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/jp/ - Otaku Culture

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>> No.7686228 [View]
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7686228

http://www.cave.co.jp/ir/archives/ir/pdf/2011/ir11071401.pdf

>14 shows that over Q3-4 of 2010 that Social/Smartphone apps have brought in roughly 42% of revenue while arcade/console brought in 14.5%.

>28 shows their staff resourcing in 2011. The top line shows that they only have consumer development at this point, no more arcade dev.

>33 shows their focus on smartphones and what games they have in the pipeline for them. Note that there are 2 shooters, 1 facebook casual game aimed at gaijin and 1 MMO

>34-35 shows how they will capitalize on the foreign market: Smartphone and social content.

RIP PCB

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