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>> No.6263286 [View]
File: 93 KB, 842x593, 1260875832305.jpg [View same] [iqdb] [saucenao] [google]
6263286

>>6263257
>SP
I mean TP, derp.

>>6263230
>My party is currently a Hoplite, Ninja, Arbalist, Princess, and Zodiac. Also looking for tips on what to do with them when I get to dual class.

I recommend Princess/Monk since Monks are really good to have later in game.

Zodiac can go with Arbalist so that you can spam cheap 8TP aoe, but Ninja for dodge and TP returning skills would work too.

Hoplite/Ninja for Bunshin makes the game easier but a wide margin, since you can defend two lines or raise elemental defense or cast Body Guard twice in one turn. It's nifty to have one around.

I don't have much to say for the others, but try Shogun and Yggdroid after you get them, Shoguns are insanely strong.

>> No.3906096 [View]
File: 93 KB, 842x593, c08976f75c5dba305da4589e973db653d904eb3b.jpg [View same] [iqdb] [saucenao] [google]
3906096

>>3906088

awesome artist!

>> No.1853965 [View]
File: 93 KB, 842x593, 1230795085786.jpg [View same] [iqdb] [saucenao] [google]
1853965

>>1853954

Double shot and higher chance of criticals for situations where you dont have sp, usual monster killing

Medishot when some monster does those mass status ailments on your party

Ricochet for rape on F.O.Es

other skills that could help are the shoot binds for combo with dark hunter ectasy (legshot, headshot, armshot).

I really dont use elements.

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