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>> No.41332254 [View]
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41332254

Compass has updated and the Halloween costumes and the TenSura collab are now available.

The Halloween costumes are available until the 1st November - a double UR event gacha will run until the 16th. The Halloween variant of Crank Street will be available for this duration

The TenSura collab will be available until the 16th October - a double UR gacha will be available until the 4th and will return again for the last day.
On top of the usual collab missions, you can also get one of the collab cards (SR) by logging in and 4 more from completing ranked matches.

There is also a free single-pull UR gacha available until the 16th October.

As for hero balancing, lots of nerfs today:
Atari:
>Hero skill requires 6% less to charge
>Hero skill damage increased by 9%
>Damage threshold before hero skill disappears increased by 5%
Lyrica:
>Hero skill requires 4% more to charge
>Hero skill ally buff for attack and defence reduced by 30%
Tadaomi:
>Health modifier increased from 1.05 to 1.10
>Hero action charging time reduced by 0.1 seconds
>Close range card recovery speed is 8% faster
Marcos:
>Movement speed reduced by 3%
>Normal attack speed (starting from the 3rd attack) reduced by 5%
>Normal attack range reduced by 0.5m
Maria:
>Normal attack range increased by 0.3m
>Movement speed increased by 1%
>Hero skill requires 6% less to charge
>Hero ability buff duration increased by 1 second and effect increased by 17%
13:
>Gunner movement speed reduced by 1%, attacker movement speed reduced by 2%
Emilia:
>Defence modifier increased from 1.35 to 1.40
>Hero skill requires 9% less to charge
Rem:
>Movement speed reduced by 2%
Monokuma:
>Attack modifier reduced from 1.30 to 1.25
>Defence modifier reduced from 1.45 to 1.40
Thorne:
>Health modifier reduced from 0.60 to 0.55
Thomas:
>Attack modifier reduced from 1.40 to 1.35
>Hero skill requires 8% more to charge
Gilgamesh:
>Defence modifier increased from 0.75 to 0.80
>Increased the continuous damage of normal attacks by 1%
>Hero skill requires 6% less to charge
>Hero action duration increased by 0.5s
Luluca:
>Hero action damage when breaking a shield increased by 20%
Akutagawa:
>Defence modifier reduced from 1.40 to 1.35
>Hero skill requires 9% more to charge
Alice:
>Movement speed increased by 1%
>Defence modifier reduced from 0.60 to 0.50
>Delay after using hero action before the wall is fully deployed increased by 0.12s
>Delay after using hero action after the wall is fully deployed increased by 0.1s
Ainz:
>Defence modifier reduced from 1.20 to 1.10
>Movement speed reduced by 1%
>Reduced the damage of the normal attack burst attacks by 2%
>Hero action minimum charge time increased by 0.1s
Stellea:
>Defence modifier reduced from 1.45 to 1.40
>Hero action requires 10% more to charge
2B:
>Health modifier reduced from 0.85 to 0.75
>Movement speed reduced by 3%
>Activation speed for close range cards reduced by 23%

That's all for now

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