Prologue patch released, common route fully translated, 11/19 scripts translated for Yua's route, 1/10 scrpts translated of Kanade's route

>> No.11862639

Have you done you reps yet, /jaypee/?

>> No.11862641

Official work

MangaGamer
Boob Wars 2 - February 21st release
Chou Dengeki Stryker - In scripting
D2B vs Deardrops - In scripting
Really? Really! - Scripting complete, in UI and CG editing, Demo version complete
Milles - Fully translated and edited
>Imouto Paradise - Fully translated and edited, through scripting
Princess Evangile - 89% translated, 81% edited
Cartagra - Initial TL going through revision, 6 H-scenes remain to be revised
Kara no Shoujo 2 - picked up
Armored Warrior Iris - Fully translated and edited
Space Pirate Sara - 47% translated, 42% edited
>Free Friends - 86% translated, 67% edited
Free Friends 2 - Picked up
>Da Capo 3 - Prologue 53% translated, 5.1% translated overall
>Higurashi (retranslation) - 76% of Onikakushi TL, 29% edited


JAST
>Steins;Gate - 3/31 release
Hanachirasu - 99% complete
Django - Couple more months of translation
Sumaga- Fully translated, in editing
Seinarukana- Being translated by Aroduc
Starless - In translation
Trample on Schatten- In translation
Romanesque - In translation
Shiny Days - Sekai project to do the TL
Osadai fandisc - Fully translated, 94.48% edited
Raidy III - TL finished, in insertion
Sweet Home - In translation
Sumeragi Ryoko - Picked up

Other
Danganronpa - NISA in early 2014
Moenovel is working on another title
Liar Soft would like to bring Steampunk titles over
---
>Stuff like this has been either added or updated since the last thread
A tracker for these threads put together by Tinfoil: http://vntls.org/

>> No.11862735

Dead scene

Dead medium

Dead /jp/

>> No.11862737

10 fan translation updates
5 of them machine translations

Another great week.

>> No.11862750

>>11862737
who cares, translation is dumb anyway

>> No.11862787

http://jastusa.com/blog/2011/12/28/nitroplus-update-saya-no-uta-and-hanachirasu/

>December 28th, 2011

>Some news from our meeting with Nitroplus earlier this month. First, things are proceeding smoothly with Saya no Uta, Hanachirasu, and Sumaga. We expect to have all of these games out before AX.

>> No.11862794

>>11862632
>Fate/Hollow Ataraxia- 100% translated, script 74.6% validated, third partial patch out
Holy shit, it better actually be 100% this time.

>> No.11862823

>>11862794
It hasn't the last two times it reached 100%.

>> No.11862844

>>11862639
Why would I use such an inefficient way of learning?

>> No.11862857

Best thread of the week is finally here.

>> No.11863023
File: 116 KB, 500x706, u mad.jpg [View same] [iqdb] [saucenao] [google]
11863023

Let's discuss Totono.

>> No.11863097
File: 112 KB, 640x480, おはよう.jpg [View same] [iqdb] [saucenao] [google]
11863097

>>11863023
No let's talk about a better game like 「......」

>> No.11863115

I kind of want to read Da Capo 3, is that a bad thing?

>> No.11863187

Would someone please work on PM5

>> No.11863196

>>11863187
No.

>> No.11863201

>>11863187
I'll work on playing it, is this acceptable?

>> No.11863276
File: 352 KB, 1000x1000, 1355891650904.png [View same] [iqdb] [saucenao] [google]
11863276

>>11863187
>Fate/Hollow Ataraxia- 100% translated, script 74.6% validated, third partial patch out

>> No.11863282

>>11863276
What the fuck, didn't mean to quote.

>> No.11863291

>>11863276
lol look how sweaty he is he must have been working hard or suffering from post traumatic stress disorder

>> No.11863517
File: 81 KB, 512x759, 123.jpg [View same] [iqdb] [saucenao] [google]
11863517

Ded thread, ded scene, weekly reminder.

>> No.11863636

What's going on with vntls? It's been 2 weeks since it updated.

>> No.11863643

>>11863276
Yeah, I'm still waiting for Ashton Kutcher to pop out and tell us we all got punked.

Either that or it'll take another year to verify that last 30%

>> No.11863671

>>11863023
it's garbage, don't waste your time. Only like 3 good scenes in a whole vn, and the irony is - the best one is translated and on youtube
http://www.youtube.com/watch?v=bgcLVOm-cYY
watch it, give it 10/10 and think that the whole vn is as good as this moment, cause it's actually really bland and boring.

>> No.11863681

Why do these English translations move like only 2 lines forward per week? Specifically F/HA. If it stopped completely that'd be a different story, but no, every month it inches forward 0.1% for like the last 6 years?

Look at WA2 IC, the Chinese patch is out just a bit over a month after the original release, and Daitoshokan too, complete patch out in just 2 months.

Is this trolling? Note that I'm personally not particularly interested in F/HA. I'm just wondering how this is even possible.

>> No.11863703
File: 66 KB, 480x360, 1.jpg [View same] [iqdb] [saucenao] [google]
11863703

>>11863097

>> No.11863706

>>11863681
Most Chinese patches are terrible machine jobs

>> No.11863739

>>11862787

I thought JAST USA's Saya no Uta was already released?

>> No.11863764

>>11863739
1/3 of the way there and it's only taken two years longer than anticipated.

>> No.11863765

>>11863739
Yes, it was eventually released, I never said it wasn't. The other 2 have already missed their expected deadline by like 2 years.

>> No.11863796

>>11862737
your mom was machine translated

>> No.11863799

>>11862737
>5 of them machine translations
Seriously? Which ones?

>> No.11863815

>>11863799
He's full of shit. Koiken Otome is the only one we know is being machine translated.

>> No.11863830

>>11863815
WA2, Walkure Romanze.
F/HA is most likely a mix of different styles so it's the equivalent of a machine translation.

>> No.11863864

>>11863815
No, it's not. You are just envious of their speed. You haven't even seen their translation (not these pre-edited sreenshoots) yet you bitch all your way. One guy there was translating h-scenes with using machine translation AS A DICTIONARY. Do you know what a dictionary is dear bitching anon? What is more, they kicked this guy out, and will redo his shit. But you still bitch in every vntl thread about koiken being a MT

>> No.11863869

>>11863864
Is your post a machine translation?

>> No.11863883

>>11863830
Wasn't Yosuga no Sora being translated from a chinese translation too? That counts for even worse machine TL.

>> No.11863912

>>11862787
how many years has it been since they first announced them?

>>11863706
I thought j>c machine translation is supposed to be not so horrible

>> No.11863970

>>11863912
If Atlast can get 10% of the translation right, JBeijing with a good dictionary can easily do 70%.

>> No.11863972

>>11863517
Yeah Insem, we know you're still trying to be relevant even though nobody cares anymore

>> No.11864011

>>11863864
Didn't they say they're using machine translator?

