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>> No.41508133 [View]
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41508133

>>41507536
It would be difficult to maintain such a resource, since there are countless ways to approach any given part of this game, and multiple metrics by which any given person could compare different methods. For example, webm is what I would personally consider to be the best way to capture this spell. I wonder how many people would agree.

There's nothing in these games that is so difficult that you can't figure it out yourself, and the process of doing it yourself first will make you a better and more creative player than skipping to finding and imitating one of many possible solutions would.

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