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>> No.13194529 [View]
File: 14 KB, 590x294, torpedo_cut_in.png [View same] [iqdb] [saucenao] [google]
13194529

>>13180058
>>13180069
Turns out you were wrong. Also, now I see you were under fallacious assumption as you expected the 20% difference in result damage while cut-in affects the damage before armor is subtracted.
Same logic as crits dealing more than double dmg despite having 1.5 multiplier.


Anyway, results of my mini test are in the picture. They are enough to prove armor is counted twice in torpedo cut-in. They also prove armor is rolled separately for "both" hits. That means there can't really be any difference between "consecutive" and "simultaneous" - so the difference between normal torpedo cut-in and mixed cut-in are purely in damage modifier - 150%x2 vs 130%x2.

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