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>> No.47021179 [View]
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47021179

>>47021088
>I was talking more about the coding part.
I wouldn't worry about that. You'd have a much easier time finding tools, assets, and resources for a 3D open world RPG than a 2D in all the major engines (Godot, Unity, Unreal). The fighting games are closer to 400 frames per character.

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