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>> No.15150950 [View]
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15150950

>>15150590
My current damage spell lineup is: Magic Dart, Ice Ball, Fire Ball, Crystal Spear, Magic Storm, Meteor, and Thunder Vortex.

Magic Dart was my bread and butter spell for most of early Elona. Easy to stock, relatively cheap MP cost, and decent damage, assuming that an enemy doesn't have high magic resist and most don't, made Magic Dart a good spell. However, my Magic Dart spell, now at level 969, is becoming very hard to level up and a lot of other spells have surpassed it in damage. It's only a matter of time until I retire this spell.

Ice Ball does fantastic damage to those naturally weak against ice such as fire hounds or you can force the weakness through Element Scar. It also now gets bonus to damage from wet targets. Thunder Vortex also gets a bonus to wet targets and does a fair amount of damage.

Fire Ball is very much like Ice Ball in damage and is very effective against various undead. Liches, zombies, dragon zombies, ancient coffins, and more burn easily. Also gets a bonus to damage if an enemy is doused in oil.

Crystal Spear was a gap spell I used to transition from casting Magic Dart to Magic Storm. Before I had the MP and the magic control to frequently use Magic Storm without harming my pets I used Crystal Spear. Does decent damage. Still,it's a spell you can pass on if you really want to though.

Magic Storm is now my new bread and butter spell. Does a good amount of damage to a lot of enemies and not many things have a lot of resistance to pure magic outside of the void.

Meteor is the most damaging spell in the game so it's worth leveling if you can get the stock for it. It also hits everything on the map you're on. You don't even need to see the target.

It also should be noted that the secret treasure of Itzpalt, a god reward, empowers your elemental spells of ice, fire, and lightning by increasing their damage done. Definitely an additional reason why I'm using Ice ball, Fire Ball, and Thunder Vortex.

Spells that are worth leveling either actively or passively through just using it when necessary are Cure of Jua which is the strongest single target healing spell, Healing Rain for my pets, all the buffs that boost attributes, Contingency to safeguard against deaths and an almost mandate to have if one were to become a godslayer, Element Scar to remove elemental resists, Holy Light/Vanquish Hex to remove hexes, Mist of Silence to thwart some caster monsters and to actually stick it on boss type creatures, Dominate for gene engineering or to get a pet, Summon Spirit for music tickets and level gain mischief, Oracle because it's spammy and good for magic attribute gains, Resistance to fill resist holes or to empower what I already have, Identify, Uncurse, Restore Body/Spirit, and Holy Veil to hopefully prevent hexes from even landing.

Spells that I use but don't really level are Teleport, Return, 4d Pocket, Resurrection for my pets, Wall Creation, Bubble Storm, Water Bolt, and Wish.

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