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>> No.46181226 [View]
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46181226

Scut!

>> No.46093701 [View]
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46093701

>>46086374
>I can imagine, but may as well ask why is it important to revert the changes
I'm pretty sure that any NPCs generated while you have them made will also receive the same changes. That's not necessarily a bad thing though, but it might be changing more than you intended.

>is that even possible? I always though the elves are too difficult to kill
Yes, it is a popular strategy and its so prevalent that a model of the dagger that Larnierre drops was one of the backer goods for Elin's kickstarter. All you have to do is completely avoid Vernis, get 10000 buckeroos, buy a nuclear bomb in Derphy, and bring it back to your cave without dying on the way. I think Ano might have removed it in a recent version of plus though, but it should work in vanilla and omake.

>> No.42397820 [View]
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42397820

>>42397728
It fucks up my perception on how far an enemy is, like how an enemy looks like two tiles on my left turns out is actually one tile on my diagonal left.
That and it being pretty wonky with it's perspective such as showing pathways that you should've been able to traverse but you actually can't (like some of the pathways in Derphy).
Also the fact that you can't put stuff near a wall that's facing away from the camera really annoys me

>> No.33264164 [View]
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33264164

Do generic enemies have dialogue in vanilla or +? Silver eyed witches in OO seems to have one if you're a claymore

>> No.31741710 [View]
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31741710

Anyone have the balls to convert elona from HSP yet?

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