>> No.11864021

>>11864011
No, only one guy said. But if they could actually tolerate the guy at the point of letting him do only the most irrelevant scenes, you can see how low their standards are. They just kicked the guy because someone told Tinfoil to put Koiken Otome as machine TL in the VNTS website. It was later removed because the guy got kicked out.

>> No.11864115

>>11863970
Why? Isn't chinese grammar completely different from Japanese one?

>> No.11864224

>>11864021
"Know that we are taking many steps to ensure minimal degradation in quality due to subpar translation work done by Joshyan. We have had two translators, myself included, do a TLC pass over his work in the prologue. That is two translation checks plus editor and quality checks to come. We plan on doing this for his other contributions as well."

Everything done by that Joshyan dude will be double checked.
And just marking the whole translation project as MT is stupid - ppl haven't even seen the prologue patch. Wait for it al least before judging the translation quality.

>> No.11864229

>>11864224
For most of the people here "willing to work alongside a machine TLer" is already a huge black mark, you're basically trying to unpoison a well at this point.

>Wait for it at least before judging the translation quality.
We'll get there when we get there.

>> No.11864272

>>11864229
Not just willingness, but that they didn't even notice it until people pointed it out.

And this checking doesn't matter because their TLCs (and what fucking real VN translation even has TLCs?) are also open machine translation users.

The little shits keep crying about "Wait and see the quality" but everything that's been posted has been endemically filled with errors.

>> No.11864310

>>11864272
Don't forget when one of them posted "I'm a TLC, how does this look?" and posted an excerpt full of gross translation errors.

All of them looked at it and said it looks good, and every single translator who joined would have seen that yet none of them raised a single question of the accuracy or quality of it. It wasn't until someone brought it up here that they disavowed it as part of their project and declared that all REAL work was still secret.

>> No.11864389

>>11864272
You get what you paid for.
Translate it yourself if you want better quality. Problem?

>> No.11864553

I trust machines more than I trust an actual translation by a person. Machines don't lie and they don't have feelings. They are the ideal way to translate things.

You need to put faith in the machines.

>> No.11864627

>>11863830
I don't think WA2 is machine garbage.

>> No.11864694

>>11864627
http://www.baka-tsuki.org/project/index.php?title=White_Album_2/Script/1012

Enjoy.

>> No.11864746

>>11864694
>「何言ってるの!
風邪を馬鹿にしちゃ駄目だよ。\k\n
>”What are you saying?! You must not take lightly of cold. \k\n

>そんな俺の惨状は、あまりに都合のいいことに、雪菜の誕生日パーティをすっぽかした理由に
ぴったり収まってしまった。
>Even in this disastrous scene, it still act according to my convenience, making it a valid reason not coming to Setsuna’s birthday party.

A++ translation

>> No.11864772

>>11864746
Why would anyone want to translate WA2?
The story is crap and characters are some of the shittiest human beings. The highlight is the writing itself which is definitely going to be lost in a fan translation. So, what is the point?

>> No.11864775

>>11864772
Nobody's translating it, so who cares?

>> No.11864778

I see the Fuwanovel defender returned.

>> No.11864787

what's the problem with Fuwanovel?

>> No.11864791

>>11864746
Someone please tell Tinfoil that WA2 is clearly being machine translated / translated badly.

>> No.11864798

>>11864787
Ran by a shitty attention whore.

>> No.11864802

>>11864787
It's the new Hongfire, only catering even more heavily to South Americans with Atlas and encouraging them to start translation projects.

>> No.11864814

>>11864798
What's the problem with aaeru?

>>11864802
So the problem is elitism?

>> No.11864821
File: 4 KB, 100x100, RIP Aaeru.jpg [View same] [iqdb] [saucenao] [google]
11864821

Speaking of Aaeru, is she dead? She doesn't seem to have been on the internet for half a year now.

>> No.11864829

yep she ded

>> No.11864828

>>11864814
The problem is translations by people who don't know the language they're translating from (nor, in some cases, the language they're translating to, from the looks of it).

And Aaeru is a massive cunt for any of a variety of reasons.

>> No.11864831

>>11864829
Good riddance. But somehow I doubt she's gone for good. She's like a cockroach.

>> No.11864835

>>11864814
>elitism
If believing that needing to understand Japanese and being able to write in English are the minimum two prerequisites to translate from Japanese to English and encouraging those who do not to first learn to do so is elitism, then sure.

>> No.11864837

>>11864831
iirc the last time she was around was before the whole site went down for some reason. after that no signs of her showing up anywhere

>> No.11864846

>>11864837
She got assimilated by the Cudder collective!

>> No.11864849

What was the Japanese site that had popularity rankings for VN? I think YU-NO was number 1 followed by ML: Alternative.

>> No.11864858

If you need further evidence of how fucked up Koiken Otome's translation is, just look at their detailed progress.

The common route is almost completely untranslated. They just had random people begin translating character routes. People who hadn't played the game and joined the project because it'd be fun, jumping into the end of the game.

>> No.11864866

>>11864858
it's pretty bad that randoms are just jumping without any knowledge about it and translating it but what's even worse is that the lead/translator is actually approving it because lol the sooner the better

>> No.11864885

Machine translations are tinny and veiled.

>> No.11865029

>>11864849
Are you talking about Erogamescape? It sounds like you're talking about ratings, not popularity; both are rated very highly on EGS, but I doubt YU-NO has that many votes.

>> No.11865113

What was last years best moege? My vote goes to Hapymaher.

>> No.11865118

>>11865113
You only played one moege?

>> No.11865122
File: 356 KB, 1281x721, capture_015_02022014_002456.jpg [View same] [iqdb] [saucenao] [google]
11865122

>>11865113

>> No.11865126

>>11865113
That wasn't even a moege, and no one is translating it, so I'm not sure why you're bringing it up.

Regardless, my vote would go to either Daitoshokan or Amairo Islenauts.

>> No.11865148

>>11865113
Kiminago.
Its translation is also awesome, it has translation for both american english and british english!

>> No.11865198

>>11864858
You know the core problem about this? No one gives a single shit about Koiken Otome, and it's hard to call it anything more than "half-decent".

>> No.11865217

>>11864627
I could do a better job, but I won't because I do know I don't know Japanese thus I won't try translating a novel using google.

Did someone try seitekan?
Is it really machine translated?

>> No.11865222

>>11865198
That's actually a good thing. Better for the Fuwanovel retards to ruin something mediocre than something good.

>> No.11865371

>>11863636
ded scene

>> No.11865378

Let's get off topic. Mangagamer rules

>> No.11865380

>>11865378
Rules what?

>> No.11865390

>>11865380
Bottom of the barrel nukige.

>> No.11865477

>>11865390
is the lilith game selling?

