[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture

Search:


View post   

>> No.2511899 [DELETED]  [View]
File: 40 KB, 375x523, 1240085636233.jpg [View same] [iqdb] [saucenao] [google]
2511899

That looks nice, but I think I need a bit of explanation on the reason of the abilities, although I think I get some.

Mai - I really need explanation on this abilities

Happiness Koufuku Kangei - It's ok, but maybe a bit OP, will have to test when set is mostly done.

Ishimura Maiha - Planeswalker...............
The +1 ability sounds like a bomb, and the -5 one, it may be better if "Choose 10 permanents, those permanents don't untap until end of game". I think the way it is now, is a very huge lock that way, she comes down for 3 with 3, and next turn you can pull that ability. So by turn 4 is pretty much fucked up. If it should stay like that, either increase mana cost, reduce the points she enters with, and/or increase last ability cost. I know you want her to be allmighty, but still

Kokuhaku no Funsui Hiroba - This one is also so so OP, considering almost all creatures will be singers. This says you can't be touch. Second turn this, next turn maiha, protecion of white/green to Kokuhaku, game.

Kumai Yurina - lol, she needs to be taller!!

Shimizu Saki - This one is nice, and I get the abilities, maybe she should have protection from creatures, or she can't be blocked by creatures with power 2 or greater.

Suzuki Airi - I think this one needs more thought, seems to plain for Airi. I somehow think she should fly....and be blue (Kappa's are blue)

>> No.2449595 [View]
File: 40 KB, 375x523, Dogsuit Chisato.jpg [View same] [iqdb] [saucenao] [google]
2449595

Navigation
View posts[+24][+48][+96]