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>> No.5847541 [View]
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5847541

>>5847178

Direct X? Open GL? It would be easier to do with Visual C++ or C#/XNA. C++ and Direct X requires lots of years of experience, just creating the device is a pain in the ass. Open GL is maybe the better option with standar or visual C++. Using XNA is already a pain in the ass, so prepare to work very very hard.

Only few people in the world can achieve that, most of them professional programmers who went to the university, but feel free to give it a try.

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