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2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


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10814571 No.10814571 [Reply] [Original]

New Melty Blood Actress Again Current Code Thread

She was too young to die

Download Info:
http://pastebin.com/UT6mWZqh

New Caster:
http://www.meltybread.com/forums/melty-blood-auditorium/cccaster-v1-0a-netplay-client-for-mbaacc-1-4-0/

>> No.10814667

Hosting with caster, EC

172.220.228.4:46318

>> No.10814676

>>10814667
are you downloading or something

we shouldn't get 4 delay if you really are EC

also that startup was super wonky/it crashed?

>> No.10814677

I typed delay 46 on accident

>> No.10814679
File: 56 KB, 724x606, le potato girl.jpg [View same] [iqdb] [saucenao] [google]
10814679

>>10814667
>Joined server
>Delay 4
>Host chose delay 46

>> No.10814743

GGs

>> No.10814748
File: 23 KB, 400x400, shikis.jpg [View same] [iqdb] [saucenao] [google]
10814748

ggs dood

>> No.10815219

Whats the reason that some stages are disabled for versus/netplay?
Fatefulshowdown stage is my favourite and its not available for some reason

>> No.10815233

>>10814571
>She was too young to die
Kill all loli, or are you referring to Arc's brain age when killed by Shiki?

>> No.10815242

>>10815219
QUALITY PROGRAMMING by QUALITY Japanese coders is the only reason. You can unlock them with the trainer, but I wouldn't recommend using it online unless you're sure your opponent is also using it.

>> No.10815246

>>10815233
I'm pretty sure he was referring to the previous thread being pushed off the board by the massive spam we got last night.

>> No.10817844
File: 55 KB, 1024x768, e19766ea2eddfc45aa879dd8691162ef.jpg [View same] [iqdb] [saucenao] [google]
10817844

>>10814667
Rehosting

>> No.10817857

>alright, fine, I'll reload /jp/ once, and if a melty blood thread isn't on the first page, I'll finish my political philosophy paper
Thanks, /jp/.

>> No.10817900

>>10817857
Who r u greening?

>> No.10817983

>>10817844
Are you using version 1.4 of the game and 1.1 of the caster? It says our versions are incompatible.

>> No.10817996

>>10817983
Most of the time it means the host is already connected to someone and is in a match.

There doesn't seem to be an error that gives you that notification though, so it just brings up incompatibility.

>> No.10818003

>>10817996
Alright thanks.

>> No.10818068

GGs!

Your air movement is really good and its frustrating

>> No.10818084
File: 78 KB, 302x232, 1206660963863.jpg [View same] [iqdb] [saucenao] [google]
10818084

>>10818068
ggs dood

all these dropped delay 4 combos (;´Д`)ハァハァ

We only have ~90ms ping too, it should be delay 3 by MBAC caster standards/mbaacctool standards. MadScientist's caster is still a bit wonky (but it's better than having to deal with desyncs at least).

>> No.10818215

>>10815242
Cool, but wrong assumption. They even removed more stages from the original versus list in later patches. (eg. Coating earth, Black Land and Emerald Table, Melty Blood Texture)

Those stages were disabled because they gave advantages to certain characters. Like the grass hiding Nero's snakes and shit

Perhaps only Forest of king Cruel is the only stage left in the versus list that could arguably make it difficult for people to see red/flame effects.

I'm not too sure why people dislike Coating earth, Black Land Texture as a stage though.

>> No.10818432

>>10818084
>all these dropped delay 4 combos (;´Д`)ハァハァ
Yeah I think I landed my corner BnB a total of one time and only one rep instead of the normal 3

>> No.10818612
File: 454 KB, 600x826, 1348375075335.png [View same] [iqdb] [saucenao] [google]
10818612

>>10814667
Rehosting

For some reason the caster seems to make me crash once, then I have to rehost and it works the second time. So if this trend continues just rejoin on me

>> No.10818634 [DELETED] 
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10818634

>>10814571
Is there a particular reason why you can't select certain stages during online play(not using the caster)?

>> No.10818704

Are Ryougi players actually disrespected? I was just reading a thread on meltybread from 2011, and everyone was complaining about how unfun Ryougi is to fight against. Is this true, y/n?

>> No.10818723

GGs

>> No.10818725

>>10818704
She was nerfed quite a bit and is no longer near top/high tier. There is a total of one decent player in japan that still uses her.

>> No.10818734

>>10818612
GGs, that's a Kouma level up for me. Can't seem to find a way to incorporate his shitty divekick into his game.

But damn, so hard to EX Guard. Can't get my timings down on anything defensive.

>> No.10818736

>>10818725
alright, whew. I just got into the game and I was worried that I accidentally picked the overpowered character. I guess that's a silly worry when playing competitively, but still.

>> No.10818744
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10818744

>>10818736
Personally, there's only one character in this game that
I find is truly beyond the level of frustrating to play against.

>> No.10818751

>>10818725
She still has some pretty dumb normals.

