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>> No.12222436 [View]
File: 7 KB, 512x384, demo 03.png [View same] [iqdb] [saucenao] [google]
12222436

>>12221110
Kokoro in Faith & Prayer was made before Agastya and Co. added her to Shoddy Touhoumon. As such, she should have a very different base-stat set: http://pastebin.com/F7QE7Gvc Kokoro in F&P is more of a technical puppet, an annoyer of sorts. Since I've already added her and worked out her movepool and stats, and a trainer already has her (as well as a promotional Mystery Gift event), I don't really intend to change her.

>>12217404
>>12221159
Touhoumon Faith & Prayer Version is an RPG Maker XP Game developed on the user-made Pokemon Essentials Expansion, which has an overwhelming majority of the essential mechanics from Pokemon covered (and still in development). The differences are it's a more plot oriented game, so beating gym leaders and the elite 4 aren't "beating the game", locations are more open: Once you hit Cerulean City, you can go almost everywhere in Kanto (save for Cinnabar and Seafoam, you need Surf/Inflatable Raft for that). Not only as a result of the more open areas, but as well as the Day/Night System, puppet distribution is rather varied - I've done a check, and the pokedex count on my completed beta 3 save is 149 by Fuchsia City. A locations text file has been included so you know what puppets are included where. Being an RMXP game, it is based off no game, it is completely standalone on the RMXP engine, developed relatively from scratch (99% of the engine scripts were Essentials default, some were added and modified. All events in game and maps were done by my hand)

>>12221005
Thank you very much! I did try my hardest to separate it a bit - both in content and story (really who the fuck wants to play Vanilla Kanto again for the nth time).

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