>> No.11865488

>>11865477
Not at all.

https://twitter.com/The_Doddler/status/426953602700034048

>> No.11865532

I've been wondering for awhile, but do mangagamer's "testers" actually get paid? I heard back in 2010 all you got was a free copy of the game and the satisfaction of knowing you worked for free, but now that they've got their testers writing entries on their blog and running around to cons and such I'm curious if that changed.

>> No.11865544

>>11865477
That valkyrie vn is the very best of the weel! Maybe vn sells horrible in general though

>> No.11865556

>>11865544
>Maybe vn sells horrible in general though
no shit m8

>> No.11865570

>>11864814
Oh boy here we go.

>> No.11865573

>>11865570
5 hours ago

>> No.11865575

>>11865573
Please no bullying. I'm sorry I don't spend all day on /jp/ nerd!

>> No.11865600

>>11865575
So you are capable of telling time.

>> No.11865620

>>11865600
Maybe he isn't, and is really spending all his time on /jp/ but doesn't realize it.

>> No.11865698

>>11865620
Maybe that poster is you, and you don't realize even that. Maybe you've been talking to yourself this whole time! In fact, you might be VNTS himself!

>> No.11865706
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11865706

>>11865698

>> No.11865893 [DELETED] 

hello where is the fun posting

>> No.11865896 [DELETED] 

>>11865893
right here baby *whips out zips*

>> No.11865963

>>11865488
>>11865477
It was pretty hot but fuck paying for it.

>> No.11865981

>>11865122
Where's that from? I haven't been keeping up with many releases lately.

>> No.11866004

>>11865981
Some random doujin game.

>> No.11866145

>>11864772
>story is crap

It revolves around a love triangle. What the hell were you expecting, some intricate scenario involving time travel?

>characters are some of the shittiest human beings

You either love that sort of thing or you don't and WA2 is definitely for people in the former category. The appeal lies in seeing just how much they'll fuck up the next time and if you can't bring yourself to care for the characters then why even bother read it in the first place?

>The highlight is the writing itself which is definitely going to be lost in a fan translation

Here, I'll agree with you. But that goes for nearly everything really.

>> No.11866160

>>11866145
This post brought to you by the Society of Empty Platitudes.

>> No.11866180 [DELETED] 
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11866180

Ran is just a fox.

>> No.11866726

>>11865217
Seitenkan is not machine translated, but the patch is really complicated because I can't into computer. Sorry.

>> No.11866973

What is actually the deal with the VNTLS website? Is it possible that this thread is a fake?

>> No.11866976

>>11866973
the whole translation scene is fake

>> No.11867012

>>11866726
What.

>> No.11867258
File: 43 KB, 1280x720, VRah9lD.jpg [View same] [iqdb] [saucenao] [google]
11867258

How is this Hisoka character in Comyu? With a name like Hisoka, she has a lot to live up to.

>> No.11867297

>>11866973
Don't they simply take the info from this thread, and are completely unaffiliated with OP?

>> No.11867299

>>11864814
Apart from being a general asshole, and that drama with some translation?

>> No.11867405

>>11867297
I dunno, VNTS is almost the same thing as VNTLS. Sounds like the same person to me.

>> No.11868458

http://tlwiki.org/index.php?title=Grisaia_no_Meikyuu

ish habbeding

>> No.11868483

>>11868458
Glad to see koestl is doing it. I was worried for a moment that it may be someone random picking it up on a whim.
Reading Kajitsu right now, so looking forward to it.

>> No.11868521

>>11868458
>>11868483
still haven't read the first one, the blue haired chick looks hot though. is the milf blond fuckable in the second or the third? does she ever have a route?

>> No.11868523

>>11868521
milf autist please.

>> No.11868532

Was Supreme Candy dropped?

>> No.11868550 [SPOILER] 
File: 795 KB, 1280x720, image00401.png [View same] [iqdb] [saucenao] [google]
11868550

>>11868521
every girl in Grisaia has at least 1 h-scene
including Yuuji's mom

>> No.11868554

>>11868550
nice. but is the plot better than the first? does the third actually finish the whole plot line?

>> No.11868647

In other news, MoeNovel is buying likes on facebook. i'm guessing they prolly want their e-peen to be bigger

>> No.11868651

>>11868647
Thanks for the news from 9 months ago.

>> No.11868653

>>11868550
Even Chizuru? I feel kinda bad for her

>> No.11868666

>>11868647
Honestly, it would be nice if MoeNovel eventually wises up and takes steps toward improving like MG did. Though right now I'm not really expecting them to last.

>> No.11868758
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11868758

>>11868532
Translator here. I haven't dropped it. I've just been kept busy for the last few weeks by my classes, other eroge, and just being a lazy piece of shit in general.

>> No.11869084

>>11868758
What a nice guy. I'm looking forward to it.

>> No.11869819

>>11868758
What's it like?

>> No.11869878

guys how do i become a translator?

>> No.11869886

>>11869878
Just say you're translating something and post some bullshit progress and random screenshots. You'll need a twitter so you can blog about the latest anime you're watching instead of translating things and a tripcode here so you can mingle with the masses. Then after a couple years of doing this or when people seem to be losing interest, announce that you are dropping the project.

>> No.11869925

>>11869878
If you want to troll do like >>11869886 said.
If you want to increase your epenis translate something short quickly and become the new ixrec/koestl. /jp/ will still shit on your translation though.

>> No.11869929

>>11869925
That's because his translation will be shit.

>> No.11870183
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11870183

What's the deal with ero-scenes anyway? Most of the time it feels out of place or tacked on, as if the author had been scrambling for some flimsy excuse to increase the marketability of his work. The amount of money invested in those scenes via CGs and voice-acting couldn't possibly be spent towards improving the other 90% of the game, right?

On that matter, what's your favourite ero-scene, be it due to outright hilarity or fapworthiness?

>> No.11870251

>>11870183
>as if the author had been scrambling for some flimsy excuse to increase the marketability of his work
Ding ding ding, we have a winner.

In most non-nukige, the H-scenes are there solely because fans won't buy the games unless they have them. You'll notice that as companies grow more successful, they often try to ditch the H-scenes; in some cases, such as Key's, it's successful and they go on without porn, in other cases, such as Minori's, it's a failure and they're strapped for cash for a while, disincentivizing them (and all companies paying attention) from trying such a stunt again.

The market for eroge is small, and developers don't have much income. That's why they have to stick to how things are done, because trying something unusual can lead to the game failing, and even a single failed game can spell disaster for most companies.

>> No.11870270

>>11870251
Yeah i've been playing fate stay night for some days and the first h-scene was so out of place. but hey, who wouldn't enjoy fucking king arthur?

>> No.11870311

>>11868653
She has many, spread over 2 games.

>> No.11870355

>>11870251
Ah, thanks, that makes sense. I wasn't idealistic enough to suspect a non-pecuniary reason in the first place, although my viewpoint was more of a "desperately include as many selling points as possible" variety, and the perspective of "creating what is almost certain to sell" is appreciated.

