[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.8334767 [View]
File: 201 KB, 700x1166, vc371823801.jpg [View same] [iqdb] [saucenao] [google]
8334767

Sega should bring it over.

They owe me big. I even had a Sega 32X.

>> No.7584043 [View]
File: 201 KB, 700x1166, 1310032120315.jpg [View same] [iqdb] [saucenao] [google]
7584043

>>7584003
Tactics Ogre PSP is pretty unmatched when it comes to sheer detail. It's one hell of a game due to all the routes, the classes, and the SYDNEY ORCHESTRA music and stuff. Even all the bosses with the GENERIC class sprites get a backstory.

But yeah I still enjoy all these SRPGs a lot; hell I've been playing them since I was a kid with Shining Force and stuff. But nothing beats TO PSP really because it kinda does everything right.

Looking forward to Disgaea 4 too. And I gotta play VC2 and 3 as well. The first one was amazing.

>> No.6122747 [View]
File: 201 KB, 700x1166, a2d7d8adcc304ad4a1e30816b6fe0d2c.jpg [View same] [iqdb] [saucenao] [google]
6122747

>>6122707
Well Valkyria Chronicles wasn't an instant hit, it was a sleeper hit, at release it didn't sell that much but over the years it sold a TON, as why they decided to make a VC2 for the PSP is as mind boggling to me as it is to you.

So anyways from what I hear VC2 story and animation are nothing compared to VC1 but they improved the battle system quite a bit. They also added multilayer plus a new class and a lot of special bonuses and characters form VC1 can be unlocked in VC2.

So if you like tactical games like Jagged Alliance 2 or Silent Storm or the old X-com series. Except this is 3D.

I'll quote wiki here, "Sega's Valkyria Chronicles (2008) for the PlayStation 3 utilizes the seventh-generation console processing power by using a distinctive anime/watercolor art style, as well as incorporating third-person shooter elements. After selecting a character in the overhead map view, the player manually controls him/her from a third person view. This mechanic allows for, among others: free movement to a certain range, manual aiming with extra damage for headshots, a limited cover system, and real-time hazards, such as interception fire and landmines. The game has been described as "the missing link between Final Fantasy Tactics and Full Spectrum Warrior."

So if anything I'd get the game for it gameplay. Because it's incredibly fun. I had fun grinding in VC1 for money because you could try out so many different tactics on one map.

Navigation
View posts[+24][+48][+96]