Don't get me wrong, the character is balanced (all moons), but her normals can be frustrating to play against if your character has a bad air game/you have a bad air game. If you need to fight her on the ground, you've probably already lost. And her air game isn't really awful either/she has airunblockable normals.

>> No.10818762

>>10818751
>She still has some pretty dumb normals.
No doubt they are still good, but they were nerfed in both hitbox and frames, to the point where they can hardly be called "dumb" anymore.

Hime does the "dumb normals" thing much better, which is why shes top/high tier

>she has airunblockable normals.
Everyone does

>> No.10818772

>>10818734
Well 4 delay definitely wasn't helping either of us, it makes it much harder to ex guard things for you and harder to block your mixups for me

Not to mention the combo thing

>> No.10819013

>>10818762
>shes top/high tier
she's what now

>> No.10819060

>>10819013
I'm neither him nor any sort of expert, but don't some people still play F-Hime in Japan?

>> No.10819065

>>10819013
Last time I checked was around 3 months ago so maybe somethings changed

Roa/Nero/Hime all agreed to be best in the game

>> No.10819071

>>10819065
Really? I can see Roa, but I always saw more maids and Akihas and stuff like that than Himes.

>> No.10819109

>>10819013
>>10819060
>>10819065
>>10819071
【壊れ】ロア 姫 琥珀 制服 アルク ネロ ヒスコハ コハメカ
【強】青子 七夜 赤主 遠野 聖典 レン ワラキア 翡翠
【準強】さつき シオン 白 シエル ワルク
【中】秋葉 メカネコ 両儀 リーズ 軋間 Vシ 都古 メカ
【弱】ネコ ネコカ

>> No.10819126

this game doesn't work on my computer

>> No.10819127

>>10819109
>壊れ
That's kinda harsh...

>> No.10819292

What beats a Hisui tick throw with bento oki when you're in the corner?

>> No.10819345

>>10819292
Like c.mp to hold you in place into tick throw or what?

I assume you could jump at some point because tick throws aren't super strong in this game

>> No.10819400

>>10819345
I dunno, I guess I really just want to know what exactly makes her 22's go off so I know what's safe to do.

>> No.10819404
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10819404

142.197.239.26:46318
Hosting EC, Caster

>> No.10819454

>>10819400
Well I'm actually not positive how it works, I play Hisui a bit but I've never been on the other side of things

I will say that after all her combo enders into oki (that I know, at least), there is a small delay before it will explode on your wake up, and they have to do a meaty to make sure you aren't jumping. So if they don't meaty and just go up for a throw, you have an opportunity to jump (still a guessing game whether they will meaty and put you back into the mixup)

>> No.10819555

>>10819454
Alright, that makes enough sense.

>> No.10821104

Caster updated to solve desync problems. Redownload from link in OP.

>> No.10821912

>>10821104
Why is his versioning conventions so shit.
This better be incompatible with older 1.1's

>> No.10822076
File: 162 KB, 512x512, 5e40a697d996071981f0ea58910fd1de.png [View same] [iqdb] [saucenao] [google]
10822076

172.220.228.4:46318

EC Hosting

>> No.10822120

>>10822076
welp apparently I need to reconfigure stick because of the new version

>> No.10822121

>>10822076
This is... troublesome.

Did you redownload it today? Apparently it was updated or something

>> No.10822303

75.177.129.197:7500
EC, hosting with updated caster

>> No.10822335

GGs

>> No.10822340
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10822340

ggs dood

fighting h-ryougi in delay 4 is kind of stupid, can't ex guard, can't shield and can't dp out of that blockstring ever

>> No.10822380

>>10822303
Still desyncs huh?
GGs for now.

>> No.10822439

>>10822380
My internet died for a bit, but it shouldn't have had anything to do with the desync. I'm hosting again if you'd like to play more.

>> No.10823523

>>10822439
My word, we've been desync'd for the longest time. I hope the things that happened on your side was as funny as mine.

>> No.10824064

how do you guys get so good at fighting games?
is it impossible to get good with a gamepad?
my thumbs start to ache after a while
i think i have carpal tunnel

>> No.10824133

>>10824064
Many people play melty with a keyboard and do very well, so pad is completely possible as well. It will take a while to get used to extended periods of using a pad if you aren't used to it from playing other games, but trust me it won't last forever.

Execution-wise there is nothing in this game that is not doable with pad. Well playing something like Akiha/Aoko where you have to hold buttons might take some getting used to.

>> No.10824151

Anyone have tips on input for reliably IADing?

>> No.10824222

>>10824133
so keyboard is better?
i can't seem to get the keybinder to work

>> No.10824235

>>10824151
I'm most consistent with IADs when I input it quickly as 9>6. How I've always done it.

>>10824222
It's not a question of better, really. You can work roughly on the same level as a pad or stick user with keyboard, but it won't matter if you're not comfortable using it. Use what you prefer the most.

>> No.10824258

>>10824151
Try 8 + 6AB

>> No.10824583

>>10819065
I feel bad for using Roa now, but I suck, so I guess it's okay.

>>10824151
I usually input 696/474.

