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>> No.24746361 [View]
File: 141 KB, 1434x635, sample territory layout.jpg [View same] [iqdb] [saucenao] [google]
24746361

>>24746256
An update to the sample territory layout, with possible goodie spawns.

Note that the AKs are safely stashed inside the shrine, so invaders can't access them easily, giving a defensive advantage for the owners.

I'm also deliberating where it would be important to place the warp spawns (where people are placed when they enter/exit a teleporter) somewhere with cover. But on the other hand, if the defending team is really set on spawncamping, no amount of cover would really stop them from doing so.

For instance, in the sample layout, I placed the farm warp at the foot of the shrine. This means the defenders can shoot at warping attackers from the top of the shrine. I could place the warp a bit down the road, behind the wall of trees - but if the defenders are really set on spawncamping, they would just line up along the road instead and shoot at anyone warping in. Thoughts?

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