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>> No.20923363 [View]
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20923363

The Kamome route wasn't too bad. It helps, that her BGM song is basically the best one in the game, but otherwise I like her well enough anyway.

That said, this game has one huge weakness: The heroines are way too one dimensional. They are one trick ponies. If you like this part of the heroine: Great. I did with Kamome. But if you don't, there's literally nothing else. For example, if you don't like how cloud voices "shaking the head" and whatnot, the character is done. She doesn't have anything else. Likewise, if you don't like Hero being the dumb gung-ho type, there's not really anything else. You basically know everything about the character, once you've seen her a few minutes.
The routes then are heavily focused on their character and do add some drama, but in Kamome's case it didn't help making her character stand out in any way. You could even argue, her character wasn't very compatible to the drama she got and it felt more random than anything else. It was still enjoyable enough though, but if Kamome actually wouldn't have been that one dimensional, it could've been so much more.

Unfortunately, due to this style, it's extremely hard to care about more than one or maybe two routes. And if you are unlucky, the route enforcement doesn't even allow you do play those from the beginning. So unless you generally aren't particularly picky when it comes to heroines (i.e. playing all routes is absolute standard and usually fun for you), this game is not that great.
In a heroine focused game with route enforcement, these kind of flat heroines are just not a good idea.

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