>> No.10825922

>>10824258
The only problem with this method is that some characters like Akiha/Aoko who hold buttons can't do their fuzzy guard setups properly because they will be holding A or B in most situations.
>>10824235
>>10824583
I've found the most success with these methods, 696/474. it also feels like if you IAD the traditional way (without buttons) its easier to consistently get the lowest air dash possible

>> No.10826846

Does anyone know of an iso, or an english patched crack?

>> No.10826896

>>10826846
Everything you need is in the OP pastebin.

>> No.10826936

EC Hosting with caster

172.220.228.4:46318

SHIKI tier

>> No.10826958

>>10826936
Does it do this shit with everyone else who connects to you by the way?

It's annoying.

>> No.10826964

>>10826958
I don't think I've played anyone else on the caster (assuming you are the nanaya)

Anyway my controller was bugging out ill try to reconfig, you could try hosting if you want

>> No.10827244

GGs

You should throw more so there is at least the threat of it

>> No.10827269
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10827269

GGs

There are no words to describe how angry delay 4 makes me. The same blockstring over and over again and I can't do anything about it. Even on wakeup inputs get dropped somehow, not to mention the combo drops.

>> No.10828306

Just found this video

http://www.nicovideo.jp/watch/sm20670449

That orb control with her super orb is ridiculous

>> No.10828987

>>10828306
i didn't even know she had some of those moves

>> No.10829064
File: 35 KB, 176x186, w.png [View same] [iqdb] [saucenao] [google]
10829064

172.220.228.4:46318
EC hosting with caster again

I am ready for the same person to join as every other night probably...
>>10828987
He uses some moves that you don't see much in really clever ways (the copy paste move specifically). And his control of the moving orb is insane, staircasing it up as he air combos someone. I can't even control it well when standing normally outside of a combo. I guess thats why I play ryougi though.

>> No.10829084

>>10829064
It always does that disconnect thing once

>> No.10829163

GGs

The person I usually fight around this time plays C-Nanaya so its weird to adjust to something similar but different

>> No.10829172

>>10829163
GGs.
I think I need a break from MB for a while.
Some of the shenanigans that occur in this game are too much for my mind to comprehend.

>> No.10830863 [DELETED] 

someone upload the fucking trainer for either 1.3 or 1.4

akihafag MF links are dead

>> No.10833739

>>10822303
Rehosting

>> No.10833756

>>10833739
It says incompatible version?

I'm using 1.1 and have hosted for multiple other people before

Just redownloaded it to make sure and I'm still getting it

>> No.10833765

>>10833756
see >>10817996

>> No.10833769
File: 228 KB, 650x600, c29e3e6bf8ffe7fa610b579f22702601.jpg [View same] [iqdb] [saucenao] [google]
10833769

>>10829064
Rehosting

I'm pretty hungry so I'm not sure how long I will play

>> No.10833770

>>10833769
Oh darn I got a new IP it seems

184.91.195.219:46318

>> No.10833776

>>10833770
Someday the internet will surpass its limits and I'll be able to play with EC at a reasonable delay.

>> No.10834086

>>10833739
GGs, thought I wasn't going to get my fix today. Really glad you hosted.

>>10833776
It better be soon, I'm freaking sick of having no one to play offline and online.

>> No.10836234

>>10833739
Rehosting

>> No.10836318

Okay sorry for leaving but I gotta go do something

I might be back waaay later

>> No.10836940

>>10836234
GGs, my computer blew up.

>> No.10842657
File: 56 KB, 640x480, why.png [View same] [iqdb] [saucenao] [google]
10842657

Any of you guys have this working properly in Wine?

>> No.10842809

>>10842657
I know someone who tried and failed.

>> No.10845298

twitch.tv/godsgarden

Watch some Melty!

>> No.10847072
File: 294 KB, 640x480, bb9ef73a9e4bdf56d9232b22cbd3e2526319b6e4.png [View same] [iqdb] [saucenao] [google]
10847072

>>10845298
I watched for a few hours but ended up missing a lot of the top 16

Who won? Lucky Star/Aoi?

EC Hosting with Caster

184.91.195.219:46318

>> No.10847121

Says we are incompatible, are you using the newer 1.1?

>> No.10847139

>>10847072
GO1/Kou I think.

>> No.10847732

>>10822303
Rehosting for a bit

>> No.10848221

>>10847072
184.91.195.219:46318

Rehosting

>> No.10848291

GGs

>> No.10848302

>>10848291
Fun games, all that abare, you son of a gun you.

>> No.10848648

I want to play Melty outside of training so badly, but I'm afraid that I'll just end up boring everybody to death with my lack of skills. Is the community any better than the IaMP community? I've seriously quit fighting games for long periods of time after the amount of bullying I've gotten from that community.

>> No.10849390

>>10848648
It's a similar community, just a little bit bigger. I don't know what you mean by bullying, but as long as you just talk about the game on IRC and not Tsukihime/anime, you should be fine. Play level is not an issue even with good players as long as they have an alt character that they want to learn.

Alternatively, find a friend to play with you.

