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>> No.12239659 [View]
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12239659

>>12239624
I consider dungeons that are at my lv (lv 324 in my case) or lower to be safe dungeons that I can do without having to worry too much. Dungeons that are up to 100 lvs higher than me I consider challenging not because of the normal monsters in them but solely because of the bosses in them. If I see a boss that will be a real pain to kill I just leave. Dungeons that are much higher lv than me I just ignore. By playing by those rules I've set for myself I rarely ever die thus the penalties of death in the rare chance it does happen doesn't sting too much.

As for spells I mainly use magic dart(I have tons of stock of them, cheap mana wise, and I do a lot of dmg with them), lightning bolt(doesn't damage loot dropped, does decent damage if paired with elemental scar, lots of stock of this too), crystal spear(heavy duty nuke, not as strong as my magic dart yet but I know the damage scales better than magic dart), Cure of Jua(Best healing spell, getting to be pretty costly in mana and stock though), Teleport(Boss monster gets me weak I just teleport, caste Cure of Jua, and rejoin the fight), 4th dimensional pocket(Everything I don't want to carry gets thrown in there especially food since food in there never rots), Hero, Holy Shield, Elemental Scar, and Healing Rain for healing my pet.

I probably will don the spellpower+ stuff later for special fights and dungeons(Ex: The Void) but currently I'm doing most of my killing using a gun and just using magic for healing, buffs, utility. I switch to damage spells when I want to vary up how I kill things or when I want to lv them.

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