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>> No.14853219 [View]
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14853219

>>14853016
Spoilered for being unrelated to thread

Dragon's Dogma is a weird game, but it gets better the more you play. It's an open world type of game, that's sorta like a combination of Souls and Elder Scrolls with Shadow of the Colossus bosses.

Everything about it is cheesy, but it's done in Capcom's east meets west sort of cheesy.

At first, it's a cake walk. The main game is fun and easy, with lots of minor touches that sets it apart from other games. Dragon's Dogma is the only game where you if you make a loli pawn, you have to pick her up and carry her across knee deep water so her lamp doesn't get wet. If you're a big dude, you won't get knocked down as much, but if you're a boy, you can essentially grab onto a wild harpy and let her fly you about for a bit. There's a pawn system, which is essentially a create-your-AI-slave, who will do battle alongside you and if you don't like their tone, can be sat down and given a stern talking to until their personality changes. You can have up to three pawns in your party, including your own personal one. You can acquire pawns from other people and can recruit them in a couple different ways, your pawn will actually learn your habits and small details the more you fight alongside them.

It's a hodgepodge of things from other games that shouldn't work as well as it does together. The controls are tight, the actual gameplay is solid, and the classes are extremely varied (Sorcerer is actually a goddamn sorcerer, the spells in the game are fucking awesome). The story is nonsensical and you're sorta just there for the most of it, until the end, where shit gets interesting. The dragon fights are actual dragon fights, not that silly slapping shit from Skyrim. All boss fights are fun. Except maybe the second form of the secret final boss.

On top of that, once you've had your fill of the open world adventurin', and you're tired of side fetch quests and such, there's the expansion island added in Dark Arisen called Bitterblack Isle.

Bitterblack Isle is a labyrinth in which enemies will appear at random, and strong bosses will appear out of nowhere. Dragon's Dogma is a cake walk, but then you get to Bitterblack Isle, and you're forced to grow a pair of nut hair or get your shit slapped like a bitch.

The monsters are just fun to fight in Dragon's Dogma, but the only real monster girl is the harpies, and the harpy variants (succubi and snow harpies).

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