>> No.10849583

>>10849390
By bullying, I mean, being kicked and banned from IRC for being so bad. I don't mind getting my ass kicked, it's all a part of the learning process, but when you're trying to learn how to play a fighting game and everybody has such a condescending attitude towards you, it's really demotivating.

>> No.10849613

>>10849583
If you are new it is better that you host and clearly state it with something like sandbag level or whatever. Joining other people who probably want to fight people on their level or better is going to piss people off. Most people don't care at all unless you are clearly trying to annoy other people or you are in the wrong place.
While most fighters are fairly relaxed, if there is a seperate channel of people who are all 'pro' practicing for EVO, randomly joining that can piss people off for sure. Don't even bother if the motd says something like NO CASUALS.

>> No.10849729

>>10849583
I was heavily involved in the MBAC (netplay) scene for about two years and that never happened, and MBAC was much bigger than MBAACC is currently. I'm not really in the MBAACC scene/irc channels/steam group now, but since the community is much smaller, I really doubt people would shit on players trying to learn the game.

You're gonna get destroyed hard obviously and some people might refuse to play you, but you'll get a lot of help to improve faster if you're willing to ask for it. Plus, there are still some really bad players so I don't think you'll really have a hard time finding people to play. Most people also have fifty different alts to play you with, so there's that.

My number one recommendation however is what >>10849390 said, find a friend. I started MBAC 3-4 years ago and during the first few months or so, I only played with a friend who started at the same time I did. We improved together, and whenever one of us started getting better, the other would immediately focus on figuring out why to start winning again.

Ideally, these threads would take off like they did back in MBAC days so we could play without having to deal with IRC/Steam circlejerks but it doesn't look like it's going to happen, even with the new caster.

>> No.10850134
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10850134

>>10847072
Rehosting

>> No.10851480

>>10849613
Not quite sure what you're getting at with your last sentence but, I'm pretty sure Melty has no such gathering of people like that.

I'm not sure if it'd be funny or sad if they're training on netplay.

>> No.10851505

>>10851480
Most of the good Melty players have a heavy (almost exclusive) netplay background. I used to netplay against LK all the time in mbac. I played FT10s every single day against jiyuna. Kusanagi who showed up to EVO that one time and did incredibly well had ZERO offline experience (actually, zero experience altogether in MBAA since it didn't even have netplay at the time) and did well entirely thanks to netplaying all day in MBAC.

Most of the offline-only players in the ``scene'' are actually really fucking terrible. Look at MasterChibi if you want an example of that.

>> No.10851640

>>10851505
Well I'm not saying you can't get valuable experience netplaying.
It just takes more than a rowdy ho-hum group of NO CASUALS to go past the usual netplay tactics and integrate the online-unreliable maneuvers that higher level play demands.

The majority of the playerbase in reality can't do what someone like Kusanagi did.

>> No.10851677

>>10851505
MasterChibi never showed up to offline events you shitstain. LK also had crazy offline experience against players like Tonberry and GenericSuperhero.

Clearly you don't know as much about the community as you claim to know.

>> No.10851704

>>10851505
The only real "online only" person to get anywhere is Kusanagi... even if he is a piece of shit to deal with.
Almost every other netplay monster has gotten torn the fuck up at offline events, all of the good US players come from areas with strong (for melty) offline scenes) i.e.the northeast

>> No.10851723

>>10851640
>The majority of the playerbase in reality can't do what someone like Kusanagi did.
This is entirely false. There are ``geniuses'' of fighting games. It's all about how much time you're willing to put into the game. Netplay or not, it's the same thing as long as you aren't doing something stupid like constant delay 6 fights.

>>10851677
>MasterChibi never showed up to offline events you shitstain
?!?!?!?!?

``8th place chibi'' never showed up to offline events? What the fuck are you talking about you mongoloid? And obviously people like LK and Jiyuna still had offline experience... but they both netplayed all fucking day every day.

>> No.10851728

>>10851723
>There are ``geniuses'' of fighting games
That should be >There are NO ``geniuses'' of fighting games

>> No.10851744

>>10850134
Rerehosting

184.91.195.219:46318

>> No.10851766

>>10851723
Funny you just described Kusanagi's M.O. perfectly in regards to constant delay 6 fights.
Also Chibi always got 9th.

>> No.10851812

>>10851728
I disagree. Is not the one who reaches a higher level in the shorter time a genius?

I've met people who've played longer that I have that are still stuck on "Why can't I combo this BnB". People who can't read risk and have the burning desire to shield everything when just plain old blocking would have given them all the opportunity to win.

Not everyone has the knack to figure these simple things out.
Just think back to the world of fighting games before the internet and the world of x-copying today.

>> No.10851853

>>10851505
>>10851704
Kusanagi's only MBAA experience before EVO was playing the AI. It just goes to show you how awful America really is. It's a shame that he gives everybody the wrong idea, I'm sure that his attitude towards getting better at the game has caused a few people to quit. I've never seen somebody talk about savantism and the lack of natural talent in everybody so often.

>>10851812
Oh, come on. How can somebody be so incompetent as to actually struggle with bnbs in melty?