As you've brought up Key as a dev who more or less broke free from the desperate need to make money, I wonder where the VN medium could end up without monetary constraints. You wouldn't happen to know some VNs created as art rather than marketable "monthly nukige"?

Although I guess this is more or less what a "good VN" is all about, so I cautiously expect to recognise most of the names.

>> No.11870371

>>11870355
Anything with a low production value, no porn and significant renown should fit your bill. Umineko and Higurashi for example.

>> No.11870434

>>11870355
>You wouldn't happen to know some VNs created as art rather than marketable "monthly nukige"?
Considering the amount of effort that goes into creating VNs, and, more importantly, the fact that they're always made by a team and not an individual, as far as I'm aware VNs are always products created to appeal to a certain audience. This also goes for doujin VNs like Higurashi and Umineko; they clearly mimic certain elements so as to appeal to an audience interested in those elements. I don't think I've ever seen anything similar to 'art games' in the Western indie scene, abandoning most conventions to be considered 'art', but I'm not too familiar with obscure doujin games. Maybe the VN General thread can name something close to it.

Beyond that, it's hard to differentiate between creators doing it 'for the art' versus doing it to appeal to an audience. You'll find that even many nukige developers are passionate about what they do. (This goes for game development in general - even studios creating bad/uninspired games often have passionate people working there. There's just always the trade-off between a certain income and doing what you want to do, and for most people, the 'doing what you want' just isn't an option.) Even if there's no money involved, you at least want people to play what you've made, and that's difficult when you're not delivering something similar to what they're used to.

>> No.11870499
File: 157 KB, 450x450, flowers_lily.jpg [View same] [iqdb] [saucenao] [google]
11870499

>>11870434
This, basically. I would point to Liar-soft as a company whose games consistently have an emphasis on story over the other elements of the games, and they've said as much in interviews and panels, but even they have a bottom line to worry about and their games need ero to sell just as much as anyone else's. Although we'll see what happens once the console port of Sona-Nyl is released.

>> No.11870610
File: 159 KB, 800x600, capture_019_11012014_064112.jpg [View same] [iqdb] [saucenao] [google]
11870610

>>11870499
Sakurai seems to be getting more attention, so I wouldn't be surprised if the sona-nyl rerelease does well. I'm not sure how much that will really affect the kinds of things liar/rail soft releases in the future aside from maybe opening the possibility of more console ports. I'd be happy if they just release the things they normally would in the past, but I'm not very optimistic. I would like Sakurai to stop writing fate shit and do more non-steampunk games for them though.

>> No.11871097

>>11863681
>Specifically F/HA.
Because people who actually know how to translate, haven't worked on it.
And those who did, quit after a day or two.

>> No.11871217

>>11870251
>developers don't have much income
Why do they keep making them if this medium doesn't sell well?

>> No.11871224

>>11871217
That's not at all unique to the galge/eroge industry.
Each project is a huge risk, a gamble.
But even if half of them fails, they hope that a third or so off them will be able to compensate for their losses.

If that doesn't happen, then they are screwed.

>> No.11871231

>>11871217
Reasons vary, but mainly it's because the creators themselves are otaku. They make eroge because they love eroge, and if they can make a living doing it all the better.

There's also the issue of most eroge writers not being good enough to succeed in any other medium.

>> No.11871241
File: 59 KB, 620x385, 10775-620x-light novel main.jpg [View same] [iqdb] [saucenao] [google]
11871241

>>11871231
They could probably succeed in pulp if they have to.

>> No.11871247

>>11871231
Where does this idea come from? The barrier to entry for books was lower than anything else before the internet and it's even lower now that you don't have to worry about a publisher rejecting you. Eroge hardly sell well or even consistently, so I can't see how anyone could call most eroge writers successful anyway.

>> No.11871269
File: 33 KB, 256x363, 1391552553709.jpg [View same] [iqdb] [saucenao] [google]
11871269

>>11871217
It's a combination of >>11871231 and the fact that they sell well enough to keep paying the creators' salaries. You're not gonna get rich making eroge, but if you can get a job that way and it pays the bills, why not? (Also, for every product goes that low demand doesn't mean it won't be made, but rather that less money is invested in creating it. If you're wondering why companies don't just lower the budgets on their games, watch how much fans complain when a game is low-res or has no voice acting; higher budgets raise consumer expectations which raises budgets.)

>>11871224
>Each project is a huge risk, a gamble.
>But even if half of them fails, they hope that a third or so off them will be able to compensate for their losses.
Incorrect. This is what happens when you get to larger companies; for example, most mid-sized game developers and publishers.

This doesn't go for smaller game development companies (including most eroge companies - even the big names have less than 30 people with some exceptions for the really big names (Nitro+ for example has 39)). While a mid-sized developer has some company budget that allows them to continue even after failure, smaller companies generally only have the budget to create one more game (plus some more cash that's not enough to create a full game), or two if they're doing really well. They have enough extra cash that if the game sells only 60% of what they expected they can still continue, but if it really bombs (say, they get only 30% of expected sales) they either go belly-up or have to do something really unexpected to recover from that (Overdrive for example seems to have recovered through the Green Green project which was crowdfunded; they were in deep shit after Bokuten failed).

When you have enough funds to fall back on to have 2/3 of your games fail, you can take some risks. But eroge developers don't even have that kind of luxury, every game needs to sell well enough for them to even continue existing.

>> No.11871274

>>11871247
Remember, the selling price of an eroge is more than an order of magnitude higher than a copy of a light novel. The development costs are higher as well, of course, but you only need to sell a few thousand copies to break even in eroge. But it's true you're not going to get rich in either medium unless you're both talented and really, really lucky.

>> No.11871293
File: 283 KB, 1280x1000, kittosumiwataru11.jpg [View same] [iqdb] [saucenao] [google]
11871293

>>11870355
>You wouldn't happen to know some VNs created as art rather than marketable "monthly nukige"?

>> No.11871321
File: 70 KB, 500x600, 1391554388995.jpg [View same] [iqdb] [saucenao] [google]
11871321

>>11870183
>favorite eroscene
Nanase's in ONE was pretty silly. And slightly hot despite the iffy art.

>> No.11871342

>>11871269
That must be why I often run into companies which have titles from late 90's/early 00's and then suddenly stop at '07 or '08.

>> No.11871388

I'm not talking about the game by M-trix/Overdrive

http://vndb.org/v8767

https://itunes.apple.com/us/app/kira*kira/id357222259?mt=8

When I tried to buy it on my iphone, I got a message saying the game is no longer available. When I tried via iTunes, I got a message saying it was TEMPORAILY not available.

After exchanging a few e-mails with iTunes support they finally told me to ask the developers, which I did. Twice.

Neither my message in English nor the one in Japanese got any response.

