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/jp/ - Otaku Culture

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>> No.17027984 [View]
File: 107 KB, 529x614, PureSmug.jpg [View same] [iqdb] [saucenao] [google]
17027984

>>17027961
>>17027963
Well I made it about 10 maps into the story on a new account before I ran out of stamina, so that's a good way to immediately break interest.

Summons include high-rarity characterless weapons (my 10 draw included two of them and only had one R character).

Enemy animations are practically non-existent (just a lot of squash and stretch of static images and the art for them isn't very good anyway). Ally animations are almost all the same (4/5 girls in my main team all have the same victory animation).

I will say I like a couple of things. Character element is determined by the first weapon slot (three slots per character) so it's really easy to set up a team for a certain element regardless of what character. And character stories are voiced by the original seiyuu.

But I've immediately lost interest in it, which is too bad.

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