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/jp/ - Otaku Culture

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>> No.17860709 [View]
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17860709

>>17860683
>>17860654

The mouse is just for now. I'll let you also navigate it with wasd/arrow keys too (or gamepad if you really want to play a porn game with one...).

Controls so far on KB are:
WASD move, E interact, ctrl or z sneak, shift runs, Q brings up that menu.

Also, I was thinking of having this menu thing pause the game too, it just doesn't right now since it's a WIP.

>>17860573

Which aspect is 'the mechanic'? The entire binding thing? Or the Bind (Switch) vs Bind (Use)?

>> No.14119939 [View]
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14119939

I'm still not sure about how to implelement time stuff...

Right now it moves at like 4 minutes / second or something. But what about time-skip? Like you might not want to wait until the next day if you miss a loli on her way to school...

Or you might want to just skip to the weekend...

Or for when you knock up a 12yo and want her to give birth already...

The artist suggested to make the game progress when you're not playing as well. But then people are just going to alter their system clock, then what happens when they set the time to be before the last time recorded? Reverse time? And then you're kind of forcing players to play every day or two to feed/look after their lolis/etc...


So what should I do? Should I have a timeskip button? Should timeskip only happen on certain times? Should there be an "end-day" button that skips to he next morning? Or maybe sleeping in a bed could do this...

Should the player only play 1 day for each month? Or 2 days (1 weekend one weekday) each month? Or alternate between weekdays/weekends on different months?

>>14119922

What did it look like before then?

>>14119903

I don't know his name.

>> No.13750034 [View]
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13750034

I guess I should put in toilets at some point!

Although I guess this makes them more like /jp/!

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