Finally I got someone at ITunes to check on the status and now it's marked as "not available in the US" anymore, even though it was for years :P.

What happened? is there still a way to get this game?

Anyone have the IPA? I can find the OTHER Kira*Kira (by Mtrix) but not this one... KiraKira:re for "i", English.

>> No.11871390
File: 28 KB, 256x256, KiraKira re for i.jpg [View same] [iqdb] [saucenao] [google]
11871390

This game

>> No.11871425

>>11871269
Oh, that pic. I do remember it was high budget and it bombed, right?
Do you know eroge's sale number to break even?
A sort of manabi line.
I think alternative was considered a huge success and it sold about 60k copies, what about the average titles?

>> No.11871436

i wonder if Mangagamer gonna do some early access shit with Higurashi once the first chapter's re-translation is done.

>> No.11871453

What was that game?

>> No.11871456

>>11871453
That one with all the words?

>> No.11871470

>>11871425
I don't think anyone knows. Anime sales numbers are listed publicly by Oricon, but the decision to publish eroge sales numbers or not lies with their publishers; in general, that means the numbers are never published.

There is some info on how much it costs to create eroge, though. Zepy once made a great blog post based on some Japanese post about the costs involved: http://web.archive.org/web/20101019060604/http://zepy.momotato.com/2008/09/09/eroge-production/

Minori's president was recently interviewed (https://akirascuro.wordpress.com/2013/02/24/annual-salary-under-3m-yen-the-truth-behind-the-unstoppable-decay-of-the-bishoujo-game-industry/)), and according to him an eroge could be plausibly made for 30 million yen, but he notes some minori titles went well over 100 million yen in production costs.

According to Zepy's post, creators get about half of the sales price, so if we assume 9000 yen price, that means 4500 per copy sold. A 30 million yen game would require around 6700 sales, a 100+ million yen game would require more than thrice that. Very vague estimates, take it with a bucket of salt, but I don't think there's any better estimates out there.

>> No.11871476

>>11871470
Minori's president is very obviously full of shit. His numbers are clearly self-serving and if they were true, almost every eroge company would be out hundreds of thousands of dollars for every game made.

It also doesn't make a lot of sense for them to be quoting outrageous costs that each member of their staff must be paid while simultaneously crying poverty.

>> No.11871483

>>11871476
Why would they be lying, though? To impress their fans or something?

>> No.11871486

>>11871483
Because they want money. He outright says that his company will only survive if the TRUE FANS buy multiple copies of their games. Can you imagine a western dev trying to pull that shit?

>> No.11871491

Yes

>> No.11871500

>>11871486
More than their fans already give them? >>11864211

>> No.11871518
File: 81 KB, 1050x439, DLC.jpg [View same] [iqdb] [saucenao] [google]
11871518

>>11871486
Western devs just cut out parts of the game and make users pay for them separately.

>> No.11871536

>>11871470

I like how he doesn't answer the question about "what the fuck did you blow 100 million on" except with vague comments about quality control and higher resolution CGs

Obviously the artists demanded a fivefold raise each and it took a 10 man team working around the clock for a year to qc an eroge

>> No.11871943

>>11871536
Or he just embezzled it.

>> No.11872003

why is the majikoi fan shits here but no actual majikoi progress added

>> No.11872071

>>11871518
If you think western developers are the only ones that do that you are out of your fucking mind or have been living under a rock for the last 5 years

>> No.11872073

From MangaGamer twitter:
>In other exciting news today, we finally got our publisher account set up with the ESRB!

I guess that it's safe to say that Higurashi and Go! Go! Nippon! are confirmed for ESRB rating.

>> No.11872075
File: 65 KB, 400x489, 1390906145753.jpg [View same] [iqdb] [saucenao] [google]
11872075

>>11872073

>> No.11872076

With Ace Attorney Investigations 2, are they going to release just case 3 next or the whole rest of the game at once in their next release?

Also why has Dangan Ronpa 2 been stuck at 16.1% for so long?

>> No.11872078

>>11872071
>>11871518
And neither come out and say "if you don't buy the exact same thing 2-3 times, we're not going to make any more games."

>> No.11872084

>>11872073

I'm pretty steam doesn't require esrb ratings, or they didn't two years ago

So... what the heck is happening that required ESRB ratings?

>> No.11872110

>>11872084
An attempt to be legitimate. It's free, takes practically no time, and they can put it on their shit.

>> No.11872137

>>11872084
They plan to release all-ages version of their nukige on steam.

>> No.11872140

>>11872137
I would support this 100 percent.

>> No.11872149
File: 153 KB, 1034x606, chchmr.jpg [View same] [iqdb] [saucenao] [google]
11872149

>>11870183
>On that matter, what's your favourite ero-scene, be it due to outright hilarity or fapworthiness?

>> No.11872159

>>11872137

But steam doesn't require an esrb rating?

>>11872110

I suppose it's true that it's free and pretty easy to do. I guess mangagamer will be publishing the first AO games since that mid2000s playboy game?

>> No.11872176

>>11872149
One of the most underwhelming scene ever.

>> No.11872179

>>11872137
>>11872159
No, Steam doesn't require ESRB rating.

>> No.11872198

>>11872176
Well, I loved the scene for more than just the pure porn aspect. But then again, who the hell plays Muramasa just to fap?

>> No.11872216

>>11872198
There's few other reasons to play it neither.

>> No.11872335

>>11870183
You are a fucking faggot.

>> No.11872336

Just learn the language you pathetic pieces of shit.

It's sad that some of you are waiting for translations for games that came out years ago. Stop being so lazy and get your life together.

>> No.11872518

>>11872335
Thank you very much. What led you to this conclusion?

>> No.11872633

>>11871470
100 million for a fucking eroge?

>> No.11872648

>there are only 3 companies that have games that sold more than 100,000 copies in recent times
One is fsn, the other is air, the third is?

>> No.11872661

>>11872648
FSN FHA Air and Shusaku

>> No.11872663

>>11872661
Clannad and Toheart2

also 5k TG pt should be around 100k copies too.

>> No.11872887

>>11872663
5k TG?
>>11872661
Shusaku?
Looks average, how come did it sell so much? Because of YU-NO?
Are nitro games like muramasa or steinsgate selling well?

>> No.11873003

>>11872110
>It's free
If only. It costs money, but it's required to be taken seriously in certain contexts.

>>11872076
>Also why has Dangan Ronpa 2 been stuck at 16.1% for so long?

http://danganronpa.wordpress.com/2013/07/14/plans-for-the-future/#more-850

>Super Danganronpa 2: All we can say about this is that the game will be made playable in English at some point in time. If NIS America announces plans to release it, then we won’t. If they don’t, well… just buy the Vita release of the first game and make sure it doesn’t come to that.

>To clarify, since despair levels seem to be off the charts right now: we *are* working on SDR2. We just won't release if NISA does.

