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/jp/ - Otaku Culture

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>> No.15157630 [View]
File: 13 KB, 368x301, ships to maps ratio.png [View same] [iqdb] [saucenao] [google]
15157630

I gave up trying to find a correlation.

But my current hypothesis is:
-for smaller scale events, difficulty is tied to map count
-for larger scale events, difficulty is tied to ratio of new ships to number of maps, with new ship rewards having a larger weightage than new ship drops

This could explain why spring '15 was so easy.

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