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/jp/ - Otaku Culture

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>> No.17334093 [View]
File: 386 KB, 373x373, yn.gif [View same] [iqdb] [saucenao] [google]
17334093

>> No.7757296 [View]
File: 386 KB, 373x373, Aztec_Rave_Monkey.gif [View same] [iqdb] [saucenao] [google]
7757296

>>7757161
I actually like it, mostly because I have fun interpreting the things I find in Madotsuki's dreams which add to the character (yes, I realize most YN theories are ridiculously far-fetched and that this is all very subjective, but I think it's supposed to be like that). And the huge openly looping rooms are there so as to make it harder to find effects on your own, thus forcing you to explore the rooms.

>> No.7630819 [View]
File: 386 KB, 373x373, 1310919357296.gif [View same] [iqdb] [saucenao] [google]
7630819

>>7630808
I just did. Dead little girls everywhere ;__; I'll just stick to Mado and her Aztec fetish.

>> No.7609099 [View]
File: 386 KB, 373x373, monkey.gif [View same] [iqdb] [saucenao] [google]
7609099

>>7609042
Fuck off, Aztec patterns are cool.

>> No.7388271 [View]
File: 386 KB, 373x373, monkey.gif [View same] [iqdb] [saucenao] [google]
7388271

>>7388165
Continuing from >>7388199

Also, you seem to think that something that is "lazy" or "badly drawn" is bad in itself.
Is caveman art bad? What about ancient tribal art? Neither are meant to be elaborate or proportionate, yet both are significant aspects of art. Thing is, both were made to serve a certain purpose, not just FOR THE ARTZ. Function is not negligible in art, in fact it can be one of its main elements or even provide art. ZUNart is loved exactly because it serves the function of being in the games.

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