>> No.11873016

>>11871241
No wonder light novels work so well for anime adaptations. That certainly isn't particularly high-brow.

>> No.11873040

>>11873016
LNs are quite literally long anime scripts with more inner thoughts and descriptions.

>> No.11873053

>>11873003
NEW YORK – The Entertainment Software Rating Board (ESRB), the non-profit self-regulatory
body for the video game industry, today announced a streamlined, no-cost service for assigning
ratings to all digitally delivered games. ESRB’s new “Digital Rating Service” utilizes a brief but
detailed online questionnaire to assess not only a product’s content and age-appropriateness,
but also interactive elements, including the sharing of personal information or physical location
and exposure to unfiltered user-generated content. This newly streamlined service will first be
put into use for downloadable games available from a number of computer...

>> No.11873062

>>11872159
They don't have to put ESRB on all their shit. Just whatever they want, so probably Higurashi. JAST already got ESRB for s;g, but none of their other stuff has ESRB ratings.

>> No.11873067

>>11873053
Huh, so they changed that. I had no idea.

>> No.11873078

>>11873062

But again, that brings the question of why they're doing it. They don't need an ESRB rating to digitally distribute Higurashi, and it's way too niche for most retailers to be interested in stocking.

>> No.11873082

>>11873078
If it's free and makes them look more "legitimate", why wouldn't they?

>> No.11873092

>>11872887
http://otoknights.com/2009-hentai-game/

>> No.11873094

>>11873082

Because it's pointless just for one game? It's free, but it still requires them to snail mail a resume and have a back and forth to get a publisher account.

>> No.11873485

Does the ESRB have policies on multiple versions of the same game? For example, could they get a T or M rating for something like KiraKira all ages or Da Capo 3, and still release an unrated version on their website?

>> No.11873554

>>11873485

They could, but again it comes down to "Why?"

The main reason for getting en ESRB rating comes down to either A: Consoles or B: Mainstream retail. For PC releases, especially digital, they're an optional formality.

I doubt mangagamer has the resources to try wholesaling to retailers or the money for the console license

>> No.11873625

>>11873554
Moenovel comes to mind, where they are trying to mainstream stuff with ESRB rating/etc, but because of that they suffer from any attempt to talk about the game because it always becomes "why is it censored", even if it does get sales it wouldn't have otherwise with their ability to advertise it broader. Even if Moenovel got what they want (which they won't), being able to sell their titles to a broader mainstream crowd and an 18+ version kept it's niche sales, just having it available stops the drag that constant censorship questions have on them.

For MangaGamer, it might be relevant with helping them get all ages releases onto Steam by helping to distinguish the all ages release from the 18+ uncut releases. They have Higurashi and Go Go Nippon going to Steam, however they don't have something like KiraKira all ages in consideration for Steam right now. If they continue with minori, Eden is likely title that they would want to be able to have a clear line between the two versions, as well as the upcoming Da Capo 3 release which is getting both all ages and 18+.

>> No.11875905

>>11862632
Damn. Jast actually updated their status.
http://www.jastusa.com/forums/viewtopic.php?f=14&t=7341

>> No.11875910

>>11873625
about minori; they ain't happy about western sales
http://novelnews.net/2012/11/14/nekoten-can-haz-sales/

>> No.11875973 [DELETED] 

>>11875910
They treats us like shit, ef has been out for ages, digital copy only, and they even expect it to sale well?

>> No.11875978

>>11875910
>minori treats us piggy giajin like shit
>ef has been out for ages
>digital copy only
And they even expect it to sell well?

>> No.11876035

>>11875978
Minori has been desperate for money for a long time. This doesn't include the west only.

>> No.11876653

>>11875910
Minori are a bunch of arrogant, xenophobic fucks who wouldn't have been happy about the Western sales if they'd tripled the Japanese sales. Not to imply the Western sales weren't in fact shit, mind you. I have no doubt that they were. But Minori will take any excuse they can find to not sell us their games.

>> No.11876739

>>11875905
Every time I think I can't hate Jast any more than I already do, they find a way to make things worse.

>> No.11876744

>>11876739
Explain.

>> No.11876766

>>11876653
Considering they've been putting as many gaijin protections in their games as they could for quite some time, I'm more like amazed at people who are amazed by Minori taking such stances.

>> No.11876768

>>11872078
Capcom.

>> No.11876797

>>11871425
A bit late, but overdrive bombed really bad on bokuten. Sales were under 3k, but would need considerably more to break even (like 10k+). They lost the majority of their staff and had to rebuild through a bunch of crowdfunding operations to get back into any sort of working shape. Small time developers are really volatile, especially since they'll often need to borrow money to make it to the next release. If one game crashes, you have no money and no one will invest in you or lend anything to pay for your next release. They got lucky that they could step on the crowd funding bandwagon to get something to move forward with, because otherwise they'd be dead right now.

>> No.11876809

>>11876797
Blame Canada.

>> No.11876841

>>11876797
Did it bomb because it was bad or was Japan having shit taste as usual?

>> No.11876862

>>11876841
It wasn't horrible for what it was, I suppose, but they misread the market really, really badly. No one wants utsuge anymore ("No, really, it's not an utsuge!"), especially when one of the stories revolves around NTR.

>> No.11876873

>>11876862
It's also really short and really overpriced, just like the BS Minori pulls.

>> No.11876878

>>11876797
>>11876862

I wonder if mangagamer is going to bring over bokuten. I don't mind utsuge and there's not too much of it over here. It'd be pretty funny if it could match japanese sales.

>> No.11876890

>>11876878
I hope they do. It looks much more appealing to me than Overdrive's other games.

>> No.11876891

>>11876878
It wouldn't. Almost nothing MG has released has broken 2000

>> No.11876892

>>11876797
hey do you know how well green green did?

>> No.11876894

>>11876878
bokuten is not an utsuge

>> No.11876897

>>11876891
Just Koihime, Shuffle and... Boob Wars.

>> No.11876901

>>11876894
That's right. It would have sold 100,000 copies if it weren't for those damn Canadians.

>> No.11876910

>>11876891
Not true. They are selling about 2500 digital copies per month according to stats I've gathered from order #s. Considering the fact they release new games less than once per month, in average there's about 3000 sales per game w/out hard-copies (which are significant part of their income, they sell hundreds of copies per day at each convention, for example).

>> No.11876924

>>11876897

That can't be right. Off the top of my head they also said Kira Kira broke 2000 sales too.

I would be amazed if higurashi didn't

>> No.11876929
File: 326 KB, 1600x1200, z.jpg [View same] [iqdb] [saucenao] [google]
11876929

Translate it weebs

>> No.11876931

>>11876929
Futsuu 20015, believe in him.

>> No.11876933

>>11876929
Ixrec should stick to mecha stuff instead of ruining Liar Soft works.

>> No.11876934

>>11876924

Actually with hard copies you might be right on those two.

