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/jp/ - Otaku Culture

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>> No.11017064 [View]
File: 161 KB, 1024x600, guishen_0511.jpg [View same] [iqdb] [saucenao] [google]
11017064

>>11017050
Well that's what my post was getting at.
It looks wrong because the awkward stances and the background be drawn separately from the character lineart.

Whereas games with objectively good artists who put actual effort into things, backgrounds and characters are done in similar styles. Backgrounds and lineart are drawn with both of them in mind.

Eustia is another example. Great background art, but characters just kind of hover over it.

You can take notice of the coloring in your picture, too. It's impossible to distinguish coloring styles from each other.

The image I'm posting shows how most eroge artists have never looked at characters from different perspectives beside them looking straight at you.

>> No.10854672 [View]
File: 161 KB, 1024x600, guishen_0511.jpg [View same] [iqdb] [saucenao] [google]
10854672

tfw moege artist

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