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/jp/ - Otaku Culture

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>> No.6609952 [View]
File: 72 KB, 630x564, Zelda-and-Link-Ocarina-of-Time-the-legend-of-zelda-401267_630_564.jpg [View same] [iqdb] [saucenao] [google]
6609952

>>6609864
Well I was refering to TES's open world in general. The way you can find items in every town and how the non-playable characters have depth to them. Map exploration in Zelda is cutting grass and finding rupees. In TES's you can collect grass and sell it. Not to mention the fact that there's nothing to buy in Zelda. There's really no comparison between them.

What Zelda does better is story, combat and Metroidvania dungeons. Other than that, they're apples and oranges. I was just suggesting to take what's good from both franchises and create something god tier.

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