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/jp/ - Otaku Culture

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6822305

WIP: Sakuya's Quest

Im working on a 2D Platformer, which isn't quite 'normal'.
This game will feature realtime 2D Physics (For Example: If you hit something with a dagger, it rotates with accurate angular velocity etc), which means that it will also have 'physic puzzles'.
The screenshot may doesn't look fancy, but the system backing it up solely depends on .xml files. Which will enable me to quickly dish out content once it's fully working.

Game will be about Sakuya, more TBA. This game isn't made by gamemaker but a modern highlevel language :) .

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