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>> No.15483323 [View]
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15483323

>>15483305
He hasn't been particularly succesful with Sekai though.

How much do you think Sekai is left with once you factor in the cuts that Steam takes (around 30%) and then the cuts that Nekoworks take? (usual publisher cuts are ranged at around 30-40%, but it could be more given Sekai's tendency to make absolutely stupid business decisions so as to aggressively acquire licenses)

Not to mention that a large amount of the Nekopara sales come strictly from Steam Sales, when the already cheap game goes for just a few bucks. I think you're over estimating how much Sekai takes away from their deals.

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