[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.44489746 [View]
File: 332 KB, 1288x775, Screenshot_20230826_191021.jpg [View same] [iqdb] [saucenao] [google]
44489746

>>44489592
Now would all be fine on its except there is also a DLC called Darkness, were you start to playing from the perspective of the demon family instead, this happens storywise after they take over the city, but you can skip it entirely

this changes some of the core game, for one you don't have as many unique heroes on the battlefield, but instead can summon a lot of generic monster, and instead of exploring for items, you have to keep on conquering territories so you can gather mana to summon more monsters, which makes for a very different game dynamic (and also quite hard)

this route also features slave training the main custom heroine, its similar but its a whole different tone to it, where as dark route was more simple and had long debauched scenes, darkness is more detailed, a lot more grinding but at the same time shorter to the point scenes
all of the side girls still end up whoring in the brothel, but to my surprise it had very little repetitive scenes in it, more scenes to the other side characters too were pretty great,

And this is were I find myself nearing the end of the game, and one of the reasons it took so long, besides being really big game with several routes, is also because scenes are so goddamn good that I need to take a breather to replenish my ballsack from time to time
and in this sense the odd pacing of how scenes delivered actually works in favor of the player, because you reach a climax in a series of events it gives you sort of a natural breather before the next one

all in all, thanks of reading my TEDtalk, and seriously hope someone else picks this up

Navigation
View posts[+24][+48][+96]