>> No.10851856

>>10851480
Melty doesn't, but that's the only reasonable way you are going to get 'bullied' for being new if you are being a decent person. Most of the people who are both fiercely competitive and extremely elitist tend to mark themselves off. So just avoid them.

>> No.10851931

>>10851853
You're forgetting that Kusanagi managed to beat Garu TWICE (in teams and in top 8). So one of Japan's top 20 players just happened to be awful at the game too, I guess.

Then again, most people on this board have a horrible approach when it comes to getting better at this game (or any game, really).

>> No.10851958

72.87.236.25:7500 wc delay 3 and under only

>> No.10851960

>>10851766
I used to play Aozaki_Kyo/Kusanagi all the time back in the #meltanjp/#meltyblood-active days. We usually got 4 and I'm USE and most of us were USE. He also had Chardo (that one Mexican Kouma) who he probably had 2 delay with and the occasional Mexican who showed up, MBAC wasn't as dead as MBAACC is right now back then.

Honestly, anyone who was around back in those days to see Zansatsu go from complete scrub to, by far, the best Nanaya in America would agree that there is no such thing as geniuses in fighting games.

>> No.10852027

>>10822303
Rehosting

>> No.10852583

>>10852027
GGs, Akiha 2a -> 5c/6c is too hard for me. Ahahahah.

...sadness.

>> No.10852597

>>10852583
GGs. Real blockstrings will always be a mystery to me.

>> No.10852720
File: 42 KB, 394x400, q - 53942 - arcueid_brunestud blonde_hair tagme tsukihime lowres.jpg [View same] [iqdb] [saucenao] [google]
10852720

>>10851744
Rererehosting!

Please join!

>> No.10852757

Anyone hosting?

>> No.10852765

>>10852757
ill play for like 30 minutes
>>10852720

>> No.10852811

I thought I was over it... I thought I could finally put it down, but...

094.021.237.100:46318
EU, forever casual ;_;

>> No.10852840

GGs

Don't really know what to do against that

Every button I pressed was the wrong one and I could start my offense so rarely that I forgot what to do when I did get it

>> No.10852922

>>10852811
GGs, sorry for not playing too long, I have something to do.

>> No.10852928

>>10852922
GGs
You seemed rather bad with positioning or judging distance though.

>> No.10852940

>>10852928
Yeah, I do things like j.B from half a screen away, I don't really know how to fix this.

>> No.10853126

Slowbrain syndrome beginner here.

How do you beat H-Roa soko darou and lightning? I'm playing C-Roa. The only openings I could see is when my opponent went for a throw, to which I kindly mashed out.

>> No.10853166

>>10853126
For me I concentrate on the defence & jump around. A and B work different ways and they are quite punishable when the opponent messes up and you are in range.

>> No.10853229

>>10853126
Simplest way is just to block and shield it if it is predictable.

236A is unsafe on block so you can punish it.
236B depending on your distance can be mashed out of its startup, but is safe on block.

Remember though, H-Roa's game is to frametrap everything, so mashing when expecting 236B but getting 236A'd can get you wrecked.

I wouldn't recommend jumping from these (at least not on wakeup or after blockstun), you can get nicked during your jump startup.


Lighting is just a matter of keeping good spacing and being tricky with your air time.

It's somewhat disadvantageous on block, so you can generally punish them if they start spamming it.

You do not want to be in the air if the H-Roa has meter. EX-Lightning is air unblockable.

>> No.10853271

>>10853229
Just as a correction, 236A is just disadvantageous on block.
Depending on what range 236A was used at they may still have defensive options up their sleeve.

But it is generally a momentum changer where you're doing your blockstring, after it is blocked.

>> No.10853358

>>10853166
>>10853229
>>10853271
Thank you. I knew that his lightning was air unblockable, so I just blocked on the ground the entire time. When trying to shield his 236 series, I just got hit by it each time, even when I wasn't trying to EX-shield. I'm really wary when it comes to poking out of strings for some reason, something that I definitely need to change for Melty. I usually end up just bunkering or blocking forever if I don't know how to get out of a string.

>> No.10853712

>>10852027
Rerehosting

>> No.10853843

>>10853712
GGs, thanks for the matches.

Sorry if wasted your time. I'm still very new to the game and very slowbrained.

>> No.10853855

>>10853843
Sorry, my computer crashed. I'm hosting again, so you can reconnect if you want.

If not, GGs, you're already almost better than I am and I'm far from new to the game. orz

>> No.10853911

>>10853855
Hm. I tried rejoining just now and it said that you're using an incompatible version.

>> No.10853926

184.91.195.219:46318

EC Hosting

>> No.10853975

uhhhh ggs I guess

those were some of the sloppiest games ever played on the laggiest connection ever

were you downloading or something

>> No.10853985

>>10853975
My connection is never good, but it isn't usually that bad. I wasn't downloading anything, so I guess the routing between us is especially bad or something.

