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>> No.9646177 [View]
File: 20 KB, 150x94, nitori's hella sweet gun.png [View same] [iqdb] [saucenao] [google]
9646177

GoS never really had a death penalty. Upon a drop your immediate goal was to return to the overworld field, spending every bomb in existence on your path, or just running away.
There was no further penalty. The monsters only start respawning when you die several several times, if you were running low, you could return and heal. The arbitrary avoidance of battle isn't quite the difficulty to look for.

The only thing to feel guilty about is getting killed on purpose to get a free teleport out mid-dungeon.

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