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>> No.16762162 [View]
File: 815 KB, 804x625, armor.png [View same] [iqdb] [saucenao] [google]
16762162

>>16762021
Highest is Medium Armor at 569 which is the armor weight class I settled on for Kai after flying scrolls became more available through invested magic vendors.

Looking back on it the armor skills are incredibly hard to raise since you only gain skill exp after a certain amount of in game time has passed. The only other way to get exp is to have very low max HP and take a mortal hit. So early in the game armor skills can increase the fastest but becomes slower as you level up and gain HP. Even if there was a way to lower max HP the fact that I have to take a mortal strike and constantly be near death's door is unacceptable for me in Inferno mode considering I don't want any mistakes.

On a side note, I have thought about armor and its relationship to pierce. I suppose in the normal game where you do story dungeons and normal unawakened dungeons that the damage you do with a weapon with lots of pierce vs a weapon without a lot of pierce isn't really anything to write home about. However, against enemies that scale, I would imagine their armor skill is constantly going up making pierce that much more valuable. Lucky for me martial arts already comes with 50% pierce on it. Made sure my other pets have weapons with pierce on them as well.

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