>> No.10854035
File: 228 KB, 441x823, melty.jpg [View same] [iqdb] [saucenao] [google]
10854035

>>10853926
GGs, come find me again when you've practiced Arc's Miyako only combos, you probably would have won if I didn't fall out of them all the time.

>> No.10854045

>>10854035
GG

Yeah I really only practice on v-sion because I'm lazy and never really fight miyakos

I took a break from Arc for a few weeks and now I can't rushdown well at all..

>> No.10854315
File: 122 KB, 394x865, 1275830481735.png [View same] [iqdb] [saucenao] [google]
10854315

142.197.239.26:46318
Hosting for a bit on EC
Caster

>> No.10854793

66.90.167.78:6500 Texas

>> No.10854854

How do I H-VAkiha?

>> No.10855424

72.87.236.25:7500 wc delay 3 and under only

>> No.10855511

>>10853358
Yeah, his 236 series needs to be shielded standing.

Utilize the training mode options more, Melty has one of the best training modes in fighting games.
You can test all sorts of move advantage/disadvantage stuff by setting the dummy to Recover A, all guard.

Even if you can't do a simulation of their blockstring, it'll help you pinpoint poking opportunities. Perhaps it may also give you a sense when to dish out some risky, but rewarding, disrespectful mashing.

>> No.10856007

>>10854793
rehosting

>> No.10857042

>>10853926
Rehosting

>> No.10857057

Sorry 5 delay is too much

>> No.10857070

>>10857057
I understand. Was kind of surprised that the delay went up from last time we played.

>> No.10857354

>>10854854
How do I C-Aoko

I know a few people play her here, she seems to be the most common character I run into, or one of the shikis

>> No.10857664

>>10855511
I had no idea that it needed to be shielded standing. Huh. What is the reasoning behind it? A weird hitbox, I'm guessing.

I'm always in training mode, but I usually never do anything outside of what you said with the dummy recover thing. Usually, I just practice high execution combos and blockstrings. At the moment, I really need to work on my inconsistent execution. Being unable to do 236a 214 22c with C-Roa consistently isn't a good thing. Something like that is BB easy and I can't do it. ;_; Yeah, I'll try to look at match videos and see if I can construct blockstrings for other characters though. Thank you.

>> No.10857807

>>10857664
Nah, it's just plain old move property rather than hitbox.
As for reasoning... well, it affects a lot of things that I don't think I'll go into detail about.
Most prominently though, it increases the risk of shielding, strengthening H-Roa's 2B and 2C's utility, while weakening his other normals that need to be high shielded. Which can be a good or bad thing when you look at the purpose that the normals may serve in various situations.

I certainly commend you for tackling C-Roa. He definitely requires a lot of work, if not for his difference in play compared to the rest of the cast.

>> No.10857826

Just watched some MBAACC streams on Nico, surprised to see them using the caster.

I guess the built-in netplay was performing badly for them as well.

>> No.10858362

>>10854793
rehostan

>> No.10858722

>>10857807
I spent a bit of time practicing shielding H-Roa strings in training. He's a pretty tricky character, much easier to use than C-Roa, that's for sure. Random recording is really nice, I don't know why I've ignored it for the whole two weeks I've been playing.

He's tough. Even more so since I'm using one of the worst possible controllers for fighting games, the Xbox 360 pad. It's only temporary until I can gather enough pocket money to order the parts needed to make another stick, but I'm getting used to it anyway.

>> No.10859406

Does anybody want to play?

>> No.10859443

>>10859406
Are you EC?

I'll play.

>> No.10859450

>>10859443
I'm EC yes. Not very good at the game though.

>> No.10859463

>>10859450
Okay I'll host, I'm okay but I have a few alts I like to mess around with that I use if someone is below my level.

And I want to learn Aoko who I am absolutely horrible at currently.

184.91.195.219:46318

with caster

>> No.10859739

GGs!

Just work on teching less in situations where it will get you hurt

>> No.10859751

>>10859463
GGs, thanks for the matches. I admit I was mashing pretty hard in some spots, and my defense is absolute garbage. I think my biggest mistake was constantly jumping out and air teching.

>> No.10860605

anyone hosting

>> No.10865413

>>10860605
never

>> No.10865657

>>10865413
please?

>> No.10865702

>>10865657
I would host 24/7 if only my routing to just about everywhere wasn't shit.

I only get 4+ delay connections now. Prior, I used to get 2-3 delay for a small amount of West and solid 3 delay for most of the East.

Rollbacks needs to come faster.

>> No.10866280

Any EU people around that want to play?

>> No.10867044

>>10865702
The new caster is... not good. I wish he would have just ported mauve's mbcaster/thcaster (which was already a port of some japanese guy's caster) instead. The netcode is not very good and it's lacking all of the good/important features mauve's had. It would have been a lot faster than just recoding everything from scratch, too. There also seems to be a problem with the way delay is calculated, it's way too high.

Honestly, if the regular netplay didn't desync every three fucking games, I would probably still be using it.

>> No.10867220

EU 85.24.187.132:46318

>> No.10867428

>>10867220
In case you are still hosting, I can't reconnect. error in socket connection/bind
If you aren't hostin anymore, gg. I was pretty clueless of how to approach most of the time.

