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>> No.45936023 [View]
File: 9 KB, 574x90, characters.png [View same] [iqdb] [saucenao] [google]
45936023

>>45935560
Generating the mob and writing it to a CSV isn't very difficult, TW does exactly that when you generate a mob: it gives the mob ID all of its properties, then saves that character to the CSV when you choose to "remember" it. K also does this with its R_CHARA system, and it even has a child CSV generator if you'd like to take a look.
If I make the conversation command execute "ADDCHARA 1", it'll add a Reimu every time I use it, placing her in the next available slot. She now exists in a buggy state, but soon after teleporting her to me, TW crashes looking for @CHARAMOVE_DATA_159. So yeah, adding the character is simple, but keeping the game stable afterwards isn't.

Oh, I forgot. Pops's branch already has multiple random mobs running around during the day. Unfortunately, he never got the "stable" part down, but hey, it's something.

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