>>11876910

That's definitely wrong. If you're going by order numbers, the order numbers for the site has only reached 7000-8000, and the new site launched almost a year ago. How do you get 2500/month from that?

>> No.11876938
File: 27 KB, 590x208, mangagamer.png [View same] [iqdb] [saucenao] [google]
11876938

>mangagamer in charge of announcing their own games

Well, I guess those curious nips that wanted to buy it but couldn't because of the reverse gaijin block can do so now

>> No.11876941

>>11876934
2500 sounds wrong for me too, but its at least ~1500. I've bought stuff at dec 28, it was #007210 and at feb 01, #008513. Also, I quite often buy more than one game per single order, so one order is more than one copy.

>> No.11876943

>>11876938
MG may forget to announce their games, but luckily they usually remember to release them. JAST forgets there's other work to be done on a game after announcement.

>> No.11876947

>>11876941
Well they had the newyear sale, a game launch, and preorders for another game in that time. Are your dates right though? I had an order on the 24th and it lists order 007373, and one today is 008514.

Anyways, even if we say they sold ~10000 copies digitally in the last year, they also launched 10-12 titles in that time, plus also carry oelvn's and titles from other companies like If My Heart Had Wings & World End Economica. My understanding is they pull in about 500-800 sales per title, which would work out about right...

>> No.11876982

>>11876941

Assuming the numbers reset with their new site, their redesign seems to have happened last april. In that time, they released 13 games.

Obviously some games will have sold more than others. I doubt the morningstar games saw more than a couple hundred.

I'd say that that Eroge, and Otoboku have probably sold around 1500. Harukoi might be up there too, given that it had a pretty long stay on the top charts, but it's completely vanished since then so.

In fact, given how Eroge seems to be permanently making a home on the top weekly charts, I would not be surprised if it's managed to break 2000. This would also explain how they went from seeming apprehensive about Euphoria to having doddler all but confirm it.

>> No.11877168

>>11876982
>to having doddler all but confirm it.

What did he say?

>> No.11877242

>>11876943
Jast releases:
Demonbane
Saya no Uta
a bunch of shit

Mangagamer releases:
Kara no Shoujo
a bunch of shit

Am I missing anything? This means Jast is winning 2:1

>> No.11877263

>>11877242
Jast releases:
a bunch of shit

Mangagamer releases:
a bunch of shit

amazing

>> No.11877399

>>11876982
>>11877168
>to having doddler all but confirm it
https://twitter.com/The_Doddler/status/420256143139553280
Evidence suggests so but there's no concrete confirmation. That is, unless I missed something.

>> No.11877430

Doddler is a notorious paedophile, I would take everything he says with a grain of salt.

>> No.11877467

Why would "Eroge" selling well convince them to do euphoria anyway? Just because they're the same brand? Eroge seems orders of magnitude more tame than euphoria, to the point where I wouldn't even anticipate the same people buying it.

>> No.11877474

>>11877467
Something little sell some something big sell more

>> No.11877503

>>11877399

There's other tweets of him hinting at it, like talking about how it was looking like they might get a game that he wasn't sure would work.

That's why I said all BUT confirmed.

>>11877430

But Anonymous, you are too. Why should he trust you?

>> No.11877507

>>11877467
Eroge! has TONS of scat, and Euphoria is mostly scat as well. There's not so much guro in it, and "torture" is just your usual rape mostly.

But mainly its because CLOCKUP will let them license other titles if first one sells well, and will not work with them anymore if it fails.

>> No.11877510

>>11877467

Apparently at cons a lot of people tend to come up to their booth and ask for the most fucked up shit they've got.

Kouryuu thinks it's got the power to fill that niche.

>> No.11877511

>>11877263
remember to support the industry, plebs

>> No.11877519

>>11877507
>Eroge! has TONS of scat

It has like one scene per route

>> No.11877525

>>11877519
1 scene with feces, 2-3 scenes with urine, several with extreme forms of gokkun.
Its comparable with Euphoria, per route there's like 1 scat scene per route in "game" part, 1 scene in "outside" part, 1 guro for gameover, and rest are vanilla or BDSM.

>> No.11877605
File: 4 KB, 270x98, whatatwist.png [View same] [iqdb] [saucenao] [google]
11877605

>>11876938

Ah, and meanwhile, down in the corner.

I guess that mystery is solved

>> No.11877612

>>11877605
Now they can sell it at Target.

>> No.11877620

>>11877612

I, for one, look forward to walking into gamestop and asking for a copy of DC3

>> No.11877720

>>11877620
Speaking of DC3, I looked into the ESRB page to try to understand if the all ages version of it would receive a AO rating. My understanding is the following with what I've seen:

- First, "What are the criteria by which ratings are assigned?" - http://www.esrb.org/ratings/faq.jsp#15
>the most extreme content of the final product
>the final product as a whole

Is it wrong to consider both the all ages and +18 versions of DC3 as the final product?

- Second, "How does the ESRB rate downloadable content (DLC) or other content updates that supplement a game or app?" - http://www.esrb.org/ratings/faq.jsp#16.5
>DLC or updates that will be appended to an existing, previously-rated product need only be submitted to ESRB for rating if their content exceeds that which is in the existing "core" product. Otherwise, the rating originally assigned to the core product is applicable to the appended content as well. Where, however, the content exceeds the rating assigned to the core product, it must be submitted to ESRB and a different rating may be assigned.

This was closest thing I found that resembles the same game having another version with different content. But in this case, the +18 content isn't related to an DLC or update since both versions are the game itself.

With this said, am I wrong to think that in the eventuality of ESRB rating DC3 all-ages and DC3 +18, both of them would get different ratings?

>> No.11877735

>>11877720

It'll be fine. There was two versions of Fahrenheit, for example. Same for Manhunt 2.

>> No.11878003

http://www.spiderlilytranslations.com/

It's time

>> No.11878077

>>11878003
>Step 1:
>Download Japanese release from MangaGamer.com

I wonder if this is going to become a thing. Mangagamer translates nukige "in-house" and just sells digital versions of every game that becomes gets fan-translated.

>> No.11878090

>>11878003
Download it quick before they send it to JAST.

>> No.11878094

>>11878003
my body is ready

>> No.11878107

>>11878077
I have a feeling that if Higurashi sells really well on Steam MangaGamer will attempt to localize Umineko, Higanbana and Rose Guns Days and put those titles through Greenlight.
I wouldn't be surprised to see a lot of western fans love Ryukishi works.

>> No.11878110

>>11878107

I don't even know how a venture like that would work.

>> No.11878145

>>11878110
Most fan translators are very willing to sell their translations. I expect they'd be willing to work something out with MG, who would probably have no trouble getting it on Steam because there's already precedent.