>> No.10867460

>>10867428
gg, you just need better basics, just play a ton of games.

>> No.10870089

>>10822303
Rehosting

>> No.10870169

>>10870089
says you have incompatible version

>> No.10870193

oh, anyone else hosting?

>> No.10870189

>>10870169
means hes already connected with someone most likely

>> No.10870195

>>10870089
ggs, it's way too spiky

>> No.10870197

>>10870195
GGs, sorry about that. It's been worse than usual lately for some reason.

>> No.10872796

>>10867220
rehosting. tourneyfag but willing to play alts.

>> No.10873257

>>10872796
ggs, thanks for your patience.
I wonder what is up with all these disconnects. I'm not running any other stuff and the overall quality seems ok.

>> No.10873261

>>10873257
ggs. yeah and needing to reboot every time melty exits/crashes because i get annoying sound loop doesn't make things better

>> No.10874177

>>10822303
Rehosting

>> No.10874989

184.91.195.219:46318

EC hosting with caster

>> No.10875221

GGs, I'm too tired to keep going. For some reason I really wanted to 623C you while you were in the air and it never worked.

>> No.10875241

>>10875221
Hahah, that sounds like some F-WLen habit spill over.

In the air? Reversal time!

GGs and, sorry for all the sloppy play on my part, I swear it doesn't usually get this bad when I use unfamiliar characters.

At least my C-Akiha improved a teensy bit.

>> No.10875307

GGs

Playing arc in 4 delay is a lot of fun...

>> No.10880597
File: 773 KB, 1001x727, c6f886cd469a02d8b097b70b2d40be19.png [View same] [iqdb] [saucenao] [google]
10880597

>> No.10882784

Anyone want to play?

>> No.10884945

>>10874989
Rehosting

>> No.10885093

GGs

If anyone else wants to play and is EC just post here please

Only looking for 3 delay or less

>> No.10885145

>>10885093
Sh-shock!

Well it was fun while it lasted.

>> No.10885467
File: 347 KB, 455x578, キャスターローブ無し03d(近).png [View same] [iqdb] [saucenao] [google]
10885467

Is this new caster actually any good and do I still need to crack my MB install?

>> No.10886010

>>10885467
The new caster is better than the built-in netplay. Japanese testimonies say that it feels "lighter" and allows them to block overheads easier.
A lot of people agree that it isn't as good as the good old MBAC caster, but we're mostly holding our breath for rollbacks anyways.

You do not need to crack your MB installation to use the caster.

>> No.10887047
File: 30 KB, 350x350, 0df818d62392d8e7d88986bc6b8536a2466555f7.jpg [View same] [iqdb] [saucenao] [google]
10887047

>>10874989
Rerehosting

>> No.10887070

>>10887047
first connection always does that for me

just rejoin and it should work

>> No.10887184

GGs!

Done for now.

I'm just glad I hit my full combo (almost) once

>> No.10887924

Anyone have any tips (pad) on how to consistently do TKj.2C with C-Akiha?

>> No.10888011

>>10887924
Try 6682C, lot more easier, I play on stick and I can't do raw tkj.2C>6C.

>> No.10888178

>>10888011
Damn, thanks for the tip.
It led me to positioning my thumb a little differently and now I've found that 92C gives me way better consistency.

>> No.10891969

Is there any way to play Aoko's stage in pvp still? It has one of the best songs in Melty, yet...

>> No.10892529

http://www.youtube.com/watch?v=UnvBLq31RbE

Powerd Ciel is such bullshit.

>> No.10892628

>>10891969
Your only option is to depends on having both players use the trainer to enable the stages.

>>10892529
I didn't really see anything particularly bullshit about that play. Very predictable, but everyone screwed up their defensive options.

Now, fucking Hime is bullshit.

>> No.10892732

>>10892628
Yeah, just seeing that Miyako destroyed by one move over and over annoyed me. I don't like there being only one option I guess.

That Hime was pretty bullshit too, but at least it's nicer to see people failing to struggle out of her pressure than losing a round because you don't know to shield and dash in a specific situation.

>> No.10893255

>>10892732
Have you actually tried escaping it yourself?
You definitely have more than one option there.

The Miyako was either really psyched-out or had none to low knowledge of the matchup.

>> No.10893321

>>10822303
Rehosting

>> No.10893478

>>10892732
Hime is hard to play though, at least C-Hime (the cool one, F-Hime is lame).

Just her general movement, mixup game, and random combo confirms are a bit hard.

>> No.10896403

Anyone want to play?

>> No.10896701

>>10896403
can you host

>> No.10896715

66.90.167.78:6500

>> No.10898467

>>10892529
sorry if this is a dumb question but what is going on at the 26 minute mark?

>> No.10898975

>>10898467
http://www.nicovideo.jp/watch/sm19629417

Wasn't the same thing, but yeah, V.Akiha has some dumb stuff.

>> No.10901326

Awesome website you have right here.

>> No.10906763

>>10822303
Rehosting

>> No.10907104

Whoever tried to connect, it says you're using an incompatible version. Do you have 1.1?

