[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.31523420 [View]
File: 402 KB, 800x800, __loyter_the_crimson_of_zanan_elona_drawn_by_harusame_rueken__4d184799509278f3551ab3d2bf67552d.jpg [View same] [iqdb] [saucenao] [google]
31523420

>> No.16095234 [View]
File: 402 KB, 800x800, 1472178475963.jpg [View same] [iqdb] [saucenao] [google]
16095234

Ok, I've finally lifted myself up from being a cave dwelling peasant to a guy with a shop and shack.

I was a bit curious on what kind of shop is better in the long run. I captured a thieves guild member for a shop keeper, and plan to either make a general store or food store.

Does the ability to sell everything even match up to being able to sell food for double it's value? Or should I stick to just selling food?

>> No.15745650 [View]
File: 384 KB, 800x800, assholeloyter.jpg [View same] [iqdb] [saucenao] [google]
15745650

>>15745581
Give that rock to me. Those unruly bards for some reason are getting harder to kill with one solid shot to the skull.

Navigation
View posts[+24][+48][+96]