>> No.11878150

>>11878077
>Mangagamer translates nukige "in-house" and just sells digital versions of every game that becomes gets fan-translated.
Please do your research before making baseless claims.
MangaGamer only sells digital versions of 07th Expansion titles because 07th Expansion approves the fan-translations. It's an attitude that is rarely seen among the japanese developers. For this reason, MangaGamer was granted with the permission to sell those titles with a link to the english patch even if they haven't localized them.

>> No.11878161

>>11878145

They still need to license it in the first place, and supposedly >>11878003 was supposedly attempting to do what you're suggesting, but could not due to "copyright issues". I assume R07 got cold feet at the first mangagamer/fantl spat that came out higurashi and just said no more official licensing his shit. Either that or it's more music bullshit, I dunno I didn't play it.

But assume all that gets cleared up. What happens then? Free translation is obviously taken down, but what about the people who bought the japanese version from mangagamer? Do they get a free steam key or something? Or are they just fucked?

>> No.11878167

>>11878150

...None of that contradicts anything I said? You seem pretty needlessly combative.

In order for mangagamer to sell digital versions of the japanese games in the first place, they need to work out an agreement with the original publisher. When it comes down to "can we include a link to a TL patch" I imagine most of them would reply "who the fuck cares" unless they're really antigaijin or something.

I simply posit the question if this is going to become a regular thing

>> No.11878217

>>11878167
Sorry if I sounded a bit upset. I suddenly saw blood on my keyboard and typed with great fury.

On a more serious note, I wasn't pointing out a contradiction. Your statement about MangaGamer translating nukiges "in-house" and just selling digital versions of every game that gets fan-translated isn't true. In fact, you basically answered yourself just now when you said:
>In order for mangagamer to sell digital versions of the japanese games in the first place, they need to work out an agreement with the original publisher

Like you said, if this happens or not lies with the original publisher so it's hard to guess if this will continue to happen with other japanese companies. Complementing, seeing how MangaGamer is selling 07Expansion non-officially localized titles I suppose that it's safe to assume that if another japanese company wants to make something similar, MangaGamer will do it.

Regarding the projects MangaGamer works on you can see on the list that it's not just nukige. Unfortunately, this is how MangaGamer needs to work to continue on the VN localizing industry.

I'm going to sleep.

>> No.11878287

>>11878161
That depends entirely on what the company decides to do. Sometimes they're hooked up with Steam keys, sometimes they aren't. I'd like to think Mangagamer would be the kind of company that gives out keys, though, because that'd be bad publicity for them otherwise. Usually when that kind of thing doesn't happen it's a game that nobody gives a fuck about.

>> No.11878300

I like to think that Mangagamer jews in these threads whenever they release something new, for a bit of added exposure, and to report download links to the authorities. How low can you sink?

>> No.11878327

>>11878217
>In fact, you basically answered yourself

That's kind of difficult, seeing as I don't work for mangagamer. The question here is "Is mangagamer going to start approaching publishers about selling their games when fan translations pop up"

or perhaps more accurately, since it was the groups that approached mangagamer to make this arrangement

"Will mangagamer start approaching groups with recently completed fan translations to make arranges to carry the corresponding games?"

And let's be honest here, the amount of non-nukige mangagamer has released in the last couple years can be counted on one hand. And when you remove the fantranslations they bought up that would stop occuring if cases like this became the norm...

It seems like it'd be a pretty convenient way to make money to me.

>> No.11878344
File: 24 KB, 1390x398, ss (2014-02-07 at 08.59.49).png [View same] [iqdb] [saucenao] [google]
11878344

>>11878287
They're offering steam keys.

>> No.11878343

>>11878300

Mangagamer's probably viral marketing for sure, but I'm pretty sure they gave up on the piracy game. Kouryuu got butthurt about it back in 2010 but now erogedownload is legit their biggest affiliate.

I shit you not, mangagamer literally pays erogedownload through their affiliate program as one of their major traffic sources.

>> No.11878346

>>11878344

I thought they said they weren't going to?

>> No.11878357

>>11878346
They probably realized how badly that would fuck them in the PR department, both in terms of looking like they're treating their previous customers like second class citizens, and because "X is now playing Go! Go! Nippon! on Steam" is free advertising that is stupid to pass that up AND it's bandwidth they don't have to use for letting people download the games. There's no reason not to do it other than "we can't be assed to give out keys" which is outweighed by the pros.

>> No.11878792
File: 32 KB, 392x510, Plan.jpg [View same] [iqdb] [saucenao] [google]
11878792

How about a console release of Steins;Gate?
Could that work?

>> No.11878814
File: 13 KB, 216x215, magicjastball.gif [View same] [iqdb] [saucenao] [google]
11878814

>>11878792
>How about a ... release of Steins;Gate?
Could that work?

>> No.11878831

>>11878792
I doubt it would be worth the risk. The niche audience for S;G would most likely have a computer capable of running it, but specific game consoles are another story. I think a console release would prove to be a huge waste of money that would only accomplish getting a few gamers ranting and raving because they picked it up expecting an actual game.

>>11878814
I want to believe JAST will get their act together, but then I remember they're JAST.

>> No.11878851

>>11878831
But the rest of the Sci;Adv series is console-only. That's our only hope. Also, something like Hakuōki isn't niche?

>> No.11878905

>>11878851
Hakuoki doesn't have a PC edition in the first place. My point is that Steins;Gate has a PC edition, which is already planned to get a localized release. Most of the audience has a PC; the additional expenses required for also releasing the same game on one or more consoles would likely make for nothing but a large loss.

>> No.11879262

>>11878905
I think the best bet would be a Vita release of the whole series.

That's the console I'd imagine most weaboos to have and the one that has advantages to justify itself over a PC version.

I guess an android version would work too.

>> No.11880223

>>11872003
that's a good question maybe the gave up on progress but there was an update on jan 15th for miyako route

>> No.11880617

>>11877430

https://twitter.com/The_Doddler/status/431839326075252736

Eep.

>> No.11880620

Doddler please kill yourself and stop shitting up /jp/.

>> No.11880628
File: 81 KB, 424x426, do not bully people.jpg [View same] [iqdb] [saucenao] [google]
11880628

>>11880620

>> No.11880629

>>11880628
I wish to bully her eye socket.

>> No.11881333

>>11877399
they should speed up the current projects instead of starting new one with the pace of turtle

>> No.11882104

http://uminekofix.wikia.com/wiki/User_blog:Levani22/Exciting_News

>> No.11882205

>>11882104
>no 2014 release

whatever

>> No.11882244

>>11882104
So this scene is so slow that people get exicted for things that will happen in the next or even several years later? This is just pitiable.

>> No.11882439

>>11882244
Yes, people get excited when JAST announces a game.

>> No.11882810

What do you guys and gals think of the Yosuga no Sora project? Also didn't they get a C&D back in the day? What happened there?

>> No.11882830
File: 150 KB, 800x600, yosuga no sora.jpg [View same] [iqdb] [saucenao] [google]
11882830

>>11882810

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