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/jp/ - Otaku Culture

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>> No.9529109 [View]
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9529109

>>9529059
The wall-dive move is good if the opponent is being predictable with their projectiles, but it is very punishable on block, so you can try to bait it out with a faster recovering projectile like one of your B ones.

It also doesnt graze until she bounces off the wall if i remember correctly, so you can hit her out of it on startup.

her spellcards are really useful because the ability to get high damage anywhere with both the spear ones.

I am much more accustomed to games like melty blood or guilty gear where corner means a LOT and if you are there you don't have many options or 'get out for free' things.

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