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>> No.11322757 [View]
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11322757

New build:

https://www.dropbox.com/s/6afb961w51sfa22/marisaPlatformer003.rar

Added attacks and enemies shooting bullets.
Also tweaked the movement a bit. Running is now slower. I'd like to hear some more feedback before I make any further changes. Though actually the current movement system is probably usable already. The values of speed, momentum, etc can always be tweaked further.

Custom objects and triggers are not in yet, I'll try to have that done in the next build.

For now I think we're reaching a point where the core engine is mostly done, and what we need is just content. Specifically, sprites+object behaviors. As an example, the four objects already in the game are:

mushroom->restores health when touched;
enemy 1-> moves horizontally, hurts player when touched;
enemy 2 -> moves vertically, hurts player when touched;
enemy 3 -> shoots danmaku when near player;

So basically what we need is specific ideas for more objects/behaviors and the sprites for these objects. This is where I'm counting on your contributions. I can come up with some ideas myself, but I definitely can't do any sprites, at least not of the quality we already have.
We'll also need more sprites for terrain and scenery, especially if we want to have different areas like Forest of Magic, Youkai Mountain, etc. When we have some sprites for different areas avaialbe, we can start thinking about how to tie them together through the story.

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