[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

>> No.11807096 [View]

>>11807035
Is Botan in tha cave of fire?
Because I saw a castle with the entrance covered by myst.

I have nowhere to go, the door things have awful tier mobs and the only option is the boss. Gotta grind I guess.

>> No.11807110 [View]

>>11807096
There is another castle area all the way in the west. That's probably a better choice than the fire cave since the levels there are lower.

>> No.11807119 [View]

>>11807110
Kay, I'll try that then.

>> No.11807124 [View]

>>11807096
Botan is in the great wall fortress all the way on the bottom left side of the world map. Make sure to pick up the fake Kuroneko doppel there since she has all the party buffs you can ever want.

Momiji is the boss in the volcano, and she's probably the most difficult one of the trio.

>> No.11807174 [View]

More stars means harder to capture, right? Because it seems like just about every monster has 3 stars, demons and low level trash alike.

>> No.11807181 [View]

>>11807174
It should be the opposite; the 3 star monsters seem to get captured relatively quickly. The 2 star and 1 star monsters take hell of a long time to get and they're usually rare to encounter to boot.

>> No.11807188 [View]
File: 1.99 MB, 1280x720, 2014-01-14_215247.png [View same] [iqdb] [saucenao] [google]
11807188

>>11807124
How do I actually get to Botan though?
I only see a path blocked by a snow storm on the left.

>> No.11807193 [View]

>>11807188
Oh, nevermind. Just got there as soon as I posted that image.

>> No.11807497 [View]
File: 6 KB, 473x454, question.png [View same] [iqdb] [saucenao] [google]
11807497

How do you turn of the music? I do not want to hear the same music while grabbing some monsters.

>> No.11807499 [View]

>>11807497
Bottom option on the title screen.

>> No.11807510 [View]

>>11807499
Ok, that's much better. Even though 3 stars is apparently the highest catch rate, monsters just refuse to join. It takes forever. Can monsters only join if they are at your level or lower? Because i'm feeling very unlucky.

>> No.11807515 [View]

Turns out overworld monsters have a larger/smaller aggro radius and move faster/slower towards you based on how low/high level you are compared to them.

>> No.11807542 [View]

>>11807515

I've noticed that as well. On top of it, enemies aggro really easily the first time you encounter them, but it seems that after beating a certain encounter at least once, that enemy icon will not chase you as quickly.

>> No.11807569 [View]
File: 517 KB, 1680x1050, yinyangsealorsomething.jpg [View same] [iqdb] [saucenao] [google]
11807569

Reimu unlocked a new last word. It apparently... drains the enemy's MP? Do enemies even have MP?

For reference, she got a lightbulb while doing a normal attack with a pistol equipped.

>> No.11807587 [View]

>>11807569

It restores your party's MP, actually. And yeah, the Japanese wiki said that most of these last words are simply sparked by doing a normal attack, regardless of weapon.

>> No.11807661 [View]

Ok, i'm very convinced now that monsters can not join you until you reach their level. Otherwise it seems like a big coincidence that the 3 star monsters i hunted suddenly joined immediately after i reach their level.

>> No.11808135 [View]

Is there a doppel who can heal the group from status inflictions ( for example like poson)??? I want to beat botan here but somehow I need to get rid of poison first.

>> No.11808155 [View]

>>11808135
You pretty much have to either stall out with healing until Saya's last word triggers or use clearance to get rid of it. Kedama and Murei both learn healing water and clearance.

The poison shouldn't tick more than 30 damage per turn anyways. Botan herself also doesn't deal much damage.

>> No.11808262 [View]

>>11808155
It should? I was poisoned 66 damage per turn if I didn't get rid of it.

>> No.11808273 [View]

How does the twitter thing work?
I connected it to the account, but I don't know how to post.

>> No.11808279 [View]

>>11808155
>30 damage per turn anyways

That's like a third of my hp

>> No.11808289 [View]

>>11808262
>>11808279
I think accessories with permanent resistance reduce the poison damage, but I might be remembering the numbers incorrectly then. I do recall they could take two turns of poison and live with around 20 HP afterwards.