>> No.10907110

>>10907104
1.07, rev1.4
pastebin must be out of date, hrm. lemme update

>> No.10907129

>>10907110
>>10907104
lemme reconnect after I fix my keybindings,

>> No.10907238

>>10907129
>>10906763
desync I guess.

a year off and I can't even do the first two hits of the basic bnb, urgh. whelp, hopefully me being a sandbag wasn't too bad for you.

>> No.10907329

>>10907238
Nah, I'm glad I at least got to play a few games. GGs, and feel free to reconnect if you want to play more.

>>10906763
Rerehosting

>> No.10908053

>>10907329
GGs! Some progress!
How on Earth do you learn to utilize WLen's front dash invincibility frames anyway? Is it just cause I'm bad at punishing that with Akiha? I get hit and hit people out of it all the time.

>> No.10908087

>>10908053
GGs. I'm not entirely sure myself beyond (obviously) using it when I expect something with high recovery and not many active frames, and in reality I just use it when it feels right. It probably only works because I've played you so many times anyway.

>> No.10908140

>>10908087
Ah nah, it just struck me as odd.
I am able to make good use of 66 so I can understand that, but falling victim to 6[6]s?

I guess I could be mistaken as well. Where's my replay saving at? My memory isn't that good.

I'll figure it out eventually.

>> No.10911366

Is there anyone with a wider variety of reversals than C-Tohno? He has so many that it reminds me of his protagonist's plot armor.

>> No.10911416

>>10911366
Off the top of my head, Ciel has him beat.
EX-Heiro, EX-Knives, Summer series (non-ex are trades)

Tohno really only has his 623 series (non-ex are trades) and his EX-Slide Kick. Not a wide variety at all in my opinion.

>> No.10912178

>>10911416
I was sorta counting j.22c as a sort of air->ground reversal. His 623a/b don't necessarily trade, and he can combo from his reversals quite often, but I guess what he really has a lot of are overheads. When I said that I felt like he had something else, but I guess not.

H-Roa's 236C seems like Ciel's, but only Ciel's is a reversal, right? I guess he'd be too strong with that good of a reversal on top of everything.

>> No.10912369

>>10912178
Yeah, I guess you can count j.22C as a reversal, I don't think its very rewarding to use it as one.

I mean, it definitely has startup invulnerability but its use as a reversal is so minimal.
Those who chase aerial techs punish with throws, which obviously beat it.
The times you recover from aerial blockstun and still have the opponent in a vulnerable position are rare.
For the grounded attempts at catching your air-techs? j.22C is a waste of meter.
- As a reversal it'll very likely miss your opponent entirely
- Superflash warning! Stop your 5AAAAA now!
- Tohno's aerial normals do a much better job at stuffing the usual anti-airs.
At least its plus on block, so you'd at least get a momentum shift if anything.

What do you mean by not necessarily trade? Obviously it won't if it catches you during startup or recovery of whatever attempt at meatying was.
The move has the highest tendencies to trade in the game, its green hitbox comes out exactly when its red hitbox does.

H-Roa's 236C is a reversal as well and is generally used the same way but its significantly weaker than Ciel's. His doesn't become active for quite a while longer after superfreeze and his superfreeze isn't as suffocating as Ciel's. It is also an expenditure of half of H-Moon's meter that I'd much rather spend on more air-unblockable lightning.
Really though, 236C is mainly used to hold on to the momentum when your 214A/B lightning hits but you can't follow it up with anything else.

>> No.10913032

>>10822303
Rehosting

>> No.10917046 [DELETED] 

108.181.22.176:7500
West/Midwest

>> No.10923069

Whoa!!! Miyako is a really lewd girl

>> No.10924544

>>10912369

I know F-Aoko's 623B is a reversal, but does C-Aoko have one too?

>> No.10924651

>>>/v/190861301
if anyone wanted to weigh in over at /v/ for some raisin

>> No.10924668
File: 30 KB, 380x560, chinese ciel knockoff.jpg [View same] [iqdb] [saucenao] [google]
10924668

Good to see /jp/ still enjoys Meltan.

>> No.10924709

>>10924651

>/v/
>fighting games

Holy shit no.

>> No.10924735

Anyone hosting?

>> No.10925055

>>10924709
I truly think there isn't a worse board to discuss fighting games than that place.

>> No.10925281
File: 17 KB, 300x336, 405240-nero_large.jpg [View same] [iqdb] [saucenao] [google]
10925281

What are some good ways to pressure with F-Nero? I usually just do blockstrings into bad eggs and mix in IAD j.B's and throw attempts when I get someone in the corner, but I feel like I get really predictable doing that.

>> No.10931264

>>10822303
Rehosting

>> No.10931342

>>10931264
As you can see, I have no idea what I'm doing.

>> No.10931346

>>10931342
I'll just stop.

>> No.10931492

>>10931264
Rerehosting

>> No.10931674

>>10931492
sorry, internet crapped out. ggs

>> No.10931677

>>10931674
GGs

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