You also have Seiga's skill for a party heal and it gives everyone endure status for that turn, avoiding killing blows with 1 HP.

>> No.11809136 [View]

>>11807661

Then I must be very unlucky to not have Sylph join me when I'm 11 levels over her level.

>> No.11809176 [View]

>>11808135
If you're desperate, you can always overwrite the poison with a less debilitating status effect, such as blind on your magic users or silence on your physical attackers. Of course, this can still fail.

>> No.11809356 [View]
File: 756 KB, 1167x614, spear.png [View same] [iqdb] [saucenao] [google]
11809356

What is this attribute supposed to do?

>> No.11809496 [View]
File: 463 KB, 343x400, tenko is fast.gif [View same] [iqdb] [saucenao] [google]
11809496

You'd think a character who uses a sword would be focused on melee damage and not ranged. What the hell, Tenko?

>> No.11809582 [View]

>>11809496

Well, Kaname Funnel. Shoots laser beams out of her rocks. It's not that far-fetched.

>> No.11809682 [View]

>>11809582
Going by that you could have just about every character ranged since every single character has ranged attacks in the games since it's mostly bullet hell. They could at least try a bit harder and not just assign characters at random. Why is Nitori melee? Wouldn't that be a better fit for ranged? Yamawaro, kappa technology and all that?

>> No.11809785 [View]

>>11809682

Well, if they actually assigned characters to what they were, the spread would be even more lopsided. Melee and offensive magic type main doppels are abundant as hell while ranged and utility are really sparse. I'd argue it's probably like that for balance reasons at that point.

>> No.11809804 [View]

>>11809785
It's already bad enough that the characters you are playing as are just empty shells, but if even the characters you join with feel in no way like the characters they are supposed to be, something is wrong. I'd rather join with random monsters. At least those can be whatever. Have some stands from Jojo and you can pretend to summon your stand while doing poses.

>> No.11809846 [View]

>>11809785
If anything, they need way more physical type sub doppels compared to the sheer amount of debuff and support sub doppels. Crush weapon users already have debuffs covered so those sub doppels are kind of overshadowed.

>> No.11809981 [View]

>>11809804

> but if even the characters you join with feel in no way like the characters they are supposed to be

But who are you to say that Tenshi's supposed to be a sword-using melee character? She spends most of her time throwing rocks and lasers, kicking, and occasionally summoning earthquakes. She doesn't really attack with the sword all that often. If anything range-classified Tenshi makes more sense than melee-classified Tenshi.

>>11809846

They're only overshadowed if you actually used a blunt melee weapon. I passed on them because for all intents and purposes they're short-ranged guns. Borderline same accuracy except guns get to attack the back. Plus spears and bows get to do debuffs too, although spears are mainly quick-status and not permanents. Although yeah I agree on not enough physical sub doppels.

>> No.11810024 [View]

>>11809981
No it doesn't since she is most skilled with using guns, not using magic lasers or throwing rocks in the game. There isn't even an earth element in this game. In fact, she has almost no skill with swords. You know, the weapon she just used in the fight against her? She knows multiple sword moves in her boss fight yet she sucks with those weapons? She can kill the character with Alice in one hit if she lands a crit yet she is actually among the worst melee fighters? That makes no sense.

>> No.11810028 [View]

>>11810024
>strawberry bose
>logic
>whoamiquoting

>> No.11810057 [View]

>>11810024

We can play that way if you want. Her only notable move was World Creation Press, and that was blunt. She was also weak to dark and heavily resisted light. But of course you'd rather focus on the whole "man she has to be a melee user because she uses a sword and she happens to use a few sword moves against you!"

Also, she's actually pretty good at attack magic too, cementing her traditional "I throw rocks and shoot lasers" thing she has going on.

Also also, Alice doesn't even do anything in this game half the time (I haven't seen Marionette Pariel damage reduction actually function at any point past the lava cave place early in the game), so I don't see the point of you bringing up the whole "she can kill a character with Alice in one hit" thing. As far as I can tell Alice is bugged so it doesn't matter really. Like your only reasoning in that regard is that Alice is de facto tank doppel (and you'd be right) except Mokou can do largely the same thing if you don't include the bugged Pariel.

Also also also, since we're talking about "Man that doesn't make sense, why is Tenshi a ranged doppel when she uses a sword and blah blah she should be melee", why is Alice a tank doppel and not a multi-elemental caster? She's traditionally a caster and a puppeteer, neither of which lends itself to "tank" role. So where the hell did that come from?

>> No.11810059 [View]

>>11810028
I'm still annoyed about the fact that Sakuya uses two-handed swords in GoS as her signature weapons simply because they had to have knives as a generic weapon while Sakuya was playable. I hate stuff like this in their games.

>> No.11810073 [View]
File: 1.54 MB, 1280x720, 2014-01-15_210859.png [View same] [iqdb] [saucenao] [google]
11810073

Any tips?
I have every charm findable in chests for the moment. I have Kuroneko and I'm lv18 but I don't know how to use the charms because I can't read moon and same issue for Kuroneko.

Also poison deals 60 damage while I have 130~ HP

>> No.11810085 [View]

>>11810057
Isn't Alice the tank simply because she's their favourite character and they want to force you to use her until she is your favourite as well? At least that was true for Genius.

>> No.11810092 [View]

>>11810085

Given that the guy who made the engine (to my knowledge) is the guy who made Defiant of Shrine Maiden and its expansions/sequels (that's Touhou Meiiden collectively), I don't think it's that, considering Alice in that series of games was default semi-bulk multi-elemental caster who you could get by without using.

>> No.11810121 [View]

>>11810073
I just don't know what to use, I managed to finish GoS because it was translated and DoD with trial of error because it was easier, but since the bosses now are more gimmicky I don't know how to deal with the team

>> No.11810132 [View]

>>11810073
Two melee tank/damage dealers in front, three casters in the back. For the back row, stick Kedama on one character, Murei on another, and if you have Miko, you can stick her on a third. If you have the poison moth dopple from an earlier area, it also learns clearance and you can put that on someone in the front (it also resists poison so that reduces the poison damage). Saya equips Seiga.

First turn: Use the two casters with Kedama and Murei to use clearance and remove their own poison. The person with poison moth can use clearance another low HP character. The others can do anything like buff up or something.
Second turn: Use Seiga's aoe heal skill, use the two casters to use clearance for the rest of the party. Heal using Miko if needed.
All the poison should be removed if things go accordingly like this.

If shit hits the fan, sure as hell hope Saya's last word is readied to regain momentum.

>> No.11810142 [View]

I did that boss with 3 sword fighters. She likes to spead berserk status and they deal so much damage with that, that it isn't much hindrance. Though i got lucky with a fast last word near the beginning for Saya.

>> No.11810153 [View]

This thread is on page 9 right now. It would probably be good to make another one once it dies since now is still a good time to talk about the game. People are still interested right now.

>> No.11810181 [View]

>>11810132
Thanks?
Who's Murei though? I probably have it.

>> No.11810185 [View]

>>11810181
Oh...
Come on, why didn't I notice this earlier?

>> No.11810191 [View]
File: 1.25 MB, 1282x718, ghost reimu.png [View same] [iqdb] [saucenao] [google]
11810191

>>11810181

>> No.11810239 [View]

>>11810132
Thanks, managed to beat her.

>> No.11810244 [View]

>>11810243

>> No.11810244,1 [INTERNAL]  [View]

Can someone provide a link to download the ISO/original installer of "C78 The Genius Of Sappheiros"? Please, don't confuse it with C79. I've lost my original installer, and can't find it anywhere for download. All torrents are dead.

>> No.11810244,2 [INTERNAL]  [View]

Just an update. Actually I need the ISO/original installer of "The Genius Of Sappheiros: Weekend".